f0c2bb5ed3fe967d45c26f1996641ddb1cf62b1e
99
Commits
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f0c2bb5ed3 |
taskbar: transport buttons under the window preview
Hovering the taskbar button pops a preview, and an app may put buttons under it. Every media player uses them for the transport, and now so do we: previous, play/pause, next, with the middle one swapping its glyph as playback starts and stops. Clicks are emitted as `soulseek:media-button` — the same event the OS media card sends — so the frontend's existing dispatch handles them with no new code and the two surfaces cannot drift apart. Verified by posting the exact WM_COMMAND/THBN_CLICKED the shell posts: next advanced the queue, toggle paused, toggle resumed. Three Win32 facts shaped the implementation. The buttons can only be added ONCE per window and only after the shell has created the taskbar button, which it announces with a registered message — but Tauri shows the window before the setup hook runs, so that announcement is usually already gone by the time we could subclass, and the first build put no buttons up at all. They are added directly at init now, with the first playback as a retry for the case where the taskbar button genuinely does not exist yet. Clicks arrive as WM_COMMAND, so hearing them means subclassing Tauri's window — SetWindowSubclass chains rather than replacing the window procedure, so wry still receives everything it expects. And ITaskbarList3 is apartment-threaded, so it lives in a thread-local touched only on the UI thread, with updates from the player's event thread marshalled through run_on_main_thread. The glyphs are drawn at runtime rather than shipped: they are four flat shapes, and a .ico per glyph per theme would be files to keep in step with a transport that already draws itself in the app. Coverage is sampled on a 4x4 grid per pixel, which is what stops a 16px triangle looking like a staircase. They follow SystemUsesLightTheme — the thumbnail flyout rides the system theme, not the app's — and are rebuilt on WM_SETTINGCHANGE when that flips, so they do not end up dark-on-dark. |
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f6eb9ff02f |
media card: Windows knows SoulStream is a music player now
Registering with the System Media Transport Controls is what makes an app a media app to the OS rather than a window that happens to make noise. The card that the media-key overlay, the taskbar media flyout and the lock screen all draw now carries our cover, title, artist and album; the hardware media keys reach us with the window unfocused; and the transport buttons on that card drive this app. Verified against the OS's own session list: title/artist/album/albumArtist, type Music, a live scrubber, a present thumbnail, and play disabled while playing. Where each half of it comes from follows where the truth already lives. Status and position are pushed by the backend's player event pump, which already sees every transport change and every position tick — the card is driven by the same events the UI is, so it cannot drift from the window, and it costs no IPC at all. Metadata goes the other way, once per track, published by the player bar: the queue lives in the frontend and so does the derivation the bar displays, and publishing exactly what the bar shows means the two can never disagree. Deriving it a second time in Rust would guarantee that one day they do. Button presses are forwarded as `soulseek:media-button` rather than handled in Rust, because nextTrack knows about shuffle, repeat, the album fill and re-sourcing a track restored from the last session, and none of that is knowable from that side. They run the same functions the on-screen transport runs — the play/pause branch moved into togglePlayPause() so there is one implementation, not two that drift. Proven by driving the app from the OS session: next advanced the queue, pause and play moved the status, previous restarted the track on the >3s rule the app already had. Stop is deliberately disabled: this transport has no stop, only pause, and a dead button on the card is worse than a missing one. Buffering maps to Changing, which is what "finding best source…" honestly is. The thumbnail is the bar's own data URL decoded into an in-memory stream — no temp files — and it is explicitly cleared when a track has no cover, because the previous track's art outliving it is worse than none. The debug handle gains the local playback entry points beside the streaming ones it already had. That is not only convenience: verifying this end to end needs a track playing, and every run that reaches for Soulseek to get one costs a login the server starts ignoring after a burst. |
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f72b12a892 | release: 0.1.0-alpha.3 | ||
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34313e6035 |
discography: the whole catalogue on a page of its own
"Show all" beside the artist page's Discography head opens every release as a stack of album-page heroes with their tracklists — the shapes Kyle picked off the mock: the search page's top-result card as a compact header, the album hero at --cover-scale 0.45 per record, a per-record accent sampled from its own cover, the year rail and the tab summary. The tab row does not stick and there is no Playing badge. Records the artist page has not fetched are shown rather than hidden, and the entrance is the W1 stagger — 300ms in, 55ms per row, 28px of lift, eight rows. It does not re-file the releases. catalog.discoTabs is the artist page's OWN computed tab list, published as it derives it and republished as the evidence improves. It has to work this way: the filing depends on the background description harvest that runs while you look at the artist page and on the MusicBrainz type hints from the deferred identity pass, neither of which is derivable from the payload — so a second classifier would read neither and would quietly file some releases differently from the page that linked to it. One list, computed once, handed over. If the tabs in hand belong to somebody else, opening a discography lands on the artist page instead, which republishes them and puts "Show all" one click away; an empty discography would be a lie about the catalogue. The page's CSS was extracted from src/ rather than retyped — CatalogAlbum's record section, CatalogSearch's header card and PlayerBar's menu, pulled through the same rule-matcher the mockup generator uses — so it inherits the app's measurements instead of approximating them. Verified against the running app: artwork 108px, record hero 114.3, header 147.5, header top 78, bar offset 0, ambience banner 0, rail centring error 0 and 12.8px of clearance at every scroll depth and pane width. Pond files 12+16+2+2 = 32 families on both pages. It is the one page exempt from BAR_VIEWS' padding-top rule, deliberately: its blurred ambience layer has to begin at the very top of the pane, and a padding there would start it halfway through the glass bar. It takes the inset on its header's margin instead, which lands in the same place. |
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819a2757bc |
artist page: five sections after the hero, and nothing moved to fit them
Latest release, Releases by year, Fans also like, In your library and About slot into the page between what is already there — hero, Popular, Discography grid and all — and CatalogArtist gains three lines: an import and two placements. They live in ArtistExtras so Svelte scopes their styles away from this file, which matters more than usual here: both files name a .hero-bg and a .card, for completely different things. Every section is fed by a call the app already makes. catalog_related is Deezer's related-artists field, literally commented "Fans also like" and simply never rendered on this page; the bio and profile calls already run; latest and the timeline come out of page.albums. Nothing here needs a provider that did not exist before. Latest release is CatalogSearch's top-result hero — the app's only surface for presenting one item prominently — with min-height 0 (there is no stat row to hold space for) and a 6px artwork radius so it rounds like a record; it tints from its OWN cover, scoped, so it never wears the playing track's colour. Fans also like reuses this page's .grid/.release markup, so its columns are the same 150px tracks as the discography above it, drifting 0px on all six. The release grid's min-height reserve had to learn about them. That reserve is the tab-pinning contract — everything under the pinned tab bar must span a pane-height — and when the grid was the last thing on the page the grid had to supply all of it. It is not last any more, so both reserves now discount the real content below it: without that the grid stood on 206px of empty min-height under its final card, a hole nobody could see until something rendered after it. The discount is parent-bottom minus grid-bottom, which is invariant to the grid's own min-height because both edges move with it, so the reserve converges instead of chasing its own write; when nothing follows the grid it is 0 and the figure is exactly the old one. The grid's parent joins the ResizeObserver, because the sections land asynchronously and grow it without touching the grid's box or the pane's. An earlier attempt pulled the sections up by a measured slack instead. The grid reflowed after the measurement and they landed on top of the release cards. Reverted: prefer a fix that can only be a few px wrong over one that can be catastrophically wrong. Verified: expander open and close leaves scrollTop at 1571, and the tab bar sits at 231 across switches. |
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520e2ad4e4 |
follow: the artist page's heart becomes a real thing, stored and celebrated
Following an artist now writes a row: followed_artists (artist_id, name, portrait, followed_at) beside the playlists in the library db, reached through follow_artist / unfollow_artist / followed_artists, each emitting soulseek:follows-changed. Re-following refreshes the name and portrait — identity improves as pages are visited and a later portrait is usually the better one — but keeps the original followed_at, so "following since" stays honest. Name and portrait are stored on purpose rather than looked up: the home page's "new releases by artists you follow" can then draw a card from the row alone, with no catalog request per artist. The store is the UI truth and the chip never keeps its own copy. It is optimistic — the chip flips at the click and reverts if the write fails, rather than leaving the screen telling a lie. The chip itself (FB4) leads the stat row and wears the accent as ground with dark text, the Play pill's own trick, so its on-state is legible across the room. The lead slot is a fixed 14x14 in which the +, the equalizer bars and the check swap places, so nothing about the chip's box moves except the word — and the word morphs between its measured widths instead of snapping. Clicking runs the Encore: the + collapses, three bars dance three beats with a note rising per beat, they bow, and the check springs in as "Following" grows into place. The db write and the toast fire at the CLICK; the ceremony is presentation only, so navigating away mid-show still follows. Unfollow is an undo — the shrink morphs, nothing celebrates, and the toast says so. Every effect is template-owned with scoped keyframes. The first build spawned the glow and the notes imperatively and referenced -global- keyframes, which silently did not resolve: the glow ran no animation and sat at full opacity, the notes held opacity 0 and never appeared. The bars worked throughout for exactly the reason the others did not. The row around it is shorter too, at Kyle's call: the library and listening chips (progress meter, the disk popover, format, hours, last played, top track, genre) come out, leaving the identity trio and the socials. With nothing left to shed, the socials' scroll-driven fade and their layout drop at the park boundary come out with them, and the divider's clear space moves from the follow heart by name to whichever chip now closes the run. The JS that fed the removed chips stays — it is cheap, local, and the numbers still have a home coming. |
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5786269592 |
player bar: it grows upward, the cursor is marked by the wave itself, and the shape you leave it in survives a restart
Expanding (mock E1+T1, cubic-bezier(.22,1,.36,1) over 350ms to 90px):
`.app.player-expanded` sets --player-height beside the sidebar's own rule
and grid-template-rows joins the transition, so the bar grows into the
content and its bottom edge is pinned without a rule saying so — the
grid's height is the window, the bar's track takes 28px and 1fr gives up
exactly that. Inside the bar four blocks are absolutely placed so the two
layouts can interpolate; flex cannot, because one row to a centred
two-row stack means changing flex-direction, which does not animate. Name
and extras sit at top 50% with a -50% translate and are centred at every
height in both states. --btn-w and --extras-w are measured once rather
than assumed: extras is 180px, not the 170 the layout was drafted with,
and it differs between a stream and a library track. The toggle takes the
download button's seat (the sidebar's .gicon, verbatim) and Save to
library moves into the ... menu under the same isStream gate. Measured:
name and extras vertical error 0 in both states, transport and lane
horizontal error 0 expanded, lane exactly 10px under the transport.
