Files
SoulStream/tests/preview/service.test.mjs
T
KeelrLeek 793f78370e feat: crossfade preview suite, loudness normalization, debug overlay
Preview modal audio, five rounds:
- True track-change crossfade: scheduleSettle no longer silences the
  outgoing clip at t=0; preview_load's equal-power fade owns both ramps,
  gated on the incoming voice's first Playing event (audible_marks), with
  failure/overstay fallbacks. CROSSFADE_MS = 340 — locked to the reel's
  card-slide so audio and visuals land together.
- Two-neighbour lease prefetch + a 15-min on-disk clip byte-cache
  (recent_clips): steps in BOTH directions crossfade in ~15 ms; revisits
  never re-download.
- Adaptive settle (isolated steps fire immediately, bursts coalesce) and
  anticipatory auto-advance (step at clip end minus 400 ms) so auto-play
  crossfades over the tail instead of gapping.
- Session resume memory: revisited tracks continue where they left off
  (decoder-level start offset via play_local_from/resume_at); finished
  tracks restart from the top.
- Open/close crossfades with the MAIN player: fade-pause with the
  desired-paused latch landing at ramp end, fade-resume from the paused
  position; MAIN_FADE_GEN guards; focus handshake relaxation documented
  in focusBridge.

Volume normalization (Settings > Playback, default on):
- Dependency-free BS.1770/EBU R128 meter in the player crate (K-weighting,
  400 ms gated blocks, incremental) + analyzer that reads the same growing
  file playback streams from — first plays are measured at download speed.
- Gain layered under user volume; audible start GATED on a preliminary
  measurement (10 s of audio or 800 ms budget) so the level is right from
  the first sample and never changes mid-track; prelim boosts capped 3 dB,
  peak-aware clipping guard, persistent loudness-cache.json.
- Gapless boundaries get their own sample-accurate gain via
  SetNextNormGainDb, fed by preload analysis.

Debug overlay (Ctrl+Shift+D): process-tree CPU / PDH GPU / working-set +
private-commit RAM / network rates / FPS / current-track download progress
read from the backend's own StreamProgress / live normalization state /
preview session phase. Polls only while visible.

131 JS + player + app tests green; every path verified live over CDP.
2026-07-23 16:05:14 -05:00

598 lines
24 KiB
JavaScript

import { test } from "node:test";
import assert from "node:assert/strict";
import { AVAILABILITY } from "../../src/lib/preview/contracts.js";
import { buildFixtureManifest } from "../../src/lib/preview/manifest.js";
import { createFixtureResolver } from "../../src/lib/preview/resolver.js";
import { createPreviewService } from "../../src/lib/preview/service.js";
import { PHASE } from "../../src/lib/preview/session.js";
const T0 = 1_700_000_000_000;
const SID = "svc-1";
function manifest(n = 3) {
return buildFixtureManifest({
rows: Array.from({ length: n }, (_, i) => ({
providerTrackId: String(i + 1),
title: `T${i + 1}`,
initialAvailability: AVAILABILITY.AVAILABLE,
})),
createdAtMs: T0,
});
}
/** Manual scheduler: settle windows fire only when the test says so. */
function makeScheduler() {
let queue = new Map();
let nextId = 1;
const delays = [];
return {
delays, // every ms passed to set(), in order — for adaptive-settle asserts
set(fn, ms) {
const id = nextId++;
queue.set(id, fn);
delays.push(ms);
return id;
},
clear(id) {
queue.delete(id);
},
async flush() {
const fns = [...queue.values()];
queue.clear();
for (const fn of fns) await fn();
await drainMicrotasks();
},
pending: () => queue.size,
};
}
const drainMicrotasks = () => new Promise((r) => setTimeout(r, 0));
/** Transport double: records every command AND behaves like the real one —
* play/pause dispatch their media events stamped with the load's context,
* which is exactly the wiring the service's transportFactory provides. */
function makeTransport() {
const log = [];
let dispatch = null;
let ctx = null;
const t = {
log,
async load(lease, c, opts) {
ctx = c;
log.push(["load", lease.opaqueLeaseId, c.generation, !!opts?.startPaused, opts?.startAtMs ?? 0]);
},
async play() {
log.push(["play"]);
if (ctx) dispatch({ type: "MEDIA_PLAYING", ...ctx });
},
async pause() {
log.push(["pause"]);
if (ctx) dispatch({ type: "MEDIA_PAUSED", ...ctx });
},
async seek(ms) {
log.push(["seek", ms]);
},
async stop() {
ctx = null;
log.push(["stop"]);
},
async dispose() {
log.push(["dispose"]);
},
end() {
if (ctx) dispatch({ type: "MEDIA_ENDED", ...ctx });
