forked from Keelrleek/SoulStream
913289a29710bb40f92847b0842bc8937f1d5750
93
Commits
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913289a297 |
the panel tops speak one language: 28px discs, white glyphs, one veil
Kyle put four crops side by side and asked why the top chrome disagrees with itself. The audit found five variants across three panel tops: the glass bar's arrows (28px circle, white, 17px glyph, 0.12 white-veil hover), the sidebar toggle and both Now Playing chevrons (28px 6px-radius squares, grey, 16px, opaque --bg-highlight hover that slabs under glass and a --glass-hover override that reads as nothing up here), the add-to-playlist trigger (grey square, 15px glyph), and the save button (34px 8px-radius square, 18px glyph). One spec now, the arrows' language: 28x28 circle, 16px glyph, #fff at rest, rgba(255,255,255,.12) hover in BOTH modes. This commit carries the Now Playing header set — np-icon (head collapse + rail expand), the plm-trigger override, and a new np-head override pulling SaveMenu's trigger down from its 34px playbar size (SaveMenu grows an iconSize prop; the playbar keeps 18, the head passes 16). The glass-hover overrides for these buttons are gone — the base veil is mode-independent — except one glass-scoped rule kept solely to outrank SaveMenu's own glass hover on specificity. The bar arrows' 17->16 and the sidebar toggle's disc ride the hub commit; their files carry that rework and split poorly. Verified by computed style across all five controls: identical to the pixel, and the disabled arrows stay dimmed white rather than grey so even the off state is the same hue family. |
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2d8c385a2e |
the sourcing notifier is a toast: the glass bar hands rstatus to the player-bar slot
The auto-sourcing resolver used to narrate from the right side of the
glass bar — a pulsing line while it searched, and an error that then sat
in the header indefinitely. It is now ResolverToast, in the exact slot,
pill and motion FollowToast and ImportToast already share: bottom-center
above the player bar, dark glass pill, toast-in/out, reduced-motion
respected, pointer-events none.
Three moments: while resolving, an accent dot pulses beside
"{label} — finding the best source…" for as long as the search runs; on
success the pill just leaves — the playbar coming alive IS the
confirmation, the same rule the bar version followed by disappearing; on
failure it swaps to the error in the bar's own red, holds 3.8s so it can
actually be read, then leaves. The label is copied locally so the success
exit never flashes an empty "— finding the best source…" while animating
out (the resolver clears its label in the same breath as active).
GlassBar no longer renders or imports any of it; the rstatus markup and
styles are gone with a pointer comment left in their place.
Verified by driving the resolver state through all four phases after a
clean reload: searching shows, success dismisses, a re-search re-shows,
an error holds then auto-dismisses — with the bar confirmed empty.
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0670b8654a |
hero commits wait for scroll calm, and a dev tripwire watches the rides
Kyle photographed the artist page interleaved with itself: the identity block parked over the Popular rows with every scroll-driven paint effect at its rest pose — wordmark unshrunk at full size, no fade on the rows passing under it — while the sticky geometry carried on correctly. It healed before it could be probed (no remount: a late measurement or observer delivery snapped it back), and a controlled reload-restore came up perfectly measured under a 14s watch, so the trigger was never pinned. Two answers shipped: THE GATE (backlog #3). The rotation TICK already skipped while the app scrolled recently, but that gate was start-only: a cache-miss payload — multi-MB raw-RGBA IPC + decode + texture/twin bake, a measured ~150ms main-thread task — used to COMMIT whenever its promise resolved, an arbitrary moment relative to input. All four commit sites (GPU ready, preview paint, 4K finish crossfade, rotation/final) now route through deferHeroCommit, which waits for the same 600ms calm the tick waits for. The OLD banner and its twin stay mounted for the whole wait, so the mono overlay never sits empty mid-scroll; first paints are exempt (an empty hero is worse than a busy frame); a newer render supersedes a parked older one so it paints once; switching artists drops any parked commit; and the expensive snapshotGpuTwins bake rides INSIDE the deferred commit — it is the very task the gate exists to keep out of a scroll. gpuHeroReady clears heroLoadInFlight immediately (the load IS done; only the paint waits), so a superseded unpainted commit can never wedge the rotation machinery. THE TRIPWIRE (dev builds, dark glass only). Once a second, at scroll calm so a mid-flick frame gap never false-trips: compare the gfade ride's clock against scrollTop, and check --travel for the pre-measure sentinel plus dead or missing timelines. Faults land in globalThis.__heroTripwire and console.error as one latched snapshot per episode. Self-tested by injecting the sentinel with a 120px scroll: tripped exactly travel-sentinel within one tick while correctly NOT flagging the healthy ride (ct 4.29% = 120/2797). Next time the page breaks in someone's hands it hands over the culprit instead of a screenshot mystery. Verified live: a natural rotation completed through the calm path (heroGpuMs restamped 10.70 -> 29.60 during a fronted 26s watch). |
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e4a2bb6075 |
the search panel detaches and frosts: 46px down, blur(40), and the rest of the acrylic recipe
Three rounds with Kyle's eyes on it, one rule each:
DETACH. The dropdown's top edge used to ride the exact line where the
content pane begins ("completely lined up with the main window") — and the
first fix, 38px, left the two edges within 4px, a near-miss that read
sloppier than either aligned or apart. 46px, tuned live over the album
page (38/42/46, OS captures), lands the panel ~9px below the pane line
with a 15px seam of bar under the pill.
FROST, not smoke. Plain rgba(0,0,0,0.72) ghosted the page's display-size
heading through razor-sharp; blur(18) blurred it but left it READABLE — a
blur only defeats text once its radius reaches the glyph scale, and page
headings here are ~40px tall. Now blur(40px) saturate(1.3) contrast(0.85)
over 0.55 smoke: the contrast compression is the other half of why real
acrylic is unreadable.
Why backdrop-filter is legal on THIS surface when the bars had to grow
periscopes: the filter black-flattens only the frost fraction of its
backdrop, and this panel is deliberately dark — where page content sits
behind it the content blurs into proper fog, and where bare frost shows
the flatten lands within a couple points of the plain-smoke look it
replaced. The bars failed because they wanted to SHOW the frost; this
panel wants to bury it.
NOISE + SHEEN. Over the hero's dark side the blur had nothing to re-emit
and the panel sat flat dead next to its lively half ("only half of it
seems fine"). Real acrylic never dies over black because blur is only half
its recipe — a 4.5% monochrome turbulence and a faint top sheen finish it,
so both halves read as one brushed material whatever is behind.
Interior chrome joins the glass vocabulary (hover rows, count pill,
chips, hairlines, SAVED tag, cover placeholders), and the old
keep-menus-opaque call is overridden for this menu alone —
Playlists/Playlist keep theirs.
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75a95405a8 |
the acrylic rides move drags: only a real resize parks the glass at blur
Kyle: "when clicking and dragging the window the window gets light." It did, by design that no longer had a reason: WM_ENTERSIZEMOVE parked the accent at plain BLURBEHIND for EVERY modal loop, move drags included, on the old assumption that a suspended acrylic punches through on moves the same way it does on resizes. Plain blur ignores the gradient tint and has none of the acrylic's material dimming — measured over a striped backdrop, every glass surface stepped ~15% brighter (band luma 45.5 -> 52.2) for the whole of every titlebar drag. And no compensation was possible: move loops emit no resize-drag event, the frontend never hears about them. Measured on this machine (research/glass-drag harness, SC_MOVE posted so no synthetic mouse goes near the UI, GUI_INMOVESIZE as ground truth): DWM composites the acrylic straight through a move loop. Re-asserted mid-loop it restored rest luma EXACTLY (45.5/31.8/29.4), stationary and through 28 frames of real mouse-speed motion — no punch-through, no trailing. So the swap is now gated on SIZING_LATCH: a titlebar move keeps the acrylic, a latched resize parks at Blur exactly as before (DWM genuinely suspends acrylic in live resizes — that half is load-bearing and stays). The WM_SIZING belt-and-braces arm swaps the accent too, so a resize the hit-test latch misses still degrades one mouse-move late instead of never. Verified after: entering a move loop changes nothing to the decimal; entering a resize loop still swaps (+6.7 band luma, the intended trade) and restores on release. |
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5e2ad18269 |
the periscopes never built on this machine: bounded idle gate, and the fog rides the scroller's timeline instead of chasing it
THE HEADLINE, and it invalidates a lot of earlier reasoning about the glass
bar: all three periscopes were gated on an idle callback granting a >=15ms
slice, and with any frame continuously pending this 60Hz laptop caps
timeRemaining at ~13.5ms. The gate NEVER passed — traced hundreds of
consecutive refusals — so the fog never built, on any pane, all session. What
the bar had been showing all along was no fog at all: a thin tint over the raw
page. That is why Kyle read the top bar as "so light compared to the left and
right sidebar" (on album pages the raw page there is the banner, deliberately
bled up bright), and why the Now Playing blur "goes away whenever the next
track plays and its glitchy" — every track change clears that pane's fog for
rebuild, and the rebuild starved forever. The skip is now bounded: after eight
starved retries (~1-2s of honest waiting) it builds anyway. Same three lines in
GlassBar, Sidebar and NowPlaying — the pattern is copied, so a fix to one is
not a fix.