The 1px playhead tick is gone from all three painters. The bar under the
cursor lifts while its neighbours dip (A4): growing alone reads as
nothing, because the median bar is 21.3px of a 24px lane and 87% of bars
have no headroom left to grow into — the dip is what carries the
silhouette. The wash is enter/leave only, one shared presence ramp with
hard span membership, so the edge cannot trail the pointer: 0-bar lag
across five jumps in both directions, and moving inside the lane
schedules no frames at all. The settled painter keeps its cached-Path2D
grouped fills whenever no pointer is on the lane.
The clipped-name edge fade from
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e976fb88ba | ignore branding/ — the logo kits are worked on elsewhere | ||
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2a83615958 |
player bar: one fixed name box — the transport never moves again
The content-hugging cluster made the whole bar jump between songs; the capped-and-scrolling mockups read as either dead space or perpetual motion. What stuck (namehover.html, 2026-08-03): the name box is a CONSTANT 240px — meta width and NAME_BOX_PX, paired — so the transport, the lane, everything right of the cover sits at the same pixel whatever plays. Verified across a long library title and a short cached one: meta 240, cluster 291, play button x 387, identical every time. A name that fits simply sits in the box. A longer one rests under an edge fade — a gradient mask, never an ellipsis; every truncation rule the old layout needed (the 55% artist ceiling, the album-gives-way flex, the ellipsis trio) is deleted, because the box owns clipping now. While the pointer is over a clipped name it glides out at 40px/s, holds 1.1s, glides back, repeats; it eases home the moment you leave, and the gradient only ever sits on the side actually hiding text. Both lines — title and artist · album — glide independently, and the tooltips still carry the full words. |
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a949c24677 |
playback: streams try peers that can actually deliver, and give up on the
dead ones faster "Da Funk" — hundreds of sources — took over a minute to start. The quality-first score ranks a format tier at 1000 points and a free upload slot at 600, so busy lossless peers owned the entire failover list; each one queued the request and never sent a byte, and the flat 15s-per- candidate walk burned the minute before a live peer got its turn. For STREAMING, candidates are now stable-partitioned: peers with a free upload slot first, best quality within each half. Quality still decides among peers that can deliver immediately; a busy peer's better file is a save-time choice, and downloads keep the pure ranking. The album path and the background fill inherit the same order. The failover budget drops from 15s flat to 12s for the first candidate (an indirect handshake can honestly take ~10) and 8s for the rest — a peer that has not sent a byte in eight seconds is not about to. Worst case falls from ~60s of dead peers to ~36s, and the common case — an available peer ranked first — starts in seconds. |
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cef1363acd |
playback: stop flooding the Soulseek server from the album fill
Clicking rapidly through a record's tracks kept dropping the server session and arming its reconnect throttle — a fresh login died inside ~90 seconds of a click-storm. Cached plays themselves were innocent (play_stream's cached branch never touches the network, preloads cache-check first); the traffic was the album FILL, which every play restarted immediately and which fires a server search for every remaining track the source memory does not know. Three protections, layered: The fill now starts only after the queue has sat still for four seconds, and a new play cancels the pending start — stress-clicking sends nothing at all, while normal listening fills the album four seconds into a track, hours before it matters. Searches are globally paced: never two inside 1.5 seconds, whoever asks. A user-triggered resolve still feels instant — the first search never waits — only bursts are spread. And a failed AUTOMATIC connect arms a three-minute backoff. Every dev-reload of the page runs autoConnect, and an auto-dial during an outage only extends the server's cooldown; the user's own login button still dials whenever pressed. |
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8cd56a433e |
player bar: the album line survives library plays, and lands with the title
Two halves of one defect family. The meta line preferred the queue item's
artist/album fields as a PAIR whenever either existed — but a library play
(playAlbum) writes only `artist`, with the record's name living inside
`sub` ("artist — album"), so `album: null` was taken at face value and
every library album lost its name from the bar (and the morning comment
claiming local rows carry neither field was simply wrong). Each half now
falls back to the `sub` split on its own, here and in the rail's byline —
which also restores the album for continuation items whose `sub` is a
bare artist.
And the line no longer trickles in: the buffering branch used to render
the artist alone, so the album flashed in a beat after the title when
playback started. The status gate is replaced by a REAL distinction — a
resolver-phase track has no `path` (playQueueIndex always writes one), so
"finding best source…" still shows as a bare label, and the moment a real
queue item owns the transport the full clickable line renders, buffering
or not. Measured: the first frame carrying the new title already carries
artist · album; no artist-only frame exists.
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e2cfed081c |
player bar: the track-change morph stops being a coin flip
Two independent fragilities each collapsed the shape→shape morph back to a grow-from-dots, which is why it only sometimes worked. The hold was 600ms against an arrival whose timing is DECODE time: the same track costs ~5ms once the session holds its waveform in memory but hundreds of ms to over a second on the first cold decode. 2000ms covers the cold case with room; fresh-stream searches take well past that, so the loading story still gets the lane. And the hold bailed on a bar-count mismatch — but the lane's width follows the song TITLE now, so switching between a long and a short name resizes the lane mid-gap and the guard threw the held shape away. Held and morphed heights are refitted to the new count instead (nearest neighbour — it is a moving start point, on screen for under a second). Four consecutive cached switches measured after the fix: minimum lane height 15.1 on every one (dots are ~2, the old dip hit ~5). Gapless playback is untouched — the hold and morph are pure painting, and the sink-append path never waits on the lane. |
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0bbdb1bb0e |
player bar: track changes morph shape into shape, not up from the dots
The arrival morph honestly started from whatever the lane showed — and on a track change the lane always showed dots, because the waveform empties the moment the queue moves. Every switch therefore played the same grow-from-zero, when the picked motion was one waveform transforming into another. A track change now HOLDS the outgoing shape for ARRIVE_HOLD_MS (600ms), painted in unplayed grey since the new track owns the transport. A quick arrival — a local file, a cached stream — lands inside the hold and the morph runs directly from the old bars into the new ones; a slow stream load falls to the dots-and-swell story when the hold expires, exactly as before. The rail mirrors the hold with the same shared constant, and suppresses the loading swell while holding so the keyframes cannot fight the held heights. Measured across a cached track switch: the lane's mean height never left 16.9-17.4 (the dots sit at 2, the old dip hit 5.2) while the per-column fingerprint changed — the shape transformed without ever falling. |
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1765de65cf |
player bar: a complete waveform arrives as one motion instead of popping
Chosen on waveform-arrive.html (M2, direct morph, 1000ms): when a track has its whole waveform at once — a local file, a fully-cached stream, or the final decode replacing a stream's progressive peaks — every bar eases from whatever the lane currently shows straight into the new shape, all together. From the resting dots that reads as a uniform grow; from a mid-sweep swell or the previous track's bars it is literally one waveform transforming into another. The streaming rise keeps its left-to-right story untouched; the morph fires only on a peaks swap at coverage 1, and never on a resize, which re-lays the same shape and stays instant. The canvas keeps a record of what it actually painted last frame — dots, swell, rise, morph or settled — so the morph always starts from the truth on screen, and the fade colours (accent, boundary blend, hover wash) stay live through it. The rail mirrors the motion in CSS: an `arriving` class carries the same 1000ms house-ease height transition, placed after the rise rule so a stream's final decode arrives on this ease too. Measured live on a cached start: bar heights walked 5.2 → 8.2 → 10.6 → 12.3 → 13.6 → 14.6 → 15.0 and settled at 15.1 at the 1000ms mark — the ease-out curve, frame by frame. |
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4c9a6e312a |
library: one record, one recents row, however it was played
A saved album that also streams showed up twice in the sidebar's recently-played — once as the library album, once as the catalog album — because a play row carries album_id only when the played FILE was a library track, so streamed plays of the same record grouped separately under their catalog id. The plays table already holds the bridge: any play that carried BOTH ids (a local track played with the catalog page on screen) pins that catalog album to that library album, by exact ids, never by name. recent_albums now folds linked catalog plays into the library row — which also keeps the row's timestamp honest when the newest listen was the streamed one — and drops them from the catalog arm. Deleting the album from the library dissolves the link, and its catalog plays stand alone again. Regression test reproduces the exact two-Origins shape: dual-id play plus a newer streamed play must come back as one library row wearing the streamed play's timestamp, sorted above an older unrelated record. |
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5ac456102f |
playback: the album button and the background fill learn the cache too
