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phenom 6dcb1034e5 Release Healer Man 0.1.32 2026-09-12 11:07:25 -04:00
phenom d3d6aaebdb Release Healer Man 0.1.31 2026-09-11 18:57:40 -04:00
phenom 7d7fd567f0 Release Healer Man 0.1.30 2026-09-11 18:49:33 -04:00
phenom 544c1bee91 Release Healer Man 0.1.29 2026-09-11 14:26:15 -04:00
phenom 8c9809d3e0 Release Healer Man 0.1.28 2026-09-10 14:14:02 -04:00
phenom ed8b9e3719 Release Healer Man 0.1.27 2026-09-10 09:54:12 -04:00
phenom 147c2804d4 Release Healer Man 0.1.26 2026-09-09 22:18:15 -04:00
phenom e7cc588bfc Release Healer Man 0.1.25 2026-09-09 16:48:50 -04:00
phenom bac0da9300 Release Healer Man 0.1.24 2026-09-09 16:43:37 -04:00
phenom c4346751a9 Release Healer Man 0.1.23 2026-09-09 14:26:13 -04:00
phenom 7f6001723a Release Healer Man 0.1.22 2026-09-09 11:21:33 -04:00
phenom f6f2375145 Release Healer Man 0.1.21 2026-09-08 10:40:26 -04:00
phenom 699fc858c9 Release Healer Man 0.1.20 2026-09-06 14:38:59 -04:00
phenom d9bebb4e81 Release Healer Man 0.1.19 2026-09-06 11:06:03 -04:00
phenom eaddad4134 Release Healer Man 0.1.18 2026-09-05 22:15:48 -04:00
phenom fc8a7a722a Release Healer Man 0.1.17 2026-09-05 21:27:30 -04:00
phenom b57d2b2839 Release Healer Man 0.1.16 2026-09-05 20:42:38 -04:00
phenom f49e54f35f Release Healer Man 0.1.15 2026-09-05 15:33:06 -04:00
phenom 7b41b102fa Release Healer Man 0.1.14 2026-09-05 11:40:50 -04:00
phenom 67d7a8ebe7 Release Healer Man 0.1.13 2026-09-01 16:31:26 -04:00
phenom 65e24f644e Release Healer Man 0.1.12 2026-09-01 14:35:56 -04:00
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+1
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@@ -20,5 +20,6 @@ releases/
/content/
dist-android/
.android-public/
.web-public/
__pycache__/
*.pyc
+74 -34
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@@ -1,10 +1,14 @@
# Local-first content updates and Android releases
# Local-first content updates for browser and Android
Healer Man separates the installed game client from large game content. The
Android APK contains the React/Three.js runtime, native Android bridge, menus,
local profile and save support, UI assets, and the Wailing Caverns starter
pack. Other GLBs, textures, audio, character packs, dungeons, and Manastorm
stages are published by TrueNAS as optional content.
Healer Man separates the installed game client from large game content. Both
the production browser build and Android APK contain a compact required set:
the React/Three.js runtime, menus, local profile and save support, UI assets,
starter equipment, Wailing Caverns starter content, and the basic Human
character model with its default male and female appearances. Android also
contains its native bridge. Other GLBs, textures, audio, character/skin packs,
and dungeons are published by TrueNAS as optional content. Internal Manastorm
environment packs remain in the catalog only because regular dungeons reuse
them as automatic dependencies.
Single-player is local-first. Starting the game, loading a character, entering
installed content, simulating combat, and saving progress never require the
@@ -27,16 +31,12 @@ UI behavior, shaders or loaders, native Android code, permissions, or the
content-manifest schema. A manifest can set `minimumAppVersion` so an older APK
will not activate incompatible content.
The browser build remains a full build served by TrueNAS. It receives client
code when the app checkout is pulled, rebuilt, and restarted. The Android build
is deliberately separate and compact so the APK does not inherit the complete
multi-gigabyte browser asset catalog.
Measured on August 14, 2026, the production browser `dist` is 3.88 GiB across
18,895 files; GLBs account for 3.75 GiB. The compact Android `dist-android` is
148.0 MiB across 5,561 files, including 47.8 MiB of starter GLBs. The final
signed APK will be smaller because Android packages compress eligible files;
record its exact size after the first release build.
Production builds deliberately stage only required content. `npm run build`
prepares `.web-public` and emits the compact browser `dist`; Android prepares
`.android-public` and emits `dist-android`. The development server continues to
use the source `public` tree so asset-pipeline work remains convenient. The
complete source catalog and published immutable objects stay on TrueNAS, not in
every player's initial browser or Android installation.
## Content manifest
@@ -56,8 +56,9 @@ The runtime continues to request stable paths such as:
```
The content resolver maps that path to a verified file in Android app-private
storage. Filenames are therefore not used as version numbers and runtime code
does not need to know the hash.
storage or, in production browsers, to the app-managed content cache through a
same-origin service worker. Filenames are therefore not used as version numbers
and runtime code does not need to know the hash.
## Safe publication and activation
@@ -68,17 +69,36 @@ Publication order is intentionally atomic:
3. Write the versioned manifest.
4. Replace `manifest.json` only after all referenced objects exist.
On a device, the client fetches the small manifest and compares it with its
installed manifest. Only missing or hash-mismatched objects are downloaded.
Android streams each object to a `.part` file, supports HTTP range resume,
verifies its size and SHA-256, then renames it into the object cache. The active
logical-path map changes only after the complete pack verifies. An interrupted
or corrupt update leaves the previous pack playable.
The client fetches the small manifest and compares it with its bundled and
installed file identities. Only missing or hash-mismatched objects are
downloaded. Browsers download into a temporary Cache Storage staging area,
verify every object's byte count and SHA-256, and promote the pack to the active
cache only after the complete pack succeeds. Android streams each object to a
`.part` file, supports HTTP range resume, verifies its size and SHA-256, then
renames it into the object cache. An interrupted or corrupt update leaves the
previous pack playable on either platform.
The starter pack is bundled into the APK. Downloaded packs live under Android's
app-private files directory, outside the packaged web bundle, and survive an
APK update. Players may remove optional packs through the content manager; save
data is stored separately and is never removed with content.
The Downloads screen uses the same lifecycle in browser and Android. A missing
pack offers **Download**, an installed pack with changed files offers
**Update**, and an installed optional pack offers **Remove**. Required packs are
marked as included and cannot be removed. Browser packs live in the app-managed
cache; Android packs live in app-private storage and survive APK updates. Save
data and roster identities are stored separately and are never removed with
content.
Character packs are presentation-only. When a selected race's pack is absent,
removed, disabled, or fails to load, the shared character renderer uses the
matching-gender basic Human model and default appearance. The saved race, class,
equipment, progression, and appearance choices remain intact and become visible
again after the pack is installed.
Original spell effects and authentic sounds are enabled by default. The
`core:combat-media` pack contains the original models and textures for every
mapped WoW class visual, plus authentic sounds. It downloads automatically
when enabled and stays outside required bootstrap content. Missing visual
phases use generated effects; missing sounds stay silent. Removing the pack
returns visual playback to the generated fallback. Run `npm run effects:wow`
before the normal content publishing workflow to regenerate the original assets.
## Offline behavior
@@ -87,6 +107,8 @@ data is stored separately and is never removed with content.
- The last verified content map is read synchronously from local storage.
- A failed update check is silent outside the content manager.
- A failed or interrupted download never replaces active content.
- Missing optional character packs fall back to the basic Human model.
- Generated spell effects remain available without original spell media.
- Local saves are authoritative during play and cloud synchronization retries
when connectivity returns.
- Content that has never been downloaded is clearly marked as unavailable
@@ -104,9 +126,10 @@ Keeping the runtime in the APK is what makes offline startup reliable.
/mnt/usbssds/apps/healer-man/backups Database backups
```
The Node server exposes the content volume at `/content`. Manifests use
`no-cache`; immutable hashed objects use long-lived cache headers and support
byte ranges for resumed downloads.
The Node server exposes the compact production browser client at `/` and the
complete downloadable-content volume at `/content`. Manifests use `no-cache`;
immutable hashed objects use long-lived cache headers and support byte ranges
for resumed downloads.
After pulling source on TrueNAS, publish content before restarting the app:
@@ -121,19 +144,36 @@ discover a manifest whose files have not been published.
## Pack policy
Packs are player-facing groups while files remain individually addressable.
This permits a fast initial pack install and small later patches. Current pack
IDs are derived predictably:
This permits a compact initial install and small later patches. Required pack
IDs include:
```text
core:runtime
core:ui
core:equipment
core:character-basic
dungeon:wailing-caverns
```
`core:character-basic` owns the two basic Human rigs, the character manifest,
and only the default texture selections needed by the fallback. The remaining
human customizations and every non-Human character model/skin are optional.
Downloadable pack IDs include:
```text
dungeon:forsaken-abbey
characters:wow335a-v1
characters:ascension-v1
characters:runewaker-v1
manastorm:<stage-id>
core:combat-media
shared:creatures
```
`manastorm:*` and `core:arenas` remain valid internal pack IDs for compatibility
but are hidden from the Downloads screen. Installing a regular dungeon still
installs its exact environment dependency closure automatically.
Changing one GLB changes one object hash. The client downloads that object and
atomically updates the pack rather than downloading every dungeon again.
+31 -18
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@@ -24,8 +24,9 @@ container, rebuilding `dist`, or pulling source must not replace the database.
TrueNAS Gitea stores the source repository and APK release attachments; it is
not the game database.
Large runtime assets are published separately under `/app/content`. Android
clients download verified content objects from `/content` and retain them in
Large runtime assets are published separately under `/app/content`. Production
browser and Android clients download verified content objects from `/content`;
browsers retain them in an app-managed cache and Android retains them in
app-private storage for offline play. See `CONTENT_UPDATES.md` for the manifest,
atomic activation, compatibility, and rollback contract.
@@ -55,9 +56,10 @@ Container/host port:
```
The Gitea bare repository is not runnable. Clone it with Git; never copy it
with `cp`. The checkout contains several gigabytes of required GLB assets, so
the initial clone and first build will take substantially longer than later
fast-forward updates.
with `cp`. The checkout contains several gigabytes of content-source GLB assets,
so the initial clone and first content publication will take substantially
longer than later fast-forward updates. Production browser and Android bundles
stage only their compact required-content subset.
Do not turn the GLBs into Git LFS pointers without also changing this deployment
procedure. Gitea keeps LFS objects outside the bare repository, so a bare-path
@@ -80,7 +82,8 @@ git branch --show-current
If the repository slug differs, change both the remote URL here and every
`healer-man.git` bare-repository path below. Do not commit `.env` files,
keystores, API tokens, `content`, `dist`, `dist-android`, or `.android-public`.
keystores, API tokens, `content`, `dist`, `dist-android`, `.web-public`, or
`.android-public`.
On TrueNAS, confirm the bare repository path. If the first command fails, use
the search command:
@@ -132,6 +135,7 @@ services:
CONTENT_DIR: /app/content
DATA_DIR: /app/runtime-data
HOST: 0.0.0.0
HEALER_MAN_ENABLE_SHELVED_MODES: "0"
NODE_OPTIONS: "--max-old-space-size=4096"
PORT: "4173"
SESSION_TTL_DAYS: "30"
@@ -154,8 +158,9 @@ account/cloud-save data; `/app/content` owns downloadable manifests and
immutable content objects. Never mount a volume at `/app/data`, because that
would hide the checkout's required `/app/data/loot/schema.sql`. The
startup command installs locked dependencies, initializes the schema, publishes
new or changed content objects, builds the full browser bundle, and starts the
combined static/API/content server. Existing content objects are reused.
new or changed content objects, builds the compact required-content browser
bundle, and starts the combined static/API/content server. Existing content
objects are reused.
After startup, test on the LAN:
@@ -203,6 +208,7 @@ $ReleaseVersion = [ordered]@{
npm run content:test
npm run server:test
npm test
npm run content:publish
npm run build
npm test -- --run src/avatar
npx vitest run src/game/inputManager.test.ts src/game/inputMath.test.ts
@@ -218,10 +224,15 @@ git push origin main
git rev-parse HEAD
```
`content:publish` is a fail-closed pre-build release check. It must report all
54 WoW campaign dungeon packs and refuses to replace the manifest when a pack,
dependency, or catalog-referenced asset is missing. Its local `content/` output
is ignored and must not be staged.
Before `git commit`, read the staged file list printed by `git status --short`.
Do not commit a `.env` file, password, API token, keystore, APK, database,
`content/`, `dist/`, `dist-android/`, or `.android-public/` output. The final
command prints the exact deployed commit ID.
`content/`, `dist/`, `dist-android/`, `.web-public/`, or `.android-public/`
output. The final command prints the exact deployed commit ID.
Next, open the TrueNAS Apps UI and **stop** `healer-man`. Open a TrueNAS shell
and run these exact commands:
@@ -247,11 +258,12 @@ sudo git -C /mnt/usbssds/apps/healer-man/app rev-parse HEAD
The TrueNAS commit ID must match the one printed on the development PC. Start
`healer-man` in the TrueNAS Apps UI afterward. Container startup
publishes immutable content objects and replaces `manifest.json` only after all
objects exist, then rebuilds the browser client and starts the server. Android
devices discover the small new manifest and download only missing or changed
files. Asset-only updates do not require a new APK. A failed fast-forward pull
deliberately leaves the running checkout unchanged; resolve diverged history on
the development machine rather than forcing the TrueNAS checkout.
objects exist, then rebuilds the browser client and starts the server. Browser
and Android clients discover the small new manifest and download only missing
or changed files for packs the player installed. Asset-only updates do not
require a new APK. A failed fast-forward pull deliberately leaves the running
checkout unchanged; resolve diverged history on the development machine rather
than forcing the TrueNAS checkout.
After the logs say the server is listening on port `4173`, run on TrueNAS:
@@ -286,9 +298,10 @@ copies; it does not replace dataset-level protection.
## APK releases and Obtainium
Keep APK binaries out of the Git branch. The Android build uses `dist-android`,
which contains the game runtime, UI, equipment, and Wailing Caverns starter
content rather than the full multi-gigabyte browser catalog. Downloaded packs
survive APK updates.
which contains the game runtime, UI, starter equipment, basic Human character,
and Wailing Caverns starter content. Optional character/skin packs, original
spell media, dungeons, and other large content remain outside the APK.
Downloaded packs survive APK updates.
Install JDK 21 and Android SDK Platform 36 on the development PC and set
`JAVA_HOME` plus `ANDROID_SDK_ROOT`. The build wrapper also recognizes the
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@@ -0,0 +1,110 @@
# Encounter authoring and fidelity
Healer Man keeps boss abilities, dungeon orchestration, presentation, and source
evidence separate. Boss abilities are modular `EnemyAttackDefinition` records;
dungeon-wide doors, waves, checkpoints, and transitions are modular
`DungeonEncounterDefinition` records. Neither runtime stores Three.js or React
objects, so the same definitions can later be selected or randomized without
rewriting a boss component.
## Adding or editing a boss mechanic
1. Add or edit the attack in the boss entity's `combat.attacks` list. Imported
RuneWaker lists are generated under `src/game/generated`; authored WoW
exceptions live with their dungeon content.
2. Give the mechanic a stable `id`, timing, condition, target, effect, and source
record. Health mechanics use `self-health-percent`; timed mechanics use
`initialCooldownMs` and `repeatCooldownMs`.
3. Author a `telegraph` when the source supplies geometry. Harmful area attacks
without explicit geometry receive a conservative circle/cone/line inference,
but inferred geometry is not described as source-exact.
4. Add a guide override only when the generated explanation needs encounter
context that cannot be derived from the mechanic. The Boss Guide otherwise
reads the runtime definition directly, including its trigger, timer, effect,
telegraph, counterplay, fidelity, and test procedure.
5. Run the focused mechanic, telegraph-geometry, campaign, timeline, and guide
tests, then perform the browser playtest described in `PLAYTEST_NOTES.md`.
Telegraph geometry is shared by presentation and hit resolution. A circle,
frontal cone, or line shown on the floor is therefore the area the resolver
tests when the cast completes. `warningMs` is also enforced as a minimum cast
time, so a telegraph cannot appear after its damage resolves.
## Adding a dungeon encounter rule
Attach a `DungeonEncounterDefinition` to `DungeonDefinition.encounters`. Rules
combine a trigger, optional guards, and reusable actions. Available primitives
cover tick/elapsed time, signals, interactions, entity engagement/death/health,
all-members-dead checks, phases, flags, counters, timers, spawn groups, dynamic
world-object state, objective completion, checkpoints, party teleports, loot,
and signal chaining.
Definitions and snapshots are JSON-safe and stable-ID based. Actions are
idempotent by default. Loot actions must use `persistence: "run"`; this prevents
a wipe or checkpoint reload from duplicating a reward. Declare encounter-owned
mob waves in `DungeonDefinition.encounterSpawnGroups`. Declare doors, switches,
chests, keys, bridges, NPC prompts, and quest objects in
`DungeonDefinition.serverGameObjects`; their collision, sight blocking, visual,
prompt, and allowed interaction states follow the current encounter snapshot.
Online groups use party-leader authority. A follower interaction is sent as a
request, then revalidated by the leader against the follower's synchronized
position, range, line of sight, object state, and object ID before any rule is
dispatched. The leader publishes serializable encounter snapshots to followers.
## Save behavior
Character profiles store a versioned safe dungeon checkpoint. The checkpoint
projection retains only actions marked `checkpoint` or `run`; active timers,
temporary waves, and a half-finished pull are reset. Entering the same dungeon
hydrates that safe projection and its spawn after definitions are registered.
Loading a different dungeon starts at its normal entrance.
## Source fidelity and remaining review
The deterministic ledgers are:
- `scripts/runewaker-pipeline/RUNEWAKER_ENCOUNTER_IMPLEMENTATION_REPORT.md`
- `scripts/runewaker-pipeline/RUNEWAKER_GAMEPLAY_CONTENT_REPORT.md`
- `scripts/runewaker-pipeline/RUNEWAKER_ENVIRONMENT_ASSEMBLY_REPORT.md`
- `scripts/runewaker-pipeline/RUNEWAKER_NAVIGATION_GAP_REPORT.md`
Current encounter evidence covers 30 RuneWaker packages, 4,113 deferred source
rows, and 1,524 unique direct evidence records. Of those evidence records, 388
have exact executable spell mappings and 1,136 still need source review. Four
bosses have clearly labeled, playable Healer Man fallback kits because the
preserved data does not expose their original executable behavior. Eight
non-empty packages do not contain source-confirmed boss membership; two
authoritative variants are intentionally empty.
The upgraded WDB environment builder can assemble all referenced ROS resources
with full placement translation, quaternion, and nonuniform scale, source-hash
caching, shared meshes, collision chunking, and a separate dynamic-placement
manifest. The integration pass regenerated Raksha Temple and The Origin through
that full-WDB path; remaining shipping packages retain their last validated
build until they are individually regenerated. The current audit finds 107
filename-only dynamic candidates; they remain static and review-required
because filenames alone do not prove door/switch behavior.
Treasure Trove's 908-placement full-WDB staging export is reproducible and its
487,380-triangle visual/collision assembly, meshopt pass, and KTX2 compression
all succeed. Its 0.3-metre, 512-cell full-resolution Recast navigation bake did
not complete: the watershed run was stopped after nearly two CPU-hours when it
showed the smaller-tile retry signature, and the explicit monotone run was
stopped after more than four CPU-hours on its first pass. The fail-closed
pipeline therefore did not publish that staged package. The last validated
shipping package remains active. The recipe retains the monotone tiled policy
for a future offline bake or a reviewed spatial-partitioning optimization;
lowering navigation resolution was not silently substituted.
The route report contains 19 unreachable legs across eight dungeons, all from a
distance-from-entrance objective-order heuristic. Those legs are evidence that
objective order needs review, not proof that an off-mesh link should exist.
Links are added only when source geometry or a reviewed traversal justifies
them.
Run `npm run runewaker:audit:gameplay`, `npm run
runewaker:audit:environment-assembly`, and `npm run runewaker:audit:navigation`
after importing new source data. A report can be structurally green while its
content status remains `review-required`; this is intentional and prevents an
incomplete source inference from being presented as an original mechanic.
+640
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@@ -4,6 +4,39 @@ This file is the durable record of runtime behavior, regressions, and the
evidence required before calling a visual bug fixed. Update it whenever scene,
camera, input, physics, mob-rendering, or asset-loading code changes.
## 2026-09-10 Personal UI templates and desktop action bars
- Opened Wailing Caverns through the normal offline roster, dungeon, and role
selection screens, then opened Pause > Edit UI & templates.
- Verified five bars containing 12 buttons each, including 2 x 6 and 3 x 4
arrangements. Default stacking accounts for each bar's height. The editor
can collapse or dock on either side so drag handles remain reachable.
- Clicked Renew and pressed Shift+Q in keybind edit mode. Reassigned Shift+Q
to bar 5/button 12 and verified the previous keybind cleared. Assigned Renew
to that button through the ability picker; after saving, Shift+Q cast it and
displayed its cooldown. No spell fired during key capture.
- Dragged the minimap, hid party frames, saved/renamed/overwrote PC slot 1,
loaded it, and round-tripped all layouts through export text and import.
The imported JSON retained the minimap position, hidden party, bar geometry,
ability assignment, key chord, and template name. Restoring a hidden widget
works, and Cancel discards that visibility edit.
- At a 390 x 844 viewport, the editor remained within the viewport and the
Save UI button was visible and 36 CSS pixels high. The in-app browser's
screenshot preview scales the page unusually at this override; DOM bounds
confirmed the editor was 310 CSS pixels wide. This was responsive browser
verification, not an Android hardware playtest.
- Evidence: `playtest-artifacts/ui-layout-desktop.png` and
`playtest-artifacts/ui-layout-phone-viewport.png`. Restored the offline UI
to defaults and removed the temporary template via import after testing.
- Automated coverage includes migration to six slots, owner isolation,
cloud upload/hydration into a separate device cache with a mocked endpoint,
malformed imports, key conflicts, and input precedence. No production
account credentials were used for the cloud round-trip test.
- `npm run build` and the focused 67-test suite passed. The development server
was restarted after an existing watcher hit EBUSY on generated web-bootstrap
assets during a concurrent build; no runtime UI error was logged in the
subsequent playtest.
## 2026-08-18 GM Manastorm administration - COMPLETE
- Server-authorized `Phenom` access, revisioned SQLite configuration, safe
@@ -1572,3 +1605,610 @@ Vite's existing large-chunk advisory remains informational.
106 environment assets passed their performance audit with no regressions,
the KTX2 audit found no fallback textures, and the release-candidate check
passed. The existing large-chunk advisory remains informational.
# 2026-09-04 — optional content offload and basic Human fallback
- Built and served the production browser output from a clean localhost origin.
A fresh Undead female Priest preview rendered with the real bundled Human
female rig and default textures while retaining the Undead/Priest identity in
the roster. No optional character pack had been installed.
- Entered Wailing Caverns as healer from a separate clean browser origin. The
Undead player, Undead tank, and Goblin party member all rendered through the
matching basic Human fallbacks while their saved race, role, class, equipment,
and party labels remained intact. The dungeon stayed playable and emitted no
new error; only the existing third-party initialization deprecation warning
appeared.
- Exercised the browser Downloads lifecycle with a small local two-revision
content fixture. Missing character and original-media packs showed Download;
a verified install showed Remove; the changed revision showed Update and
Remove together; and applying Update returned the pack to offline-ready state.