THE BAND'S TINT, once there was a fog to judge. The bar wore
rgba(20,20,24,0.28): a non-black colour that adds ~6 luma of its own light, at
a net 0.676 against the panes' 0.7075, so it read lighter than the panes by
construction. It now wears the panes' exact frost — pure black 0.35 over the
0.55 canvas — applied as .peri::after, because the bar's own background paints
UNDER .peri and cannot tint the fog (measured: an 0.85 background moved the
band 34.6 -> 33.5). Same material as the sidebar and Now Playing bands;
brightness then follows the wallpaper for all of them alike, which is why they
measure 20-36 across one screen and no absolute number could have matched.
THE FOG RIDES THE COMPOSITOR NOW. It chased scroll events on the main thread
and landed frames late ("the content behind the glass bar is delayed with
scrolling"). .pane-shell publishes the scroller as a named timeline
(--pane-scroll) and the clone animates against it, so the ride equals -scrollTop
with the main thread nowhere in the loop. Verified as a live ScrollTimeline
animation tracking scrollTop exactly. The rules live in global.css on purpose:
Svelte's -global- keyframes prefix stripping desynced animation-name from
@keyframes when they lived in the component, and getAnimations() showed it dead.
The old event sync stays as the no-timeline-support fallback.
THE SEARCH WASH reaches the top of the bar again. Its contract is that "the bar
frosts over colour rather than over black", but the frost veil dimmed the whole
fog and left a dark step where bright wash met the band; and the blur kernel at
the band's top edge sampled past the wash's own top edge into nothing, fading
the colour out over the first ~20px — the dark strip Kyle photographed twice.
The cloned wash is boosted to compensate for the veil exactly, and bled into the
fog's 48px overscan so the kernel always has colour to sample. The album banner
never showed this because its box already bleeds -70px above the page.
Judged on OS-level captures throughout (CopyFromScreen): CDP screenshots cannot
see the acrylic and led every wrong turn in this file's history. 98/98 tests.
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15746893a9 |
restoreSession rebuilds the waveform and the cache badge from the backend, and a direct album arrival gets its artist portrait
Two bugs Kyle reported, both in what a session restore does NOT bring back. THE LANE AND THE STREAM BADGE. Kyle: after the machine sleeps, "the playbar waveform goes away and the track says streming even though its cashed". The trigger is not sleep — it is the frontend restarting with a track loaded, which WebView2 does on its own under memory pressure (and which a page reload does too). Neither survives it: the waveform is measured out of the audio bytes and was never re-requested, so the lane rested as dots while ALSO flagged complete; and streamReceived/streamTotal reset to 0, which is what the Now Playing header picks between "transferring", "Cached · size" and "Streaming from <peer>" with — both at zero fell through to the last, for a file that finished downloading sessions ago. His read was exactly right: it WAS cached and the label was lying. Both are now rebuilt from the BACKEND's truth rather than the snapshot. The restore fires the same final-quality waveform request the stream-completion path uses (it answers from whatever the cache holds — full, partial or nothing, each rendering honestly) and asks stream_cache_len for the real cached byte count, setting the counters only when the cache is COMPLETE so "Cached" is never claimed for a prefix. Local tracks get their waveform re-requested too; they had the same dotted-lane bug. Note the guard compares path+peer, not object identity: player.queue is a $state proxy, so the item read back is never === the snapshot object the closure holds. THE BREADCRUMB'S ARTIST PORTRAIT. Reaching an album directly (search -> album, skipping the artist page) left a bare glyph where the artist's picture belongs: trail() synthesises that crumb from the record's own artist NAME, and metadata::CatalogAlbum carries only the name — no id, no picture. openCatalogAlbum now resolves the artist seed after the page lands and re-records the crumb in place (same key), so trail() reads artistArt/artistId out of it. The resolver shares the album header's own cache and in-flight dedupe, so this is the lookup the page mounting already pays for. It also heals the crumb's CLICK, which had artistId null on every direct arrival. Verified live: reloading the app in its broken state restored a 2000-peak waveform and flipped the header to "Cached · 14.6 MB"; Daft Punk's portrait shows on a direct-from-search album arrival. 98/98 tests. |
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73a677d35c |
one listener bar, five surfaces: the search page's pill wins and the heat wash is retired
Kyle asked for the popularity bars to match the search page "to keep a
consistent design across the board". They were two designs, and one of them had
quietly drifted into a third.
THE SEARCH PAGE'S PILL IS NOW THE APP-WIDE DESIGN: a visible
rgba(255,255,255,0.07) track, a solid var(--accent) fill scaled by the shared
curve, the full comma-formatted count standing centred on top, 17px tall with
a 4px radius. The album page, the artist page's open-in-place album panel, the
discography's record sections and the artist page's Popular list all draw it.
WHAT WENT AWAY IS THE HEAT WASH. Those three surfaces drove the fill's COLOUR
and ALPHA from the count (--t on the row, alpha ramping 0.30-0.85 via a double
color-mix, digits ramping with it), so length and colour told one story twice
and every page read as a different design. Length is the only encoding now, and
listenerHeat is deleted from listenerBars.js — nothing computes a temperature
any more. The dark-glass CONTRACT's deliberate exclusion for these bars ("their
alpha IS the data encoding") is moot and marked so.
THE DISCOGRAPHY HAD DRIFTED FURTHEST and is the reason this mattered: it
computed peak/heat inline with a LINEAR share, a 6% floor and abbreviated
labels ("12K"), against everyone else's COUNT_GAMMA 0.42 curve, browser-measured
max-content floor and full figures. It now imports listenerBars.js like the
rest, so no two surfaces can disagree about how big a hit is — the reason the
module exists.
THE POPULAR LIST joins them: it was plain right-aligned muted text, deliberately
not accent so the row's own `.now` accent stayed distinct (the ♫ rank and title
still carry that). Its column widened 62px -> 96px, the pill's width, and its
peak is taken over the WHOLE list rather than the visible five so the bars do
not re-scale on Show more.
Kept throughout: unknown counts render an em dash with NO bar (a floor-width
pill behind a dash reads as a measured tiny value), and a column drops entirely
when Last.fm knew nothing.
Verified live against the running app — computed styles on the album and artist
pages match the search bar value-for-value. 98/98 tests.
