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@@ -2762,3 +2762,396 @@ Vite's existing large-chunk advisory remains informational.
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passed, along with the native vocation-import regression. The production
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TypeScript/Vite build and release-bundle verification passed. The final
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release candidate check includes the new tests and generated catalogs.
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## RoM dungeon enemy durability — September 13, 2026
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- Reproduced Barren Caves' low health with a RoM Priest and the four shipped
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companions. Tested 108 combinations: 12 party seeds at levels 1, 2, 4, 8, 9,
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20, 40, 70, and 80. The old fallback had 94 health at level 1 and 1,832 at
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level 80; kills took 0–1.9 seconds from the first damaging NPC hit.
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- Normal RoM dungeons now use a party-health baseline of
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`1000 + 100 * enemyLevel + 8 * enemyLevel * enemyLevel`, with authored
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creature/boss multipliers applied separately. This is explicit Healer Man
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balancing because native RoM creature health tables are not packaged.
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Barren Caves' Anglo retains his 7.5 multiplier and one-level advantage.
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- Loaded RoM creatures receive the new health when the character levels up.
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Re-registration preserves wounds as a health percentage and keeps corpses
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dead. Enemy attack damage also rebases on a level change instead of retaining
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its original low-level value. Regression checks cover these transitions.
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- With the new health, the 108 isolated party-damage pulls lasted 3–17.5
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seconds. A separate pull exercised actual enemy attacks and Priest healing
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before the enemy died, with all companions surviving. These are opening
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pulls with baseline equipment, rather than an audit of every geared build.
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- Live PC check at 1280×720: created the offline Human Priest Barrenaudit and
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entered Barren Caves as Healer. A level-1 Cave Sand Bug had 1,108 health.
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At 10 seconds it still had 374 health, with 734 party damage on the meter.
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The completed first fight showed 14 seconds and 1,108 total damage:
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Morgha 370, Ilyen 369, Maerwen 289, and Cael 80. Urgent Heal then restored
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Maerwen to 407/407 while the next pull was active. No browser errors were
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captured during that bounded combat check.
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- Concurrent navigation edits triggered development hot reloads around the
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playtest; the captures above were taken during uninterrupted combat. This
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check did not complete the dungeon or use physical Ayn Thor hardware.
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Restored the original Hudtest roster selection, closed the test tab, and
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stopped the temporary development servers.
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- Evidence: `artifacts/rom-dungeon-health/report.json`,
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`barren-caves-health.png`, `barren-caves-combat.png`, `barren-caves-healed.png`,
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`live-combat-dom.txt`, and `browser-errors.json`.
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- Validation: all 407 focused combat, party, CoA, RoM, DPS-meter, stat, and
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dungeon-scaling tests passed across 52 files. The final production
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TypeScript/Vite build and release-bundle verification passed.
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## 2026-09-13 - WoW dungeon lighting and stair fleet pass
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- Applied environment-specific readable lighting to all 54 WoW dungeon entries,
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using the reviewed Stockades ambient/hemisphere fill as the baseline. Stone,
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cavern, fire, arcane, crypt, and outdoor profiles preserve distinct coloration.
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Stockades' existing presentation/three ramps and RuneWaker lighting are unchanged.
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- Scanned every shipped WoW collision package, including authored Wailing
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Caverns' actual source assets. Added 347 verified walking proxies across 22
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other dungeons and eight filled navigation portal bridges in Uldaman. Rendered
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steps and source visual/collision/navigation GLBs remain unchanged.
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- Added package-identity gates and a compiler-independent shared runtime adapter.
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Collision preparation spatially indexes flights; rejected candidates cannot
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supply geometry needed by accepted proxies. Existing navigation validation,
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content, encounter, and availability gates were not promoted to green.
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- Shipping-asset regressions independently pass all 347 new proxies through
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prepared collision and the live NPC segment validator uphill/downhill at the
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center and two interior lateral lanes. Exact portal matching and all existing
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Stockades player/NPC/wall tests pass.
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- The game-playtest visual viewer uses shipped meshes and runtime lighting and
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material policies without touching saved character/party state. At 1280x720,
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Uldaman's old/new-fill comparison showed clearer stonework; Wailing Caverns
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retained green, readable rock; Mechanar retained cool arcane interiors;
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Scholomance's visible entrance steps/masonry remained intact and readable.
|
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Blood Furnace's dark source textures remained visible at its wall-facing
|
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entrance viewpoint. Durnholde's visual load completed without console errors.
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- Zul'Farrak entrance/boss views and Durnholde's exterior boss view showed
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geometry/terrain/viewpoint gaps, recorded for separate investigation. This is
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not exhaustive staircase certification: curved/short/heavily-decimated flights,
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rejected candidates, outer stair edges/landing lips, complete dungeon routes,
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full clears, and physical Android QA still require individual review.
|
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- Evidence/coverage: `dungeon-pipeline/WOW_ENVIRONMENT_REVIEW.md`,
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`src/game/generated/wowDungeonStairs.generated.json`, and screenshots in
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`artifacts/wow-dungeon-environment/`. No hosted release was published.
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- Validation: 247 Vitest files passed, 1,599 tests passed, six existing tests
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skipped. Production TypeScript/Vite build, texture/performance audits, bundle
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compression/verification, and release candidate check passed. Existing physics
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initialization and bundle-size/import advisories remain.
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## 2026-09-13 - Dungeon completion results and run leaderboards
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- Fixed missing RuneWaker completion bookkeeping for the 21 dungeons with
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configured bosses. Barren Caves now awards Anglo's objective on his actual
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death and announces the completed run. Bossless placeholder entries do not
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fabricate a completion.
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- Run timing starts when the dungeon is playable, survives wipes, pauses, and
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saved resumes, and freezes at the final-boss objective. Older checkpoints
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without a recorded start time still announce completion but remain unranked.
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- The results dialog shows the final-boss time, final-clear and full-clear
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placement, party classes/levels, and defeated bosses. Stay and loot, reopening
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results, and Return to main menu were verified through the live UI. Returning
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clears the completed checkpoint.