},
position(ms) {
if (ctx) dispatch({ type: "MEDIA_POSITION", ...ctx, positionMs: ms });
},
};
return {
transport: t,
factory: (d) => {
dispatch = d;
return t;
},
};
}
function makeFocus({ grant = true, pausedByPreview = true } = {}) {
const calls = { acquire: 0, release: 0, handoff: 0 };
let live = null;
return {
calls,
released: [],
coordinator: {
async acquirePreview() {
calls.acquire += 1;
if (!grant) return { granted: false, token: null };
live = { id: `t${calls.acquire}`, pausedByPreview };
return { granted: true, token: live };
},
release(token) {
calls.release += 1;
const ok = token === live;
live = null;
return { restored: ok && pausedByPreview };
},
handoffToMain() {
calls.handoff += 1;
live = null;
return { restored: false, reason: "handoff" };
},
},
};
}
function makeService({ plan, grant = true, n = 3 } = {}) {
const scheduler = makeScheduler();
const { transport, factory } = makeTransport();
const focus = makeFocus({ grant });
let clock = 0;
const resolver = createFixtureResolver(
plan ?? { 1: { opaqueLeaseId: "op-1" }, 2: { opaqueLeaseId: "op-2" }, 3: { opaqueLeaseId: "op-3" } }
);
const service = createPreviewService({
resolver,
transportFactory: factory,
focus,
scheduler,
monotonicNow: () => clock,
});
return { service, scheduler, transport, focus, resolver, advance: (ms) => (clock += ms), manifest: manifest(n) };
}
// ------------------------------------------------------------------ open --
test("open: focus, settle, resolve, load audible, play", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
assert.equal(focus.calls.acquire, 1);
assert.equal(service.getState().phase, PHASE.RESOLVING_MEDIA);
assert.equal(scheduler.pending(), 1); // settle armed
await scheduler.flush();
const st = service.getState();
assert.equal(st.phase, PHASE.PLAYING); // lease landed, played, confirmed
const load = transport.log.find((e) => e[0] === "load");
assert.deepEqual(load, ["load", "op-1", st.requestGeneration, false, 0]); // audible → not parked, from the top
assert.ok(transport.log.some((e) => e[0] === "play"));
});
test("open with focus denied: session opens PARKED, wait state surfaced", async () => {
const { service, scheduler, transport, manifest } = makeService({ grant: false });
await service.open({ sessionId: SID, manifest });
assert.equal(service.getState().desiredPlaying, false);
await scheduler.flush();
const load = transport.log.find((e) => e[0] === "load");
assert.equal(load[3], true, "must load parked without focus");
assert.ok(!transport.log.some((e) => e[0] === "play"), "no audio without focus");
});
// ------------------------------------------------------------- stepping ---
test("rapid steps: only the LAST generation ever reaches the transport", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
service.step(1); // supersedes the open's pipeline before its settle fires
service.step(1);
const finalGen = service.getState().requestGeneration;
await scheduler.flush();
await scheduler.flush();
const loads = transport.log.filter((e) => e[0] === "load");
assert.equal(loads.length, 1, "superseded generations never loaded");
assert.equal(loads[0][2], finalGen);
assert.equal(loads[0][1], "op-3"); // stepped 1 → 2 → 3
});
test("failed resolve retries exactly once, then fails the item in place", async () => {
const { service, scheduler, resolver, manifest } = makeService({
plan: {
1: (n) => (n === 1 ? { failure: "stale_lease", retryable: true } : { opaqueLeaseId: "op-fresh" }),
2: { failure: "network", retryable: true }, // fails on retry too
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // background neighbor prefetch (item 2) settles
assert.equal(service.getState().phase, PHASE.PLAYING); // retry rescued item 1
assert.equal(resolver.callCount("1"), 2);
assert.equal(resolver.callCount("2"), 1, "prefetch tried item 2 once — prefetch never retries");
service.step(1);
await scheduler.flush();
const st = service.getState();
assert.equal(st.phase, PHASE.ITEM_FAILED);
assert.equal(st.errorClass, "network");
// 1 prefetch + 1 pipeline resolve + exactly 1 capped retry = 3, then stop
assert.equal(resolver.callCount("2"), 3, "one capped retry in the pipeline, never a loop");
// the failed card stays; stepping onward still works
service.step(1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
assert.equal(resolver.callCount("2"), 3, "failure is settled — no more calls");
});
// -------------------------------------------- adaptive settle / auto-play --