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385b598170 |
glass survives the window gestures: the accent rides the modal loop and the maximize animation gets a bracket
Kyle reported the blur "being masked by just going opeque" on maximize, and separately the desktop punching through a maximized window. Both were the same transition, and the old guard covered neither honestly. THE GUARD'S SIGNAL IS NOW THE MODAL LOOP ITSELF. thumbbar.rs already subclasses the main window for the taskbar transport, so the size loop is three arms on that existing proc: WM_NCLBUTTONDOWN carrying a sizing hit-test (or SC_SIZE, the keyboard path) latches "this loop is a RESIZE", WM_ENTERSIZEMOVE arms, WM_EXITSIZEMOVE releases, and WM_SIZING arms as a second net because this window is undecorated and tao does its own NCHITTEST. Emitted as soulseek:resize-drag, POSTED to ourselves rather than emitted inline: emitting from inside DefWindowProc's modal loop reenters the wry runtime's window store while that loop holds it. The signal and the failure are then the same object, which is what the two previous attempts were not. The first grounded on any DOM `resize` — one event fires for a maximize, so the settled window sat flat black for ~70ms hiding glass that was already back. The second discriminated on event CADENCE, and that is the one worth remembering: on this 4-core laptop, re-rasterising every backdrop-filter at each new size pushes `resize` deliveries far apart, and measured 2026-08-28 events 150ms apart never grounded AT ALL — a real drag stayed see-through, shipping the exact artifact the guard exists to prevent. Cadence is not a proxy for the loop. DWM SUSPENDS THE ACRYLIC INSIDE THE LOOP but keeps compositing the plain BLURBEHIND, so the accent swaps down to Blur for the gesture and back on release (window_glass refactored into apply_accent + an Accent enum; GLASS_ON tracks the main window so the subclass can re-assert). The window stays glassy through a drag instead of going black — which is what Kyle actually wanted, and GROUND_DRAG is off on his verification by hand. THE MAXIMIZE ANIMATION SCALES A SNAPSHOT the accent cannot ride: measured at 43ms/frame, desktop icons read sharply THROUGH the maximized window until ~613ms after the call. Disabling the DWM zoom animation removed the punch-through outright and every frame of a ground-suppressed maximize showed the blur soft and present — but that also removed the animation, and Kyle chose the animation back with the canvas grounded across the recomposition. So transitions are forced ON, the subclass brackets the jump (active at WM_SIZE, a re-assert immediately and again at 650ms, release with the second), and GROUND_DISCRETE paints the canvas for exactly that bracket. Both policies are one-line JS constants in glass.js — flipping between "animation + dark bracket" and "instant snap + live glass" needs no rebuild. The DOM resize listener survives as the fallback for a build with no subclass, reverting to the original behaviour; it stands down for good the moment one native event is heard. Measured clean: 3 maximize/restore gestures, 3 brackets, canvas never opaque outside them; a 9-second modal loop held with zero resize events in it. 98/98 tests. |
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547cee6649 |
dark glass gets a surface ladder, and the 200-750ms stalls are dead - two sessions of uncommitted work landing together
SURFACES: panes add black, surfaces INSIDE panes add white. Every pane stands on 0.7075 black over the acrylic (.content 0.35 over .app 0.55), so a translucent black card nets 0.81 - darker than its own pane and inside the ~0.85 band already rejected once on the artist page. Solid mode's ladder is measured UPWARD from #121212 (+6/+18/+24), so glass elevates with WHITE: new --glass-surface/-hover/-press/-hairline/-well/-ring under :root.glass (0.03/0.08/0.11/0.10/0.18), which is independently the vocabulary .btn-ghost:hover and .ax-ghost:hover already shipped. The four solid tokens are NEVER redefined - they are consumed inside color-mix() and gradient stops where an alpha multiplies through and kills the call site (0.74 x 0.03 = an invisible chip; the album row's text-overflow fade works by BEING opaque), and they paint modal chrome that has to stay solid. 129 additive :global(:root.glass) declarations across 18 files, all 129 verified inside a glass block by walking the diff - solid mode byte-identical, confirmed structurally, by computed style with the class off, and visually. Three of them are not colour swaps: the album row's .rowbtns shim was OCCLUDING the last ~19px of the listeners bar and nothing translucent can occlude, so .tcount masks out just before the buttons instead; Playlist's banner scrim and the discography's pinned ambience both landed on opaque --bg-base and now dissolve like the album banner; and the 0.9 black hero tint on Home/CatalogSearch/Discography paints straight onto the pane when there is no artwork, so :first-child (the {#if} renders no element) flips it to white. Menus, dialogs, toasts and the import surfaces stay opaque deliberately, and the Settings copy for the mode now says so instead of claiming cards do. Measured with a known ground substituted behind the transparent window, since CDP never sees the acrylic: library toolbar chroma +2 as shipped, +16 with a white fill AND its backdrop-filter dropped, +30 for the bare pane beside it. RESIZE: Windows drops the legacy accent-policy acrylic for the whole of a live resize and the window stays transparent through it, so the desktop punches through sharp - measured by toggling window_glass alone, desktop icon labels readable through the titlebar. The blur cannot be kept (documented since Win10 2004, and the modern DWM backdrop was already rejected for the overlay-promotion blink), so armGlassResizeGuard grounds the canvas to --bg-sidebar for the length of the gesture. STALLS: "choppy but the FPS says 144" was 200-750ms MAIN-THREAD TASKS, not frame pacing - idle-scheduled work fires at scroll pauses by definition. Twin bake moved to display resolution and off the ready task (was a same-task 4K WebGL readback plus software blur, 100-170ms per rotation AND per artist entry); gl.finish() -> gl.flush() in buildMaster, which had been draining the whole 4K EASU/RCAS/grade chain on the main thread; copyCanvas realloc guarded; one app-wide scroll clock in scrollbar.js (markAppScroll/appScrollIdleFor) so all three periscopes stop cloning mid-gesture on ANY pane rather than only their own; bounded reclone with the querySelectorAll census deleted, the gate widened 250->1000ms, and the build/attach split across an idle callback and a rAF behind a generation guard; the hero rotation tick gated on scroll recency and its payload cache sized to the working set (2->4 entries, 24->32MiB, 32->64MiB); sessionTick no longer force-rewrites every 12s while merely PAUSED. Scroll storm went from 109-616ms long tasks to zero. Hover recalc and GC were measured innocent - do not re-chase them. 98/98 tests throughout. |
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7ab678fd22 | artist page glass: the hero fades INTO the frost - the burial moves from the sheet's paint to the photo's own alpha (gfade frame+counter: in-flow pass-throughs wrapping every photo layer, seam mirror excluded; a STATIC inverted-smoothstep mask parked at --fog-rest rides the sheet's glide on the frame while the counter rides the exact inverse, so the photo stays pinned, the mask never animates, and photo-visible-fraction equals the base fade at every pixel by construction); under glass the sheet's band goes transparent and its tail lands on the frost tint, so the same dissolve now lands on desktop glow - solid mode byte-identical (wrappers inert, from-poses no-ops); the wrappers must NEVER be positioned: the in-flow banner is what sizes hero-bg and absolute wrappers collapse the chain to zero | ||
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6ba1864498 | dark glass, the whole app: frost on every pane, and the periscope pattern for every glass bar the frost sits under - backdrop-filter black-flattens over see-through ground (measured 3-vs-40), so bars over frost blur a scroll-synced clone behind a static band cut instead; the bar moved out of the scroller (pane shell, inner .content keeping the closest-contract, the old negative-margin flow replayed by a spacer after the artist page's sticky physics named the scrollport padding sacred); painted pages declare data-painted and keep the real backdrop bar, which is how the artist hero runs under the glass again; np wash rides the scroll away and dissolves to frost like the album banner; perf measured to vsync - 142px blur wraps (27.9ms frames down to 6.9), idle scroll-gated reclones, clip-path band, content-visibility on library rows, async cover decode; mini frosts over the mini:glass channel and the rest-frame flags ride window config because the env-var lane dies on some webview2 runtimes | ||
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dc7ea16b22 | mini player + dark glass: eight shapes run by the hidden main as the one brain, dissolving covers and accents, drag from anywhere, and the space between the panes turned to real acrylic - with the webview flags that keep rest frames honest | ||
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9b84b30aef | now playing: flatten the bleed so the corner arc antialiases once, not per layer | ||
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6a7a5c49c0 | overlay + library: the preloader working on glass, album names that land on the right self-titled record, and covers warmed before you scroll to them | ||
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50414dae5c | playlists + player: every service's list through one door with its names matched for real, and shuffle that readies exactly what it promises | ||
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1dd8573808 | dj sets + lyrics: a mix that names its own tracks, and words pulled off the separated voice | ||
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f4f26d6d34 | player bar: the overflow menu out from under the bar's own clip, and Lyrics wired for real | ||
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df3d15553a | playlists + lyrics: setlists with pages of their own, and the words timed to the voice | ||
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c4ff6269a3 |
import: records named by their own tags, and covers resampled where the pixels are