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- Replaced the dungeon picker's minimap with persistent completion-time
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leaderboards. Final Boss clears includes all qualifying runs; Full dungeon
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clears requires every available boss for the selected difficulty. Expanded
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entries show each party member and boss status. Normal/heroic rankings are
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separate; disconnected results use an explicitly labeled device leaderboard.
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- An actual combat integration check fought Barren Caves' level-2 Anglo with
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9,240 health using NPC ability selection, enemy attacks, and Priest healing.
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NPCs dealt 9,239 damage after a one-damage player tag; healing totaled 441.
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The final death awarded completion at 84.1 seconds with all companions alive.
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- Manual browser combat confirmed NPC damage and healing on Barren Caves
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trash. The live results check restored the integration fight's completed
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checkpoint through an isolated local QA account: 01:24.1 ranked #1 of three
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seeded local-server entries in both filters. This was not a manual browser
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full clear and no production leaderboard entries were published.
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- PC results and expanded final/full leaderboard layouts were visually
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reviewed at 1280x720. The built-in Thor preview displayed the leaderboard,
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filters, and role-selection control within its 960x540 main surface. Compact
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480x360 DOM bounds kept the dialog footer inside the viewport; the in-app
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browser's viewport-override screenshot scaled incorrectly, so that capture
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does not establish compact visual quality. Physical Thor hardware was not used.
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- Evidence: `artifacts/dungeon-runs/combat-completion.json`, `results-world.png`,
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`leaderboard-final-expanded.png`, `leaderboard-full-expanded.png`, and
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`leaderboard-thor.png`. The bounded final browser check captured no errors.
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- Validation: 70 completion, checkpoint, encounter, catalog, client, and UI
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tests plus the real-combat integration test passed. The 432-test focused
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combat/party/class/health/input regression suite and 18 server tests passed.
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Production build, final TypeScript check, and release candidate check passed.
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## 2026-09-13 - RoM character nameplate class labels
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- RoM overhead nameplates and AI party frames now show the active class alone,
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or primary/secondary class names joined with `/`, without race or `Primary`.
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- An isolated local fixture using the real scene, party frames, and shared
|
||||
character preview verified `Warrior`, `Priest`, and `Priest/Warrior` labels.
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The two-class dungeon screenshot showed the label above the rendered body
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||||
and equipped staff silhouettes. The roster preview also retained its body
|
||||
and equipment. The fixture used in-memory identities without saving a roster.
|
||||
- Evidence: `artifacts/rom-nameplates/dungeon-dual-class.png` and
|
||||
`artifacts/rom-nameplates/roster-preview.png`.
|
||||
- Validation: 70 avatar, party-store, and mob-nameplate tests passed. Production
|
||||
build, asset audits, compression/bundle verification, and release check passed.
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||||
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||||
## 2026-09-13 - Dungeon boss durability and difficulty leaderboards
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||||
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||||
- Campaign bosses now use a level-scaled health floor above their original
|
||||
health when needed. Final bosses receive an additional 1.8 multiplier on
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that floor. Larger authored health values remain effective.
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- The dungeon browser offers a 1-10 boss difficulty slider, native keyboard
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adjustment, and controller decrement/increment buttons. Difficulty 1 is
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Easy; each step adds 25% health and 15% damage to bosses. The selected source
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Normal/Heroic variant also applies to entry. Trash retains its existing stats.
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- Boss difficulty is fixed at entry, preserved through saves and renderer
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restarts, and passed from the online group leader to followers. Changing
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||||
difficulty starts a new run; completed checkpoints also start fresh.
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- Device and world leaderboards isolate each difficulty's final/full-clear
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records, ranks, and pages. Existing records migrate to a separate legacy
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bracket. Migration and repeat submissions were verified against SQLite;
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||||
HTTP tests verify difficulty selection and reject invalid values.
|
||||
- Deterministic Ragefire simulations tested 12 RoM party compositions at levels
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1, 8, 20, 40, and 80 against the shared runtime scaling function. All ordinary
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boss samples exceeded 25 seconds and final-boss samples exceeded 45 seconds.
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||||
Additional damage-role Mage samples passed those bounds; at level 8 the
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ordinary boss took 29.8 seconds and the final boss took 55 seconds. Timings
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||||
remain dependent on party composition, player actions, and equipment.
|
||||
- A final-boss fight with enemy attacks and Priest healing verified repeated
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||||
attacks, incoming damage, healing, and party survival before the boss died.
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||||
Balance evidence: `artifacts/boss-difficulty/ragefire-balance.json`.
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||||
- Desktop screenshots at 1280x720 verified the Easy and difficulty-10 layouts,
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||||
stat preview, and matching leaderboard labels. Pointer and keyboard changes
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||||
were exercised. At 390x844 the slider remained operable and its DOM width
|
||||
stayed within the viewport, but the in-app browser's viewport-override
|
||||
screenshots scaled incorrectly, as in the earlier compact playtest. Those
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||||
captures do not establish mobile visual quality. The viewport was restored.
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||||
- Validation: 169 focused game/client/UI tests and 20 server tests passed.
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||||
The production build, asset audits, bundle verification, and release check
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||||
passed. Existing RoM nameplate changes were retained.