test("isolated steps fire the pipeline immediately; bursts pay the settle window", async () => {
const { service, scheduler, advance, manifest } = makeService();
await service.open({ sessionId: SID, manifest }); // isolated → 0
service.step(1); // same instant as the open's activation → burst → 150
advance(300);
service.step(1); // beyond the burst window → isolated → 0
assert.deepEqual(scheduler.delays, [0, 150, 0]);
});
test("auto-play: nearing the clip's end advances early so the next track crossfades in", async () => {
const { service, scheduler, transport, advance, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // playing item 1, neighbour prefetched
const genBefore = service.getState().requestGeneration;
advance(1000); // clear the burst window: the early step must fire at once
transport.position(29_700); // inside EARLY_ADVANCE_MS of the 30 s clip
assert.ok(scheduler.pending() >= 1, "early advance armed");
await scheduler.flush(); // STEP dispatched, settle armed at delay 0
await scheduler.flush(); // pipeline: load + play item 2
const st = service.getState();
assert.equal(st.activeManifestIndex, 1, "advanced before the clip ended");
assert.equal(st.phase, PHASE.PLAYING);
assert.ok(st.requestGeneration > genBefore);
assert.equal(st.desiredPlaying, true, "listen intent survives the auto-advance");
assert.equal(scheduler.delays.at(-1), 0, "the early step skipped the settle window");
});
test("auto-play: the LAST playable track never advances early", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
service.step(1);
await scheduler.flush();
service.step(1);
await scheduler.flush(); // riding on item 3 of 3
await drainMicrotasks();
assert.equal(service.getState().activeManifestIndex, 2);
transport.position(29_800);
assert.equal(scheduler.pending(), 0, "no early advance armed on the last track");
transport.end(); // natural end still lands in the replay state
assert.equal(service.getState().phase, PHASE.ENDED);
});
// ------------------------------------------------------- resume memory ----
test("resume: stepping back to a track picks up where it left off", async () => {
const { service, scheduler, transport, advance, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // playing item 1
transport.position(12_000); // listened 12 s in
advance(300);
service.step(1);
await scheduler.flush();
await drainMicrotasks(); // playing item 2 from the top
assert.equal(transport.log.filter((e) => e[0] === "load").at(-1)[4], 0);
advance(300);
service.step(-1);
await scheduler.flush();
const back = transport.log.filter((e) => e[0] === "load").at(-1);
assert.equal(back[1], "op-1");
assert.equal(back[4], 12_000, "revisit resumes at the departure position");
assert.equal(service.getState().positionMs, 12_000, "scrubber painted at the resume point");
assert.equal(service.getState().phase, PHASE.PLAYING);
});
test("resume: a track that finished (auto-advance) restarts from the top", async () => {
const { service, scheduler, transport, advance, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // playing item 1
advance(1000);
transport.position(29_700); // the anticipatory auto-advance point
await scheduler.flush(); // early STEP
await scheduler.flush(); // playing item 2
assert.equal(service.getState().activeManifestIndex, 1);
advance(300);
service.step(-1);
await scheduler.flush();
const back = transport.log.filter((e) => e[0] === "load").at(-1);
assert.equal(back[1], "op-1");
assert.equal(back[4], 0, "a finished clip restarts from the beginning");
});
test("resume: flicking past a track does not erase its remembered position", async () => {
const { service, scheduler, transport, advance, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // playing item 1
transport.position(9_000);
advance(300);
service.step(1); // land on 2
await scheduler.flush();
await drainMicrotasks();
advance(300);
service.step(1); // land on 3 — item 2 leaves at position 0
await scheduler.flush();
await drainMicrotasks();
advance(300);
service.step(-1); // back to 2: no remembered position → from the top
await scheduler.flush();
assert.equal(transport.log.filter((e) => e[0] === "load").at(-1)[4], 0);
advance(300);
service.step(-1); // back to 1: the 9 s position survived the pass-through
await scheduler.flush();
const back = transport.log.filter((e) => e[0] === "load").at(-1);
assert.equal(back[1], "op-1");
assert.equal(back[4], 9_000);
});
// ------------------------------------------------------------- prefetch ---
