Files
healer-man/src/game/deathRespawn.test.ts
T
2026-08-20 14:05:50 -04:00

61 lines
2.7 KiB
TypeScript

import { beforeEach, describe, expect, it } from "vitest";
import { DUNGEON_MANIFEST } from "./dungeonManifest";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import { useCombatStore } from "./combatStore";
import { respawnDefeatedPlayer } from "./deathRespawn";
import { useGameStore } from "./store";
import { useWailingEncounterStore } from "./wailingCavernsEncounter";
describe("death respawn", () => {
beforeEach(() => {
clearMobRuntimeRegistry();
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 14, xp: 0 });
useGameStore.getState().resetAtEntrance();
useWailingEncounterStore.getState().reset();
});
it("atomically restores the player and encounter at the Wailing Caverns entrance", () => {
const startingResource = useCombatStore.getState().maxResource;
useGameStore.getState().updatePlayerSnapshot({ position: [10, -50, 20], yaw: 0.5, distanceDelta: 30 });
useGameStore.getState().setCameraLookActive(true);
useCombatStore.getState().registerMob("respawn-pack:a", { name: "Ravager", maxHealth: 100 });
setMobPosition("respawn-pack:a", [11, -50, 20]);
useCombatStore.getState().selectMob("respawn-pack:a");
useCombatStore.getState().damageMob("respawn-pack:a", 1, 1000);
expect(useCombatStore.getState().castAbility("priest-psychic-scream", [10, -50, 20], 2000).ok).toBe(true);
expect(useCombatStore.getState().resource).toBe(startingResource - Math.round(startingResource * 0.15));
const revisionBefore = useGameStore.getState().resetRevision;
useWailingEncounterStore.setState({ phase: "mutanus", phaseStartedAt: 5_000 });
useCombatStore.getState().damagePlayer(useCombatStore.getState().maxHealth);
expect(useCombatStore.getState().health).toBe(0);
expect(respawnDefeatedPlayer()).toBe(true);
expect(useGameStore.getState()).toMatchObject({
playerPosition: DUNGEON_MANIFEST.entrance.footPosition,
cameraYaw: DUNGEON_MANIFEST.entrance.yaw,
cameraLookActive: false,
resetRevision: revisionBefore + 1,
});
expect(useCombatStore.getState()).toMatchObject({
health: useCombatStore.getState().maxHealth,
resource: startingResource,
selectedTargetId: null,
playerPosition: DUNGEON_MANIFEST.entrance.footPosition,
});
expect(useCombatStore.getState().mobs["respawn-pack:a"]).toMatchObject({
health: 100,
dead: false,
engaged: false,
});
expect(useWailingEncounterStore.getState()).toMatchObject({
phase: "locked",
phaseStartedAt: 0,
});
expect(respawnDefeatedPlayer()).toBe(false);
expect(useGameStore.getState().resetRevision).toBe(revisionBefore + 1);
});
});