The cached-source skip only covered single track clicks; pressing Play on an already-streamed album still resolved from scratch, and the background album fill searched for every remaining track it appended. Three closures: Play-album first asks the memory for every track of the record, and when all of them are still byte-complete in the cache it queues the whole album from memory — no search, no popup, playable offline. One unknown track falls through to the resolver as before. The resolver's own queue build now remembers EVERY track of the folder it picked, not just the one that plays — one album resolve teaches the whole record, so the next press of Play skips straight to the cache once the files have finished arriving. The background fill checks the memory before searching for each appended track, and remembers what it appends, so a record that has streamed before extends its queue instantly instead of running one 7-second search per remaining track. Verified live: the remembered track went from click to playing in 114ms with the resolver never activating. |
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f55562f0ab |
playback: a cached track plays without asking Soulseek where it lives
Hopping between songs of an already-cached album still ran the full "finding best source…" resolve for audio sitting complete on disk — a second of popup between every click. The player now remembers the source each stream item was queued from (localStorage, LRU-capped at 400) and, before any search, asks the backend whether that exact file is byte-complete in the stream cache. If it is, the track plays those bytes immediately: no resolver, no popup, and no online requirement — cached audio is playable offline, so the check sits before requireOnline. The memory is a hint, never a promise. It is written eagerly when an item is queued to PLAY, because a source that never delivers leaves no complete cache file and the byte-complete probe rejects it later at no cost; eviction and half-finished transfers fall back to the normal resolver the same way. First play of a track records it, every play after that is instant. |
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b33d403634 |
player bar: the name sets the width, and the waveform stops flattering the clamp
The source chips are gone — the rail already tells that story — and with them the measured slot, its effects, and the bar's only container query. The now-playing cluster hugs the song name with no cap, giving ground only once the scrubber hits its 260px floor; the artist's 55% ceiling applies only when an album sits beside it, so a lone loading artist no longer renders as two letters in a twelve-pixel box. The waveform is rebuilt on honesty. WAVE_BUCKETS rises 400 → 2000 (~128ms per bucket — at 400, every display bar was ~2s of audio averaged twice), and one shared shaping in waveshape.js replaces both lanes' gain-into-clamp rule, which flat-topped 53.8% of the bars on a real decode and was propped up by per-bar noise in the rail — deleted; the lane shows the record, not a hash of the bar index. Bars fold with a mean+peak blend and stretch across the track's own p05–p97, so a loud master stops pinning to the ceiling and a quiet one stops vanishing. The playbar copies the rail's fade verbatim: whole bars blend accent→grey with cuts landing in the 4px gap, and the one bar under the playhead crossfades toward whatever its neighbours are — the wash while hovering, the muted grey otherwise. The redraw gate watches that blend instead of a 0.75px playhead move, so both lanes now step on every position event. Loading is drawn, not implied: the solid fallback bar is gone and the lane is always the bars, always seekable. Empty, it rests as the rail's dots; a swell crosses them while a waveform is computed (2s sweep, 0.5s rest); a streaming track's bars stand up left→right on a 40ms cadence, each rising over 2s. The rise frontier is the waveform's OWN coverage, reported by stream_waveform beside the peaks — the old contract zero-padded partial peaks to full length and let the UI fold them against a fresher byte count, which stretched the whole shape between refreshes. Where the bars end is how much of the track has actually loaded; cached and local tracks arrive at coverage 1 and pop in complete. The first partial is also requested eagerly (fresh refresh clock per track, 700ms retries until peaks exist), closing most of the audio-before-lane gap. |
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3aaec30dc6 |
metadata: a lost probe race no longer writes an image host off for five minutes
The image-host liveness probe has a 3-second budget so a page never waits on it — but losing that race was recorded as "the host is down" and cached for the full five-minute TTL, turning one bad sample into square portraits on every artist page in the window. Measured on the machine that reported it: all 213 cached assets.fanart.tv urls answered in ~130ms while the machine's own first DNS resolver ate 1-3.6s of the budget before a byte was sent — and the A record's TTL is 300s, exactly the probe TTL, so every probe replayed that lottery on an expired name. The fast verdict still stands for the page that paid for it — it falls through to the next provider immediately, as before — but a background confirmation with a 12-second budget now decides whether the verdict persists, and the warning reports what was measured (timeout, transport error chain, or 5xx) instead of asserting an outage it cannot see. A regression test stalls a local socket exactly once and proves the host comes back without waiting out the TTL; the fanart_probe_live harness prints the reqwest error chain four ways for the next time a provider is suspected on this machine. |
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9aeb6c39c7 |
player bar: one row, aligned to the sidebar's column, and it says who is sending
88px becomes 62px and the two stacked rows become one. The 26px goes back to the content area on every screen, and the scrubber stops capping at 560px while the flanks stretch — a 1900px window used to put a small waveform adrift in the middle of an empty bar. The cover is 40x40 at 12px of padding, which lands its centre on x=40: the column every sidebar cover and nav icon already shares, and which the sidebar holds through its entire collapse. It was 56px at 16px, centre x=52 — twelve pixels out of a column the app is otherwise strict about. The waveform is drawn as discrete bars on the Now Playing rail's exact pitch, a 2px bar on a 4px gap with a 1px radius, both deriving their count from that one pitch so neither can drift from the other. Mirrored here, where the lane is short and wide; the rail stands its bars on the floor because it sits above a caption. The standing white playhead went with it — at this pitch it read as a seam through the bars, and the accent's own leading edge marks the position. Artist and album share one line as "Artist · Album", the `.who` idiom from the album page rather than a new one. They are read from the queue item's OWN artist/album fields now: `sub` is a display convenience that the album continuation fill writes as a bare artist while carrying the album right alongside, so a record played straight through lost its album name from the second track on. When the line must shrink the ALBUM shrinks — proportional shrinking turned a short artist into "Po…", which saves nothing and reads as nothing. New: the source line. Who is sending this track, how much has arrived, how fast and how long is left, then the format. Four states, derived exactly as NowPlaying derives its status line — two surfaces disagreeing about whether a track is cached would be worse than either being wrong. A library file reports NOTHING, because it has no peer and no transfer and zeroes would read as a stalled one. It sits in its own slot rather than inside the meta cluster: sharing that budget let a live transfer readout crowd the artist and album down to "Po… · Terrestria…". Its width is measured per STATE and never per value, so a ticking percentage and a counting-down ETA move nothing. The now-playing panel toggle is gone from the shelf — the panel carries its own collapse control, and two ways to do one thing is one too many. What replaces it is a single overflow menu, so landing lyrics, a mini player and output switching later costs no width; those three are present and disabled, marked SOON, rather than wired to nothing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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b173f60085 |
search: the results page, the typeahead, and a session that survives a reload
The page is the signed-off prototype built out: floating rounded hero, inline top-tracks panel, filter chips, two-column Songs|Albums beside Artists, and all seven states — results, searching, no results, one-kind-only, library-empty, provider-unreachable, first visit. MusicBrainz records are merged in silently behind the Deezer rows. The top result is ranked by POPULARITY, not by kind: each kind puts up its most popular exact match and the winner is whichever holds the largest share of its own kind's leader. A raw fans-vs-rank comparison was tried first and handed "panda bear" to an Owl City song. Two provenance traps are paid for here. Deezer's /search/album returns no release_date at all, so sorting newest-first ordered by PROVENANCE rather than by date; dates are backfilled from the artist overview, resolved PER ALBUM ARTIST because Deezer's artist search answers nothing for "weezer blue album". And the typeahead holds its keyboard selection as the row's KEY rather than its index, because the MusicBrainz supplement lands ~600ms later and re-orders the album group under the cursor. The hero's middle third is hidden on the width of the PANE, not the window. The sidebar and the now-playing rail take ~490px between them, so a 1504px window can leave the hero 1012px — a window-width media query cannot see that, and the "latest release" card ended up sheared down to 26px of itself. The budget is written out at the @container rule. Session restore rounds it off: reload or restart returns to the same place with the same track, everything but the transport coming from localStorage. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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7547fed56d |
playback: remember the last transport so a reload lands where you left off
PlayerState carries last_transport, mirrored as events go past, and player_state reports it. The frontend restores everything else from localStorage, but the transport cannot come from there — the audio lives in Rust, and a reload that trusted the browser's copy would show a position the engine had never heard of. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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dc918c98ef |
metadata: per-track listeners, and an artist profile the search hero can ask for
