Release v0.1.4 2026-07-12

This commit is contained in:
Warren H
2026-07-12 13:49:46 -04:00
parent b48b3a4f8f
commit bef71d391a
803 changed files with 3800 additions and 358322 deletions
+26 -26
View File
@@ -1,11 +1,11 @@
import { createHunterSave } from "./data";
import { createClassInventory } from "../game/healers";
import { BOSS_DEFINITIONS, BOSS_ORDER } from "../game/bossCatalog";
import { AVAILABLE_BOSS_IDS, BOSS_DEFINITIONS } from "../game/bossCatalog";
import { createDefaultGearProgress, GEAR_OWNER_ORDER, GEAR_SLOT_ORDER, MAX_GEAR_LEVEL, type GearProgress } from "../game/progression/gear";
import { normalizeActiveInfusionId, normalizePassiveInfusionId } from "../game/progression/infusions";
import { BOSS_DROP_TABLES, createEmptyCollectionLog, type CollectionLog, type MaterialStack } from "../game/progression/loot";
import { GROUP_DROP_TABLES, type CollectionLog, type MaterialStack } from "../game/progression/loot";
import type { BossId, HealerClassId } from "../game/types";
import type { BossCollection, HunterSave, SaveSlotId, SaveSlotState } from "./types";
import type { HunterSave, SaveSlotId, SaveSlotState } from "./types";
export interface StorageAdapter {
getItem(key: string): string | null;
@@ -44,7 +44,6 @@ interface LegacyHunterSave {
playSeconds?: number;
updatedAt?: string;
stats?: HunterSave["stats"];
collections?: BossCollection[];
materials?: MaterialStack[];
collectionLog?: CollectionLog;
gearProgress?: GearProgress;
@@ -61,26 +60,16 @@ function positiveCounts(value: unknown): Record<string, number> {
}
function normalizeCollectionLog(candidate: LegacyHunterSave): CollectionLog {
if (candidate.collectionLog) {
return {
dropsFound: positiveCounts(candidate.collectionLog.dropsFound),
petsFound: positiveCounts(candidate.collectionLog.petsFound),
};
}
const result = createEmptyCollectionLog();
for (const legacyBoss of candidate.collections ?? []) {
if (!BOSS_ORDER.includes(legacyBoss.bossId as BossId)) continue;
const bossId = legacyBoss.bossId as BossId;
const quantity = legacyBoss.drops.reduce((sum, drop) => sum + Math.max(0, Math.floor(drop.count || 0)), 0);
if (quantity > 0) result.dropsFound[BOSS_DROP_TABLES[bossId].coins.initiate.id] = quantity;
}
return result;
return {
dropsFound: positiveCounts(candidate.collectionLog?.dropsFound),
petsFound: positiveCounts(candidate.collectionLog?.petsFound),
};
}
function knownMaterial(id: string) {
for (const bossId of BOSS_ORDER) {
const coin = Object.values(BOSS_DROP_TABLES[bossId].coins).find((candidate) => candidate.id === id);
if (coin) return coin;
for (const table of Object.values(GROUP_DROP_TABLES)) {
const drop = Object.values(table.drops).find((candidate) => candidate.id === id);
if (drop) return drop;
}
return undefined;
}
@@ -99,8 +88,8 @@ function normalizeMaterials(value: unknown, collectionLog: CollectionLog): Mater
for (const [id, quantity] of Object.entries(collectionLog.dropsFound)) quantities.set(id, quantity);
}
return [...quantities].flatMap(([id, quantity]) => {
const coin = knownMaterial(id);
return coin ? [{ id, quantity, name: coin.name, rarity: coin.rarity, itemLevel: coin.itemLevel, glyph: coin.glyph }] : [];
const drop = knownMaterial(id);
return drop ? [{ id, quantity, name: drop.name, rarity: drop.rarity, itemLevel: drop.itemLevel, glyph: drop.glyph }] : [];
});
}
@@ -123,7 +112,7 @@ function normalizeBossKills(value: unknown): Record<string, number> {
const source = positiveCounts(value);
const result: Record<string, number> = {};
for (const [key, quantity] of Object.entries(source)) {
const bossId = BOSS_ORDER.find((id) => id === key || BOSS_DEFINITIONS[id].name === key);
const bossId = AVAILABLE_BOSS_IDS.find((id) => id === key || BOSS_DEFINITIONS[id].name === key);
result[bossId ?? key] = (result[bossId ?? key] ?? 0) + quantity;
}
return result;
@@ -133,11 +122,18 @@ function normalizeSave(value: unknown): HunterSave | null {
if (!value || typeof value !== "object") return null;
const candidate = value as LegacyHunterSave;
if (!candidate.slotId || !candidate.hunterName) return null;
if (candidate.schemaVersion !== 5) {
try {
return createHunterSave(candidate.slotId, typeof candidate.updatedAt === "string" ? candidate.updatedAt : new Date(0).toISOString(), candidate.hunterName);
} catch {
return null;
}
}
const collectionLog = normalizeCollectionLog(candidate);
const bossKills = normalizeBossKills(candidate.stats?.bossKills);
const activeClassId = HEALER_IDS.includes(candidate.activeClassId as HealerClassId) ? candidate.activeClassId as HealerClassId : "priest";
return {
schemaVersion: 4,
schemaVersion: 5,
slotId: candidate.slotId,
hunterName: candidate.hunterName,
activeClassId,
@@ -253,7 +249,11 @@ export class SaveRepository {
}
private read(key: string): SaveMap {
return parseSaveMap(this.storage.getItem(key));
const raw = this.storage.getItem(key);
const saves = parseSaveMap(raw);
const normalized = JSON.stringify(saves);
if (raw !== normalized) this.storage.setItem(key, normalized);
return saves;
}
private write(key: string, saves: SaveMap): void {