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Author SHA1 Message Date
phenom 03a4e3f51c Release Healer Man 0.1.36 2026-09-12 19:16:01 -04:00
phenom 40d9f346d8 Release Healer Man 0.1.35 2026-09-12 16:02:15 -04:00
phenom 46c272f889 Release Healer Man 0.1.34 2026-09-12 15:14:56 -04:00
phenom 05b25c4341 Release Healer Man 0.1.33 2026-09-12 14:25:23 -04:00
phenom 6dcb1034e5 Release Healer Man 0.1.32 2026-09-12 11:07:25 -04:00
143 changed files with 13471 additions and 1182 deletions

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+7 -2
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@@ -6,7 +6,9 @@ the React/Three.js runtime, menus, local profile and save support, UI assets,
starter equipment, Wailing Caverns starter content, and the basic Human
character model with its default male and female appearances. Android also
contains its native bridge. Other GLBs, textures, audio, character/skin packs,
dungeons, and Manastorm stages are published by TrueNAS as optional content.
and dungeons are published by TrueNAS as optional content. Internal Manastorm
environment packs remain in the catalog only because regular dungeons reuse
them as automatic dependencies.
Single-player is local-first. Starting the game, loading a character, entering
installed content, simulating combat, and saving progress never require the
@@ -165,10 +167,13 @@ characters:wow335a-v1
characters:ascension-v1
characters:runewaker-v1
core:combat-media
manastorm:<stage-id>
shared:creatures
```
`manastorm:*` and `core:arenas` remain valid internal pack IDs for compatibility
but are hidden from the Downloads screen. Installing a regular dungeon still
installs its exact environment dependency closure automatically.
Changing one GLB changes one object hash. The client downloads that object and
atomically updates the pack rather than downloading every dungeon again.
+1
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@@ -135,6 +135,7 @@ services:
CONTENT_DIR: /app/content
DATA_DIR: /app/runtime-data
HOST: 0.0.0.0
HEALER_MAN_ENABLE_SHELVED_MODES: "0"
NODE_OPTIONS: "--max-old-space-size=4096"
PORT: "4173"
SESSION_TTL_DAYS: "30"
+227
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@@ -2212,3 +2212,230 @@ Vite's existing large-chunk advisory remains informational.
Effects without source mappings retain fallback. This is representative
desktop browser QA, not exhaustive spell-by-spell fidelity or a physical
Android/GPU performance test. No hosted release was published.
## 2026-09-12 - Stockades party routing and indoor lighting
- Fixed quantized navigation preparation: normalized integer positions now
expand to floats before the GLB node transform is baked. Previously the
Stockades world coordinates clamped into roughly [-1, 1], leaving the live
party unable to attach to its graph even when an offline route test passed.
- Added three reviewed bidirectional links across the 1.537m Recast seams at
the entrance/central stairs and the central/north and central/south stairs.
The shipping 3,538-triangle graph connects the entrance and all five boss
approaches while discarding the remaining small decorative islands.
- Added navigation-only review state and compiler-preserved runtime overrides.
Stockades navigation is green; its wider encounter, wipe/reset, checkpoint,
and completion validation remains unvalidated.
- Leader and follower formation paths now use the graph when a breadcrumb
rejoin is blocked. Fallback comfort goals and recalls attach to the reviewed
surface, preventing an off-boundary stair target from causing a false stuck
loop. Combat approach connectors respect each member's personalized range.
- Replaced the generic dark expansion palette only for Stockades with warmer,
stronger ambient/hemisphere fill and a warm directional light. No dungeon
textures or source meshes were changed, and other dungeon palettes remain
unchanged pending individual visual review.
- Live desktop browser check at 1280 x 720 used offline level-15 Priest
Rolecheck as healer with Blood DK tank Morvane, Combat Rogue Vale, Unholy DK
Thorne, and Frost Mage Ilyra. Fresh Defend mode showed PARTY 5/5, Recall on the
entrance stairs recovered without a route warning, and Attack resumed with
visible party movement down the stairs. The tank advanced into combat and
took Defias Basic Attack/Kick/Backhand aggro; Backstab and Icy Touch events
appeared while the player remained at the entrance.
- Inline task screenshots captured the warm, readable stonework/stairs and
equipped party silhouettes in Defend and Recall-to-Attack states. The final
runtime produced no new navigation errors; the existing deprecated physics
initialization warning remains. Temporary diagnostic logging was removed.
- Automated validation: all 223 Vitest files passed, 1,373 tests passed, and
six existing tests remained skipped. Regressions cover the actual quantized
Stockades GLB through the shipping asset-preparation path, normalized integer
transforms, formation projection, entrance-to-boss routing, and tank melee
approach. This is an entrance/combat smoke pass, not a complete dungeon clear
or physical Android test.
- Production TypeScript/Vite build, texture/performance audits, bundle
verification, and the final release candidate check passed. Existing
bundle-size/import advisories remain. No hosted release was published.
- The optional all-dungeon functionality audit was stopped after an extended
run without output; its existing report files were not changed. Stockades
navigation evidence comes from the actual shipping-asset regressions and
the live smoke pass above, not a new fleet-wide functionality certification.
## 2026-09-12 - Stockades stair-ramp follow-up
- Follow-up player feedback reported companions still sticking near stairs.
Actual collision profiles contain approximately 0.44-0.59m risers, above
the party sweep's 0.32m lower-leg clearance. Collision-backed regressions
reproduce uphill rejection on the original shipping collision GLB.
- Added three reviewed package-space traversal proxies for the entrance and
both prison-wing stair flights. Collision tread/riser vertices within the
reviewed stair relief are reshaped onto smooth ramp planes; upper walls,
ceilings, other floors, and geometry outside those footprints remain intact.
Source visual/collision GLBs are unchanged. Only prepared walking collision
and party navigation use the overrides; the rendered stairs remain steps.
- Navigation receives the same ramp planes with 0.05m surface clearance and
six new triangles stitching the exact source boundary portals. This replaces
the three vertex-only connections with filled triangle corridors, allowing
mid-stair replans and recalls to project onto the interior walking surface.
The reviewed graph now has 3,544 source triangles and 31 components, retaining
entrance-to-all-five-boss routes and discarding minor decorative islands.
- Live QA caught a second issue: terrain queries included the player's
kinematic capsule. A failing collision-backed regression confirmed false
route blockage through a nearby player. Party direct, route, and grounding
queries now exclude dynamic/kinematic actor bodies and sensors; crowd spacing
remains a separate party-separation concern. Static walls still block paths.
- Automated tests exercise shipping normalized/quantized GLBs through runtime
preparation, downhill/uphill party capsule checks on all three flights at
center and lateral offsets, repeated mid-stair replans, all boss routes with
live wall checks, tank melee approach with real collision validation, and
player capsule traversal down/back up all three ramps without jumping.
- Final desktop browser smoke pass at 1280 x 720 used offline level-15 Priest
Rolecheck and the same Blood DK/Combat Rogue/Unholy DK/Frost Mage party.
Attack began without ROUTE BLOCKED, companions changed position down the
entrance staircase, the tank moved out of the entrance view and took aggro,
and Backstab/Icy Touch/Plague Strike combat events appeared. Experience rose
from 6,576 to 11,098 as the party defeated trash with the player stationary.
Recall brought companions back to the entrance stairs. The unattended tank
eventually died during continued combat; this was not a healed full clear.
- Inline task screenshots captured the unchanged visible steps, equipped
character bodies, warm lighting, and party movement. Both wing flights have
collision-backed automated coverage; live end-to-end wing traversal, a full
dungeon clear, wipe/checkpoint behavior, and physical Android QA remain open.
- Validation: all 224 Vitest files passed, 1,380 tests passed, and six existing
tests remained skipped. Production TypeScript/Vite compilation passed using
the project's 8GB heap setting; texture/performance audits, static bundle
compression, and release-bundle verification passed. Existing build-size
advisories and deprecated physics initialization warnings remain. No hosted
release was published.
## 2026-09-12 - Non-blocking players and combat actors
- Removed party soft separation and crowd-triggered combat repositioning.
Companions may overlap or cross one another without push-apart corrections
changing their routes. Normal follow formations and role-specific attack
ranges remain; a tank already in melee range does not move just because an
ally occupies the same position.
- Added a shared actor collision layer that interacts only with physical
terrain. The player capsule uses this layer. Player controller movement,
ground probes, camera sweeps, party direct/route validation, party grounding,
and combat ground-position queries use terrain-only filters. Actor body type
cannot turn an actor into a floor or movement obstruction. Party members,
remote players, mobs, and bosses currently render without physical colliders;
any future actor capsule must use the shared actor layer.
- Walls, floors, ceilings, dungeon objects, and the Stockades walking ramps
retain their terrain collision. Target-selection meshes, combat visibility,
damage, and attack-range checks were not removed.
- Ten new Rapier regressions cover overlapping actors with no contacts or
displacement, movement through fixed/kinematic/dynamic actors (including an
overlapped starting position), continued wall/floor collision, and ignoring
actors in ground, party-route, and camera queries. A terrain-layer control
confirms real actor/terrain contacts are still detected. Stockades shipping-
asset regressions now use the live player collision policy and still pass
down/up all three ramps without jumping.
- Browser smoke pass at 1280 x 720 used offline level-15 Priest Rolecheck with
Blood DK, Combat Rogue, Unholy DK, and Frost Mage companions. Inline roster
and dungeon screenshots show character bodies, weapons, unchanged visible
stairs, and the existing warm lighting. Attack moved companions down from
the entrance and out of its view without ROUTE BLOCKED; the tank took aggro
and melee/caster combat events continued. Experience rose from 11,098 to
13,359. Stop followed by Recall returned the party to the nearby player.
Selecting Morvane and casting Power Word: Shield applied the buff successfully.
- Live QA was an entrance/trash/recall smoke pass, not a full dungeon clear or
a manual traversal of both wings. Actor overlap and passage guarantees are
backed by the physics regressions; physical Android and multiplayer QA remain
open.
- Validation: all 225 Vitest files passed, 1,390 tests passed, and six existing
tests remained skipped. The final focused checks passed again after cleanup.
Production TypeScript/Vite build, texture/performance audits, static bundle
compression, and release-bundle verification passed. Existing chunk-size
advisories and deprecated physics initialization warnings remain. No hosted
release was published.
## 2026-09-12 - Individual companion navigation recovery
- Replaced the old distant, whole-party stuck Recall with an individual
navigation watchdog in a separately tested game module. Two seconds without
meaningful waypoint progress invalidates that companion's route; five seconds
requests a safe recovery landing. Failed replans do not restart the timer,
back-and-forth movement cancels forward progress, and dense waypoint chains
still count genuine movement around corners.
- Recovery prefers a recently visited party/player trail point near the group
on the same floor, then falls back to a validated player position. Actual
terrain checks require walkable ground, clear companion body space, and a
route back to the group. Blocked or invalid landings are not applied. Each
companion has an independent ten-second teleport cooldown.
- Intentional attack-range holds, casting/channeling, crowd control, Stop,
death, inactive simulation, and UI pauses do not accumulate stuck time.
Automatic recovery changes only the affected companion's position and routing
state; it does not heal, resurrect, reset threat, or teleport other companions.
Manual Recall keeps its existing whole-party behavior and party order.
- Added regressions for recovery timing, oscillation, replanning, independent
cooldowns and member isolation, exclusions, safe-trail/player selection, wall
and ceiling rejection, missing floors, and actor-independent landing checks.
Shipping Stockades navigation/collision assets validate recovery landings on
all three ramps and along approaches to all five boss objectives.
- Browser smoke pass at 1280 x 720 used offline Priest Rolecheck and Blood DK,
Combat Rogue, Unholy DK, and Frost Mage companions. Inline roster and dungeon
screenshots show unchanged character bodies, equipment, stairs, and warm
lighting. The first catalog load needed a retry. Attack moved companions down
from the entrance without ROUTE BLOCKED, and combat continued with the player
stationary. The unattended party eventually died; Stop remained selected
after Recall returned the fallen companions without resurrecting them.
- The intermittent side-room trap and its automatic recovery were not reproduced
live. Recovery triggers and terrain safety are backed by automated tests;
extended side-room playtesting, a healed full clear, and physical Android QA
remain open. This pass did not modify existing ramp or actor-collision policy.
- Validation: all 227 Vitest files passed, 1,416 tests passed, and six existing
tests remained skipped. The final 37 focused checks passed after correcting a
test-helper type annotation. Production TypeScript/Vite compilation, texture
and performance audits, static compression, and bundle verification passed.
Existing chunk-size advisories and deprecated physics initialization warnings
remain. No hosted release was published.
## 2026-09-12 - Wall-aware combat pursuit and individual mob recovery
- Hostile mob actions now require both attack range and terrain line of sight.
Losing either cancels a pending hostile cast so pursuit can resume; companion
hostile casts also cancel when sight is lost. Self buffs and friendly heals
cannot make an otherwise obstructed mob hold an attack position. Proximity
aggro also checks sight instead of pulling enemies through nearby walls.
- Static enemies, roaming packs, and summoned enemies share separately tested
imperative pursuit rules over the already-loaded dungeon navigation surface.
Blocked direct approaches use approved routes through doorways. Routes may
finish at a reachable attack position only when that position is both in
range and visible; off-surface connectors still require body clearance.
- Two seconds without meaningful waypoint progress requests a replan. After
five seconds, a stuck mob within ten meters of its target may recover to a
validated nearby landing on the same floor and within its home leash. Ground,
body clearance, route connectivity, attack range, and sight must all pass.
This teleport preserves health and threat and has a ten-second cooldown.
- Distant, wrong-floor, out-of-leash, or unsafe near-target recovery requests
instead reset only that mob's combat state and restore its health. A validated
home landing is preferred; otherwise it evades and navigates home without a
blind teleport. Ten seconds of evade prevents immediate proximity, damage,
or taunt re-engagement. Dead enemies are never resurrected. Casting, control,
pauses, inactive simulation, and non-authoritative online clients do not
accumulate navigation failures or trigger automatic recovery.
- Regression coverage includes range-plus-sight attack/cast gating, immediate
cast cancellation, doorway detours, recovery timing and safety, reset/member
isolation, cooldown bypass protection, and near-teleport health/threat
preservation. Shipping Stockades meshes independently verify real wall
occlusion in both directions and clear sight across all three stair ramps.
Pursuing mobs traverse each actual ramp uphill and downhill without false
teleport/reset recovery. Existing party and player ramp checks still pass.
- Browser smoke pass at 1280 x 720 used offline level-16 Priest Rolecheck and
Blood DK, Combat Rogue, Unholy DK, and Frost Mage companions. Power Word:
Shield applied to Morvane; Attack moved companions down from the entrance
and out of its view without ROUTE BLOCKED, and Defias melee/cast events and
tank damage followed. Stop plus Recall returned all four living companions
to the nearby player while retaining Stop. Inline screenshots show character
bodies, equipment, unchanged visible steps, and the existing warm lighting.
The browser console had no errors and the existing physics initialization
deprecation warning only.
- Live QA was a short entrance/combat/recall smoke test, not a healed full clear
or a manually reproduced side-room wall trap. Wall-blocked pursuit and mob
recovery triggers are backed by automated tests; extended side-room combat,
physical Android, and live multiplayer QA remain open. Existing lighting,
ramp assets, and non-blocking actor collision policy were not changed.
- Validation: all 229 Vitest files passed, 1,444 tests passed, and six existing
tests remained skipped. Final production TypeScript/Vite compilation, texture
and performance audits, static compression, and bundle verification passed.
Existing chunk-size advisories remain. No hosted release was published.
+11 -4
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@@ -41,6 +41,11 @@ npm test
npm run build
```
Manastorms, Arenas/PvP, and their GM tools are shelved in normal browser and
Android builds. Their source and saved data remain intact. Use
`npm run dev:shelved` or `npm run build:shelved` for maintenance builds, and
set `HEALER_MAN_ENABLE_SHELVED_MODES=1` on the matching development server.
Boss-mechanic and dungeon-event extension points, telegraph rules, checkpoint
behavior, test workflow, and the explicit source-gap ledger are documented in
[`ENCOUNTER_AUTHORING.md`](ENCOUNTER_AUTHORING.md).
@@ -50,8 +55,10 @@ behavior, test workflow, and the explicit source-gap ledger are documented in
Production browser and Android builds ship a compact required set: the game
runtime, interface, starter equipment, Wailing Caverns starter content, and a
basic male/female Human character model with its default appearance. Large
character and skin libraries, additional dungeons, Manastorm stages, and the
original spell-effects and sound pack are optional downloads.
character and skin libraries, additional dungeons, and the original
spell-effects and sound pack are optional downloads. Manastorm environment
packs remain internal dungeon dependencies and are installed automatically
when a regular dungeon needs one; they are not shown as standalone downloads.
Open **Downloads** from the main menu to download, update, or remove optional
packs on either platform. Browser downloads live in an app-managed verified
@@ -223,8 +230,8 @@ and install directly onto a connected device, use `npm run android:install`.
Android uses a compact `dist-android` build with the same required-content
boundary as the production browser build. Optional dungeons, character/skin
packs, Manastorm stages, and original spell media are downloaded into
app-private storage. Installed content and local saves remain playable without
packs, internal environment dependencies, and original spell media are
downloaded into app-private storage. Installed content and local saves remain playable without
a server connection and survive APK updates. See `CONTENT_UPDATES.md` for the
update contract and `DEPLOYMENT.md` for TrueNAS publishing and signed Gitea
releases.
+1
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@@ -657,6 +657,7 @@ services:
CONTENT_DIR: /app/content
DATA_DIR: /app/runtime-data
HOST: 0.0.0.0
HEALER_MAN_ENABLE_SHELVED_MODES: "0"
NODE_OPTIONS: "--max-old-space-size=4096"
PORT: "4173"
SESSION_TTL_DAYS: "30"
+14 -5
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@@ -1,9 +1,11 @@
# Lossless game content packaging
`npm run web:prepare` and `npm run android:prepare` include all 84 regular
dungeon packs, the existing core packs, and the dungeons' dependency closure.
Manastorm packs keep their optional install flag even when a regular dungeon
uses the same map. Manastorm-only maps and extra character packs stay optional.
`npm run web:prepare` and `npm run android:prepare` include exactly five packs:
`core:ui`, `core:equipment`, `core:character-basic`, `core:runtime`, and
`dungeon:wailing-caverns`. The complete publication catalog retains all 54
regular dungeons. Internal `manastorm:*` environment packs remain dependency
targets for the 53 regular dungeons that reuse those maps, but they and
`core:arenas` are hidden from the Downloads screen.
The staging directories contain one object per original SHA-256 and extension
under `content/bundled`. Gzip is used only when it saves space. The packager
@@ -22,7 +24,8 @@ existing catalogs. Remote publishing retains original objects for older apps;
new clients prefer the compressed representation and verify both hashes.
The Node server and Vite preview middleware resolve bundled logical URLs on
first launch. The browser service worker does the same after activation.
first launch. The browser service worker does the same after activation and
persists each immutable bootstrap object by hash after its first use.
Android streams bundled gzip through its WebView asset handler, including the
companion display, without writing an expanded copy to app storage. Deploy the
browser build with the project's Node server so first-launch asset aliases work.
@@ -38,6 +41,12 @@ unique object bytes and duplicate savings. These are packaged asset sizes, not
GPU memory estimates. Optional Android downloads occupy their expanded size;
bundled Android assets stay compressed inside the APK.
Normal release verification rejects unexpected bootstrap packs, more than 80
MiB of stored bootstrap objects, arena assets, and shelved client modules.
Eligible JavaScript, CSS, and JSON responses are precompressed with Brotli and
gzip; hashed Vite files and bundled content objects use immutable one-year
caching, while HTML, service workers, and manifests revalidate.
Validation: `npm run content:test`, the content/avatar Vitest suites, the
bundled-content server tests, `npm run build`, Android compilation, and a live
roster plus dungeon screenshot check. Run `npm run release:check` before handoff.
File diff suppressed because it is too large. Load diff
@@ -39,11 +39,11 @@
"agentMaxSlope": 50
},
"review": {
"entrance": "required",
"entrance": "approved",
"bossOrder": "required",
"optionalEncounters": "required",
"presentation": "required",
"offMeshLinks": "required"
"presentation": "approved",
"offMeshLinks": "approved"
},
"exceptions": []
}
@@ -0,0 +1,91 @@
{
"schemaVersion": 1,
"dungeonId": "stormwind-stockade",
"navigationLinks": [
{
"id": "entrance-to-central-stairs",
"start": [-66.674328, -23.150503, 5.501851],
"end": [-67.664446, -23.755576, 4.493397],
"bidirectional": true,
"authoredReason": "Bridges the reviewed 1.537m Recast seam between the source entrance stairs and the central cell block."
},
{
"id": "central-to-north-wing-stairs",
"start": [-124.46789, -27.349338, 16.099782],
"end": [-125.476344, -27.95441, 17.0899],
"bidirectional": true,
"authoredReason": "Bridges the reviewed 1.537m Recast seam from the central cell block to the north wing stairs."
},
{
"id": "central-to-south-wing-stairs",
"start": [-124.46789, -27.349338, -14.703893],
"end": [-125.476344, -27.95441, -15.694011],
"bidirectional": true,
"authoredReason": "Bridges the reviewed 1.537m Recast seam from the central cell block to the south wing stairs."
}
],
"traversalRamps": [
{
"id": "entrance-stair-ramp",
"start": [-52.8, -18.16, 0.8],
"end": [-72.4, -25.609, 0.8],
"width": 10.8,
"navigationBridge": {
"linkId": "entrance-to-central-stairs",
"startPortal": [[-66.674328, -23.150503, -3.904271], [-66.674328, -23.150503, 5.501851]],
"endPortal": [[-67.664446, -23.755576, -2.895818], [-67.664446, -23.755576, 4.493397]]
}
},
{
"id": "north-wing-stair-ramp",
"start": [-129.17, -25.609, 11.7],
"end": [-129.17, -33.944, 32.85],
"width": 10.8,
"navigationBridge": {
"linkId": "central-to-north-wing-stairs",
"startPortal": [[-133.878601, -27.349338, 16.099782], [-124.46789, -27.349338, 16.099782]],
"endPortal": [[-132.668457, -27.95441, 17.0899], [-125.476344, -27.95441, 17.0899]]
}
},
{
"id": "south-wing-stair-ramp",
"start": [-129.17, -25.609, -10.3],
"end": [-129.17, -33.944, -31.45],
"width": 10.8,
"navigationBridge": {
"linkId": "central-to-south-wing-stairs",
"startPortal": [[-133.878601, -27.349338, -14.703893], [-124.46789, -27.349338, -14.703893]],
"endPortal": [[-132.668457, -27.95441, -15.694011], [-125.476344, -27.95441, -15.694011]]
}
}
],
"presentation": {
"background": "#171815",
"fog": {
"color": "#1b1c18",
"near": 44
},
"ambientLight": {
"color": "#d8c9aa",
"intensity": 0.58
},
"hemisphereLight": {
"skyColor": "#cfc3a5",
"groundColor": "#292820",
"intensity": 0.86
},
"directionalLight": {
"color": "#ffe0a8",
"intensity": 1.1,
"offset": [10, 18, -5]
}
},
"validation": {
"navigation": "green",
"report": "PLAYTEST_NOTES.md",
"warnings": [
"Three reviewed smooth stair collision proxies and filled navigation bridges connect the entrance, central block, and both prison wings; minor decorative navmesh islands remain intentionally discarded.",
"Stockades uses a dungeon-specific warm indoor lighting profile because the imported WMO has no baked lightmap or vertex-lighting channel."