Two threads from one session, both of them the same shape: something was being decided from the wrong source. THE PROVIDERS WERE ASKED ABOUT A FOLDER. The picker sent the directory name to Deezer and MusicBrainz — the ripper's naming, carrying catalogue numbers, years and initials. "[WARP CD 156] Battles - Mirrored - 2007" matches nothing anywhere; "Mirrored" matches instantly. Across the reference library 501 of 515 records carry a tag album and 315 disagree with their folder, and no amount of cleaning turns "ACPP" into "Prospect Park, Brooklyn NY". The record's own claim now leads and the folder is the fallback, in one place (src/lib/import-title.js) that apply and the picker both read — apply already resolved it this way, and only the picker did not. The verdict judge had the same split: it compared candidates against the folder too, so an exact answer scored as mere containment and a clean match wore a warning. Identification also stops searching when searching cannot work. A folder named "1989 Pauls Boutique" is a hopeless query and an easy comparison, so after Deezer and MusicBrainz come back empty the artist's own catalogue is ranked by title similarity. Scoring rather than stripping is the point: 1989, 1984 and 2001 are real albums, and any cleaner aggressive enough to rescue Paul's Boutique would have destroyed them. Words split on whitespace with punctuation folded inside them, so "Paul's" stays one token; pressing vocabulary is ignored for scoring only; coverage is measured from both sides. 15 assertions pin the cases that would break it. Cached verdicts now carry the engine that produced them. A cached match is good forever, a cached "nothing found" only as good as the thing that looked — and nothing ever re-asked. Negatives from an older engine, or from a query that has since changed, are dropped and asked again. Soulseek was asked the same wrong question, with the artist said twice: "battles battles - mirrored - 2007". The server matches on ALL terms, so every leftover token narrows the search — that copy was only found because the peer happened to have 2007 in its path. The ladder now leads with the record's name and keeps the folder as the narrower rung behind it. AVAILABILITY OUTRANKS ENCODING. Candidate copies were ranked with avgBitrate above hasFreeSlot, and queue depth — captured on every candidate — was never read at all. A peer with no free slot and 277 people ahead beat a free peer with a queue of two, because its files reported a bitrate and the others reported none, and `?? 0` scores "didn't say" as the worst possible answer. Bitrate is now ignored between two fully-lossless copies, where it describes the material rather than the quality. And nothing ever gave up. Track 1 is requested alone so it is not queued behind eleven of our own files, the rest follow once the peer proves it will serve us, and a copy that makes no progress for 45s is abandoned for the next ranked one — cancelling the transfers it leaves, which used to trickle on forever. A refusal falls through to the next peer instead of ending the record. "Try another peer" is reachable while one is loading, which it never was. RE-IMPORTING BUILT A DUPLICATE FACTORY. Apply decided a track was already filed by comparing the destination's size to its source — but apply itself rewrites that file, embedding the chosen cover, so it is 582 KB larger from the moment it is written and the sizes can never match again. Every run laid down another " (n)" copy with its own library row: three runs left three of everything, 2.16 GB. A file at the destination that this run did not write is now simply an earlier import; within one run a repeated name is still a collision, which is what `kept` is for. ARTWORK FOLLOWS THE RECORD, ONLY THE AUDIO FOLLOWS THE CHOICE. Apply read art from whichever folder the audio came from, which for a kept found copy is the pen — and a downloaded album often carries no picture, so three records imported with no cover while their own files held a 1500px one. It also only ever looked at tags, never at the Folder.jpg the review had just offered as "yours". COVERS ARE RESAMPLED BY RUST, NOT BY THE COMPOSITOR. The webview was handed 2000px masters to paint 132px tiles — a 15x single-step reduction that reads as aliasing on photographic covers, and carries megabytes of base64 to draw a thumbnail. Artist portraits already had this exact fix; album covers never got it. getArt is now bounded by default and getArtMaster is the deliberate act, because ~60 places paint a cover and only two want real pixels: with the polarity the other way round, every surface anyone forgets is silently wrong. The fullscreen viewer also framed non-square art inside a square element, so its rounded corners and shadow wrapped 96px of nothing; it takes the artwork's own ratio now, bounded on both axes. Smaller, from the same passes: the preview play button is a real transport rather than a restart, and leaving a record silences its own preview without touching music started elsewhere; bucket chips navigate with per-lens memory instead of overwriting the saved resume position; Next counts from the record's real place in a queue that re-sorts under it, which was skipping one record for every one reviewed under a filter; a cover URL with nothing behind it is shown as the empty answer it is rather than a broken image in a pickable frame; write_tags returns early when there is nothing to change, instead of rewriting the whole file to write values it already had; and the import window has a Start over, which says what it costs before it costs it. |
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e7d0971de2 |
import: the whole feature, and releases put back together
Everything the import grew over the last week, landing in one go — the window, the picker, the audition pen, apply, and the review that stands between them. The fold is the new part. A release filed as a container of parts arrived as N albums, because the scan groups audio by its immediate parent and the container holds none of its own: Analord's eleven volumes were eleven records, and six more releases split the same way. Records now fold into the release above them, and apply is handed an explicit part list — never a recursive walk, which is what let one stray file swallow 288 descendants and duplicate 9 GB. Where releases live is read off the collection rather than assumed, so a genre-nested library moves the answer instead of breaking; below a dominant majority at one depth the pass refuses entirely, because no folding beats wrong folding. Three vetoes independent of depth catch a misread level. Every fold is listed in the review with a way out. research/import/fold-audit.mjs imports the shipping module, so the audited code is the running code: 9 folds, 0 swallows across four library shapes, and none of the 148 artist folders touched. It was that harness that killed the tempting version of this rule — matching a part against its container folded 40 artist folders, Mac Demarco's 8 albums into one, because album folders carry the artist's name. The regression test found a live bug on the way: parts number from 01 each, so flattening two discs collided, and "same name, same size" read the second file as already-imported and dropped it while still counting it. That reuse now also requires that this run has not already written the path. Also here: the picker's accent crossfades between records instead of cutting through the app's blue (ownership moved to the window, which survives the per-record re-key), the fullscreen viewer wears the album's accent instead of the one it left behind in the portal, Skip defers a record without deciding it, and Keep mine is gone — with the cards picked field by field it was Next under another name. |
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185c29fc33 |
library: the page lit by its own records, and portraits that prove out
The expander reserves once on the page root instead of standing min-heights on the grid; shelf heads carry artist portraits keyed by path; every record tints its own card, expander and glow from its cover; the artwork opens the shared viewer; the banner wash reads the playing record and actually paints (isolation, the artist page's own fix); descriptions animate on both pages via partAnim. Portrait resolution rejects placeholder rows and never stores a silhouette (pick_artist_portrait, 3 tests); repair re-resolves the missing. |
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741c4ae6dc |
library: file a record you don't own off the payload's own field names
The gap cards were reading `nb_tracks` and `date`, which are the shapes the prototype's generated collection.json used, not the ones CatalogAlbum actually carries — `track_count` and `release_date`. The year chip survived on a fallback; the track count reached the classifier as undefined, so the floor under it had nothing to weigh and every gap card leaned entirely on Deezer's record_type. They also now pass `is_live` and `is_soundtrack` through. Deezer has no record type for either, and the backend sets those flags from the tracklist and the Films/Games genre precisely so a live album that omits "Live" from its title can still be recognised — the artist page reads them, and there is no reason the same record filed on this page should not. |
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f55052506a |
library: three views of the collection, and what every file actually is
Kyle picked this off an interactive prototype (research/library/) over a long evening of passes, and the settings he landed on are baked in rather than left as choices: records no catalogue knows about are ordinary citizens with no marks at all, artwork is generated from a record's own name when there is none, the albums you do not have are one collapsed line that opens into full-size dimmed cards, an artist's shelf splits by release type, the toolbar is a floating card, the index rail is always on, the List view's column header is welded to that card, the entrance is a wave of records, and cards are the artist page's own 150px. The artists accordion is gone. In its place: three views (Shelves, Grid, List), six groupings (Artist, Decade, Format, Type, Added, None), thirteen sorts that are independent of the grouping, a live filter that moves every number in the header, and a stat row that is derived rather than written down. A library page has to say what the files ARE, and library_albums only carries id/artist/title/year/art/count/added. So the library crate gained album_stats: one pass over tracks per call, aggregating length, bytes, average bitrate, bit depth, sample rate and the dominant file extension per album, plus the newest play that met a seconds floor the caller passes (the same 45s the recents list uses — under it a play is a skip, and a page that sorts by "never played first" must not count skips as listening). Aggregated in Rust rather than SQL because the dominant format needs the path's extension counted per album, which SQLite cannot do without string gymnastics, and a library is a few thousand rows. Filing a record as an album, an EP, a single, a live set, a compilation, a soundtrack, a remix record or bonus material is not a new opinion: localReleaseType.js carries CatalogArtist's own title heuristics verbatim — the regexes are the tuned artifact — reduced to the branches whose evidence a LOCAL record can carry. A file on disk has no MusicBrainz release group, no editorial lead sentence and usually no record_type, so the MB and description-hint branches are absent because their inputs cannot exist. Under it sits the floor the prototype settled on: when the classifier lands on "other" and the row carries no provider type, the two facts a file always has decide — three tracks or under ten minutes is a single, seven or under twenty-five an EP — with the session/demo check re-run inside it so a five-track practice tape stays bonus material. It is a copy, and it is marked as one at every function; unifying it with the artist page is follow-up work, not something to smuggle into this. Clicking a record opens CatalogArtist's inline expander, class for class, with its numbers unchanged: the 460ms slide whose height is read live per frame and kept monotonic (a captured height animates to a stale number once the tracklist lands), the staggered waterfall that fades each part to its OWN resting opacity, per-row entrances at min(i*16, 180), and a same-row switch that keeps both panels alive while the stage's height eases between them. What differs is the content, because a library knows different facts: where the artist page shows Last.fm plays and listeners, the rail shows size on disk and bitrate, where it offers Save an owned record offers its folder, and each track carries what its file is. Three things about the chrome are measured rather than typed, and each one is a bug the prototype found first. The bar's height is read off the bar, because a typed 50px parks anything pinned below it behind a bar whose controls have wrapped; the bar's own minimum is a constant, because publishing a measurement into the property that decides it is a ratchet. The index rail's 34px gutter is reserved whenever the rail is on, drawn or not, so no click on Group can change the width of the content column. And the table's column template lives on the page rather than on the rows, because a 1fr column floors at min-content and RECORD is wider than an ellipsized title, so identical declarations on two elements resolve to different widths; columns drop by tier from the page's measured width so a record's name is