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||||
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||||
## 2026-09-13 - Original WoW dungeon atlas
|
||||
|
||||
- Added 107 unique original map images across 51 standard WoW dungeons using
|
||||
the supplied patch-enUS-M archive and existing client archives. A duplicated
|
||||
Trial of the Champion floor record is deduplicated before packaging. The
|
||||
source MPQs and Mapster addon were read without modification; no Lua addon
|
||||
code is installed into HealerMan.
|
||||
- Coordinate inverses were checked against 10,342 matching source spawns and
|
||||
the event-driven Trial of the Champion source entrance. Maximum discrepancy
|
||||
is 0.189 yards in authored Wailing Caverns rounding; other imported maps
|
||||
have substantially smaller discrepancies. All 107 image checksums match
|
||||
their local immutable content objects.
|
||||
- The production preview at localhost:5174 loaded Wailing Caverns and showed
|
||||
original artwork with the player/camera direction, entrance, numbered
|
||||
encounters, and a 45.7%, 60.5% entrance-position readout. The map was visually
|
||||
reviewed at 1280x720, with the rendered dungeon visible behind it. Pressing
|
||||
M opened it; toggling patrol routes then pressing M closed it despite the
|
||||
checkbox retaining focus. Reopening restores the clean default overlay.
|
||||
- Evidence: `artifacts/wow-maps/wailing-caverns-atlas.png`. No production-preview
|
||||
errors were captured in the bounded console check. Earlier development HMR
|
||||
errors from concurrent equipment edits were not treated as production errors.
|
||||
Testing used the existing offline Hudtest QA character, not a live account.
|
||||
- Multi-floor rendering, floor controls, rebound shortcuts, repeat/capture
|
||||
guards, PNG dimensions/checksums, axis projection, shifted/rotated scene
|
||||
transforms, and RuneWaker survey fallback are covered by automated tests.
|
||||
Every dungeon was not individually traversed in the browser. Auto floor
|
||||
selection is horizontal best fit, not WMO-group/height detection; overlapping
|
||||
stacked rooms require manual floor selection. Mobile hardware was not tested.
|
||||
- Tinkertech Showdown, Frozen Reach, and Forgotten Mine have no matching
|
||||
artwork records and retain their survey maps. RuneWaker maps are unchanged.
|
||||
Failed artwork loads also retain a correctly reprojected survey fallback.
|
||||
- Validation: 50 focused map/UI/input tests and three BLP/tile-layout tests
|
||||
passed. The production build, texture/performance audits, and compressed
|
||||
release-bundle verification passed. Local downloadable packs were published;
|
||||
no online deployment was performed.
|
||||
|
||||
## 2026-09-13 - Boss card collection and leveling loot
|
||||
|
||||
- Boss deaths roll a guaranteed Normal card plus independent Rare (1/10),
|
||||
Epic (1/50), and Legendary (1/100) bonuses. The collection catalogue covers
|
||||
330 distinct WoW/RoM bosses and 1,320 rarity variants using existing models.
|
||||
Repeated appearances share counts and list every source dungeon.
|
||||
- Copies and the latest claim per boss spawn persist per character through the
|
||||
roster/cloud-save path. Shared-world hydration grants the authority's rolls
|
||||
to followers and ignores duplicate/reconnected and older reward snapshots.
|
||||
- Equipment drops and bonus equipment are suppressed below player level 80;
|
||||
existing inventory and authored non-equipment drops are preserved. Level-80
|
||||
equipment loot remains enabled. Bosses without equipment tables award cards.
|
||||
- The production browser at 1280x720 verified the main-menu entry, all four
|
||||
Lady Anacondra model portraits, dungeon location, odds, search, All/Earned,
|
||||
dungeon/rarity grouping, and in-dungeon pause-menu access. Roster and dungeon
|
||||
screenshots show player/party bodies and starter weapon/shield silhouettes.
|
||||
- At 390x844 the collection switched to two columns, with no horizontal page
|
||||
overflow and dialog bounds within the viewport. The in-app browser again
|
||||
scaled the viewport-override screenshot incorrectly; that capture does not
|
||||
establish mobile visual quality. The viewport was restored.
|
||||
- Deterministic tests cover exact odds boundaries, counts, persistence,
|
||||
no-loot-table bosses, loot restrictions, and online replay. Live browser QA
|
||||
did not perform a boss clear; earned-copy display was checked with seeded
|
||||
render tests. Evidence: `artifacts/boss-cards/collection-desktop.png`,
|
||||
`collection-mobile.png`, `roster.png`, and `dungeon.png`.
|
||||
|
||||
## WoW and CoA default boss difficulty review — September 13, 2026
|
||||
|
||||
- Reviewed all 10 WoW and 21 CoA classes: 61 canonical class-role builds at
|
||||
levels 8, 20, 40, and 80 with three deterministic companion compositions.
|
||||
The 1,464 durability simulations used live boss scaling, starter heirlooms,
|
||||
legal level-appropriate talents, live companion AI, and the existing baseline
|
||||
player rotation. CoA characters currently use WoW companions.
|
||||
- Fixed Death Pact and other instant-kill effects bypassing boss health in the
|
||||
player, triggered-spell, and companion paths. Fixed repeated proc activations
|
||||
across branches, duplicate execution of expanded CoA payloads, invented
|
||||
damage on proc auras and Waterfall, and critical-damage talent bonuses
|
||||
affecting ordinary hits. Regenerated the CoA runtime catalog and shards.
|
||||
- Raised the shared health floor by 40% to cover the remaining CoA burst.
|
||||
Every class uses the same boss stats at the same level and difficulty.
|
||||
Fastest sampled kills were 26.2 seconds for an ordinary boss and 48.6 for
|
||||
the final boss. All duration assertions passed. The refreshed RoM regression
|
||||
also passed; its level-eight damage-role Mage sample took 41.8/74.9 seconds.
|
||||
- Durability samples disabled enemy attacks and stopped at 60 seconds to
|
||||
isolate damage. Most WoW and CoA samples still had a living boss at the cap;
|
||||
these are lower bounds, not proof of typical 25-30/45-second kill times.
|
||||
Default class throughput is still uneven, especially for WoW parties.
|
||||
- An additional 26 final-boss attack samples exercised healer builds at levels
|
||||
8 and 80. Paladin, Priest, Shaman, and Tinker kept their parties alive in both.
|
||||
Druid and several CoA samples lost companions; Bloodmage also lost the player
|
||||
at 80. This basic policy can refresh HoTs too early or choose self-healing
|
||||
hybrids, so these outcomes need a dedicated healer rotation/playtest pass
|
||||
before treating them as class throughput limits. No live boss clear was
|
||||
performed in this numerical review.