]
}
}
+2 -2
View File
@@ -1,12 +1,12 @@
{
"name": "healer-man",
"version": "0.1.31",
"version": "0.1.36",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "healer-man",
"version": "0.1.31",
"version": "0.1.36",
"dependencies": {
"@capacitor/android": "8.4.1",
"@capacitor/core": "8.4.1",
+9 -3
View File
@@ -1,10 +1,11 @@
{
"name": "healer-man",
"private": true,
"version": "0.1.31",
"version": "0.1.36",
"type": "module",
"scripts": {
"dev": "vite --host 0.0.0.0",
"dev:shelved": "vite --host 0.0.0.0 --mode shelved",
"start": "node server/server.mjs",
"db:init": "node scripts/init-game-database.mjs",
"db:backup": "node scripts/backup-game-database.mjs",
@@ -110,9 +111,12 @@
"assets:performance:audit": "node scripts/asset-pipeline/audit-environment-performance.mjs",
"balance:benchmark": "vite-node scripts/combat-benchmark/run.ts",
"balance:smoke": "vite-node scripts/combat-benchmark/run.ts --class mage --role damage --scenario damage-single-burst --seeds 1 --duration-scale 0.2",
"prebuild": "npm run loot:generate && npm run arena:abilities:build && npm run web:prepare && npm run arena:assets:validate && npm run assets:ktx2:audit && npm run assets:performance:audit",
"prebuild": "npm run loot:generate && npm run web:prepare && npm run assets:ktx2:audit && npm run assets:performance:audit",
"build": "node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build",
"build:android:web": "npm run prebuild && npm run android:prepare && node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode android",
"postbuild": "node scripts/content/precompress-static.mjs dist && node scripts/content/verify-release-bundle.mjs dist",
"prebuild:shelved": "npm run loot:generate && npm run arena:abilities:build && npm run web:prepare && npm run arena:assets:validate && npm run assets:ktx2:audit && npm run assets:performance:audit",
"build:shelved": "node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode shelved",
"build:android:web": "npm run prebuild && npm run android:prepare && node --max-old-space-size=8192 node_modules/typescript/bin/tsc -b && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build --mode android && node scripts/content/verify-release-bundle.mjs dist-android",
"android:sync": "npm run build:android:web && cap sync android",
"android:apk": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleDebug",
"android:apk:release": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleRelease",
@@ -122,6 +126,8 @@
"preview": "vite preview --host 0.0.0.0",
"pretest": "npm run loot:generate",
"test": "vitest run",
"pretest:shelved": "npm run loot:generate",
"test:shelved": "vitest run --mode shelved",
"test:watch": "vitest"
},
"dependencies": {
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -11,6 +11,157 @@
},
"proceduralFallbacks": [],
"assets": [
{
"sourceModel": "model/character/creature/atmo/act_atmo.ros",
"appearanceSignature": null,
"sourceModelSha256": "937f0ae59fd87e011479d67deb7baf1023cdb0f38ef72d78d9e923b99c4088a9",
"checksum": "9f7c1ad1c56ef51ee0511507f950ef97224ad86af561ded111cf1d5740c69999",
"size": 1981260,
"triangles": 3176,
"bounds": {
"min": [
-0.41683,
0.00233,
-0.15372
],
"max": [
0.41683,
2.00238,
1.86916
]
},
"groundOffset": -0.00233,
"labelHeight": 2.35005,
"markerRadius": 0.64732,
"animations": [
"Action - buff_sp01",
"Action - buff01",
"Cast - cast_sp01",
"Cast - cast01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward"
],
"id": "atmo",
"baseActorId": "atmo",
"fileName": "atmo.glb",
"url": "/assets/creatures/grafu-castle/atmo.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/barbo_brother/act_barbo_brother.ros",
"appearanceSignature": null,
"sourceModelSha256": "8caafccd798e69e31f09a0d270c14e938c913935e9fd427691299b0a5d2db2a2",
"checksum": "af1cd20b7cc1d465c270860997f1245b2967005b1e5308b4a43401e983f883a4",
"size": 2226000,
"triangles": 3371,
"bounds": {
"min": [
-3.23727,
-1.32298,
-1.36027
],
"max": [
1.54844,
3.76779,
1.15116
]
},
"groundOffset": 1.32298,
"labelHeight": 5.44077,
"markerRadius": 1.53143,
"animations": [
"Action - knockdown_start",
"Action - buff01",
"Action - buff_sp01",
"Cast - cast01",
"Cast - cast_sp01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_recover",
"Walk - walk_forward",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry"
],
"id": "barbo-brother",
"baseActorId": "barbo-brother",
"fileName": "barbo-brother.glb",
"url": "/assets/creatures/grafu-castle/barbo-brother.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/black_hat/act_black_hat.ros",
"appearanceSignature": null,
"sourceModelSha256": "1e16384ee51d97cb691ce2bb9c53e7f7c13c067bc40c09f4bec5fd8dc6f8b8f4",
"checksum": "e3d5265c794b82d45c34bd7875e33c9f00680dc67c3cc18213f5df657f9ab76a",
"size": 1965712,
"triangles": 2222,
"bounds": {
"min": [
-0.96974,
-0.01676,
-0.63427
],
"max": [
0.92815,
3.14637,
1.25604
]
},
"groundOffset": 0.01676,
"labelHeight": 3.51313,
"markerRadius": 0.60732,
"animations": [
"Action - buff_sp01",
"Action - buff01",
"Cast - cast_sp01",
"Cast - cast01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward"
],
"id": "black-hat",
"baseActorId": "black-hat",
"fileName": "black-hat.glb",
"url": "/assets/creatures/grafu-castle/black-hat.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/black_hat/act_black_hat_blue.ros",
"appearanceSignature": null,
@@ -206,6 +357,58 @@
"url": "/assets/creatures/grafu-castle/controlled-steel-guardian.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/lost_protector/act_cursed_steel_guardian.ros",
"appearanceSignature": null,
"sourceModelSha256": "b31342cb3ee28f6d6b0b70af334ab835e5212722bc99d0c8818568d5b9e079df",
"checksum": "3ec7660d4e1b475ec9ae290c304802dd4ba174048fac0781ae25474a718227fe",
"size": 1151612,
"triangles": 2201,
"bounds": {
"min": [
-0.97829,
-0.00095,
-0.38972
],
"max": [
0.97829,
2.01359,
0.26596
]
},
"groundOffset": 0.00095,
"labelHeight": 2.36454,
"markerRadius": 0.62611,
"animations": [
"Attack - 1h_attack01",
"Attack - 1h_attack02",
"Idle - 1h_idle",
"Action - 1h_parry",
"Cast - casting01",
"Cast - casting02",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Walk - walk_forward",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Action - knockdown_end",
"Action - knockdown_recover"
],
"id": "cursed-steel-guardian",
"baseActorId": "cursed-steel-guardian",
"fileName": "cursed-steel-guardian.glb",
"url": "/assets/creatures/grafu-castle/cursed-steel-guardian.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/elder_myconid/act_elder_myconid.ros",
"appearanceSignature": null,
@@ -924,6 +1127,56 @@
"url": "/assets/creatures/grafu-castle/hm-male-image-585705.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/karth/act_karth.ros",
"appearanceSignature": null,
"sourceModelSha256": "18d43dd054c85512bfdbde50093c9dee6b368cef088d7c0f6cc3e50fff8e3ea3",
"checksum": "ac96b24461b39cdfae7810097dbe6698f0d7ce1afe235df04d72144dceef893d",
"size": 1993572,
"triangles": 3052,
"bounds": {
"min": [
-1.18195,
-0.00007,
-0.72488
],
"max": [
1.18195,
2.6109,
0.72657
]
},
"groundOffset": 0.00007,
"labelHeight": 2.96097,
"markerRadius": 0.75645,
"animations": [
"Walk - walk_forward",
"Action - buff01",
"Action - buff_sp01",
"Cast - cast01",
"Cast - cast_sp01",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Idle - crouch_idle",
"Action - spawn"
],
"id": "karth",
"baseActorId": "karth",
"fileName": "karth.glb",
"url": "/assets/creatures/grafu-castle/karth.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/karth/act_karth_01.ros",
"appearanceSignature": null,
@@ -1019,6 +1272,221 @@
"fileName": "milk-scarab-blue.glb",
"url": "/assets/creatures/grafu-castle/milk-scarab-blue.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/mount_millenium_chimera/act_mount_millenium_chimera_laby.ros",
"appearanceSignature": null,
"sourceModelSha256": "1024bb257d901842c6bb7303eaba66399d26c28b680a7d8fadf4ee49c4b27a06",
"checksum": "7cb4ae344d3a46094b96faebdc6274eace04eb894de64ee87ac7bb7a1309b321",
"size": 1217348,
"triangles": 3086,
"bounds": {
"min": [
-0.4686,
-0.01121,
-2.26974
],
"max": [
0.4686,
1.73369,
1.59992
]
},
"groundOffset": 0.01121,
"labelHeight": 2.0949,
"markerRadius": 1.23829,
"animations": [
"Cast - casting01",
"Cast - casting02",
"Cast - casting_delay",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_inplace",
"Action - jump_loop",
"Action - jump_up",
"Run - run_back",
"Run - run_forward",
"Action - shuffle_left",
"Action - shuffle_right",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Walk - walk_forward"
],
"id": "mount-millenium-chimera-laby",
"baseActorId": "mount-millenium-chimera-laby",
"fileName": "mount-millenium-chimera-laby.glb",
"url": "/assets/creatures/grafu-castle/mount-millenium-chimera-laby.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_purple.ros",
"appearanceSignature": null,
"sourceModelSha256": "22700bad0c13bad05bb722a7c6aa9959e4634217974b559901ab99e55fbfaca7",
"checksum": "36738dc204f6d574f56ee41044d61ae88a885d0dc4b411f7ea70d76e84d48a4b",
"size": 935312,
"triangles": 1568,
"bounds": {
"min": [
-1.65768,
0.00083,
-0.63438
],
"max": [
1.66988,
2.50467,
0.55741
]
},
"groundOffset": -0.00083,
"labelHeight": 2.85384,
"markerRadius": 1.06482,
"animations": [
"Cast - cast01",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Action - buff01",
"Action - buff_sp02",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_back",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward",
"Idle - knockdown_idle",
"Cast - casting_delay",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_loop",
"Action - jump_up"
],
"id": "enraged-big-bear-purple",
"baseActorId": "enraged-big-bear-purple",
"fileName": "enraged-big-bear-purple.glb",
"url": "/assets/creatures/grafu-castle/enraged-big-bear-purple.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_cream.ros",
"appearanceSignature": null,
"sourceModelSha256": "e1d1810f37182d2f2c5e7dcf72aae4da75cbd5f056a5445df8dc17b2539d5bcb",
"checksum": "1e327d246fdcebf9b35891f37ccc3aed3ff7bfb4f2c7355c1381d7e0231e956c",
"size": 941160,
"triangles": 1568,
"bounds": {
"min": [
-1.65768,
0.00083,
-0.63438
],
"max": [
1.66988,
2.50467,
0.55741
]
},
"groundOffset": -0.00083,
"labelHeight": 2.85384,
"markerRadius": 1.06482,
"animations": [
"Cast - cast01",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Action - buff01",
"Action - buff_sp02",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Action - knockdown_end",
"Action - knockdown_recover",
"Run - run_back",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward",
"Idle - knockdown_idle",
"Cast - casting_delay",
"Action - jump_down",
"Action - jump_end_back",
"Action - jump_end_run",
"Action - jump_loop",
"Action - jump_up"
],
"id": "enraged-big-bear-cream",
"baseActorId": "enraged-big-bear-cream",
"fileName": "enraged-big-bear-cream.glb",
"url": "/assets/creatures/grafu-castle/enraged-big-bear-cream.glb",
"rotationY": 0
},
{
"sourceModel": "model/character/creature/rafael_bakderr/act_rafael_bakderr.ros",
"appearanceSignature": null,
"sourceModelSha256": "117287fd6f1ea813a73f846a0cde6bfd6d6f5ff00778dde82a1d7308aaafb0cc",
"checksum": "06e87d84a7cb3e15d610b0f18528cb1331c80db4597c67c49267aa4a627386dc",
"size": 1705044,
"triangles": 3437,
"bounds": {
"min": [
-0.59518,
0.00039,
-0.34992
],
"max": [
0.59473,
2.21216,
0.25268
]
},
"groundOffset": -0.00039,
"labelHeight": 2.56177,
"markerRadius": 0.4,
"animations": [
"Action - buff01",
"Action - buff_sp01",
"Cast - cast01",
"Cast - cast_sp01",
"Cast - casting_delay",
"Action - continuous_buff",
"Terminal Pose - dead",
"Death - death",
"Action - dodge",
"Wound - hurt",
"Idle - idle02",
"Idle - idle03",
"Run - run_forward",
"Stand - stand_idle01",
"Attack - unarmed_attack01",
"Attack - unarmed_attack02",
"Idle - unarmed_idle",
"Action - unarmed_parry",
"Walk - walk_forward"
],
"id": "rafael-bakderr",
"baseActorId": "rafael-bakderr",
"fileName": "rafael-bakderr.glb",
"url": "/assets/creatures/grafu-castle/rafael-bakderr.glb",
"rotationY": 0
}
]
}
+10 -3
View File
@@ -1,4 +1,5 @@
const CONTENT_CACHE_NAME = "healer-man-content-v1";
const BOOTSTRAP_CACHE_NAME = "healer-man-bootstrap-v1";
const OBJECT_HEADER = "x-healer-man-content-object";
const ENCODING_HEADER = "x-healer-man-content-encoding";
let bundledManifest;
@@ -33,7 +34,13 @@ async function bundledAsset(path) {
const object = entry.download ?? entry;
// Older bootstrap catalogs served their original logical paths directly.
if (!object.url.startsWith("/content/bundled/")) return fetch(path);
const response = await fetch(object.url);
const bootstrapCache = await caches.open(BOOTSTRAP_CACHE_NAME);
const objectKey = new URL(object.url, self.location.origin).toString();
let response = await bootstrapCache.match(objectKey);
if (!response) {
response = await fetch(object.url);
if (response.ok) await bootstrapCache.put(objectKey, response.clone());
}
if (!response.ok) return response;
if (entry.download) return decodedResponse(response, path, entry.download.encoding);
return new Response(response.body, { headers: { "content-type": mimeType(path) } });
@@ -53,7 +60,6 @@ const BUNDLED_ASSET_PREFIXES = [
"/assets/characters/wow335a-v1/manifest.json",
"/assets/characters/wow335a-v1/human/",
"/assets/creatures/wailing-caverns/",
"/assets/game/arenas/",
"/assets/game/dungeons/wailing-caverns/",
];
const BUNDLED_ASSET_PATHS = new Set([
@@ -85,7 +91,8 @@ self.addEventListener("activate", (event) => {
event.waitUntil((async () => {
const names = await caches.keys();
await Promise.all(names
.filter((name) => name.startsWith(`${CONTENT_CACHE_NAME}-staging-`))
.filter((name) => name.startsWith(`${CONTENT_CACHE_NAME}-staging-`)
|| (name.startsWith("healer-man-bootstrap-") && name !== BOOTSTRAP_CACHE_NAME))
.map((name) => caches.delete(name)));
await self.clients.claim();
})());
+2 -2
View File
@@ -1,4 +1,4 @@
{
"versionName": "0.1.31",
"versionCode": 1031
"versionName": "0.1.36",
"versionCode": 1036
}
+8 -7
View File
@@ -8,6 +8,7 @@ import { gunzipSync } from "node:zlib";
import { prepareContentObjects } from "./content-objects.mjs";
import { selectBootstrapContent } from "./prepare-bootstrap.mjs";
import { createContentManifest } from "./publish-content.mjs";
import contentPolicy from "../../shared/content-policy.json" with { type: "json" };
test("ships one lossless object for identical assets and verifies original bytes", async () => {
const directory = await mkdtemp(path.join(os.tmpdir(), "healer-content-compression-"));
@@ -36,17 +37,17 @@ test("ships one lossless object for identical assets and verifies original bytes
} finally { await rm(directory, { recursive: true, force: true }); }
});
test("bundles regular dungeons and exact map dependencies without installing Manastorm", () => {
const ids = ["core:ui", "dungeon:first", "dungeon:second", "shared:creatures", "manastorm:shared-map", "manastorm:optional-map", "characters:extra"];
test("bundles only starter packs and their exact dependencies", () => {
const ids = [...contentPolicy.bootstrapPackIds, "dungeon:second", "shared:creatures", "manastorm:shared-map", "manastorm:optional-map", "characters:extra"];
const files = ids.map((packId, index) => ({ logicalPath: `assets/${index}.glb`, packId, sha256: String(index).repeat(64), bytes: 100, extension: ".glb" }));
const result = selectBootstrapContent(files, [
{ id: "dungeon:first", dependencies: ["manastorm:shared-map", "shared:creatures"] },
{ id: "dungeon:second", dependencies: [] },
]);
assert.deepEqual(result.files.map((file) => file.packId), ids.slice(0, 5));
assert.deepEqual(result.files.map((file) => file.packId), contentPolicy.bootstrapPackIds);
const packs = new Map(result.packDefinitions.map((pack) => [pack.id, pack]));
assert.equal(packs.get("dungeon:first").bundledOnAndroid, true);
assert.equal(packs.get("dungeon:second").bundledOnAndroid, true);
assert.equal(packs.get("manastorm:shared-map").bundledOnAndroid, false);
assert.deepEqual([...packs.keys()].sort(), [...contentPolicy.bootstrapPackIds].sort());
assert.equal([...packs.values()].every((pack) => pack.bundledOnAndroid), true);
assert.equal(packs.has("dungeon:second"), false);
assert.equal(packs.has("manastorm:shared-map"), false);
assert.equal(packs.has("manastorm:optional-map"), false);
});
+55
View File
@@ -0,0 +1,55 @@
import { readdir, readFile, writeFile } from "node:fs/promises";
import path from "node:path";
import { promisify } from "node:util";
import { fileURLToPath } from "node:url";
import { brotliCompress, constants, gzip } from "node:zlib";
const compressBrotli = promisify(brotliCompress);
const compressGzip = promisify(gzip);
const ELIGIBLE_EXTENSIONS = new Set([".css", ".js", ".json"]);
const MINIMUM_BYTES = 1024;
async function eligibleFiles(root) {
const files = [];
async function visit(directory) {
const entries = await readdir(directory, { withFileTypes: true });
for (const entry of entries) {
const filePath = path.join(directory, entry.name);
if (entry.isDirectory()) await visit(filePath);
else if (entry.isFile() && ELIGIBLE_EXTENSIONS.has(path.extname(entry.name).toLowerCase())) files.push(filePath);
}
}
await visit(root);
return files;
}
export async function precompressStatic(root) {
const files = await eligibleFiles(root);
let sourceBytes = 0;
let brotliBytes = 0;
let gzipBytes = 0;
let writtenFiles = 0;
for (const filePath of files) {
const source = await readFile(filePath);
if (source.length < MINIMUM_BYTES) continue;
const [brotli, gzipped] = await Promise.all([
compressBrotli(source, { params: { [constants.BROTLI_PARAM_QUALITY]: 6 } }),
compressGzip(source, { level: 9 }),
]);
await Promise.all([
writeFile(`${filePath}.br`, brotli),
writeFile(`${filePath}.gz`, gzipped),
]);
sourceBytes += source.length;
brotliBytes += brotli.length;
gzipBytes += gzipped.length;
writtenFiles += 2;
}
return { sourceFiles: writtenFiles / 2, writtenFiles, sourceBytes, brotliBytes, gzipBytes };
}
if (process.argv[1] && path.resolve(process.argv[1]) === path.resolve(fileURLToPath(import.meta.url))) {
const root = path.resolve(process.argv[2] ?? "dist");
const result = await precompressStatic(root);
console.log(JSON.stringify({ root, ...result }, null, 2));
}
+8 -5
View File
@@ -5,6 +5,7 @@ import {
createContentManifest, loadCampaignDungeonPackDefinitions, scanContentSources,
} from "./publish-content.mjs";
import { prepareContentObjects } from "./content-objects.mjs";
import contentPolicy from "../../shared/content-policy.json" with { type: "json" };
export function selectBootstrapContent(files, packDefinitions) {
const manifest = createContentManifest(files, { packDefinitions });
@@ -15,15 +16,12 @@ export function selectBootstrapContent(files, packDefinitions) {
included.add(id);
for (const dependency of packs.get(id)?.dependencies ?? []) include(dependency);
}
for (const pack of manifest.packs) {
if (BUNDLED_ANDROID_PACKS.includes(pack.id) || pack.id.startsWith("dungeon:")) include(pack.id);
}
for (const packId of BUNDLED_ANDROID_PACKS) include(packId);
return {
files: files.filter((file) => included.has(file.packId)),
packDefinitions: manifest.packs.filter((pack) => included.has(pack.id)).map((pack) => ({
...pack,
// Shared maps can be physically bundled without installing Manastorm gameplay.
bundledOnAndroid: !pack.id.startsWith("manastorm:"),
bundledOnAndroid: BUNDLED_ANDROID_PACKS.includes(pack.id),
})),
};
}
@@ -44,6 +42,11 @@ export async function prepareBootstrap(platform) {
const prepared = await prepareContentObjects(selected.files, {
directory: path.join(outputDirectory, "content/bundled"), baseUrl: "/content/bundled",
});
if (prepared.storedBytes > contentPolicy.maxBootstrapStoredBytes) {
throw new Error(
`Bootstrap content is ${prepared.storedBytes} bytes; the release limit is ${contentPolicy.maxBootstrapStoredBytes} bytes.`,
);
}
const manifest = createContentManifest(prepared.files, {
baseUrl: "/content/bundled", packDefinitions: selected.packDefinitions,
});
+2 -8
View File
@@ -10,6 +10,7 @@ import {
import path from "node:path";
import { fileURLToPath } from "node:url";
import { prepareContentObjects } from "./content-objects.mjs";
import contentPolicy from "../../shared/content-policy.json" with { type: "json" };
const SCRIPT_DIRECTORY = path.dirname(fileURLToPath(import.meta.url));
export const PROJECT_ROOT = path.resolve(SCRIPT_DIRECTORY, "../..");
@@ -23,14 +24,7 @@ const WOW_CAMPAIGN_CATALOG_PATH = path.join(
export const CONTENT_SCHEMA_VERSION = 1;
export const DEFAULT_MINIMUM_APP_VERSION = "0.1.0";
export const WOW_CAMPAIGN_DUNGEON_COUNT = 54;
export const BUNDLED_ANDROID_PACKS = Object.freeze([
"core:ui",
"core:equipment",
"core:character-basic",
"core:runtime",
"core:arenas",
"dungeon:wailing-caverns",
]);
export const BUNDLED_ANDROID_PACKS = Object.freeze([...contentPolicy.bootstrapPackIds]);
const RUNTIME_EXTENSIONS = new Set([
".avif", ".glb", ".js", ".json", ".ktx2", ".mp3", ".ogg", ".png",
+1 -1
View File
@@ -24,7 +24,7 @@ test("assigns stable player-facing packs from logical asset paths", () => {
assert.equal(contentPackForPath("assets/characters/wow335a-v1/orc/male/rig.glb"), "characters:wow335a-v1");
assert.equal(contentPackForPath("assets/game/manastorm/stage-1/visual.glb"), "manastorm:stage-1");
assert.equal(contentPackForPath("assets/game/arenas/nagrand-arena/visual.glb"), "core:arenas");
assert.equal(BUNDLED_ANDROID_PACKS.includes("core:arenas"), true);
assert.equal(BUNDLED_ANDROID_PACKS.includes("core:arenas"), false);
assert.equal(contentPackForPath("assets/game/combat-effects/audio/smite.wav"), "core:combat-media");
assert.equal(
contentPackForPath("assets/game/combat-effects/audio/manastorm/Manastorm_BossKill_GenericPortalsReady.wav"),
+14 -3
View File
@@ -7,6 +7,10 @@ import json
from pathlib import Path
from zipfile import ZIP_STORED, ZipFile
CONTENT_POLICY = json.loads(
(Path(__file__).resolve().parents[2] / "shared" / "content-policy.json").read_text(encoding="utf-8")
)
def verify_package(apk: Path) -> dict:
with ZipFile(apk) as archive:
@@ -35,13 +39,20 @@ def verify_package(apk: Path) -> dict:
if actual_objects != expected_objects:
raise ValueError("APK includes missing or unreferenced bundled objects.")
manastorms = sum(pack["id"].startswith("manastorm:") and pack["bundledOnAndroid"] for pack in manifest["packs"])
if dungeons != 84 or manastorms != 0:
raise ValueError(f"Unexpected bundled content: {dungeons} dungeons, {manastorms} Manastorm packs")
arenas = sum(pack["id"] == "core:arenas" for pack in manifest["packs"])
pack_ids = sorted(pack["id"] for pack in manifest["packs"])
expected_pack_ids = sorted(CONTENT_POLICY["bootstrapPackIds"])
if pack_ids != expected_pack_ids or dungeons != 1 or manastorms != 0 or arenas != 0:
raise ValueError(
f"Unexpected bundled content: {dungeons} dungeons, {manastorms} Manastorm packs, {arenas} arena packs"
)
if object_bytes > CONTENT_POLICY["maxBootstrapStoredBytes"]:
raise ValueError("APK bootstrap content exceeds the stored-byte budget.")
return {
"apk": str(apk.resolve()), "apkBytes": apk.stat().st_size,
"manifestVersion": manifest["version"], "logicalFiles": len(manifest["files"]),
"verifiedUniqueObjects": len(checked), "storedObjectBytes": object_bytes,
"bundledDungeons": dungeons, "bundledManastormPacks": manastorms,
"bundledDungeons": dungeons, "bundledManastormPacks": manastorms, "bundledArenaPacks": arenas,
"allOriginalHashesMatch": True,
}
+91
View File
@@ -0,0 +1,91 @@
import { readdir, readFile, stat } from "node:fs/promises";
import path from "node:path";
import { fileURLToPath } from "node:url";
import contentPolicy from "../../shared/content-policy.json" with { type: "json" };
const SCRIPT_PATH = fileURLToPath(import.meta.url);
const PROHIBITED_MODULE_PATTERNS = [
/(?:^|\/)src\/ArenaRuntime\.tsx$/,
/(?:^|\/)src\/app\/ShelvedModeRoutes\.tsx$/,
/(?:^|\/)src\/app\/ShelvedGameRuntime\.enabled\.tsx$/,
/(?:^|\/)src\/app\/ShelvedOnlineGroupRuntime\.enabled\.ts$/,
/(?:^|\/)src\/app\/(?:arenaClient|gmManastormRuntime|manastormShellRuntime)\.[jt]sx?$/,
/(?:^|\/)src\/game\/(?:arena|manastormAdmin|manastormCatalog|manastormInstalled)(?:\/|\.[jt]sx?$)/,
/(?:^|\/)src\/game\/ManastormBridge\.[jt]sx?$/,
/(?:^|\/)src\/ui\/(?:Arena|GmAdmin|GmReview|GmWorld|Manastorm)[^/]*\.[jt]sx?$/,
/(?:^|\/)src\/scene\/ShelvedGameScene\.enabled\.tsx$/,
/(?:^|\/)src\/game\/ShelvedDungeonSession\.enabled\.ts$/,
/(?:^|\/)src\/ui\/(?:ShelvedCompanionPanel|ShelvedHud)\.enabled\.tsx$/,
];
function fail(message) {
throw new Error(`Release bundle verification failed: ${message}`);
}
async function walkRelativeFiles(root) {
const files = [];
async function visit(directory) {
for (const entry of await readdir(directory, { withFileTypes: true })) {
const filePath = path.join(directory, entry.name);
if (entry.isDirectory()) await visit(filePath);
else if (entry.isFile()) files.push(path.relative(root, filePath).split(path.sep).join("/"));
}
}
await visit(root);
return files;
}
export async function verifyReleaseBundle(root) {
const manifest = JSON.parse(await readFile(path.join(root, "content", "bootstrap-manifest.json"), "utf8"));
const moduleReport = JSON.parse(await readFile(path.join(root, "bundle-module-report.json"), "utf8"));
if (moduleReport.shelvedModesEnabled !== false) fail("normal releases must compile with shelved modes disabled");
const expectedPacks = [...contentPolicy.bootstrapPackIds].sort();
const actualPacks = (manifest.packs ?? []).map((pack) => pack.id).sort();
if (JSON.stringify(actualPacks) !== JSON.stringify(expectedPacks)) {
fail(`bootstrap packs were ${actualPacks.join(", ")}; expected ${expectedPacks.join(", ")}`);
}
const hiddenPack = actualPacks.find((packId) => (
contentPolicy.hiddenContentPackIds.includes(packId)
|| contentPolicy.hiddenContentPackPrefixes.some((prefix) => packId.startsWith(prefix))
));
if (hiddenPack) fail(`bootstrap contains hidden pack ${hiddenPack}`);
const objects = new Map();
for (const entry of Object.values(manifest.files ?? {})) {
const object = entry.download ?? entry;
if (!objects.has(object.url)) objects.set(object.url, object.bytes);
}
const storedBytes = [...objects.values()].reduce((sum, bytes) => sum + Number(bytes ?? 0), 0);
if (storedBytes > contentPolicy.maxBootstrapStoredBytes) {
fail(`bootstrap uses ${storedBytes} stored bytes; limit is ${contentPolicy.maxBootstrapStoredBytes}`);
}
const prohibitedModules = moduleReport.chunks.flatMap((chunk) => chunk.modules).filter((moduleId) => (
PROHIBITED_MODULE_PATTERNS.some((pattern) => pattern.test(moduleId))
));
if (prohibitedModules.length) fail(`shelved client modules were emitted: ${[...new Set(prohibitedModules)].join(", ")}`);
const files = await walkRelativeFiles(root);
const arenaAsset = files.find((file) => /(?:^|\/)assets\/game\/arenas(?:\/|$)/i.test(file));
if (arenaAsset) fail(`arena asset was emitted at ${arenaAsset}`);
for (const objectUrl of objects.keys()) {
const objectPath = path.join(root, objectUrl.replace(/^\/+/, ""));
const objectStats = await stat(objectPath);
if (!objectStats.isFile()) fail(`bootstrap object is missing: ${objectUrl}`);
}
return {
root,
packs: actualPacks,
storedBytes,
storedMiB: Number((storedBytes / 1024 / 1024).toFixed(2)),
objectCount: objects.size,
chunkCount: moduleReport.chunks.length,
};
}
if (process.argv[1] && path.resolve(process.argv[1]) === path.resolve(SCRIPT_PATH)) {
const root = path.resolve(process.argv[2] ?? "dist");
console.log(JSON.stringify(await verifyReleaseBundle(root), null, 2));
}
@@ -0,0 +1,66 @@
import assert from "node:assert/strict";
import { mkdtemp, mkdir, rm, writeFile } from "node:fs/promises";
import os from "node:os";
import path from "node:path";
import test from "node:test";
import contentPolicy from "../../shared/content-policy.json" with { type: "json" };
import { verifyReleaseBundle } from "./verify-release-bundle.mjs";
async function fixture() {
const root = await mkdtemp(path.join(os.tmpdir(), "healer-man-release-bundle-test-"));
await mkdir(path.join(root, "content", "bundled"), { recursive: true });
const manifest = {
schemaVersion: 1,
packs: contentPolicy.bootstrapPackIds.map((id) => ({ id })),
files: {},
};
const moduleReport = { shelvedModesEnabled: false, chunks: [{ file: "assets/index.js", modules: ["src/App.tsx"] }] };
const write = async () => {
await writeFile(path.join(root, "content", "bootstrap-manifest.json"), `${JSON.stringify(manifest)}\n`);
await writeFile(path.join(root, "bundle-module-report.json"), `${JSON.stringify(moduleReport)}\n`);
};
await write();
return { root, manifest, moduleReport, write };
}
test("accepts the exact compact production policy", async () => {
const value = await fixture();
try {
const report = await verifyReleaseBundle(value.root);
assert.deepEqual(report.packs, [...contentPolicy.bootstrapPackIds].sort());
assert.equal(report.storedBytes, 0);
} finally {
await rm(value.root, { recursive: true, force: true });
}
});
test("rejects arena packs and shelved client modules", async () => {
const value = await fixture();
try {
value.manifest.packs.push({ id: "core:arenas" });
await value.write();
await assert.rejects(verifyReleaseBundle(value.root), /bootstrap packs/);
value.manifest.packs.pop();
value.moduleReport.chunks[0].modules.push("src/ArenaRuntime.tsx");
await value.write();
await assert.rejects(verifyReleaseBundle(value.root), /shelved client modules/);
} finally {
await rm(value.root, { recursive: true, force: true });
}
});
test("rejects a bootstrap above the stored-byte budget", async () => {
const value = await fixture();
try {
value.manifest.files["/large.glb"] = {
packId: "core:runtime",
url: `/content/bundled/${"c".repeat(64)}.glb`,
bytes: contentPolicy.maxBootstrapStoredBytes + 1,
};
await value.write();
await assert.rejects(verifyReleaseBundle(value.root), /limit is/);
} finally {
await rm(value.root, { recursive: true, force: true });
}
});
@@ -8,6 +8,7 @@ import { DEFAULT_AZEROTHCORE_COMMIT } from "./import-azerothcore-world.mjs";
const projectRoot = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "../..");
const recipesRoot = path.join(projectRoot, "dungeon-pipeline", "recipes");
const runtimeOverridesRoot = path.join(projectRoot, "dungeon-pipeline", "runtime-overrides");
const workRoot = path.resolve(process.env.DUNGEON_PIPELINE_WORK ?? path.join(projectRoot, "..", "HealerMan-Storage", "pipeline-work", "dungeons"));
const outputFile = path.join(projectRoot, "src", "game", "generated", "dungeonCampaignCatalog.json");
const gameObjectAssetManifestFile = path.join(
@@ -1445,13 +1446,13 @@ function finiteBounds(points) {
};
}
function presentationFor(recipe, assetPackage, environmentMode, bounds) {
function presentationFor(recipe, assetPackage, environmentMode, bounds, override = {}) {
const palette = EXPANSION_PRESENTATION[recipe.expansion] ?? EXPANSION_PRESENTATION.classic;
const span = Math.max(
bounds.max[0] - bounds.min[0],
bounds.max[2] - bounds.min[2],
);
return {
const presentation = {
location: assetPackage.location || recipe.title,
theme: environmentMode === "adt-hybrid" ? "Open-world expedition" : "Instanced dungeon",
summary: `Fight through ${recipe.title}, defeat its encounter roster, and keep the party alive.`,
@@ -1480,6 +1481,16 @@ function presentationFor(recipe, assetPackage, environmentMode, bounds) {
],
},
};
return {
...presentation,
...override,
fog: { ...presentation.fog, ...override.fog },
ambientLight: { ...presentation.ambientLight, ...override.ambientLight },
hemisphereLight: { ...presentation.hemisphereLight, ...override.hemisphereLight },
directionalLight: { ...presentation.directionalLight, ...override.directionalLight },
materials: presentation.materials,
map: presentation.map,
};
}
async function compile() {
@@ -1535,6 +1546,19 @@ async function compile() {
const importsBySlug = new Map(
(fivePlayerImports.imports ?? []).map((entry) => [entry.slug, entry]),
);
const runtimeOverrides = new Map();
for (const recipe of recipes) {
const file = path.join(runtimeOverridesRoot, `${recipe.slug}.json`);
if (!await exists(file)) continue;
const override = await readJson(file);
if (override.schemaVersion !== 1 || override.dungeonId !== recipe.slug) {
throw new Error(`${recipe.slug}: runtime override identity or schema is invalid.`);
}
if (override.validation?.navigation === "green" && !(override.navigationLinks?.length > 0)) {
throw new Error(`${recipe.slug}: green navigation requires at least one reviewed link.`);
}
runtimeOverrides.set(recipe.slug, override);
}
const drafts = new Map();
const wantedSpellIds = new Set();
for (const recipe of recipes) {
@@ -1584,6 +1608,7 @@ async function compile() {
const coverage = [];
for (const recipe of recipes) {
const dungeonImport = importsBySlug.get(recipe.slug);
const runtimeOverride = runtimeOverrides.get(recipe.slug) ?? {};
// Manastorm packages contain the complete optimized dungeon geometry.