CatalogTrack gains artist_id — Deezer sends it on every search row and it was simply unparsed — and rank, its 0-1,000,000 popularity figure. Together they let a listener count be resolved for the PERFORMING artist of each row rather than for the query's top artist, so a "panda bear" search shows Daft Punk's "Doin' it Right (feat. Panda Bear)" at its real 464,046. Resolution rides the existing deezer_linked_mbid -> lastfm_listener_ranks chain behind a new catalog_track_listeners command, deliberately kept separate from catalog_search: that one is typed against per keystroke and must never wait on MusicBrainz's 1 req/s gate. catalog_artist_profile backs the hero's middle third — MusicBrainz tags off the cached artist document plus one Last.fm artist.getinfo. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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f8f56f4398 |
albums: ask the artist's own discography before deciding a record does not exist
"A ? of WHEN" opened as a bare local page — no plays, no listeners, no real release date — while the artist page's expander showed all three for the same record. The artist page was right and the resolve was wrong. Deezer's SEARCH index is not the discography. The artist page merges a MusicBrainz supplement on top of it, and MB-only records get a real id, a real release date and full Last.fm figures there; the Deezer search that openAlbumByName ran simply cannot see them. So the resolve now falls through to the artist's own album list before giving up. That list has to be the SUPPLEMENTED one. getCatalogArtistPage returns the raw Deezer page until the artist page has been visited and written the merged version back into the cache, so a cold click still missed. It now runs mergeArtistIdentity itself — the same pure merge the artist page and the Now Playing panel already share — instead of concluding the record is nowhere. Verified against the artist page's own numbers: id 5831190465731370, released 2026-07-10, 4,521 plays, 236 listeners, per-track 66/131/113/108 — identical to the expander. The local-composition path stays as the last resort for a record genuinely in neither catalogue, where it is still the only thing that can render at all. |
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dde8c7510b |
albums: one page for every record, and streamed history rows that actually open
Three things were wrong with opening an album, and only one of them was the one that got reported. The reported half: clicking a local record in the sidebar's history went to the old in-library album view. Local albums carry no catalog identity of any kind -- `albums.mbid` is null and is not even in the DTO -- so there was nothing to route with. openAlbumByName already existed for exactly this (the now-playing links use it, and it requires BOTH artist and title to match normalized, which is the namesake guard); it now reports whether it resolved and caches settled answers, so a second click is instant. The unreported half, and the reason "half of them are not working": every STREAMED row was dead. catalog_album_id is TEXT in SQLite, so it arrives as a string, and `catalog_album` takes a u64 -- the invoke was rejected outright with "invalid type: string ... expected u64". Terrestrials, OK Human and 9 all failed silently on click. The id is coerced in checkedAlbumPayload now, where both other string sources (page seeds) pass through too. And the part that made the first half unfixable: a record no catalog carries had nowhere to go. Panda Bear's "A ? of WHEN" is not on Deezer, so no amount of resolving would ever open it. Local albums now render on the SAME page, composed from the library's own data -- its tracks, durations, bitrates and the cover already on disk -- under a namespaced `lib:` id that can never collide with a Deezer one. Playback stays local: Play and any row queue the files you already have rather than sending a record you own back through the resolver. Save is not offered (it is already saved), previews are absent (there is nothing to preview), and the attribution footer credits your library rather than claiming Deezer + MusicBrainz. With that, the old view has no callers and is deleted: the album-page block, its CSS, and the members that only it used. Nothing anywhere routes to it. Verified live: all six history rows open the new page, a Home card opens it, Play queues 14 local FLACs without streaming, and the back arrow returns. |
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3c5bccf1b6 |
recents: a streamed album has no library id, so the key must not pretend it does
The sidebar history looked completely dead -- albums never appeared, the
list never updated, and often nothing was there at all. The backend was
fine the whole time: 460 play rows, recent_albums returning every album
correctly.
The list is a keyed each on `a:${album_id}`, but catalog-anchored rows --
every streamed play -- carry album_id NULL by design and are identified by
catalog_album_id. One streamed album in history keyed `a:null` harmlessly.
The second one collided with it, the keyed each threw, and the whole list
unmounted; every later refresh fed a dead component. It demoed clean
yesterday only because history had just been wiped and exactly one
streamed album existed.
Keys now carry the id realm, the same two-realm split isPlaying and
openRecent already used.
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69f64c11eb |
previews: the glow goes, the eq steps, and every clip lands before you scroll to it
The track preview modal could hold a machine at 25% GPU. Three separate causes, each measured in isolation with a kill-style ladder and, once the GPU-engine counter proved to be clock-relative (a lighter workload read HIGHER), with clock-immune process CPU-seconds. Idle drain. The scrim's backdrop-filter is re-executed on every presented frame -- a backdrop filter is never cached -- so its cost is presents/sec times window area. Two infinite animations kept the modal presenting at the display's refresh rate forever: the eq capsule's bars animated `height` (a layout property, so style/layout/paint on the main thread every vsync) and the cover glow's halo-breathe kept a blur(48px) copy recompositing. Either one alone kept the pipeline hot, which is why killing one changed nothing. The glow is deleted outright at Kyle's request; the eq bars now scale with a stepped transform whose three delays are multiples of the step interval, so all three jump on the same instants and one present serves them all. Playing steady state: 7.2-10.5% of a core down to 1.4-2.2%. Paused: 0.2%. Scrolling. The animations turned out to be innocent here -- reverting them moved the number not at all. The cost was per-step work: re-decoding the full artwork for the background wash, a main-thread accent scan, a new cover mount, three times a second. The wash is now a 96x58 canvas with the blur/saturate/brightness baked in at draw time and cached per artwork, and an overlay preloader walks the manifest once at open -- nearest to the active card first, capped at 60 -- filling the decoded-image, wash and accent caches ahead of the user. A rapid-nav jump-cut was tried and rejected on sight; the animations stay full at every rate. Backend. preview_resolve swept the clip directory on every call, and any landing outside the +/-1 prefetch window paid a full Deezer mint, download, validate, write and loudness measure. The fetch-store-measure core is factored out and a new preview_prewarm walks the session's track ids at open, paced 250ms on top of the existing Deezer throttle and starting 1.5s in so the first clip owns the network, halted by a generation guard on dispose. A burst landing on a never-visited track is now audible in 154ms off local disk. The sweep is throttled to ten minutes, and dispose deletes prewarmed files instead of orphaning them until the hourly reap. The debug overlay's GPU row was summing the counters machine-wide, so it read roughly double the app's share with Discord and DWM folded in. It now reports `app X% - sys Y%`, the app figure restricted to our process tree, matching Task Manager's per-process rows. |
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eba29824c9 | sidebar and artist pipeline: one list in the rail, recents anchored to ids, and popular takes its own lane | ||
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606250c361 | resize: reads before writes everywhere, and an open album drags like a closed one | ||
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52f5878297 |
loudness: a first play starts three quarters of a decibel under the prefix
The prefix estimator is BIASED, not merely noisy, and the sign is known: a quiet opening under-reads the track, so the head asks for too much gain far more often than too little. Subtracting a constant moves the whole distribution toward the truth, so a first play begins nearer its real level and the correction that follows has less ground to cover. Measured by a new `head_start_offset_sweep` over 1046 tracks sampled across 182 artists — at most six per artist, spread across each discography rather than taken from the front, since openers are where intros are least typical and intros are the whole source of the bias. The cached corpus it replaces was a dozen artists and put the median at +3.48 dB. Sampled diversely it is +1.55, so the old number was overstating the bias by more than double. The size comes from the MARGINAL trade, not the smallest mean error: step loud fixed quiet created ratio 0.0 -> 0.5 -89 +41 2.2 : 1 0.5 -> 1.0 -83 +85 1.0 : 1 1.0 -> 1.5 -61 +132 0.5 : 1 Only the first step is clearly worth taking. mean|err| bottoms out at 1.5 dB instead and is the wrong objective: it weights an error that begins decaying at once the same as one that waits for Analysis::Complete, which on the streamed first plays this path exists for is download-bound and therefore late. A constant is deliberately a weak lever. The per-artist median error runs from -4.58 dB (Boards Of Canada) to +7.03 dB (Ponytail); no single number fits everyone, and an offset shifts that spread without narrowing it. The levers that would are letting the follow recover UPWARD, and predicting the offset per track from the prefix. Both still open. The overlay reports it as a MOVE — what the prefix asked for, where the track actually started, and a ghost tick on the dB scale at the prefix position, so the gap to the applied gain IS the head start. Gated on `analyzing`: at Analysis::Complete the player releases to the whole-track gain while loudness.gainDb goes on reporting the prefix value, which it keeps for the next play. Without that condition the line advertised a correction that had already been released. |
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4179247203 |
build: strip the UTF-8 BOM that stopped both halves of the app starting
0.1.0-alpha.2 bumped three version strings with a tool that writes UTF-8
WITH a BOM, and committed it. Neither build survives that:
package.json vitefu JSON.parses the raw string, so `npm run dev`
exited instantly — "Unable to read package.json"
tauri.conf.json the Tauri build script failed with "expected value at
line 1 column 1"; cargo exit 101
Cargo.toml tolerated, but wrong
`require()` hides this. Node strips a BOM on require and JSON.parse does
not, so reading package.json from a REPL reports a perfectly good file
while both builds refuse it. Only the raw bytes show it: EF BB BF.