|
||||
- Validation: 122 combat/catalog checks, 91 class-damage/avatar checks, eight
|
||||
RoM boss regressions, TypeScript, and the production build passed. All six
|
||||
large-matrix assertions passed, but its progress reporter timed out during
|
||||
CPU-heavy loops. Added worker yields and reran the affected level-40 test;
|
||||
it exited cleanly without the reporter error.
|
||||
- Evidence: `artifacts/boss-difficulty/wow-coa-balance.json` and
|
||||
`artifacts/boss-difficulty/wow-coa-review.md`. Coverage is a canonical build
|
||||
per role with starter gear, rather than every specialization or later gear
|
||||
combination. `npm run release:check` is required for handoff.
|
||||
|
||||
## CoA healer rotation pass — September 13, 2026
|
||||
|
||||
- Corrected base-mana percentage costs, Tinker's secondary mana maximum,
|
||||
imported heal power/AP/spirit scaling, self-healing riders, and party heal
|
||||
recipients. Removed invented instant heals from conditional procs and
|
||||
invented hostile damage from healing/mitigation tooltip text. Regenerated
|
||||
the CoA runtime catalog and all class shards.
|
||||
- Companion support AI maintains existing HoTs, covers other injured allies,
|
||||
and avoids redundant shields. The benchmark player policy now prefers
|
||||
effective emergency/area healing, avoids wasteful self-healing, positions
|
||||
ground heals on the injured ally, and funds rage heals through weapon attacks
|
||||
and actual resource generators. Normal gameplay still uses player input.
|
||||
- Tested nine canonical CoA healer builds at levels 8, 20, 40, and 80 against
|
||||
final-boss attacks for 60 seconds with three deterministic WoW companion
|
||||
compositions each: 108 samples. Every player survived and every sample
|
||||
delivered effective ally healing. Entire-party survival was 24/27 at eight,
|
||||
25/27 at twenty, and 27/27 at both forty and eighty.
|
||||
- The remaining low-level losses are Primalist companions. Its imported Geode
|
||||
Barrage lacks the server-scripted stone/rage payload; that mechanic still
|
||||
needs implementation. Survival at the time cap does not establish a boss
|
||||
clear, indefinite mana sustainability, or complete CoA mechanic parity.
|
||||
- Reran the full WoW/CoA durability and healer-attack suite: all six assertions
|
||||
passed without reporter errors. Fastest sampled ordinary/final kills remain
|
||||
26.2/48.6 seconds. WoW Druid's comparable eight/eighty attack samples now keep
|
||||
the party alive with the revised HoT policy.
|
||||
- Validation: 167 combat/catalog/runtime regressions, four healer matrix
|
||||
assertions, 47 avatar checks, TypeScript, the production build, and release
|
||||
bundle validation passed. The final release hygiene check covers untracked
|
||||
regression tests as well as tracked edits.
|
||||
- Live production-preview smoke check at 1280x720 used an offline Human Witch
|
||||
Doctor (Brewing). Roster and Wailing Caverns entrance captures show the
|
||||
player and companion bodies and starter weapon/shield silhouettes. This
|
||||
visual check did not perform a live boss clear or validate manual rotations.
|
||||
Evidence: `artifacts/boss-difficulty/coa-healer-smoke/roster.png` and
|
||||
`artifacts/boss-difficulty/coa-healer-smoke/dungeon.png`.
|
||||
- Numerical evidence and remaining limitations:
|
||||
`artifacts/boss-difficulty/coa-healer-balance.json`,
|
||||
`artifacts/boss-difficulty/wow-coa-balance.json`, and
|
||||
`artifacts/boss-difficulty/coa-healer-review.md`.
|
||||
|
||||
## Primalist rage generation follow-up — September 13, 2026
|
||||
|
||||
- Restored Geode Barrage's three physical stone pulses at cast completion,
|
||||
+500ms, and +1000ms, using the ranked parent amount, 23% nature/spell power,
|
||||
and 9% attack power. Each pulse dealing effective damage grants its caster
|
||||
5 rage, for 15 from a full Barrage. Removed the unscheduled hidden placeholder
|
||||
proc so another periodic event cannot substitute for or duplicate the stones.
|
||||
- The 5-rage stone amount is HealerMan's normalization using the related
|
||||
imported Geode spell 804002 payload. Barrage's imported DBC does not expose
|
||||
an exact rage amount; this does not establish exact server-script parity.
|
||||
Dead targets and fully absorbed stones grant no rage. Player and companion
|
||||
grants cap at the source pool maximum and synchronize the actor's pools.
|
||||
- Seismic Crash grants 20 rage once per cast and executes its initial damage
|
||||
pulse. Seismic Spike grants 4 per target actually damaged. Primalist energize
|
||||
effects retain their power type and convert internal rage units to displayed
|
||||
points: Primal Rush and passive Protective Roar grant 20 rather than 200.
|
||||
Protective Roar retains beneficial party recipients when its payload fires.
|
||||
- Scoped imported power-unit conversion to Primalist. A global conversion
|
||||
caused a Bloodmage survival regression; other classes retain their existing
|
||||
script-payload interpretation pending their own power-record review.
|
||||
- The benchmark policy considers all usable rage generators, including Crash
|
||||
and Barrage, before rage heals. Normal gameplay still uses player input.
|
||||
All 108 attacking-final-boss CoA healer samples now keep the entire party
|
||||
alive, including the five previously failing low-level Primalist samples.
|
||||
The regression requires zero companion deaths at every tested level.
|
||||
- Validation: 207 combat/catalog/runtime/avatar checks passed, including eight
|
||||
focused Primalist checks for timing, coefficients, capped gains, absorbed and
|
||||
dead targets, companion attribution, passive payloads, and Seismic gains.
|
||||
All four strict healer matrix assertions passed. All six WoW/CoA boss suite
|
||||
assertions passed across 1,464 durability runs and 26 attacking-boss samples;
|
||||
fastest sampled ordinary/final kills remain 26.2/48.6 seconds. TypeScript,
|
||||
the production build, release bundle validation, and release hygiene passed.
|
||||
- Live production-preview smoke check at 1280x720 used an offline female
|
||||
Tauren Primalist (Life). Roster and Wailing Caverns entrance captures show
|
||||
a character body with a staff and companion bodies with weapon silhouettes.