// Reuse them for full dungeons so the install ships one map package.
const assetPackage = packagesByMap.get(recipe.mapId) ?? dungeonImport?.environment;
@@ -1951,7 +1976,7 @@ async function compile() {
difficultyVariants: recipe.difficultyVariants,
defaultDifficultyId: recipe.difficultyVariants[0]?.id ?? "normal",
availability: "available",
presentation: presentationFor(recipe, assetPackage, environmentMode, bounds),
presentation: presentationFor(recipe, assetPackage, environmentMode, bounds, runtimeOverride.presentation),
assets: {
visual: assetPackage.visual.map(assetChunk),
collision: assetPackage.collision.map(assetChunk),
@@ -1979,7 +2004,26 @@ async function compile() {
roamingPacks,
bosses,
objectiveOrder: bosses,
navigationLinks: [],
navigationLinks: (runtimeOverride.navigationLinks ?? []).map((link) => ({
id: String(link.id),
start: vector(link.start),
end: vector(link.end),
bidirectional: link.bidirectional !== false,
authoredReason: String(link.authoredReason),
})),
...(runtimeOverride.traversalRamps?.length ? {
traversalRamps: runtimeOverride.traversalRamps.map((ramp) => ({
id: String(ramp.id),
start: vector(ramp.start),
end: vector(ramp.end),
width: Number(ramp.width),
navigationBridge: {
linkId: String(ramp.navigationBridge.linkId),
startPortal: ramp.navigationBridge.startPortal.map(vector),
endPortal: ramp.navigationBridge.endPortal.map(vector),
},
})),
} : {}),
encounters: [compileBossProgressionEncounter(recipe, bosses, syntheticTrash)],
serverGameObjects,
provenance: {
@@ -2009,8 +2053,17 @@ async function compile() {
},
validation: {
status: "unvalidated",
...(runtimeOverride.validation?.navigation
? { navigation: runtimeOverride.validation.navigation }
: {}),
...(runtimeOverride.validation?.report
? { report: runtimeOverride.validation.report }
: {}),
blockers: [],
warnings: sourceWarnings,
warnings: [
...sourceWarnings,
...(runtimeOverride.validation?.warnings ?? []),
],
},
});
coverage.push({
+1
View File
@@ -81,6 +81,7 @@ def full_release_checks(npm: str) -> tuple[tuple[list[str], str], ...]:
([npm, "run", "content:test"], "Content tests"),
([npm, "run", "server:test"], "Server tests"),
([npm, "test"], "Application tests"),
([npm, "run", "test:shelved"], "Shelved-mode application tests"),
([npm, "run", "content:publish"], "Publish verified 54-dungeon content manifest"),
([npm, "run", "build"], "Production build"),
([npm, "run", "android:sync"], "Android web build and Capacitor sync"),
@@ -71,6 +71,21 @@ Optional template fields:
- `reason`: why an object is deferred;
- `source`: forensic image/model/classification evidence.
`source.scriptRoots` may list reviewed Lua entry functions for dynamically
created bosses that have no static SQL row. The boss-mechanics importer follows
those roots and their callbacks exactly as it does for static boss rows.
Optional top-level scripted placement fields:
- `scriptedSpawns`: reviewed creatures created by Lua rather than stored as
active zone rows. Each entry has a stable `id`, a combat/boss `templateId`, a
`sourceAnchorSpawnId`, source evidence, and optional source-unit offset,
controller row, direction, or `objective: false` for a boss companion.
- `scriptedFormations`: source `LuaFunc_Matrix_Maker` formations flattened to
their initial positions. Each formation specifies its controller/anchor row,
source direction and spacing, Lua root/evidence, and member template IDs with
one-based rows and signed columns.
`expected*` values may be `null` only in a fresh scaffold. The explicit
forensic refresh with `--update-recipe` pins them. A recipe should not be treated
as production-ready until all classifications/models and counts are reviewed.
@@ -27,9 +27,9 @@
"summary": {
"dungeons": 30,
"deferredSourceRows": 4113,
"uniqueMechanicsEvidence": 1524,
"uniqueMechanicsEvidence": 1530,
"luaEvidenceSignals": 329,
"templateEvidenceSignals": 1195,
"templateEvidenceSignals": 1201,
"evidenceCategoryMembershipCount": 1146,
"evidenceCategoryMemberships": {
"death": 100,
@@ -54,21 +54,21 @@
"evidenceStatuses": {
"implemented": 0,
"verified": 388,
"deferred-source-gap": 1136,
"deferred-source-gap": 1142,
"deferred-asset-gap": 0,
"deferred-runtime-gap": 0,
"excluded-non-gameplay": 0,
"intentional-empty": 0
},
"evidenceFidelities": {
"source-exact": 1136,
"source-exact": 1142,
"source-backed-adapted": 388,
"healer-man-authored": 0
},
"verifiedEvidence": 388,
"sourceGapEvidence": 1136,
"fallbackBosses": 4,
"nonEmptyZeroBossPackages": 8,
"sourceGapEvidence": 1142,
"fallbackBosses": 5,
"nonEmptyZeroBossPackages": 7,
"intentionalEmptyPackages": 2
},
"blockerGroups": {
@@ -77,7 +77,7 @@
"nextWork": "Review source semantics and add explicit source-spawn encounter mappings."
},
"unresolvedMechanicsEvidence": {
"items": 1136,
"items": 1142,
"nextWork": "Review surrounding Lua/template context; specify full trigger, effect, and reset behavior."
},
"adaptedSpellFormula": {
@@ -85,11 +85,11 @@
"nextWork": "Recover native formula inputs before claiming coefficient-level fidelity."
},
"sourceGapFallbackBosses": {
"items": 4,
"items": 5,
"nextWork": "Recover authoritative combat kits and replace only with source-backed modular mechanics."
},
"nonEmptyZeroBossPackages": {
"items": 8,
"items": 7,
"nextWork": "Recover authoritative boss membership and objective order."
}
},
@@ -111,7 +111,7 @@
"source": {
"bossMechanicsCatalog": {
"path": "dungeon-pipeline/boss-mechanics.json",
"sha256": "6e078fe5fbbd10cabc77d2141e5084b30daffe5056945b44294a59711c48c4b7"
"sha256": "2e573cd2a0a99d89d0f51764bcce0693e37513da677c70090e101bb016f39b21"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/forsaken-abbey-zone-102.json",
@@ -153,7 +153,7 @@
"source": {
"bossMechanicsCatalog": {
"path": "dungeon-pipeline/boss-mechanics.json",
"sha256": "6e078fe5fbbd10cabc77d2141e5084b30daffe5056945b44294a59711c48c4b7"
"sha256": "2e573cd2a0a99d89d0f51764bcce0693e37513da677c70090e101bb016f39b21"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/forsaken-abbey-zone-102.json",
@@ -189,7 +189,7 @@
"source": {
"bossMechanicsCatalog": {
"path": "dungeon-pipeline/boss-mechanics.json",
"sha256": "6e078fe5fbbd10cabc77d2141e5084b30daffe5056945b44294a59711c48c4b7"
"sha256": "2e573cd2a0a99d89d0f51764bcce0693e37513da677c70090e101bb016f39b21"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/forsaken-abbey-zone-102.json",
@@ -225,7 +225,7 @@
"source": {
"bossMechanicsCatalog": {
"path": "dungeon-pipeline/boss-mechanics.json",
"sha256": "6e078fe5fbbd10cabc77d2141e5084b30daffe5056945b44294a59711c48c4b7"
"sha256": "2e573cd2a0a99d89d0f51764bcce0693e37513da677c70090e101bb016f39b21"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/forsaken-abbey-zone-102.json",
@@ -244,6 +244,44 @@
"blocker": "Preserved source evidence does not expose an executable original combat kit.",
"nextWork": "Replace the fallback only after authoritative spell timing, targeting, and effects are recovered; preserve modular IDs and telegraphs.",
"clearingTest": "Add source-backed mechanic fixtures and assert the catalog source kind changes from healer-man-source-gap to runewaker."
},
{
"entityId": "rw-grafu-castle-105351",
"name": "Larvanger Barkud",
"dungeonId": "grafu-castle",
"templateId": 105351,
"mechanicIds": [
"rw-grafu-castle-105351-source-gap-sweep"
],
"telegraphedMechanicIds": [
"rw-grafu-castle-105351-source-gap-sweep"
],
"status": "implemented",
"fidelity": "healer-man-authored",
"source": {
"bossMechanicsCatalog": {
"path": "dungeon-pipeline/boss-mechanics.json",
"sha256": "2e573cd2a0a99d89d0f51764bcce0693e37513da677c70090e101bb016f39b21"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
},
"roots": [
"un_zone19_boss5_allconreal_1_01"
],
"functions": [
"un_zone19_boss5_allconreal_1_01",
"Az_RND_Ary",
"SearchRangeNPC",
"DW_Rand"
],
"spellIds": []
},
"blocker": "Preserved source evidence does not expose an executable original combat kit.",
"nextWork": "Replace the fallback only after authoritative spell timing, targeting, and effects are recovered; preserve modular IDs and telegraphs.",
"clearingTest": "Add source-backed mechanic fixtures and assert the catalog source kind changes from healer-man-source-gap to runewaker."
}
],
"nonEmptyZeroBossPackages": [
@@ -277,21 +315,6 @@
"nextWork": "Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.",
"clearingTest": "Verify at least one source-backed boss objective, or add reviewed evidence that this package intentionally has none."
},
{
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceRows": 249,
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
},
"blocker": "The portable source package contains population rows but no source-confirmed boss membership.",
"nextWork": "Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.",
"clearingTest": "Verify at least one source-backed boss objective, or add reviewed evidence that this package intentionally has none."
},
{
"dungeonId": "kal-turok-hive",
"zoneId": 105,
@@ -41141,11 +41164,11 @@
"id": "grafu-castle",
"zoneId": 137,
"sourceRows": 249,
"bossObjectives": 0,
"bossObjectives": 5,
"sourceArtifacts": {
"recipe": {
"path": "scripts/runewaker-pipeline/recipes/grafu-castle-population.json",
"sha256": "b65eb823f8d1a7306dbafb17e4c4ed5e11899b9439af72b4d24b18ddbfd07bf8"
"sha256": "29b4798fb43dc6c0ef8b5ec5dd1cc6007c4b84cc2753c4d38b47d005ff82b4cb"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -41154,11 +41177,11 @@
},
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"generatedRuntime": {
"path": "src/game/generated/grafuCastlePopulation.generated.ts",
"sha256": "ed998e499878f675d1223ea24c966816ed22dae1beccfd7ae6e3f701ff06efd6"
"sha256": "e3678e53911590bcf2fbde56272330d903b76a3f8a84a96f8bef43f671c0a07d"
},
"upstreamHashes": {
"backups": {
@@ -41173,11 +41196,11 @@
}
},
"packageAssessment": {
"status": "deferred-source-gap",
"status": "verified",
"fidelity": "source-exact",
"blocker": "The package is non-empty, but its preserved source classification confirms no boss objectives.",
"nextWork": "Recover authoritative boss membership and encounter order before creating boss objectives.",
"clearingTest": "Add a source-backed boss-membership fixture and verify the generated objective list."
"blocker": "No package-level population blocker is recorded.",
"nextWork": "Re-run the ledger whenever portable source content changes.",
"clearingTest": "npm run runewaker:audit:gameplay"
},
"deferredRowStatusCounts": {
"implemented": 0,
@@ -41191,14 +41214,14 @@
"evidenceStatusCounts": {
"implemented": 0,
"verified": 10,
"deferred-source-gap": 40,
"deferred-source-gap": 46,
"deferred-asset-gap": 0,
"deferred-runtime-gap": 0,
"excluded-non-gameplay": 0,
"intentional-empty": 0
},
"evidenceFidelityCounts": {
"source-exact": 40,
"source-exact": 46,
"source-backed-adapted": 10,
"healer-man-authored": 0
},
@@ -47823,7 +47846,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47851,7 +47874,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47879,7 +47902,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47907,7 +47930,35 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105204:autoplot:8695922bb376",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105204
},
"categories": [],
"value": "cl_136_105205_N",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47935,7 +47986,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47963,7 +48014,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -47993,7 +48044,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48021,7 +48072,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48052,7 +48103,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48082,7 +48133,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48110,7 +48161,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48141,7 +48192,35 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105224:autoplot:91708b8323d7",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105224
},
"categories": [],
"value": "ic_105224_01",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48169,7 +48248,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48197,7 +48276,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48225,7 +48304,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48253,7 +48332,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48281,7 +48360,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48309,7 +48388,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48337,7 +48416,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48365,7 +48444,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48393,7 +48472,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48421,7 +48500,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48449,7 +48528,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48477,7 +48556,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48505,7 +48584,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48533,7 +48612,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48561,7 +48640,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48589,7 +48668,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48617,7 +48696,91 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105351:autoplot:cb2a2839d2c8",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105351
},
"categories": [],
"value": "un_zone19_boss5_allconreal_1_01",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105542:autoplot:5ae3fcd9ed91",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105542
},
"categories": [],
"value": "kg_105542_01",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105543:autoplot:5ae3fcd9ed91",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105543
},
"categories": [],
"value": "kg_105542_01",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48650,7 +48813,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48691,7 +48854,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48724,7 +48887,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48760,7 +48923,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48793,7 +48956,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48834,7 +48997,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48875,7 +49038,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48908,7 +49071,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48949,7 +49112,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -48990,7 +49153,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49031,7 +49194,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49072,7 +49235,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49100,7 +49263,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49128,7 +49291,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49159,7 +49322,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49192,7 +49355,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49225,7 +49388,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49266,7 +49429,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49307,7 +49470,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49340,7 +49503,7 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -49373,7 +49536,35 @@
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "c97474a819d21bef2b7790f4c8be5510f540a4ff4b82511bb936b30ffe1ba348"
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
"sha256": "aa70f57055eddd21c6280879e6459036b81ae17b56ed6d8eb30b3825a716d403",
"contentSha256": "0113f241c8bb527a6e0bd365c2cf9586a6f922719098aea009292f3f3c04c801"
}
},
"blocker": "This is source evidence, but it does not prove a complete executable mechanic by itself.",
"nextWork": "Review the surrounding source to establish trigger, target, timing, state effects, reset, persistence, and multiplayer behavior.",
"clearingTest": "Add a focused encounter fixture tied to this stable evidence ID and verify its full state transition and reset behavior."
},
{
"id": "signal:grafu-castle:template:105616:autoplot:6b24b50e07a5",
"kind": "mechanics-evidence",
"evidenceKind": "auto-plot",
"dungeonId": "grafu-castle",
"zoneId": 137,
"sourceIds": {
"templateId": 105616
},
"categories": [],
"value": "Dy_Z19_BOSSN_AIC",
"status": "deferred-source-gap",
"fidelity": "source-exact",
"source": {
"mechanicsAudit": {
"path": "src/assets/game/dungeons/grafu-castle/mechanics-audit.json",
"sha256": "806a106123e1fd85aadcd2c41066efdcfb032d9a4dde1add0ff2d59fcda060cd"
},
"snapshot": {
"path": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -11,10 +11,10 @@ is a review label, not a unique mechanic; one evidence record may belong to seve
- 30 dungeon packages.
- 4113 deferred source rows with stable spawn IDs.
- 1524 unique mechanics evidence records: 329 Lua lines and 1195 template references.
- 1530 unique mechanics evidence records: 329 Lua lines and 1201 template references.
- 1146 overlapping category memberships; this number is intentionally not reported as mechanics.
- 388 evidence records have an exact executable source-spell mapping.
- 1136 evidence records remain source-review gaps.
- 1142 evidence records remain source-review gaps.
## Status definitions
@@ -37,7 +37,7 @@ is a review label, not a unique mechanic; one evidence record may belong to seve
| demon-stronghold-125 | 0 | 0 | 0 | 0 | 0 | 0 | intentional-empty |
| dungeon-of-dalanis | 229 | 162 | 26 | 5 | 21 | 0 | deferred-source-gap |
| forsaken-abbey | 251 | 101 | 77 | 0 | 77 | 8 | verified |
| grafu-castle | 249 | 193 | 50 | 10 | 40 | 0 | deferred-source-gap |
| grafu-castle | 249 | 193 | 56 | 10 | 46 | 5 | verified |
| hall-of-survivors | 363 | 201 | 84 | 34 | 50 | 9 | verified |
| hoto | 401 | 94 | 95 | 28 | 67 | 5 | verified |
| ice-dwarf-kingdom | 651 | 52 | 87 | 36 | 51 | 5 | verified |
@@ -69,6 +69,7 @@ is a review label, not a unique mechanic; one evidence record may belong to seve
| Flowing Chaos | `rw-fa-100561` | implemented | healer-man-authored | Preserved source evidence does not expose an executable original combat kit. |
| Cruel Eater | `rw-fa-100562` | implemented | healer-man-authored | Preserved source evidence does not expose an executable original combat kit. |
| Hollow Shell | `rw-fa-100563` | implemented | healer-man-authored | Preserved source evidence does not expose an executable original combat kit. |
| Larvanger Barkud | `rw-grafu-castle-105351` | implemented | healer-man-authored | Preserved source evidence does not expose an executable original combat kit. |
These attacks are intentionally playable and telegraphed HealerMan behavior. They are not
presented as original RuneWaker mechanics until authoritative source behavior is recovered.
@@ -77,7 +78,6 @@ presented as original RuneWaker mechanics until authoritative source behavior is
- `aeternal-circle`: 514 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
- `dungeon-of-dalanis`: 229 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
- `grafu-castle`: 249 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
- `kal-turok-hive`: 4 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
- `lair-demon-dragon`: 532 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
- `tomb-seven-heroes`: 439 rows; The portable source package contains population rows but no source-confirmed boss membership. Next: Recover and review authoritative boss membership and objective order; do not promote ordinary templates heuristically.
@@ -108,10 +108,10 @@ presented as original RuneWaker mechanics until authoritative source behavior is
| Blocker group | Items | Clearing work |
| --- | ---: | --- |
| deferredSourceRows | 4113 | Review source semantics and add explicit source-spawn encounter mappings. |
| unresolvedMechanicsEvidence | 1136 | Review surrounding Lua/template context; specify full trigger, effect, and reset behavior. |
| unresolvedMechanicsEvidence | 1142 | Review surrounding Lua/template context; specify full trigger, effect, and reset behavior. |
| adaptedSpellFormula | 388 | Recover native formula inputs before claiming coefficient-level fidelity. |
| sourceGapFallbackBosses | 4 | Recover authoritative combat kits and replace only with source-backed modular mechanics. |
| nonEmptyZeroBossPackages | 8 | Recover authoritative boss membership and objective order. |
| sourceGapFallbackBosses | 5 | Recover authoritative combat kits and replace only with source-backed modular mechanics. |
| nonEmptyZeroBossPackages | 7 | Recover authoritative boss membership and objective order. |
The exhaustive per-item blocker, next-work instruction, clearing test, source IDs, source
files, and SHA-256 hashes are in `RUNEWAKER_ENCOUNTER_IMPLEMENTATION_REPORT.json`.
@@ -1,36 +1,36 @@
{
"schemaVersion": 1,
"validationStatus": "green",
"validationStatus": "blocked",
"fidelityStatus": "review-required",
"scope": "All configured offline RuneWaker dungeon packages",
"summary": {
"sourceRows": 8199,
"runtimeSpawns": 4086,
"runtimeEntities": 436,
"bossObjectives": 61,
"runtimeAttacks": 1068,
"genericDefaultAttacks": 436,
"runtimeSpawns": 4114,
"runtimeEntities": 446,
"bossObjectives": 66,
"runtimeAttacks": 1133,
"genericDefaultAttacks": 446,
"builderAuthoredAttacks": 0,
"recipeAuthoredAttacks": 0,
"catalogBossMechanics": 279,
"sourceBackedBossMechanics": 275,
"sourceGapBossMechanics": 4,
"telegraphedBossMechanics": 111,
"catalogBossMechanics": 334,
"sourceBackedBossMechanics": 329,
"sourceGapBossMechanics": 5,
"telegraphedBossMechanics": 143,
"healthTriggeredBossMechanics": 28,
"sourceBackedDamageFamilyAttacks": 483,
"sourceBackedDamageFamilyAttacks": 514,
"sourceSpellTemplates": 293,
"sourceSpellAssignments": 659,
"scriptedTemplates": 357,
"nativeBindings": 435,
"scriptedTemplates": 363,
"nativeBindings": 445,
"proceduralBindings": 1,
"proxyBindings": 0,
"objectiveRoutes": 61,
"blockedObjectiveRoutes": 0,
"sourceOrderedObjectiveRoutes": 0,
"objectiveRoutes": 66,
"blockedObjectiveRoutes": 3,
"sourceOrderedObjectiveRoutes": 5,
"derivedObjectiveRoutes": 61,
"unreachableDerivedObjectiveRoutes": 19,
"dungeons": 30,
"uniqueNativeModels": 321,
"uniqueNativeModels": 328,
"uniqueSourceSpellIds": 411,
"portableSpellCatalogRecords": 3199,
"portableDamageFamilyRecords": 1342,
@@ -79,9 +79,28 @@
],
"blockerGroups": {
"navigation": {
"blockedLegs": 0,
"affectedDungeons": 0,
"entries": [],
"blockedLegs": 3,
"affectedDungeons": 1,
"entries": [
{
"dungeonId": "grafu-castle",
"from": "entrance",
"to": "Cayus",
"objectiveId": "rw-grafu-castle-scripted-cayus"
},
{
"dungeonId": "grafu-castle",
"from": "Cayus",
"to": "Ardmond and Issac",
"objectiveId": "rw-grafu-castle-scripted-ardmond"
},
{
"dungeonId": "grafu-castle",
"from": "Ardmond and Issac",
"to": "Boro-Boro Brothers",
"objectiveId": "rw-grafu-castle-scripted-boro-boro-brothers"
}
],
"unreachableDerivedLegs": 19,
"derivedAffectedDungeons": 8,
"derivedEntries": [
@@ -223,10 +242,10 @@
"sourceMechanics": {
"status": "review-required",
"executableBossMechanicsGenerated": true,
"catalogBossMechanics": 279,
"sourceBackedBossMechanics": 275,
"sourceGapBossMechanics": 4,
"scriptedTemplates": 357,
"catalogBossMechanics": 334,
"sourceBackedBossMechanics": 329,
"sourceGapBossMechanics": 5,
"scriptedTemplates": 363,
"evidenceCounts": {
"death": 75,
"door": 22,
@@ -258,7 +277,7 @@
"validationStatus": "green",
"completionStatus": "review-required",
"deferredSourceRows": 4113,
"uniqueMechanicsEvidence": 1524
"uniqueMechanicsEvidence": 1530
},
"resolvedRuntimeObservations": [
{
@@ -272,11 +291,15 @@
"documentedExceptions": [
"/assets/creatures/sardo-castle/rune-device-red.glb: move exempt - Rune Device is a source-authored stationary encounter device; its native GLB retains stand, attack/activation, cast, wound, and death clips."
],
"issues": [],
"issues": [
"grafu-castle: packaged navigation cannot route entrance -> Cayus with the live 3m/6m endpoint limits.",
"grafu-castle: packaged navigation cannot route Cayus -> Ardmond and Issac with the live 3m/6m endpoint limits.",
"grafu-castle: packaged navigation cannot route Ardmond and Issac -> Boro-Boro Brothers with the live 3m/6m endpoint limits."
],
"reviewNotes": [
"demon-stronghold-125 has an authoritative empty Zone 125 snapshot, so it packages an environment but no combat population.",
"zurhidon-stronghold-124 has an authoritative empty Zone 124 snapshot, so it packages an environment but no combat population.",
"4 boss mechanics are conservative, telegraphed fallbacks for preserved bosses whose scripts expose no executable combat spell.",
"5 boss mechanics are conservative, telegraphed fallbacks for preserved bosses whose scripts expose no executable combat spell.",
"Source formula structure is preserved, but live damage uses a labeled HealerMan baseline adapter because the required native combat-stat inputs are not packaged.",
"61 objective legs use HealerMan's distance-from-entrance fallback because no source-authored boss order is packaged; 19 unreachable heuristic legs remain navigation/order review evidence."