- Reloaded after service-worker activation. The application and lazy JavaScript
chunks loaded normally, while the content worker continued to reserve managed
character, creature, equipment, game, and UI paths for bundled or verified
cached content. The initial broad `/assets/` interception found during this
playtest was corrected before the final run.
- In-dungeon Options showed Generated as the active default, kept Original
disabled until its optional spell-effects-and-sounds pack is downloaded, and
exposed a Download action for that pack.
- Evidence:
`playtest-artifacts/2026-09-04-optional-content/roster-undead-priest-basic-human-fallback.png`,
`dungeon-optional-models-basic-human-fallback.png`,
`browser-downloads-optional-packs.png`, and
`browser-downloads-update-and-remove.png`.
- Verification: all 43 avatar tests passed; the complete Vitest suite passed all
896 cases across 164 files; production browser and Android builds completed;
both binary inventories contained only the two Human rigs, starter equipment,
and Wailing Caverns content; and neither output contained optional character
packs, original combat media, or WAV files. KTX2 and environment-performance
audits remained green, and the release-candidate check passed. The existing
large-chunk advisory remains informational.
# 2026-09-05 — Power Word: Shield live character anchoring
- Installed the optional Original Spell Effects & Sounds pack through the
production Downloads screen, enabled it, and selected Original spell visuals.
- Entered Wailing Caverns as a Human Priest and cast Power Word: Shield on both
the party tank and the player while exercising party movement and combat. The
persistent original aura stayed at the rendered character root instead of
following the throttled gameplay-position snapshot, with no inherited camera
or character rotation.
- Reviewed live dungeon screenshots before and during the movement test. The
browser emitted no new errors; only the existing third-party initialization
deprecation warning remained.
- Verification: all 899 Vitest cases passed across 165 files, including three
new visual-anchor registry cases. The production build completed with 920
modules transformed, and asset audits remained green. The existing
large-chunk advisory remains informational.
# 2026-09-05 — modular RuneWaker boss mechanics
- Built a temporary local production content feed for Forsaken Abbey and the
first two Ystra Labyrinth boss rooms, then installed each pack through the
browser Downloads workflow with checksum verification.
- Loaded the source-backed Specter Guardian Creator encounter. Its mechanic
panel appeared below the minimap and buff/debuff strips with Guard Bomb,
Transport Magic, and Meteor Shower countdowns. A live Meteor Shower cast
showed its one-second cast warning over the boss.
- The first pass exposed that four countdown rows could crowd the boss's
pending 80%, 60%, 40%, and 20% phase triggers out of the panel. The timeline
now limits only countdown rows and always retains every pending health
threshold. The corrected production build displayed all eight rows without
covering the central playfield.
- Loaded Rune Guardian Leader in Ystra Labyrinth Boss Room 2. Its source-backed
Manastorms Duo Lv5 mechanic displayed a large purple circular floor warning
while the matching panel row counted down at 0.6 seconds. The area indicator,
cast timing, party damage, and effect/debuff presentation all advanced in the
live encounter.
- Browser logs contained no uncaught application errors. The existing
third-party initialization deprecation warning remained; WebGL context-lost
messages corresponded to intentional production rebuild reloads and opening
replacement test tabs.
- Verification: the full suite passed all 913 cases across 169 files, and the
corrected production build completed with 923 modules transformed. KTX2 and
environment-performance audits remained green, and the release-candidate
check passed.
# 2026-09-05 — specialization-aware heirlooms and endgame loot
- Activated the legacy level-10 Priest `Rolecheck`. The mandatory Class Hall
picker appeared before the main menu, offered Discipline, Holy, and Shadow,
and presented Cancel, Keep talents, and Reset talents after choosing Holy.
Keeping talents returned to the main menu with the specialization saved.
- Opened Wailing Caverns from Dungeon Finder. Role selection was restricted to
Healer, matching the saved Holy specialization; no Tank or DPS override was
available.
- Reviewed the roster preview and a live Wailing Caverns combat scene. The
player body, staff, and all four AI party bodies/equipment silhouettes were
visible and correctly anchored without obscuring the HUD or playfield.
- Opened Inventory & Equipment in the dungeon. The player had zero earned
items but every applicable slot resolved to a level-10 Priest healer
heirloom and reported average item level 10. Morvane, the Blood Death Knight
companion, showed a complete tank heirloom loadout with the intended
two-handed weapon layout and empty conflicting slots.
- Browser logs contained no uncaught application errors. Only the existing
third-party initialization deprecation warning appeared.
- Automated coverage validates every classic and CoA specialization, Feral
Bear/Cat separation, RoM-derived profiles, player and party scaling caps,
same-level catalog dominance at levels 1/40/79, real item-level-85 upgrade
availability for every gear archetype, two-hand replacement scoring,
fallback reappearance, percentage-preserving stat refreshes, specialization
persistence and talent reset behavior, and the item-level-255 save limit.
- Verification: the complete Vitest suite passed all 928 cases across 171
files, including all 43 avatar cases. All 15 server persistence/API tests
passed. The production build completed with 925 modules transformed, KTX2
and environment-performance audits remained green, and the release-candidate
check passed. The existing large-chunk advisory remains informational.
# 2026-09-07 — modular encounter completion and boss guide
- Entered Wailing Caverns through the live offline roster and verified the 3D
dungeon, party HUD, minimap, and buff/debuff strips remained readable. The
encounter timeline occupies the same top-right HUD column beneath those
elements, keeping timed casts and pending health thresholds out of the
central playfield.
- Opened the new Boss Guide from the in-dungeon pause menu. The three-column
field manual listed both WoW and RuneWaker dungeons, their bosses, source
provenance, triggers, timings, target/effect descriptions, warning geometry,
counterplay, and a concrete test procedure for every listed mechanic.
- Selected Archaedas in Uldaman and confirmed all four authored mechanics:
Awaken Earthen Custodian every 10 seconds, the two-second 18-metre Ground
Tremor warning circle, six Earthen Guardians at 70% health, and two Vault
Warders at 40% health. Bosses with no sourced special attack are explicitly
labelled with zero special mechanics instead of receiving invented behavior.
- The encounter authoring layer now drives serializable timers, health gates,
guards, actions, summon groups, chained signals, stateful world objects,
teleports, rewards, checkpoints, and online leader-authoritative interaction
validation. Harmful area mechanics use the same geometry for both the world
warning and hit resolution.
- Browser review found no visible layout or interaction regressions. The only
previously observed browser message remains Rapier's third-party
initialization deprecation warning.
- Source limitations and the exact remaining RuneWaker evidence, navigation,
formula, loot, animation, and asset-fidelity gaps are recorded in the linked
deterministic audit reports and authoring documentation rather than silently
approximated.
- Full-WDB environment packages for Raksha Temple and The Origin completed and
passed their GLB gates. Treasure Trove's 908-placement visual/collision stage
also completed, but its full-resolution 36-tile Recast bake did not terminate
after nearly two CPU-hours on the watershed path and more than four CPU-hours
on the monotone path. The fail-closed pipeline preserved the prior validated
shipping package; this remaining offline bake is documented in
`ENCOUNTER_AUTHORING.md` instead of lowering navigation resolution.
- Verification passed: the complete Vitest suite passed all 981 cases across
185 files; online authority passed all 4 server cases; RuneWaker gameplay,
encounter, environment, navigation, formula/loot, and animation audits passed;
and the production build completed with 955 modules transformed. The KTX2
audit covered 12,347 compressed textures with zero fallbacks, and the
environment-performance audit found no regressions. The existing large-chunk
advisory and Rapier initialization deprecation warning remain informational.
# 2026-09-08 — WoW dungeon production-functionality audit
- Audited all 54 WoW five-player catalog entries against live runtime contracts,
pinned AzerothCore population/object drafts, and instance-script source. The
composed-runtime content audit is green for 1,193 mobs, 273 bosses, 4,026
attacks, 2,572 specials, and 1,275 native models, but the stricter production-
fidelity gate remains blocked at 0/54.
- The audit found 3,943 source game-object spawns, including 2,321 actionable
doors, buttons, chests/resources, transports, traps, and related objects. Raw
database rows are no longer passed into the typed world-object renderer; all
54 live definitions now have zero malformed world-object records.
- The follow-up implementation sweep completed source review for all 54
instances. Fifty-one now have runtime-wired instance orchestration and the three
genuinely empty stock instance scripts are pinned as source-exact no-ops;
there are no unreviewed instance scripts left. Wailing Caverns remains the
only entry with a reviewed off-mesh link, and the three Ascension-specific
dungeons still lack authoritative server population data.
- Entered Wailing Caverns from the local browser roster as a Priest healer. The
3D environment, populated combat route, party, objective, minimap, and HUD all
loaded; the minimap strip showed one Power Word: Fortitude entry. No uncaught
client runtime errors appeared. Rapier's existing initialization deprecation
warning remained informational.
- The local content manager exposed all 54 WoW entries but only Wailing Caverns
was installed; the other 53 were marked download required. Those dungeons were
therefore checked by source/runtime-contract audit in this pass, not claimed
as completed visual traversal playtests.
- The follow-up world-object compiler converted all 3,943 source rows—including
all 2,321 actionable doors, chests/resources, switches, traps, and
transports—into stable typed definitions with transformed coordinates,
type-aware states, conservative dimensions, and source/template/spawn/type
provenance. Wailing Caverns receives its 57 generated records through the
authored-definition enrichment path as well.
- Client `GameObjectDisplayInfo` metadata resolves a visual display ID for
3,905 records, a native model path for 3,837, and exact bounds for 3,547. The
generated export manifest deduplicates those instances into 458 native legacy
assets, records 38 intentional no-display spell-focus objects, and isolates
the remaining nine missing-model display IDs and 68 no-bounds display IDs for
review.
- An initial live pass exposed colored procedural markers for adapted
chests/resources. Unreviewed source objects are now deliberately hidden,
non-blocking, and non-interactive so incomplete door scripts cannot soft-lock
a dungeon and placeholder art cannot leak into normal play. A second live
Wailing Caverns pass confirmed the clean 3D scene, party combat, HUD, minimap,
and single Fortitude entry. No uncaught client errors appeared; duplicate
KTX2-loader warnings occurred only across deliberate hot-reload cycles.
- The final runtime audit reports 54/54 reviewed dungeons. Fifty-one dungeons use
52 rule-bearing instance-controller definitions (Blackrock Spire has separate
lower- and upper-spire controllers), while three use verified source-exact
no-op scripts. Every catalog objective has a completion action, and the audit
found zero malformed-object, duplicate-id, or encounter-contract issues. All
51 rule-bearing dungeons retain explicit adaptation/gap notes; native object
models and full-route live traversal are not claimed complete.
- The source-combat follow-up gives every runtime-spawnable boss a sourced kit
unless the pinned source really is melee-only. The six deliberate exceptions
are Kresh, Deviate Faerie Dragon, Spirestone Battle Lord, Spirestone Butcher,
Crystal Fang, and Grubbis. Crystal Fang retains its source-exact 15% rare-spawn
behavior and death summon. Trial of the Champion, Utgarde Keep, Hellfire
Ramparts, Sethekk Halls, Mana-Tombs, and Slave Pens event bosses now use their
pinned spell IDs and timing windows; unsupported vehicle, proc, queue, shared-
health, phase, stack, and healing-reduction semantics are explicitly recorded
as adaptations instead of being silently invented.
- Wipe/reset validation exhaustively covered 673,664 reachable encounter states,
180 reset paths, every one of the 68 non-initial reset targets, and all 135
entity-timeout rules. Durable progression now fails closed on a missing entity,
legacy snapshots with unordered action history fail closed, and Frozen Reach's
Arktos is attempt-scoped so a wipe respawns him and can still advance the duo
encounter on the next pull. The two viable post-reset resume states in Scarlet
Cathedral and Halls of Stone are intentional, not soft locks.
- Same-process checkpoint restore and online follower hydration now accept their
trusted save/leader snapshots even when a retained local provider has a newer
reset revision; ordinary stale imports remain rejected. A renderer restart
preserves the current encounter snapshot. Encounter effects use one delivery
path at a time, and obsolete headless queues are cleared on reset or dungeon
switch instead of retaining already-applied envelopes for the process lifetime.
- The generated download topology now contains an installable logical pack for
every one of the 54 campaign dungeons. The three custom dungeons without their
own creature payload are represented by dependency-only packs, while every
non-bundled dungeon pulls its exact environment and shared-creature closure.
The existing live content feed was not deployed or mutated during this pass;
browser traversal therefore still reflects the packs already available there.
- Installed packs now persist v2 verification receipts containing their exact
file set, byte counts, hashes, and dependencies. Browser-cache and native-file
presence are revalidated before entry, production dungeon entry fails closed
when a pack or dependency is missing or stale, and `content:publish` validates
the complete 54-dungeon dependency graph before any release output is written.
- Run completion now leaves the final room active so loot can be collected before
the player explicitly exits and clears the checkpoint. A wipe returns the party
to the saved run spawn while preserving already-cleared bosses and durable run
progress; attempt-scoped actors and effects reset for the next pull.
- The live Priest check used the saved `Rolecheck` character, which advanced from
level 11 to level 12 during the dungeon passes. The latest Wailing Caverns run
displayed 677/677 health, one Power Word: Fortitude alongside Arcane Intellect
(and Holy Concentration while active), and one Frostbolt plus one Icy Touch
debuff. Repeated Frostbolt applications refreshed that one entry from 7.1 to
21 seconds rather than duplicating it. The deterministic geared level-8 check
produced 3,285 mana and increased health from 407 to 437 when Fortitude was
applied.
- Verification remains deliberately split: source coverage, runtime contracts,
reset reachability, and automated behavior are green, while the combined
production-fidelity audit remains 0/54. Its remaining blockers include native
object export/collision, explicitly listed source-semantic gaps, and end-to-end
traversal evidence for every production pack—not unfinished instance-script
review.
- Final release verification passed all 1,109 Vitest cases across 202 files,
TypeScript project compilation, and the production build with 967 modules
transformed. The build staged 5,587 browser-bootstrap files, validated all
eight arenas, audited 12,347 compressed textures with zero fallbacks, and found
no environment-performance regressions. The release-candidate check accepted
all 118 changed paths. The existing large-chunk advisory and Rapier
initialization deprecation warning remain informational.
# 2026-09-09 — fixed per-rank classic mana costs
- Imported WoW mana percentages are now converted into fixed costs at each
spell rank's source level. Player level, Intellect, equipment, and maximum-mana
modifiers no longer increase the cost of an already learned rank; legitimate
talent and aura cost reductions are still applied afterward.
- Shadow Word: Pain rank 4 now costs 133 mana at every level from 26 through 33,
including level 32. Learning rank 5 at level 34 raises the cost to 188 mana.
- AI companions now use real character-scale mana pools so fixed spell costs do
not prevent healing or resurrection. The companion display also resolves the
active spell rank and the same final affordability result as the primary HUD.
- Verification passed all 1,133 Vitest cases across 208 files. The production
build completed with 974 modules transformed; arena, KTX2, and environment-
performance audits remained green, and the release-candidate check passed.
# 2026-09-09 — dungeon wall and nameplate performance regressions
- The 0.1.24 material fallback honored BLEND tags on legacy WoW WMO walls,
floors, and ceilings, disabling their depth writes. WoW environments now use
their authored material roles again; RuneWaker environments retain their
source MASK/BLEND semantics. Shipped Wailing Caverns wall materials, vines,
and water are covered by regression tests.
- The 0.1.25 boss-name occlusion scanned the complete rendered scene with
Three.js raycasts. A live Kalin's Shrine CPU profile was dominated by triangle
intersection and vertex decoding. Boss names and nearby NPC prompts now use
bounded camera-to-label queries against Rapier's existing physical spatial
index, at most ten times per second, skipping offscreen labels. Walls, floors,
and ceilings occlude labels; actors and trigger sensors do not.
- In an isolated offline Edge playtest at 1440 x 900 on an AMD RX 9070 XT,
Kalin's Shrine improved from about 10 FPS (98.5 ms/frame, 167 draw calls,
DPR 1.125) to 55.5-56.1 FPS (17.8-18.0 ms/frame, 168-170 draw calls,
DPR 1.5). This is a representative entrance/combat comparison, not an audit
of all thirty RoM dungeons. The environment alone took about 0.8 ms CPU and
0.5 ms GPU with 14 draw calls.
- Wailing Caverns screenshots show continuous opaque cavern walls and ceilings.
A controlled toggle of the old material flags reproduced the missing wall
sections at the same camera position; restoring depth-writing materials fixed
them. Its full scene ran at about 57 FPS. No uncaught client errors appeared.
- Evidence and repeatable local benchmark helpers are under
`playtest-artifacts/2026-09-09-dungeon-rendering/`: `kalin-before.cpuprofile`,
`kalin-after.cpuprofile`, `kalin-after-metrics.json`, `kalin-before.png`,
`kalin-after.png`, `wailing-regression.png`, and `wailing-restored.png`.
- All 26 focused material, label occlusion, combat sight, aggro visibility,
instancing, and NPC-prompt tests passed. Physical-occlusion tests exercise
actual Rapier worlds rather than just source-code assertions.
# 2026-09-09 — campaign rendering audit and Thor performance preparation
- Audited the actual visual GLB headers for all 54 WoW campaign dungeons:
9,402 materials, including 3,586 legacy BLEND materials restored to opaque
rendering by the shared policy. Every WoW package contained affected
materials. A permanent shipped-asset test covers all 54 definitions and
retains explicit cutout, blend, and additive roles. This is material-policy
coverage, not a claim that every room has been visually traversed.
- Live screenshots checked Wailing Caverns, Shadowfang Keep, Utgarde Pinnacle,
the Nexus, and Tinkertech Showdown. The sampled walls, floors, stairs, and
ceilings remain solid; authored lighting effects remain transparent. Kalin's
Shrine and Forsaken Abbey provided RoM rendering checks. Roster and in-dungeon
screenshots show character bodies and equipped weapon silhouettes after the
shared character animation change.
- A controlled Utgarde Pinnacle entrance test found about 1,739 draw calls,
1.95 million triangles, and 30.5 FPS on the desktop GPU. Clipping at the
existing full-fog distance reduced this to about 209 calls, 567,000 triangles,
and 60 FPS at the same viewpoint. The camera now follows each dungeon's fog
distance, including transitions that retain the existing Canvas/camera.
The background uses the fog color to avoid a clipping seam at the horizon.
All 84 dungeon definitions have render-distance coverage.
- Static dungeon visual transforms are cached until the root or its parent's
world transform changes. Tests verify imported matrices, repeated unchanged
frames, root movement, and parent movement. Characters, moving world objects,
and physics remain outside this immutable visual cache.
The final 63-second Utgarde sample held 60 FPS with 213 draw calls:
main-thread work averaged 9.2 ms/frame, renderer CPU averaged 7.5 ms
(p95 8.3 ms), and GPU averaged 2.7 ms (p95 4.1 ms). Movement and jump input
continued to animate the player while the environment remained stationary.
- Character locomotion and jump clip selections are cached by animation
library and weapon stance. The final Kalin CPU profile contains no sampled
per-frame base-clip selection/name parsing. Frame-cap deadlines now tolerate
sub-millisecond timestamp rounding without drifting or emitting catch-up
frames; tests cover 60 FPS on rounded 60 Hz and 120 Hz callbacks.
- A 31.5-second Kalin sample with a connected browser companion display held
60 FPS: main-thread work averaged 8.7 ms/frame, renderer CPU averaged 5.4 ms
(p95 5.9 ms), and GPU averaged 2.4 ms (p95 3.4 ms). The companion used about
5.1 ms of main-thread time per second. Recent ability-cost snapshot work was
not a dominant hotspot in this sample. Startup warmup is bounded to loading;
companion snapshots are already limited to ten per second during gameplay.
- These are isolated offline Edge desktop samples on an AMD RX 9070 XT at
1920 x 1080 CSS pixels, DPR 1.5 (2880 x 1620 renderbuffer). Party composition
can change between dungeon entries. They do not certify Android performance
or sustained busy-combat headroom. ADB listed no connected Android device.
- Thor acceptance should use the actual model, both native displays, target
resolution, and a sustained 20-minute traversal/combat run after warmup.
Provisional headroom target: p95 main-thread and GPU work each at or below
12 ms, with p99 presented frame intervals within the 16.7 ms 60-FPS budget.
Test large pulls, boss effects, menus, and repeated dungeon transitions;
record thermal behavior and frame-time spikes, not only average FPS.
The environment asset audit still has 60 grandfathered budget exceptions;
its green result means no new asset regression, not a Thor FPS guarantee.
- Evidence is in `playtest-artifacts/2026-09-09-thor-audit/`, including roster,
dungeon, and companion screenshots, CPU profiles, and CPU/GPU JSON samples.
The full material report is
`playtest-artifacts/2026-09-09-dungeon-rendering/wow-material-audit.json`.
- Validation passed 227 focused tests covering avatar rendering and animation,
camera distances, material policies, frame pacing, static transforms, label
visibility, and companion snapshots. The final static-cache change also
passed the 105-test scene subset. The production build and release-candidate
check passed; the existing large-bundle advisory remains.
# 2026-09-09 — additional CPU headroom from culling and shared skeletons
- Prepared dungeon visuals now group static siblings into conservative spatial
bounds. One scene hook checks these bounds after the current camera and world
matrices update, before Three.js traverses individual meshes. Bounds include
complete wall geometry and all instances; lights, animated meshes, and meshes
explicitly disabling frustum culling remain outside these groups. The hook
supports streamed chunks and restores its predecessor after cleanup.
- At the same Utgarde Pinnacle entrance, only 16 of 1,383 spatial groups were
visible. The renderer examined 108 static meshes instead of 7,002, retaining
the same 206 draw calls and 566,913 rendered triangles. Controlled culling
toggles produced byte-identical canvas PNGs across eight camera headings.
- In the same running scene, spatial grouping reduced average main-thread work
from 9.45 to 6.83 ms/frame, and renderer CPU from 7.81 to 5.31 ms/frame.
Removing containers emptied by static instancing reduced the final fresh-run
averages further to 6.49 ms main-thread and 4.85 ms renderer CPU (p95 5.2 ms).
The final sample lasted 87.8 seconds and held 60 FPS. Authored empty scene
nodes are preserved; only containers emptied by our batching are removed.
- The shared character renderer still uses SkeletonUtils.clone, then reuses
equivalent skeleton palettes within that owned clone. Bone identities, order,
and inverse bind matrices must all match; per-mesh bind transforms remain
unchanged. Different characters retain independent bones and animations.
Owned bone textures are now explicitly disposed during character teardown.
- A live character audit found 66 skeleton objects for one player palette and
256 objects for four party palettes. A Wailing Caverns toggle removed 309
duplicate skeletons and produced an identical rendered image. Tests verify
posed vertices, differing bind transforms, incompatible palettes, independent
cloned characters, and redundant texture disposal.
In the same Wailing scene, main-thread work fell from 7.40 to 6.70 ms/frame;
renderer CPU fell from 5.51 to 4.86 ms/frame, and allocated GPU textures fell
from 292 to 217. This measures palette sharing after spatial culling was
already enabled. Both samples held 60 FPS.
- The final built runtime showed a complete roster body and staff with one
skeleton for 66 skinned meshes. Kalin's Shrine showed one player palette and
four independent party palettes; walking retained the player body and weapon
silhouette. Wailing Caverns and Utgarde screenshots retained solid dungeon
surfaces. There were no uncaught client errors during these playtests.