|
||||
The Tauren identity rendered a human-looking fallback; the optional content
|
||||
service was unavailable in this static preview. These captures establish
|
||||
body/equipment visibility, not correct Tauren appearance. Entrance trash
|
||||
reached level two with the full party alive. Barrage remained locked until
|
||||
level six, so pulse/rage behavior was checked by deterministic runtime tests,
|
||||
rather than a live manual Barrage cast. No live boss clear was performed.
|
||||
- Evidence: `artifacts/boss-difficulty/primalist-smoke/roster.png`,
|
||||
`artifacts/boss-difficulty/primalist-smoke/dungeon.png`,
|
||||
`artifacts/boss-difficulty/coa-healer-balance.json`,
|
||||
`artifacts/boss-difficulty/wow-coa-balance.json`, and
|
||||
`artifacts/boss-difficulty/coa-healer-review.md`. Survival at the 60-second
|
||||
cap does not establish a boss clear or indefinite resource sustainability.
|
||||
|
||||
## WoW action bars in Ability controls — September 13, 2026
|
||||
|
||||
- Added Controller bars / WoW bars selection to Ability controls. On PC, the
|
||||
dialog opens on WoW bars when that UI layout is enabled. The existing three
|
||||
controller layers remain available through the same screen.
|
||||
- The WoW editor exposes all five bars and twelve buttons per bar, including
|
||||
inactive bars. Slots show their saved keyboard shortcuts and assigned
|
||||
abilities. Assigning or leaving a slot empty saves immediately through the
|
||||
existing profile UI persistence path and updates the gameplay action bar.
|
||||
- Restore Bar resets that bar's abilities to the current character's class
|
||||
defaults; Restore all WoW bars resets all sixty ability slots. Both use a
|
||||
confirmation with cancellation. Keyboard shortcuts, bar geometry, PC/mobile
|
||||
UI templates, and controller bindings remain independent of these resets.
|
||||
- Long WoW ability lists scroll inside the picker. Controller navigation keeps
|
||||
the selected control visible. Future abilities retain their unlock-level
|
||||
labels and can be assigned ahead of time; passive abilities are excluded.
|
||||
- Live 1280x720 production-preview QA used an isolated offline Human Priest
|
||||
profile at port 5192. Verified first-slot assignment, inactive fifth-bar
|
||||
button-twelve assignment and clearing, canceling a reset, restoring one bar
|
||||
while retaining the fifth-bar assignment, and restoring all WoW bars.
|
||||
Controller Cross retained Smite through the WoW edits and resets.
|
||||
- Enabled the WoW layout through Edit UI & templates, confirmed Ability controls
|
||||
opened directly on WoW bars, and changed the first button to Lesser Heal.
|
||||
The gameplay bar updated immediately. After a full page reload and dungeon
|
||||
reentry, both the gameplay bar and editor retained Lesser Heal and key 1.
|
||||
The final picker capture shows access to the late-level abilities and Leave
|
||||
empty while all bar controls stay visible. No browser UI errors were logged.
|
||||
- Validation: all 55 UI-layout, action-binding, keybind, profile-sync, input,
|
||||
HUD-layering, and panel-integration tests passed. The production build,
|
||||
including TypeScript with the project's configured 8 GB heap, prebuild asset
|
||||
audits, and postbuild release-bundle validation, passed. A separate manual
|
||||
TypeScript attempt using Node's default heap exhausted memory; the standard
|
||||
build completed successfully. Final release hygiene covers all changed paths.
|
||||
- Evidence: `artifacts/ability-controls/wow-bars.png`,
|
||||
`artifacts/ability-controls/controller-bars.png`,
|
||||
`artifacts/ability-controls/wow-picker.png`, and
|
||||
`artifacts/ability-controls/wow-picker-end.png`. Cloud upload and physical
|
||||
gamepad input were not exercised by this offline browser pass.
|
||||
@@ -0,0 +1,48 @@
|
||||
# WoW dungeon atlas
|
||||
|
||||
Press **M** in a loaded WoW dungeon to open its original game map. The atlas
|
||||
shows a white player marker with camera direction, a green entrance, and gold
|
||||
numbered encounter markers. Patrol routes are optional. The minimap and companion
|
||||
map use the same artwork and coordinate projection.
|
||||
|
||||
Multi-floor dungeons have a floor selector. Auto chooses the smallest containing
|
||||
map rectangle; it is a horizontal best fit, not the WoW client's WMO-group floor
|
||||
detection. Select a floor manually when stacked rooms overlap. Coordinates outside
|
||||
the selected floor are not clamped to a misleading marker at the map edge.
|
||||
|
||||
The current import includes 51 standard WoW dungeons and 107 unique map images. The
|
||||
custom Tinkertech Showdown, Frozen Reach, and Forgotten Mine have no matching map
|
||||
records in the supplied archives and retain their survey maps. RuneWaker maps are
|
||||
unchanged. Missing images also fall back to the survey projection.
|
||||
|
||||
## Reimporting
|
||||
|
||||
Run `npm run dungeon:maps:import` from the HealerMan project root. An optional
|
||||
archive argument replaces the default `../downloads/patch-enUS-M.MPQ`.
|
||||
`WOW_CLIENT_ROOT` supplies the client archives for original Wrath map tiles;
|
||||
`WOW_DUNGEON_WORK_ROOT` supplies runtime drafts for alignment checks. Defaults
|
||||
are `../wow335a` and `../HealerMan-Storage/pipeline-work/dungeons`.
|
||||
|
||||
The importer reads the patch and client archives without modifying them. It
|
||||
decodes BLP2 tiles into cropped 1002x668 PNGs, reads WorldMapArea/DungeonMap bounds,
|
||||
and inverts the reviewed scene coordinate mapper, including shifted ADT packages
|
||||
and rotated global WMOs. It verifies alignment against imported creature spawns
|
||||
or the source entrance for an event-driven arena without static actors.