],
@@ -774,38 +797,145 @@
"id": "grafu-castle",
"zoneId": 137,
"sourceRows": 249,
"runtimeSpawns": 56,
"runtimeEntities": 11,
"bossObjectives": 0,
"runtimeSpawns": 84,
"runtimeEntities": 21,
"bossObjectives": 5,
"mechanicsStatus": "review-required",
"objectiveOrderAuthoritative": false,
"objectiveOrderAuthoritative": true,
"objectiveOrderProvenance": {
"authoritative": false,
"kind": "healerMan-distance-derived",
"authoritative": true,
"kind": "source-authored",
"evidence": [
"scripts/runewaker-pipeline/lib/objective-order.mjs"
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
"objectiveRouteEvidence": [],
"runtimeAttacks": 21,
"genericDefaultAttacks": 11,
"objectiveRouteEvidence": [
{
"from": "entrance",
"to": "Cayus",
"objectiveId": "rw-grafu-castle-scripted-cayus",
"approachPosition": null,
"objectiveProjectionDistance": null,
"reachable": false,
"waypointCount": 0,
"orderAuthoritative": true,
"orderKind": "source-authored",
"orderEvidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
{
"from": "Cayus",
"to": "Ardmond and Issac",
"objectiveId": "rw-grafu-castle-scripted-ardmond",
"approachPosition": null,
"objectiveProjectionDistance": null,
"reachable": false,
"waypointCount": 0,
"orderAuthoritative": true,
"orderKind": "source-authored",
"orderEvidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
{
"from": "Ardmond and Issac",
"to": "Boro-Boro Brothers",
"objectiveId": "rw-grafu-castle-scripted-boro-boro-brothers",
"approachPosition": [
-176.317575,
-17.93685769127901,
-4.85641198856605
],
"objectiveProjectionDistance": 3.0893265615044496e-7,
"reachable": false,
"waypointCount": 0,
"orderAuthoritative": true,
"orderKind": "source-authored",
"orderEvidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
{
"from": "Boro-Boro Brothers",
"to": "Conjurer Chapeaunoir",
"objectiveId": "rw-grafu-castle-scripted-conjurer-chapeaunoir",
"approachPosition": [
-132.39614900162002,
-35.924047364518444,
-126.16280800000898
],
"objectiveProjectionDistance": 3.6452204204830595e-7,
"reachable": true,
"waypointCount": 113,
"orderAuthoritative": true,
"orderKind": "source-authored",
"orderEvidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
{
"from": "Conjurer Chapeaunoir",
"to": "Larvanger Barkud",
"objectiveId": "rw-grafu-castle-scripted-larvanger-barkud",
"approachPosition": [
10.319202,
-37.197608947753906,
-101.219726
],
"objectiveProjectionDistance": 5.2246093673602445e-8,
"reachable": true,
"waypointCount": 105,
"orderAuthoritative": true,
"orderKind": "source-authored",
"orderEvidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
}
],
"runtimeAttacks": 86,
"genericDefaultAttacks": 21,
"builderAuthoredAttacks": 0,
"recipeAuthoredAttacks": 0,
"catalogBossMechanics": 0,
"sourceBackedBossMechanics": 0,
"sourceGapBossMechanics": 0,
"telegraphedBossMechanics": 0,
"catalogBossMechanics": 55,
"sourceBackedBossMechanics": 54,
"sourceGapBossMechanics": 1,
"telegraphedBossMechanics": 32,
"healthTriggeredBossMechanics": 0,
"sourceBackedDamageFamilyAttacks": 10,
"nativeBindings": 11,
"sourceBackedDamageFamilyAttacks": 41,
"nativeBindings": 21,
"proceduralBindings": 0,
"proxyBindings": 0,
"sourceSpellTemplates": 6,
"sourceSpellAssignments": 17,
"scriptedTemplates": 15,
"objectiveRoutes": 0,
"blockedObjectiveRoutes": 0,
"sourceOrderedObjectiveRoutes": 0,
"scriptedTemplates": 21,
"objectiveRoutes": 5,
"blockedObjectiveRoutes": 3,
"sourceOrderedObjectiveRoutes": 5,
"derivedObjectiveRoutes": 0,
"unreachableDerivedObjectiveRoutes": 0
},
@@ -1,6 +1,6 @@
# RuneWaker gameplay content audit
Structural validation: **green**
Structural validation: **blocked**
Original-mechanics fidelity: **review-required**
This offline audit reads packaged recipes, snapshots, generated TypeScript, reports,
@@ -8,15 +8,15 @@ mechanics evidence, manifests, and creature GLBs. It never connects to SQL Serve
## Coverage
- 30 dungeons, 8199 source rows, 4086 static spawns, and 436 combat entities.
- 61 boss objectives and 1068 executable attacks.
- Source-authored objective navigation: 0/0 ordered entrance/boss legs are mesh-reachable.
- 30 dungeons, 8199 source rows, 4114 static spawns, and 446 combat entities.
- 66 boss objectives and 1133 executable attacks.
- Source-authored objective navigation: 2/5 ordered entrance/boss legs are mesh-reachable.
- HealerMan-derived objective diagnostics: 42/61 distance-ordered legs are mesh-reachable; unreachable derived legs are review evidence, not structural blockers.
- Animation entity bindings: 435 native, 1 static procedural, and 0 proxy.
- 293 templates preserve source spell evidence (659 assignments; 411 unique IDs); 357 preserve AutoPlot/Lua hook evidence.
- 279 modular boss mechanics are active: 275 source-backed and 4 explicitly flagged source-gap fallbacks.
- Boss signaling includes 111 spatial telegraphs and 28 visible health-triggered mechanics.
- The exhaustive encounter implementation ledger tracks 4113 deferred source rows and 1524 unique mechanics evidence records without inflating overlapping regex labels.
- Animation entity bindings: 445 native, 1 static procedural, and 0 proxy.
- 293 templates preserve source spell evidence (659 assignments; 411 unique IDs); 363 preserve AutoPlot/Lua hook evidence.
- 334 modular boss mechanics are active: 329 source-backed and 5 explicitly flagged source-gap fallbacks.
- Boss signaling includes 143 spatial telegraphs and 28 visible health-triggered mechanics.
- The exhaustive encounter implementation ledger tracks 4113 deferred source rows and 1530 unique mechanics evidence records without inflating overlapping regex labels.
## Authentic source data currently used
@@ -28,9 +28,9 @@ mechanics evidence, manifests, and creature GLBs. It never connects to SQL Serve
## HealerMan-generic or deferred
- 436 entities use generated Basic Attack/Corrosive Slam.
- 446 entities use generated Basic Attack/Corrosive Slam.
- 0 attacks are builder exceptions outside the modular boss catalog.
- 483 executable attacks carry a conservative source-backed direct-damage family mapping.
- 514 executable attacks carry a conservative source-backed direct-damage family mapping.
- Source-backed mapping preserves spell identity, damage family, school, range, cooldown,
source power fields, and the exact native formula shape/provenance.
- Damage execution uses a labeled HealerMan baseline adapter because native ATK/MATK,
@@ -53,7 +53,7 @@ Animation columns are native/procedural/proxy entity bindings.
| demon-stronghold-125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0/0/0 | 0/0 derived | review-required |
| dungeon-of-dalanis | 229 | 67 | 17 | 0 | 22 | 9 | 13 | 17/0/0 | 0/0 derived | review-required |
| forsaken-abbey | 251 | 150 | 15 | 8 | 26 | 0 | 11 | 15/0/0 | 8/8 derived | review-required |
| grafu-castle | 249 | 56 | 11 | 0 | 21 | 6 | 15 | 11/0/0 | 0/0 derived | review-required |
| grafu-castle | 249 | 84 | 21 | 5 | 86 | 6 | 21 | 21/0/0 | 2/5 source | review-required |
| hall-of-survivors | 363 | 162 | 40 | 9 | 122 | 23 | 25 | 39/1/0 | 9/9 derived | review-required |
| hoto | 401 | 307 | 26 | 5 | 75 | 19 | 15 | 26/0/0 | 2/5 derived | review-required |
| ice-dwarf-kingdom | 651 | 599 | 32 | 5 | 80 | 25 | 11 | 32/0/0 | 3/5 derived | review-required |
@@ -91,8 +91,11 @@ Animation columns are native/procedural/proxy entity bindings.
## Remaining blocker groups
Navigation: 0 blocked source-authored ordered legs across 0 dungeons.
Navigation: 3 blocked source-authored ordered legs across 1 dungeons.
- grafu-castle: entrance -> Cayus
- grafu-castle: Cayus -> Ardmond and Issac
- grafu-castle: Ardmond and Issac -> Boro-Boro Brothers
Derived-order navigation review: 19 unreachable heuristic legs across 8 dungeons.
@@ -116,7 +119,7 @@ Derived-order navigation review: 19 unreachable heuristic legs across 8 dungeons
- ystra-labyrinth-boss1: Specter Guardian Creator -> Raichika the Destroyer (healerMan-distance-derived)
- ystra-labyrinth-boss1: Raichika the Destroyer -> Rune Guardian Leader (healerMan-distance-derived)
Source-mechanics review: 357 templates preserve AutoPlot/Lua evidence; supported boss combat behavior is compiled into the modular catalog.
Source-mechanics review: 363 templates preserve AutoPlot/Lua evidence; supported boss combat behavior is compiled into the modular catalog.
- death: 75
- door: 22
@@ -130,7 +133,9 @@ Source-mechanics review: 357 templates preserve AutoPlot/Lua evidence; supported
## Validation issues
- None.
- grafu-castle: packaged navigation cannot route entrance -> Cayus with the live 3m/6m endpoint limits.
- grafu-castle: packaged navigation cannot route Cayus -> Ardmond and Issac with the live 3m/6m endpoint limits.
- grafu-castle: packaged navigation cannot route Ardmond and Issac -> Boro-Boro Brothers with the live 3m/6m endpoint limits.
## Documented exceptions
@@ -144,6 +149,6 @@ Source-mechanics review: 357 templates preserve AutoPlot/Lua evidence; supported
- demon-stronghold-125 has an authoritative empty Zone 125 snapshot, so it packages an environment but no combat population.
- zurhidon-stronghold-124 has an authoritative empty Zone 124 snapshot, so it packages an environment but no combat population.
- 4 boss mechanics are conservative, telegraphed fallbacks for preserved bosses whose scripts expose no executable combat spell.
- 5 boss mechanics are conservative, telegraphed fallbacks for preserved bosses whose scripts expose no executable combat spell.
- Source formula structure is preserved, but live damage uses a labeled HealerMan baseline adapter because the required native combat-stat inputs are not packaged.
- 61 objective legs use HealerMan's distance-from-entrance fallback because no source-authored boss order is packaged; 19 unreachable heuristic legs remain navigation/order review evidence.
@@ -437,7 +437,8 @@ for (const recipeName of recipeNames) {
sourceTemplateIds.add(row.templateId);
const template = templateById.get(row.templateId);
if (!template) issue(issues, dungeonId, "source template " + row.templateId + " is unmapped.");
else if (template.classification !== row.classification) {
else if (template.classification !== row.classification
&& template.source?.classificationRule !== "reviewed Lua controller override") {
issue(issues, dungeonId, "classification drift for template " + row.templateId + ".");
}
}
@@ -651,8 +652,13 @@ for (const recipeName of recipeNames) {
}
if (!boss.name?.trim()) issue(issues, dungeonId, boss.id + " objective has no name.");
}
const runtimePrefix = recipe.runtimeIdPrefix ?? "rw-" + dungeonId;
const nonObjectiveBossIds = new Set((recipe.scriptedSpawns ?? [])
.filter((placement) => placement.objective === false)
.map((placement) => runtimePrefix + "-scripted-" + placement.id));
for (const spawn of spawns) {
if (entities[spawn.entityId]?.kind === "boss" && !bossIds.has(spawn.id)) {
if (entities[spawn.entityId]?.kind === "boss" && !bossIds.has(spawn.id)
&& !nonObjectiveBossIds.has(spawn.id)) {
issue(issues, dungeonId, spawn.id + " boss has no objective.");
}
}
@@ -702,8 +708,15 @@ for (const recipeName of recipeNames) {
!route.orderAuthoritative && !route.reachable
)).length;
const scriptedTemplateIds = new Set([
...(recipe.scriptedSpawns ?? []).map((placement) => placement.templateId),
...(recipe.scriptedFormations ?? []).flatMap((formation) => (
formation.members.map((member) => member.templateId)
)),
]);
const expectedEntities = recipe.templates.filter((template) => (
["combat", "boss"].includes(template.classification) && sourceTemplateIds.has(template.id)
["combat", "boss"].includes(template.classification)
&& (sourceTemplateIds.has(template.id) || scriptedTemplateIds.has(template.id))
)).length;
if (expectedEntities !== Object.keys(entities).length) {
issue(issues, dungeonId, "combat source templates and entity counts disagree.");
+102 -2
View File
@@ -431,6 +431,35 @@ function yawFromDirection(direction) {
return Number(((((direction % turn) + turn) % turn) * Math.PI * 2 / turn).toFixed(9));
}
function scriptedPlacements() {
const placements = [...(recipe.scriptedSpawns ?? [])];
for (const formation of recipe.scriptedFormations ?? []) {
const radians = formation.direction * Math.PI / 180;
for (const [index, member] of formation.members.entries()) {
const rowDistance = (member.row - 1) * formation.spacingSourceUnits;
const columnDistance = member.column * formation.spacingSourceUnits;
placements.push({
id: formation.id + "-" + (index + 1),
templateId: member.templateId,
sourceAnchorSpawnId: formation.sourceAnchorSpawnId,
controllerSpawnId: formation.controllerSpawnId ?? formation.sourceAnchorSpawnId,
sourceOffset: [
-rowDistance * Math.cos(radians) - columnDistance * Math.sin(radians),
0,
rowDistance * Math.sin(radians) - columnDistance * Math.cos(radians),
],
direction: formation.direction,
sourceScriptRoot: formation.sourceScriptRoot,
evidence: formation.evidence,
});
}
}
if (new Set(placements.map((placement) => placement.id)).size !== placements.length) {
throw new Error("Scripted placement ids must be unique after formation expansion.");
}
return placements;
}
function attacksFor(template, sourceSpells, spellCatalog, bossMechanics) {
const ooze = template.archetype === "ooze";
const basicAttack = {
@@ -564,7 +593,8 @@ function validateSnapshot(snapshot, templates) {
const template = templates.get(row.templateId);
if (!template) throw new Error("Unmapped RuneWaker template " + row.templateId + ".");
if (template.classification === "unclassified") throw new Error("Unreviewed template " + row.templateId + ".");
if (row.classification !== template.classification) {
if (row.classification !== template.classification
&& template.source?.classificationRule !== "reviewed Lua controller override") {
throw new Error("Classification drift for template " + row.templateId + ".");
}
const actor = recipe.actors.find((entry) => entry.id === template.actor);
@@ -636,6 +666,8 @@ async function generatePopulation() {
const records = [];
const rawBosses = [];
const countsByTemplate = {};
const rowsBySpawnId = new Map(snapshot.rows.map((row) => [row.spawnId, row]));
const scripted = scriptedPlacements();
try {
for (const row of snapshot.rows) {
const template = templates.get(row.templateId);
@@ -648,7 +680,8 @@ async function generatePopulation() {
sourceSpawnId: row.spawnId,
sourceTemplateId: row.templateId,
name: row.name,
classification: row.classification,
classification: template.classification,
sourceClassification: row.classification,
sourcePosition: row.sourcePosition,
sourceDirection: row.direction,
localPosition: local.map((value) => Number(value.toFixed(6))),
@@ -687,6 +720,72 @@ async function generatePopulation() {
});
}
}
for (const placementDefinition of scripted) {
const anchor = rowsBySpawnId.get(placementDefinition.sourceAnchorSpawnId);
if (!anchor) {
throw new Error(
"Scripted placement " + placementDefinition.id + " has no source anchor row "
+ placementDefinition.sourceAnchorSpawnId + ".",
);
}
if (placementDefinition.controllerSpawnId !== undefined
&& !rowsBySpawnId.has(placementDefinition.controllerSpawnId)) {
throw new Error("Scripted placement " + placementDefinition.id + " has no controller row " + placementDefinition.controllerSpawnId + ".");
}
const template = templates.get(placementDefinition.templateId);
const offset = placementDefinition.sourceOffset ?? [0, 0, 0];
const sourcePosition = anchor.sourcePosition.map((value, index) => value + offset[index]);
const direction = placementDefinition.direction ?? anchor.direction;
const local = sourceToLocal(sourcePosition, placement);
const projected = projector.project(local);
if (projected.distance > recipe.coordinateSystem.maximumProjectionDistance) {
throw new Error("Scripted placement " + placementDefinition.id + " is " + projected.distance + "m from navigation.");
}
const entityId = runtimePrefix + "-" + template.id;
if (!entities[entityId]) {
entities[entityId] = entityFor(
template,
actorForTemplate(template),
[...(sourceSpellsByTemplate.get(template.id)?.values() ?? [])],
spellCatalog,
bossMechanics,
);
}
const spawn = {
id: runtimePrefix + "-scripted-" + placementDefinition.id,
entityId,
position: projected.position,
yaw: yawFromDirection(direction),
spawnMask: template.spawnMask ?? 1,
};
staticSpawns.push(spawn);
records.push({
sourceSpawnId: anchor.spawnId,
sourceTemplateId: template.id,
scriptedPlacementId: placementDefinition.id,
sourceControllerSpawnId: placementDefinition.controllerSpawnId ?? null,
sourceScriptRoot: placementDefinition.sourceScriptRoot ?? null,
evidence: placementDefinition.evidence,
name: template.name,
classification: template.classification,
sourcePosition,
sourceDirection: direction,
localPosition: local.map((value) => Number(value.toFixed(6))),
projectedPosition: projected.position,
projectionDistance: projected.distance,
modelPath: template.source?.modelPath ?? null,
});
countsByTemplate[template.id] = (countsByTemplate[template.id] ?? 0) + 1;
if (template.classification === "boss" && placementDefinition.objective !== false) {
rawBosses.push({
id: spawn.id,
sourceSpawnId: anchor.spawnId,
templateId: template.id,
name: template.name,
position: spawn.position,
});
}
}
} finally {
projector.dispose();
}
@@ -720,6 +819,7 @@ async function generatePopulation() {
zoneId: recipe.zoneId,
sourceRowCount: snapshot.rows.length,
importedSpawnCount: staticSpawns.length,
scriptedSpawnCount: scripted.length,
excludedRowCount: excluded.length,
bossSpawnCount: bosses.length,
objectiveOrder: objectiveOrder.provenance,
@@ -12,9 +12,9 @@ test("encounter ledger exhaustively classifies portable RuneWaker evidence", asy
assert.equal(report.validationStatus, "green", report.issues.join("\n"));
assert.equal(report.summary.dungeons, 30);
assert.equal(report.summary.deferredSourceRows, 4_113);
assert.equal(report.summary.uniqueMechanicsEvidence, 1_524);
assert.equal(report.summary.uniqueMechanicsEvidence, 1_530);
assert.equal(report.summary.luaEvidenceSignals, 329);
assert.equal(report.summary.templateEvidenceSignals, 1_195);
assert.equal(report.summary.templateEvidenceSignals, 1_201);
const inventory = report.dungeons.flatMap((dungeon) => [
...dungeon.deferredSourceRows,
@@ -54,7 +54,13 @@ test("source gaps, fallbacks, zero-boss packages, and empty variants stay explic
const report = await buildEncounterImplementationReport();
assert.deepEqual(
report.specialCases.fallbackBosses.map((boss) => boss.entityId),
["rw-fa-100070", "rw-fa-100561", "rw-fa-100562", "rw-fa-100563"],
[
"rw-fa-100070",
"rw-fa-100561",
"rw-fa-100562",
"rw-fa-100563",
"rw-grafu-castle-105351",
],
);
assert.ok(report.specialCases.fallbackBosses.every((boss) => (
boss.status === "implemented" && boss.fidelity === "healer-man-authored"
@@ -68,7 +74,6 @@ test("source gaps, fallbacks, zero-boss packages, and empty variants stay explic
[
"aeternal-circle",
"dungeon-of-dalanis",
"grafu-castle",
"kal-turok-hive",
"lair-demon-dragon",
"tomb-seven-heroes",
@@ -44,6 +44,8 @@ const config = await readJson(configFile);
const dungeon = (config.dungeons ?? []).find((entry) => entry.id === dungeonConfigId);
if (!dungeon) throw new Error("Missing dungeon_config entry " + dungeonConfigId + ".");
const snapshot = await readJson(snapshotFile);
const templatesById = new Map(recipe.templates.map((template) => [template.id, template]));
const rowsBySpawnId = new Map((snapshot.rows ?? []).map((row) => [row.spawnId, row]));
const SIGNALS = [
{ kind: "summon", pattern: /summon|spawn.*npc|create.*npc|create.*monster|add.*npc/i },
@@ -115,10 +117,11 @@ for (const fileName of dungeon.lua_files ?? []) {
const templateMetadata = new Map();
for (const row of snapshot.rows ?? []) {
const template = templatesById.get(row.templateId);
const metadata = templateMetadata.get(row.templateId) ?? {
templateId: row.templateId,
name: row.name,
classification: row.classification,
name: template?.name ?? row.name,
classification: template?.classification ?? row.classification,
spawnCount: 0,
autoPlots: new Set(),
plotClassNames: new Set(),
@@ -139,6 +142,19 @@ for (const row of snapshot.rows ?? []) {
}
templateMetadata.set(row.templateId, metadata);
}
for (const template of recipe.templates) {
if (templateMetadata.has(template.id)) continue;
templateMetadata.set(template.id, {
templateId: template.id,
name: template.name,
classification: template.classification,
spawnCount: 0,
autoPlots: new Set(template.source?.scriptRoots ?? []),
plotClassNames: new Set(),
templateScripts: new Map(),
spells: new Map(),
});
}
const templateCandidates = [...templateMetadata.values()]
.map((entry) => ({
@@ -155,7 +171,7 @@ const templateCandidates = [...templateMetadata.values()]
.sort((left, right) => left.templateId - right.templateId);
const bossRows = (snapshot.rows ?? [])
.filter((row) => row.classification === "boss")
.filter((row) => templatesById.get(row.templateId)?.classification === "boss")
.map((row) => ({
spawnId: row.spawnId,
templateId: row.templateId,
@@ -164,6 +180,26 @@ const bossRows = (snapshot.rows ?? [])
autoPlot: clean(row.source?.autoPlot) || null,
plotClassName: clean(row.source?.plotClassName) || null,
}));
const scriptedBossSpawns = (recipe.scriptedSpawns ?? [])
.filter((spawn) => templatesById.get(spawn.templateId)?.classification === "boss")
.map((spawn) => {
const template = templatesById.get(spawn.templateId);
const anchor = rowsBySpawnId.get(spawn.sourceAnchorSpawnId);
const offset = spawn.sourceOffset ?? [0, 0, 0];
return {
scriptedPlacementId: spawn.id,
sourceAnchorSpawnId: spawn.sourceAnchorSpawnId,
controllerSpawnId: spawn.controllerSpawnId ?? null,
templateId: spawn.templateId,
name: template.name,
sourcePosition: anchor
? anchor.sourcePosition.map((value, index) => value + offset[index])
: null,
sourceScriptRoot: spawn.sourceScriptRoot ?? template.source?.scriptRoots?.[0] ?? null,
objective: spawn.objective !== false,
evidence: spawn.evidence,
};
});
const categories = Object.fromEntries(SIGNALS.map(({ kind }) => [
kind,
luaSignals.filter((signal) => signal.kinds.includes(kind)).length
@@ -186,8 +222,12 @@ const report = {
dungeonConfigId,
},
configuredBossTemplateIds: dungeon.boss_guids ?? [],
reviewedBossTemplateIds: recipe.templates
.filter((template) => template.classification === "boss")
.map((template) => template.id),
configuredBossPositions: dungeon.boss_positions ?? {},
bossRows,
scriptedBossSpawns,
luaSources,
luaSignals,
templateCandidates,
@@ -225,6 +265,7 @@ const generated = [
status: report.status,
categories: report.categories,
bossRows: report.bossRows,
scriptedBossSpawns: report.scriptedBossSpawns,
templateCandidates: report.templateCandidates,
reviewQueue: report.reviewQueue,
sourceReport: projectPath(reportFile),
@@ -2,6 +2,7 @@
import { readdir, readFile, writeFile } from "node:fs/promises";
import path from "node:path";
import {
optionValue,
pipelineDirectory,
projectPath,
projectRoot,
@@ -16,9 +17,12 @@ const spellCatalogFile = path.join(
"snapshots",
"runewaker-npc-spell-catalog.json",
);
const recipeNames = (await readdir(recipesDirectory))
.filter((name) => name.endsWith("-population.json"))
.sort();
const requestedRecipe = optionValue(process.argv.slice(2), "--recipe");
const recipeNames = requestedRecipe
? [path.basename(requestedRecipe)]
: (await readdir(recipesDirectory))
.filter((name) => name.endsWith("-population.json"))
.sort();
function slugify(value) {
return String(value ?? "")
@@ -407,6 +411,7 @@ const spellCatalog = await readJson(spellCatalogFile);
const spellsById = new Map(spellCatalog.spells.map((spell) => [Number(spell.spellId), spell]));
const catalog = await readJson(mechanicCatalogFile);
const runewakerBosses = {};
const replacedRuntimePrefixes = new Set();
let sourceBacked = 0;
let sourceGap = 0;
const firstRecipe = await readJson(path.join(recipesDirectory, recipeNames[0]));
@@ -423,6 +428,7 @@ const sharedFunctions = functionIndex(sharedLuaSources);
for (const recipeName of recipeNames) {
const recipe = await readJson(path.join(recipesDirectory, recipeName));
replacedRuntimePrefixes.add(recipe.runtimeIdPrefix ?? "rw-" + recipe.dungeonId);
const snapshot = await readJson(path.resolve(projectRoot, recipe.files.snapshot));
const rowsByTemplate = new Map();
for (const row of snapshot.rows ?? []) {
@@ -434,12 +440,15 @@ for (const recipeName of recipeNames) {
for (const template of recipe.templates.filter((entry) => entry.classification === "boss")) {
const rows = rowsByTemplate.get(Number(template.id)) ?? [];
if (!rows.length) continue;
const roots = [...new Set(rows.flatMap((row) => [
rootName(row.source?.autoPlot),
rootName(row.source?.plotClassName),
...Object.values(row.source?.templateScripts ?? {}).map(rootName),
]).filter(Boolean))];
const roots = [...new Set([
...(template.source?.scriptRoots ?? []).map(rootName),
...rows.flatMap((row) => [
rootName(row.source?.autoPlot),
rootName(row.source?.plotClassName),
...Object.values(row.source?.templateScripts ?? {}).map(rootName),
]),
].filter(Boolean))];
if (!rows.length && !roots.length) continue;
const reachable = reachableFunctions(sharedFunctions, roots);
const bodies = reachable.map((entry) => entry.body);
const scriptSpellIds = [...new Set(bodies.flatMap((body) => (
@@ -500,7 +509,11 @@ for (const recipeName of recipeNames) {
}
catalog.bosses = Object.fromEntries([
...Object.entries(catalog.bosses).filter(([key]) => !key.startsWith("rw-")),
...Object.entries(catalog.bosses).filter(([key]) => (
requestedRecipe
? ![...replacedRuntimePrefixes].some((prefix) => key.startsWith(prefix + "-"))
: !key.startsWith("rw-")
)),
...Object.entries(runewakerBosses).sort(([left], [right]) => left.localeCompare(right)),
]);
await writeFile(mechanicCatalogFile, JSON.stringify(catalog, null, 2) + "\n", "utf8");
@@ -34,11 +34,11 @@ const EXPECTED_FALLBACK_BOSSES = Object.freeze([
"rw-fa-100561",
"rw-fa-100562",
"rw-fa-100563",
"rw-grafu-castle-105351",
]);
const EXPECTED_NON_EMPTY_ZERO_BOSS_PACKAGES = Object.freeze([
"aeternal-circle",
"dungeon-of-dalanis",
"grafu-castle",
"kal-turok-hive",
"lair-demon-dragon",
"tomb-seven-heroes",
+69
View File
@@ -148,6 +148,7 @@ export function validatePopulationRecipe(recipe, file = "population recipe") {
actorIds.add(actor.id);
}
const templateIds = new Set();
const templatesById = new Map();
const classifications = new Set(["combat", "boss", "deferred-object", "unclassified"]);
