d051f0db28f8f0c5ac494302a436dca811354a34
Working: - PreviewOverlay.svelte mounted at app root; opens over a fixture manifest (window.__previewFixture(n) in dev), inert background, player bar hidden, focus trap, keyboard nav, F3 rail, T3 swaps, R1b capsule, accent extraction. - previewSession.svelte.js: store + service wiring (production + fixture). - Root integration in App.svelte; revision-gateway bumps + notePlaybackGeneration threaded through state.svelte.js player entry points; api.win guarded so plain vite browser mounts. - Launcher on the artist page builds a real artist manifest and opens the modal with a play-full starter. - 70 JS tests still green. Two bugs found and fixed during bring-up: - effect_update_depth_exceeded: bleed-crossfade and bump effects read AND wrote the same $state; wrapped writes in untrack(). This loop was breaking Svelte's scheduler globally (even ui.* stopped reacting). - accentFromImage now sets crossOrigin for remote covers. KNOWN BROKEN (handoff): reel vertical centering. The active card stays centred at index 0 but drifts by one stride per step. Root cause isolated — see TODO-Feature-Docs/scrollable-track-previews/HANDOFF-PHASE2C.md.
Languages
Rust
48.3%
Svelte
38.1%
JavaScript
13.4%
CSS
0.2%