|
||||
Wailing Caverns retains its authored coordinate convention.
|
||||
|
||||
Images live in `public/assets/game/dungeons/<id>/maps/`, so existing dungeon
|
||||
content-pack rules include them. Runtime metadata is generated in
|
||||
`src/game/generated/wowDungeonMaps.generated.json`; provenance and coverage are in
|
||||
`dungeon-pipeline/WOW_DUNGEON_MAP_REPORT.json`. Changes to environment checksums or
|
||||
coordinate conventions require reimporting. Mapster is a Lua WoW-client addon;
|
||||
HealerMan does not execute or install it.
|
||||
|
||||
After reimporting, run `npm run content:publish` to update the local downloadable
|
||||
content catalog and `npm run build` to refresh the bundled Wailing Caverns atlas.
|
||||
Those commands prepare local artifacts; they do not deploy the online game.
|
||||
|
||||
## Verification
|
||||
|
||||
Run `npm test -- --run src/game/wowDungeonMap.test.ts src/ui/DungeonMapGraphic.test.ts src/ui/MapPanel.test.ts`
|
||||
and `node --test scripts/lib/wow-map-image.test.mjs`. Visual evidence and observed
|
||||
limitations are recorded in `PLAYTEST_NOTES.md`.
|
||||
@@ -0,0 +1,388 @@
|
||||
{
|
||||
"source": "patch-enUS-M.MPQ",
|
||||
"sourceSha256": "b69713077e19498d20efa5eeaefdba98850764db6bdc99e292bfbdf7b1c858d6",
|
||||
"imported": [
|
||||
{
|
||||
"id": "shadowfang-keep",
|
||||
"floors": 7,
|
||||
"checkedSpawns": 109,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "stormwind-stockade",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 93,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004000000000026205
|
||||
},
|
||||
{
|
||||
"id": "deadmines",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 179,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00005830951894693099
|
||||
},
|
||||
{
|
||||
"id": "wailing-caverns",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 251,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.188595526192965
|
||||
},
|
||||
{
|
||||
"id": "razorfen-kraul",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 179,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006573939954203296
|
||||
},
|
||||
{
|
||||
"id": "blackfathom-deeps",
|
||||
"floors": 3,
|
||||
"checkedSpawns": 201,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "uldaman",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 302,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "gnomeregan",
|
||||
"floors": 4,
|
||||
"checkedSpawns": 371,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "sunken-temple",
|
||||
"floors": 3,
|
||||
"checkedSpawns": 244,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "razorfen-downs",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 192,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 5.084354071042896e-13
|
||||
},
|
||||
{
|
||||
"id": "scarlet-monastery",
|
||||
"floors": 4,
|
||||
"checkedSpawns": 310,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "zulfarrak",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 251,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "blackrock-spire",
|
||||
"floors": 7,
|
||||
"checkedSpawns": 565,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "blackrock-depths",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 1040,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "scholomance",
|
||||
"floors": 4,
|
||||
"checkedSpawns": 327,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00009095950916596921
|
||||
},
|
||||
{
|
||||
"id": "stratholme",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 430,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 9.096057172999542e-13
|
||||
},
|
||||
{
|
||||
"id": "maraudon",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 525,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "ragefire-chasm",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 127,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "dire-maul",
|
||||
"floors": 6,
|
||||
"checkedSpawns": 755,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006403124240144967
|
||||
},
|
||||
{
|
||||
"id": "shattered-halls",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 198,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006403124237426248
|
||||
},
|
||||
{
|
||||
"id": "blood-furnace",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 139,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006403124237384636
|
||||
},
|
||||
{
|
||||
"id": "hellfire-ramparts",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 85,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006753673068807912
|
||||
},
|
||||
{
|
||||
"id": "steamvault",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 127,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "underbog",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 161,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.0000617170964964256
|
||||
},
|
||||
{
|
||||
"id": "slave-pens",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 122,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.0000640312423744012
|
||||
},
|
||||
{
|
||||
"id": "arcatraz",
|
||||
"floors": 3,
|
||||
"checkedSpawns": 84,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "botanica",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 171,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006403124237384636
|
||||
},
|
||||
{
|
||||
"id": "mechanar",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 84,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.000046699999999996744
|
||||
},
|
||||
{
|
||||
"id": "shadow-labyrinth",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 189,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00006403124237426248
|
||||
},
|
||||
{
|
||||
"id": "sethekk-halls",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 104,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00005324368507145524
|
||||
},
|
||||
{
|
||||
"id": "mana-tombs",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 119,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.000056568542495137386
|
||||
},
|
||||
{
|
||||
"id": "auchenai-crypts",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 93,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00005415025392387915
|
||||
},
|
||||
{
|
||||
"id": "magisters-terrace",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 147,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00007071067811848996
|
||||
},
|
||||
{
|
||||
"id": "black-morass",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 134,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "escape-from-durnholde",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 380,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "utgarde-keep",
|
||||
"floors": 3,
|
||||
"checkedSpawns": 112,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004700000000001925
|
||||
},
|
||||
{
|
||||
"id": "utgarde-pinnacle",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 83,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "the-nexus",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 234,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "the-oculus",
|
||||
"floors": 5,
|
||||
"checkedSpawns": 112,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "culling-of-stratholme",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 209,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "halls-of-stone",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 76,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "draktharon-keep",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 99,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "azjol-nerub",
|
||||
"floors": 3,
|
||||
"checkedSpawns": 70,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "halls-of-lightning",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 112,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "gundrak",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 85,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "violet-hold",
|
||||
"floors": 2,
|
||||
"checkedSpawns": 8,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "ahnkahet-old-kingdom",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 133,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004999999999988347
|
||||
},
|
||||
{
|
||||
"id": "forge-of-souls",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 41,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "trial-of-the-champion",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 0,
|
||||
"checkedEntrances": 1,
|
||||
"maxAlignmentError": 0
|
||||
},
|
||||
{
|
||||
"id": "pit-of-saron",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 167,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0.00004000000000026205
|
||||
},
|
||||
{
|
||||
"id": "halls-of-reflection",
|
||||
"floors": 1,
|
||||
"checkedSpawns": 13,
|
||||
"checkedEntrances": 0,
|
||||
"maxAlignmentError": 0
|
||||
}
|
||||
],
|
||||
"skipped": [
|
||||
{
|
||||
"id": "tinkertech-showdown",
|
||||
"reason": "No matching WorldMapArea record"
|
||||
},
|
||||
{
|
||||
"id": "frozen-reach",
|
||||
"reason": "No matching WorldMapArea record"
|
||||
},
|
||||
{
|
||||
"id": "forgotten-mine",
|
||||
"reason": "No matching WorldMapArea record"
|
||||
}
|
||||
],
|
||||
"coordinateSources": [
|
||||
"WorldMapArea.dbc",
|
||||
"DungeonMap.dbc"
|
||||
],
|
||||
"layoutSource": "https://github.com/wowgaming/3.3.5-interface-files/blob/main/WorldMapFrame.xml",
|
||||
"archives": [
|
||||
"patch-enUS-M.MPQ",
|
||||
"patch-enUS-3.MPQ",
|
||||
"patch-enUS.MPQ",
|
||||
"patch-enUS-2.MPQ"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
# WoW dungeon lighting and stair review - 2026-09-13
|
||||
|
||||
## Implemented coverage
|
||||
|
||||
All 54 campaign WoW dungeons now receive environment-specific lighting using
|
||||
Stockades' reviewed ambient/hemisphere fill as the baseline. Stone, cavern,
|
||||
fire, arcane, crypt, and outdoor profiles preserve atmosphere without applying
|
||||
the old dark expansion palettes. Stockades' existing presentation and three
|
||||
reviewed stair proxies remain unchanged. RuneWaker environments are excluded.