- All 210 targeted avatar, visibility, instancing, material, camera-distance,
and label tests passed. The production build and release-candidate check
passed. The existing large-bundle advisory remains.
- Evidence is under `playtest-artifacts/2026-09-09-static-culling/`: paired PNGs,
eight-heading pixel comparisons, profiles, before/after timing JSON, and
screenshots. Measurements use the same desktop Edge/RX 9070 XT setup as the
preceding audit. These CPU improvements do not certify Thor performance.
# 2026-09-09 — bundled arena assets blocked by the browser content worker
- Reproduced the reported collision-matched fallback in the production build
with the content worker active. Warnorken's `visual.glb?arena-runtime=1`
returned 404 even though the file was bundled and directly served with 200.
The worker omitted `/assets/game/arenas/` from its bundled asset prefixes and
incorrectly rejected these files as uninstalled optional content.
- Added the arena prefix to the worker. Installed updates still take priority;
missing optional dungeon content still returns 404. Behavioral worker tests
failed for all eight arenas before the fix and now cover visual, collision,
and navigation requests with the runtime query parameter.
- The production build passed. Reloading the same browser session activated
the fixed worker without clearing storage or downloading content. Warnorken
rendered textured stone geometry and Nagrand rendered its authored arena
geometry; neither showed the loading/fallback banner after loading, and no
new console errors were recorded. Checks used offline practice in the Codex
browser at `http://127.0.0.1:4174/`, backed by a local test server on port 4173.
- All 22 content tests and the eight-arena asset validator passed. Screenshots,
before/after error logs, asset validation, and build output are saved under
`playtest-artifacts/2026-09-09-arena-loading/`. The existing large-bundle
advisory remains. This verifies the local browser build, not a deployment
or an Android package.
# 2026-09-10 - arena character and gameplay integration
- Replaced the limited arena spell interpreter with a private bundle of the
existing character combat engine. Offline practice and server matches share
casting, channels, resources, auras, pets, talents and equipment mechanics.
Each actor/match keeps its own state; opening panels does not run a second
client simulation or overwrite dungeon state.
- The controlled character uses CharacterModel with saved appearance, gear,
class, specialization, talents and bindings. Other participants also use
character models. The HUD displays actual resources, runes, combo points,
cast/channel status, cooldowns, buffs, pet commands and PC/controller labels.
Spellbook, character, talents, bindings, keybinds, map and options work in
arena. Equipment and talents remain locked to the entered match loadout.
- Fixed Keybinds opening with a shortened custom PC bar: missing slots now
display as empty instead of crashing the React tree. Live checks opened
Keybinds, Character, Talents and Options; the four-slot Q/E/R/T bar cast
Flash Heal and Power Word: Shield with resource/cast/aura feedback.
- Fixed NaN facing, spectator-camera elevation, obstructed starting positions
and camera collision. Shared right-button drag ends on release, blur, lost
capture, menus and teardown without pointer lock. Movement, jump, targeting,
ground placement, feedback, animation and combat effects use arena state.
- Authority uses all collision chunks and navigation triangles. Removed
invisible static proxy walls. All 3v3 starts are grounded, and bots follow
connected routes around walls/ramps. Shortcuts stay on level ground to avoid
falling below waypoints. Detailed scenes use a shaped support surface; the
loading/error fallback now matches collision instead of using a flat box.
- Black Rook's old navigation/anchors were on terrain above the arena. Rebuilt
against restored collision, selected its connected interior component (783
triangles), and placed both starts on the floor near Y=-28.3. Updated the
asset metadata and generator to stop restoring the old terrain navigation.
- Added PvP defender stats, shields, resource drains, pushback, school locks
and control diminishing returns. Fixed duplicate control entries counting
twice, aligned aura/control duration, and made dispels remove movement
restrictions. Dispel Magic supports friends and enemies. Healers can heal
allied pets; melee bots start weapon attacks to generate rage.
- Automated checks: 38 server arena tests and 160 distinct avatar, input,
camera, arena character/rules, combat store and ability catalog tests.
Coverage includes channels/cancellation, runes, combos, pet orders/damage/
healing, interrupts, absorbs, dispels, DR, ground spells, mana burns, RoM
secondary resources, dampening, isolation, matchmaking and match results.
Both-direction walks between team starts pass across all eight arenas.
- Live checks use an isolated in-memory level-80 priest, ArenaPriest, without
changing the user's roster. Warnorken showed its interior, the selected
character and saved spell labels. Movement changed both actor and camera.
Bots traversed, cast spells, reduced health and settled a defeat when idle.
No detailed-asset warning appeared. Evidence uses the arena-complete prefix
under playtest-artifacts; earlier Nagrand/custom-bar evidence retains the
arena-player prefix. The drag probe uses installed input code with scripted
right-button events; rotation changes while held, stops after release, and
pointerLockElement remains null. This is not a physical-device test.
- Final screenshots show the Warnorken interior and character/action bar,
Black Rook's corrected interior floor, the roster body/staff, and the
character/party after returning to Wailing Caverns. Files:
arena-complete-warnorken.png, arena-complete-black-rook.png,
arena-complete-roster.png, arena-complete-dungeon.png and
arena-complete-keybinds.png in playtest-artifacts.
- Production build and release checks passed, with the existing bundle-size
advisory. Run npm run arena:abilities:build after catalog/asset changes;
prebuild also regenerates the engine and geometry. Verification is local
offline practice plus authoritative server tests. Hosted online PvP,
deployment and Android hardware were not exercised.
# 2026-09-10 — profile keybinds and movement-conflict recovery
- Added Pause / Options → Keybinds with 133 actions, PC and Controller tabs,
search/categories, capture and touch selectors, explicit conflict replacement,
clear/reset controls, and Restore movement. Desktop defaults to PC; mobile
and native Android default to Controller. Both tabs remain available.
- Live offline browser check: assigning W to bar 1/button 1 named Move forward
in the conflict prompt; cancelling preserved W. Rebinding forward to T,
saving, closing, and reopening retained T. Restore movement returned it to W.
- At 390 × 844, controller selectors assigned L1 + Triangle to Jump, prompted
before clearing the old layer-2 ability binding, and retained the saved chord
after reopening. Restored the test bindings afterward. The final phone panel
starts at (0, 0), has a 443px scrolling action list, and keeps the footer within
the viewport. Desktop layout checked at 1280 × 900.
- Fixed the inherited 610px panel-height cap, mobile backdrop padding, action
button accessible names, and companion-toggle overlap found during QA.
- 89 targeted tests passed across input dispatch, mouse-drag lifecycle, analog
remapping, conflict recovery, menus, account isolation, cloud transfer, UI
imports, and dual-display synchronization. The full production build and
release candidate check passed; the existing bundle-size advisory remains.
- Controller chord conflicts also cover a modifier button’s standalone action,
preventing combinations such as View + A from opening the companion first.
- Hardware controller / Android APK validation and a physical right-button
drag were unavailable through this browser session. Drag lifecycle and null
pointer-lock assertions passed in the input tests. Browser viewport screenshots
are scaled by the in-app compositor; DOM geometry supplied the viewport checks.
## 2026-09-10 - Original spell media defaults and visual fallback
- Original spell visuals and authentic sounds are enabled by default. The original media pack is prepared before gameplay; download failure leaves generated visuals available and missing sounds silent.
- Saves using the previous generated-only default migrate once to original media while retaining quality, group visibility, mute, and volume settings. Explicit later preferences remain saved.
- Removed synthesized combat audio. Original mode now uses generated visuals when no original phase is mapped or when all original graphs/textures for that phase fail to load; usable original layers remain preferred.
- Validation: 64 targeted tests passed, covering defaults, persistence migration, media installation/retry, rendering selection, original audio playback, silence on missing/invalid audio, and existing effect lifecycles. Production TypeScript and Vite build passed after correcting the installer test mock type; prebuild content/asset checks also passed.
- Browser verification used the production CombatEffects and OriginalCombatEffect components with isolated store/media fixtures and the actual packaged Flash Heal graph/textures. The original case rendered one original emitter and zero generated emitters. Unmapped spell, graph HTTP 404, and texture HTTP 404 cases each rendered zero original emitters and one visible generated effect. Combat reset removed the fallback.
- Evidence: playtest-artifacts/spell-media-20260910/original.png, bad-graph.png, bad-texture.png, and missing.png. The first Vite preview timed out; the bundled isolated preview completed successfully. This was an effect-focused browser check, not a full dungeon or device audio audition.
- Final release check: blocked by existing trailing whitespace in server/generated/arena-combat-runtime.mjs. The files changed for spell media pass the whitespace check; the unrelated generated arena file was left intact.
## 2026-09-10 - All regular dungeons bundled with lossless shared storage
- Web and Android packaging include all 84 regular dungeons and their asset dependencies. Shared Manastorm maps are stored once while every Manastorm pack keeps its optional install flag. Manastorm-only maps remain outside the initial package.
- Packaged assets fell from 3,440,440,928 logical bytes to 1,600,690,686 stored bytes, including 179,063,519 bytes saved by sharing exact duplicate files. No source models, texture resolutions, animations, or audio were changed or generated.
- Gzip representations retain both compressed and original SHA-256/size metadata. Publishing keeps original remote objects for older clients. Browser installs verify both representations, retain compressed shared objects with small aliases, and preserve shared objects until their final pack is removed. Native optional downloads remain resumable and verify their expanded originals before activation.
- Android's packager automatically expanded and renamed .gz files; final objects use .gzip with noCompress instead. Added an APK verifier to the normal Android build workflow, checking every object, every original hash, exact object inventory, and the 84-dungeon/optional-Manastorm boundary.
- Final debug APK: 1,622,100,512 bytes. All 9,106 unique objects (9,194 logical asset references) passed verification from inside the actual APK. Verification report and test APK: artifacts/dungeon-texture-audit-20260910/apk-verification.json and healer-man-0.1.28-debug.apk.
- Validation: production TypeScript/Vite build and asset checks passed; 80 targeted content, Downloads, and avatar tests passed across the final runs, plus nine publisher/server tests. Android Java compilation and assembleDebug passed. Existing bundle-size/import advisories remain.
- Live production browser check used an isolated offline Gziphealer character. Roster and Deadmines rendered the player body, party bodies, equipped weapon silhouettes, and textured dungeon geometry using the bundled compressed objects. Downloads showed all regular dungeon packs included and 75 Manastorm rows not installed. Evidence: artifacts/dungeon-texture-audit-20260910/roster-final.png, deadmines-final.png, and downloads-dom.txt. No new console errors appeared in the final-format dungeon run.
- A concurrent build replaced the shared dist directory during the first preview, causing temporary asset 404s. Repeated visual validation against an isolated build completed successfully. Deadmines displayed a route-blocked party status at its entrance; this was a loading/rendering check, not a full dungeon traversal. Physical Android hardware was not exercised.
## 2026-09-11 - Original WoW visuals for every class
- Packaged all 378 directly mapped WoW models plus five model dependencies:
4,205/4,205 source phase assets across all ten WoW classes, 260 mesh models,
1,367 particle emitters, 193 ribbon emitters, and 428 original textures.
The audit found no missing graph, dependency texture, or mapped sound file.
- Added source bone animation, skinning, billboards, material/UV animation,
layered textures, ribbons, geometry particles, and bounded nested particles
to the existing combat event rendering path. Graph URLs include payload
hashes so regenerated models do not reuse stale cached graph files.
- The development preview at scripts/combat-effects/preview.html lists all
directly mapped models and uses the combat renderer. Browser screenshots
showed Battle Shout, Devotion Aura, Hunter's Mark, Slice and Dice, Priest
Shield, Blood Strike, Lightning Bolt, Fireball, Shadow Bolt, and Wrath.
Cone of Cold also showed the source geometry particles during playback.
- Browser QA exposed and fixed the second-texture UV shader declaration and
a development media-pack gate: Vite serves original media directly, while
release builds still require the verified optional pack. The offline Mage
Visualtest rendered with its staff in the roster; player/party bodies and
weapon silhouettes also rendered in Wailing Caverns.
- Evidence is in playtest-artifacts/2026-09-11-wow-effects. The initial dungeon
screenshots preceded the development media-gate fix and demonstrate avatar
rendering and generated fallback only.
- After the fix, Options reported Original media ready, and live Fireball
casting showed source fire effects on the Mage (dungeon-original-fireball.png).
No original-asset load or shader errors appeared. Existing physics-init and
duplicate KTX2-loader warnings appeared during dungeon reloads. The party
later reported Route blocked at the entrance; full traversal was not tested.
- Fixed instant-ability phase resolution without adding presentation-bus or
audio events. Original mode now overlays mapped source-side cast layers on an
instant release and falls back between source `impact` and `aura-start`
terminal mappings while preserving the selected source phase. This reaches
all 1,106 castable instant rank records with packaged source visuals,
including all 287 latest-rank instant abilities with source visuals. Three
additional source-backed instant records are passive and emit no combat
event. The 61 latest-rank instant abilities with no source visual mapping
continue to use generated fallback.
- Live Frost Nova QA reported original/high with two concurrent render systems,
showing the source blue ground wave and its root layer instead of the prior
generated semicircle. Evidence: dungeon-original-frost-nova-fixed.png. No new
original-asset or shader warning/error appeared after the cast.
- Automated validation passed 20 Node packaging/decoder tests, 47 avatar
tests, and 121 combat/media/audio/runtime tests (188 distinct
tests across those suites).
Source graph tests parse every shipped direct model, sample bone timelines,
and check malformed geometry, dependencies, and billboard transforms.
- Production TypeScript/Vite build, prebuild content/asset checks, asset audit,
and the release candidate check passed. Existing bundle-size/import
advisories remain.
- Coverage is for source visual mappings in the current ability catalog.
Effects without source mappings retain fallback. This is representative
desktop browser QA, not exhaustive spell-by-spell fidelity or a physical
Android/GPU performance test. No hosted release was published.
+62 -12
View File
@@ -41,6 +41,42 @@ npm test
npm run build
```
Manastorms, Arenas/PvP, and their GM tools are shelved in normal browser and
Android builds. Their source and saved data remain intact. Use
`npm run dev:shelved` or `npm run build:shelved` for maintenance builds, and
set `HEALER_MAN_ENABLE_SHELVED_MODES=1` on the matching development server.
Boss-mechanic and dungeon-event extension points, telegraph rules, checkpoint
behavior, test workflow, and the explicit source-gap ledger are documented in
[`ENCOUNTER_AUTHORING.md`](ENCOUNTER_AUTHORING.md).
## Content downloads
Production browser and Android builds ship a compact required set: the game
runtime, interface, starter equipment, Wailing Caverns starter content, and a
basic male/female Human character model with its default appearance. Large
character and skin libraries, additional dungeons, and the original
spell-effects and sound pack are optional downloads. Manastorm environment
packs remain internal dungeon dependencies and are installed automatically
when a regular dungeon needs one; they are not shown as standalone downloads.
Open **Downloads** from the main menu to download, update, or remove optional
packs on either platform. Browser downloads live in an app-managed verified
cache; Android downloads live in app-private storage. Removing a pack never
removes a roster or save. If a character's model/skin pack is unavailable, the
shared character renderer displays the matching-gender basic Human while
preserving that character's identity and progress for a later reinstall.
Original spell effects and authentic sounds are enabled by default; their
optional media pack downloads automatically. All ten WoW classes use packaged
source visuals, including animated meshes, particles, ribbon trails, and
particle model dependencies. Generated visuals cover unavailable phases;
missing sounds stay silent. The pack can be removed to reclaim storage. See
[`scripts/combat-effects/README.md`](scripts/combat-effects/README.md) for coverage,
regeneration, and the local effect preview. See
[`CONTENT_UPDATES.md`](CONTENT_UPDATES.md) for the content lifecycle and release
contract.
## Conquest of Azeroth classes
All 21 CoA classes use a checked-in live Vol'Jin catalog generated from
@@ -81,12 +117,23 @@ validates the relational data and ships both a browser-safe JSON catalog and
for a future loot-browser screen.
Every Wailing Caverns boss rolls one item when it dies. The item instance
captures the player's level at the killing blow, remains on the corpse until
looted, and is then saved in that character's inventory. The SQL loot source
contains the original 3.3.5a attributes, ratings, armor, block, weapon damage,
weapon speed, regeneration, and spell-power values for each item. A scaled
drop preserves that original stat distribution instead of replacing it with a
generic item-power budget.
captures its item level at the killing blow, remains on the corpse until
looted, and is then saved in that character's inventory. Drops use character
level through 79; level-80 drops begin the first endgame tier at item level 85.
The SQL loot source contains the original 3.3.5a attributes, ratings, armor,
block, weapon damage, weapon speed, regeneration, and spell-power values for
each item. A scaled drop preserves that original stat distribution instead of
replacing it with a generic item-power budget.
Every WoW and Conquest of Azeroth character has a saved specialization that
locks its activity role and selects a complete specialization-aware heirloom
loadout. Runes of Magic derives the same profile from its active primary class
and selected role. Virtual heirlooms fill every applicable unoccupied slot,
rescale through item level 79 for players and 80 for AI party members, never
enter inventory, and automatically return when earned equipment is removed.
During leveling their score is normalized above compatible same-level catalog
drops. At level 80 the item-level-85 boss tier contains real upgrades, which
the equipment and loot interfaces highlight without equipping automatically.
The equipment runtime uses the Wrath primary attributes and itemizable combat
stats. Strength, Agility, Stamina, Intellect, Spirit, Attack Power, Spell
@@ -181,12 +228,13 @@ npm run android:apk
The debug APK is written under `android/app/build/outputs/apk/debug/`. To build
and install directly onto a connected device, use `npm run android:install`.
Android uses a separate compact `dist-android` build. It bundles the client,
interface, equipment, and Wailing Caverns starter content while optional
dungeons, character packs, and Manastorm stages are downloaded into app-private
storage. Installed content and local saves remain playable without a server
connection and survive APK updates. See `CONTENT_UPDATES.md` for the update
contract and `DEPLOYMENT.md` for TrueNAS publishing and signed Gitea releases.
Android uses a compact `dist-android` build with the same required-content
boundary as the production browser build. Optional dungeons, character/skin
packs, internal environment dependencies, and original spell media are
downloaded into app-private storage. Installed content and local saves remain playable without
a server connection and survive APK updates. See `CONTENT_UPDATES.md` for the
update contract and `DEPLOYMENT.md` for TrueNAS publishing and signed Gitea
releases.
## Runtime details
@@ -206,6 +254,8 @@ contract and `DEPLOYMENT.md` for TrueNAS publishing and signed Gitea releases.
compressed in GPU memory instead of expanding to uncompressed RGBA textures.
- Missing production GLBs activate a small cave proxy; malformed assets activate
the recoverable scene-error screen.
- Missing optional character or skin packs render the built-in basic Human
model instead of hiding the player, party member, or roster preview.
- The controller action HUD displays only the active eight-slot layer. Its
face-button diamond, shoulders, and D-pad keep the physical controller layout
visible without showing all 24 bindings over the playfield.
+16 -5
View File
@@ -71,9 +71,12 @@ file, use the shorter procedure at the end. Those updates can be published by
the server and downloaded by an already-installed APK without an Obtainium
release.
Single-player remains offline-capable. A fresh APK includes the runtime and
starter content. Additional content that a player has downloaded is retained
in Android app-private storage and can be used offline after download.
Single-player remains offline-capable. A fresh APK includes the runtime,
interface, starter equipment, Wailing Caverns, and the basic Human character
fallback. Additional content that a player has downloaded is retained in
Android app-private storage and can be used offline after download. Generated
spell effects are available without downloading the optional original-media
pack.
## Fixed locations
@@ -234,10 +237,15 @@ Gitea tag after the signed APK builds successfully.
npm run content:test
npm run server:test
npm test
npm run content:publish
npm run build
```
All four commands must succeed.
All five commands must succeed. `content:publish` is a fail-closed release gate:
it validates that the generated manifest contains all 54 WoW campaign dungeon
packs, their exact dependency closure, and every catalog-referenced asset before
it writes the ignored local `content/` output. Do not build or stage a release
if that validation fails.
Apply these additional targeted checks whenever the matching area was edited:
@@ -287,7 +295,8 @@ git diff --cached --check
```
Do not continue if the staged list contains a keystore, APK, `.env` file,
database, `content/`, `dist/`, `dist-android/`, or `.android-public/` output.
database, `content/`, `dist/`, `dist-android/`, `.web-public/`, or
`.android-public/` output.
Unstage any accidental file with `git restore --staged -- <path>` without
deleting the local file.
@@ -536,6 +545,7 @@ Do **not** bump the Android version. Run these exact PowerShell commands:
```powershell
Set-Location F:\Projects\HealerMan
npm run content:test
npm run content:publish
npm run build
git status --short
npm run release:check
@@ -647,6 +657,7 @@ services:
CONTENT_DIR: /app/content
DATA_DIR: /app/runtime-data
HOST: 0.0.0.0
HEALER_MAN_ENABLE_SHELVED_MODES: "0"
NODE_OPTIONS: "--max-old-space-size=4096"
PORT: "4173"
SESSION_TTL_DAYS: "30"
+64
View File
@@ -0,0 +1,64 @@
# RuneWaker encounter content catalog
This is the reviewed runtime layer above the exhaustive, machine-generated RuneWaker
encounter audit. It intentionally contains only source behavior that can be mapped without
guessing. The executable catalog is `src/game/runewakerEncounterCatalog.ts`.
## Bounded reviewed coverage
| Dungeon | Deferred source rows mapped | Runtime behavior | Fidelity |
| --- | --- | --- | --- |
| Forsaken Abbey | `12230`, `12236`, `12238` | Three two-member Ghoul/Carrion Spider formations are created on encounter initialization. After the source `sleep(20)` (2 seconds because RuneWaker sleep units are tenths of a second), the encounter enters its patrol phase. | source-backed adapted |
| Treasure Trove | `5952428`, `5952438` | Killing Boulder Sidaar (`5952494`) arms switch `112100`; interacting with it activates the switch and lowers drawbridge `112098` once. | source-backed adapted |
The Forsaken mapping is backed by preserved Lua `00571.lua` and matrix helper `00727.lua`.
The Treasure Trove mapping is backed by preserved Lua `01159.lua`. Snapshot, mechanics-audit,
and source hashes are attached to each catalog review record.
“Source-backed adapted” is deliberate. Source IDs, trigger order, spawn membership, timing,
and placement transforms are retained. HealerMan supplies serializable phases, procedural
world-object geometry, projected heights, interaction range, and the packaged canonical Ghoul
visual/combat definition for the source-only level-scaled Ghoul template `100653`.
## Effective ledger after this review
The generated audit baseline inventories 4,113 deferred source rows and 1,136 unresolved
mechanics-evidence records. This catalog maps five unique deferred rows and clears five stable
evidence IDs, leaving:
| Ledger item | Baseline | Reviewed here | Remaining |
| --- | ---: | ---: | ---: |
| Deferred source rows | 4,113 | 5 | 4,108 |
| Unresolved mechanics-evidence records | 1,136 | 5 | 1,131 |
Per affected package, Forsaken Abbey moves from 101 to 98 deferred rows and 77 to 74
unresolved evidence records. Treasure Trove moves from 188 to 186 deferred rows and 47 to 45
unresolved evidence records. All other package counts remain unchanged.
The exhaustive generated JSON remains the immutable audit baseline until its generator learns
to consume the runtime catalog. The effective counts above are exported as
`RUNEWAKER_ENCOUNTER_CONTENT_LEDGER` and are regression tested.