for (const template of recipe.templates) {
if (!Number.isInteger(template.id)) throw new Error("Template ids must be integers.");
@@ -161,6 +162,74 @@ export function validatePopulationRecipe(recipe, file = "population recipe") {
&& template.proceduralFallback !== true) {
throw new Error("Combat template " + template.id + " has no mapped actor or explicit procedural fallback.");
}
if (template.source?.scriptRoots !== undefined
&& (!Array.isArray(template.source.scriptRoots)
|| template.source.scriptRoots.some((root) => typeof root !== "string" || !root.trim()))) {
throw new Error("Template " + template.id + " source.scriptRoots must contain non-empty strings.");
}
templatesById.set(template.id, template);
}
const scriptedIds = new Set();
const validateScriptedBase = (entry, label) => {
assertObject(entry, label);
assertString(entry.id, label + ".id");
if (scriptedIds.has(entry.id)) throw new Error("Duplicate scripted placement id " + entry.id + ".");
scriptedIds.add(entry.id);
if (!Number.isInteger(entry.sourceAnchorSpawnId) || entry.sourceAnchorSpawnId <= 0) {
throw new Error(label + ".sourceAnchorSpawnId must be a positive integer.");
}
if (entry.controllerSpawnId !== undefined
&& (!Number.isInteger(entry.controllerSpawnId) || entry.controllerSpawnId <= 0)) {
throw new Error(label + ".controllerSpawnId must be a positive integer.");
}
if (!Array.isArray(entry.evidence) || !entry.evidence.length
|| entry.evidence.some((value) => typeof value !== "string" || !value.trim())) {
throw new Error(label + ".evidence must contain non-empty source references.");
}
};
for (const [index, spawn] of (recipe.scriptedSpawns ?? []).entries()) {
const label = file + ".scriptedSpawns[" + index + "]";
validateScriptedBase(spawn, label);
const template = templatesById.get(spawn.templateId);
if (!template || !["combat", "boss"].includes(template.classification)) {
throw new Error(label + ".templateId must reference a combat or boss template.");
}
if (spawn.sourceOffset !== undefined
&& (!Array.isArray(spawn.sourceOffset) || spawn.sourceOffset.length !== 3
|| spawn.sourceOffset.some((value) => !Number.isFinite(value)))) {
throw new Error(label + ".sourceOffset must contain three finite source-unit values.");
}
if (spawn.direction !== undefined && !Number.isFinite(spawn.direction)) {
throw new Error(label + ".direction must be finite.");
}
if (spawn.objective !== undefined && typeof spawn.objective !== "boolean") {
throw new Error(label + ".objective must be boolean when provided.");
}
}
for (const [index, formation] of (recipe.scriptedFormations ?? []).entries()) {
const label = file + ".scriptedFormations[" + index + "]";
validateScriptedBase(formation, label);
assertString(formation.sourceScriptRoot, label + ".sourceScriptRoot");
if (!(Number(formation.spacingSourceUnits) > 0)) {
throw new Error(label + ".spacingSourceUnits must be positive.");
}
if (!Number.isFinite(formation.direction)) {
throw new Error(label + ".direction must be finite.");
}
if (!Array.isArray(formation.members) || !formation.members.length) {
throw new Error(label + ".members must be a non-empty array.");
}
for (const [memberIndex, member] of formation.members.entries()) {
const memberLabel = label + ".members[" + memberIndex + "]";
assertObject(member, memberLabel);
const template = templatesById.get(member.templateId);
if (!template || !["combat", "boss"].includes(template.classification)) {
throw new Error(memberLabel + ".templateId must reference a combat or boss template.");
}
if (!Number.isInteger(member.row) || member.row < 1 || !Number.isInteger(member.column)) {
throw new Error(memberLabel + " requires a positive integer row and integer column.");
}
}
}
return recipe;
}
@@ -4,13 +4,273 @@
"sourceDungeonConfigId": "grafu_castle",
"zoneId": 137,
"expectedActiveRows": 249,
"expectedBossSpawns": 0,
"expectedBossSpawns": 5,
"runtimeIdPrefix": "rw-grafu-castle",
"coordinateSystem": {
"metersPerSourceUnit": 0.1,
"directionUnitsPerTurn": 360,
"maximumProjectionDistance": 4
},
"bossObjectiveOrder": {
"kind": "source-authored",
"spawnIds": [
41927224,
41926939,
41926924,
41926979,
41927071
],
"evidence": [
"Resource/luascript/02345.lua:Dy_Z19_BOSSN_AIC",
"Resource/luascript/02324.lua:kg_105542_01",
"Resource/luascript/02231.lua:ic_105224_01",
"Resource/luascript/02330.lua:cl_136_105205_N",
"Resource/luascript/02297.lua:un_zone19_boss5_allconreal_1_01"
]
},
"scriptedSpawns": [
{
"id": "cayus",
"templateId": 105616,
"sourceAnchorSpawnId": 41927224,
"controllerSpawnId": 41928351,
"sourceScriptRoot": "Dy_Z19_BOSSN_AIC",
"evidence": [
"Resource/luascript/02345.lua:CreateObjByFlag(105616,780696,1,1)"
]
},
{
"id": "ardmond",
"templateId": 105542,
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"sourceOffset": [
0,
0,
-20
],
"sourceScriptRoot": "kg_105542_01",
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"id": "issac",
"templateId": 105543,
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"sourceOffset": [
0,
0,
20
],
"objective": false,
"sourceScriptRoot": "kg_105542_01",
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"id": "boro-boro-brothers",
"templateId": 105224,
"sourceAnchorSpawnId": 41926924,
"controllerSpawnId": 41927347,
"sourceScriptRoot": "ic_105224_01",
"evidence": [
"Resource/luascript/02231.lua:CreateObjByFlag(105224,780775,1,1)"
]
},
{
"id": "conjurer-chapeaunoir",
"templateId": 105204,
"sourceAnchorSpawnId": 41926979,
"controllerSpawnId": 41927358,
"sourceScriptRoot": "cl_136_105205_N",
"evidence": [
"Resource/luascript/02330.lua:CreateObjByFlag(105204,780767,0,1)"
]
},
{
"id": "larvanger-barkud",
"templateId": 105351,
"sourceAnchorSpawnId": 41927071,
"controllerSpawnId": 41927369,
"sourceScriptRoot": "un_zone19_boss5_allconreal_1_01",
"evidence": [
"Resource/luascript/02297.lua:CreateObjByFlag(105351,780838,1,1)"
]
}
],
"scriptedFormations": [
{
"id": "castle-patrol-41927381",
"sourceAnchorSpawnId": 41927381,
"controllerSpawnId": 41927381,
"sourceScriptRoot": "cl_136_01_01_N",
"direction": 179.87330627441406,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105598, "row": 1, "column": 0 },
{ "templateId": 105229, "row": 2, "column": 1 },
{ "templateId": 105229, "row": 2, "column": -1 },
{ "templateId": 105230, "row": 3, "column": 0 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_01_01_N"
]
},
{
"id": "castle-patrol-41927382",
"sourceAnchorSpawnId": 41927382,
"controllerSpawnId": 41927382,
"sourceScriptRoot": "cl_136_01_01_N",
"direction": 269.88189697265625,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105598, "row": 1, "column": 0 },
{ "templateId": 105229, "row": 2, "column": 1 },
{ "templateId": 105229, "row": 2, "column": -1 },
{ "templateId": 105230, "row": 3, "column": 0 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_01_01_N"
]
},
{
"id": "castle-patrol-41927384",
"sourceAnchorSpawnId": 41927384,
"controllerSpawnId": 41927384,
"sourceScriptRoot": "cl_136_03_01_N",
"direction": 89.27565002441406,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105596, "row": 1, "column": 0 },
{ "templateId": 105597, "row": 2, "column": 1 },
{ "templateId": 105597, "row": 2, "column": -1 },
{ "templateId": 105601, "row": 3, "column": 0 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_03_01_N"
]
},
{
"id": "castle-patrol-41927385",
"sourceAnchorSpawnId": 41927385,
"controllerSpawnId": 41927385,
"sourceScriptRoot": "cl_136_03_02_N",
"direction": 180.14939880371094,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105599, "row": 1, "column": 0 },
{ "templateId": 105598, "row": 2, "column": 1 },
{ "templateId": 105598, "row": 2, "column": -1 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_03_02_N"
]
},
{
"id": "castle-patrol-41927386",
"sourceAnchorSpawnId": 41927386,
"controllerSpawnId": 41927386,
"sourceScriptRoot": "cl_136_03_04_N",
"direction": 0.1327040046453476,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105599, "row": 1, "column": 0 },
{ "templateId": 105598, "row": 2, "column": 1 },
{ "templateId": 105598, "row": 2, "column": -1 },
{ "templateId": 105601, "row": 3, "column": 0 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_03_04_N"
]
},
{
"id": "castle-patrol-41927387",
"sourceAnchorSpawnId": 41927387,
"controllerSpawnId": 41927387,
"sourceScriptRoot": "cl_136_03_042_N",
"direction": 86.2711410522461,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105599, "row": 1, "column": 0 },
{ "templateId": 105601, "row": 2, "column": 1 },
{ "templateId": 105601, "row": 2, "column": -1 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_03_042_N"
]
},
{
"id": "castle-patrol-41927391",
"sourceAnchorSpawnId": 41927391,
"controllerSpawnId": 41927391,
"sourceScriptRoot": "cl_136_04_052",
"direction": 89,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105237, "row": 1, "column": 0 },
{ "templateId": 105236, "row": 2, "column": 1 },
{ "templateId": 105236, "row": 2, "column": -1 },
{ "templateId": 105237, "row": 3, "column": 0 },
{ "templateId": 105236, "row": 3, "column": -1 },
{ "templateId": 105236, "row": 3, "column": 1 }
],
"evidence": [
"Resource/luascript/02214.lua:cl_136_04_052"
]
},
{
"id": "castle-patrol-41927392",
"sourceAnchorSpawnId": 41927392,
"controllerSpawnId": 41927392,
"sourceScriptRoot": "cl_136_01_01_N",
"direction": 269.99481201171875,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105598, "row": 1, "column": 0 },
{ "templateId": 105229, "row": 2, "column": 1 },
{ "templateId": 105229, "row": 2, "column": -1 },
{ "templateId": 105230, "row": 3, "column": 0 }
],
"evidence": [
"Resource/luascript/02334.lua:cl_136_01_01_N"
]
},
{
"id": "castle-patrol-41927395",
"sourceAnchorSpawnId": 41927395,
"controllerSpawnId": 41927395,
"sourceScriptRoot": "cl_136_03_042",
"direction": 181,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105233, "row": 1, "column": 0 },
{ "templateId": 105235, "row": 2, "column": 1 },
{ "templateId": 105235, "row": 2, "column": -1 }
],
"evidence": [
"Resource/luascript/02214.lua:cl_136_03_042"
]
},
{
"id": "castle-patrol-41927396",
"sourceAnchorSpawnId": 41927396,
"controllerSpawnId": 41927396,
"sourceScriptRoot": "cl_136_03_042",
"direction": 4.999985218048096,
"spacingSourceUnits": 20,
"members": [
{ "templateId": 105233, "row": 1, "column": 0 },
{ "templateId": 105235, "row": 2, "column": 1 },
{ "templateId": 105235, "row": 2, "column": -1 }
],
"evidence": [
"Resource/luascript/02214.lua:cl_136_03_042"
]
}
],
"files": {
"environmentRecipe": "scripts/runewaker-pipeline/recipes/grafu-castle.json",
"snapshot": "scripts/runewaker-pipeline/snapshots/grafu-castle-zone-137.json",
@@ -43,6 +303,21 @@
"serverDefault": ".\\HEALERMAN_RW"
},
"actors": [
{
"id": "atmo",
"sourceModel": "model/character/creature/atmo/act_atmo.ros",
"runtimeRotationY": 0
},
{
"id": "barbo-brother",
"sourceModel": "model/character/creature/barbo_brother/act_barbo_brother.ros",
"runtimeRotationY": 0
},
{
"id": "black-hat",
"sourceModel": "model/character/creature/black_hat/act_black_hat.ros",
"runtimeRotationY": 0
},
{
"id": "black-hat-blue",
"sourceModel": "model/character/creature/black_hat/act_black_hat_blue.ros",
@@ -63,6 +338,11 @@
"sourceModel": "model/character/creature/lost_protector/act_controlled_steel_guardian.ros",
"runtimeRotationY": 0
},
{
"id": "cursed-steel-guardian",
"sourceModel": "model/character/creature/lost_protector/act_cursed_steel_guardian.ros",
"runtimeRotationY": 0
},
{
"id": "elder-myconid",
"sourceModel": "model/character/creature/elder_myconid/act_elder_myconid.ros",
@@ -83,6 +363,11 @@
"sourceModel": "model/character/pc/human/male/act_hm_male.ros",
"runtimeRotationY": 0
},
{
"id": "karth",
"sourceModel": "model/character/creature/karth/act_karth.ros",
"runtimeRotationY": 0
},
{
"id": "karth-01",
"sourceModel": "model/character/creature/karth/act_karth_01.ros",
@@ -92,6 +377,26 @@
"id": "milk-scarab-blue",
"sourceModel": "model/character/creature/milk_scarab/act_milk_scarab_blue.ros",
"runtimeRotationY": 0
},
{
"id": "mount-millenium-chimera-laby",
"sourceModel": "model/character/creature/mount_millenium_chimera/act_mount_millenium_chimera_laby.ros",
"runtimeRotationY": 0
},
{
"id": "enraged-big-bear-purple",
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_purple.ros",
"runtimeRotationY": 0
},
{
"id": "enraged-big-bear-cream",
"sourceModel": "model/character/creature/enraged_big_bear/act_enraged_big_bear_cream.ros",
"runtimeRotationY": 0
},
{
"id": "rafael-bakderr",
"sourceModel": "model/character/creature/rafael_bakderr/act_rafael_bakderr.ros",
"runtimeRotationY": 0
}
],
"templates": [
@@ -202,6 +507,25 @@
"classificationRule": "noncombat/dynamic-display source object"
}
},
{
"primaryColor": "hsl(348 22% 38%)",
"accentColor": "hsl(16 38% 64%)",
"id": 105204,
"name": "Conjurer Chapeaunoir",
"title": "Conjurer Chapeaunoir",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "black-hat",
"source": {
"imageId": 584594,
"modelPath": "model/character/creature/black_hat/act_black_hat.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"cl_136_105205_N"
]
}
},
{
"primaryColor": "hsl(35 22% 38%)",
"accentColor": "hsl(63 38% 64%)",
@@ -223,13 +547,13 @@
"id": 105210,
"name": "Template 105210",
"level": 10,
"classification": "combat",
"classification": "deferred-object",
"archetype": "humanoid",
"actor": "cereus-01",
"reason": "Source boss controller for Ardmond and Issac; the controller is not a combat mob.",
"source": {
"imageId": 583949,
"modelPath": "model/character/creature/cereus/act_cereus_01.ros",
"classificationRule": "positive native level plus static model/character ROS"
"classificationRule": "reviewed Lua controller override"
}
},
{
@@ -337,19 +661,128 @@
"classificationRule": "noncombat/dynamic-display source object"
}
},
{
"primaryColor": "hsl(208 22% 38%)",
"accentColor": "hsl(236 38% 64%)",
"id": 105224,
"name": "Boro-Boro Brothers",
"title": "Boro-Boro Brothers",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "barbo-brother",
"source": {
"imageId": 584595,
"modelPath": "model/character/creature/barbo_brother/act_barbo_brother.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"ic_105224_01"
]
}
},
{
"primaryColor": "hsl(83 22% 38%)",
"accentColor": "hsl(111 38% 64%)",
"id": 105229,
"name": "Smirking Castle Clown",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "grinning-clown",
"source": {
"imageId": 584630,
"modelPath": "model/character/creature/grinning_clown/act_grinning_clown.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(130 22% 38%)",
"accentColor": "hsl(158 38% 64%)",
"id": 105230,
"name": "Odd Castle Clown",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "ghastly-clown-red",
"source": {
"imageId": 584631,
"modelPath": "model/character/creature/ghastly_clown/act_ghastly_clown_red.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(271 22% 38%)",
"accentColor": "hsl(299 38% 64%)",
"id": 105233,
"name": "Cursed Steel Soldier",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "cursed-steel-guardian",
"source": {
"imageId": 584634,
"modelPath": "model/character/creature/lost_protector/act_cursed_steel_guardian.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(5 22% 38%)",
"accentColor": "hsl(33 38% 64%)",
"id": 105235,
"name": "Conjurer's Apprentice",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "black-hat-blue",
"source": {
"imageId": 584636,
"modelPath": "model/character/creature/black_hat/act_black_hat_blue.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(52 22% 38%)",
"accentColor": "hsl(80 38% 64%)",
"id": 105236,
"name": "Giant Enraged Bear",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "enraged-big-bear-purple",
"source": {
"imageId": 584637,
"modelPath": "model/character/creature/enraged_big_bear/act_enraged_big_bear_purple.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(99 22% 38%)",
"accentColor": "hsl(127 38% 64%)",
"id": 105237,
"name": "Manipulated Bear",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "enraged-big-bear-cream",
"source": {
"imageId": 584664,
"modelPath": "model/character/creature/enraged_big_bear/act_enraged_big_bear_cream.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(178 22% 38%)",
"accentColor": "hsl(206 38% 64%)",
"id": 105254,
"name": "Template 105254",
"level": 1,
"classification": "combat",
"classification": "deferred-object",
"archetype": "plant",
"actor": "elder-myconid",
"reason": "Source Lua patrol controller; it creates the real combat formations and must not be rendered as a mob.",
"source": {
"imageId": 576437,
"modelPath": "model/character/creature/elder_myconid/act_elder_myconid.ros",
"classificationRule": "positive native level plus static model/character ROS"
"classificationRule": "reviewed Lua controller override"
}
},
{
@@ -358,13 +791,13 @@
"id": 105258,
"name": "Template 105258",
"level": 1,
"classification": "combat",
"classification": "deferred-object",
"archetype": "plant",
"actor": "elder-myconid",
"reason": "Source proximity and ambient-rabbit trigger; it is not a combat mob.",
"source": {
"imageId": 576437,
"modelPath": "model/character/creature/elder_myconid/act_elder_myconid.ros",
"classificationRule": "positive native level plus static model/character ROS"
"classificationRule": "reviewed Lua controller override"
}
},
{
@@ -399,6 +832,64 @@
"classificationRule": "noncombat/dynamic-display source object"
}
},
{
"primaryColor": "hsl(57 22% 38%)",
"accentColor": "hsl(85 38% 64%)",
"id": 105351,
"name": "Larvanger Barkud",
"title": "Larvanger Barkud",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "rafael-bakderr",
"source": {
"imageId": 584614,
"modelPath": "model/character/creature/rafael_bakderr/act_rafael_bakderr.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"un_zone19_boss5_allconreal_1_01"
]
}
},
{
"primaryColor": "hsl(34 22% 38%)",
"accentColor": "hsl(62 38% 64%)",
"id": 105542,
"name": "Ardmond",
"title": "Ardmond",
"objectiveNamePattern": "Ardmond and Issac",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "atmo",
"source": {
"imageId": 584588,
"modelPath": "model/character/creature/atmo/act_atmo.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"kg_105542_01"
]
}
},
{
"primaryColor": "hsl(81 22% 38%)",
"accentColor": "hsl(109 38% 64%)",
"id": 105543,
"name": "Issac",
"title": "Issac",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "mount-millenium-chimera-laby",
"source": {
"imageId": 584587,
"modelPath": "model/character/creature/mount_millenium_chimera/act_mount_millenium_chimera_laby.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"kg_105542_01"
]
}
},
{
"primaryColor": "hsl(52 22% 38%)",
"accentColor": "hsl(80 38% 64%)",
@@ -444,6 +935,21 @@
"classificationRule": "positive native level plus static model/character ROS"
}
},
{
"primaryColor": "hsl(193 22% 38%)",
"accentColor": "hsl(221 38% 64%)",
"id": 105599,
"name": "Cursed Steel Soldier",
"level": 63,
"classification": "combat",
"archetype": "humanoid",
"actor": "cursed-steel-guardian",
"source": {
"imageId": 584634,
"modelPath": "model/character/creature/lost_protector/act_cursed_steel_guardian.ros",
"classificationRule": "reviewed Lua matrix member"
}
},
{
"primaryColor": "hsl(240 22% 38%)",
"accentColor": "hsl(268 38% 64%)",
@@ -519,6 +1025,25 @@
"classificationRule": "noncombat/dynamic-display source object"
}
},
{
"primaryColor": "hsl(272 22% 38%)",
"accentColor": "hsl(300 38% 64%)",
"id": 105616,
"name": "Cayus",
"title": "Cayus",
"level": 68,
"classification": "boss",
"archetype": "humanoid",
"actor": "karth",
"source": {
"imageId": 585676,
"modelPath": "model/character/creature/karth/act_karth.ros",
"classificationRule": "NPCObjectDB.sex=3 plus reviewed Lua dynamic creation",
"scriptRoots": [
"Dy_Z19_BOSSN_AIC"
]
}
},
{
"primaryColor": "hsl(149 22% 38%)",
"accentColor": "hsl(177 38% 64%)",
@@ -79,8 +79,24 @@ if (errors.length === 0) {
check("unique source spawn ids", new Set(snapshot.rows.map((row) => row.spawnId)).size === snapshot.rows.length, "no duplicates");
check("environment id", environment.dungeonId === recipe.dungeonId, String(environment.dungeonId));
check("population report green", report.status === "green", String(report.status));
check("population accounting", report.sourceRowCount === report.importedSpawnCount + report.excludedRowCount,
report.sourceRowCount + " = " + report.importedSpawnCount + " + " + report.excludedRowCount);
const expectedScriptedSpawns = (recipe.scriptedSpawns ?? []).length
+ (recipe.scriptedFormations ?? []).reduce((total, formation) => total + formation.members.length, 0);
const sourceCombatSpawns = report.importedSpawnCount - (report.scriptedSpawnCount ?? 0);
check(
"scripted population accounting",
(report.scriptedSpawnCount ?? 0) === expectedScriptedSpawns,
String(report.scriptedSpawnCount ?? 0) + " = " + expectedScriptedSpawns,
);
check(
"source population accounting",
report.sourceRowCount === sourceCombatSpawns + report.excludedRowCount,
report.sourceRowCount + " = " + sourceCombatSpawns + " + " + report.excludedRowCount,
);
check(
"boss population accounting",
!Number.isInteger(recipe.expectedBossSpawns) || report.bossSpawnCount === recipe.expectedBossSpawns,
String(report.bossSpawnCount) + " = " + String(recipe.expectedBossSpawns),
);
check("combat nav projection", report.navmeshProjection.maximumCombatDistance <= report.navmeshProjection.maximumAllowedDistance,
String(report.navmeshProjection.maximumCombatDistance));
check("mechanics is an explicit review gate", mechanics.status === "review-required" || mechanics.status === "green", String(mechanics.status));
+57 -7
View File
@@ -35,6 +35,19 @@ function parseAllowedOrigins(value) {
return new Set(String(value ?? "").split(",").map((entry) => entry.trim()).filter(Boolean));
}
function booleanFlag(value) {
return ["1", "true", "yes", "on"].includes(String(value ?? "").trim().toLowerCase());
}
function acceptsEncoding(value, requested) {
const encodings = new Map(String(value ?? "").split(",").map((entry) => {
const [name, ...parameters] = entry.trim().toLowerCase().split(";");
const quality = parameters.find((part) => part.trim().startsWith("q="));
return [name, quality ? Number(quality.trim().slice(2)) : 1];
}));
return (encodings.get(requested) ?? encodings.get("*") ?? 0) > 0;
}
function bearerToken(request) {
return /^Bearer\s+(.+)$/i.exec(String(request.headers.authorization ?? ""))?.[1] ?? "";
}
@@ -92,15 +105,25 @@ function serveStatic(request, response, staticDir, pathname, options = {}) {
const stats = statSync(filePath);
const extension = path.extname(filePath).toLowerCase();
const range = request.headers.range ? parseRange(request.headers.range, stats.size) : null;
const canEncode = !range && !request.headers.range;
const encoding = canEncode && existsSync(`${filePath}.br`) && acceptsEncoding(request.headers["accept-encoding"], "br")
? "br"
: canEncode && existsSync(`${filePath}.gz`) && acceptsEncoding(request.headers["accept-encoding"], "gzip")
? "gzip"
: null;
const encodedPath = encoding ? `${filePath}.${encoding === "br" ? "br" : "gz"}` : null;
const servedPath = encodedPath ?? filePath;
const servedStats = encodedPath ? statSync(encodedPath) : stats;
const headers = {
"Content-Type": MIME_TYPES.get(extension) ?? "application/octet-stream",
"Accept-Ranges": "bytes",
"Cache-Control": options.immutable
? "public, max-age=31536000, immutable"
: path.basename(filePath) === "index.html" || options.noCache
: ["index.html", "content-cache-sw.js"].includes(path.basename(filePath)) || options.noCache
? "no-cache"
: "public, max-age=3600",
"X-Content-Type-Options": "nosniff",
...(encodedPath ? { "Content-Encoding": encoding, Vary: "Accept-Encoding" } : {}),
};
if (request.headers.range && !range) {
response.writeHead(416, { ...headers, "Content-Range": `bytes */${stats.size}` });
@@ -117,9 +140,9 @@ function serveStatic(request, response, staticDir, pathname, options = {}) {
else createReadStream(filePath, range).pipe(response);
return true;
}
response.writeHead(200, { ...headers, "Content-Length": stats.size });
response.writeHead(200, { ...headers, "Content-Length": servedStats.size });
if (request.method === "HEAD") response.end();
else createReadStream(filePath).pipe(response);
else createReadStream(servedPath).pipe(response);
return true;
}
@@ -153,9 +176,10 @@ export function createGameServer(options = {}) {
const allowedOrigins = parseAllowedOrigins(options.corsOrigins ?? process.env.CORS_ORIGINS);
const bodyLimit = Math.max(1024, Number(options.bodyLimit ?? process.env.MAX_JSON_BODY_BYTES ?? 5 * 1024 * 1024));
const trustProxy = String(options.trustProxy ?? process.env.TRUST_PROXY ?? "").toLowerCase() === "true";
const enableShelvedModes = options.enableShelvedModes ?? booleanFlag(process.env.HEALER_MAN_ENABLE_SHELVED_MODES);
const gameDatabase = options.database ?? openGameDatabase(options);
const onlineSessions = createOnlineSessionManager();
const arenaService = createArenaService({ database: gameDatabase });
const arenaService = createArenaService({ database: gameDatabase, autoPump: enableShelvedModes });
const allowAuthRequest = createAuthLimiter();
gameDatabase.pruneExpiredSessions();
@@ -185,6 +209,15 @@ export function createGameServer(options = {}) {
json(response, 200, { ok: true, service: "healer-man", time: new Date().toISOString() });
return;
}
if (!enableShelvedModes && (
url.pathname === "/api/manastorm-config"
|| url.pathname.startsWith("/api/gm/manastorm-config")
|| url.pathname === "/api/arena"
|| url.pathname.startsWith("/api/arena/")
)) {
json(response, 503, { error: "This feature is temporarily unavailable.", code: "feature_disabled" });
return;
}
if ((url.pathname === "/api/auth/register" || url.pathname === "/api/auth/login") && request.method === "POST") {
const forwarded = trustProxy ? String(request.headers["x-forwarded-for"] ?? "").split(",")[0]?.trim() : "";
if (!allowAuthRequest(forwarded || request.socket.remoteAddress || "unknown")) {
@@ -254,6 +287,10 @@ export function createGameServer(options = {}) {
if (url.pathname === "/api/online-group/activity" && request.method === "POST") {
const account = gameDatabase.authenticate(bearerToken(request));
const body = await readJson(request, 64 * 1024);
if (!enableShelvedModes && body.type === "manastorm") {
json(response, 503, { error: "Manastorm groups are temporarily unavailable.", code: "feature_disabled" });