|
||||
|
||||
The fleet scan produced 347 additional collision-verified walking proxies in
|
||||
22 dungeons, and eight filled Recast boundary bridges in Uldaman. This makes
|
||||
350 walking proxies including the three existing Stockades flights. Visual
|
||||
stairs remain steps: source visual/collision/navigation GLBs were not modified.
|
||||
The shared prepared collision is used by players, companions, and enemies.
|
||||
|
||||
| Dungeon | Additional walking proxies | Additional navigation bridges |
|
||||
| --- | ---: | ---: |
|
||||
| Shadowfang Keep | 41 | 0 |
|
||||
| Blackfathom Deeps | 5 | 0 |
|
||||
| Uldaman | 5 | 8 |
|
||||
| Gnomeregan | 4 | 0 |
|
||||
| Sunken Temple | 2 | 0 |
|
||||
| Scarlet Monastery | 37 | 0 |
|
||||
| Zul'Farrak | 1 | 0 |
|
||||
| Scholomance | 36 | 0 |
|
||||
| Stratholme | 12 | 0 |
|
||||
| Blood Furnace | 1 | 0 |
|
||||
| Shadow Labyrinth | 1 | 0 |
|
||||
| Mana-Tombs | 3 | 0 |
|
||||
| Auchenai Crypts | 5 | 0 |
|
||||
| Magister's Terrace | 10 | 0 |
|
||||
| Escape From Durnholde | 120 | 0 |
|
||||
| Utgarde Keep | 8 | 0 |
|
||||
| Utgarde Pinnacle | 32 | 0 |
|
||||
| Culling of Stratholme | 11 | 0 |
|
||||
| Halls of Stone | 2 | 0 |
|
||||
| Halls of Lightning | 1 | 0 |
|
||||
| Pit of Saron | 1 | 0 |
|
||||
| Halls of Reflection | 9 | 0 |
|
||||
|
||||
The machine-readable `src/game/generated/wowDungeonStairs.generated.json`
|
||||
records a scan for every WoW dungeon, including entries with no accepted new
|
||||
proxy, collision package identities, candidate/rejection counts, and exact
|
||||
navigation portals. Authored Wailing Caverns is scanned against its actual
|
||||
source assets, rather than the campaign's separate canonical package.
|
||||
|
||||
## Safety and verification
|
||||
|
||||
- Require repeated short risers with consistent rise/run and overlapping width.
|
||||
- Merge compatible continuous flights; independently verify short fallbacks
|
||||
when a merged flight is unsafe.
|
||||
- Rebuild after rejected proxies are removed, so accepted paths do not depend
|
||||
on rejected geometry edits.
|
||||
- Check real terrain support and capsule sweeps uphill/downhill along the center
|
||||
and two interior lateral lanes at approximately 0.35m intervals.
|
||||
- Fill only separate existing boundary portals wholly within a verified flight.
|
||||
Do not invent off-mesh links across unrelated floors or walls.
|
||||
- Gate generated coordinates by collision package URL/checksum identity, and
|
||||
navigation identity where exact portal bridges are present.
|
||||
- Keep existing validation/availability gates unchanged. Stair checks do not
|
||||
certify boss routes, encounters, resets, checkpoints, or complete runs.
|
||||
- Spatially index ramp footprints during preparation to avoid checking every
|
||||
ramp against every vertex in large, multi-chunk environments.
|
||||
|
||||
The shipping-asset regression tests independently exercise all 347 new proxies
|
||||
through `prepareCollision` and the live NPC direct-segment validator in both
|
||||
directions and all three tested lanes. All generated portals match the actual
|
||||
shipping navigation vertices. Existing Stockades player/NPC/wall regressions pass.
|
||||
|
||||
Full validation: 247 Vitest files passed, 1,599 tests passed, six existing tests
|
||||
skipped. Production TypeScript/Vite build, texture/performance audits, bundle
|
||||
compression/verification, and release candidate checking passed. Existing
|
||||
physics initialization and bundle-size/import advisories remain.
|
||||
|
||||
## Visual evidence and remaining QA
|
||||
|
||||
The local visual viewer uses the runtime definitions/material policy, shipped
|
||||
GLBs, Meshopt/KTX2 decoding, ACES tone mapping, and 1280x720 screenshots. It does
|
||||
not modify saved characters or party state. Evidence is under
|
||||
`artifacts/wow-dungeon-environment/` (ignored QA artifacts).