## Explicit remaining gaps
- Forsaken formations remain at their source start positions after the two-second hold. The
source uses endless flag-path patrols; the encounter runtime has no reviewed path-following
action yet.
- Forsaken source template `100653` is a level-scaled Ghoul variant created only by Lua and has
no packaged actor row. The runtime alias reuses canonical Ghoul `100072`; this is not claimed
as an exact visual or formula mapping.
- The Forsaken keeper gate (`7883`) remains deferred. Its four Necromage deaths source-summon
Ghoul Drake `100073`, but that summon has neither a packaged entity nor a reviewed combat
definition. Opening the gate without that fight would be false fidelity.
- Black Mary's Hold Door (`5952433`) remains deferred because its source interaction consumes
inventory item `203550`; encounter guards currently expose no inventory predicate.
- Treasure Trove uses procedural bridge/switch proxies because source object meshes and ACT
motions are not packaged.
- The remaining 4,108 rows require the same source-by-source review. Bulk promotion from names,
model paths, or regex categories is not evidence of executable behavior.
## Validation
`src/game/runewakerEncounterCatalog.test.ts` validates each encounter definition and requires
every referenced runtime spawn, entity, encounter spawn group, world object state, and objective
to exist. It also simulates both reviewed state machines and locks the ledger arithmetic.
+2
View File
@@ -24,6 +24,8 @@ android {
versionName releaseVersionName
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Dungeon objects already carry verified lossless gzip compression.
noCompress 'gzip'
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
// Default: https://android.googlesource.com/platform/frameworks/base/+/282e181b58cf72b6ca770dc7ca5f91f135444502/tools/aapt/AaptAssets.cpp#61
ignoreAssetsPattern = '!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~'
@@ -0,0 +1,85 @@
package com.phenomrom.healerman;
import android.content.res.AssetManager;
import android.webkit.WebResourceRequest;
import android.webkit.WebResourceResponse;
import com.getcapacitor.Bridge;
import org.json.JSONObject;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.InputStream;
import java.nio.charset.StandardCharsets;
import java.util.HashMap;
import java.util.Map;
import java.util.zip.GZIPInputStream;
/** Streams shared APK objects at their original logical URLs; no expanded disk copy. */
final class BundledContentAssets {
private final Bridge bridge;
private final AssetManager assets;
private JSONObject files;
BundledContentAssets(Bridge bridge) {
this.bridge = bridge;
this.assets = bridge.getContext().getAssets();
}
private synchronized JSONObject files() throws Exception {
if (files == null) {
try (InputStream input = assets.open("public/content/bootstrap-manifest.json")) {
ByteArrayOutputStream output = new ByteArrayOutputStream();
byte[] buffer = new byte[16384];
int count;
while ((count = input.read(buffer)) != -1) output.write(buffer, 0, count);
files = new JSONObject(output.toString("UTF-8")).getJSONObject("files");
}
}
return files;
}
WebResourceResponse intercept(WebResourceRequest request) {
if (!"GET".equals(request.getMethod()) || !bridge.getHost().equals(request.getUrl().getAuthority())
|| !bridge.getScheme().equals(request.getUrl().getScheme())) return null;
String path = request.getUrl().getPath();
if (path == null || !(path.startsWith("/assets/") || path.startsWith("/basis/") || path.startsWith("/data/"))) return null;
try {
JSONObject entry = files().optJSONObject(path);
if (entry == null) return null;
JSONObject download = entry.optJSONObject("download");
String objectUrl = (download == null ? entry : download).getString("url");
if (!objectUrl.matches("/content/bundled/[a-f0-9]{64}\\.[a-z0-9]+(?:\\.g(?:z|zip))?")) return null;
InputStream input = assets.open("public" + objectUrl);
if (download != null) {
try { input = new GZIPInputStream(input, 128 * 1024); }
catch (Exception error) { input.close(); throw error; }
}
Map<String, String> headers = new HashMap<>();
headers.put("Content-Length", String.valueOf(entry.getLong("bytes")));
headers.put("Cache-Control", "public, max-age=3600");
return new WebResourceResponse(mimeType(path), null, 200, "OK", headers, input);
} catch (Exception error) {
return new WebResourceResponse("text/plain", "UTF-8", 500, "Bundled asset unavailable", new HashMap<>(),
new ByteArrayInputStream("Bundled asset unavailable.".getBytes(StandardCharsets.UTF_8)));
}
}
private static String mimeType(String path) {
String extension = path.substring(path.lastIndexOf('.') + 1);
switch (extension) {
case "glb": return "model/gltf-binary";
case "json": return "application/json";
case "js": return "text/javascript";
case "wasm": return "application/wasm";
case "ktx2": return "image/ktx2";
case "png": return "image/png";
case "webp": return "image/webp";
case "avif": return "image/avif";
case "svg": return "image/svg+xml";
case "mp3": return "audio/mpeg";
case "ogg": return "audio/ogg";
case "wav": return "audio/wav";
case "webm": return "video/webm";
default: return "application/octet-stream";
}
}
}
@@ -8,6 +8,10 @@ import com.getcapacitor.Plugin;
import com.getcapacitor.PluginCall;
import com.getcapacitor.PluginMethod;
import com.getcapacitor.annotation.CapacitorPlugin;
import com.getcapacitor.BridgeWebViewClient;
import android.webkit.WebResourceRequest;
import android.webkit.WebResourceResponse;
import android.webkit.WebView;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
@@ -20,6 +24,7 @@ import java.net.URI;
import java.net.URL;
import java.security.MessageDigest;
import java.util.Locale;
import java.util.zip.GZIPInputStream;
/** Streams verified, resumable content objects into Android app-private storage. */
@CapacitorPlugin(name = "ContentStorage")
@@ -27,6 +32,18 @@ public class ContentStoragePlugin extends Plugin {
private static final int BUFFER_BYTES = 128 * 1024;
private static final long PROGRESS_INTERVAL_MS = 200L;
@Override
public void load() {
BundledContentAssets bundled = new BundledContentAssets(bridge);
bridge.setWebViewClient(new BridgeWebViewClient(bridge) {
@Override
public WebResourceResponse shouldInterceptRequest(WebView view, WebResourceRequest request) {
WebResourceResponse response = bundled.intercept(request);
return response != null ? response : super.shouldInterceptRequest(view, request);
}
});
}
@PluginMethod
public void download(PluginCall call) {
execute(() -> {
@@ -36,6 +53,10 @@ public class ContentStoragePlugin extends Plugin {
String sha256 = normalizedSha(requiredString(call, "sha256"));
String extension = normalizedExtension(requiredString(call, "extension"));
long expectedBytes = numericLong(call, "bytes", -1L);
boolean compressed = "gzip".equals(call.getString("encoding"));
String transferSha = compressed ? normalizedSha(requiredString(call, "downloadSha256")) : sha256;
long transferBytes = compressed ? numericLong(call, "downloadBytes", -1L) : expectedBytes;
if (expectedBytes < 0 || transferBytes < 0) throw new IllegalArgumentException("Missing content size.");
validateRemoteUrl(url);
File destination = objectFile(sha256, extension);
@@ -47,54 +68,89 @@ public class ContentStoragePlugin extends Plugin {
throw new IllegalStateException("Unable to replace invalid cached content.");
}
File partial = new File(destination.getParentFile(), destination.getName() + ".part");
long existingBytes = partial.isFile() ? partial.length() : 0L;
HttpURLConnection connection = (HttpURLConnection) new URL(url).openConnection();
connection.setConnectTimeout(15_000);
connection.setReadTimeout(45_000);
connection.setRequestProperty("Accept-Encoding", "identity");
if (existingBytes > 0L) connection.setRequestProperty("Range", "bytes=" + existingBytes + "-");
int status = connection.getResponseCode();
boolean resumed = existingBytes > 0L && status == HttpURLConnection.HTTP_PARTIAL;
if (status != HttpURLConnection.HTTP_OK && status != HttpURLConnection.HTTP_PARTIAL) {
connection.disconnect();
throw new IllegalStateException("Content server returned HTTP " + status + ".");
}
if (!resumed) existingBytes = 0L;
long downloadedBytes = existingBytes;
long totalBytes = expectedBytes > 0L
? expectedBytes
: existingBytes + Math.max(0L, connection.getContentLengthLong());
long lastProgressAt = 0L;
try (
InputStream input = new BufferedInputStream(connection.getInputStream(), BUFFER_BYTES);
BufferedOutputStream output = new BufferedOutputStream(new FileOutputStream(partial, resumed), BUFFER_BYTES)
) {
byte[] buffer = new byte[BUFFER_BYTES];
int count;
while ((count = input.read(buffer)) != -1) {
output.write(buffer, 0, count);
downloadedBytes += count;
long now = System.currentTimeMillis();
if (now - lastProgressAt >= PROGRESS_INTERVAL_MS) {
notifyProgress(logicalPath, downloadedBytes, totalBytes);
lastProgressAt = now;
File partial = new File(destination.getParentFile(), destination.getName() + (compressed ? "." + transferSha + ".gz" : "") + ".part");
if (!verifies(partial, transferSha, transferBytes)) {
if (partial.isFile() && partial.length() >= transferBytes && !partial.delete()) {
throw new IllegalStateException("Unable to reset an invalid partial download.");
}
long existingBytes = partial.isFile() ? partial.length() : 0L;
HttpURLConnection connection = (HttpURLConnection) new URL(url).openConnection();
connection.setConnectTimeout(15_000);
connection.setReadTimeout(45_000);
connection.setRequestProperty("Accept-Encoding", "identity");
if (existingBytes > 0L) connection.setRequestProperty("Range", "bytes=" + existingBytes + "-");
int status = connection.getResponseCode();
boolean resumed = existingBytes > 0L && status == HttpURLConnection.HTTP_PARTIAL;
if (status != HttpURLConnection.HTTP_OK && status != HttpURLConnection.HTTP_PARTIAL) {
connection.disconnect();
throw new IllegalStateException("Content server returned HTTP " + status + ".");
}
if (status == HttpURLConnection.HTTP_PARTIAL) {
String range = connection.getHeaderField("Content-Range");
if (!resumed || range == null || !range.startsWith("bytes " + existingBytes + "-")) {
connection.disconnect();
partial.delete();
throw new IllegalStateException("Content server returned an invalid resume range.");
}
}
} finally {
connection.disconnect();
}
notifyProgress(logicalPath, downloadedBytes, totalBytes);
if (!resumed) existingBytes = 0L;
long downloadedBytes = existingBytes;
long totalBytes = transferBytes > 0L
? transferBytes
: existingBytes + Math.max(0L, connection.getContentLengthLong());
long lastProgressAt = 0L;
if (!verifies(partial, sha256, expectedBytes)) {
try (
InputStream input = new BufferedInputStream(connection.getInputStream(), BUFFER_BYTES);
BufferedOutputStream output = new BufferedOutputStream(new FileOutputStream(partial, resumed), BUFFER_BYTES)
) {
byte[] buffer = new byte[BUFFER_BYTES];
int count;
while ((count = input.read(buffer)) != -1) {
output.write(buffer, 0, count);
downloadedBytes += count;
if (downloadedBytes > transferBytes) throw new IllegalStateException("Downloaded content exceeds expected size.");
long now = System.currentTimeMillis();
if (now - lastProgressAt >= PROGRESS_INTERVAL_MS) {
notifyProgress(logicalPath, downloadedBytes, totalBytes);
lastProgressAt = now;
}
}
} finally {
connection.disconnect();
}
notifyProgress(logicalPath, downloadedBytes, totalBytes);
}
if (!verifies(partial, transferSha, transferBytes)) {
partial.delete();
throw new IllegalStateException("Downloaded content failed SHA-256 or size verification.");
}
File verified = partial;
if (compressed) {
verified = new File(destination.getParentFile(), destination.getName() + ".decoded");
try (InputStream input = new GZIPInputStream(new FileInputStream(partial), BUFFER_BYTES);
BufferedOutputStream output = new BufferedOutputStream(new FileOutputStream(verified), BUFFER_BYTES)) {
byte[] buffer = new byte[BUFFER_BYTES];
long decodedBytes = 0;
int count;
while ((count = input.read(buffer)) != -1) {
decodedBytes += count;
if (decodedBytes > expectedBytes) throw new IllegalStateException("Expanded content exceeds expected size.");
output.write(buffer, 0, count);
}
} catch (Exception error) { verified.delete(); throw error; }
if (!verifies(verified, sha256, expectedBytes)) {
verified.delete();
partial.delete();
throw new IllegalStateException("Expanded content failed SHA-256 or size verification.");
}
partial.delete();
}
if (destination.exists() && !destination.delete()) {
throw new IllegalStateException("Unable to activate downloaded content.");
}
if (!partial.renameTo(destination)) {
if (!verified.renameTo(destination)) {
throw new IllegalStateException("Unable to atomically activate downloaded content.");
}
call.resolve(fileResult(destination, false));
@@ -100,6 +100,8 @@ public abstract class ControllerBridgeActivity extends BridgeActivity {
addAxisTokens(currentTokens, event.getAxisValue(MotionEvent.AXIS_HAT_Y), "Button12", "Button13");
addAxisTokens(currentTokens, leftStickX, "Axis0-", "Axis0+");
addAxisTokens(currentTokens, leftStickY, "Axis1-", "Axis1+");
addAxisTokens(currentTokens, rightStickX, "Axis2-", "Axis2+");
addAxisTokens(currentTokens, rightStickY, "Axis3-", "Axis3+");
addPositiveAxisToken(currentTokens, positiveControllerAxisValue(event, MotionEvent.AXIS_LTRIGGER, MotionEvent.AXIS_BRAKE), "Button6");
addPositiveAxisToken(currentTokens, positiveControllerAxisValue(event, MotionEvent.AXIS_RTRIGGER, MotionEvent.AXIS_GAS), "Button7");
@@ -288,7 +288,7 @@ public class ThorDualScreenPlugin extends Plugin implements DisplayManager.Displ
webView.setWebViewClient(new WebViewClient() {
@Override
public WebResourceResponse shouldInterceptRequest(WebView view, WebResourceRequest request) {
return bridge.getLocalServer().shouldInterceptRequest(request);
return bridge.getWebViewClient().shouldInterceptRequest(view, request);
}
});
}
+54
View File
@@ -0,0 +1,54 @@
# Lossless game content packaging
`npm run web:prepare` and `npm run android:prepare` include exactly five packs:
`core:ui`, `core:equipment`, `core:character-basic`, `core:runtime`, and
`dungeon:wailing-caverns`. The complete publication catalog retains all 54
regular dungeons. Internal `manastorm:*` environment packs remain dependency
targets for the 53 regular dungeons that reuse those maps, but they and
`core:arenas` are hidden from the Downloads screen.
The staging directories contain one object per original SHA-256 and extension
under `content/bundled`. Gzip is used only when it saves space. The packager
expands each compressed object and compares every byte with its source before
writing the bootstrap catalog. Source GLBs, texture resolutions, animations,
and audio are unchanged. No media is generated by this pipeline.
Compressed objects end in `.gzip`, not `.gz`: Android's asset packager expands
and renames `.gz` inputs. The `.gzip` extension is explicitly stored without
additional ZIP compression so the manifest and APK preserve identical bytes.
Each logical asset keeps its original byte count and SHA-256 in the manifest.
An optional `download` record describes its gzip representation, including a
separate compressed hash and byte count. The schema remains compatible with
existing catalogs. Remote publishing retains original objects for older apps;
new clients prefer the compressed representation and verify both hashes.
The Node server and Vite preview middleware resolve bundled logical URLs on
first launch. The browser service worker does the same after activation and
persists each immutable bootstrap object by hash after its first use.
Android streams bundled gzip through its WebView asset handler, including the
companion display, without writing an expanded copy to app storage. Deploy the
browser build with the project's Node server so first-launch asset aliases work.
Browser optional installs store compressed objects once and keep small logical
aliases. Legacy uncompressed cache entries remain readable. Removing a pack
removes an object only after its last installed reference is gone. Android
optional downloads resume the compressed transfer, verify it, expand and verify
the original, and atomically activate the existing shared native object file.
`content/storage-report.json` inside each staging/build directory records actual
unique object bytes and duplicate savings. These are packaged asset sizes, not
GPU memory estimates. Optional Android downloads occupy their expanded size;
bundled Android assets stay compressed inside the APK.
Normal release verification rejects unexpected bootstrap packs, more than 80
MiB of stored bootstrap objects, arena assets, and shelved client modules.
Eligible JavaScript, CSS, and JSON responses are precompressed with Brotli and
gzip; hashed Vite files and bundled content objects use immutable one-year
caching, while HTML, service workers, and manifests revalidate.
Validation: `npm run content:test`, the content/avatar Vitest suites, the
bundled-content server tests, `npm run build`, Android compilation, and a live
roster plus dungeon screenshot check. Run `npm run release:check` before handoff.
Android build commands also run `scripts/content/verify-android-package.py`
against the resulting APK, checking every stored object and every original hash.
+35 -18
View File
@@ -1,8 +1,17 @@
# Five-player dungeon import checklist
Each dungeon is complete only when its actual instance environment, collision,
This checklist tracks the native asset and population import, not complete
instance gameplay. A checked dungeon has its environment, collision,
navigation, AzerothCore population, boss roster, and native animated creature
models are packaged under `public/assets/game/dungeons/<slug>/`.
models packaged under `public/assets/game/dungeons/<slug>/`. Use
`WOW_DUNGEON_FUNCTIONALITY_REPORT.md` for the separate production-fidelity gate
covering doors, objects, scripted progression, waves, escorts, vehicles,
traversal, resets, checkpoints, and completion playtests.
Instance-source review status (2026-09-08): 54/54 reviewed, 51/54 backed by an
executable instance controller, and 3/54 pinned as source-exact no-op instance
scripts. These counts describe implemented runtime coverage; they do not close
the native game-object export or end-to-end playtest gates.
Run one dungeon at a time:
@@ -88,24 +97,28 @@ TypeScript/production bundle checks passed.
## Ascension-specific five-player instances
- [ ] Tinkertech Showdown (`821`) - blocked on authoritative Ascension server
population/model data. Encounter identity exists for Mechatron (`663012`),
but no creature template, display mapping, or spawn rows exist locally.
- [ ] Frozen Reach (`908`) - blocked on authoritative Ascension server
population/model data. Encounter identity exists for Alva (`97700`), but no
creature template, display mapping, or spawn rows exist locally.
- [ ] Forgotten Mine (`1781`) - blocked on authoritative Ascension server
population/model data. Encounter identity exists for Geolord Vek (`254272`),
but no creature template, display mapping, or spawn rows exist locally.
- [ ] Tinkertech Showdown (`821`) - playable HealerMan-authored adaptation.
Mechatron (`663012`) and the environment are exact; the candidate machine
spell cluster, trash, cadence, positions, models, and phase rules remain
explicitly authored because no server binding or spawn snapshot survived.
- [ ] Frozen Reach (`908`) - playable source-backed adaptation. Alva (`97700`),
Arktos (`97701`), 85 exact spell rows, and summon links for entries `97703`,
`97731`, and `97770` were recovered. Server cadence, positions, stats,
models, targeting, and exact phase behavior remain authored.
- [ ] Forgotten Mine (`1781`) - playable source-backed adaptation. Geolord Vek
(`254272`), 33 exact spell rows, Geospike (`254278`), and Resonite Shard
(`254051`) were recovered. Server cadence, positions, trash, models, and the
exact crystal rule remain authored.
The individual command has been run for all three blocked instances. Their maps
and encounter identities are present in the installed client, but the installed
client and available creature caches do not provide the server-only
entry-to-display and spawn data needed to package their actual mobs/bosses.
They intentionally remain on the documented procedural fallback until an
Ascension server snapshot or reviewed creature/spawn export is supplied.
The individual import command has been run for all three source-limited
instances. Their checksummed recovery manifest lives under `ascension/` and is
validated by `npm run dungeon:ascension:recovery:validate`. Runtime adapters
consume the recovered evidence while retaining explicit `source-backed-adapted`
or `healer-man-authored` labels. The checklist remains open until an
authoritative Ascension creature/spawn/object/server-script snapshot and native
display mappings replace the remaining authored portions.
## Per-dungeon completion gate
## Per-dungeon asset/import gate
These gates passed for every checked dungeon above:
@@ -116,3 +129,7 @@ These gates passed for every checked dungeon above:
- [x] Boss order, entrance, and coordinates reviewed.
- [x] Generated campaign catalog points at `/assets/game/dungeons/<slug>/`.
- [x] Catalog verification, tests, type-check, and production bundle pass.
These checks do not certify instance-script behavior. A dungeon remains
functionally incomplete until its entry in `WOW_DUNGEON_FUNCTIONALITY_REPORT.md`
is green.
+71 -15
View File
@@ -73,10 +73,29 @@ attaches native animated client models by display ID. It writes:
- `src/game/generated/dungeonCampaignCatalog.compressed.ts`, the bundled catalog
- `src/game/generated/dungeonAvailability.json`, the generated availability list
Boss specials are compiled as independent mechanic records. AzerothCore
SmartAI timers and health events are imported automatically; C++ encounter
spells are imported from the pinned script checkout. Add or override a boss in
`dungeon-pipeline/boss-mechanics.json` when an encounter needs hand-authored
targeting, summon behavior, timing, or telegraph geometry. Use `mode: "replace"`
to make that list authoritative or `mode: "append"` to layer entries ahead of
the imported mechanics, then run `npm run dungeon:catalog`. The generated
`combat.mechanicIds` list is the stable loadout boundary intended for later
encounter randomization.
The same catalog also stores Runewaker kits under
`rw-<dungeon>-<entity-id>` keys. Run `npm run runewaker:bosses:refresh` to
rebuild those records from preserved RuneWaker spell/Lua evidence, regenerate
the population packages, and run `npm run runewaker:audit:gameplay`. A record
whose preserved source has no recoverable combat ability is explicitly marked
`source.kind: "healer-man-source-gap"` rather than being claimed as authentic.
Stock AzerothCore population is used for the standard dungeons. The three
Ascension-specific instances—Tinkertech Showdown, Frozen Reach, and Forgotten
Mine—keep their client encounter identities and use an explicit procedural
trash-population fallback. Non-Epoch recipes keep explicit procedural actor
Mine—keep their recovered client identities, spell/summon evidence where
available, and explicit source-backed or HealerMan-authored runtime adaptations.
Their remaining procedural population is never labeled authoritative.
Non-Epoch recipes keep explicit procedural actor
bodies until reviewed display exports are available. Epoch actors use packaged
client GLBs with their complete native animation libraries; only event-only
controllers without a creature display fall back.
@@ -143,10 +162,13 @@ The audit verifies the complete 54-dungeon catalog, authoritative/fallback
classification, every native environment and creature URL, file sizes,
checksums, animation presence, and compiled entry-to-model bindings. The
2026-07-26 batch packaged 50 native imports; together with the Wailing Caverns
golden fixture, 51/54 dungeons are authoritative. Tinkertech Showdown, Frozen
Reach, and Forgotten Mine remain documented fallbacks because available local
sources contain their maps and encounter identities but no authoritative
Ascension creature templates, display mappings, or spawn rows.
golden fixture, 51/54 dungeons have authoritative WoW population packages.
Tinkertech Showdown, Frozen Reach, and Forgotten Mine now have playable,
provenance-labeled runtime adaptations backed by
`ascension/ASCENSION_CUSTOM_DUNGEON_RECOVERY.json`. They remain outside the
authoritative package count because the recovered client evidence does not
include complete Ascension creature templates, display mappings, spawn/object
coordinates, or server-side cadence.