never squeezed out. The entrance is timed by POSITION, not by index. Indexing the document spends the whole stagger on sections nobody is looking at — 38 shelves means every visible one hits the cap and they all arrive in the same frame, which has no relative motion in it and reads as no animation at all. Delay comes from how far down and slightly across the pane a thing sits, normalized to the topmost thing that is both moving and on screen, and the delays are pulled forward over the next few frames as content-visibility geometry lands (only forward, except while a thing is still hidden, where a correction is invisible). The hero, the toolbar and the column header never move: they are the page's furniture, and dealing them in animated the whole window instead of the part that changed. A rail click corrects until its target stops moving. content-visibility makes the height of everything unpainted an estimate, so one scroll to a section overshoots — measured on the prototype at up to 1143px, with the page's own height moving 2260px during the jump. Two bugs fixed on the way, both the same mistake: `>>` on an unsigned 32-bit hash goes negative above 2^31, so a generated track name indexed past its word list and a generated cover's second hue produced an invalid gradient. Both are `>>>`. Deliberately not here. There is no Import button because there is no backend command to import a folder — Rescan re-reads the library and its stats, and a real importer is a backend feature. The "N of M released" count and the missing-albums line appear only for artists you FOLLOW: a follow carries an anchored artist id, and matching a local artist to a provider by name is exactly what the identity rules forbid, so an unfollowed shelf says what it holds and nothing more. Verified against the running app on real files: 7 albums, 72 tracks, 1.8 GB on disk off the new command, and Maladroit opening to 13 tracks, 33:37, 279 MB, 1019k, FLAC 16/44.1 with per-track rates, its notch under the card it belongs to and its row landing 10px under the pinned bar. Verified headless against the mock library at scale: all eighteen view-by-grouping combinations at one content width, the toolbar pinned with zero drift, the joined header's columns matching the rows on both edges, the expander opening from a card and from a row, morphing in place within a row and closing without leaving its reserve behind, and the wave moving 74 things with 34 distinct arrival times across 391ms while the chrome stayed still. |
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10e4c75b33 |
home: rows that fill the window, and news across the whole of it
Kyle picked this off an interactive prototype after four passes: news as a band rather than a sidebar, cards at 150px, rows filling to width, the banner capped at 1400, and no "show all". The news sidebar and the desk grid are gone. News is a full-width band whose column count follows the window — two at 1152, six at 2560 — and the 312px aside stops taking 338px off every row at every width. Rows are wrapping grids now, repeat(auto-fill, 150px), which is the artist page's own release grid. The paging rails went with them, and with the rails went their arrows, their per-rail ResizeObservers and the edge-fade mask. Row caps follow the window instead of being constants: perRow is floor((pageW + 16) / 166) and every row is exactly two lines at any width, which replaced GRID_MAX = 12 and the 6/6/10/6 breaks. Back catalogue goes from 8 cards at 1152 to 24 at 2560 off the same rule. Out soon is dropped on Kyle's instruction — the feed already leads with the same upcoming record as its featured card, so the panel repeated the top of the page. Complete the set and Following come back as bands; the three sections share one snippet, and the news-* classes are band-* because the shape now holds artists as well as headlines. Two bugs fixed on the way. .ax-card is a button with display: block, and a button's content box is vertically centred by the UA, so as a grid item stretched to the row height the slack split above and below the artwork — three-line sub-lines put the image at 9px and one-line at 25px. It is a flex column now. And the entrance dealt a hardcoded eight cards while fill-to-width puts 8 to 24 on screen, so everything past the eighth sat at full opacity while its neighbours faded in; it walks the sections and deals the ones actually on screen, shortening the stagger as the count grows. The news row stays newest-first with no per-artist quota. A round-robin was tried and rejected: it is a news row, and if nothing is happening with an artist there is nothing to say about them. Repetition of one story is bounded in Rust, where it belongs. |
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034eac9569 |
home: a landing page built from the app's own parts
Approved on research/home-redesign after four passes: the Desk layout, the Showcase polish, the welcome card, a 6-month feed window, news with reviews filtered, and all three of the sections I proposed. Nothing here is a new design. The release cards, their grid, the date chip and its accent-glass recipe, the upcoming wording and the missing play button on an unreleased record are the artist page's. The section heads, the featured card, the artist cards and the list rows are ArtistExtras'. The entrance is CatalogDiscography's edition deal with the same four approved numbers, and the arrival rule with it — a null from consumeScroll means a fresh arrival, which is the only thing that deals; coming Back is a return to something already read. Only the rails, the aside panels and the news list are new vocabulary, and those came off the mock verbatim. The styles are copies rather than imports for the same reason the discography page carries copies of the album page's: a page that reaches into another page's stylesheet couples them forever. The feed is what "new" honestly means. Deezer's release list merged with the MusicBrainz identity supplement — A ? of WHEN is a Panda Bear record that exists only in the supplement, and Weezer's upcoming album only carries its real name (Gold Album) there — then deduped per artist by cover and by base title, which collapses Weezer's BBC triplet and Röyksopp's four same-day remix drops to one card each. Upcoming first, then newest, with the age riding the artwork so the reader never has to work out whether "new" means this week or last spring. Jump back in is deliberately NOT deduped against it: a record can be new and also what you were just listening to, and it belongs in both. Everything reads caches. Assembling this feed cold costs one catalog_artist call per followed artist — 48 seconds for nine, measured — so home_warm walks the follows in the background through the same entry points the pages use and emits per artist as it goes. The page fills in progressively instead of waiting for the last one, and a follow change re-walks it. Three sections were mine to propose and are now in: the back catalogue (albums older than the window, one per artist first so a deep discography cannot own the row), the library rail, and Complete the set — you own two of sixteen Weezer albums and a new one lands in seventeen days. |
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f6eb9ff02f |
media card: Windows knows SoulStream is a music player now
Registering with the System Media Transport Controls is what makes an app a media app to the OS rather than a window that happens to make noise. The card that the media-key overlay, the taskbar media flyout and the lock screen all draw now carries our cover, title, artist and album; the hardware media keys reach us with the window unfocused; and the transport buttons on that card drive this app. Verified against the OS's own session list: title/artist/album/albumArtist, type Music, a live scrubber, a present thumbnail, and play disabled while playing. Where each half of it comes from follows where the truth already lives. Status and position are pushed by the backend's player event pump, which already sees every transport change and every position tick — the card is driven by the same events the UI is, so it cannot drift from the window, and it costs no IPC at all. Metadata goes the other way, once per track, published by the player bar: the queue lives in the frontend and so does the derivation the bar displays, and publishing exactly what the bar shows means the two can never disagree. Deriving it a second time in Rust would guarantee that one day they do. Button presses are forwarded as `soulseek:media-button` rather than handled in Rust, because nextTrack knows about shuffle, repeat, the album fill and re-sourcing a track restored from the last session, and none of that is knowable from that side. They run the same functions the on-screen transport runs — the play/pause branch moved into togglePlayPause() so there is one implementation, not two that drift. Proven by driving the app from the OS session: next advanced the queue, pause and play moved the status, previous restarted the track on the >3s rule the app already had. Stop is deliberately disabled: this transport has no stop, only pause, and a dead button on the card is worse than a missing one. Buffering maps to Changing, which is what "finding best source…" honestly is. The thumbnail is the bar's own data URL decoded into an in-memory stream — no temp files — and it is explicitly cleared when a track has no cover, because the previous track's art outliving it is worse than none. The debug handle gains the local playback entry points beside the streaming ones it already had. That is not only convenience: verifying this end to end needs a track playing, and every run that reaches for Soulseek to get one costs a login the server starts ignoring after a burst. |
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34313e6035 |
discography: the whole catalogue on a page of its own
"Show all" beside the artist page's Discography head opens every release as a stack of album-page heroes with their tracklists — the shapes Kyle picked off the mock: the search page's top-result card as a compact header, the album hero at --cover-scale 0.45 per record, a per-record accent sampled from its own cover, the year rail and the tab summary. The tab row does not stick and there is no Playing badge. Records the artist page has not fetched are shown rather than hidden, and the entrance is the W1 stagger — 300ms in, 55ms per row, 28px of lift, eight rows. It does not re-file the releases. catalog.discoTabs is the artist page's OWN computed tab list, published as it derives it and republished as the evidence improves. It has to work this way: the filing depends on the background description harvest that runs while you look at the artist page and on the MusicBrainz type hints from the deferred identity pass, neither of which is derivable from the payload — so a second classifier would read neither and would quietly file some releases differently from the page that linked to it. One list, computed once, handed over. If the tabs in hand belong to somebody else, opening a discography lands on the artist page instead, which republishes them and puts "Show all" one click away; an empty discography would be a lie about the catalogue. The page's CSS was extracted from src/ rather than retyped — CatalogAlbum's record section, CatalogSearch's header card and PlayerBar's menu, pulled through the same rule-matcher the mockup generator uses — so it inherits the app's measurements instead of approximating them. Verified against the running app: artwork 108px, record hero 114.3, header 147.5, header top 78, bar offset 0, ambience banner 0, rail centring error 0 and 12.8px of clearance at every scroll depth and pane width. Pond files 12+16+2+2 = 32 families on both pages. It is the one page exempt from BAR_VIEWS' padding-top rule, deliberately: its blurred ambience layer has to begin at the very top of the pane, and a padding there would start it halfway through the glass bar. It takes the inset on its header's margin instead, which lands in the same place. |
