45 lines
1.2 KiB
Markdown
45 lines
1.2 KiB
Markdown
# Action Mode Progression
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## Mode Separation
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Action Mode has its own character, inventory, coins, experience, and dungeon progress. Normal Mode data remains separate.
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## Dungeon Item-Level Tiers
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Action Mode dungeons use four item-level tiers:
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| Tier | Coin Color | Boss Health | Boss Damage | Loot Multiplier |
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| --- | --- | ---: | ---: | ---: |
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| iLvl 1 | White | 1.00x | 1.00x | 1x |
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| iLvl 10 | Green | 1.55x | 1.28x | 2x |
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| iLvl 20 | Blue | 2.25x | 1.62x | 3x |
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| iLvl 30 | Purple | 3.10x | 2.05x | 4x |
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The selected tier controls:
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- enemy health scaling
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- enemy attack damage scaling
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- coin color dropped
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- item level of dropped gear
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- XP reward
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## Coins
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Coins are tracked per boss family and per tier color.
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- Bulldrome: White/Green/Blue/Purple Bulldrome Coins
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- Yian Kut-Ku: White/Green/Blue/Purple Yian Kut-Ku Coins
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Legacy white coin totals are migrated into the new wallet.
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## Gear
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Boss gear drops at the selected dungeon tier:
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- iLvl 1 tier drops iLvl 1 gear
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- iLvl 10 tier drops iLvl 10 gear
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- iLvl 20 tier drops iLvl 20 gear
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- iLvl 30 tier drops iLvl 30 gear
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Gear can upgrade within its tier band. Current rule: a piece can upgrade up to four item levels above its base tier using coins from that tier color.
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