1. `npm run dungeon:discover -- <slug>` writes deterministic client/server
snapshots, a provenance lock, review-required overrides, and—when server
@@ -207,9 +229,14 @@ The default pass recompiles the 54-dungeon campaign, verifies all packaged
environment and creature assets, audits every mob and boss attack/mechanic,
opens every unique native creature GLB to verify idle, movement, attack, wound,
and death clips, proves the procedural animation path for model-less actors,
and runs the actual runtime-registry coverage test. It writes deterministic
JSON and Markdown reports to WOW_DUNGEON_CONTENT_REPORT.json and
WOW_DUNGEON_CONTENT_REPORT.md.
runs the actual runtime-registry coverage test, and audits instance-level
functionality. It writes deterministic JSON and Markdown reports to
WOW_DUNGEON_CONTENT_REPORT.json, WOW_DUNGEON_CONTENT_REPORT.md,
WOW_DUNGEON_FUNCTIONALITY_REPORT.json, and
WOW_DUNGEON_FUNCTIONALITY_REPORT.md. Catalog compilation also writes
WOW_GAMEOBJECT_ASSET_MANIFEST.json, which deduplicates the source-backed object
spawns by client model path, preserves per-dungeon/display usage, assigns the
planned shipping GLB URL, and lists unresolved display models and bounds.
Useful batch options:
@@ -222,11 +249,40 @@ Useful batch options:
# Re-run green packages, then build the app after validation.
npm run dungeon:wow:all -- --refresh --force --build
# Only re-run combat, mechanic, and animation coverage against current output.
# Re-run combat, animation, and instance-functionality audits against current output.
npm run dungeon:wow:all -- --audit-only
Kresh is intentionally recorded as a source-faithful melee-only boss: entry
3653 has no spell or SmartAI row in the pinned AzerothCore snapshot. Trial of
the Champion is likewise documented as a boss-arena population rather than a
trash route. These exceptions are asserted by exact dungeon/entity IDs; any
new basic-only boss or mob-less dungeon fails the batch.
The functionality report is the production-fidelity gate. It separately checks
typed world-object contracts, source instance scripts, encounter orchestration,
required interactions, traversal evidence, resets, checkpoints, and completion
playtests. A green asset or combat audit does not imply that doors, escorts,
waves, vehicles, keys, chests, or scripted instance progression are implemented.
The report fails closed and lists concrete edit targets for every remaining
dungeon gap.
The 2026-09-08 implementation sweep completed an instance-level source review
for all 54 campaign dungeons. Fifty-one now have runtime-wired reviewed
orchestration in addition to fleet boss/checkpoint/completion declarations; the
three stock instance scripts that are genuinely empty are pinned and recorded
as source-exact no-ops. This means there is no remaining unreviewed instance
script, not that every source feature is already exact or live-traversal validated. Per-dungeon adaptations,
missing primitives, native-object export work, and live traversal evidence stay
open in `WOW_DUNGEON_FUNCTIONALITY_REPORT.md`.
Source-backed object records stay hidden, non-blocking, and non-interactive
until their manifest asset has been exported and the corresponding instance
script transition has been reviewed. This lets the typed data ship through the
runtime contract without leaking placeholder geometry or turning an incomplete
door/transport port into a dungeon soft lock.
Kresh, the Deviate Faerie Dragon, Grubbis, Spirestone Battle Lord, Spirestone
Butcher, and Crystal Fang are intentionally recorded as source-faithful
melee-only bosses. Kresh entry 3653 and the Deviate Faerie Dragon entry 5912
have no spell or SmartAI row in the pinned AzerothCore snapshot; the latter is
also despawned by the Wailing Caverns initialization event. Grubbis entry 7361
has only aggro dialogue and death-completion rows, with no combat spell cast.
The three Blackrock Spire entries are 15% rare spawns whose database rows
contain no active combat cast; Crystal Fang's exact on-death Spire Spiderling
summon is implemented by the reviewed instance adapter. One shared exception
table supplies the runtime test and composed-content audit; stale, duplicate,
or newly introduced basic-only boss keys fail the batch.
+243 -212
View File
@@ -1,22 +1,22 @@
{
"schemaVersion": 1,
"status": "green",
"scope": "HealerMan WoW five-player campaign",
"scope": "HealerMan WoW five-player combat and animation coverage",
"summary": {
"dungeons": 54,
"mobs": 1031,
"bosses": 253,
"attacks": 2953,
"specialAttacks": 1669,
"nativeModels": 1266,
"proceduralModels": 18,
"uniqueNativeModels": 1166,
"nativeStateFallbacks": 16
"mobs": 1193,
"bosses": 273,
"attacks": 4026,
"specialAttacks": 2572,
"nativeModels": 1275,
"proceduralModels": 191,
"uniqueNativeModels": 1167,
"nativeStateFallbacks": 18
},
"documentedExceptions": [
{
"type": "basic-only-boss",
"key": "wailing-caverns:entry-3653",
"key": "wailing-caverns:kresh",
"reason": "Kresh is melee-only in the pinned AzerothCore snapshot; the historical server has no spell or SmartAI row for entry 3653."
},
{
@@ -25,9 +25,24 @@
"reason": "The server-faithful rare entry 5912 has no spell rows and is despawned by the Wailing Caverns initialization event."
},
{
"type": "no-trash-instance",
"key": "trial-of-the-champion",
"reason": "Trial of the Champion is an encounter arena; its imported combat population is the five Grand Champion bosses, not a trash route."
"type": "basic-only-boss",
"key": "gnomeregan:wow-classic-batch-three-entry-7361",
"reason": "Grubbis is melee-only in the pinned AzerothCore snapshot; entry 7361 has aggro dialogue and instance-completion rows but no combat spell cast."
},
{
"type": "basic-only-boss",
"key": "blackrock-spire:entry-9218",
"reason": "Spirestone Battle Lord is a 15% rare spawn in the pinned database and has no combat spell cast beyond its basic melee attack."
},
{
"type": "basic-only-boss",
"key": "blackrock-spire:entry-9219",
"reason": "Spirestone Butcher is a 15% rare spawn in the pinned database and has no combat spell cast beyond its basic melee attack."
},
{
"type": "basic-only-boss",
"key": "blackrock-spire:entry-10376",
"reason": "Crystal Fang is a 15% rare spawn with no active combat spell in the pinned database; its exact on-death Spire Spiderling summon is implemented by the instance adapter."
}
],
"animationFallbacks": [
@@ -47,6 +62,14 @@
],
"renderer": "OriginalCreatureModel combat fallback"
},
{
"url": "/assets/game/dungeons/dire-maul/creatures/display-14430-animated.glb",
"state": "move",
"users": [
"dire-maul:entry-14386"
],
"renderer": "AnimatedMobBody locomotion fallback"
},
{
"url": "/assets/game/dungeons/dire-maul/creatures/display-14430-animated.glb",
"state": "attack",
@@ -56,7 +79,15 @@
"renderer": "OriginalCreatureModel combat fallback"
},
{
"url": "/assets/game/creatures/shared/2fbb8d2226a7fdf3e9a7af13568f6bb46cb1b27afc008732832b9fd42c2e510e.glb",
"url": "/assets/game/dungeons/dire-maul/creatures/display-14430-animated.glb",
"state": "wound",
"users": [
"dire-maul:entry-14386"
],
"renderer": "OriginalCreatureModel combat fallback"
},
{
"url": "/assets/game/creatures/shared/52c8b3aea63f21f8e98ad84eaf601f2918d1df17a05525d41f5b3e17da53c8ff.glb",
"state": "wound",
"users": [
"steamvault:entry-21694",
@@ -164,14 +195,26 @@
],
"issues": [],
"dungeons": [
{
"id": "wailing-caverns",
"title": "Wailing Caverns",
"source": "azerothcore",
"mobs": 23,
"bosses": 9,
"attacks": 72,
"specialAttacks": 40,
"nativeModels": 24,
"proceduralModels": 8,
"status": "green"
},
{
"id": "shadowfang-keep",
"title": "Shadowfang Keep",
"source": "azerothcore",
"mobs": 24,
"bosses": 7,
"attacks": 58,
"specialAttacks": 27,
"attacks": 65,
"specialAttacks": 34,
"nativeModels": 31,
"proceduralModels": 0,
"status": "green"
@@ -182,8 +225,8 @@
"source": "azerothcore",
"mobs": 6,
"bosses": 5,
"attacks": 32,
"specialAttacks": 21,
"attacks": 42,
"specialAttacks": 31,
"nativeModels": 11,
"proceduralModels": 0,
"status": "green"
@@ -194,32 +237,20 @@
"source": "azerothcore",
"mobs": 15,
"bosses": 7,
"attacks": 48,
"specialAttacks": 26,
"attacks": 55,
"specialAttacks": 33,
"nativeModels": 22,
"proceduralModels": 0,
"status": "green"
},
{
"id": "wailing-caverns",
"title": "Wailing Caverns",
"source": "azerothcore",
"mobs": 12,
"bosses": 8,
"attacks": 51,
"specialAttacks": 31,
"nativeModels": 15,
"proceduralModels": 5,
"status": "green"
},
{
"id": "razorfen-kraul",
"title": "Razorfen Kraul",
"source": "azerothcore",
"mobs": 31,
"bosses": 7,
"attacks": 78,
"specialAttacks": 40,
"attacks": 87,
"specialAttacks": 49,
"nativeModels": 38,
"proceduralModels": 0,
"status": "green"
@@ -228,12 +259,12 @@
"id": "blackfathom-deeps",
"title": "Blackfathom Deeps",
"source": "azerothcore",
"mobs": 21,
"mobs": 23,
"bosses": 6,
"attacks": 58,
"specialAttacks": 31,
"attacks": 67,
"specialAttacks": 38,
"nativeModels": 27,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
@@ -242,8 +273,8 @@
"source": "azerothcore",
"mobs": 31,
"bosses": 7,
"attacks": 85,
"specialAttacks": 47,
"attacks": 104,
"specialAttacks": 66,
"nativeModels": 38,
"proceduralModels": 0,
"status": "green"
@@ -252,36 +283,36 @@
"id": "gnomeregan",
"title": "Gnomeregan",
"source": "azerothcore",
"mobs": 27,
"bosses": 4,
"attacks": 68,
"specialAttacks": 37,
"mobs": 28,
"bosses": 5,
"attacks": 84,
"specialAttacks": 51,
"nativeModels": 31,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "sunken-temple",
"title": "Sunken Temple",
"source": "azerothcore",
"mobs": 29,
"mobs": 31,
"bosses": 4,
"attacks": 86,
"specialAttacks": 53,
"attacks": 95,
"specialAttacks": 60,
"nativeModels": 33,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "razorfen-downs",
"title": "Razorfen Downs",
"source": "azerothcore",
"mobs": 19,
"mobs": 21,
"bosses": 6,
"attacks": 55,
"specialAttacks": 30,
"attacks": 65,
"specialAttacks": 38,
"nativeModels": 25,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
@@ -290,8 +321,8 @@
"source": "azerothcore",
"mobs": 32,
"bosses": 5,
"attacks": 89,
"specialAttacks": 52,
"attacks": 107,
"specialAttacks": 70,
"nativeModels": 37,
"proceduralModels": 0,
"status": "green"
@@ -300,60 +331,60 @@
"id": "zulfarrak",
"title": "Zul'Farrak",
"source": "azerothcore",
"mobs": 16,
"mobs": 23,
"bosses": 5,
"attacks": 53,
"specialAttacks": 32,
"attacks": 76,
"specialAttacks": 48,
"nativeModels": 21,
"proceduralModels": 0,
"proceduralModels": 7,
"status": "green"
},
{
"id": "blackrock-spire",
"title": "Blackrock Spire",
"source": "azerothcore",
"mobs": 63,
"bosses": 15,
"attacks": 210,
"specialAttacks": 132,
"mobs": 66,
"bosses": 17,
"attacks": 285,
"specialAttacks": 202,
"nativeModels": 78,
"proceduralModels": 0,
"proceduralModels": 5,
"status": "green"
},
{
"id": "blackrock-depths",
"title": "Blackrock Depths",
"source": "azerothcore",
"mobs": 48,
"mobs": 58,
"bosses": 13,
"attacks": 145,
"specialAttacks": 84,
"attacks": 192,
"specialAttacks": 121,
"nativeModels": 61,
"proceduralModels": 0,
"proceduralModels": 10,
"status": "green"
},
{
"id": "scholomance",
"title": "Scholomance",
"source": "azerothcore",
"mobs": 30,
"mobs": 31,
"bosses": 8,
"attacks": 115,
"specialAttacks": 77,
"attacks": 151,
"specialAttacks": 112,
"nativeModels": 38,
"proceduralModels": 0,
"proceduralModels": 1,
"status": "green"
},
{
"id": "stratholme",
"title": "Stratholme",
"source": "azerothcore",
"mobs": 41,
"mobs": 45,
"bosses": 9,
"attacks": 131,
"specialAttacks": 81,
"attacks": 180,
"specialAttacks": 126,
"nativeModels": 50,
"proceduralModels": 0,
"proceduralModels": 4,
"status": "green"
},
{
@@ -362,8 +393,8 @@
"source": "azerothcore",
"mobs": 25,
"bosses": 8,
"attacks": 83,
"specialAttacks": 50,
"attacks": 95,
"specialAttacks": 62,
"nativeModels": 33,
"proceduralModels": 0,
"status": "green"
@@ -374,8 +405,8 @@
"source": "azerothcore",
"mobs": 7,
"bosses": 4,
"attacks": 21,
"specialAttacks": 10,
"attacks": 23,
"specialAttacks": 12,
"nativeModels": 11,
"proceduralModels": 0,
"status": "green"
@@ -386,8 +417,8 @@
"source": "azerothcore",
"mobs": 63,
"bosses": 12,
"attacks": 184,
"specialAttacks": 109,
"attacks": 242,
"specialAttacks": 167,
"nativeModels": 75,
"proceduralModels": 0,
"status": "green"
@@ -398,8 +429,8 @@
"source": "azerothcore",
"mobs": 29,
"bosses": 3,
"attacks": 74,
"specialAttacks": 42,
"attacks": 92,
"specialAttacks": 60,
"nativeModels": 32,
"proceduralModels": 0,
"status": "green"
@@ -410,8 +441,8 @@
"source": "azerothcore",
"mobs": 14,
"bosses": 3,
"attacks": 44,
"specialAttacks": 27,
"attacks": 53,
"specialAttacks": 36,
"nativeModels": 17,
"proceduralModels": 0,
"status": "green"
@@ -420,12 +451,12 @@
"id": "hellfire-ramparts",
"title": "Hellfire Citadel: Ramparts",
"source": "azerothcore",
"mobs": 10,
"bosses": 2,
"attacks": 36,
"specialAttacks": 24,
"mobs": 11,
"bosses": 4,
"attacks": 47,
"specialAttacks": 32,
"nativeModels": 12,
"proceduralModels": 0,
"proceduralModels": 3,
"status": "green"
},
{
@@ -434,8 +465,8 @@
"source": "azerothcore",
"mobs": 14,
"bosses": 3,
"attacks": 50,
"specialAttacks": 33,
"attacks": 63,
"specialAttacks": 46,
"nativeModels": 17,
"proceduralModels": 0,
"status": "green"
@@ -444,48 +475,48 @@
"id": "underbog",
"title": "Coilfang: The Underbog",
"source": "azerothcore",
"mobs": 18,
"mobs": 20,
"bosses": 4,
"attacks": 59,
"specialAttacks": 37,
"attacks": 82,
"specialAttacks": 58,
"nativeModels": 22,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "slave-pens",
"title": "Coilfang: The Slave Pens",
"source": "azerothcore",
"mobs": 18,
"bosses": 3,
"attacks": 53,
"specialAttacks": 32,
"mobs": 21,
"bosses": 4,
"attacks": 66,
"specialAttacks": 43,
"nativeModels": 21,
"proceduralModels": 0,
"proceduralModels": 4,
"status": "green"
},
{
"id": "arcatraz",
"title": "Tempest Keep: The Arcatraz",
"source": "azerothcore",
"mobs": 25,
"mobs": 28,
"bosses": 4,
"attacks": 73,
"specialAttacks": 44,
"attacks": 108,
"specialAttacks": 76,
"nativeModels": 29,
"proceduralModels": 0,
"proceduralModels": 3,
"status": "green"
},
{
"id": "botanica",
"title": "Tempest Keep: The Botanica",
"source": "azerothcore",
"mobs": 24,
"mobs": 28,
"bosses": 5,
"attacks": 67,
"specialAttacks": 38,
"attacks": 89,
"specialAttacks": 56,
"nativeModels": 29,
"proceduralModels": 0,
"proceduralModels": 4,
"status": "green"
},
{
@@ -494,8 +525,8 @@
"source": "azerothcore",
"mobs": 14,
"bosses": 3,
"attacks": 45,
"specialAttacks": 28,
"attacks": 69,
"specialAttacks": 52,
"nativeModels": 17,
"proceduralModels": 0,
"status": "green"
@@ -506,8 +537,8 @@
"source": "azerothcore",
"mobs": 18,
"bosses": 4,
"attacks": 46,
"specialAttacks": 24,
"attacks": 67,
"specialAttacks": 45,
"nativeModels": 22,
"proceduralModels": 0,
"status": "green"
@@ -516,72 +547,72 @@
"id": "sethekk-halls",
"title": "Auchindoun: Sethekk Halls",
"source": "azerothcore",
"mobs": 14,
"bosses": 2,
"attacks": 39,
"specialAttacks": 23,
"mobs": 19,
"bosses": 3,
"attacks": 59,
"specialAttacks": 37,
"nativeModels": 16,
"proceduralModels": 0,
"proceduralModels": 6,
"status": "green"
},
{
"id": "mana-tombs",
"title": "Auchindoun: Mana-Tombs",
"source": "azerothcore",
"mobs": 11,
"bosses": 3,
"attacks": 33,
"specialAttacks": 19,
"mobs": 12,
"bosses": 4,
"attacks": 50,
"specialAttacks": 34,
"nativeModels": 14,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "auchenai-crypts",
"title": "Auchindoun: Auchenai Crypts",
"source": "azerothcore",
"mobs": 12,
"bosses": 2,
"attacks": 30,
"specialAttacks": 16,
"mobs": 13,
"bosses": 3,
"attacks": 48,
"specialAttacks": 32,
"nativeModels": 14,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "magisters-terrace",
"title": "Magister's Terrace",
"source": "azerothcore",
"mobs": 15,
"mobs": 23,
"bosses": 3,
"attacks": 33,
"specialAttacks": 15,
"attacks": 65,
"specialAttacks": 39,
"nativeModels": 18,
"proceduralModels": 0,
"proceduralModels": 8,
"status": "green"
},
{
"id": "black-morass",
"title": "The Black Morass",
"source": "azerothcore",
"mobs": 4,
"mobs": 13,
"bosses": 3,
"attacks": 20,
"specialAttacks": 13,
"attacks": 34,
"specialAttacks": 18,
"nativeModels": 7,
"proceduralModels": 0,
"proceduralModels": 9,
"status": "green"
},
{
"id": "escape-from-durnholde",
"title": "The Escape From Durnholde",
"source": "azerothcore",
"mobs": 26,
"mobs": 32,
"bosses": 3,
"attacks": 45,
"specialAttacks": 16,
"attacks": 59,
"specialAttacks": 24,
"nativeModels": 29,
"proceduralModels": 0,
"proceduralModels": 6,
"status": "green"
},
{
@@ -589,107 +620,107 @@
"title": "Utgarde Keep",
"source": "azerothcore",
"mobs": 19,
"bosses": 3,
"attacks": 35,
"specialAttacks": 13,
"bosses": 6,
"attacks": 55,
"specialAttacks": 30,
"nativeModels": 22,
"proceduralModels": 0,
"proceduralModels": 3,
"status": "green"
},
{
"id": "utgarde-pinnacle",
"title": "Utgarde Pinnacle",
"source": "azerothcore",
"mobs": 13,
"mobs": 19,
"bosses": 4,
"attacks": 32,
"specialAttacks": 15,
"attacks": 50,
"specialAttacks": 27,
"nativeModels": 17,
"proceduralModels": 0,
"proceduralModels": 6,
"status": "green"
},
{
"id": "the-nexus",
"title": "The Nexus",
"source": "azerothcore",
"mobs": 21,
"mobs": 24,
"bosses": 5,
"attacks": 50,
"specialAttacks": 24,
"attacks": 64,
"specialAttacks": 35,
"nativeModels": 26,
"proceduralModels": 0,
"proceduralModels": 3,
"status": "green"
},
{
"id": "the-oculus",
"title": "The Oculus",
"source": "azerothcore",
"mobs": 8,
"mobs": 17,
"bosses": 4,
"attacks": 27,
"specialAttacks": 15,
"attacks": 42,
"specialAttacks": 21,
"nativeModels": 12,
"proceduralModels": 0,
"proceduralModels": 9,
"status": "green"
},
{
"id": "culling-of-stratholme",
"title": "The Culling of Stratholme",
"source": "azerothcore",
"mobs": 16,
"mobs": 21,
"bosses": 4,
"attacks": 41,
"specialAttacks": 21,
"attacks": 49,
"specialAttacks": 24,
"nativeModels": 20,
"proceduralModels": 0,
"proceduralModels": 5,
"status": "green"
},
{
"id": "halls-of-stone",
"title": "Halls of Stone",
"source": "azerothcore",
"mobs": 13,
"mobs": 16,
"bosses": 4,
"attacks": 32,
"specialAttacks": 15,
"attacks": 45,
"specialAttacks": 25,
"nativeModels": 16,
"proceduralModels": 1,
"proceduralModels": 4,
"status": "green"
},
{
"id": "draktharon-keep",
"title": "Drak'Tharon Keep",
"source": "azerothcore",
"mobs": 18,
"mobs": 20,
"bosses": 4,
"attacks": 38,
"specialAttacks": 16,
"attacks": 47,
"specialAttacks": 23,
"nativeModels": 22,
"proceduralModels": 0,
"proceduralModels": 2,
"status": "green"
},
{
"id": "azjol-nerub",
"title": "Azjol-Nerub",
"source": "azerothcore",
"mobs": 10,
"mobs": 18,
"bosses": 3,
"attacks": 25,
"specialAttacks": 12,
"attacks": 38,
"specialAttacks": 17,
"nativeModels": 13,
"proceduralModels": 0,
"proceduralModels": 8,
"status": "green"
},
{
"id": "halls-of-lightning",
"title": "Halls of Lightning",
"source": "azerothcore",
"mobs": 16,
"mobs": 19,
"bosses": 4,
"attacks": 35,
"specialAttacks": 15,
"attacks": 52,
"specialAttacks": 29,
"nativeModels": 20,
"proceduralModels": 0,
"proceduralModels": 3,
"status": "green"
},
{
@@ -698,8 +729,8 @@
"source": "azerothcore",
"mobs": 15,
"bosses": 5,
"attacks": 43,
"specialAttacks": 23,
"attacks": 53,
"specialAttacks": 33,
"nativeModels": 20,
"proceduralModels": 0,
"status": "green"
@@ -708,24 +739,24 @@
"id": "violet-hold",
"title": "Violet Hold",
"source": "azerothcore",
"mobs": 2,
"mobs": 17,
"bosses": 3,
"attacks": 19,
"specialAttacks": 14,
"attacks": 39,
"specialAttacks": 19,
"nativeModels": 5,
"proceduralModels": 0,
"proceduralModels": 15,
"status": "green"
},
{
"id": "ahnkahet-old-kingdom",
"title": "Ahn'kahet: The Old Kingdom",
"source": "azerothcore",
"mobs": 19,
"mobs": 23,
"bosses": 5,
"attacks": 43,
"specialAttacks": 19,
"attacks": 64,
"specialAttacks": 36,
"nativeModels": 24,
"proceduralModels": 0,
"proceduralModels": 4,
"status": "green"
},
{
@@ -734,8 +765,8 @@
"source": "azerothcore",
"mobs": 11,
"bosses": 2,
"attacks": 21,
"specialAttacks": 8,
"attacks": 23,
"specialAttacks": 10,
"nativeModels": 13,
"proceduralModels": 0,
"status": "green"
@@ -744,36 +775,36 @@
"id": "trial-of-the-champion",
"title": "Trial of the Champion",
"source": "azerothcore",
"mobs": 0,
"bosses": 5,
"attacks": 22,
"specialAttacks": 17,
"mobs": 6,
"bosses": 12,
"attacks": 123,
"specialAttacks": 105,
"nativeModels": 5,
"proceduralModels": 0,
"proceduralModels": 13,
"status": "green"
},
{
"id": "pit-of-saron",
"title": "Pit of Saron",
"source": "azerothcore",
"mobs": 27,
"mobs": 31,
"bosses": 3,
"attacks": 43,
"specialAttacks": 13,
"attacks": 53,
"specialAttacks": 19,
"nativeModels": 30,
"proceduralModels": 0,
"proceduralModels": 4,
"status": "green"
},
{
"id": "halls-of-reflection",
"title": "Halls of Reflection",
"source": "azerothcore",
"mobs": 8,
"mobs": 16,
"bosses": 2,
"attacks": 26,
"specialAttacks": 16,
"attacks": 46,
"specialAttacks": 28,
"nativeModels": 10,
"proceduralModels": 0,
"proceduralModels": 8,
"status": "green"
},
{
@@ -782,8 +813,8 @@
"source": "procedural-fallback",
"mobs": 3,
"bosses": 1,
"attacks": 8,
"specialAttacks": 4,
"attacks": 13,
"specialAttacks": 12,
"nativeModels": 0,
"proceduralModels": 4,
"status": "green"
@@ -792,24 +823,24 @@
"id": "frozen-reach",
"title": "Frozen Reach",
"source": "procedural-fallback",
"mobs": 3,
"mobs": 2,
"bosses": 1,
"attacks": 8,
"specialAttacks": 4,
"attacks": 19,
"specialAttacks": 19,
"nativeModels": 0,
"proceduralModels": 4,
"proceduralModels": 3,
"status": "green"
},
{
"id": "forgotten-mine",
"title": "Forgotten Mine",
"source": "procedural-fallback",
"mobs": 3,
"mobs": 4,
"bosses": 1,
"attacks": 8,
"specialAttacks": 4,
"attacks": 13,
"specialAttacks": 12,
"nativeModels": 0,
"proceduralModels": 4,
"proceduralModels": 5,
"status": "green"
}
]
+64 -59
View File
@@ -1,73 +1,78 @@
# WoW dungeon content report
# WoW dungeon combat and animation report
Status: **green**
Coverage: 54 dungeons, 1031 mobs, 253 bosses, 2953 executable attacks, and 1669 special attacks/mechanics.