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819a2757bc |
artist page: five sections after the hero, and nothing moved to fit them
Latest release, Releases by year, Fans also like, In your library and About slot into the page between what is already there — hero, Popular, Discography grid and all — and CatalogArtist gains three lines: an import and two placements. They live in ArtistExtras so Svelte scopes their styles away from this file, which matters more than usual here: both files name a .hero-bg and a .card, for completely different things. Every section is fed by a call the app already makes. catalog_related is Deezer's related-artists field, literally commented "Fans also like" and simply never rendered on this page; the bio and profile calls already run; latest and the timeline come out of page.albums. Nothing here needs a provider that did not exist before. Latest release is CatalogSearch's top-result hero — the app's only surface for presenting one item prominently — with min-height 0 (there is no stat row to hold space for) and a 6px artwork radius so it rounds like a record; it tints from its OWN cover, scoped, so it never wears the playing track's colour. Fans also like reuses this page's .grid/.release markup, so its columns are the same 150px tracks as the discography above it, drifting 0px on all six. The release grid's min-height reserve had to learn about them. That reserve is the tab-pinning contract — everything under the pinned tab bar must span a pane-height — and when the grid was the last thing on the page the grid had to supply all of it. It is not last any more, so both reserves now discount the real content below it: without that the grid stood on 206px of empty min-height under its final card, a hole nobody could see until something rendered after it. The discount is parent-bottom minus grid-bottom, which is invariant to the grid's own min-height because both edges move with it, so the reserve converges instead of chasing its own write; when nothing follows the grid it is 0 and the figure is exactly the old one. The grid's parent joins the ResizeObserver, because the sections land asynchronously and grow it without touching the grid's box or the pane's. An earlier attempt pulled the sections up by a measured slack instead. The grid reflowed after the measurement and they landed on top of the release cards. Reverted: prefer a fix that can only be a few px wrong over one that can be catastrophically wrong. Verified: expander open and close leaves scrollTop at 1571, and the tab bar sits at 231 across switches. |
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520e2ad4e4 |
follow: the artist page's heart becomes a real thing, stored and celebrated
Following an artist now writes a row: followed_artists (artist_id, name, portrait, followed_at) beside the playlists in the library db, reached through follow_artist / unfollow_artist / followed_artists, each emitting soulseek:follows-changed. Re-following refreshes the name and portrait — identity improves as pages are visited and a later portrait is usually the better one — but keeps the original followed_at, so "following since" stays honest. Name and portrait are stored on purpose rather than looked up: the home page's "new releases by artists you follow" can then draw a card from the row alone, with no catalog request per artist. The store is the UI truth and the chip never keeps its own copy. It is optimistic — the chip flips at the click and reverts if the write fails, rather than leaving the screen telling a lie. The chip itself (FB4) leads the stat row and wears the accent as ground with dark text, the Play pill's own trick, so its on-state is legible across the room. The lead slot is a fixed 14x14 in which the +, the equalizer bars and the check swap places, so nothing about the chip's box moves except the word — and the word morphs between its measured widths instead of snapping. Clicking runs the Encore: the + collapses, three bars dance three beats with a note rising per beat, they bow, and the check springs in as "Following" grows into place. The db write and the toast fire at the CLICK; the ceremony is presentation only, so navigating away mid-show still follows. Unfollow is an undo — the shrink morphs, nothing celebrates, and the toast says so. Every effect is template-owned with scoped keyframes. The first build spawned the glow and the notes imperatively and referenced -global- keyframes, which silently did not resolve: the glow ran no animation and sat at full opacity, the notes held opacity 0 and never appeared. The bars worked throughout for exactly the reason the others did not. The row around it is shorter too, at Kyle's call: the library and listening chips (progress meter, the disk popover, format, hours, last played, top track, genre) come out, leaving the identity trio and the socials. With nothing left to shed, the socials' scroll-driven fade and their layout drop at the park boundary come out with them, and the divider's clear space moves from the follow heart by name to whichever chip now closes the run. The JS that fed the removed chips stays — it is cheap, local, and the numbers still have a home coming. |
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5786269592 |
player bar: it grows upward, the cursor is marked by the wave itself, and the shape you leave it in survives a restart
Expanding (mock E1+T1, cubic-bezier(.22,1,.36,1) over 350ms to 90px):
`.app.player-expanded` sets --player-height beside the sidebar's own rule
and grid-template-rows joins the transition, so the bar grows into the
content and its bottom edge is pinned without a rule saying so — the
grid's height is the window, the bar's track takes 28px and 1fr gives up
exactly that. Inside the bar four blocks are absolutely placed so the two
layouts can interpolate; flex cannot, because one row to a centred
two-row stack means changing flex-direction, which does not animate. Name
and extras sit at top 50% with a -50% translate and are centred at every
height in both states. --btn-w and --extras-w are measured once rather
than assumed: extras is 180px, not the 170 the layout was drafted with,
and it differs between a stream and a library track. The toggle takes the
download button's seat (the sidebar's .gicon, verbatim) and Save to
library moves into the ... menu under the same isStream gate. Measured:
name and extras vertical error 0 in both states, transport and lane
horizontal error 0 expanded, lane exactly 10px under the transport.
The 1px playhead tick is gone from all three painters. The bar under the
cursor lifts while its neighbours dip (A4): growing alone reads as
nothing, because the median bar is 21.3px of a 24px lane and 87% of bars
have no headroom left to grow into — the dip is what carries the
silhouette. The wash is enter/leave only, one shared presence ramp with
hard span membership, so the edge cannot trail the pointer: 0-bar lag
across five jumps in both directions, and moving inside the lane
schedules no frames at all. The settled painter keeps its cached-Path2D
grouped fills whenever no pointer is on the lane.
The clipped-name edge fade from
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2a83615958 |
player bar: one fixed name box — the transport never moves again
The content-hugging cluster made the whole bar jump between songs; the capped-and-scrolling mockups read as either dead space or perpetual motion. What stuck (namehover.html, 2026-08-03): the name box is a CONSTANT 240px — meta width and NAME_BOX_PX, paired — so the transport, the lane, everything right of the cover sits at the same pixel whatever plays. Verified across a long library title and a short cached one: meta 240, cluster 291, play button x 387, identical every time. A name that fits simply sits in the box. A longer one rests under an edge fade — a gradient mask, never an ellipsis; every truncation rule the old layout needed (the 55% artist ceiling, the album-gives-way flex, the ellipsis trio) is deleted, because the box owns clipping now. While the pointer is over a clipped name it glides out at 40px/s, holds 1.1s, glides back, repeats; it eases home the moment you leave, and the gradient only ever sits on the side actually hiding text. Both lines — title and artist · album — glide independently, and the tooltips still carry the full words. |
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a949c24677 |
playback: streams try peers that can actually deliver, and give up on the
dead ones faster "Da Funk" — hundreds of sources — took over a minute to start. The quality-first score ranks a format tier at 1000 points and a free upload slot at 600, so busy lossless peers owned the entire failover list; each one queued the request and never sent a byte, and the flat 15s-per- candidate walk burned the minute before a live peer got its turn. For STREAMING, candidates are now stable-partitioned: peers with a free upload slot first, best quality within each half. Quality still decides among peers that can deliver immediately; a busy peer's better file is a save-time choice, and downloads keep the pure ranking. The album path and the background fill inherit the same order. The failover budget drops from 15s flat to 12s for the first candidate (an indirect handshake can honestly take ~10) and 8s for the rest — a peer that has not sent a byte in eight seconds is not about to. Worst case falls from ~60s of dead peers to ~36s, and the common case — an available peer ranked first — starts in seconds. |
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cef1363acd |
playback: stop flooding the Soulseek server from the album fill
Clicking rapidly through a record's tracks kept dropping the server session and arming its reconnect throttle — a fresh login died inside ~90 seconds of a click-storm. Cached plays themselves were innocent (play_stream's cached branch never touches the network, preloads cache-check first); the traffic was the album FILL, which every play restarted immediately and which fires a server search for every remaining track the source memory does not know. Three protections, layered: The fill now starts only after the queue has sat still for four seconds, and a new play cancels the pending start — stress-clicking sends nothing at all, while normal listening fills the album four seconds into a track, hours before it matters. Searches are globally paced: never two inside 1.5 seconds, whoever asks. A user-triggered resolve still feels instant — the first search never waits — only bursts are spread. And a failed AUTOMATIC connect arms a three-minute backoff. Every dev-reload of the page runs autoConnect, and an auto-dial during an outage only extends the server's cooldown; the user's own login button still dials whenever pressed. |
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8cd56a433e |
player bar: the album line survives library plays, and lands with the title
Two halves of one defect family. The meta line preferred the queue item's
artist/album fields as a PAIR whenever either existed — but a library play
(playAlbum) writes only `artist`, with the record's name living inside
`sub` ("artist — album"), so `album: null` was taken at face value and
every library album lost its name from the bar (and the morning comment
claiming local rows carry neither field was simply wrong). Each half now
falls back to the `sub` split on its own, here and in the rail's byline —
which also restores the album for continuation items whose `sub` is a
bare artist.
And the line no longer trickles in: the buffering branch used to render
the artist alone, so the album flashed in a beat after the title when
playback started. The status gate is replaced by a REAL distinction — a
resolver-phase track has no `path` (playQueueIndex always writes one), so
"finding best source…" still shows as a bare label, and the moment a real
queue item owns the transport the full clickable line renders, buffering
or not. Measured: the first frame carrying the new title already carries
artist · album; no artist-only frame exists.