All 191 tracked files scanned. These three were the only ones affected,
and they are exactly the three
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5682dfc22f | release: 0.1.0-alpha.2 | ||
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3f4f5c305a |
now playing: the transfer moves into the bar, and the panel speaks the app's headings
The hover popover is deleted. It showed the peer, the rate, a percentage and a second progress bar — every one of which the status line and the hairline beside it already carry — so it was a duplicate you had to hover for. The two things unique to it move up: the save action into the bar, and nothing else. Deleted with it, the reveal action, its 250ms close grace and the `.np-statuswrap` hit area, all of which existed only to make a popover reachable across the 25px gap between the status line and itself. Release sections were the one heading in the app that was 13px, Title Case, full white on an opaque sticky bar; every other one — `.lab` here, `.disc-head` and `.rail-lab` on the catalog pages — is 11px uppercase muted. They now match, with the hairline rule the catalog pages use, and they no longer pin: the bar existed only to hide rows sliding under a sticky heading. Those headings sit on the blurred record, not a flat page, so `--text-muted` and #5c5c5c were chosen against a background that is not there. Each carries a dark plate now, years get the album page's over-artwork treatment, and the hairline goes 0.07 -> 0.14, which over a bright cover was the difference between a faint line and no line. "From the album" rendered `player.queue`, which the album fill grows ONE TRACK AT A TIME as each Soulseek source resolves — a nine-track record read "5 tracks" while you watched the rest arrive. It renders the record's own tracklist now, matched to queue items by provider id, and a row with no source yet resolves on demand when clicked. The About pane gains a record head, a lede, stat tiles, pills and a source line, all re-laid-out from data already in hand. The artist page's expander gets the same lede and pills — no record head or tiles there, because its rail already carries them. |
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a6b585303e |
album page: the record's own shape while it loads, and prose that waits its turn
The loading state was one line of grey text, then the whole page at once. It is now the page with its words removed — the same hero, identity, cover and copy elements, so the artwork does not move when the fetch lands. The cover is real from the first frame: `albumSeed` carries what the card you clicked already knew, painted in 10ms, and the skeleton row count comes from the seed's track count so the tracklist grows 370 -> 377px instead of 296 -> 377. Three bugs found by measuring the handoff frame by frame: - Every dealt part rendered once at full opacity and then snapped to zero. `element.animate()` returns a PENDING animation whose start time is not resolved until the next frame, so `fill: backwards` never covered the first paint. Hiding each part inline is synchronous and closes it. - The deal was animating the SKELETON. `openCatalogAlbum` assigns `albumPage` and clears `albumLoading` only in its `finally`, so for one flush the new record was live while the placeholder was still on screen — and it has a `.tracklist` of its own. - The artwork could blink on a cold cache: the skeleton seeds the 500px grid cover and the page asks for the master. The seed now sits underneath as a background until the master decodes, on the banner too, where the blur applies to it and the colour wash survives the swap. The deal also only ran once, against a snapshot, so `.about`, `.eds`, `.stats` and `.credits` — all gated on network data — were never animated at all. Parts now record which generation dealt them and a later pass picks up whatever was missing. The description moves BELOW the tracklist. Above it, it pushed the tracks ~180px down and re-flowed them on arrival, measured at 81.5px; nothing above that point depends on `info` now, so the tracklist cannot move (measured 0). It gains the page's own `.disc-head` idiom, a promoted lede, and the bottom credits block becomes pills plus who said so. |
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35a18d9ca0 |
state: one identity merge, one description splitter, and a record named at click time
Three separate things the panel and the pages were doing differently. The MusicBrainz merge lived inside `applyArtistIdentity`, which only the artist page calls, so the Now Playing panel showed the raw provider list: My Bloody Valentine appeared with four releases because Loveless and Isn't Anything exist only as supplements, and Weezer filed differently because the panel never received `type_hints`. The merge is now `mergeArtistIdentity`, a pure function both surfaces run. `applyDiscoveryIdentity` deliberately does not write `catalog.artistPage` — that would overwrite whatever page the user is looking at — and is guarded on the normalized artist name so a track change mid-flight cannot land one artist's supplement on another's list. `streamSong` knew the record all along and never said so. Every caller passes `album` and `albumId`; the queue item was built with `sub: artist`, and the panel splits `sub` on the dash to find its album line, so a single track could never name the record it came from. `catalogRef` was also assigned AFTER the Soulseek resolve, so the panel could not start loading the record until a peer had been picked — that wait was the "why does it take time to show the rest of the album" delay, with the id in hand the whole time. It is now set before the resolve, and handed back if no source is found. `splitDescription` promotes a description's own first sentence to a lede. It lives here beside the other release-identity helpers because three surfaces need it and a copy in each is how they start disagreeing. The abbreviation guard is worth keeping: written as `Nov\.` the lookbehind consumed the very period it was meant to protect, and "released 4 Nov. 1991" split after "Nov.". |
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1e35c5e039 |
loudness: correct the gain during the track instead of only guessing at its start
A streamed first play is gained from a prefix; every later play is gained from the whole track. Measured across the 89 cached tracks, a 10s head asks for a median 3.4 dB too much gain and is more than 1 dB hot on 68 of them — that gap is the "first track is so much louder" complaint. The curve never flattens either: even a 60s head is still ~1 dB out with a 6 dB worst case, so no window size fixes it. Live traces then showed something worse. The hard deadline was anchored to the play REQUEST, so on a peer that took a moment to start sending, the 2.5s ran out before a single gating block existed and the track began at unity — no normalization at all, three plays out of four on one run. Releasing early bought nothing in exchange: playback is blocked on the same bytes, so the gate was discarding the measurement without making sound arrive sooner. - The deadline now starts at the first byte, with an absolute 4s ceiling from the request so a slow peer cannot hold audio that is ready to play. - The audio thread's slew drops 2.5 -> 0.25 dB/s. Mid-track correction was switched off in July because the glide was audible; at a tenth the rate it is not, and being 3 dB wrong for a whole track is the larger error. - The correction follows the running measurement from its first publish and may only ratchet DOWN until the track completes. A convergence test lived here and was deleted: an integrated average over 30s cannot move much when one more second is added, so "3 publishes within 0.3 dB" was measuring the inertia of a long average, fired at its floor every time, and declared settled while 1.5 and 2.1 dB from truth. The protection was never the gate — it is the slew rate and the ratchet. - Seeking lands the pending correction immediately. The slew is slow only because a gain change is audible against continuous music, and a seek is already a discontinuity. Observability: SOULSTREAM_LOUDNESS_TRACE=1 reports every commit with the seconds analyzed, which limit fired, the hold, and the bytes received; the debug overlay gains a SLEW line showing applied gain, target, distance and ETA, because one number cannot distinguish "settled" from "in flight". Also adds an #[ignore] corpus harness that sweeps head-window bias in 30s. |
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4f485b6f9a |
backend: a supplemented album remembers what it is between runs
A release Deezer's regional catalog omits is injected under a synthetic id,
and the only thing that can turn that id back into a release group is
`mb_catalog` / `apple_catalog` — two in-memory maps written only while an
artist page is built. Reaching such a record any other way fell through to
`api.deezer.com/album/{synthetic}`, which cannot resolve it, and the user was
told "album lookup failed".
Measured: King Gizzard's "The Silver Cord" (6660585962991362) failed cold in
237ms while the real Deezer single beside it (489399625) returned 14 tracks.
Three routes hit it — the sidebar's recent places, a replayed artist page
clicked before the fresh one lands, and the registries' 1000-entry clear.
That last one is why it looked intermittent.
Both registries now persist beside the MusicBrainz and Wikipedia bodies in
net-cache-v1, and the lookup reads memory, then disk, then Deezer. After the
fix the same cold lookup returns the record in 150ms.
The two structs deserialize as each other's type only if their required
fields happen to match, and they do not, so one entry can never be read as
the other kind.