return;
}
json(response, 200, gameDatabase.startOnlineGroupActivity(account.id, body));
return;
}
@@ -348,7 +385,11 @@ export function createGameServer(options = {}) {
}
if (serveBundledContent(request, response, url.pathname)) return;
if (url.pathname === "/content/bootstrap-manifest.json" || url.pathname.startsWith("/content/bundled/")) {
if (serveStatic(request, response, staticDir, url.pathname, { spaFallback: false, noCache: true })) return;
if (serveStatic(request, response, staticDir, url.pathname, {
spaFallback: false,
immutable: url.pathname.startsWith("/content/bundled/"),
noCache: url.pathname === "/content/bootstrap-manifest.json",
})) return;
}
if (url.pathname === "/content" || url.pathname.startsWith("/content/")) {
const contentPath = url.pathname.slice("/content".length) || "/manifest.json";
@@ -361,7 +402,8 @@ export function createGameServer(options = {}) {
json(response, 404, { error: "Content file not found.", code: "content_not_found" });
return;
}
if (serveStatic(request, response, staticDir, url.pathname)) return;
const immutableViteAsset = /^\/assets\/.+-[A-Za-z0-9_-]{8,}\.[A-Za-z0-9]+$/.test(url.pathname);
if (serveStatic(request, response, staticDir, url.pathname, { immutable: immutableViteAsset })) return;
json(response, 404, { error: "Not found.", code: "not_found" });
} catch (error) {
const known = error instanceof GameDatabaseError;
@@ -376,6 +418,14 @@ export function createGameServer(options = {}) {
});
server.on("upgrade", (request, socket, head) => {
if (!enableShelvedModes && new URL(request.url ?? "/", "http://localhost").pathname === "/ws/arena") {
const body = Buffer.from(JSON.stringify({
error: "This feature is temporarily unavailable.",
code: "feature_disabled",
}));
socket.end(`HTTP/1.1 503 Service Unavailable\r\nConnection: close\r\nContent-Type: application/json\r\nContent-Length: ${body.length}\r\n\r\n${body}`);
return;
}
if (!upgradeArenaWebSocket(request, socket, head, arenaService)) {
socket.end("HTTP/1.1 404 Not Found\r\nConnection: close\r\nContent-Length: 0\r\n\r\n");
}
@@ -386,7 +436,7 @@ export function createGameServer(options = {}) {
arenaService.close();
gameDatabase.close();
});
return { server, database: gameDatabase, arenaService, staticDir, contentDir };
return { server, database: gameDatabase, arenaService, staticDir, contentDir, enableShelvedModes };
}
if (process.argv[1] && path.resolve(process.argv[1]) === fileURLToPath(import.meta.url)) {
+61 -1
View File
@@ -3,6 +3,7 @@ import { mkdtempSync, mkdirSync, rmSync, writeFileSync } from "node:fs";
import os from "node:os";
import path from "node:path";
import test from "node:test";
import { brotliCompressSync } from "node:zlib";
import { createGameServer } from "./server.mjs";
test("serves the game and authenticated cloud-save API", async () => {
@@ -11,18 +12,36 @@ test("serves the game and authenticated cloud-save API", async () => {
const dataDir = path.join(directory, "data");
const contentDir = path.join(directory, "content");
mkdirSync(staticDir, { recursive: true });
mkdirSync(path.join(staticDir, "assets"), { recursive: true });
mkdirSync(path.join(staticDir, "content", "bundled"), { recursive: true });
mkdirSync(path.join(contentDir, "objects"), { recursive: true });
writeFileSync(path.join(staticDir, "index.html"), "<!doctype html><title>Healer Man</title>");
const hashedScript = "console.log('compressed delivery');";
writeFileSync(path.join(staticDir, "assets", "app-12345678.js"), hashedScript);
writeFileSync(path.join(staticDir, "assets", "app-12345678.js.br"), brotliCompressSync(hashedScript));
writeFileSync(path.join(staticDir, "content", "bootstrap-manifest.json"), JSON.stringify({ schemaVersion: 1, files: {} }));
writeFileSync(path.join(staticDir, "content", "bundled", `${"a".repeat(64)}.json`), "{}");
writeFileSync(path.join(staticDir, "sample.glb"), Buffer.from("0123456789"));
writeFileSync(path.join(contentDir, "manifest.json"), JSON.stringify({ schemaVersion: 1 }));
writeFileSync(path.join(contentDir, "objects", "asset.glb"), Buffer.from("abcdefghij"));
const runtime = createGameServer({ staticDir, contentDir, dataDir, corsOrigins: "https://iwanttoheal.phenomrom.com" });
const runtime = createGameServer({
staticDir, contentDir, dataDir, corsOrigins: "https://iwanttoheal.phenomrom.com", enableShelvedModes: true,
});
await new Promise((resolve) => runtime.server.listen(0, "127.0.0.1", resolve));
const address = runtime.server.address();
const origin = `http://127.0.0.1:${address.port}`;
try {
assert.equal((await fetch(`${origin}/`)).status, 200);
const compressedScript = await fetch(`${origin}/assets/app-12345678.js`, {
headers: { "Accept-Encoding": "br" },
});
assert.equal(compressedScript.headers.get("content-encoding"), "br");
assert.equal(compressedScript.headers.get("cache-control"), "public, max-age=31536000, immutable");
assert.equal(await compressedScript.text(), hashedScript);
const bundledObject = await fetch(`${origin}/content/bundled/${"a".repeat(64)}.json`);
assert.equal(bundledObject.headers.get("cache-control"), "public, max-age=31536000, immutable");
assert.equal((await fetch(`${origin}/content/bootstrap-manifest.json`)).headers.get("cache-control"), "no-cache");
const range = await fetch(`${origin}/sample.glb`, { headers: { Range: "bytes=2-5" } });
assert.equal(range.status, 206);
assert.equal(await range.text(), "2345");
@@ -250,3 +269,44 @@ test("serves the game and authenticated cloud-save API", async () => {
rmSync(directory, { recursive: true, force: true });
}
});
test("disables shelved APIs and Manastorm group creation by default", async () => {
const directory = mkdtempSync(path.join(os.tmpdir(), "healer-man-shelved-server-test-"));
const staticDir = path.join(directory, "dist");
const dataDir = path.join(directory, "data");
const contentDir = path.join(directory, "content");
mkdirSync(staticDir, { recursive: true });
mkdirSync(contentDir, { recursive: true });
writeFileSync(path.join(staticDir, "index.html"), "<!doctype html><title>Healer Man</title>");
const runtime = createGameServer({ staticDir, contentDir, dataDir, enableShelvedModes: false });
await new Promise((resolve) => runtime.server.listen(0, "127.0.0.1", resolve));
const address = runtime.server.address();
const origin = `http://127.0.0.1:${address.port}`;
try {
assert.equal(runtime.enableShelvedModes, false);
for (const route of ["/api/manastorm-config", "/api/gm/manastorm-config", "/api/arena/state"]) {
const response = await fetch(`${origin}${route}`);
assert.equal(response.status, 503);
assert.equal((await response.json()).code, "feature_disabled");
}
const registration = await fetch(`${origin}/api/auth/register`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ username: "ShelvedHealer", password: "healing-pass" }),
});
const auth = await registration.json();
const activity = await fetch(`${origin}/api/online-group/activity`, {
method: "POST",
headers: { "Content-Type": "application/json", Authorization: `Bearer ${auth.token}` },
body: JSON.stringify({ type: "manastorm", contentId: "deadmines", partySize: 1, fillWithAi: true }),
});
assert.equal(activity.status, 503);
assert.equal((await activity.json()).code, "feature_disabled");
assert.equal(runtime.arenaService.inspect().tickets.size, 0);
} finally {
await new Promise((resolve) => runtime.server.close(resolve));
rmSync(directory, { recursive: true, force: true });
}
});
+17
View File
@@ -0,0 +1,17 @@
{
"schemaVersion": 1,
"bootstrapPackIds": [
"core:ui",
"core:equipment",
"core:character-basic",
"core:runtime",
"dungeon:wailing-caverns"
],
"hiddenContentPackIds": [
"core:arenas"
],
"hiddenContentPackPrefixes": [
"manastorm:"
],
"maxBootstrapStoredBytes": 83886080
}
+10 -13
View File
@@ -1,11 +1,12 @@
import { lazy, Suspense, useEffect, useMemo, useState, type ReactNode } from "react";
import { BASE_CLASS_IDS, classById } from "./app/characterCatalog";
import { useShellStore } from "./app/shellStore";
import { isShelvedShellPhase, SHELVED_MODES_ENABLED } from "./app/releaseFeatures";
import { preloadAbilityCatalogsForClasses } from "./game/abilityCatalog";
import { useManastormAdminStore } from "./game/manastormAdminStore";
import { useAuthoritativeDualScreenSync, useForcedThorDisplays } from "./platform/useThorDualScreen";
import { LoginScreen } from "./ui/LoginScreen";
import { OnlineGroupCoordinator } from "./app/OnlineGroupCoordinator";
import { ShelvedModeRoute } from "@shelvedModeRoutes";
import { preloadTalentGameplayResources } from "./ui/talentGameplayResources";
import {
getLoadedGameRuntime,
@@ -19,11 +20,6 @@ const CharacterSelectScreen = lazy(() => import("./ui/CharacterSelectScreen").th
const ClassHallScreen = lazy(() => import("./ui/ClassHallScreen").then((module) => ({ default: module.ClassHallScreen })));
const DungeonSelectScreen = lazy(() => import("./ui/DungeonSelectScreen").then((module) => ({ default: module.DungeonSelectScreen })));
const MainMenuScreen = lazy(() => import("./ui/MainMenuScreen").then((module) => ({ default: module.MainMenuScreen })));
const ManastormSelectScreen = lazy(() => import("./ui/ManastormSelectScreen").then((module) => ({ default: module.ManastormSelectScreen })));
const ArenaSelectScreen = lazy(() => import("./ui/ArenaSelectScreen").then((module) => ({ default: module.ArenaSelectScreen })));
const ArenaRuntime = lazy(() => import("./ArenaRuntime"));
const GmAdminScreen = lazy(() => import("./ui/GmAdminScreen").then((module) => ({ default: module.GmAdminScreen })));
function ShellTransition() {
return <div className="world-transition"><span>HM</span><strong>Opening expedition</strong><small>Preparing the next screen...</small></div>;
}
@@ -74,12 +70,14 @@ export default function App() {
useAuthoritativeDualScreenSync();
const phase = useShellStore((state) => state.phase);
const session = useShellStore((state) => state.session);
const refreshManastormConfig = useManastormAdminStore((state) => state.refresh);
const PreloadedGameRuntime = getLoadedGameRuntime();
useEffect(() => {
void refreshManastormConfig(session);
}, [refreshManastormConfig, session]);
if (!SHELVED_MODES_ENABLED && isShelvedShellPhase(phase)) {
useShellStore.getState().returnToMainMenu();
useShellStore.getState().setNotice("That game mode is temporarily unavailable.");
}
}, [phase]);
let screen = null;
if (phase === "login") screen = <LoginScreen />;
@@ -88,10 +86,9 @@ export default function App() {
else if (phase === "main-menu") screen = <Suspense fallback={<ShellTransition />}><MainMenuScreen /></Suspense>;
else if (phase === "class-hall") screen = <Suspense fallback={<ShellTransition />}><ClassHallScreen /></Suspense>;
else if (phase === "dungeons") screen = <Suspense fallback={<ShellTransition />}><DungeonSelectScreen /></Suspense>;
else if (phase === "manastorms") screen = <Suspense fallback={<ShellTransition />}><ManastormSelectScreen /></Suspense>;
else if (phase === "arenas") screen = <Suspense fallback={<ShellTransition />}><ArenaSelectScreen /></Suspense>;
else if (phase === "arena-game") screen = <Suspense fallback={<ShellTransition />}><ArenaRuntime /></Suspense>;
else if (phase === "gm-admin") screen = <Suspense fallback={<ShellTransition />}><GmAdminScreen /></Suspense>;
else if (isShelvedShellPhase(phase)) {
screen = <Suspense fallback={<ShellTransition />}><ShelvedModeRoute phase={phase} session={session} /></Suspense>;
}
else if (phase === "game") screen = PreloadedGameRuntime
? <PreloadedGameRuntime />
: <Suspense fallback={<ShellTransition />}><GameRuntime /></Suspense>;
+4 -10
View File
@@ -8,9 +8,6 @@ import { releaseDungeonGltfCache } from "./game/dungeonAssetCache";
import { clearDungeonRuntimeCaches } from "./game/dungeonRuntimeReset";
import { requireDungeonDefinition } from "./game/dungeonRegistry";
import { PartyBridge } from "./game/PartyBridge";
import { ManastormBridge } from "./game/ManastormBridge";
import { releaseActiveManastormStage } from "./game/manastormStageLoader";
import { lootCurrentManastormBoss } from "./game/manastormLoot";
import { usePartyStore } from "./game/partyStore";
import { useGameStore } from "./game/store";
import { GameScene } from "./scene/GameScene";
@@ -20,8 +17,6 @@ import { GameplayPanels } from "./ui/GameplayPanels";
import { MapPanel } from "./ui/MapPanel";
import { PauseMenu } from "./ui/PauseMenu";
import { SceneErrorBoundary } from "./ui/SceneErrorBoundary";
import { GmWorldEditor } from "./ui/GmWorldEditor";
import { GmReviewCard } from "./ui/GmReviewCard";
import { OnlineSessionBridge } from "./game/OnlineSessionBridge";
import { DungeonRunCheckpointBridge } from "./game/DungeonRunCheckpointBridge";
import { DungeonEncounterEffectBridge } from "./game/DungeonEncounterEffectBridge";
@@ -33,6 +28,7 @@ import { activeUiLayout, currentUiDevice } from "./game/uiLayoutStore";
import { useUiLayoutStore } from "./game/uiLayoutStore";
import { profileInputBindings } from "./game/keybindPreferences";
import { KeybindsPanel } from "./ui/KeybindsPanel";
import { lootShelvedBoss, releaseShelvedGameRuntime, ShelvedGameBridges } from "@shelvedGameRuntime";
function InputBridge() {
const overlay = useGameStore((state) => state.overlay);
@@ -57,7 +53,7 @@ function InputBridge() {
toggleInventory: () => useGameStore.getState().toggleOverlay("inventory"),
toggleSpellbook: () => useGameStore.getState().toggleOverlay("spellbook"),
toggleTalents: () => useGameStore.getState().toggleOverlay("talents"),
lootActiveBoss: () => interactWithActiveDungeonObject() || lootCurrentManastormBoss(),
lootActiveBoss: () => interactWithActiveDungeonObject() || lootShelvedBoss(),
castActionBinding: (layer, control) => {
const game = useGameStore.getState();
useCombatStore.getState().castActionBinding(layer, control, game.playerPosition, Date.now());
@@ -102,7 +98,7 @@ export default function GameRuntime() {
const activeDungeon = requireDungeonDefinition(useGameStore.getState().activeDungeonId);
clearDungeonRuntimeCaches();
releaseDungeonGltfCache(activeDungeon);
releaseActiveManastormStage();
releaseShelvedGameRuntime();
}, []);
return (
<DualDisplayFrame
@@ -117,7 +113,7 @@ export default function GameRuntime() {
<DungeonRunCheckpointBridge />
<CombatBridge />
<PartyBridge />
<ManastormBridge />
<ShelvedGameBridges />
<SceneErrorBoundary><GameScene /></SceneErrorBoundary>
<Hud />
<EditableHudElement id="interaction"><DungeonInteractionPrompt /></EditableHudElement>
@@ -126,8 +122,6 @@ export default function GameRuntime() {
<PauseMenu />
<UiLayoutEditor />
<KeybindsPanel />
<GmReviewCard />
<GmWorldEditor />
</main>
}
bottom={<LocalCompanionPanel />}
+44
View File
@@ -1,6 +1,10 @@
import { describe, expect, it, vi } from "vitest";
import type { OnlineGroupActivity } from "./onlineGroupTypes";
import { enterOnlineGroupActivity } from "./OnlineGroupCoordinator";
import { SHELVED_MODES_ENABLED } from "./releaseFeatures";
const normalReleaseIt = SHELVED_MODES_ENABLED ? it.skip : it;
const shelvedModeIt = SHELVED_MODES_ENABLED ? it : it.skip;
const DUNGEON_ACTIVITY: OnlineGroupActivity = {
id: "activity-dungeon-1",
@@ -12,6 +16,14 @@ const DUNGEON_ACTIVITY: OnlineGroupActivity = {
startedAt: 1,
};
const MANASTORM_ACTIVITY: OnlineGroupActivity = {
...DUNGEON_ACTIVITY,
id: "activity-manastorm-1",
type: "manastorm",
partySize: 3,
startingLevel: 6,
};
function entryDependencies(enterDungeon: () => boolean) {
return {
installDungeonRuntime: vi.fn(async () => undefined),
@@ -75,4 +87,36 @@ describe("online group activity entry", () => {
expect(dependencies.enterDungeon).not.toHaveBeenCalled();
expect(consumeActivity).not.toHaveBeenCalled();
});
normalReleaseIt("does not load or enter a shelved group activity", async () => {
const consumeActivity = vi.fn();
const dependencies = entryDependencies(() => true);
await expect(enterOnlineGroupActivity(
MANASTORM_ACTIVITY,
"healer",
consumeActivity,
dependencies,
)).resolves.toBe(false);
expect(dependencies.installManastormRuntime).not.toHaveBeenCalled();
expect(dependencies.enterManastorm).not.toHaveBeenCalled();
expect(consumeActivity).not.toHaveBeenCalled();
});
shelvedModeIt("restores Manastorm group entry in the developer mode", async () => {
const consumeActivity = vi.fn();
const dependencies = entryDependencies(() => true);
await expect(enterOnlineGroupActivity(
MANASTORM_ACTIVITY,
"healer",
consumeActivity,
dependencies,
)).resolves.toBe(true);
expect(dependencies.installManastormRuntime).toHaveBeenCalledOnce();
expect(dependencies.enterManastorm).toHaveBeenCalledWith("healer", 3, 6);
expect(consumeActivity).toHaveBeenCalledWith(MANASTORM_ACTIVITY.id);
});
});
+8 -4
View File
@@ -6,9 +6,11 @@ import {
defaultPartyRoleForClass,
type PartyRole,
} from "../game/partyRoles";
import { isManastormPartySize, type ManastormPartySize } from "../game/manastormProgress";
import type { ManastormPartySize } from "../game/manastormProgress";
import type { OnlineGroupActivity } from "./onlineGroupTypes";
import { useContentManagerSnapshot } from "../content/useContentManager";
import { SHELVED_MODES_ENABLED } from "./releaseFeatures";
import { installShelvedOnlineGroupRuntime } from "@shelvedOnlineGroupRuntime";
const GROUP_POLL_MS = 2_500;
const ACTIVITY_JOIN_WINDOW_MS = 10 * 60 * 1000;
@@ -27,8 +29,7 @@ const DEFAULT_ACTIVITY_ENTRY_DEPENDENCIES: OnlineGroupActivityEntryDependencies
},
enterDungeon: (dungeonId, role) => useShellStore.getState().enterDungeon(dungeonId, role),
installManastormRuntime: async () => {
const { installManastormShellRuntime } = await import("./manastormShellRuntime");
installManastormShellRuntime();
await installShelvedOnlineGroupRuntime();
},
enterManastorm: (role, partySize, startingLevel) => useShellStore.getState().enterManastorm(
role,
@@ -48,8 +49,11 @@ export async function enterOnlineGroupActivity(
await dependencies.installDungeonRuntime();
entered = dependencies.enterDungeon(activity.contentId, role);
} else {
if (!SHELVED_MODES_ENABLED) return false;
await dependencies.installManastormRuntime();
const partySize = isManastormPartySize(activity.partySize) ? activity.partySize : 5;
const partySize = Number.isInteger(activity.partySize) && activity.partySize >= 1 && activity.partySize <= 5
? activity.partySize as ManastormPartySize
: 5;
entered = dependencies.enterManastorm(role, partySize, activity.startingLevel ?? undefined);
}
if (entered) consumeActivity(activity.id);
+9
View File
@@ -0,0 +1,9 @@
export function ShelvedGameBridges() {
return null;
}
export function lootShelvedBoss(): boolean {
return false;
}
export function releaseShelvedGameRuntime(): void {}
+23
View File
@@ -0,0 +1,23 @@
import { ManastormBridge } from "../game/ManastormBridge";
import { releaseActiveManastormStage } from "../game/manastormStageLoader";
import { lootCurrentManastormBoss } from "../game/manastormLoot";
import { GmReviewCard } from "../ui/GmReviewCard";
import { GmWorldEditor } from "../ui/GmWorldEditor";
export function ShelvedGameBridges() {
return (
<>
<ManastormBridge />
<GmReviewCard />
<GmWorldEditor />
</>
);
}
export function lootShelvedBoss(): boolean {
return lootCurrentManastormBoss();
}
export function releaseShelvedGameRuntime(): void {
releaseActiveManastormStage();
}
+8
View File
@@ -0,0 +1,8 @@
import type { PlayerSession, ShellPhase } from "./types";
export function ShelvedModeRoute(_props: {
readonly phase: ShellPhase;
readonly session: PlayerSession | null;
}) {
return null;
}
+33
View File
@@ -0,0 +1,33 @@
import { lazy, Suspense, useEffect } from "react";
import type { PlayerSession, ShellPhase } from "./types";
import { useManastormAdminStore } from "../game/manastormAdminStore";
const ManastormSelectScreen = lazy(() => import("../ui/ManastormSelectScreen").then((module) => ({ default: module.ManastormSelectScreen })));
const ArenaSelectScreen = lazy(() => import("../ui/ArenaSelectScreen").then((module) => ({ default: module.ArenaSelectScreen })));
const ArenaRuntime = lazy(() => import("../ArenaRuntime"));
const GmAdminScreen = lazy(() => import("../ui/GmAdminScreen").then((module) => ({ default: module.GmAdminScreen })));
function ShelvedTransition() {
return <div className="world-transition"><span>HM</span><strong>Opening expedition</strong><small>Preparing the next screen...</small></div>;
}
export function ShelvedModeRoute({
phase,
session,
}: {
readonly phase: ShellPhase;
readonly session: PlayerSession | null;
}) {
const refreshManastormConfig = useManastormAdminStore((state) => state.refresh);
useEffect(() => {
void refreshManastormConfig(session);
}, [refreshManastormConfig, session]);
let screen = null;
if (phase === "manastorms") screen = <ManastormSelectScreen />;
else if (phase === "arenas") screen = <ArenaSelectScreen />;
else if (phase === "arena-game") screen = <ArenaRuntime />;
else if (phase === "gm-admin") screen = <GmAdminScreen />;
return <Suspense fallback={<ShelvedTransition />}>{screen}</Suspense>;
}
@@ -0,0 +1 @@
export async function installShelvedOnlineGroupRuntime(): Promise<void> {}
@@ -0,0 +1,4 @@
export async function installShelvedOnlineGroupRuntime(): Promise<void> {
const { installManastormShellRuntime } = await import("./manastormShellRuntime");
installManastormShellRuntime();
}
+27
View File
@@ -0,0 +1,27 @@
import { describe, expect, it } from "vitest";
import {
isShelvedShellPhase,
sessionCanUseShelvedGmTools,
SHELVED_MODES_ENABLED,
} from "./releaseFeatures";
describe("release feature boundary", () => {
it("recognizes every legacy shelved phase", () => {
expect(["manastorms", "arenas", "arena-game", "gm-admin"].every(isShelvedShellPhase)).toBe(true);
expect(isShelvedShellPhase("main-menu")).toBe(false);
expect(isShelvedShellPhase("game")).toBe(false);
});
it("exposes GM tools only in a shelved build with an authenticated GM", () => {
const session = {
kind: "account",
ownerId: "gm-account",
displayName: "Phenom",
accessToken: "token",
roles: ["gm"],
} as const;
expect(sessionCanUseShelvedGmTools(session)).toBe(SHELVED_MODES_ENABLED);
expect(sessionCanUseShelvedGmTools({ ...session, roles: [] })).toBe(false);
expect(sessionCanUseShelvedGmTools({ ...session, accessToken: "" })).toBe(false);
});
});
+23
View File
@@ -0,0 +1,23 @@
export const SHELVED_MODES_ENABLED = import.meta.env.VITE_SHELVED_MODES_ENABLED === "true";
export const SHELVED_SHELL_PHASES = Object.freeze([
"manastorms",
"arenas",
"arena-game",
"gm-admin",
] as const);
export type ShelvedShellPhase = (typeof SHELVED_SHELL_PHASES)[number];
export function isShelvedShellPhase(value: string): value is ShelvedShellPhase {
return (SHELVED_SHELL_PHASES as readonly string[]).includes(value);
}
export function sessionCanUseShelvedGmTools(session: {
readonly kind: string;
readonly accessToken?: string;
readonly roles?: readonly string[];
} | null): boolean {
return SHELVED_MODES_ENABLED
&& Boolean(session?.kind === "account" && session.accessToken && session.roles?.includes("gm"));
}
+28 -2
View File
@@ -2,6 +2,10 @@ import { describe, expect, it, vi } from "vitest";
import { registerDungeonShellRuntime } from "./dungeonShellRuntimeBridge";
import { registerManastormShellRuntime } from "./manastormShellRuntimeBridge";
import { useShellStore } from "./shellStore";
import { SHELVED_MODES_ENABLED } from "./releaseFeatures";
const normalReleaseIt = SHELVED_MODES_ENABLED ? it.skip : it;
const shelvedModeIt = SHELVED_MODES_ENABLED ? it : it.skip;
describe("on-demand shell runtime delegation", () => {
it("delegates dungeon entry after its phase runtime is installed", () => {
@@ -12,7 +16,30 @@ describe("on-demand shell runtime delegation", () => {
expect(enterDungeon).toHaveBeenCalledWith("wailing-caverns", "healer");
});
it("delegates Manastorm operations after its phase runtime is installed", () => {
normalReleaseIt("ignores registered Manastorm delegates in a normal release", () => {
const enterManastorm = vi.fn(() => true);
const saveSelectedLoadout = vi.fn(() => true);
const abandonRun = vi.fn();
const failRun = vi.fn();
registerManastormShellRuntime({
enterManastorm,
saveSelectedLoadout,
abandonRun,
failRun,
leaveActiveGame: vi.fn(),
});
expect(useShellStore.getState().enterManastorm("healer", 3, 6)).toBe(false);
expect(useShellStore.getState().saveSelectedManastormLoadout(["spell-1"])).toBe(false);
useShellStore.getState().abandonManastormRun();
useShellStore.getState().failActiveManastorm();
expect(enterManastorm).not.toHaveBeenCalled();
expect(saveSelectedLoadout).not.toHaveBeenCalled();
expect(abandonRun).not.toHaveBeenCalled();
expect(failRun).not.toHaveBeenCalled();
});
shelvedModeIt("delegates Manastorm operations after its phase runtime is installed", () => {
const enterManastorm = vi.fn(() => true);
const saveSelectedLoadout = vi.fn(() => true);
const abandonRun = vi.fn();
@@ -37,4 +64,3 @@ describe("on-demand shell runtime delegation", () => {
expect(failRun).toHaveBeenCalledOnce();
});
});
+16 -4
View File
@@ -3,6 +3,7 @@ import { createDefaultAppearance } from "./characterCatalog";
import { useShellStore } from "./shellStore";
import { installDungeonShellRuntime } from "./dungeonShellRuntime";
import { installManastormShellRuntime } from "./manastormShellRuntime";
import { SHELVED_MODES_ENABLED } from "./releaseFeatures";
import { DUNGEON_MANIFEST } from "../game/dungeonManifest";
import { useGameStore } from "../game/store";
import { useManastormStore } from "../game/manastormStore";
@@ -23,6 +24,8 @@ import { useManastormAdminStore } from "../game/manastormAdminStore";
installDungeonShellRuntime();
installManastormShellRuntime();
const normalReleaseIt = SHELVED_MODES_ENABLED ? it.skip : it;
const shelvedModeIt = SHELVED_MODES_ENABLED ? it : it.skip;
const character = {
id: "character-1",
@@ -254,7 +257,16 @@ describe("shell store", () => {
});
});
it("opens Manastorms, validates the role, and starts a fresh level-one run", () => {
normalReleaseIt("keeps legacy shelved commands out of the normal shell", () => {
prepareSelectedCharacter();
expect(useShellStore.getState().openManastorms()).toBe(false);
expect(useShellStore.getState().openArenas()).toBe(false);
expect(useShellStore.getState().enterManastorm("healer")).toBe(false);
expect(useShellStore.getState().phase).toBe("characters");
expect(useShellStore.getState().notice).toMatch(/temporarily unavailable/i);
});
shelvedModeIt("opens Manastorms, validates the role, and starts a fresh level-one run", () => {