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e2cfed081c |
player bar: the track-change morph stops being a coin flip
Two independent fragilities each collapsed the shape→shape morph back to a grow-from-dots, which is why it only sometimes worked. The hold was 600ms against an arrival whose timing is DECODE time: the same track costs ~5ms once the session holds its waveform in memory but hundreds of ms to over a second on the first cold decode. 2000ms covers the cold case with room; fresh-stream searches take well past that, so the loading story still gets the lane. And the hold bailed on a bar-count mismatch — but the lane's width follows the song TITLE now, so switching between a long and a short name resizes the lane mid-gap and the guard threw the held shape away. Held and morphed heights are refitted to the new count instead (nearest neighbour — it is a moving start point, on screen for under a second). Four consecutive cached switches measured after the fix: minimum lane height 15.1 on every one (dots are ~2, the old dip hit ~5). Gapless playback is untouched — the hold and morph are pure painting, and the sink-append path never waits on the lane. |
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0bbdb1bb0e |
player bar: track changes morph shape into shape, not up from the dots
The arrival morph honestly started from whatever the lane showed — and on a track change the lane always showed dots, because the waveform empties the moment the queue moves. Every switch therefore played the same grow-from-zero, when the picked motion was one waveform transforming into another. A track change now HOLDS the outgoing shape for ARRIVE_HOLD_MS (600ms), painted in unplayed grey since the new track owns the transport. A quick arrival — a local file, a cached stream — lands inside the hold and the morph runs directly from the old bars into the new ones; a slow stream load falls to the dots-and-swell story when the hold expires, exactly as before. The rail mirrors the hold with the same shared constant, and suppresses the loading swell while holding so the keyframes cannot fight the held heights. Measured across a cached track switch: the lane's mean height never left 16.9-17.4 (the dots sit at 2, the old dip hit 5.2) while the per-column fingerprint changed — the shape transformed without ever falling. |
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1765de65cf |
player bar: a complete waveform arrives as one motion instead of popping
Chosen on waveform-arrive.html (M2, direct morph, 1000ms): when a track has its whole waveform at once — a local file, a fully-cached stream, or the final decode replacing a stream's progressive peaks — every bar eases from whatever the lane currently shows straight into the new shape, all together. From the resting dots that reads as a uniform grow; from a mid-sweep swell or the previous track's bars it is literally one waveform transforming into another. The streaming rise keeps its left-to-right story untouched; the morph fires only on a peaks swap at coverage 1, and never on a resize, which re-lays the same shape and stays instant. The canvas keeps a record of what it actually painted last frame — dots, swell, rise, morph or settled — so the morph always starts from the truth on screen, and the fade colours (accent, boundary blend, hover wash) stay live through it. The rail mirrors the motion in CSS: an `arriving` class carries the same 1000ms house-ease height transition, placed after the rise rule so a stream's final decode arrives on this ease too. Measured live on a cached start: bar heights walked 5.2 → 8.2 → 10.6 → 12.3 → 13.6 → 14.6 → 15.0 and settled at 15.1 at the 1000ms mark — the ease-out curve, frame by frame. |
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5ac456102f |
playback: the album button and the background fill learn the cache too
The cached-source skip only covered single track clicks; pressing Play on an already-streamed album still resolved from scratch, and the background album fill searched for every remaining track it appended. Three closures: Play-album first asks the memory for every track of the record, and when all of them are still byte-complete in the cache it queues the whole album from memory — no search, no popup, playable offline. One unknown track falls through to the resolver as before. The resolver's own queue build now remembers EVERY track of the folder it picked, not just the one that plays — one album resolve teaches the whole record, so the next press of Play skips straight to the cache once the files have finished arriving. The background fill checks the memory before searching for each appended track, and remembers what it appends, so a record that has streamed before extends its queue instantly instead of running one 7-second search per remaining track. Verified live: the remembered track went from click to playing in 114ms with the resolver never activating. |
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f55562f0ab |
playback: a cached track plays without asking Soulseek where it lives
Hopping between songs of an already-cached album still ran the full "finding best source…" resolve for audio sitting complete on disk — a second of popup between every click. The player now remembers the source each stream item was queued from (localStorage, LRU-capped at 400) and, before any search, asks the backend whether that exact file is byte-complete in the stream cache. If it is, the track plays those bytes immediately: no resolver, no popup, and no online requirement — cached audio is playable offline, so the check sits before requireOnline. The memory is a hint, never a promise. It is written eagerly when an item is queued to PLAY, because a source that never delivers leaves no complete cache file and the byte-complete probe rejects it later at no cost; eviction and half-finished transfers fall back to the normal resolver the same way. First play of a track records it, every play after that is instant. |
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b33d403634 |
player bar: the name sets the width, and the waveform stops flattering the clamp
The source chips are gone — the rail already tells that story — and with them the measured slot, its effects, and the bar's only container query. The now-playing cluster hugs the song name with no cap, giving ground only once the scrubber hits its 260px floor; the artist's 55% ceiling applies only when an album sits beside it, so a lone loading artist no longer renders as two letters in a twelve-pixel box. The waveform is rebuilt on honesty. WAVE_BUCKETS rises 400 → 2000 (~128ms per bucket — at 400, every display bar was ~2s of audio averaged twice), and one shared shaping in waveshape.js replaces both lanes' gain-into-clamp rule, which flat-topped 53.8% of the bars on a real decode and was propped up by per-bar noise in the rail — deleted; the lane shows the record, not a hash of the bar index. Bars fold with a mean+peak blend and stretch across the track's own p05–p97, so a loud master stops pinning to the ceiling and a quiet one stops vanishing. The playbar copies the rail's fade verbatim: whole bars blend accent→grey with cuts landing in the 4px gap, and the one bar under the playhead crossfades toward whatever its neighbours are — the wash while hovering, the muted grey otherwise. The redraw gate watches that blend instead of a 0.75px playhead move, so both lanes now step on every position event. Loading is drawn, not implied: the solid fallback bar is gone and the lane is always the bars, always seekable. Empty, it rests as the rail's dots; a swell crosses them while a waveform is computed (2s sweep, 0.5s rest); a streaming track's bars stand up left→right on a 40ms cadence, each rising over 2s. The rise frontier is the waveform's OWN coverage, reported by stream_waveform beside the peaks — the old contract zero-padded partial peaks to full length and let the UI fold them against a fresher byte count, which stretched the whole shape between refreshes. Where the bars end is how much of the track has actually loaded; cached and local tracks arrive at coverage 1 and pop in complete. The first partial is also requested eagerly (fresh refresh clock per track, 700ms retries until peaks exist), closing most of the audio-before-lane gap. |
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9aeb6c39c7 |
player bar: one row, aligned to the sidebar's column, and it says who is sending
88px becomes 62px and the two stacked rows become one. The 26px goes back to the content area on every screen, and the scrubber stops capping at 560px while the flanks stretch — a 1900px window used to put a small waveform adrift in the middle of an empty bar. The cover is 40x40 at 12px of padding, which lands its centre on x=40: the column every sidebar cover and nav icon already shares, and which the sidebar holds through its entire collapse. It was 56px at 16px, centre x=52 — twelve pixels out of a column the app is otherwise strict about. The waveform is drawn as discrete bars on the Now Playing rail's exact pitch, a 2px bar on a 4px gap with a 1px radius, both deriving their count from that one pitch so neither can drift from the other. Mirrored here, where the lane is short and wide; the rail stands its bars on the floor because it sits above a caption. The standing white playhead went with it — at this pitch it read as a seam through the bars, and the accent's own leading edge marks the position. Artist and album share one line as "Artist · Album", the `.who` idiom from the album page rather than a new one. They are read from the queue item's OWN artist/album fields now: `sub` is a display convenience that the album continuation fill writes as a bare artist while carrying the album right alongside, so a record played straight through lost its album name from the second track on. When the line must shrink the ALBUM shrinks — proportional shrinking turned a short artist into "Po…", which saves nothing and reads as nothing. New: the source line. Who is sending this track, how much has arrived, how fast and how long is left, then the format. Four states, derived exactly as NowPlaying derives its status line — two surfaces disagreeing about whether a track is cached would be worse than either being wrong. A library file reports NOTHING, because it has no peer and no transfer and zeroes would read as a stalled one. It sits in its own slot rather than inside the meta cluster: sharing that budget let a live transfer readout crowd the artist and album down to "Po… · Terrestria…". Its width is measured per STATE and never per value, so a ticking percentage and a counting-down ETA move nothing. The now-playing panel toggle is gone from the shelf — the panel carries its own collapse control, and two ways to do one thing is one too many. What replaces it is a single overflow menu, so landing lyrics, a mini player and output switching later costs no width; those three are present and disabled, marked SOON, rather than wired to nothing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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b173f60085 |
search: the results page, the typeahead, and a session that survives a reload