|
||||
|
||||
Uldaman's new/old-fill comparison shows clearer stone walls, columns, and floor
|
||||
tiles. Wailing Caverns retains green coloration with readable rock formations.
|
||||
Mechanar retains cool purple/blue interiors and unchanged visible steps.
|
||||
Scholomance's entrance stairs and masonry remain visible with the crypt profile.
|
||||
Blood Furnace's dark source textures remain atmospheric; the entrance viewpoint
|
||||
faces a nearby wall, so this is not a full-room traversal review.
|
||||
|
||||
Zul'Farrak showed a geometry/viewpoint gap in the standalone entrance and boss
|
||||
views. Do not treat its lighting profile or passing isolated proxy sweep as an
|
||||
end-to-end visual/playability pass. Durnholde's large package completed loading
|
||||
without console errors; its cavern entrance and outdoor fort masonry/trees were
|
||||
readable, but the boss viewpoint also showed missing terrain/viewpoint coverage.
|
||||
That environment needs a separate terrain/spawn review and live traversal check.
|
||||
|
||||
This is not an exhaustive certification that every staircase is repaired.
|
||||
Conservative repeated-riser detection can miss curved flights, one/two-step
|
||||
transitions, and heavily decimated source geometry. A rejected candidate may be
|
||||
decorative, lack headroom/ground, or require an individually reviewed footprint.
|
||||
An entry with no new proxy is not proof that it contains no stairs. Full-dungeon
|
||||
actor traversal, entrance/exit lips, outer stair edges, manual review of rejected
|
||||
or undetected flights, full clears, and physical Android QA remain open.
|
||||
|
||||
## Repeating the checks
|
||||
|
||||
Requires the project's Node 24 runtime for native TypeScript pipeline execution.
|
||||
|
||||
```text
|
||||
npm run dungeon:wow:stairs:audit
|
||||
npm run dungeon:wow:stairs:refresh
|
||||
npm run dungeon:wow:stairs:audit -- scholomance --diagnostics
|
||||
node scripts/dungeon-pipeline/audit-wow-stairs.ts wailing-caverns --update
|
||||
npm test -- --run src/game/wowDungeonStairAssets.test.ts
|
||||
```
|
||||
|
||||
The audit is read-only by default. Refresh writes the full generated catalog;
|
||||
`--update` replaces only the named entry while retaining the other entries.
|
||||
Campaign regeneration does not erase the runtime lighting/stair adapter.
|
||||
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "healer-man",
|
||||
"version": "0.1.38",
|
||||
"version": "0.1.42",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "healer-man",
|
||||
"version": "0.1.38",
|
||||
"version": "0.1.42",
|
||||
"dependencies": {
|
||||
"@capacitor/android": "8.4.1",
|
||||
"@capacitor/core": "8.4.1",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "healer-man",
|
||||
"private": true,
|
||||
"version": "0.1.38",
|
||||
"version": "0.1.42",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite --host 0.0.0.0",
|
||||
@@ -45,6 +45,7 @@
|
||||
"dungeon:epoch:sync": "node scripts/dungeon-pipeline/sync-epoch-dungeons.mjs",
|
||||
"dungeon:source:azerothcore": "node scripts/dungeon-pipeline/import-azerothcore-world.mjs",
|
||||
"dungeon:catalog": "node scripts/dungeon-pipeline/compile-campaign-catalog.mjs",
|
||||
"dungeon:maps:import": "node scripts/dungeon-pipeline/import-wow-maps.mjs",
|
||||
"dungeon:canonicalize-environments": "node scripts/dungeon-pipeline/relink-canonical-environments.mjs",
|
||||
"dungeon:dedupe-creatures": "node scripts/dungeon-pipeline/dedupe-shared-creatures.mjs",
|
||||
"dungeon:test-creature-animation-policy": "node --test scripts/dungeon-pipeline/runtime-creature-animations.test.mjs",
|
||||
@@ -56,6 +57,8 @@
|
||||
"dungeon:five-player:verify": "node scripts/dungeon-pipeline/verify-five-player-dungeon-imports.mjs",
|
||||
"dungeon:wow:audit": "vite-node scripts/dungeon-pipeline/audit-wow-dungeon-content.mjs",
|
||||
"dungeon:wow:functionality:audit": "vite-node scripts/dungeon-pipeline/audit-wow-dungeon-functionality.ts",
|
||||
"dungeon:wow:stairs:audit": "node --max-old-space-size=8192 scripts/dungeon-pipeline/audit-wow-stairs.ts",
|
||||
"dungeon:wow:stairs:refresh": "node --max-old-space-size=8192 scripts/dungeon-pipeline/audit-wow-stairs.ts --write",
|
||||
"dungeon:wow:test": "vitest run src/game/wowDungeonContent.test.ts",
|
||||
"dungeon:wow:export-tool:test": "node --test scripts/dungeon-pipeline/wow-export-tool.test.mjs",
|
||||
"dungeon:ascension:recovery:validate": "node scripts/dungeon-pipeline/validate-ascension-custom-dungeon-recovery.mjs --skip-dbc",
|
||||
|
||||
|
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After Width: | Height: | Size: 751 KiB |
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After Width: | Height: | Size: 765 KiB |
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|
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|
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|
After Width: | Height: | Size: 756 KiB |
|
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|
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|
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|
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After Width: | Height: | Size: 750 KiB |
|
After Width: | Height: | Size: 749 KiB |
|
After Width: | Height: | Size: 746 KiB |
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After Width: | Height: | Size: 757 KiB |
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After Width: | Height: | Size: 749 KiB |
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After Width: | Height: | Size: 777 KiB |
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After Width: | Height: | Size: 751 KiB |
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After Width: | Height: | Size: 820 KiB |
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After Width: | Height: | Size: 835 KiB |
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After Width: | Height: | Size: 820 KiB |
|
After Width: | Height: | Size: 814 KiB |
|
After Width: | Height: | Size: 811 KiB |