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0ea4da7146 |
now playing: the drag tracks the pointer, and the panel stops fighting its width
The resize grip. The panel already left the 0.28s ease for a drag, but the grid column it lives in did not -- and an eased track list cannot follow a pointer, because the grip moves the target every frame and each move restarts the ease from wherever it had crawled to. Measured on the real gesture: the column ran 122.6px behind the pointer and the panel overran the window on 29 of 30 frames, which is why the release grid was sliced off at the right edge. With the column leaving the ease alongside the panel: 0px lag, 0 frames clipped, 4.6ms worst frame. onGripUp is bound to lostpointercapture as well, because a release the grip never sees would leave the app root pinned at transition:none and kill every collapse animation for the session. The header status re-ran its 300ms entry slide on every progress event. It was keyed on the text, and the text carries the percentage, rate and ETA -- so it replayed several times a second and the header flashed. Keyed on the transfer PHASE now: 2 rebuilds across a real transfer instead of one per tick. The waveform lane was unmounted while peaks were absent. player.waveform empties the instant a track changes and a partial FLAC decode can take seconds, so the times, the chips and the whole pane below jumped 54px up and then back on every track change. It holds its space as a flat baseline, with the same bar COUNT either way so peaks arriving restyle the existing elements rather than replacing them. The bar count is derived from the panel width at a 6px pitch as well -- a fixed 78 bars was a 310px block that overflowed the 272px panel and left a third of the 560px one empty. Now 41 bars at 272 and 89 at 560, never more than 4px of the lane unused. Fans also like was a fixed row of four circles spaced evenly: every name truncated to "The Sma..." however wide the panel got, because the circles stayed 64px and only the gaps grew. Name-sized pills that wrap use whatever width there is, carry eight artists in less height, and truncate nothing at any width. Show all releases dumped 68 records in one flat date-sorted grid. It is filed by the artist page's own ten categories now, empty ones dropped, editions folded into their base, as dense rows with the year printed only where it changes. NOTE: this panel classifies with less evidence than the artist page -- no description hints, no MusicBrainz type map -- so a record whose kind is only knowable from its description will file differently here until those are routed through. Commented at the source. Full-screen artwork from the panel opened playerArtSource, a string rewrite of the provider URL to 1000x1000, with no coverUpgrades lookup at all -- while the same record opened from a page gave the master. On the Red Album that is 1000x1000 against Apple's 3000x3000. It opens on the best it has and swaps the master in when it resolves, guarded on the viewer still showing what it opened. Releases grid: cards align on their artwork again (a button centres its content, so beside a four-line title the short card's whole stack sat lower), titles clamp to two reserved lines, the hover outline samples the record's own colour, and clicking one opens the album page instead of streaming it. The artist chip's name was centred because a button centres text while the stats row below is flex-aligned; it reads as left-aligned with them now. waveDragging is $state, so class:scrubbing actually applies. The pane never scrolls sideways. |
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9cb19f42af |
player: fill the album, report a cached track honestly, and stop double-appending
The album continuation appended exactly ONE track and then waited for the next track start to append the one after, so a song started from search or an artist page showed a queue of one or two entries however long the record was. It still resolves one at a time -- a track cannot be queued before a peer with it is found -- but it no longer stops after the first. My Name Is Jonas cold: 1 to all 10 in under 12 seconds, in album order. The resume anchor moved to the LAST queued track so a fill cut short by going offline picks up where it stopped instead of being locked out by the "next already queued" guard. An adversarial review of that change found the hole it opened, and it is fixed here rather than shipped: dropping the second clause of the bail-out was wrong. streamSong installs autoAlbum only AFTER waitForStreamStart, which polls the GLOBAL player status, so a second play issued during that buffering window nulls autoAlbum and streamSong then re-installs its own context over the top -- and the fill would go on appending one album's tracks to the other album's live queue. The anchor must also still BE in the queue, which survives our own appends and disappears exactly when the queue is replaced; and streamSong no longer installs a context it no longer owns. advanceGaplessly reported a pre-buffered track as zero-of-zero. streamTotal === 0 is the UI's "no byte counts yet" state, so a finished track showed the indeterminate "Streaming from <peer>" sweep with no further event ever coming to correct it. Gapless is only offered for a fully cached file, so its size IS its received count. The buffering handler mirrors the store rather than zeroing it for the same reason -- those counters are what a window restore copies back, and zeroing them turned a complete transfer back into the sweep on minimize and restore. tryAppendNext set its appendedNextPath guard AFTER its await -- check then act. Harmless with one caller; the moment the cached-play event gave it a second same-tick caller both passed the guard and appended the same source to the sink twice, which puts the panel a whole track ahead of the audio from the next boundary on. It claims the slot before awaiting and gives it back on failure. ui.nowPlayingDragging is here because App.svelte's grid column has to leave the 0.28s ease at the same instant the panel does. |
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d460352973 |
backend: a cached track says so, and fallback hero art expires in a day
play_stream's fully-cached fast path plays the file and returns early -- no StreamProgress, no download task, so the loop that emits soulseek:stream never runs and not one event is ever emitted for that track. The frontend had already set received=0/total=size when it asked to play, so a record that was 100% on disk sat pinned at "peer - 0%" for its whole length. It emits one completed event now; done also lets the frontend take its finished-track path (final waveform, pre-buffer the next). The artist-art manifest TTL was a flat 30 days. Fanart.tv's CDN refused connections on 2026-07-27, the chain correctly degraded to Bing -- and then those Bing-tier heroes counted as fresh for a month, which is why low quality art stayed put after the provider came back. The TTL is tier-aware now: art whose banner came from fanart.tv keeps the 30 days, anything from below it is re-checked daily. Tier is read back off the URL host because the manifest never recorded which provider won, and banners only -- logos legitimately come from TheAudioDB even when fanart covered the artist, and treating that as a fallback would put every artist on a daily re-check. Recipe bumped to v6 so every stored manifest re-resolves once against the providers that are up today. Weezer went from Bing-tier art to 8 banners, all assets.fanart.tv. |
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9dc3eaf939 |
artist hero: the blurred layers ride with the photograph
Two layers were left behind when the hero rides up on scroll, both of them blurred copies of it, so both read as "the blur does not line up". The load seed and its mono twin were never in the squeeze-ride rule -- they got a filter on scroll and no transform at all, so at scrollTop 600 they sat 132px below where the photograph had gone. They were left out because hero-squeeze-ride sets transform outright and would drop the scale(1.06) they are built on; hero-seed-ride is the same translate composed AHEAD of that scale, so the offset stays in unscaled pixels and matches the banner's rather than being 1.06x it. Measured 0px drift at scrollTop 0, 300, 600 and 900. The mono twin is a BAKED copy of the hero canvas and snapshotGpuTwins only ever ran on a hero READY. So after any resize the live hero repainted at the new size while the twin went on stretching its old frame into the new box -- an overlay visibly off the photograph, and permanent until the next hero happened to re-bake it. It re-bakes when the measured box changes now, debounced past the renderer's own settle so it copies the canvas already repainted at the new size, and dimension-guarded so it costs nothing during the moving part of a drag. Verified: live store and baked twin agree at 3186x1629, then both at 2856x1607, then both back, with one frame throughout. |
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ae99757ddd |
hero: repaint on a resize instead of rebuilding the canvas for it
Collapsing the sidebar dropped frames only on the artist page. The cause was one observer: the app grid animates its columns for 280ms, a ResizeObserver fires on every frame of that, and this canvas answered each one with a full resize() -- 171-224ms of main thread per toggle, 10-12 frames over 16ms, worst frame 54ms. Muting that single observer took the worst frame to 4.3ms; muting every other observer changed nothing. Two independent per-frame stalls inside it. Reallocating the ~3200x1630 backing store was 115-205ms of the total, and the box moved about a pixel per frame, so every one of those reallocations bought an invisible sharpness change. gl.getError() after every draw is a synchronous round trip to the GPU process, and it stalls hardest exactly when the GPU is busy compositing the animation that provoked it. reflow() is the observer's path now: it repaints into the CURRENT store and matches the store to the box once, 140ms after the box settles. What makes that correct is taking the cover crop from the DISPLAYED box while outSize normalizes by the store -- the two may then disagree, because a crop chosen for a 1.80 box drawn into a 1.96 store is stretched by exactly the ratio the compositor undoes painting store into box. Geometrically exact at every intermediate width, no reallocation. The error check is skipped on that path only; the settle pass that follows is checked, so a real failure still surfaces. After: 1.5-2.4ms per toggle across 46 calls, max 0.2ms each. No frame over 33ms, 0-2 over 16ms. The Now Playing collapse rides the same transition and improved with it. resize is no longer exposed: every caller outside this file is reacting to a box that may still be moving, and that is reflow's job. |
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e334cd51c2 |
now playing: collapse to a rail, and rebuild the panel around the record
The right-hand panel disappeared when you closed it. It collapses to a rail
now, exactly as the left nav does -- same 0.28s curve, same crossfade clock
for its contents -- so the record, its progress and its transfer stay on
screen at 64px instead of sliding off.
THE RAIL carries the album as a full-height bleed behind a real glass bar
(the app's own recipe: rgba(20,20,24,.28), blur(12px) saturate(1.7), 46px),
with the expand chevron in that bar, a left-edge progress line, the cover,
an equaliser while playing, stacked icons badged with what is behind them
-- tracks left, releases -- and the title set vertically.
THE PANEL stops saying "Now playing", which was the only permanently
visible line it had and told you nothing. It names what you are playing
FROM, and carries the transfer as a hairline along the glass bar's bottom
edge -- the same object in both states, so a download reads identically
whether the panel is open or collapsed. The hairline fills linearly (it
tracks progress rather than easing past it), sweeps indeterminately while
there is no byte count to be honest about, and fades out when cached rather
than sitting full forever. Hovering the header drops the whole detail:
peer, transferred, rate, and saving what you are streaming. A library track
has no peer, so none of it appears -- zeroes would read as a stalled
transfer.
Below the record, one long undifferentiated scroll becomes four shallow
panes -- Queue, Lyrics, Artist, About -- behind a sticky segmented control.
Sticky because keeping your scroll position across a switch is worthless if
the control you just used has scrolled out of reach. Queue gains an up-next
card, library ticks, and per-track Last.fm listeners past 396px; Artist has
the artist as one full-width pill whose figures spread once there is room,
the same branded social circles the artist page draws, releases with Show
all, and fans-also-like; About carries the record's description and the
album page's RELEASED block verbatim, so a record reads the same in both
places. Lyrics is a placeholder -- there is no source in the app and
pretending otherwise would be worse than saying so.
The panel is drag-resizable from its left edge, 272-560, with a 10px magnet
at the default and a width tag while dragging; the width is remembered,
because one you set by hand and lost every launch is worse than not being
able to set it.