The page is the signed-off prototype built out: floating rounded hero, inline top-tracks panel, filter chips, two-column Songs|Albums beside Artists, and all seven states — results, searching, no results, one-kind-only, library-empty, provider-unreachable, first visit. MusicBrainz records are merged in silently behind the Deezer rows. The top result is ranked by POPULARITY, not by kind: each kind puts up its most popular exact match and the winner is whichever holds the largest share of its own kind's leader. A raw fans-vs-rank comparison was tried first and handed "panda bear" to an Owl City song. Two provenance traps are paid for here. Deezer's /search/album returns no release_date at all, so sorting newest-first ordered by PROVENANCE rather than by date; dates are backfilled from the artist overview, resolved PER ALBUM ARTIST because Deezer's artist search answers nothing for "weezer blue album". And the typeahead holds its keyboard selection as the row's KEY rather than its index, because the MusicBrainz supplement lands ~600ms later and re-orders the album group under the cursor. The hero's middle third is hidden on the width of the PANE, not the window. The sidebar and the now-playing rail take ~490px between them, so a 1504px window can leave the hero 1012px — a window-width media query cannot see that, and the "latest release" card ended up sheared down to 26px of itself. The budget is written out at the @container rule. Session restore rounds it off: reload or restart returns to the same place with the same track, everything but the transport coming from localStorage. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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f8f56f4398 |
albums: ask the artist's own discography before deciding a record does not exist
"A ? of WHEN" opened as a bare local page — no plays, no listeners, no real release date — while the artist page's expander showed all three for the same record. The artist page was right and the resolve was wrong. Deezer's SEARCH index is not the discography. The artist page merges a MusicBrainz supplement on top of it, and MB-only records get a real id, a real release date and full Last.fm figures there; the Deezer search that openAlbumByName ran simply cannot see them. So the resolve now falls through to the artist's own album list before giving up. That list has to be the SUPPLEMENTED one. getCatalogArtistPage returns the raw Deezer page until the artist page has been visited and written the merged version back into the cache, so a cold click still missed. It now runs mergeArtistIdentity itself — the same pure merge the artist page and the Now Playing panel already share — instead of concluding the record is nowhere. Verified against the artist page's own numbers: id 5831190465731370, released 2026-07-10, 4,521 plays, 236 listeners, per-track 66/131/113/108 — identical to the expander. The local-composition path stays as the last resort for a record genuinely in neither catalogue, where it is still the only thing that can render at all. |
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dde8c7510b |
albums: one page for every record, and streamed history rows that actually open
Three things were wrong with opening an album, and only one of them was the one that got reported. The reported half: clicking a local record in the sidebar's history went to the old in-library album view. Local albums carry no catalog identity of any kind -- `albums.mbid` is null and is not even in the DTO -- so there was nothing to route with. openAlbumByName already existed for exactly this (the now-playing links use it, and it requires BOTH artist and title to match normalized, which is the namesake guard); it now reports whether it resolved and caches settled answers, so a second click is instant. The unreported half, and the reason "half of them are not working": every STREAMED row was dead. catalog_album_id is TEXT in SQLite, so it arrives as a string, and `catalog_album` takes a u64 -- the invoke was rejected outright with "invalid type: string ... expected u64". Terrestrials, OK Human and 9 all failed silently on click. The id is coerced in checkedAlbumPayload now, where both other string sources (page seeds) pass through too. And the part that made the first half unfixable: a record no catalog carries had nowhere to go. Panda Bear's "A ? of WHEN" is not on Deezer, so no amount of resolving would ever open it. Local albums now render on the SAME page, composed from the library's own data -- its tracks, durations, bitrates and the cover already on disk -- under a namespaced `lib:` id that can never collide with a Deezer one. Playback stays local: Play and any row queue the files you already have rather than sending a record you own back through the resolver. Save is not offered (it is already saved), previews are absent (there is nothing to preview), and the attribution footer credits your library rather than claiming Deezer + MusicBrainz. With that, the old view has no callers and is deleted: the album-page block, its CSS, and the members that only it used. Nothing anywhere routes to it. Verified live: all six history rows open the new page, a Home card opens it, Play queues 14 local FLACs without streaming, and the back arrow returns. |
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3c5bccf1b6 |
recents: a streamed album has no library id, so the key must not pretend it does
The sidebar history looked completely dead -- albums never appeared, the
list never updated, and often nothing was there at all. The backend was
fine the whole time: 460 play rows, recent_albums returning every album
correctly.
The list is a keyed each on `a:${album_id}`, but catalog-anchored rows --
every streamed play -- carry album_id NULL by design and are identified by
catalog_album_id. One streamed album in history keyed `a:null` harmlessly.
The second one collided with it, the keyed each threw, and the whole list
unmounted; every later refresh fed a dead component. It demoed clean
yesterday only because history had just been wiped and exactly one
streamed album existed.
Keys now carry the id realm, the same two-realm split isPlaying and
openRecent already used.
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69f64c11eb |
previews: the glow goes, the eq steps, and every clip lands before you scroll to it
The track preview modal could hold a machine at 25% GPU. Three separate causes, each measured in isolation with a kill-style ladder and, once the GPU-engine counter proved to be clock-relative (a lighter workload read HIGHER), with clock-immune process CPU-seconds. Idle drain. The scrim's backdrop-filter is re-executed on every presented frame -- a backdrop filter is never cached -- so its cost is presents/sec times window area. Two infinite animations kept the modal presenting at the display's refresh rate forever: the eq capsule's bars animated `height` (a layout property, so style/layout/paint on the main thread every vsync) and the cover glow's halo-breathe kept a blur(48px) copy recompositing. Either one alone kept the pipeline hot, which is why killing one changed nothing. The glow is deleted outright at Kyle's request; the eq bars now scale with a stepped transform whose three delays are multiples of the step interval, so all three jump on the same instants and one present serves them all. Playing steady state: 7.2-10.5% of a core down to 1.4-2.2%. Paused: 0.2%. Scrolling. The animations turned out to be innocent here -- reverting them moved the number not at all. The cost was per-step work: re-decoding the full artwork for the background wash, a main-thread accent scan, a new cover mount, three times a second. The wash is now a 96x58 canvas with the blur/saturate/brightness baked in at draw time and cached per artwork, and an overlay preloader walks the manifest once at open -- nearest to the active card first, capped at 60 -- filling the decoded-image, wash and accent caches ahead of the user. A rapid-nav jump-cut was tried and rejected on sight; the animations stay full at every rate. Backend. preview_resolve swept the clip directory on every call, and any landing outside the +/-1 prefetch window paid a full Deezer mint, download, validate, write and loudness measure. The fetch-store-measure core is factored out and a new preview_prewarm walks the session's track ids at open, paced 250ms on top of the existing Deezer throttle and starting 1.5s in so the first clip owns the network, halted by a generation guard on dispose. A burst landing on a never-visited track is now audible in 154ms off local disk. The sweep is throttled to ten minutes, and dispose deletes prewarmed files instead of orphaning them until the hourly reap. The debug overlay's GPU row was summing the counters machine-wide, so it read roughly double the app's share with Discord and DWM folded in. It now reports `app X% - sys Y%`, the app figure restricted to our process tree, matching Task Manager's per-process rows. |
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eba29824c9 | sidebar and artist pipeline: one list in the rail, recents anchored to ids, and popular takes its own lane | ||
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606250c361 | resize: reads before writes everywhere, and an open album drags like a closed one | ||
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52f5878297 |
loudness: a first play starts three quarters of a decibel under the prefix
The prefix estimator is BIASED, not merely noisy, and the sign is known: a quiet opening under-reads the track, so the head asks for too much gain far more often than too little. Subtracting a constant moves the whole distribution toward the truth, so a first play begins nearer its real level and the correction that follows has less ground to cover. Measured by a new `head_start_offset_sweep` over 1046 tracks sampled across 182 artists — at most six per artist, spread across each discography rather than taken from the front, since openers are where intros are least typical and intros are the whole source of the bias. The cached corpus it replaces was a dozen artists and put the median at +3.48 dB. Sampled diversely it is +1.55, so the old number was overstating the bias by more than double. The size comes from the MARGINAL trade, not the smallest mean error: step loud fixed quiet created ratio 0.0 -> 0.5 -89 +41 2.2 : 1 0.5 -> 1.0 -83 +85 1.0 : 1 1.0 -> 1.5 -61 +132 0.5 : 1 Only the first step is clearly worth taking. mean|err| bottoms out at 1.5 dB instead and is the wrong objective: it weights an error that begins decaying at once the same as one that waits for Analysis::Complete, which on the streamed first plays this path exists for is download-bound and therefore late. A constant is deliberately a weak lever. The per-artist median error runs from -4.58 dB (Boards Of Canada) to +7.03 dB (Ponytail); no single number fits everyone, and an offset shifts that spread without narrowing it. The levers that would are letting the follow recover UPWARD, and predicting the offset per track from the prefix. Both still open. The overlay reports it as a MOVE — what the prefix asked for, where the track actually started, and a ghost tick on the dB scale at the prefix position, so the gap to the applied gain IS the head start. Gated on `analyzing`: at Analysis::Complete the player releases to the whole-track gain while loudness.gainDb goes on reporting the prefix value, which it keeps for the next play. Without that condition the line advertised a correction that had already been released. |