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# Action Mode Progression
## Mode Separation
Action Mode has its own character, inventory, coins, experience, and dungeon progress. Normal Mode data remains separate.
## Dungeon Item-Level Tiers
Action Mode dungeons use four item-level tiers:
| Tier | Coin Color | Boss Health | Boss Damage | Loot Multiplier |
| --- | --- | ---: | ---: | ---: |
| iLvl 1 | White | 1.00x | 1.00x | 1x |
| iLvl 10 | Green | 1.55x | 1.28x | 2x |
| iLvl 20 | Blue | 2.25x | 1.62x | 3x |
| iLvl 30 | Purple | 3.10x | 2.05x | 4x |
The selected tier controls:
- enemy health scaling
- enemy attack damage scaling
- coin color dropped
- item level of dropped gear
- XP reward
## Coins
Coins are tracked per boss family and per tier color.
- Bulldrome: White/Green/Blue/Purple Bulldrome Coins
- Yian Kut-Ku: White/Green/Blue/Purple Yian Kut-Ku Coins
Legacy white coin totals are migrated into the new wallet.
## Gear
Boss gear drops at the selected dungeon tier:
- iLvl 1 tier drops iLvl 1 gear
- iLvl 10 tier drops iLvl 10 gear
- iLvl 20 tier drops iLvl 20 gear
- iLvl 30 tier drops iLvl 30 gear
Gear can upgrade within its tier band. Current rule: a piece can upgrade up to four item levels above its base tier using coins from that tier color.