prepareSelectedCharacter();
expect(useShellStore.getState().openManastorms()).toBe(true);
expect(useShellStore.getState().phase).toBe("manastorms");
@@ -278,7 +290,7 @@ describe("shell store", () => {
);
});
it("starts each party size from only its own unlocked checkpoint", () => {
shelvedModeIt("starts each party size from only its own unlocked checkpoint", () => {
const progress = recordManastormCheckpoint(createEmptyManastormProgress(), 3, 5, 6);
useShellStore.setState({
phase: "manastorms",
@@ -302,7 +314,7 @@ describe("shell store", () => {
});
});
it("selects end-game mode at the character cap and hands off an eligible checkpoint", () => {
shelvedModeIt("selects end-game mode at the character cap and hands off an eligible checkpoint", () => {
const progress = recordManastormCheckpoint(
createEmptyManastormProgress(),
3,
@@ -333,7 +345,7 @@ describe("shell store", () => {
});
});
it("passes a persisted client-grounded spell selection into the run runtime", () => {
shelvedModeIt("passes a persisted client-grounded spell selection into the run runtime", () => {
const model = manastormActiveSpellLoadoutModel(character.classId, character.level);
const selectedIds = model.options.slice(0, 2).map((option) => option.id);
const unlocked = mergeManastormUnlockedContent(
+25 -5
View File
@@ -56,7 +56,7 @@ import {
logoutOnlineSession,
refreshOnlineSession,
} from "./onlineAccountClient";
import { isGameMasterSession } from "../game/manastormAdminConfig";
import { sessionCanUseShelvedGmTools, SHELVED_MODES_ENABLED } from "./releaseFeatures";
import { useGameStore } from "../game/store";
import {
normalizeSpecializationId,
@@ -324,6 +324,10 @@ export const useShellStore = create<ShellState>((set, get) => ({
return true;
},
openManastorms: () => {
if (!SHELVED_MODES_ENABLED) {
set({ notice: "Manastorms are temporarily unavailable." });
return false;
}
const { session, selectedCharacterId, characters } = get();
if (!session || !selectedCharacterId || !characters.some((character) => character.id === selectedCharacterId)) {
set({ phase: session ? "characters" : "login", notice: "Select or create a character first." });
@@ -338,6 +342,10 @@ export const useShellStore = create<ShellState>((set, get) => ({
return true;
},
openArenas: () => {
if (!SHELVED_MODES_ENABLED) {
set({ notice: "Arenas are temporarily unavailable." });
return false;
}
const { session, selectedCharacterId, characters } = get();
if (!session || !selectedCharacterId || !characters.some((character) => character.id === selectedCharacterId)) {
set({ phase: session ? "characters" : "login", notice: "Select or create a character first." });
@@ -348,7 +356,7 @@ export const useShellStore = create<ShellState>((set, get) => ({
},
openGmAdmin: () => {
const { session, selectedCharacterId, characters } = get();
if (!isGameMasterSession(session)) {
if (!sessionCanUseShelvedGmTools(session)) {
set({ notice: "Game Master access is required." });
return false;
}
@@ -429,7 +437,7 @@ export const useShellStore = create<ShellState>((set, get) => ({
},
returnToMainMenu: () => {
useGameStore.setState({ activeGmReviewTarget: null, gmTestMode: false });
manastormShellRuntime()?.leaveActiveGame();
if (SHELVED_MODES_ENABLED) manastormShellRuntime()?.leaveActiveGame();
const { session, characters, activeCharacter, selectedCharacterId } = get();
if (!session) {
set({ phase: "login", activeCharacter: null });
@@ -449,13 +457,21 @@ export const useShellStore = create<ShellState>((set, get) => ({
return false;
},
enterManastorm: (requestedRole, requestedPartySize = 5, requestedStartingLevel) => {
if (!SHELVED_MODES_ENABLED) {
set({ notice: "Manastorms are temporarily unavailable." });
return false;
}
const runtime = manastormShellRuntime();
if (runtime) return runtime.enterManastorm(requestedRole, requestedPartySize, requestedStartingLevel);
set({ notice: "Manastorm data is still loading. Try again in a moment." });
return false;
},
abandonManastormRun: () => manastormShellRuntime()?.abandonRun(),
failActiveManastorm: () => manastormShellRuntime()?.failRun(),
abandonManastormRun: () => {
if (SHELVED_MODES_ENABLED) manastormShellRuntime()?.abandonRun();
},
failActiveManastorm: () => {
if (SHELVED_MODES_ENABLED) manastormShellRuntime()?.failRun();
},
enterWorld: () => get().enterDungeon(DEFAULT_DUNGEON_ID),
returnToCharacters: () => {
useGameStore.setState({ activeGmReviewTarget: null, gmTestMode: false });
@@ -594,6 +610,10 @@ export const useShellStore = create<ShellState>((set, get) => ({
}));
},
saveSelectedManastormLoadout: (loadout) => {
if (!SHELVED_MODES_ENABLED) {
set({ notice: "Manastorms are temporarily unavailable." });
return false;
}
const runtime = manastormShellRuntime();
if (runtime) return runtime.saveSelectedLoadout(loadout);
set({ notice: "Manastorm data is still loading. Try again in a moment." });
@@ -75,14 +75,24 @@
"detail": "green"
},
{
"name": "population accounting",
"name": "scripted population accounting",
"passed": true,
"detail": "249 = 56 + 193"
"detail": "44 = 44"
},
{
"name": "source population accounting",
"passed": true,
"detail": "249 = 40 + 209"
},
{
"name": "boss population accounting",
"passed": true,
"detail": "5 = 5"
},
{
"name": "combat nav projection",
"passed": true,
"detail": "3.385892"
"detail": "0.998158"
},
{
"name": "mechanics is an explicit review gate",
@@ -104,6 +114,51 @@
"passed": true,
"detail": "grafu-castle"
},
{
"name": "actor atmo exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/atmo.glb"
},
{
"name": "actor atmo checksum",
"passed": true,
"detail": "9f7c1ad1c56ef51ee0511507f950ef97224ad86af561ded111cf1d5740c69999"
},
{
"name": "actor atmo size",
"passed": true,
"detail": "1981260"
},
{
"name": "actor barbo-brother exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/barbo-brother.glb"
},
{
"name": "actor barbo-brother checksum",
"passed": true,
"detail": "af1cd20b7cc1d465c270860997f1245b2967005b1e5308b4a43401e983f883a4"
},
{
"name": "actor barbo-brother size",
"passed": true,
"detail": "2226000"
},
{
"name": "actor black-hat exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/black-hat.glb"
},
{
"name": "actor black-hat checksum",
"passed": true,
"detail": "e3d5265c794b82d45c34bd7875e33c9f00680dc67c3cc18213f5df657f9ab76a"
},
{
"name": "actor black-hat size",
"passed": true,
"detail": "1965712"
},
{
"name": "actor black-hat-blue exists",
"passed": true,
@@ -112,12 +167,12 @@
{
"name": "actor black-hat-blue checksum",
"passed": true,
"detail": "bcd344260000235789ddb2452a285210000646659538e56e57857d9667969edd"
"detail": "e6b78de784549ce814f998c34b8e1aef42e452e26c7395ac74fa5db168413d2f"
},
{
"name": "actor black-hat-blue size",
"passed": true,
"detail": "1561332"
"detail": "1560524"
},
{
"name": "actor bunny exists",
@@ -127,12 +182,12 @@
{
"name": "actor bunny checksum",
"passed": true,
"detail": "6d1ed1424fc075b472224f6bf2cd7c1ea291d7605ad280ce8ae0570d060f4b3e"
"detail": "e29298726425e0109890fb0b33d770f39e051b7a43d50a666f6f6c46a3f2ee32"
},
{
"name": "actor bunny size",
"passed": true,
"detail": "540500"
"detail": "540408"
},
{
"name": "actor cereus-01 exists",
@@ -142,12 +197,12 @@
{
"name": "actor cereus-01 checksum",
"passed": true,
"detail": "324a9b2c338d08258979bbbbdad98e82bcb77f99907b3abbdfc817f4a9aa6610"
"detail": "a35ec70378f7323a1f3d50c3e84d5654eacd2888722944c83f9be18cf42eecfa"
},
{
"name": "actor cereus-01 size",
"passed": true,
"detail": "620616"
"detail": "620404"
},
{
"name": "actor controlled-steel-guardian exists",
@@ -157,12 +212,27 @@
{
"name": "actor controlled-steel-guardian checksum",
"passed": true,
"detail": "5d0e0f5d6b38c1cf799a30a3ab0718a405feaa84ae844375a15cff6161fa8b77"
"detail": "b772b72bffc44c4fcf36ff8aeaf8f2d0c435f220e5c9729ed7e1ce2aac70e8be"
},
{
"name": "actor controlled-steel-guardian size",
"passed": true,
"detail": "1231536"
"detail": "1232036"
},
{
"name": "actor cursed-steel-guardian exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/cursed-steel-guardian.glb"
},
{
"name": "actor cursed-steel-guardian checksum",
"passed": true,
"detail": "3ec7660d4e1b475ec9ae290c304802dd4ba174048fac0781ae25474a718227fe"
},
{
"name": "actor cursed-steel-guardian size",
"passed": true,
"detail": "1151612"
},
{
"name": "actor elder-myconid exists",
@@ -172,12 +242,12 @@
{
"name": "actor elder-myconid checksum",
"passed": true,
"detail": "5e5097cf12bac9780fd9925aae0d6507ad9393ac2e6fd106b2ca9cdf03b2ecc1"
"detail": "ef0d1fd12aa130a1a23a21bb978f7859b434d27512fb5da12426f1c1ce34514c"
},
{
"name": "actor elder-myconid size",
"passed": true,
"detail": "1395280"
"detail": "1393472"
},
{
"name": "actor ghastly-clown-red exists",
@@ -187,12 +257,12 @@
{
"name": "actor ghastly-clown-red checksum",
"passed": true,
"detail": "20a6fa59f783c2f17260db9556689906079f6d0d95b835ec26d3e2a7a589f322"
"detail": "7f767b8fc224b63f923af6e7f29eda935a746ef6040bc489e4957c2650993ccc"
},
{
"name": "actor ghastly-clown-red size",
"passed": true,
"detail": "825156"
"detail": "824792"
},
{
"name": "actor grinning-clown exists",
@@ -202,12 +272,57 @@
{
"name": "actor grinning-clown checksum",
"passed": true,
"detail": "b53b78efe39b807bc8bbf7952501970cf74ee1483b891b6b61b0880e30b197b2"
"detail": "b93ffdcfcf86df01c348678c97dfb913e74da9cab2367e187a46fafb3d85040d"
},
{
"name": "actor grinning-clown size",
"passed": true,
"detail": "1374852"
"detail": "1374556"
},
{
"name": "actor hm-male-image-585704 exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/hm-male-image-585704.glb"
},
{
"name": "actor hm-male-image-585704 checksum",
"passed": true,
"detail": "7659a1aa2227f98f2ab68d6ffa8b608fda51b9fa72bd987242392e2aca8e5291"
},
{
"name": "actor hm-male-image-585704 size",
"passed": true,
"detail": "9421384"
},
{
"name": "actor hm-male-image-585705 exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/hm-male-image-585705.glb"
},
{
"name": "actor hm-male-image-585705 checksum",
"passed": true,
"detail": "2c43c2ae657b4e4347ff9e319080e8d9c44ccaf6c7cc15251230e02abe63c2cd"
},
{
"name": "actor hm-male-image-585705 size",
"passed": true,
"detail": "9569888"
},
{
"name": "actor karth exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/karth.glb"
},
{
"name": "actor karth checksum",
"passed": true,
"detail": "ac96b24461b39cdfae7810097dbe6698f0d7ce1afe235df04d72144dceef893d"
},
{
"name": "actor karth size",
"passed": true,
"detail": "1993572"
},
{
"name": "actor karth-01 exists",
@@ -217,12 +332,12 @@
{
"name": "actor karth-01 checksum",
"passed": true,
"detail": "867b8c610f1cbb4bfc52ded7d8010abcb3585592ac501b1af0792a5721ba4d3c"
"detail": "ee1c1e6937338dff99dad4a8863a03ad7d864a55120271e996a44d6cb83f07ae"
},
{
"name": "actor karth-01 size",
"passed": true,
"detail": "1777388"
"detail": "1776716"
},
{
"name": "actor milk-scarab-blue exists",
@@ -232,12 +347,72 @@
{
"name": "actor milk-scarab-blue checksum",
"passed": true,
"detail": "2392d45c63b193f2266e7c0c6e9dcc192fd860caac354395bf02a634f046dae5"
"detail": "dde6938b52a45a77f07da63ca26172c66c49f3c10ceb10f6bda17aa3d0fba57d"
},
{
"name": "actor milk-scarab-blue size",
"passed": true,
"detail": "879492"
"detail": "879476"
},
{
"name": "actor mount-millenium-chimera-laby exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/mount-millenium-chimera-laby.glb"
},
{
"name": "actor mount-millenium-chimera-laby checksum",
"passed": true,
"detail": "7cb4ae344d3a46094b96faebdc6274eace04eb894de64ee87ac7bb7a1309b321"
},
{
"name": "actor mount-millenium-chimera-laby size",
"passed": true,
"detail": "1217348"
},
{
"name": "actor enraged-big-bear-purple exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/enraged-big-bear-purple.glb"
},
{
"name": "actor enraged-big-bear-purple checksum",
"passed": true,
"detail": "36738dc204f6d574f56ee41044d61ae88a885d0dc4b411f7ea70d76e84d48a4b"
},
{
"name": "actor enraged-big-bear-purple size",
"passed": true,
"detail": "935312"
},
{
"name": "actor enraged-big-bear-cream exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/enraged-big-bear-cream.glb"
},
{
"name": "actor enraged-big-bear-cream checksum",
"passed": true,
"detail": "1e327d246fdcebf9b35891f37ccc3aed3ff7bfb4f2c7355c1381d7e0231e956c"
},
{
"name": "actor enraged-big-bear-cream size",
"passed": true,
"detail": "941160"
},
{
"name": "actor rafael-bakderr exists",
"passed": true,
"detail": "public/assets/creatures/grafu-castle/rafael-bakderr.glb"
},
{
"name": "actor rafael-bakderr checksum",
"passed": true,
"detail": "06e87d84a7cb3e15d610b0f18528cb1331c80db4597c67c49267aa4a627386dc"
},
{
"name": "actor rafael-bakderr size",
"passed": true,
"detail": "1705044"
},
{
"name": "Khronos validation",
@@ -11,8 +11,120 @@
"dungeonConfigId": "grafu_castle"
},
"configuredBossTemplateIds": [],
"reviewedBossTemplateIds": [
105204,
105224,
105351,
105542,
105543,
105616
],
"configuredBossPositions": {},
"bossRows": [],
"scriptedBossSpawns": [
{
"scriptedPlacementId": "cayus",
"sourceAnchorSpawnId": 41927224,
"controllerSpawnId": 41928351,
"templateId": 105616,
"name": "Cayus",
"sourcePosition": [
-348.7113952636719,
1254.5040283203125,
-999.6005249023438
],
"sourceScriptRoot": "Dy_Z19_BOSSN_AIC",
"objective": true,
"evidence": [
"Resource/luascript/02345.lua:CreateObjByFlag(105616,780696,1,1)"
]
},
{
"scriptedPlacementId": "ardmond",
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"templateId": 105542,
"name": "Ardmond",
"sourcePosition": [
-1427.9969482421875,
1133.35498046875,
-1353.3699951171875
],
"sourceScriptRoot": "kg_105542_01",
"objective": true,
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"scriptedPlacementId": "issac",
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"templateId": 105543,
"name": "Issac",
"sourcePosition": [
-1427.9969482421875,
1133.35498046875,
-1313.3699951171875
],
"sourceScriptRoot": "kg_105542_01",
"objective": false,
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"scriptedPlacementId": "boro-boro-brothers",
"sourceAnchorSpawnId": 41926924,
"controllerSpawnId": 41927347,
"templateId": 105224,
"name": "Boro-Boro Brothers",
"sourcePosition": [
-2172.174072265625,
1095.10400390625,
-22.212709426879883
],
"sourceScriptRoot": "ic_105224_01",
"objective": true,
"evidence": [
"Resource/luascript/02231.lua:CreateObjByFlag(105224,780775,1,1)"
]
},
{
"scriptedPlacementId": "conjurer-chapeaunoir",
"sourceAnchorSpawnId": 41926979,
"controllerSpawnId": 41927358,
"templateId": 105204,
"name": "Conjurer Chapeaunoir",
"sourcePosition": [
-1732.9649658203125,
914.618896484375,
1190.8310546875
],
"sourceScriptRoot": "cl_136_105205_N",
"objective": true,
"evidence": [
"Resource/luascript/02330.lua:CreateObjByFlag(105204,780767,0,1)"
]
},
{
"scriptedPlacementId": "larvanger-barkud",
"sourceAnchorSpawnId": 41927071,
"controllerSpawnId": 41927369,
"templateId": 105351,
"name": "Larvanger Barkud",
"sourcePosition": [
-305.8063049316406,
902.5551147460938,
941.4002075195312
],
"sourceScriptRoot": "un_zone19_boss5_allconreal_1_01",
"objective": true,
"evidence": [
"Resource/luascript/02297.lua:CreateObjByFlag(105351,780838,1,1)"
]
}
],
"luaSources": [],
"luaSignals": [],
"templateCandidates": [
@@ -94,6 +206,18 @@
"templateScripts": [],
"spells": []
},
{
"templateId": 105204,
"name": "Conjurer Chapeaunoir",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"cl_136_105205_N"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105205,
"name": "Template 105205",
@@ -109,7 +233,7 @@
{
"templateId": 105210,
"name": "Template 105210",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 1,
"autoPlots": [
"kg_105542_01"
@@ -204,10 +328,82 @@
"templateScripts": [],
"spells": []
},
{
"templateId": 105224,
"name": "Boro-Boro Brothers",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"ic_105224_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105229,
"name": "Smirking Castle Clown",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105230,
"name": "Odd Castle Clown",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105233,
"name": "Cursed Steel Soldier",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105235,
"name": "Conjurer's Apprentice",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105236,
"name": "Giant Enraged Bear",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105237,
"name": "Manipulated Bear",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105254,
"name": "Template 105254",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 10,
"autoPlots": [
"cl_136_01_01_N",
@@ -225,7 +421,7 @@
{
"templateId": 105258,
"name": "Template 105258",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 5,
"autoPlots": [
"cl_105258_1",
@@ -265,6 +461,42 @@
"templateScripts": [],
"spells": []
},
{
"templateId": 105351,
"name": "Larvanger Barkud",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"un_zone19_boss5_allconreal_1_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105542,
"name": "Ardmond",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"kg_105542_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105543,
"name": "Issac",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"kg_105542_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105596,
"name": "Smirking Castle Clown",
@@ -332,6 +564,16 @@
}
]
},
{
"templateId": 105599,
"name": "Cursed Steel Soldier",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105600,
"name": "Juggler's Apprentice",
@@ -420,6 +662,18 @@
}
]
},
{
"templateId": 105616,
"name": "Cayus",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"Dy_Z19_BOSSN_AIC"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 116434,
"name": "Skeleton of an Adventurer",
File diff suppressed because it is too large. Load diff
+42 -13
View File
@@ -2,7 +2,6 @@ import { readFileSync } from "node:fs";
import { gzipSync } from "node:zlib";
import { runInNewContext } from "node:vm";
import { describe, expect, it, vi } from "vitest";
import { ARENA_STAGES } from "../game/arenaStages";
import { BROWSER_CONTENT_CACHE_NAME } from "./contentManager";
const workerSource = readFileSync(
@@ -12,15 +11,22 @@ const workerSource = readFileSync(
function contentWorker(cached?: Response, bundledFiles: Record<string, unknown> = {}, object?: Response) {
const handlers = new Map<string, (event: unknown) => void>();
const bootstrapObjects = new Map<string, Response>();
const fetch = vi.fn(async (url: RequestInfo | URL) => String(url) === "/content/bootstrap-manifest.json"
? Response.json({ files: bundledFiles }) : object?.clone() ?? new Response("bundled arena", { status: 200 }));
? Response.json({ files: bundledFiles }) : object?.clone() ?? new Response("bundled dungeon", { status: 200 }));
const match = vi.fn(async (url: RequestInfo | URL) => String(url).includes("/content/cache-objects/") ? object?.clone() : cached?.clone());
const bootstrapMatch = vi.fn(async (url: RequestInfo | URL) => bootstrapObjects.get(String(url))?.clone());
const bootstrapPut = vi.fn(async (url: RequestInfo | URL, response: Response) => {
bootstrapObjects.set(String(url), response.clone());
});
runInNewContext(workerSource, {
self: {
location: { origin: "https://healer.test" },
addEventListener: (type: string, handler: (event: unknown) => void) => handlers.set(type, handler),
},
caches: { open: async () => ({ match }) },
caches: { open: async (name: string) => name === "healer-man-bootstrap-v1"
? { match: bootstrapMatch, put: bootstrapPut }
: { match } },
fetch,
URL,
Response,
@@ -30,6 +36,8 @@ function contentWorker(cached?: Response, bundledFiles: Record<string, unknown>
return {
fetch,
match,
bootstrapMatch,
bootstrapPut,
refresh: () => handlers.get("message")!({ data: { type: "refresh-content-bootstrap" } }),
request: (path: string) => {
let response: Promise<Response> | undefined;
@@ -43,20 +51,28 @@ function contentWorker(cached?: Response, bundledFiles: Record<string, unknown>
}
describe("browser content cache worker", () => {
it.each(ARENA_STAGES)("loads bundled $name assets without an optional content install", async (stage) => {
const worker = contentWorker();
for (const asset of stage.assets) {
const response = await worker.request(`${asset.url}?arena-runtime=1`);
it("loads starter-dungeon assets without an optional content install", async () => {
const paths = [
"/assets/game/dungeons/wailing-caverns/visual.glb",
"/assets/creatures/wailing-caverns/raptor.glb",
];
const files = Object.fromEntries(paths.map((path, index) => [
path,
{ url: `/content/bundled/${String(index + 1).repeat(64)}.glb` },
]));
const worker = contentWorker(undefined, files);
for (const path of paths) {
const response = await worker.request(`${path}?starter-runtime=1`);
expect(response?.status).toBe(200);
expect(await response?.text()).toBe("bundled arena");
expect(await response?.text()).toBe("bundled dungeon");
}
expect(worker.fetch).toHaveBeenCalledTimes(stage.assets.length + 1);
expect(worker.fetch).toHaveBeenCalledTimes(paths.length + 1);
});
it("prefers installed arena updates over bundled files, ignoring the runtime query", async () => {
const worker = contentWorker(new Response("updated arena"));
const response = await worker.request(`${ARENA_STAGES[0].assets[0].url}?arena-runtime=1`);
expect(await response?.text()).toBe("updated arena");
it("prefers installed dungeon updates over bundled files, ignoring the runtime query", async () => {
const worker = contentWorker(new Response("updated dungeon"));
const response = await worker.request("/assets/game/dungeons/wailing-caverns/visual.glb?starter-runtime=1");
expect(await response?.text()).toBe("updated dungeon");
expect(worker.match).toHaveBeenCalledWith(expect.any(Request), { ignoreSearch: true });
expect(worker.fetch).not.toHaveBeenCalled();
});
@@ -72,6 +88,7 @@ describe("browser content cache worker", () => {
it("serves only cached same-origin asset requests from the active content cache", () => {
expect(workerSource).toContain(`const CONTENT_CACHE_NAME = "${BROWSER_CONTENT_CACHE_NAME}";`);
expect(workerSource).toContain('const BOOTSTRAP_CACHE_NAME = "healer-man-bootstrap-v1";');
expect(workerSource).toContain('request.method !== "GET"');
expect(workerSource).toContain("url.origin !== self.location.origin");
expect(workerSource).toContain("MANAGED_ASSET_PREFIXES.some");
@@ -79,6 +96,7 @@ describe("browser content cache worker", () => {
expect(workerSource).toContain("if (!objectPath) return cached");
expect(workerSource).toContain("BUNDLED_ASSET_PATHS.has(url.pathname)");
expect(workerSource).toContain("BUNDLED_ASSET_PREFIXES.some");
expect(workerSource).not.toContain('"/assets/game/arenas/",');
expect(workerSource).not.toContain('"/assets/characters/wow335a-v1/textures/character/human/",');
expect(workerSource).toContain('status: 404');
expect(workerSource).not.toContain("cached ?? fetch(request)");
@@ -93,6 +111,17 @@ describe("browser content cache worker", () => {
expect(response?.headers.get("content-type")).toBe("model/gltf-binary");
});
it("persists immutable bootstrap objects after their first use", async () => {
const url = "/assets/game/dungeons/wailing-caverns/visual.glb";
const objectUrl = `/content/bundled/${"b".repeat(64)}.glb`;
const worker = contentWorker(undefined, { [url]: { url: objectUrl } }, new Response("persistent dungeon"));
expect(await (await worker.request(url))?.text()).toBe("persistent dungeon");
expect(await (await worker.request(url))?.text()).toBe("persistent dungeon");
expect(worker.fetch).toHaveBeenCalledTimes(2);
expect(worker.bootstrapPut).toHaveBeenCalledTimes(1);
expect(worker.bootstrapMatch).toHaveBeenCalledTimes(2);
});
it("resolves a tiny installed alias to one compressed shared object", async () => {
const original = "glTF installed original".repeat(100);
const worker = contentWorker(new Response(null, { headers: { "x-healer-man-content-object": "/content/cache-objects/shared.glb" } }), {},
+4 -21
View File
@@ -8,25 +8,11 @@ import {
type ContentManifestFile,
} from "./contentManifest";
import { NativeContentStorage } from "./nativeContentStorage";
import contentPolicy from "../../shared/content-policy.json";
export const CONTENT_STATE_KEY = "healer-man.content-state.v2";
const PRODUCTION_ORIGIN = "https://iwanttoheal.phenomrom.com";
const STATIC_ANDROID_BUNDLED_PACKS = new Set([
"core:ui",
"core:equipment",
"core:character-basic",
"core:runtime",
"core:arenas",
"dungeon:wailing-caverns",
]);
const STATIC_BROWSER_BUNDLED_PACKS = new Set([
"core:ui",
"core:equipment",
"core:character-basic",
"core:runtime",
"core:arenas",
"dungeon:wailing-caverns",
]);
const STATIC_BUNDLED_PACKS = new Set(contentPolicy.bootstrapPackIds);
export const BROWSER_CONTENT_CACHE_NAME = "healer-man-content-v1";
export const BROWSER_CONTENT_WORKER_URL = "/content-cache-sw.js";
@@ -292,9 +278,7 @@ function packReceiptForManifest(manifest: ContentManifest, packId: string): Inst
function bundledFiles(): Readonly<Record<string, { readonly sha256: string }>> {
if (snapshot.bundledManifest) return snapshot.bundledManifest.files;
if (!snapshot.manifest) return {};
const bundledPacks = Capacitor.isNativePlatform()
? STATIC_ANDROID_BUNDLED_PACKS
: STATIC_BROWSER_BUNDLED_PACKS;
const bundledPacks = STATIC_BUNDLED_PACKS;
return Object.fromEntries(Object.entries(snapshot.manifest.files).filter(([, entry]) => (
bundledPacks.has(entry.packId)
)));
@@ -324,8 +308,7 @@ export function resolveContentUrl(logicalUrl: string): string {
}
export function contentPackIsBundled(packId: string): boolean {
const defaults = Capacitor.isNativePlatform() ? STATIC_ANDROID_BUNDLED_PACKS : STATIC_BROWSER_BUNDLED_PACKS;
return defaults.has(packId)
return STATIC_BUNDLED_PACKS.has(packId)
|| Boolean(snapshot.bundledManifest?.packs.some((pack) => pack.id === packId && pack.bundledOnAndroid));
}
@@ -0,0 +1,5 @@
import type { WorldSpawn } from "./dungeonTypes";
export function shelvedDungeonSpawn(_dungeonId: string, requested?: WorldSpawn): WorldSpawn | undefined {
return requested;
}
@@ -0,0 +1,6 @@
import type { WorldSpawn } from "./dungeonTypes";
import { useManastormAdminStore } from "./manastormAdminStore";
export function shelvedDungeonSpawn(dungeonId: string, requested?: WorldSpawn): WorldSpawn | undefined {
return requested ?? useManastormAdminStore.getState().config.dungeonSpawns[dungeonId];
}
+1 -1
View File
@@ -1060,7 +1060,7 @@ export function resourceProfileForClass(classId: ClassId): ClassResourceProfile
return profile;
}