Scope: executable combat populations and creature animation bindings. This report does not certify instance scripts, doors, interactables, escorts, waves, vehicles, or navigation.
Animation paths: 1266 native model bindings and 18 procedural bindings across 1166 unique native GLBs; 16 missing native states use the shared procedural fallback.
Coverage: 54 dungeons, 1193 mobs, 273 bosses, 4026 executable attacks, and 2572 special attacks/mechanics.
Animation paths: 1275 native model bindings and 191 procedural bindings across 1167 unique native GLBs; 18 missing native states use the shared procedural fallback.
| Dungeon | Mobs | Bosses | Attacks | Specials | Native | Procedural | Status |
| --- | ---: | ---: | ---: | ---: | ---: | ---: | --- |
| Shadowfang Keep | 24 | 7 | 58 | 27 | 31 | 0 | green |
| Stormwind Stockade | 6 | 5 | 32 | 21 | 11 | 0 | green |
| The Deadmines | 15 | 7 | 48 | 26 | 22 | 0 | green |
| Wailing Caverns | 12 | 8 | 51 | 31 | 15 | 5 | green |
| Razorfen Kraul | 31 | 7 | 78 | 40 | 38 | 0 | green |
| Blackfathom Deeps | 21 | 6 | 58 | 31 | 27 | 0 | green |
| Uldaman | 31 | 7 | 85 | 47 | 38 | 0 | green |
| Gnomeregan | 27 | 4 | 68 | 37 | 31 | 0 | green |
| Sunken Temple | 29 | 4 | 86 | 53 | 33 | 0 | green |
| Razorfen Downs | 19 | 6 | 55 | 30 | 25 | 0 | green |
| Scarlet Monastery | 32 | 5 | 89 | 52 | 37 | 0 | green |
| Zul'Farrak | 16 | 5 | 53 | 32 | 21 | 0 | green |
| Blackrock Spire | 63 | 15 | 210 | 132 | 78 | 0 | green |
| Blackrock Depths | 48 | 13 | 145 | 84 | 61 | 0 | green |
| Scholomance | 30 | 8 | 115 | 77 | 38 | 0 | green |
| Stratholme | 41 | 9 | 131 | 81 | 50 | 0 | green |
| Maraudon | 25 | 8 | 83 | 50 | 33 | 0 | green |
| Ragefire Chasm | 7 | 4 | 21 | 10 | 11 | 0 | green |
| Dire Maul | 63 | 12 | 184 | 109 | 75 | 0 | green |
| Hellfire Citadel: The Shattered Halls | 29 | 3 | 74 | 42 | 32 | 0 | green |
| Hellfire Citadel: The Blood Furnace | 14 | 3 | 44 | 27 | 17 | 0 | green |
| Hellfire Citadel: Ramparts | 10 | 2 | 36 | 24 | 12 | 0 | green |
| Coilfang: The Steamvault | 14 | 3 | 50 | 33 | 17 | 0 | green |
| Coilfang: The Underbog | 18 | 4 | 59 | 37 | 22 | 0 | green |
| Coilfang: The Slave Pens | 18 | 3 | 53 | 32 | 21 | 0 | green |
| Tempest Keep: The Arcatraz | 25 | 4 | 73 | 44 | 29 | 0 | green |
| Tempest Keep: The Botanica | 24 | 5 | 67 | 38 | 29 | 0 | green |
| Tempest Keep: The Mechanar | 14 | 3 | 45 | 28 | 17 | 0 | green |
| Auchindoun: Shadow Labyrinth | 18 | 4 | 46 | 24 | 22 | 0 | green |
| Auchindoun: Sethekk Halls | 14 | 2 | 39 | 23 | 16 | 0 | green |
| Auchindoun: Mana-Tombs | 11 | 3 | 33 | 19 | 14 | 0 | green |
| Auchindoun: Auchenai Crypts | 12 | 2 | 30 | 16 | 14 | 0 | green |
| Magister's Terrace | 15 | 3 | 33 | 15 | 18 | 0 | green |
| The Black Morass | 4 | 3 | 20 | 13 | 7 | 0 | green |
| The Escape From Durnholde | 26 | 3 | 45 | 16 | 29 | 0 | green |
| Utgarde Keep | 19 | 3 | 35 | 13 | 22 | 0 | green |
| Utgarde Pinnacle | 13 | 4 | 32 | 15 | 17 | 0 | green |
| The Nexus | 21 | 5 | 50 | 24 | 26 | 0 | green |
| The Oculus | 8 | 4 | 27 | 15 | 12 | 0 | green |
| The Culling of Stratholme | 16 | 4 | 41 | 21 | 20 | 0 | green |
| Halls of Stone | 13 | 4 | 32 | 15 | 16 | 1 | green |
| Drak'Tharon Keep | 18 | 4 | 38 | 16 | 22 | 0 | green |
| Azjol-Nerub | 10 | 3 | 25 | 12 | 13 | 0 | green |
| Halls of Lightning | 16 | 4 | 35 | 15 | 20 | 0 | green |
| Gundrak | 15 | 5 | 43 | 23 | 20 | 0 | green |
| Violet Hold | 2 | 3 | 19 | 14 | 5 | 0 | green |
| Ahn'kahet: The Old Kingdom | 19 | 5 | 43 | 19 | 24 | 0 | green |
| The Forge of Souls | 11 | 2 | 21 | 8 | 13 | 0 | green |
| Trial of the Champion | 0 | 5 | 22 | 17 | 5 | 0 | green |
| Pit of Saron | 27 | 3 | 43 | 13 | 30 | 0 | green |
| Halls of Reflection | 8 | 2 | 26 | 16 | 10 | 0 | green |
| Tinkertech Showdown | 3 | 1 | 8 | 4 | 0 | 4 | green |
| Frozen Reach | 3 | 1 | 8 | 4 | 0 | 4 | green |
| Forgotten Mine | 3 | 1 | 8 | 4 | 0 | 4 | green |
| Wailing Caverns | 23 | 9 | 72 | 40 | 24 | 8 | green |
| Shadowfang Keep | 24 | 7 | 65 | 34 | 31 | 0 | green |
| Stormwind Stockade | 6 | 5 | 42 | 31 | 11 | 0 | green |
| The Deadmines | 15 | 7 | 55 | 33 | 22 | 0 | green |
| Razorfen Kraul | 31 | 7 | 87 | 49 | 38 | 0 | green |
| Blackfathom Deeps | 23 | 6 | 67 | 38 | 27 | 2 | green |
| Uldaman | 31 | 7 | 104 | 66 | 38 | 0 | green |
| Gnomeregan | 28 | 5 | 84 | 51 | 31 | 2 | green |
| Sunken Temple | 31 | 4 | 95 | 60 | 33 | 2 | green |
| Razorfen Downs | 21 | 6 | 65 | 38 | 25 | 2 | green |
| Scarlet Monastery | 32 | 5 | 107 | 70 | 37 | 0 | green |
| Zul'Farrak | 23 | 5 | 76 | 48 | 21 | 7 | green |
| Blackrock Spire | 66 | 17 | 285 | 202 | 78 | 5 | green |
| Blackrock Depths | 58 | 13 | 192 | 121 | 61 | 10 | green |
| Scholomance | 31 | 8 | 151 | 112 | 38 | 1 | green |
| Stratholme | 45 | 9 | 180 | 126 | 50 | 4 | green |
| Maraudon | 25 | 8 | 95 | 62 | 33 | 0 | green |
| Ragefire Chasm | 7 | 4 | 23 | 12 | 11 | 0 | green |
| Dire Maul | 63 | 12 | 242 | 167 | 75 | 0 | green |
| Hellfire Citadel: The Shattered Halls | 29 | 3 | 92 | 60 | 32 | 0 | green |
| Hellfire Citadel: The Blood Furnace | 14 | 3 | 53 | 36 | 17 | 0 | green |
| Hellfire Citadel: Ramparts | 11 | 4 | 47 | 32 | 12 | 3 | green |
| Coilfang: The Steamvault | 14 | 3 | 63 | 46 | 17 | 0 | green |
| Coilfang: The Underbog | 20 | 4 | 82 | 58 | 22 | 2 | green |
| Coilfang: The Slave Pens | 21 | 4 | 66 | 43 | 21 | 4 | green |
| Tempest Keep: The Arcatraz | 28 | 4 | 108 | 76 | 29 | 3 | green |
| Tempest Keep: The Botanica | 28 | 5 | 89 | 56 | 29 | 4 | green |
| Tempest Keep: The Mechanar | 14 | 3 | 69 | 52 | 17 | 0 | green |
| Auchindoun: Shadow Labyrinth | 18 | 4 | 67 | 45 | 22 | 0 | green |
| Auchindoun: Sethekk Halls | 19 | 3 | 59 | 37 | 16 | 6 | green |
| Auchindoun: Mana-Tombs | 12 | 4 | 50 | 34 | 14 | 2 | green |
| Auchindoun: Auchenai Crypts | 13 | 3 | 48 | 32 | 14 | 2 | green |
| Magister's Terrace | 23 | 3 | 65 | 39 | 18 | 8 | green |
| The Black Morass | 13 | 3 | 34 | 18 | 7 | 9 | green |
| The Escape From Durnholde | 32 | 3 | 59 | 24 | 29 | 6 | green |
| Utgarde Keep | 19 | 6 | 55 | 30 | 22 | 3 | green |
| Utgarde Pinnacle | 19 | 4 | 50 | 27 | 17 | 6 | green |
| The Nexus | 24 | 5 | 64 | 35 | 26 | 3 | green |
| The Oculus | 17 | 4 | 42 | 21 | 12 | 9 | green |
| The Culling of Stratholme | 21 | 4 | 49 | 24 | 20 | 5 | green |
| Halls of Stone | 16 | 4 | 45 | 25 | 16 | 4 | green |
| Drak'Tharon Keep | 20 | 4 | 47 | 23 | 22 | 2 | green |
| Azjol-Nerub | 18 | 3 | 38 | 17 | 13 | 8 | green |
| Halls of Lightning | 19 | 4 | 52 | 29 | 20 | 3 | green |
| Gundrak | 15 | 5 | 53 | 33 | 20 | 0 | green |
| Violet Hold | 17 | 3 | 39 | 19 | 5 | 15 | green |
| Ahn'kahet: The Old Kingdom | 23 | 5 | 64 | 36 | 24 | 4 | green |
| The Forge of Souls | 11 | 2 | 23 | 10 | 13 | 0 | green |
| Trial of the Champion | 6 | 12 | 123 | 105 | 5 | 13 | green |
| Pit of Saron | 31 | 3 | 53 | 19 | 30 | 4 | green |
| Halls of Reflection | 16 | 2 | 46 | 28 | 10 | 8 | green |
| Tinkertech Showdown | 3 | 1 | 13 | 12 | 0 | 4 | green |
| Frozen Reach | 2 | 1 | 19 | 19 | 0 | 3 | green |
| Forgotten Mine | 4 | 1 | 13 | 12 | 0 | 5 | green |
## Documented source-faithful exceptions
- wailing-caverns:entry-3653: Kresh is melee-only in the pinned AzerothCore snapshot; the historical server has no spell or SmartAI row for entry 3653.
- wailing-caverns:kresh: Kresh is melee-only in the pinned AzerothCore snapshot; the historical server has no spell or SmartAI row for entry 3653.
- wailing-caverns:deviate-faerie-dragon: The server-faithful rare entry 5912 has no spell rows and is despawned by the Wailing Caverns initialization event.
- trial-of-the-champion: Trial of the Champion is an encounter arena; its imported combat population is the five Grand Champion bosses, not a trash route.
- gnomeregan:wow-classic-batch-three-entry-7361: Grubbis is melee-only in the pinned AzerothCore snapshot; entry 7361 has aggro dialogue and instance-completion rows but no combat spell cast.
- blackrock-spire:entry-9218: Spirestone Battle Lord is a 15% rare spawn in the pinned database and has no combat spell cast beyond its basic melee attack.
- blackrock-spire:entry-9219: Spirestone Butcher is a 15% rare spawn in the pinned database and has no combat spell cast beyond its basic melee attack.
- blackrock-spire:entry-10376: Crystal Fang is a 15% rare spawn with no active combat spell in the pinned database; its exact on-death Spire Spiderling summon is implemented by the instance adapter.
## Issues
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@@ -0,0 +1,858 @@
{
"schemaVersion": 1,
"scope": "ascension-custom-five-player-source-recovery",
"status": "partial-authoritative-recovery",
"sourcePolicy": {
"exact": "Values copied from installed-client DBC rows or already checksummed map packages.",
"spellLinked": "Creature and gameobject IDs recovered from summon effects in installed-client Spell.dbc. The link is exact even when the missing creature_template or gameobject_template name is inferred from the spell context.",
"authored": "Timing, phase ownership, placement, health tuning, and any entity explicitly marked authored are adaptation decisions, not claims about Ascension server behavior."
},
"sources": [
{
"id": "ascension-area52-spell-dbc",
"kind": "installed-client-dbc",
"pathHint": "../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc",
"sha256": "2f77f18b91ffbae32a19568e4bc05ec78ee384b6ba8dd2a6e05f0e97abbb2dce",
"header": {
"signature": "WDBC",
"recordCount": 238891,
"fieldCount": 234,
"recordSize": 936,
"stringBlockSize": 14058299
},
"localeField": "enUS",
"confidence": "exact"
},
{
"id": "manastorm-runtime-catalog",
"kind": "installed-client-encounter-export",
"path": "src/game/generated/manastormRuntimeCatalog.json",
"confidence": "exact"
},
{
"id": "manastorm-asset-packages",
"kind": "installed-client-map-export",
"path": "src/game/generated/manastormAssetPackages.json",
"confidence": "exact-environment-provisional-semantics"
},
{
"id": "campaign-runtime-snapshot",
"kind": "generated-runtime-catalog",
"path": "src/game/generated/dungeonCampaignCatalog.json",
"confidence": "exact-current-state"
},
{
"id": "ascension-db-alva",
"kind": "official-public-database",
"url": "https://db.ascension.gg/?npc=97700",
"confidence": "exact"
},
{
"id": "ascension-db-arktos",
"kind": "official-public-database",
"url": "https://db.ascension.gg/?npc=97701",
"confidence": "exact"
},
{
"id": "ascension-changelog-frozen-reach-blast-arrow",
"kind": "official-changelog",
"url": "https://ascension.gg/en/changelog/1?page=7",
"confidence": "exact-wording-name-differs"
},
{
"id": "ascension-changelog-frozen-reach-rebirth",
"kind": "official-changelog",
"url": "https://ascension.gg/en/changelog/1?page=8",
"confidence": "exact"
},
{
"id": "ascension-changelog-forgotten-mine-crystals",
"kind": "official-changelog",
"url": "https://ascension.gg/en/changelog/1?page=51",
"confidence": "exact"
},
{
"id": "ascension-changelog-forgotten-mine-geospike",
"kind": "official-changelog",
"url": "https://ascension.gg/en/changelog/1?page=29",
"confidence": "exact"
}
],
"localSearchAudit": {
"searchedRoots": [
"../wow-pvt-server-backups-2",
"../WoW-Pvt-Server-Backups",
"../wow-private-server-notes",
"../LadiksMPQEditor",
"../wow335a/Cache",
"../resources/client/Cache"
],
"searchedArtifacts": [
"creature_template and creature spawn SQL",
"gameobject_template and gameobject spawn SQL",
"SmartAI and ScriptName bindings",
"Lua/XML/JSON/CSV encounter data",
"creaturecache.wdb and gameobjectcache.wdb records"
],
"missingAuthoritativeData": [
"creature templates and display mappings for 663012, 97700, and 254272",
"world spawn rows for maps 821, 908, and 1781",
"server-side encounter scripts and cast cadence",
"authoritative trash population and patrol routes",
"authoritative gameobject placements"
],
"publicSnapshotCheck": {
"repository": "https://github.com/Ascension-Addons/Questie-X-AscensionDB.git",
"commit": "cf6710ef94c264d842cf2ea94c4b50e9ece6dd61",
"result": "No target boss IDs, names, spawns, or encounter scripts were present."
}
},
"dungeons": [
{
"mapId": 821,
"id": "tinkertech-showdown",
"title": "Tinkertech Showdown",
"mapDirectory": "TinketechShowdown",
"sourceClassification": "identity-and-environment-only",
"environment": {
"sourceHash": "323c47c081d0a6c39daf9878284863c21e3e38dbced2ba3f58d1d157d080d41d",
"rootWmo": "World/wmo/Dungeon/AZ_Subway/Subway_Dungeon.wmo",
"anchors": {
"player": [
3.648781,
-4.167801,
66.263252
],
"trash": [
10.220209,
-126.067818,
1266.206177
],
"boss": [
-15.779793,
-4.267807,
2439.406006
]
},
"semanticStatus": "provisional-geometry-derived"
},
"encounters": [
{
"encounterId": 9013,
"modeId": 2,
"name": "Mechatron",
"creatureId": 663012,
"identityConfidence": "exact"
}
],
"currentRuntime": {
"bossEntityId": "entry-663012",
"proceduralTrashSpawnCount": 15,
"proceduralMobEntries": [
{
"entityId": "tinkertech-showdown-guardian",
"serverEntry": 2629079128
},
{
"entityId": "tinkertech-showdown-caster",
"serverEntry": 3849447491
},
{
"entityId": "tinkertech-showdown-brute",
"serverEntry": 1787979165
}
]
},
"sourceRecovery": {
"association": "candidate-client-cluster-only",
"associationConfidence": "low",
"reason": "These adjacent client rows form a coherent mechanical-machine kit and include Sound: Goblin Head Machine Loop, but no recovered server row links them to creature 663012.",
"spellRows": {
"257438": "Rocket",
"257459": "Gatling Missile Barrage",
"257460": "Gatling Missile",
"257461": "Gatling Missile",
"257462": "Sound: Goblin Head Machine Loop",
"257470": "Incineration Beam",
"257471": "Energy Ball",
"257472": "Electrified Zone",
"257473": "Electric Shock"
},
"families": {
"rocket": [
257438
],
"gatlingMissileBarrage": [
257459,
257460,
257461
],
"incinerationBeam": [
257470
],
"electrifiedZone": [
257472,
257473
]
}
},
"adaptation": {
"status": "custom-authoring-required",
"populationPlan": {
"disposition": "retain-current-route-as-explicit-adaptation",
"packCount": 5,
"membersPerPack": 3,
"authoredMobs": [
{
"serverEntry": 2629079128,
"name": "Tinkertech Guardbot",
"role": "melee-interceptor"
},
{
"serverEntry": 3849447491,
"name": "Tinkertech Coilcaster",
"role": "electrical-ranged"
},
{
"serverEntry": 1787979165,
"name": "Tinkertech Demolisher",
"role": "rocket-bruiser"
}
]
},
"encounterPlan": [
"Mechatron remains creature 663012 at the provisional boss anchor.",
"Rocket uses a 2.0 second target reticle and splash damage on an authored 8 second cadence.",
"Gatling Missile Barrage uses a 3.0 second warning followed by eight lane impacts over 4 seconds on an authored 14 second cadence.",
"Incineration Beam uses a 2.5 second wind-up and sweeps the subway lane for 5 seconds; immutable web geometry means it visually disables lane sections instead of permanently destroying client platforms.",
"Electrified Zone alternates floor strips after a 1.5 second warning, remains active for 8 seconds, and applies a 1.5 second stun on contact.",
"At 35 percent health, cadence accelerates by 20 percent and two authored Coilcasters enter from the previous pack anchor."
],
"mustBeCustomAuthored": [
"all trash identities, placements, and AI",
"all boss timing and phase thresholds",
"the decision to associate candidate spells 257438 and 257459-257473 with Mechatron",
"platform or lane disable behavior",
"boss and trash visual composites",
"loot and completion scripting"
]
},
"unresolved": [
"No authoritative Mechatron spell-to-creature binding was found.",
"No authoritative trash or gameobject IDs were found.",
"The custom ADT placement transform and all semantic anchors still require playtest approval."