test("neighbor lease prefetch: stepping forward skips the resolve", async () => {
const { service, scheduler, resolver, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush(); // pipeline + prefetch of item 2 kicked
await drainMicrotasks();
assert.equal(resolver.callCount("2"), 1, "prefetched in the background");
service.step(1);
await scheduler.flush();
assert.equal(resolver.callCount("2"), 1, "no second resolve on activation");
assert.equal(service.getState().phase, PHASE.PLAYING);
});
test("backward prefetch: stepping back to the previous track skips the resolve", async () => {
const { service, scheduler, resolver, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // landed on 1; forward neighbour 2 prefetched
service.step(1);
await scheduler.flush();
await drainMicrotasks(); // landed on 2; BOTH neighbours (1, 3) prefetched
const before = resolver.callCount("1");
assert.ok(before >= 2, "backward neighbour was prefetched after the step");
service.step(-1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
assert.equal(resolver.callCount("1"), before, "backward step used the prefetched lease");
});
test("pause clicked mid-step transition parks the pipeline instead of playing on", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
service.step(1); // phase leaves PLAYING while the step resolves
assert.equal(service.getState().phase, PHASE.RESOLVING_MEDIA);
await service.togglePlay(); // user hits pause DURING the transition
assert.equal(service.getState().desiredPlaying, false);
assert.ok(transport.log.some((e) => e[0] === "pause"), "outgoing audio silenced");
const playsBefore = transport.log.filter((e) => e[0] === "play").length;
await scheduler.flush();
const load = transport.log.filter((e) => e[0] === "load").at(-1);
assert.equal(load[3], true, "the new track loads parked");
assert.equal(
transport.log.filter((e) => e[0] === "play").length,
playsBefore,
"nothing auto-plays after parking"
);
});
test("a prefetched lease past 80% of its safe window is not trusted", async () => {
const { service, scheduler, resolver, advance, manifest } = makeService({
plan: {
1: { opaqueLeaseId: "op-1", safeForMs: 10_000 },
2: { opaqueLeaseId: "op-2", safeForMs: 10_000 },
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks();
advance(9_000); // beyond 80% of the 10s safe window
service.step(1);
await scheduler.flush();
assert.equal(resolver.callCount("2"), 2, "stale prefetch re-resolved");
});
// ------------------------------------------- crossfade (fade transports) --
/** Fade-capable transport double (the native transport's shape): fadeOut
* exists, and load records the crossfadeMs it was handed. */
function makeFadeTransport() {
const log = [];
let dispatch = null;
let ctx = null;
const t = {
log,
async load(lease, c, opts) {
ctx = c;
log.push(["load", lease.opaqueLeaseId, c.generation, !!opts?.startPaused, opts?.crossfadeMs ?? 0]);
},
async play() {
log.push(["play"]);
if (ctx) dispatch({ type: "MEDIA_PLAYING", ...ctx });
},
async pause() {
log.push(["pause"]);
},
async seek() {},
async fadeOut(ms) {
log.push(["fadeOut", ms]);
},
async stop() {
ctx = null;
log.push(["stop"]);
},
async dispose() {
log.push(["dispose"]);
},
};
return { transport: t, factory: (d) => ((dispatch = d), t) };
}
function makeFadeService({ plan, n = 3 } = {}) {
const scheduler = makeScheduler();
const { transport, factory } = makeFadeTransport();
const focus = makeFocus();
const resolver = createFixtureResolver(
plan ?? { 1: { opaqueLeaseId: "op-1" }, 2: { opaqueLeaseId: "op-2" }, 3: { opaqueLeaseId: "op-3" } }
);
const service = createPreviewService({
resolver,
transportFactory: factory,
focus,
scheduler,
monotonicNow: () => 0,
});
return { service, scheduler, transport, focus, manifest: manifest(n) };
}
test("fade transport: close crossfades — main returns at once, teardown waits for the tail", async () => {
const { service, scheduler, transport, focus, manifest } = makeFadeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // playing item 1
const closing = service.close();
await drainMicrotasks();
assert.ok(transport.log.some((e) => e[0] === "fadeOut"), "the preview rings down");
assert.equal(focus.calls.release, 1, "main resumes while the fade is still audible");
assert.ok(!transport.log.some((e) => e[0] === "dispose"), "teardown holds for the fade tail");
await scheduler.flush(); // the tail timer
await closing;
assert.ok(transport.log.some((e) => e[0] === "dispose"), "then the transport is torn down");