Five things this fixed on the way, four of them mine:
- `playerArtSource` resolved a "better" cover by ARTIST + TITLE. A name
cannot identify a record: every self-titled Weezer album is "Weezer", the
resolver returned whichever one the provider answered with, and all of
them played back showing the Green Album's art. The substitution is gone;
the record's own asset is rewritten to its 1000x1000 variant instead --
a real quality win, no identity risk, and more than the panel needs even
at its widest. Verified: Blue and Green now resolve to their own hashes.
- The panel body was torn down 300ms after closing, an optimisation from
when it slid off-screen. The rail shows that artwork, so it blanked the
rail's cover and its bleed.
- An inline --nowplaying-width would have outranked the collapse rule and
made the panel un-collapsible; the dragged width goes through a
--np-open-width indirection instead.
- The segmented control was an opaque strip painted straight over the album
bleed, reading as a grey band across the artwork. It is glass now.
- The waveform was a picture of a scrubber with no way to seek, while the
player bar carried the only one. It seeks now, on the same semantics
(75ms throttle dragging, exact seek on release), and the second time
reads remaining rather than total -- the total is already implied by the
bar's length.
`soulseek:stream` reports {received, total, done} and no rate, unlike the
download path's speed_bps, so the speed behind the hairline is measured
here: a rolling 1.5s window, because a per-event delta reads as a number
flickering between 0 and several MB/s rather than a speed. There is
deliberately no "queued at peer" state -- the streaming path reports no
queue place, and the panel will not claim to know one.
`discovery` keeps the artist page's socials rather than discarding them;
they were already being fetched. 29 CSS rules for the removed sections are
gone with them.
Verified in the running app over CDP: collapse to exactly 64px and back,
rail contents and bleed at blur(17px), all four panes, sticky segments,
social chips carrying the artist page's own brand tints, the release grid
going to three columns past 430px and the pill's stats spreading past
372px, and About reading "Released May 9, 1994 - 10 tracks - 41 min / DGC -
Alternative Rock". 85 JS tests pass, production build clean with no unused
selectors. The drag gesture itself is not CDP-drivable and wants a
hands-on check.
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35729c1f9e |
navigation: state the bar's geometry instead of collapsing a margin for it
Hoisting the glass bar out of the pages (
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8017c0d877 |
navigation: one glass bar for the app's life, not one per page
The bar was rendered by each view, so `<CurrentView />` swapping on every
navigation destroyed it and built a new one. Measured: the `.glassbar`
element is not the same node on either side of an artist -> album move, and
the old one is disconnected.
That broke the crumb entrance animation, which is what this was noticed
from. The `seen` set exists so only a genuinely ARRIVING crumb slides in,
and it is component state -- so it was empty on every mount and every crumb
looked new. Instrumenting Element.animate across one navigation:
AC/DC -> Highway to Hell should animate: the album
actually animated: all three crumbs
Back to AC/DC should animate: nothing
actually animated: both crumbs
So the whole trail re-flew in from the right on every page change, and Back
animated crumbs that had never left -- the exact opposite of the
direction-of-travel cue the animation was written for.
The bar is app chrome, not part of a page, so App.svelte now mounts it once
as the scroll pane's first child and pages no longer carry it. Views that
do not show it yet hide it with `display: none` rather than an {#if}: the
element leaves the layout and measures zero -- scrollbar.js reads this
bar's height to start the thumb below it, and correctly gets 0 -- while the
component stays alive and keeps its crumb memory across the round trip.
Geometry is unchanged, which the negative-margin bleed made easy to get
wrong: the bar's net flow height is zero either way, so moving it from
first-child-of-the-page to previous-sibling-of-the-page leaves the page's
top exactly where it was. Verified against the live pane -- bar top/left/
width flush with the pane and 46 high, page top at pane + 24, z-index 40
and elementFromPoint at the bar's centre still returning the bar rather
than the hero underneath.
After: arriving at an album animates only the album's own crumb, Back
animates nothing, and a trip out to Library and back animates nothing. The
backdrop-filter layer is no longer recomposited on every page change, and a
bar element can now transition between pages at all, which was impossible
when each side was a different node.
Two consequences worth stating. The resolver pulse takes the GLOBAL accent
everywhere now; on the album page it used to inherit that page's extracted
palette, because the bar sat inside `.album-page`. The artist page always
gave it the global accent, so the two now agree rather than disagreeing.
And putting the bar on the remaining pages is now widening BAR_VIEWS plus
deciding how it sits against each page's existing header -- the mounting
question is settled.
85 JS tests pass.
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98d11a2228 |
previews: the album button opens the record the previewed track came from
The third action in the preview modal's control row has been a disabled stub since the modal landed -- there was nowhere for it to go until the album page existed. It goes there now. The target is the item's own provider `albumId`, never a title match, so a top-tracks preview lands on the exact record the modal's metadata line is already naming: Elephant Gym's "Light" opens Angle, and AC/DC's "Highway to Hell" the album rather than any of the compilations carrying it. The manifest has carried `albumId` and an `actions.openAlbum` flag from the start; all 20 rows of a Deezer top-track payload declare one. The navigation lands on the previewed TRACK, not just the record -- the album page's existing pending-track flash does the scrolling and the highlight, the same landing the now-playing song link already gets. Three details that are not obvious: - The overlay must not import state.svelte.js (the module comment on previewSession explains the cycle), so the navigator is injected by the page exactly as `playFull` already is. - Both ids are read out of previewUi and the snapshot BEFORE the close, not after: closePreview() nulls the callback and drops the snapshot the active item came from. And the close happens first, because the session holds the audio focus and navigating under an open dialog would land the new page behind the scrim. - contracts.js freezes every manifest id as a String, while `catalog_album` takes a u64 -- a JSON string fails to deserialize -- and the album page's flash compares track ids with ===. Both cross back to numbers in openAlbumFromPreviewItem, once, rather than at each call site. An album session is already standing on the record it would open, so the button greys out there with "You're already on this album" rather than re-navigating to the page underneath. The decision is made from the manifest's own contextKey, so it holds for any future surface that opens an album-kind session. The album page still supplies the navigator, so a row that ever declares a different album goes somewhere instead of being silently dead. Verified in the running app over CDP: artist top-tracks preview -> click -> lands on Highway to Hell (id 9410086), pendingTrackId 92719900 as a Number, matching track found on the page, .trow.flash present, modal gone, and the glass bar trail reading Search -> AC/DC -> Highway to Hell. From an album session the button is disabled and a click changes nothing. 85 JS tests pass. |
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122157e061 |
listener bars: a bar is never narrower than the number standing on it
Two faults in the tracklist's listener column, both visible on any record with one runaway hit. The bar was a LINEAR share of the album's biggest song, so a single outlier took the whole column and pressed everything else into a sliver. Weezer's Green Album is the case: Island In The Sun has 11.9x the listeners of that record's quietest track, so nine of the ten bars lived inside the bottom 8% of a 168px column and stopped being tellable apart. And the fill was absolutely positioned with the number floating on top of it, so a short bar left its own digits hanging off the end onto the row background. Six of the ten rows on the Blue Album did this. The share is now raised to a power below 1 (0.42). That is strictly monotonic and still anchored to the PEAK, so the ordering survives and a genuinely flat record still reads flat -- a min/max normalisation against the album's own quietest track was rejected for exactly that reason, since it would stretch Maladroit to look as varied as Green Album. Measured in the running app, shortest bar of a 168px column: album top:bottom before after Weezer (Green Album) 11.9x 8% 38% Make Believe 6.7x 15% 45% Weezer (Blue Album) 3.9x 26% 56% Weezer (White Album) 2.3x 43% 70% Maladroit 2.2x 46% 72% The flat records move least, which is the point: the curve spends its lift on the albums that were squashed and barely touches the ones that were not. For the second fault the number moves INSIDE the fill, and the fill gets `min-width: max-content`. The floor is then per-row and measured by the browser in the real font -- nothing in JS could do that honestly -- and the width handed over is only ever a lower bound. Across the four albums above, numbers hanging off their bar went from 6 to 0 and every bar stayed monotonic in its count. Green Album lands at 38% rather than the 35% the curve alone gives, because the text floor takes over on its shortest row. A track Last.fm has no count for keeps its dash and now gets no paint at all; a floor-width pill behind an em dash would read as a measured tiny value rather than an absent one. The scale moves to src/lib/listenerBars.js because the album page and the artist page's open-in-place album panel draw this identical column, and a second copy would quietly disagree with the first about how big a record's hit was -- the same reason editions.js was lifted out of the artist page. Both call sites verified over CDP; 85 JS tests pass. |
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7a517dca59 |
navigation: one glass bar for every page, with a history and a path in it
The glass bar was copied into two views and each carried its own contextual
back link — "Results" on the artist page, the artist's name on the album page.
It is a shared component now (src/components/GlassBar.svelte), and it carries
the app's navigation: back/forward arrows, and the trail to where you are.
**History and the trail are different things, and the file keeps them apart.**
History is a SEQUENCE — every place visited, in order — and it drives the
arrows. The trail is a HIERARCHY, derived from the current place, never from
history. That is why switching between two editions of a record adds a history
step but does not add a crumb: a breadcrumb built out of history would read
`Search › Weezer › Blue Album › Deluxe Edition`, which says the deluxe sits
inside the original. It does not.