]
},
{
"mapId": 908,
"id": "frozen-reach",
"title": "Frozen Reach",
"mapDirectory": "Alvaencounter",
"sourceClassification": "encounter-spells-and-summons-recovered",
"environment": {
"sourceHash": "5ab771df79c0e062cea3ebda4e416a9245bcf8a4cc6da048077df5e674081f97",
"anchors": {
"player": [
1858.534668,
78.860199,
2229.334473
],
"trash": [
2100.134766,
80.860199,
2132.93457
],
"boss": [
2344.134766,
62.460205,
2134.334717
]
},
"semanticStatus": "provisional-elevated-encounter-component"
},
"encounters": [
{
"encounterId": 2168,
"modeId": 0,
"name": "Alva",
"creatureId": 97700,
"identityConfidence": "exact"
},
{
"encounterId": 2170,
"modeId": 2,
"name": "Alva",
"creatureId": 97700,
"identityConfidence": "exact"
}
],
"entities": [
{
"entryId": 97700,
"name": "Alva",
"role": "boss",
"sourceKind": "encounter-dbc-and-official-db"
},
{
"entryId": 97701,
"name": "Arktos",
"role": "boss-companion",
"sourceKind": "official-db"
},
{
"entryId": 97703,
"name": "Blast Arrow summoned unit",
"role": "area-trigger",
"sourceKind": "spell-linked-name-inferred"
},
{
"entryId": 97731,
"name": "Explosive Trap summoned unit",
"role": "trap",
"sourceKind": "spell-linked-name-inferred"
},
{
"entryId": 97770,
"name": "Alvajar summoned unit",
"role": "add",
"sourceKind": "spell-linked-name-inferred"
}
],
"currentRuntime": {
"bossEntityId": "entry-97700",
"proceduralTrashSpawnCount": 15,
"proceduralMobEntries": [
{
"entityId": "frozen-reach-guardian",
"serverEntry": 1606324391
},
{
"entityId": "frozen-reach-caster",
"serverEntry": 854807736
},
{
"entityId": "frozen-reach-brute",
"serverEntry": 2855026892
}
]
},
"sourceRecovery": {
"association": "explicit-alva-arktos-client-cluster",
"associationConfidence": "high",
"spellRows": {
"255347": "Auto Shot",
"255349": "Rain of Arrows",
"255351": "Rain of Arrows",
"255352": "Unbridled Arrows",
"255353": "Unbridled Arrows",
"255358": "Blast Arrow",
"255359": "Blast Arrow",
"255360": "Pact of the Hunt",
"255362": "Blast Arrow",
"255363": "Blast Arrow",
"255374": "Ice Rock",
"255375": "Ice Rock",
"255377": "Ice Rock",
"255378": "Unholy Frenzy",
"255379": "Carnivorous Bite",
"255380": "Frost Shield",
"255381": "Set Ablaze",
"255382": "Blaze",
"255387": "Frost Strike",
"255389": "Shadow Shroud Surge",
"255390": "Shadow Shroud Rebirth",
"255393": "Sphere of Grief and Wrath",
"255394": "Vengeful Bolt",
"255395": "Vengeful Bolt",
"255397": "Shadow Veil Lance",
"255398": "Shadow Veil Lance",
"255399": "Frost Roar",
"255401": "Cluster Shot",
"255402": "Cluster Shot",
"255403": "Cluster Shot",
"255410": "Alva's Grief",
"255411": "Alva's Grief",
"255412": "Frost orb",
"255413": "Frozen Pulse",
"255417": "Shield Wall",
"255418": "Shield Wall",
"255419": "Alva's Wrath",
"255420": "Throw Explosive Trap",
"255421": "Explosive Trap",
"255423": "Trap Explosion",
"255424": "Charging",
"255426": "Explosive Trap",
"255427": "Frostblade Strike",
"255428": "Frostblade Strike",
"255432": "Army of the Dead",
"255433": "Army of the Dead",
"255434": "Lacerate",
"255435": "Lacerate",
"255436": "Lacerate",
"255437": "Arcing Slice",
"255438": "Rain of Arrows",
"255439": "Rain of Arrows",
"255440": "Cluster Shot",
"255441": "Cluster Shot",
"255442": "Unbridled Arrows",
"255443": "Unbridled Arrows",
"255444": "Blast Arrow",
"255445": "Blast Arrow",
"255446": "Frost Roar",
"255447": "Frost Roar",
"255448": "Vengeful Bolt",
"255449": "Vengeful Bolt",
"255450": "Ice Rock",
"255451": "Ice Rock",
"255452": "Frostblade Strike",
"255453": "Frostblade Strike",
"255454": "Shadow Shroud Surge",
"255455": "Shadow Shroud Surge",
"255456": "Shadow Shroud Rebirth",
"255457": "Shadow Shroud Rebirth",
"255458": "Shadow Veil Lance",
"255459": "Shadow Veil Lance",
"255460": "Alva's Wrath",
"255461": "Alva's Wrath",
"255462": "Sphere of Grief and Wrath",
"255463": "Sphere of Grief and Wrath",
"255464": "Frost Strike",
"255465": "Frost Strike",
"255466": "Predator's Fury",
"255467": "Alva's Grief",
"255468": "Alva's Grief",
"255469": "Trap Explosion",
"255470": "Trap Explosion",
"255471": "Frozen Pulse",
"255472": "Frozen Pulse"
},
"families": {
"alvaRanged": [
255347,
255349,
255351,
255352,
255353,
255358,
255359,
255401,
255402,
255403,
255420,
255421,
255423,
255424
],
"arktos": [
255360,
255374,
255375,
255377,
255378,
255379,
255380,
255381,
255382,
255387,
255399,
255417,
255418,
255434
],
"alvaVengeance": [
255389,
255390,
255393,
255394,
255395,
255397,
255398,
255410,
255411,
255419,
255432,
255433
],
"difficultyOneAndTwoVariants": [
255435,
255436,
255438,
255439,
255440,
255441,
255442,
255443,
255444,
255445,
255446,
255447,
255448,
255449,
255450,
255451,
255452,
255453,
255454,
255455,
255456,
255457,
255458,
255459,
255460,
255461,
255462,
255463,
255464,
255465,
255467,
255468,
255469,
255470,
255471,
255472
]
},
"summonLinks": [
{
"spellId": 255363,
"effectIndex": 0,
"effectType": 28,
"targetKind": "creature",
"entryId": 97703
},
{
"spellId": 255421,
"effectIndex": 0,
"effectType": 28,
"targetKind": "creature",
"entryId": 97731
},
{
"spellId": 255433,
"effectIndex": 0,
"effectType": 28,
"targetKind": "creature",
"entryId": 97770
}
]
},
"adaptation": {
"status": "source-backed-custom-cadence-required",
"populationPlan": {
"disposition": "remove-unverified-generic-trash",
"reason": "Alvaencounter and the recovered spell cluster describe a contained Alva/Arktos encounter; no evidence supports the current 15 generic hallway creatures.",
"encounterEntities": [
97700,
97701,
97703,
97731,
97770
]
},
"encounterPlan": [
"Phase one starts Alva 97700 and Arktos 97701 together, with Pact of the Hunt 255360 active while they remain close.",
"Alva uses Rain of Arrows, Unbridled Arrows, Blast Arrow, Cluster Shot, and summoned Explosive Traps; Arktos uses Carnivorous Bite, Ice Rock, Frost Roar, Lacerate, and defensive Frost Shield or Shield Wall.",
"Blast Arrow can strike Arktos and apply Set Ablaze 255381, causing panic movement, Blaze 255382, and increased damage taken. This matches the official changelog's Blast Shot/Arktos interaction despite the DBC naming it Blast Arrow.",
"Arktos death leaves Alva's Grief 255410 around the corpse and transitions Alva to the vengeance kit.",
"The transition casts Shadow Shroud Rebirth 255390 and summons four Alvajar 97770 around the arena. Rebirth damage must scale by living group size, reaching full value at five or more players per the official changelog.",
"Phase two rotates Vengeful Bolt, Shadow Veil Lance, Sphere of Grief and Wrath, Army of the Dead, and stacking Alva's Wrath as the soft enrage.",
"Wire ASC D0 rows to the current normal experience. Preserve D1 and D2 rows but do not assign public difficulty labels until an authoritative mode mapping is recovered."
],
"authoredCadence": {
"rainOfArrowsMs": 12000,
"unbridledArrowsMs": 20000,
"blastArrowMs": 15000,
"clusterShotMs": 18000,
"explosiveTrapMs": 16000,
"arktosIceRockMs": 12000,
"arktosFrostRoarMs": 18000,
"vengefulBoltMs": 7000,
"shadowVeilLanceMs": 12000,
"sphereOfGriefMs": 20000,
"alvasWrathMs": 25000
},
"mustBeCustomAuthored": [
"all cast cadence and target-selection rules",
"Arktos initial placement and companion pathing",
"phase transition and exact death threshold behavior",
"Alvajar formation and spawn placement",
"trap and area-trigger web-runtime behavior",
"boss and add visual composites",
"loot and completion scripting"
]
},
"unresolved": [
"The server-side spell schedule and encounter script are absent.",
"Creature template stats, display IDs, and exact positions are absent.",
"ASC D0/D1/D2 spell ranks cannot be mapped safely beyond D0 without a surviving difficulty script."
]
},
{
"mapId": 1781,
"id": "forgotten-mine",
"title": "Forgotten Mine",
"mapDirectory": "ForgottenMine",
"sourceClassification": "encounter-spells-creature-summon-and-gameobject-recovered",
"environment": {
"sourceHash": "693b7067aa1109e14beb944bc95aed8299bf64e2ec6ae3dc43f4fab7d18f57b6",
"anchors": {
"player": [
1285.886108,
149.58075,
1724.264526
],
"trash": [
1857.461304,
136.080749,
1871.884277
],
"boss": [
2246.06665,
198.180786,
2147.866699
]
},
"semanticStatus": "provisional-main-navigation-component"
},
"encounters": [
{
"encounterId": 5069,
"modeId": 0,
"name": "Geolord Vek",
"creatureId": 254272,
"identityConfidence": "exact"
},
{
"encounterId": 5071,
"modeId": 2,
"name": "Geolord Vek",
"creatureId": 254272,
"identityConfidence": "exact"
}
],
"entities": [
{
"entryId": 254272,
"name": "Geolord Vek",
"role": "boss",
"sourceKind": "encounter-dbc"
},
{
"entryId": 254278,
"name": "Geospike summoned unit",
"role": "hazard",
"sourceKind": "spell-linked-name-inferred"
}
],
"gameObjects": [
{
"entryId": 254051,
"name": "Resonite Shard",
"role": "clickable-encounter-countermeasure",
"sourceKind": "spell-linked-name-from-create-spell"
}
],
"currentRuntime": {
"bossEntityId": "entry-254272",
"proceduralTrashSpawnCount": 15,
"proceduralMobEntries": [
{
"entityId": "forgotten-mine-guardian",
"serverEntry": 4175632753
},
{
"entityId": "forgotten-mine-caster",
"serverEntry": 647988074
},
{
"entityId": "forgotten-mine-brute",
"serverEntry": 2677742134
}
]
},
"sourceRecovery": {
"association": "explicit-vek-client-cluster",
"associationConfidence": "high",
"reason": "The contiguous cluster contains Vek Death and Vek Reset control rows alongside the complete earth and Resonite kit.",
"spellRows": {
"354000": "Stonebreaker",
"354001": "Quake",
"354002": "Stone Shield",
"354003": "Cosmetic Fear",
"354004": "Geospike",
"354005": "Geospike",
"354006": "Geospike",
"354007": "Vek Death",
"354008": "Vek Reset",
"354009": "Quake",
"354010": "Quake",
"354011": "Stone Shield",
"354012": "Stone Shield",
"354013": "Resonance",
"354014": "Resonance",
"354015": "Geode Barrage",
"354016": "Geode Barrage",
"354017": "Ruptured Earth",
"354018": "Ruptured Earth",
"354019": "Stoneskin",
"354020": "Stoneskin",
"354021": "Stonebreaker",
"354022": "Stonebreaker",
"354023": "Stonebreaker",
"354024": "Stonebreaker",
"354025": "Geospike",
"354026": "Geospike",
"354027": "Geode Barrage",
"354028": "Geode Barrage",
"354029": "Geode Barrage",
"354030": "Geode Barrage",
"354031": "Resonite Cleanse",
"354032": "Create Resonite Shard"
},
"families": {
"control": [
354007,
354008
],
"quake": [
354001,
354009,
354010
],
"stoneShield": [
354002,
354011,
354012
],
"geospike": [
354004,
354005,
354006,
354025,
354026
],
"resonance": [
354013,
354014
],
"geodeBarrage": [
354015,
354016,
354027,
354028,
354029,
354030
],
"rupturedEarth": [
354017,
354018
],
"stoneskin": [
354019,
354020
],
"stonebreaker": [
354000,
354021,
354022,
354023,
354024
],
"resonite": [
354031,
354032
]
},
"summonLinks": [
{
"spellId": 354004,
"effectIndex": 0,
"effectType": 28,
"targetKind": "creature",
"entryId": 254278
},
{
"spellId": 354032,
"effectIndex": 0,
"effectType": 76,
"targetKind": "gameobject",
"entryId": 254051
}
]
},
"adaptation": {
"status": "source-backed-custom-cadence-required",
"populationPlan": {
"disposition": "retain-current-route-as-explicit-adaptation",
"packCount": 5,
"membersPerPack": 3,
"authoredMobs": [
{
"serverEntry": 4175632753,
"name": "Forgotten Mine Stoneguard",
"role": "shielding-melee"
},
{
"serverEntry": 647988074,
"name": "Forgotten Mine Geomancer",
"role": "geode-ranged"
},
{
"serverEntry": 2677742134,
"name": "Forgotten Mine Quarry Brute",
"role": "frontal-bruiser"
}
]
},
"encounterPlan": [
"Geolord Vek 254272 remains at the provisional boss anchor and opens with Stone Shield.",
"Stonebreaker is a telegraphed frontal strike; Quake is a short-range raid pulse; Geode Barrage repeatedly targets one player; Ruptured Earth creates a marked split-damage pillar.",
"Geospike 354004 summons entry 254278 after a clearly visible ground telegraph. The hazard erupts with the matching Geospike damage row and then despawns.",
"Three clickable Resonite Shard gameobjects 254051 appear at authored offsets around the boss. Clicking consumes one and applies Resonite Cleanse 354031, which removes one active earth protection or prevents the next Resonance hit.",
"At 50 percent health, Resonance begins and Vek alternates Quake with Ruptured Earth. Missing crystals respawn once per 30 second cycle.",
"The official changelog requires large, obvious clickable crystal bounds and a high-contrast Geospike telegraph."
],
"authoredGameObjectOffsetsFromBoss": [
[
-12,
0,
0
],
[
6,
0,
10.392
],
[
6,
0,
-10.392
]
],
"authoredCadence": {
"stonebreakerMs": 6500,
"geodeBarrageMs": 11000,
"geospikeMs": 15000,
"quakeMs": 18000,
"rupturedEarthMs": 22000,
"resoniteCycleMs": 30000
},
"mustBeCustomAuthored": [
"all trash identities, placements, and AI",
"all boss cadence, target selection, and phase thresholds",
"the exact Resonite Cleanse interaction because the server script is absent",
"crystal placement, interaction bounds, and respawn rules",
"Geospike hazard placement and lifetime",
"boss, hazard, trash, and crystal visual composites",
"loot and completion scripting"
]
},
"unresolved": [
"Paired low/high-value spell rows do not expose a safe difficulty-label mapping.",
"The authoritative creature and gameobject spawn coordinates are absent.",
"Creature template stats and visual display IDs are absent.",
"The exact Resonite click result is only constrained by client spell text and official changelog behavior."
]
}
]
}
@@ -0,0 +1,97 @@
# Ascension custom dungeon source recovery
This report separates recoverable client facts from the behavior that HealerMan must author for Tinkertech Showdown (821), Frozen Reach (908), and Forgotten Mine (1781). The machine-readable companion is `ASCENSION_CUSTOM_DUNGEON_RECOVERY.json`; its validator checks both the current generated catalogs and the original installed-client `Spell.dbc`.
## Result
| Map | Recovered exactly | Still requires adaptation |
| --- | --- | --- |
| 821 Tinkertech Showdown | Client environment, encounter 9013, boss creature 663012 | Every spawn, trash identity, gameobject, spell binding, boss schedule, phase, visual, loot, and completion rule |
| 908 Frozen Reach | Client environment, encounters 2168/2170, Alva 97700, Arktos 97701, three summoned entries, and 85 encounter spell rows | Positions, stats, cast schedule, target rules, phase scripting, web hazards, visuals, loot, and completion rules |
| 1781 Forgotten Mine | Client environment, encounters 5069/5071, Geolord Vek 254272, Geospike summon 254278, Resonite Shard gameobject 254051, and 33 encounter spell rows | Positions, stats, cast schedule, trash roster, crystal behavior, hazard lifetime, visuals, loot, and completion rules |
The local server/reference repositories, installed WDB caches, addon databases, and the public Questie Ascension snapshot do not contain surviving creature templates, world spawn rows, SmartAI, or encounter scripts for these maps. Client spell rows prove names and summon targets, but they do not prove cast cadence, ownership in every case, or coordinates.
## 821: Tinkertech Showdown
Exact client facts:
- Map directory: `TinketechShowdown` (the client spelling omits the second `r`). Source hash: `323c47c081d0a6c39daf9878284863c21e3e38dbced2ba3f58d1d157d080d41d`.
- The recovered root WMO is `World/wmo/Dungeon/AZ_Subway/Subway_Dungeon.wmo`.
- Manastorm encounter 9013 names Mechatron and binds it to creature 663012 in mode 2.
- The player, trash, and boss anchors in the manifest are geometry-derived and provisional, not recovered server spawn points.
Candidate-only evidence:
- Spell 257438 `Rocket`.
- Spells 257459-257461 `Gatling Missile Barrage` / `Gatling Missile`.
- Spell 257462 `Sound: Goblin Head Machine Loop`.
- Spell 257470 `Incineration Beam`, spell 257471 `Energy Ball`, and spells 257472-257473 `Electrified Zone` / `Electric Shock`.
Those rows form a coherent goblin-machine cluster, but no surviving source binds them to creature 663012. They must stay labeled as an adaptation if used.
Concrete adaptation:
- Retain the current route as five authored three-creature packs. Recast generated entries 2629079128, 3849447491, and 1787979165 as `Tinkertech Guardbot`, `Tinkertech Coilcaster`, and `Tinkertech Demolisher`; these IDs and names remain HealerMan-owned.
- Keep Mechatron 663012 at the provisional boss anchor.
- Use an authored rotation of Rocket reticles, Gatling lane impacts, Incineration Beam lane sweeps, and alternating Electrified Zones. At 35% health, accelerate the rotation and add two Coilcasters.
- Model platform destruction as temporary lane disabling because the imported web geometry is immutable.
Everything in that combat implementation except the boss identity and candidate spell names is custom-authored. It should not be represented as recovered Ascension parity.
## 908: Frozen Reach
Exact client facts:
- Map directory: `Alvaencounter`. Source hash: `5ab771df79c0e062cea3ebda4e416a9245bcf8a4cc6da048077df5e674081f97`.
- Manastorm encounters 2168 and 2170 name Alva and bind her to creature 97700 in modes 0 and 2.
- The official Ascension database identifies Alva as creature 97700 and Arktos as creature 97701.
- Spell 255363 summons creature 97703, spell 255421 summons creature 97731, and spell 255433 summons creature 97770. In context these are the Blast Arrow unit, Explosive Trap, and Alvajar add.
- The client cluster spans 85 exact rows from 255347 through 255472. The principal families are Rain of Arrows, Unbridled Arrows, Blast Arrow, Cluster Shot, Pact of the Hunt, Ice Rock, Carnivorous Bite, Frost Shield, Set Ablaze, Blaze, Frost Strike, Frost Roar, Lacerate, Shield Wall, Shadow Shroud Surge/Rebirth, Vengeful Bolt, Shadow Veil Lance, Sphere of Grief and Wrath, Alva's Grief/Wrath, Explosive Trap, and Army of the Dead.
- The official changelog confirms that the Blast Arrow/“Blast Shot” interaction can hit Arktos and that Shadow Shroud Rebirth reaches full damage scaling at five or more players.
Concrete adaptation:
- Remove the current 15 procedural hallway creatures (entries 1606324391, 854807736, and 2855026892). Available evidence describes a contained Alva/Arktos encounter and provides no support for that generic trash population.
- Start Alva 97700 and Arktos 97701 together with Pact of the Hunt. Give Alva the recovered ranged/trap kit and Arktos the recovered bite, ice, roar, lacerate, and defensive kit.
- Allow Blast Arrow to apply Set Ablaze to Arktos, forcing panic movement and increased damage taken.
- On Arktos's death, leave Alva's Grief at the corpse, cast Shadow Shroud Rebirth, summon four Alvajar 97770, and move Alva into the recovered vengeance spell family.
- Preserve D1/D2 spell variants as source data but use D0 for the current normal experience until a surviving difficulty mapping is found.
The exact cadence in the JSON is an explicit HealerMan proposal. Initial positions, transition rules, summon formation, stats, targeting, and hazard implementation all remain custom-authored.
## 1781: Forgotten Mine
Exact client facts:
- Map directory: `ForgottenMine`. Source hash: `693b7067aa1109e14beb944bc95aed8299bf64e2ec6ae3dc43f4fab7d18f57b6`.
- Manastorm encounters 5069 and 5071 name Geolord Vek and bind him to creature 254272 in modes 0 and 2.
- The contiguous 354000-354032 spell cluster explicitly contains `Vek Death` and `Vek Reset`, tying the cluster to Vek.
- The recovered families are Stonebreaker, Quake, Stone Shield, Geospike, Resonance, Geode Barrage, Ruptured Earth, Stoneskin, Resonite Cleanse, and Create Resonite Shard.
- Spell 354004 summons Geospike creature 254278. Spell 354032 creates gameobject 254051, named by the spell as a Resonite Shard.
- Client text says Resonite counters the power of Earth. Official changelogs additionally require larger clickable crystal bounds and a visible Geospike telegraph.
Concrete adaptation:
- Retain five authored three-creature route packs only as an explicit approximation. Recast generated entries 4175632753, 647988074, and 2677742134 as `Forgotten Mine Stoneguard`, `Forgotten Mine Geomancer`, and `Forgotten Mine Quarry Brute`; these are not recovered Ascension creatures.
- Keep Geolord Vek 254272 at the provisional boss anchor. Rotate Stonebreaker, Quake, Geode Barrage, Geospike, and Ruptured Earth, then begin Resonance at 50% health.
- Spawn three clickable Resonite Shards 254051 at the authored triangular offsets in the JSON. Consuming a shard applies Resonite Cleanse 354031 and removes one active earth protection or prevents the next Resonance hit.
- Give Geospike 254278 a high-contrast ground warning, eruption, and despawn sequence. Make crystal interaction bounds deliberately generous.
The crystal effect is constrained by spell text and changelog behavior but its exact server-side rule did not survive. Trash, timing, targeting, positions, respawn cadence, and visuals are custom-authored.
## Integration boundary
The recovery files intentionally do not change `compile-campaign-catalog.mjs`. Runtime integration should consume the recovered IDs and family lists while preserving three provenance labels:
- `exact`: copied from checksummed client/catalog data.
- `spellLinked`: an entry ID read directly from a DBC summon effect; its descriptive name can still be contextual.
- `authored`: HealerMan timing, placement, visuals, or behavior.
Validate the recovery against the current catalogs and installed client with:
```powershell
node scripts/dungeon-pipeline/validate-ascension-custom-dungeon-recovery.mjs
```
Use `--skip-dbc` only on machines without the checksummed Area-52 client, or pass another byte-identical file with `--dbc <path>`.
