Files
healer-man/src/game/dungeonSessionAssetCache.test.ts
T
2026-09-13 13:21:27 -04:00

109 lines
5.2 KiB
TypeScript

import { useGLTF } from "@react-three/drei";
import { afterEach, describe, expect, it, vi } from "vitest";
import { dungeonGltfUrls } from "./dungeonAssets";
import { dungeonDefinitionById } from "./dungeonRegistry";
import { activateDungeonSession, restartActiveDungeonSession } from "./dungeonSession";
import { usePartyStore } from "./partyStore";
import { useGameStore } from "./store";
import { DEFAULT_MANASTORM_ADMIN_CONFIG } from "./manastormAdminConfig";
import { useManastormAdminStore } from "./manastormAdminStore";
import { SHELVED_MODES_ENABLED } from "../app/releaseFeatures";
import {
dungeonEncounterSnapshot,
importDungeonEncounterSnapshots,
} from "./dungeonEncounterRuntime";
import { WAILING_NARALEX_ENCOUNTER, useWailingEncounterStore } from "./wailingCavernsEncounter";
describe("dungeon session asset eviction", () => {
afterEach(() => {
vi.restoreAllMocks();
vi.unstubAllEnvs();
useManastormAdminStore.setState({ config: DEFAULT_MANASTORM_ADMIN_CONFIG, draft: DEFAULT_MANASTORM_ADMIN_CONFIG, dirty: false });
useGameStore.getState().activateDungeon("wailing-caverns");
});
it("evicts the previous dungeon before publishing the next session", () => {
const previous = dungeonDefinitionById("auchenai-crypts")!;
useGameStore.getState().activateDungeon(previous.id);
const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
expect(activateDungeonSession("wailing-caverns")).toBe(true);
expect(clear.mock.calls.map(([url]) => url)).toEqual(dungeonGltfUrls(previous));
expect(useGameStore.getState().activeDungeonId).toBe("wailing-caverns");
});
it("does not evict the active dungeon when the destination is invalid", () => {
const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
expect(activateDungeonSession("not-a-dungeon")).toBe(false);
expect(clear).not.toHaveBeenCalled();
});
it("does not activate a direct production session before its dungeon pack is usable", () => {
vi.stubEnv("DEV", false);
useGameStore.getState().activateDungeon("wailing-caverns");
const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
expect(activateDungeonSession("deadmines")).toBe(false);
expect(useGameStore.getState().activeDungeonId).toBe("wailing-caverns");
expect(clear).not.toHaveBeenCalled();
});
it("rejects invalid difficulty settings before changing the dungeon or evicting assets", () => {
const active = useGameStore.getState().activeDungeonId;
const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
expect(activateDungeonSession("wailing-caverns", "missing")).toBe(false);
expect(activateDungeonSession("wailing-caverns", undefined, { bossDifficulty: 11 })).toBe(false);
expect(useGameStore.getState().activeDungeonId).toBe(active);
expect(clear).not.toHaveBeenCalled();
});
it("restarts the active dungeon in place while preserving its party and encounter state", () => {
const active = dungeonDefinitionById("wailing-caverns")!;
expect(activateDungeonSession(active.id, undefined, { bossDifficulty: 6 })).toBe(true);
usePartyStore.getState().initializeParty("retry-party", 20, 600, "healer");
const members = usePartyStore.getState().members.map((member) => member.id);
const current = dungeonEncounterSnapshot(WAILING_NARALEX_ENCOUNTER.id)!;
const progressed = { ...current, phase: "ready", revision: current.revision + 1 } as const;
expect(importDungeonEncounterSnapshots(active.id, [progressed])).toEqual([
WAILING_NARALEX_ENCOUNTER.id,
]);
const revision = useGameStore.getState().sessionRevision;
const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
expect(restartActiveDungeonSession()).toBe(true);
expect(useGameStore.getState().activeBossDifficulty).toBe(6);
expect(clear.mock.calls.map(([url]) => url)).toEqual(dungeonGltfUrls(active));
expect(useGameStore.getState().sessionRevision).toBe(revision + 1);
expect(usePartyStore.getState().members.map((member) => member.id)).toEqual(members);
expect(dungeonEncounterSnapshot(WAILING_NARALEX_ENCOUNTER.id)).toMatchObject({
phase: "ready",
revision: progressed.revision,
});
});
it("applies the published dungeon group anchor at the session boundary", () => {
const spawn = { footPosition: [12, 3, -8] as const, yaw: 1.25 };
useManastormAdminStore.setState({
config: { ...DEFAULT_MANASTORM_ADMIN_CONFIG, dungeonSpawns: { "wailing-caverns": spawn } },
});
expect(activateDungeonSession("wailing-caverns")).toBe(true);
const definition = dungeonDefinitionById("wailing-caverns")!;
expect(useGameStore.getState().activeSpawn).toEqual(SHELVED_MODES_ENABLED ? spawn : {
footPosition: definition.entrance.footPosition,
yaw: definition.entrance.yaw,
});
});
it("hydrates a same-process checkpoint even when the reset revision is newer", () => {
const current = dungeonEncounterSnapshot(WAILING_NARALEX_ENCOUNTER.id)!;
const saved = { ...current, phase: "ready" } as const;
expect(activateDungeonSession("wailing-caverns", "normal", {
encounterSnapshots: [saved],
})).toBe(true);
expect(useWailingEncounterStore.getState().phase).toBe("ready");
});
});