Crumbs improve in place. An artist page opens on an id and learns its name and
portrait a moment later, so the crumb starts as a placeholder and is refreshed
through ONE call site (`rememberArtistSeed`), guarded so remembering a seed for
a row in some list can never rewrite where you are. Search results are the
journey's root rather than a bare "Search" — the crumb reads “weezer”, which
is the thing you actually want to get back to.
Arriving crumbs slide in from the right; only genuinely new ones animate, so an
ancestor that was already there does not re-run its entrance when the tail
changes. Chosen from four motions mocked against a real navigation stack.
Every navigation now goes through a recorder. A bare `ui.view = "…"` is a
destination the back arrow can never return to, so the sidebar routes through
`goToView` and the catalog openers record on arrival.
**Scroll position is remembered.** Going back returns you to the paragraph you
left; arriving somewhere new starts at its top. The difference is exactly
whether the move came from the arrows/trail or from a fresh click. Two details
that mattered: the offset is captured at the START of a navigation, because the
scroll pane outlives the view swap and by the time a page has been replaced its
scrollTop already belongs to its successor; and restoring is not one assignment
— the artist page paints a skeleton, then an overview, then the full
discography, so a single `scrollTop = 900` clamps to whatever height exists in
that frame and lands near the top. It re-applies until the target is reachable
and gives up the instant the reader touches wheel, key or trackpad. The album
page never reset its scroll at all, so a record opened from half-way down an
artist page began half-way down; it does now.
**The artwork lightbox serves any cover.** It was hardwired to the playing
queue item; `ui.fullscreenArt` (a boolean) is now `ui.artwork` (a descriptor),
so Now Playing, the artist page's expander rail and the album hero all open the
same viewer with their own `{src, local, title, subtitle}`. Each passes the
UPGRADED cover rather than the sized variant it paints — the point of the
viewer is the master resolution.
Hovering artwork offers it: the whole element lifts under a light wash with the
expand mark centred. `transform`, not a width change — on the album page the
copy column is sized to end level with the artwork, so a reflowing hover would
twitch the entire hero. The three numbers (--art-grow 1.035, --art-motion
160ms, --art-wash) live in global.css rather than being typed into three files.
Now Playing's corner expand disc is gone: one gesture for "open this artwork"
everywhere instead of a disc in one place and a lift in the others.
On the artist page the expander's album NAME now opens that record's page.
Also removed: the album page's scroll-triggered title takeover. The breadcrumb
names the record permanently, which made it redundant — the build was already
flagging its CSS as dead.
**And the fix this session actually turned on.** Kyle reported the album
tracklist's counts as "heavily glitched": Pinkerton showed El Scorcho at 636
listeners beside Tired Of Sex at 606,324. Switching the column from plays to
listeners changed nothing, because both were wrong for the same reason.
`artist.gettoptracks` returns a popular song many times over — once as itself,
then again for every "(Album Version)", live cut and remaster — listeners
descending. The fold meant to keep the first entry, and its comment said so,
but it was written `if by_key.insert(k, v).is_some() { continue }`.
`HashMap::insert` returns the previous value AND STILL OVERWRITES, so the guard
correctly skipped the ranked push while letting every later duplicate win the
map the album tracklist reads. The last re-listing — the most obscure pressing
— is what reached the screen.
Measured against the live API for Weezer: Buddy Holly is rank 1 at 2,351,642
listeners and rank 679 as "(Album Version)" at 1,919; the page printed 1,919.
My Name Is Jonas 1,100,251 → 870. El Scorcho 654,071 → 636. Pink Triangle
810,659 → 6,070. Only songs Last.fm lists exactly once — "Tired of Sex",
"Across the Sea" — were ever right, which is why the column looked plausible in
places and absurd in others. Twenty-four entries for "The Good Life", twenty
for "El Scorcho".
The fold is now `fold_lastfm_duplicates`, pinned by two tests using those real
figures. It also repairs Popular's plays and the album totals, which read the
same map. The tracklist column shows listeners in both places it appears — the
album page and the artist page's expander — because leaving one on plays would
have let one record disagree with itself.
152 Rust tests and 85 JS tests pass.
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ea9a040d09 |
album page: the record gets a page of its own, under the same glass bar
The album page was a back link, a 150px cover and a list of titles — a
placeholder beside the artist page it is reached from. It is now built from the
same parts: the frosted glass header, a hero carrying the record's own art and
palette, the play-count bars, and the edition cards.
**The glass bar is the artist page's, not a copy of it.** Same 46px, same
rgba(20,20,24,0.28) over blur(12px) saturate(1.7), same sticky top:-24px with
the -24/-28/-22 bleed that spans the pane and leaves zero flow height. It is
meant to be the header every page navigates by, so it had to be the same
object rather than something that resembles it.
It gains one thing here: the record's cover, name and a play button fade into
the bar once the title itself has gone under it, so the bar always says where
you are. That watches the TITLE, not the identity block — watching the block
meant waiting for the artwork to clear too, about 240px of scroll on a page
that only has 199px of it, so it would never have fired on a ten-track album.
**The hero is one proportional block.** `--cover-scale` sizes the artwork
(282px) and everything beside it is `em` off that one root, so type, gaps, the
artist portrait, the pills and the stat divider all move by the same factor.
Two earlier attempts are worth naming because they both looked wrong:
- damping the type (0.6 + 0.4·s) made the words visibly lag the artwork;
- `space-between` filled the height but opened the gaps faster than the type
grew, so the block came apart as it got bigger.
The gap is 1.8em, which is what the five rows need to fill the cover exactly,
and being an em it keeps that fit at any size. Measured live: the label's top
and the buttons' bottom both sit 0px from the artwork's edges. The hero's own
height derives from the artwork (`--cover + 68px`), so the 24px under the glass
bar holds at every scale instead of being a second number that drifts.
**Editions come from src/lib/editions.js — the artist page's own grouping.**
`releaseFamilies`, `editionBaseTitle`, `isEdition` and `editionLabel` moved out
of CatalogArtist.svelte (143 lines deleted there, not duplicated) so both pages
fold a record's pressings the same way. Two implementations would have drifted
invisibly: each page would show a plausible edition list and disagree about
which pressings are one album.
The album payload has no siblings, so the family is rebuilt from the artist's
discography. It reads the FULL page rather than the overview — the overview is
the artist page's first-paint subset and both dropped the anniversary edition
and carried no track counts, so the rows read "1994" where the discography
reads "1994 · 50 tracks". Cached per artist, and already warm whenever this
page was reached from theirs. Live, the Blue Album now lists Original 10 /
Deluxe 24 / Anniversary Super Deluxe 50, matching the discography exactly.
One deliberate narrowing: the artist page buckets releases by category before
grouping, and that categorisation leans on page state this view does not load
(harvested description hints, MusicBrainz type hints). So a sibling is accepted
only when the backend LINKED it (`edition_group`, a verified ordered core-track
match) or it declares the same record type. That can only ever show fewer
editions than the discography, never promote a separate live album or
compilation into this record's edition list.
**Switching edition is a swap, not a navigation.** `openCatalogAlbum` grew a
`keepCurrent` option that holds the page already on screen instead of clearing
to the loading state; the incoming cover is decoded before the swap so the
artwork crossfades rather than blinking out; and the parts are re-dealt on the
same clock as the expander — 400ms quintOut, 7px lift, banner → cover → kind →
title → meta → stats → actions → tracklist → description → editions → credits.
Polled at 16ms through a swap: 0 blank frames. The blurred banner fades without
lifting, because sliding a 42px blur reads as a wobble, and every part animates
to its OWN resting opacity — the banner rests at 0.62 and animating it to 1
would have run the colour wash half again too bright for the whole swap. A
failed load under `keepCurrent` clears anyway, so a dead edition surfaces the
error instead of looking like the click did nothing.
**The byline shows the artist, not the album cover again.** The album payload
carries the artist's NAME and nothing else, so `resolveArtistSeedByName` reads
and fills the same cache `openArtistByName` uses: the click that navigates
there has usually already paid for it, in-flight lookups are deduped so the
page and its own back button cannot fire the same search twice, and a transport
failure stays retryable rather than being cached as "no artist". A neutral dot
holds the space until it lands, so the line never reflows.
Shuffle and Preview join Play and Save. Shuffle is an action on this record,
not a toggle — it always turns shuffle on rather than flipping a global and
silently starting the album in order — and stays lit while it is on so that
state is visible from here. Preview opens the same modal the artist page does;
`buildAlbumManifest` already existed in the preview layer with no caller, which
is what this surface was for. It reports partial availability the same way, and
the manifest is a snapshot so an edition swap cannot rewrite an open session.
Also: plays bars, the whole-track/listener totals, the editorial description
and a released/label line, all off data `catalog_album` was already returning
and the page was throwing away. The plays column hides below three tracks — a
bar measured against itself is not a comparison, and on a single it read as a
rating. Track counts are pluralised, so a single says "1 track".
No add-to-playlist button. `add_to_playlist` requires a file path per track, so
a catalog album can only be added once it is in the library; that is a playlist
decision, not something to slip in behind an icon.
150 Rust tests and 85 JS tests pass.
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