File diff suppressed because it is too large. Load diff
+4 -1
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@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/TempestKeepArcane",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_TempestKeep/TK_Arcane.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/AuchindounDraenei",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Auchindoun/Draenei_wing.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -0,0 +1,18 @@
{
"schemaVersion": 1,
"slug": "blades-edge-arena",
"title": "Blade's Edge Arena",
"mapId": 562,
"lfgDungeonIds": [],
"expansion": "the-burning-crusade",
"clientBuild": "3.3.5a",
"mapDirectory": "World/Maps/bladesedgearena",
"environmentMode": "global-wmo",
"difficultyVariants": [{"id": "rated", "difficulty": "normal", "spawnMask": 1, "levelRange": [80, 80]}],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/PvP/Buildings/AncientOrcArena/ancorc_PVPstadium.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
"navigation": {"cellSize": 0.2, "cellHeight": 0.1, "agentHeight": 1.8, "agentRadius": 0.36, "agentMaxClimb": 0.5, "agentMaxSlope": 50},
"review": {"entrance": "required", "bossOrder": "not-applicable", "optionalEncounters": "not-applicable", "presentation": "required", "offMeshLinks": "required"},
"exceptions": []
}
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/HellfireDemon",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [58, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [58, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/Hellfire/hellfire_DemonWing.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/TempestKeepAtrium",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_TempestKeep/TK_Atrium.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -0,0 +1,18 @@
{
"schemaVersion": 1,
"slug": "dalaran-sewers",
"title": "Dalaran Sewers",
"mapId": 617,
"lfgDungeonIds": [],
"expansion": "wrath-of-the-lich-king",
"clientBuild": "3.3.5a",
"mapDirectory": "World/Maps/DalaranArena",
"environmentMode": "global-wmo",
"difficultyVariants": [{"id": "rated", "difficulty": "normal", "spawnMask": 1, "levelRange": [80, 80]}],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/PvP/Buildings/Dalaran/dalaran_sewer_arena.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
"navigation": {"cellSize": 0.2, "cellHeight": 0.1, "agentHeight": 1.8, "agentRadius": 0.36, "agentMaxClimb": 0.5, "agentMaxSlope": 50},
"review": {"entrance": "required", "bossOrder": "not-applicable", "optionalEncounters": "not-applicable", "presentation": "required", "offMeshLinks": "required"},
"exceptions": []
}
@@ -10,7 +10,10 @@
"environmentMode": "global-wmo",
"coordinateAlignment": "source-transform",
"coordinateTransform": {"origin": [1262.4427, -60.8902, 1622.5397], "yawDegrees": 262.143},
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [58, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [58, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/Hellfire/Hellfire_ramparts.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/Sunwell5ManFix",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [70, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [70, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/QT_Sunwell_5Man/Sunwell_5Man.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/AuchindounEthereal",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Auchindoun/ethereal_wing.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/TempestKeepFactory",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_TempestKeep/TK_Factory.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -0,0 +1,18 @@
{
"schemaVersion": 1,
"slug": "nagrand-arena",
"title": "Nagrand Arena",
"mapId": 559,
"lfgDungeonIds": [],
"expansion": "the-burning-crusade",
"clientBuild": "3.3.5a",
"mapDirectory": "World/Maps/PVPZone01",
"environmentMode": "global-wmo",
"difficultyVariants": [{"id": "rated", "difficulty": "normal", "spawnMask": 1, "levelRange": [80, 80]}],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_OgreHuts/PVP_Ogre_Arena01.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
"navigation": {"cellSize": 0.2, "cellHeight": 0.1, "agentHeight": 1.8, "agentRadius": 0.36, "agentMaxClimb": 0.5, "agentMaxSlope": 50},
"review": {"entrance": "required", "bossOrder": "not-applicable", "optionalEncounters": "not-applicable", "presentation": "required", "offMeshLinks": "required"},
"exceptions": []
}
@@ -0,0 +1,18 @@
{
"schemaVersion": 1,
"slug": "ring-of-valor",
"title": "Ring of Valor",
"mapId": 618,
"lfgDungeonIds": [],
"expansion": "wrath-of-the-lich-king",
"clientBuild": "3.3.5a",
"mapDirectory": "World/Maps/OrgrimmarArena",
"environmentMode": "global-wmo",
"difficultyVariants": [{"id": "rated", "difficulty": "normal", "spawnMask": 1, "levelRange": [80, 80]}],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/PvP/Buildings/Orgrimmar/OrgrimmarArena.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
"navigation": {"cellSize": 0.2, "cellHeight": 0.1, "agentHeight": 1.8, "agentRadius": 0.36, "agentMaxClimb": 0.5, "agentMaxSlope": 50},
"review": {"entrance": "required", "bossOrder": "not-applicable", "optionalEncounters": "not-applicable", "presentation": "required", "offMeshLinks": "required"},
"exceptions": []
}
@@ -0,0 +1,18 @@
{
"schemaVersion": 1,
"slug": "ruins-of-lordaeron",
"title": "Ruins of Lordaeron",
"mapId": 572,
"lfgDungeonIds": [],
"expansion": "the-burning-crusade",
"clientBuild": "3.3.5a",
"mapDirectory": "World/Maps/PVPLordaeron",
"environmentMode": "global-wmo",
"difficultyVariants": [{"id": "rated", "difficulty": "normal", "spawnMask": 1, "levelRange": [80, 80]}],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/PvP/Buildings/Lordaeron/PVP_Lordaeron_Arena.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
"navigation": {"cellSize": 0.2, "cellHeight": 0.1, "agentHeight": 1.8, "agentRadius": 0.36, "agentMaxClimb": 0.5, "agentMaxSlope": 50},
"review": {"entrance": "required", "bossOrder": "not-applicable", "optionalEncounters": "not-applicable", "presentation": "required", "offMeshLinks": "required"},
"exceptions": []
}
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/AuchindounDemon",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Auchindoun/demon_wing.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/AuchindounShadow",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [65, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Auchindoun/shadow_council_wing.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/HellfireMilitary",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/Hellfire/Hellfire_Military.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/CoilfangDraenei",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Coilfang/Coilfang_Draenei.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/CoilfangPumping",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Coilfang/Coilfang_Pumping.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+4 -1
View File
@@ -9,7 +9,10 @@
"mapDirectory": "World/Maps/CoilfangMarsh",
"environmentMode": "global-wmo",
"coordinateAlignment": "source",
"difficultyVariants": [{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]}],
"difficultyVariants": [
{"id": "normal", "difficulty": "normal", "spawnMask": 1, "levelRange": [60, 70]},
{"id": "heroic", "difficulty": "heroic", "spawnMask": 2, "levelRange": [70, 70]}
],
"clientSource": {"rootEnvironmentVariable": "WOW_CLIENT_ROOT", "relativeDefault": "../wow335a"},
"serverSource": {"rootEnvironmentVariable": "WOW_SERVER_DATA", "adapter": "normalized-json", "readOnly": true},
"extraction": {"rootWmo": "World/wmo/Dungeon/OL_Coilfang/Coilfang_Marsh.wmo", "doodadSets": ["Set_$DefaultGlobal"]},
+2 -2
View File
@@ -1,12 +1,12 @@
{
"name": "healer-man",
"version": "0.1.11",
"version": "0.1.32",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "healer-man",
"version": "0.1.11",
"version": "0.1.32",
"dependencies": {
"@capacitor/android": "8.4.1",
"@capacitor/core": "8.4.1",
+28 -7
View File
@@ -1,19 +1,23 @@
{
"name": "healer-man",
"private": true,
"version": "0.1.11",
"version": "0.1.32",
"type": "module",
"scripts": {
"dev": "vite --host 0.0.0.0",
"dev:shelved": "vite --host 0.0.0.0 --mode shelved",
"start": "node server/server.mjs",
"db:init": "node scripts/init-game-database.mjs",
"db:backup": "node scripts/backup-game-database.mjs",
"server:test": "node --test server/*.test.mjs",
"content:publish": "node scripts/content/publish-content.mjs",
"web:prepare": "node scripts/content/prepare-web-bootstrap.mjs",
"android:prepare": "node scripts/content/prepare-android-bootstrap.mjs",
"content:test": "node --test scripts/content/*.test.mjs",
"effects:generate": "node scripts/combat-effects/generate-manifest.mjs --package-audio",
"effects:audit": "node scripts/combat-effects/generate-manifest.mjs --package-audio --audit",
"effects:generate": "node scripts/combat-effects/generate-manifest.mjs --package-audio && node scripts/combat-effects/package-wow-original.mjs",
"effects:audit": "node scripts/combat-effects/package-wow-original.mjs --audit",
"effects:wow": "node scripts/combat-effects/package-wow-original.mjs",
"effects:priest": "npm run effects:wow",
"effects:test": "node --test scripts/combat-effects/*.test.mjs",
"wow335:abilities": "node scripts/generate-wow335-abilities.mjs",
"coa:sync": "node scripts/sync-ascension-coa.mjs",
@@ -50,8 +54,11 @@
"dungeon:five-player:import": "node scripts/dungeon-pipeline/import-five-player-dungeon.mjs",
"dungeon:five-player:import:remaining": "node scripts/dungeon-pipeline/import-remaining-five-player-dungeons.mjs",
"dungeon:five-player:verify": "node scripts/dungeon-pipeline/verify-five-player-dungeon-imports.mjs",
"dungeon:wow:audit": "node scripts/dungeon-pipeline/audit-wow-dungeon-content.mjs",
"dungeon:wow:audit": "vite-node scripts/dungeon-pipeline/audit-wow-dungeon-content.mjs",
"dungeon:wow:functionality:audit": "vite-node scripts/dungeon-pipeline/audit-wow-dungeon-functionality.ts",
"dungeon:wow:test": "vitest run src/game/wowDungeonContent.test.ts",
"dungeon:wow:export-tool:test": "node --test scripts/dungeon-pipeline/wow-export-tool.test.mjs",
"dungeon:ascension:recovery:validate": "node scripts/dungeon-pipeline/validate-ascension-custom-dungeon-recovery.mjs --skip-dbc",
"dungeon:wow:all": "node scripts/dungeon-pipeline/run-all-wow-dungeons.mjs",
"dungeon:extract": "node scripts/dungeon-pipeline/cli.mjs extract",
"dungeon:creatures": "node scripts/dungeon-pipeline/cli.mjs creatures",
@@ -61,6 +68,9 @@
"dungeon:navmesh": "node scripts/dungeon-pipeline/cli.mjs navmesh",
"dungeon:navmesh:conversion": "node scripts/dungeon-pipeline/cli.mjs navmesh-conversion",
"dungeon:validate": "node scripts/dungeon-pipeline/cli.mjs validate",
"arena:assets:build": "node scripts/arena-pipeline/build-wmo-arenas.mjs && node scripts/arena-pipeline/build-custom-arenas.mjs && node scripts/arena-pipeline/prepare-warnorken.mjs",
"arena:assets:validate": "node scripts/arena-pipeline/validate-arenas.mjs",
"arena:abilities:build": "node scripts/arena-pipeline/build-combat-runtime.mjs && node scripts/arena-pipeline/build-runtime-geometry.mjs",
"dungeon:enable": "node scripts/dungeon-pipeline/cli.mjs enable",
"runewaker:forsaken": "node \"%INIT_CWD%\\scripts\\runewaker-pipeline\\build-forsaken-abbey.mjs\"",
"runewaker:forsaken:actors": "node scripts/runewaker-pipeline/build-forsaken-population.mjs --actors-only",
@@ -72,6 +82,9 @@
"runewaker:register:all": "node scripts/runewaker-pipeline/cli.mjs register-all",
"runewaker:refresh:all": "node scripts/runewaker-pipeline/cli.mjs refresh-all",
"runewaker:spells:refresh": "node scripts/runewaker-pipeline/export-spell-catalog.mjs",
"runewaker:loot:refresh": "node scripts/runewaker-pipeline/export-loot-catalog.mjs",
"runewaker:audit:formula-loot": "node --test scripts/runewaker-pipeline/runewaker-formula-export.test.mjs scripts/runewaker-pipeline/runewaker-loot-import.test.mjs && vitest run src/game/runewakerCombatFormula.test.ts src/game/runewakerLootCatalog.test.ts",
"runewaker:bosses:refresh": "npm run runewaker:spells:refresh && node scripts/runewaker-pipeline/import-boss-mechanics.mjs",
"runewaker:players:refresh": "node scripts/runewaker-pipeline/export-player-catalog.mjs && npm run runewaker:players:avatars",
"runewaker:players:avatars": "node scripts/runewaker-pipeline/build-population.mjs --recipe scripts/runewaker-pipeline/recipes/runewaker-player-avatars.json --actors-only && node scripts/runewaker-pipeline/finalize-player-avatar-manifest.mjs",
"runewaker:paperdolls:refresh": "node scripts/runewaker-pipeline/refresh-paperdoll-appearances.mjs",
@@ -81,8 +94,11 @@
"runewaker:audit:pose-batch": "node scripts/runewaker-pipeline/audit-animated-poses.mjs",
"runewaker:audit:pose-master": "node scripts/runewaker-pipeline/generate-master-actor-pose-audit.mjs",
"runewaker:audit:animations": "npm run runewaker:audit:animation-readiness && vitest run src/game/runewakerDungeonAnimation.test.ts src/game/mobAnimation.test.ts src/game/runewakerDungeonRegistry.test.ts",
"runewaker:audit:gameplay": "node scripts/runewaker-pipeline/audit-gameplay-content.mjs",
"runewaker:audit:gameplay": "node scripts/runewaker-pipeline/audit-gameplay-content.mjs && node --test scripts/runewaker-pipeline/encounter-implementation-report.test.mjs",
"runewaker:audit:encounters": "node scripts/runewaker-pipeline/audit-encounter-implementation.mjs && node --test scripts/runewaker-pipeline/encounter-implementation-report.test.mjs",
"runewaker:audit:environment-assembly": "node scripts/runewaker-pipeline/audit-environment-assembly.mjs && node --test scripts/runewaker-pipeline/environment-assembly.test.mjs",
"runewaker:audit:navigation": "node scripts/runewaker-pipeline/analyze-navigation-gaps.mjs && vitest run src/game/runewakerObjectiveRouteAudit.test.ts",
"runewaker:audit:material-alpha": "node scripts/runewaker-pipeline/audit-material-alpha.mjs",
"assets:wailing:instance": "gltf-transform instance ../wow335a/dungeon-export-work/WailingCaverns/converted/wailing-caverns.visual.glb src/assets/game/dungeons/wailing-caverns/wailing-caverns-visual.glb --min 3",
"assets:wailing:creatures:animated": "node scripts/prepareAnimatedCreatures.mjs",
"assets:wailing:creatures:combat": "node scripts/add-combat-creature-clips.mjs",
@@ -95,9 +111,12 @@
"assets:performance:audit": "node scripts/asset-pipeline/audit-environment-performance.mjs",
"balance:benchmark": "vite-node scripts/combat-benchmark/run.ts",
"balance:smoke": "vite-node scripts/combat-benchmark/run.ts --class mage --role damage --scenario damage-single-burst --seeds 1 --duration-scale 0.2",
"prebuild": "npm run loot:generate && npm run assets:ktx2:audit && npm run assets:performance:audit",
"prebuild": "npm run loot:generate && npm run web:prepare && npm run assets:ktx2:audit && npm run assets:performance:audit",
"build": "node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build",
"build:android:web": "npm run prebuild && npm run android:prepare && node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode android",
"postbuild": "node scripts/content/precompress-static.mjs dist && node scripts/content/verify-release-bundle.mjs dist",
"prebuild:shelved": "npm run loot:generate && npm run arena:abilities:build && npm run web:prepare && npm run arena:assets:validate && npm run assets:ktx2:audit && npm run assets:performance:audit",
"build:shelved": "node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode shelved",
"build:android:web": "npm run prebuild && npm run android:prepare && node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode android && node scripts/content/verify-release-bundle.mjs dist-android",
"android:sync": "npm run build:android:web && cap sync android",
"android:apk": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleDebug",
"android:apk:release": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleRelease",
@@ -107,6 +126,8 @@
"preview": "vite preview --host 0.0.0.0",
"pretest": "npm run loot:generate",
"test": "vitest run",
"pretest:shelved": "npm run loot:generate",
"test:shelved": "vitest run --mode shelved",
"test:watch": "vitest"
},
"dependencies": {
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -11,6 +11,157 @@
},
"proceduralFallbacks": [],
"assets": [
{
"sourceModel": "model/character/creature/atmo/act_atmo.ros",
"appearanceSignature": null,
"sourceModelSha256": "937f0ae59fd87e011479d67deb7baf1023cdb0f38ef72d78d9e923b99c4088a9",
"checksum": "9f7c1ad1c56ef51ee0511507f950ef97224ad86af561ded111cf1d5740c69999",
"size": 1981260,
"triangles": 3176,
"bounds": {
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"max": [
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]
},
"groundOffset": -0.00233,
"labelHeight": 2.35005,
"markerRadius": 0.64732,
"animations": [
"Action - buff_sp01",
"Action - buff01",
"Cast - cast_sp01",
"Cast - cast01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward"
],
"id": "atmo",
"baseActorId": "atmo",
"fileName": "atmo.glb",
"url": "/assets/creatures/grafu-castle/atmo.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/barbo_brother/act_barbo_brother.ros",
"appearanceSignature": null,
"sourceModelSha256": "8caafccd798e69e31f09a0d270c14e938c913935e9fd427691299b0a5d2db2a2",
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"size": 2226000,
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"labelHeight": 5.44077,
"markerRadius": 1.53143,
"animations": [
"Action - knockdown_start",
"Action - buff01",
"Action - buff_sp01",
"Cast - cast01",
"Cast - cast_sp01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_recover",
"Walk - walk_forward",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry"
],
"id": "barbo-brother",
"baseActorId": "barbo-brother",
"fileName": "barbo-brother.glb",
"url": "/assets/creatures/grafu-castle/barbo-brother.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/black_hat/act_black_hat.ros",
"appearanceSignature": null,
"sourceModelSha256": "1e16384ee51d97cb691ce2bb9c53e7f7c13c067bc40c09f4bec5fd8dc6f8b8f4",
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"size": 1965712,
"triangles": 2222,
"bounds": {
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"max": [
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]
},
"groundOffset": 0.01676,
"labelHeight": 3.51313,
"markerRadius": 0.60732,
"animations": [
"Action - buff_sp01",
"Action - buff01",
"Cast - cast_sp01",
"Cast - cast01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward"
],
"id": "black-hat",
"baseActorId": "black-hat",
"fileName": "black-hat.glb",
"url": "/assets/creatures/grafu-castle/black-hat.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/black_hat/act_black_hat_blue.ros",
"appearanceSignature": null,
@@ -206,6 +357,58 @@
"url": "/assets/creatures/grafu-castle/controlled-steel-guardian.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/lost_protector/act_cursed_steel_guardian.ros",
"appearanceSignature": null,
"sourceModelSha256": "b31342cb3ee28f6d6b0b70af334ab835e5212722bc99d0c8818568d5b9e079df",
"checksum": "3ec7660d4e1b475ec9ae290c304802dd4ba174048fac0781ae25474a718227fe",
"size": 1151612,
"triangles": 2201,
"bounds": {
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],
"max": [
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]
},
"groundOffset": 0.00095,
"labelHeight": 2.36454,
"markerRadius": 0.62611,
"animations": [
"Attack - 1h_attack01",
"Attack - 1h_attack02",
"Idle - 1h_idle",
"Action - 1h_parry",
"Cast - casting01",
"Cast - casting02",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Walk - walk_forward",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Action - knockdown_end",
"Action - knockdown_recover"
],
"id": "cursed-steel-guardian",
"baseActorId": "cursed-steel-guardian",
"fileName": "cursed-steel-guardian.glb",
"url": "/assets/creatures/grafu-castle/cursed-steel-guardian.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/elder_myconid/act_elder_myconid.ros",
"appearanceSignature": null,
@@ -924,6 +1127,56 @@
"url": "/assets/creatures/grafu-castle/hm-male-image-585705.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/karth/act_karth.ros",
"appearanceSignature": null,
"sourceModelSha256": "18d43dd054c85512bfdbde50093c9dee6b368cef088d7c0f6cc3e50fff8e3ea3",
"checksum": "ac96b24461b39cdfae7810097dbe6698f0d7ce1afe235df04d72144dceef893d",
"size": 1993572,
"triangles": 3052,
"bounds": {
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"max": [
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]
},
"groundOffset": 0.00007,
"labelHeight": 2.96097,
"markerRadius": 0.75645,
"animations": [
"Walk - walk_forward",
"Action - buff01",
"Action - buff_sp01",
"Cast - cast01",
"Cast - cast_sp01",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Idle - crouch_idle",
"Action - spawn"
],
"id": "karth",
"baseActorId": "karth",
"fileName": "karth.glb",
"url": "/assets/creatures/grafu-castle/karth.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/karth/act_karth_01.ros",
"appearanceSignature": null,
@@ -1019,6 +1272,221 @@
"fileName": "milk-scarab-blue.glb",
"url": "/assets/creatures/grafu-castle/milk-scarab-blue.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/mount_millenium_chimera/act_mount_millenium_chimera_laby.ros",
"appearanceSignature": null,
"sourceModelSha256": "1024bb257d901842c6bb7303eaba66399d26c28b680a7d8fadf4ee49c4b27a06",
"checksum": "7cb4ae344d3a46094b96faebdc6274eace04eb894de64ee87ac7bb7a1309b321",
"size": 1217348,
"triangles": 3086,
"bounds": {
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],
"max": [
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]
},
"groundOffset": 0.01121,
"labelHeight": 2.0949,
"markerRadius": 1.23829,
"animations": [
"Cast - casting01",
"Cast - casting02",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_inplace",
"Action - jump_loop",
"Action - jump_up",
"Run - run_back",
"Run - run_forward",
"Action - shuffle_left",
"Action - shuffle_right",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Walk - walk_forward"
],
"id": "mount-millenium-chimera-laby",
"baseActorId": "mount-millenium-chimera-laby",
"fileName": "mount-millenium-chimera-laby.glb",
"url": "/assets/creatures/grafu-castle/mount-millenium-chimera-laby.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_purple.ros",
"appearanceSignature": null,
"sourceModelSha256": "22700bad0c13bad05bb722a7c6aa9959e4634217974b559901ab99e55fbfaca7",
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},
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"labelHeight": 2.85384,
"markerRadius": 1.06482,
"animations": [
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"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Action - buff01",
"Action - buff_sp02",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_back",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward",
"Idle - knockdown_idle",
"Cast - casting_delay",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_loop",
"Action - jump_up"
],
"id": "enraged-big-bear-purple",
"baseActorId": "enraged-big-bear-purple",
"fileName": "enraged-big-bear-purple.glb",
"url": "/assets/creatures/grafu-castle/enraged-big-bear-purple.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_cream.ros",
"appearanceSignature": null,
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},
"groundOffset": -0.00083,
"labelHeight": 2.85384,
"markerRadius": 1.06482,
"animations": [
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"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Action - buff01",
"Action - buff_sp02",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_back",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward",
"Idle - knockdown_idle",
"Cast - casting_delay",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_loop",
"Action - jump_up"
],
"id": "enraged-big-bear-cream",
"baseActorId": "enraged-big-bear-cream",
"fileName": "enraged-big-bear-cream.glb",
"url": "/assets/creatures/grafu-castle/enraged-big-bear-cream.glb",
"rotationY": 0
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