});
test("fade transport: outgoing keeps sounding through a step — load's crossfade owns the handover", async () => {
const { service, scheduler, transport, manifest } = makeFadeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush(); // playing op-1, op-2 prefetched
await drainMicrotasks();
transport.log.length = 0;
service.step(1);
assert.ok(
!transport.log.some((e) => e[0] === "fadeOut" || e[0] === "stop"),
"nothing retires the outgoing at step time — it must still be sounding"
);
await scheduler.flush();
const load = transport.log.find((e) => e[0] === "load");
assert.equal(load[1], "op-2");
assert.equal(load[4], 340, "audible step loads with the reel-slide-length crossfade");
assert.ok(
!transport.log.some((e) => e[0] === "fadeOut"),
"no standalone fade — the crossfade inside load ramps the outgoing"
);
assert.equal(scheduler.pending(), 0, "overstay guard cleared once the load landed");
});
test("fade transport: failed resolve fades the outgoing out instead of leaving it playing", async () => {
const { service, scheduler, transport, manifest } = makeFadeService({
plan: {
1: { opaqueLeaseId: "op-1" },
2: { failure: "network", retryable: false },
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks();
service.step(1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.ITEM_FAILED);
assert.deepEqual(
transport.log.filter((e) => e[0] === "fadeOut"),
[["fadeOut", 340]],
"failure retires the outgoing with the standalone fade"
);
});
test("fade transport: an overstaying resolve trips the guard and fades the outgoing", async () => {
const { service, scheduler, transport, manifest } = makeFadeService({
plan: {
1: { opaqueLeaseId: "op-1" },
2: () => new Promise(() => {}), // resolve never returns
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks();
transport.log.length = 0;
service.step(1);
await scheduler.flush(); // settle fires, pipeline blocks on the resolve, guard armed
assert.equal(scheduler.pending(), 1, "overstay guard is armed while the resolve hangs");
await scheduler.flush(); // guard fires
assert.deepEqual(
transport.log.filter((e) => e[0] === "fadeOut"),
[["fadeOut", 340]],
"the outgoing is faded out rather than playing on under the new card"
);
assert.ok(!transport.log.some((e) => e[0] === "load"), "nothing ever loaded");
});
// ------------------------------------------------------ close/handoff -----
test("close during resolve: terminal, transport torn down, focus released once", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
// close BEFORE the settle window fires — mid-"resolving" phase
const out = await service.close();
assert.equal(service.getState().phase, PHASE.CLOSING);
assert.equal(scheduler.pending(), 0, "settle timer cancelled");
assert.ok(transport.log.some((e) => e[0] === "dispose"));
assert.equal(focus.calls.release, 1);
assert.ok(out.restored);
// straggler flush does nothing
await scheduler.flush();
assert.ok(!transport.log.some((e) => e[0] === "load"));
});
test("play-full handoff: transport stopped, no restoration, main starts with the active item", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
let started = null;
await service.playFullTrack(async (item) => {
started = item;
});
assert.equal(focus.calls.handoff, 1);
assert.equal(started.title, "T1");
assert.ok(transport.log.some((e) => e[0] === "stop"));
// closing afterwards must NOT restore the pre-preview main track
const out = await service.close();
assert.equal(out.restored, false);
});
// -------------------------------------------------------------- controls --
test("togglePlay: pause from playing, resume from paused, replay from ended", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
await service.togglePlay();
assert.equal(service.getState().phase, PHASE.PAUSED);
assert.equal(service.getState().desiredPlaying, false);
assert.ok(transport.log.some((e) => e[0] === "pause"));
await service.togglePlay();
assert.equal(service.getState().phase, PHASE.PLAYING);
assert.equal(service.getState().desiredPlaying, true);
// ride to the LAST playable item, end its clip, and replay from ENDED
service.step(1);
await scheduler.flush();
service.step(1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
transport.end();
assert.equal(service.getState().phase, PHASE.ENDED);
await service.togglePlay(); // replay
assert.equal(service.getState().phase, PHASE.RESOLVING_MEDIA);
assert.equal(service.getState().desiredPlaying, true);
});