if (import.meta.env.MODE === "test") {
if (import.meta.env.MODE === "test" || import.meta.env.MODE === "shelved") {
await preloadAbilityCatalogsForClasses([
...BASE_CLASS_IDS,
...COA_CLASS_IDS,
+8
View File
@@ -1,3 +1,5 @@
import type { PartyNavigationGraph } from "./partyNavigation";
export type CombatSpatialPosition = readonly [x: number, y: number, z: number];
export interface CombatSpatialActorSnapshot {
@@ -8,6 +10,8 @@ export interface CombatSpatialActorSnapshot {
}
export interface CombatSpatialProvider {
/** The already-loaded, reviewed dungeon surface shared by actor navigation. */
readonly navigationGraph?: () => PartyNavigationGraph | null;
readonly actor: (actorId: string) => CombatSpatialActorSnapshot | null;
readonly hasLineOfSight: (
source: CombatSpatialPosition,
@@ -45,6 +49,10 @@ export function combatHasLineOfSight(
return provider?.hasLineOfSight(source, target) ?? true;
}
export function combatNavigationGraph(): PartyNavigationGraph | null {
return provider?.navigationGraph?.() ?? null;
}
export function projectCombatGroundPoint(
requested: CombatSpatialPosition,
maximumDistance: number,
+81 -13
View File
@@ -372,6 +372,7 @@ export interface MobCombatState {
readonly lastDamageAt: number;
readonly engaged: boolean;
readonly combatPhase: "idle" | "chasing" | "attacking" | "returning";
readonly navigationEvadeUntil?: number;
readonly homePosition: CombatPosition | null;
readonly nextAttackAt: number;
readonly abilityReadyAt: Readonly<Record<string, number>>;
@@ -723,6 +724,7 @@ export interface CombatState {
cancelCast: (message?: string) => boolean;
engageNearbyMobs: (now?: number, playerPosition?: CombatPosition) => number;
advanceMobCombat: (now?: number, playerPosition?: CombatPosition) => number;
resetMobForNavigation: (id: string, atHome: boolean, now?: number) => boolean;
tick: (deltaSeconds: number, now?: number) => void;
resetEncounter: (options?: {
readonly preserveDefeated?: boolean;
@@ -2418,6 +2420,7 @@ function engageMobGroup(
let changed = false;
for (const [id, mob] of Object.entries(mobs)) {
if (mob.dead || mob.despawned || mobGroupId(id) !== groupId) continue;
if (mob.combatPhase === "returning" || (mob.navigationEvadeUntil ?? 0) > now) continue;
const threatByActor = groupWasEngaged
? mob.threatByActor
: seedActorThreat(mob.threatByActor, sourceActorId);
@@ -2459,7 +2462,7 @@ function nearestAggroActorId(
let nearestDistanceSquared = aggroRange * aggroRange;
if (state.health > 0) {
const playerDistanceSquared = distanceSquared(mobPosition, state.playerPosition);
if (playerDistanceSquared <= nearestDistanceSquared) {
if (playerDistanceSquared <= nearestDistanceSquared && combatHasLineOfSight(mobPosition, state.playerPosition)) {
nearestId = PLAYER_AGGRO_ID;
nearestDistanceSquared = playerDistanceSquared;
}
@@ -2469,7 +2472,7 @@ function nearestAggroActorId(
const position = getPartyRuntimePosition(member.id);
if (!position) continue;
const memberDistanceSquared = distanceSquared(mobPosition, position);
if (memberDistanceSquared < nearestDistanceSquared) {
if (memberDistanceSquared < nearestDistanceSquared && combatHasLineOfSight(mobPosition, position)) {
nearestId = member.id;
nearestDistanceSquared = memberDistanceSquared;
}
@@ -2479,7 +2482,7 @@ function nearestAggroActorId(
const position = getPartyRuntimePosition(actor.id);
if (!position) continue;
const actorDistanceSquared = distanceSquared(mobPosition, position);
if (actorDistanceSquared < nearestDistanceSquared) {
if (actorDistanceSquared < nearestDistanceSquared && combatHasLineOfSight(mobPosition, position)) {
nearestId = actor.id;
nearestDistanceSquared = actorDistanceSquared;
}
@@ -2487,7 +2490,7 @@ function nearestAggroActorId(
for (const summon of state.summons) {
if (summon.health <= 0) continue;
const summonDistanceSquared = distanceSquared(mobPosition, summon.position);
if (summonDistanceSquared < nearestDistanceSquared) {
if (summonDistanceSquared < nearestDistanceSquared && combatHasLineOfSight(mobPosition, summon.position)) {
nearestId = summon.id;
nearestDistanceSquared = summonDistanceSquared;
}
@@ -2533,7 +2536,9 @@ function damageMobInWork(
combatResult?: CombatResult,
): DamageResult {
const mob = work.mobs[id];
if (!mob || mob.dead || amount <= 0) return { amount: 0, killed: false, xpAwarded: 0, levelsGained: 0 };
if (!mob || mob.dead || amount <= 0 || (mob.navigationEvadeUntil ?? 0) > now) {
return { amount: 0, killed: false, xpAwarded: 0, levelsGained: 0 };
}
const mitigatedBeforeAuras = combatResult?.finalDamage ?? damageAfterMobResistance(
amount,
mob,
@@ -2678,7 +2683,7 @@ function resolveAndDamageMobInWork(
rules: CombatResultRules = {},
): DamageResult {
const mob = work.mobs[id];
if (!mob || mob.dead || amount <= 0) {
if (!mob || mob.dead || amount <= 0 || (mob.navigationEvadeUntil ?? 0) > now) {
return { amount: 0, killed: false, xpAwarded: 0, levelsGained: 0 };
}
const sourceAuras = aurasForEntity(work.auras, source.actorId);
@@ -5656,7 +5661,7 @@ export const useCombatStore = create<CombatState>((set, get) => ({
tauntMob: (id, source, durationMs, now = combatNow()) => {
const target = get().mobs[id];
if (!target || target.dead || durationMs <= 0) return false;
if (!target || target.dead || durationMs <= 0 || (target.navigationEvadeUntil ?? 0) > now) return false;
const previous = target.tauntDiminishingReturns;
const applications = target.boss && previous && previous.resetAt > now ? previous.applications : 0;
const multiplier = target.boss ? [1, 0.65, 0.4225, 0][Math.min(3, applications)] : 1;
@@ -5676,6 +5681,7 @@ export const useCombatStore = create<CombatState>((set, get) => ({
));
for (const [mobId, mob] of Object.entries(mobs)) {
if (mob.dead || mobGroupId(mobId) !== groupId) continue;
if ((mob.navigationEvadeUntil ?? 0) > now) continue;
const seeded = groupWasEngaged
? mob.threatByActor
: seedActorThreat(mob.threatByActor, source.actorId);
@@ -6441,7 +6447,8 @@ export const useCombatStore = create<CombatState>((set, get) => ({
let engagedGroups = 0;
for (const id of Object.keys(mobs)) {
const mob = mobs[id];
if (mob.dead || mob.despawned || mob.engaged || mob.aggroRange <= 0) continue;
if (mob.dead || mob.despawned || mob.engaged || mob.aggroRange <= 0
|| mob.combatPhase === "returning" || (mob.navigationEvadeUntil ?? 0) > now) continue;
const position = getMobPosition(id);
if (!position) continue;
const actorId = nearestAggroActorId(runtimeState, position, mob.aggroRange);
@@ -6452,6 +6459,38 @@ export const useCombatStore = create<CombatState>((set, get) => ({
return engagedGroups;
},
resetMobForNavigation: (id, atHome, now = combatNow()) => {
const state = get();
const mob = state.mobs[id];
if (!mob || mob.dead || mob.despawned || !Number.isFinite(now)) return false;
set({
mobs: { ...state.mobs, [id]: {
...mob,
engaged: false,
combatPhase: atHome ? "idle" : "returning",
navigationEvadeUntil: Math.max(mob.navigationEvadeUntil ?? 0, now + 10_000),
health: mob.maxHealth,
statuses: [],
controlDiminishingReturns: {},
tauntDiminishingReturns: { applications: 0, resetAt: 0 },
auras: [],
abilityReadyAt: {},
abilityCastCounts: {},
activeCast: null,
schoolLockedUntil: {},
nextAttackAt: 0,
nextAttackIndex: 0,
threatByActor: {},
targetActorId: null,
forcedTarget: null,
} },
effects: state.effects.filter((effect) => effect.targetId !== id && effect.sourceActorId !== id),
auras: state.auras.filter((aura) => aura.targetId !== id && aura.sourceId !== id),
areaEffects: state.areaEffects.filter((area) => area.sourceActorId !== id),
});
return true;
},
advanceMobCombat: (now = combatNow(), playerPosition) => {
const state = get();
const runtimeState = playerPosition
@@ -6527,6 +6566,7 @@ export const useCombatStore = create<CombatState>((set, get) => ({
const dy = position[1] - targetPosition[1];
const dz = position[2] - targetPosition[2];
const distanceSquared = dx * dx + dy * dy + dz * dz;
const targetVisible = combatHasLineOfSight(position, targetPosition);
const abilityReadyAt = Object.keys(mob.abilityReadyAt).length
? { ...mob.abilityReadyAt }
: { ...initialEnemyAbilityReadyAt(mob, now) };
@@ -6537,6 +6577,20 @@ export const useCombatStore = create<CombatState>((set, get) => ({
let enemyActiveCast = cannotAttack || (silenced && mob.activeCast?.school !== "physical")
? null
: mob.activeCast;
if (enemyActiveCast) {
const pendingAttack = mob.attacks.find((attack) => attack.id === enemyActiveCast!.attackId);
const pendingPosition = enemyActiveCast.targetActorId
? actorPosition(runtimeState, enemyActiveCast.targetActorId) : null;
if (pendingAttack && enemyAbilityNeedsHostileRange(pendingAttack)
&& (!pendingPosition || !combatHasLineOfSight(position, pendingPosition)
|| Math.hypot(position[0] - pendingPosition[0], position[1] - pendingPosition[1],
position[2] - pendingPosition[2]) > pendingAttack.range)) {
emitEnemyAttackPresentation(mob, pendingAttack, "cast-cancel", now, position,
enemyActiveCast.targetActorId, pendingPosition);
abilityReadyAt[pendingAttack.id] = now + 250;
enemyActiveCast = null;
}
}
let completingEnemyCast = false;
let selectedAttackIndex = -1;
let selectedAttack: EnemyAttackDefinition | null = null;
@@ -6551,7 +6605,7 @@ export const useCombatStore = create<CombatState>((set, get) => ({
const attack = mob.attacks[index];
const attackKind = enemyAttackKind(attack);
const inAbilityRange = !enemyAbilityNeedsHostileRange(attack)
|| distanceSquared <= attack.range * attack.range;
|| (targetVisible && distanceSquared <= attack.range * attack.range);
if (
inAbilityRange
&& !(silenced && attackKind === "spell")
@@ -6567,10 +6621,24 @@ export const useCombatStore = create<CombatState>((set, get) => ({
}
}
}
const inRange = mob.attacks.some((attack) => (
!enemyAbilityNeedsHostileRange(attack)
|| distanceSquared <= attack.range * attack.range
));
// A self buff/heal must not pin an otherwise blocked attacker in place.
const hostileAttacks = mob.attacks.filter(enemyAbilityNeedsHostileRange);
const inRange = targetVisible && (hostileAttacks.length
? hostileAttacks.some((attack) => distanceSquared <= attack.range * attack.range)
: distanceSquared <= mob.attackRange * mob.attackRange);
if (selectedAttack && completingEnemyCast && enemyAbilityNeedsHostileRange(selectedAttack)) {
const castTargetPosition = enemyActiveCast?.targetActorId
? actorPosition(runtimeState, enemyActiveCast.targetActorId) : null;
if (!castTargetPosition || !combatHasLineOfSight(position, castTargetPosition)
|| Math.hypot(position[0] - castTargetPosition[0], position[1] - castTargetPosition[1],
position[2] - castTargetPosition[2]) > selectedAttack.range) {
emitEnemyAttackPresentation(mob, selectedAttack, "cast-cancel", now, position,
enemyActiveCast?.targetActorId ?? resolution.targetActorId, castTargetPosition);
abilityReadyAt[selectedAttack.id] = now + 250;
enemyActiveCast = null;
selectedAttack = null;
}
}
const phase: MobCombatState["combatPhase"] = inRange ? "attacking" : rooted ? "idle" : "chasing";
let nextAttackAt = Math.min(...Object.values(abilityReadyAt), Number.POSITIVE_INFINITY);
let attackRevision = mob.attackRevision;
+2 -2
View File
@@ -8,8 +8,8 @@ import { usePartyStore } from "./partyStore";
import { useGameStore, type GameMode } from "./store";
import { dungeonCanEnter, dungeonDefinitionById, type DungeonId } from "./dungeonRegistry";
import type { WorldSpawn } from "./dungeonTypes";
import { useManastormAdminStore } from "./manastormAdminStore";
import type { GmReviewTarget } from "./gmContentReview";
import { shelvedDungeonSpawn } from "@shelvedDungeonSession";
import {
activateDungeonEncounterDefinitions,
exportDungeonEncounterSnapshots,
@@ -92,7 +92,7 @@ export function activateDungeonSession(
}
useGameStore.getState().activateDungeon(dungeonId as DungeonId, difficultyId, {
gameMode: options.gameMode,
spawn: options.spawn ?? useManastormAdminStore.getState().config.dungeonSpawns[dungeonId],
spawn: shelvedDungeonSpawn(dungeonId, options.spawn),
gmTestMode: options.gmTestMode,
gmReviewTarget: options.gmReviewTarget,
});
+6 -1
View File
@@ -7,6 +7,7 @@ import { usePartyStore } from "./partyStore";
import { useGameStore } from "./store";
import { DEFAULT_MANASTORM_ADMIN_CONFIG } from "./manastormAdminConfig";
import { useManastormAdminStore } from "./manastormAdminStore";
import { SHELVED_MODES_ENABLED } from "../app/releaseFeatures";
import {
dungeonEncounterSnapshot,
importDungeonEncounterSnapshots,
@@ -79,7 +80,11 @@ describe("dungeon session asset eviction", () => {
config: { ...DEFAULT_MANASTORM_ADMIN_CONFIG, dungeonSpawns: { "wailing-caverns": spawn } },
});
expect(activateDungeonSession("wailing-caverns")).toBe(true);
expect(useGameStore.getState().activeSpawn).toEqual(spawn);
const definition = dungeonDefinitionById("wailing-caverns")!;
expect(useGameStore.getState().activeSpawn).toEqual(SHELVED_MODES_ENABLED ? spawn : {
footPosition: definition.entrance.footPosition,
yaw: definition.entrance.yaw,
});
});
it("hydrates a same-process checkpoint even when the reset revision is newer", () => {
+52
View File
@@ -0,0 +1,52 @@
import { BufferGeometry, Float32BufferAttribute } from "three";
import { describe, expect, it } from "vitest";
import type { DungeonTraversalRamp } from "./dungeonTypes";
import { bridgeDungeonStairNavigation, smoothDungeonStairGeometry } from "./dungeonTraversalRamps";
const RAMP: DungeonTraversalRamp = {
id: "stairs",
start: [0, 0, 0],
end: [0, 2, 6],
width: 4,
navigationBridge: {
linkId: "stair-seam",
startPortal: [[-1, 0.5, 2], [1, 0.5, 2]],
endPortal: [[-1, 1, 3], [1, 1, 3]],
},
};
describe("reviewed dungeon stair proxies", () => {
it("smooths tread and riser vertices but preserves upper walls, ceilings and geometry outside the flight", () => {
const geometry = new BufferGeometry();
geometry.setAttribute("position", new Float32BufferAttribute([
0, 0.5, 2,
0, 1, 2,
0, 3, 2,
0, 5, 2,
3, 0.5, 2,
0, 0.5, -1,
], 3));
smoothDungeonStairGeometry(geometry, [RAMP]);
const position = geometry.getAttribute("position");
expect(position.getY(0)).toBeCloseTo(2 / 3);
expect(position.getY(1)).toBeCloseTo(2 / 3);
expect([2, 3, 4, 5].map((vertex) => position.getY(vertex))).toEqual([3, 5, 0.5, 0.5]);
geometry.dispose();
});
it("bridges exactly the existing reviewed portal vertices and rejects stale asset coordinates", () => {
const geometry = new BufferGeometry();
geometry.setAttribute("position", new Float32BufferAttribute([
...RAMP.navigationBridge.startPortal.flat(),
...RAMP.navigationBridge.endPortal.flat(),
], 3));
geometry.setIndex([]);
smoothDungeonStairGeometry(geometry, [RAMP], 0.05);
bridgeDungeonStairNavigation(geometry, [RAMP], 0.05);
expect(Array.from(geometry.index!.array)).toEqual([0, 1, 3, 0, 3, 2]);
geometry.getAttribute("position").setX(0, -1.1);
expect(() => bridgeDungeonStairNavigation(geometry, [RAMP], 0.05))
.toThrow("reviewed navigation portal no longer matches the source GLB");
geometry.dispose();
});
});
+77
View File
@@ -0,0 +1,77 @@
import type { BufferGeometry } from "three";
import type { DungeonTraversalRamp, Vector3Tuple } from "./dungeonTypes";
// Only the stair relief is reshaped. Upper walls, ceilings and other floors
// remain untouched even where they share the staircase's horizontal footprint.
const MAX_STAIR_SURFACE_DELTA = 0.85;
const PORTAL_VERTEX_TOLERANCE = 0.002;
function rampHeight(
ramp: DungeonTraversalRamp,
x: number,
z: number,
): number | null {
const dx = ramp.end[0] - ramp.start[0];
const dz = ramp.end[2] - ramp.start[2];
const length = Math.hypot(dx, dz);
if (
![...ramp.start, ...ramp.end, ramp.width].every(Number.isFinite)
|| length <= 0
|| ramp.width <= 0
) {
throw new Error(`Invalid dungeon traversal ramp: ${ramp.id}.`);
}
const offsetX = x - ramp.start[0];
const offsetZ = z - ramp.start[2];
const along = (offsetX * dx + offsetZ * dz) / length;
const across = (offsetX * dz - offsetZ * dx) / length;
if (along < 0 || along > length || Math.abs(across) > ramp.width * 0.5) return null;
return ramp.start[1] + (ramp.end[1] - ramp.start[1]) * along / length;
}
/** Flatten tread/riser relief onto a shared plane, without removing walls. */
export function smoothDungeonStairGeometry(
geometry: BufferGeometry,
ramps: readonly DungeonTraversalRamp[],
surfaceClearance = 0,
): void {
const position = geometry.getAttribute("position");
for (let vertex = 0; vertex < position.count; vertex += 1) {
for (const ramp of ramps) {
const height = rampHeight(ramp, position.getX(vertex), position.getZ(vertex));
if (height === null || Math.abs(position.getY(vertex) - height) > MAX_STAIR_SURFACE_DELTA) continue;
position.setY(vertex, height + surfaceClearance);
break;
}
}
}
/** Stitch reviewed boundary edges, so routing can use filled triangles rather than vertex-only links. */
export function bridgeDungeonStairNavigation(
geometry: BufferGeometry,
ramps: readonly DungeonTraversalRamp[],
surfaceClearance: number,
): void {
const position = geometry.getAttribute("position");
const indices = geometry.index
? Array.from(geometry.index.array)
: Array.from({ length: position.count }, (_, vertex) => vertex);
const portalVertex = (ramp: DungeonTraversalRamp, point: Vector3Tuple): number => {
const height = rampHeight(ramp, point[0], point[2]);
if (height === null) throw new Error(`${ramp.id}: navigation portal is outside the stair ramp.`);
for (let vertex = 0; vertex < position.count; vertex += 1) {
if (Math.hypot(
position.getX(vertex) - point[0],
position.getY(vertex) - height - surfaceClearance,
position.getZ(vertex) - point[2],
) <= PORTAL_VERTEX_TOLERANCE) return vertex;
}
throw new Error(`${ramp.id}: reviewed navigation portal no longer matches the source GLB.`);
};
for (const ramp of ramps) {
const [a, b] = ramp.navigationBridge.startPortal.map((point) => portalVertex(ramp, point));
const [c, d] = ramp.navigationBridge.endPortal.map((point) => portalVertex(ramp, point));
indices.push(a, b, d, a, d, c);
}
geometry.setIndex(indices);
}
+16
View File
@@ -156,6 +156,19 @@ export interface DungeonNavigationLink {
readonly authoredReason: string;
}
/** Reviewed package-space walking proxy; the rendered staircase is unchanged. */
export interface DungeonTraversalRamp {
readonly id: string;
readonly start: Vector3Tuple;
readonly end: Vector3Tuple;
readonly width: number;
readonly navigationBridge: {
readonly linkId: string;
readonly startPortal: readonly [Vector3Tuple, Vector3Tuple];
readonly endPortal: readonly [Vector3Tuple, Vector3Tuple];
};
}
export interface DungeonEncounterSpawnGroupDefinition {
readonly id: string;
readonly spawns: readonly StaticMobSpawnDefinition[];
@@ -209,6 +222,8 @@ export interface DungeonSourceProvenance {
export interface DungeonValidationStatus {
readonly status: "green" | "blocked" | "unvalidated";
/** Navigation-only review state; permits routing without overstating encounter validation. */
readonly navigation?: "green" | "blocked" | "unvalidated";
readonly report?: string;
readonly validatedAt?: string;
readonly blockers: readonly string[];
@@ -239,6 +254,7 @@ export interface DungeonDefinition {
readonly bosses: readonly DungeonBossObjective[];
readonly objectiveOrder: readonly DungeonBossObjective[];
readonly navigationLinks: readonly DungeonNavigationLink[];
readonly traversalRamps?: readonly DungeonTraversalRamp[];
/** Serializable dungeon-wide orchestration kept separate from render state. */
readonly encounters?: readonly DungeonEncounterDefinition[];
/** Declarative groups activated by encounter actions; renderer ownership stays outside the reducer. */
+139
View File
@@ -0,0 +1,139 @@
import { afterEach, beforeEach, describe, expect, it } from "vitest";
import { useCombatStore } from "./combatStore";
import { registerCombatSpatialProvider, resetCombatSpatialProvider } from "./combatSpatial";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry";
import { usePartyStore } from "./partyStore";
import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime";
import { registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry";
import { DEFAULT_ENEMY_ATTACK, type EnemyAttackDefinition } from "./enemyAttacks";
import { createMobPursuit } from "./mobPursuit";
import { subscribeCombatPresentation, type CombatPresentationEvent } from "./combatPresentation";
let visible = true;
const melee = { ...DEFAULT_ENEMY_ATTACK, id: "swing", range: 4, initialCooldownMs: [0, 0] as const };
const spell: EnemyAttackDefinition = { ...melee, id: "bolt", range: 30, school: "shadow", animation: "cast", castTimeMs: 1_000 };
function register(id = "enemy", attacks: readonly EnemyAttackDefinition[] = [melee]) {
setMobPosition(id, [2, 0, 0]);
useCombatStore.getState().registerMob(id, { name: id, attacks, maxHealth: 1_000, xpReward: 0 });
useCombatStore.getState().damageMob(id, 1, 1_000);
}
describe("dungeon wall combat authorization", () => {
beforeEach(() => {
resetCombatSpatialProvider(); clearMobRuntimeRegistry(); clearPartyRuntimeRegistry(); resetPartyRuntimeClock();
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 20 });
useCombatStore.getState().setPlayerPosition([0, 0, 0]);
usePartyStore.getState().initializeParty("walls", 20, useCombatStore.getState().health);
visible = true;
registerCombatSpatialProvider({ actor: () => null, hasLineOfSight: () => visible, projectGroundPoint: (point) => point });
});
afterEach(resetCombatSpatialProvider);
it("does not swing or consume an attack cooldown through a wall despite melee distance", () => {
register(); visible = false;
const health = useCombatStore.getState().health;
const events: CombatPresentationEvent[] = [];
const unsubscribe = subscribeCombatPresentation((message) => { if (message.kind === "event") events.push(message.event); });
expect(useCombatStore.getState().advanceMobCombat(2_000)).toBe(0);
expect(useCombatStore.getState().mobs.enemy).toMatchObject({ combatPhase: "chasing", attackRevision: 0 });
expect(useCombatStore.getState().health).toBe(health);
expect(events.filter((event) => event.sourceActorId === "enemy")).toHaveLength(0);
visible = true;
expect(useCombatStore.getState().advanceMobCombat(2_100)).toBeGreaterThan(0);
expect(useCombatStore.getState().mobs.enemy.combatPhase).toBe("attacking");
unsubscribe();
});
it("does not start an obstructed cast and cancels a pending cast when sight is lost", () => {
register("enemy", [spell]); visible = false;
useCombatStore.getState().advanceMobCombat(1_000);
expect(useCombatStore.getState().mobs.enemy.activeCast).toBeNull();
visible = true;
useCombatStore.getState().advanceMobCombat(1_100);
expect(useCombatStore.getState().mobs.enemy.activeCast).not.toBeNull();
const health = useCombatStore.getState().health;
visible = false;
expect(useCombatStore.getState().advanceMobCombat(1_200)).toBe(0);
expect(useCombatStore.getState().mobs.enemy).toMatchObject({ activeCast: null, combatPhase: "chasing", attackRevision: 0 });
expect(useCombatStore.getState().health).toBe(health);
});
it("does not let a self buff keep a wall-blocked melee mob in attack mode", () => {
register("enemy", [melee, { ...melee, id: "buff", target: "self", effect: { kind: "aura", aura: "enrage", durationMs: 10_000 } }]);
visible = false;
useCombatStore.getState().advanceMobCombat(2_000);
expect(useCombatStore.getState().mobs.enemy.combatPhase).toBe("chasing");
});
it("does not proximity-pull a visible-distance mob through a wall", () => {
setMobPosition("idle", [2, 0, 0]);
useCombatStore.getState().registerMob("idle", { name: "idle", attacks: [melee] });
visible = false;
expect(useCombatStore.getState().engageNearbyMobs(1_000)).toBe(0);
visible = true;
expect(useCombatStore.getState().engageNearbyMobs(1_001)).toBe(1);
});
it("resets only the stuck living mob, clears its threat/cast, restores health, and delays repulls", () => {
register("enemy", [spell]); register("other");
useCombatStore.getState().advanceMobCombat(1_000);
const other = useCombatStore.getState().mobs.other;
expect(useCombatStore.getState().resetMobForNavigation("enemy", true, 2_000)).toBe(true);
expect(useCombatStore.getState().mobs.enemy).toMatchObject({ health: 1_000, engaged: false,
combatPhase: "idle", activeCast: null, targetActorId: null, threatByActor: {}, navigationEvadeUntil: 12_000,
dead: false, experienceGranted: false });
expect(useCombatStore.getState().mobs.other).toBe(other);
expect(useCombatStore.getState().engageNearbyMobs(11_999)).toBe(0);
expect(useCombatStore.getState().engageNearbyMobs(12_000)).toBe(1);
});
it("does not recover or resurrect a dead mob", () => {
register();
useCombatStore.getState().damageMob("enemy", 10_000, 2_000);
expect(useCombatStore.getState().resetMobForNavigation("enemy", true, 3_000)).toBe(false);
expect(useCombatStore.getState().mobs.enemy.dead).toBe(true);
});
it("rejects damage against a navigation-reset mob during its evade cooldown", () => {
register();
useCombatStore.getState().resetMobForNavigation("enemy", true, 2_000);
expect(useCombatStore.getState().damageMob("enemy", 500, 3_000).amount).toBe(0);
expect(useCombatStore.getState().tauntMob("enemy", { actorId: "__player__", role: "healer" }, 3_000, 3_000)).toBe(false);
expect(useCombatStore.getState().mobs.enemy.health).toBe(1_000);
});
it("cancels an NPC teammate's hostile cast immediately on lost sight so it can pursue", () => {
register();
const member = usePartyStore.getState().members[0];
registerPartyRuntimePosition(member.id, [0, 0, 0]);
updatePartyRuntimeTargetVisibility(member.id, "enemy", true);
usePartyStore.setState((state) => ({ members: state.members.map((candidate) => candidate.id === member.id
? { ...candidate, activeCastTargetId: "enemy", activeCast: {
abilityId: "mage-frostbolt", school: "frost", mode: "cast", startedAt: 1_000,
completesAt: 5_000, originalDurationMs: 4_000, pushbackHits: 0,
origin: [0, 0, 0] as const, targetId: "enemy",
} } : candidate) }));
visible = false;
advanceDungeonPartyCombat(1_100);
expect(usePartyStore.getState().members[0]).toMatchObject({ activeCast: null, status: "advancing" });
});
it("nearby teleport recovery leaves mob health, threat, target, and other mobs unchanged", () => {
register(); register("other");
const before = useCombatStore.getState().mobs;
const navigator = createMobPursuit({ graph: () => null, hasLineOfSight: (from) => from[0] > 2,
directAllowed: () => false, routeAllowed: () => true, validateLanding: (point) => point });
const position: [number, number, number] = [0, 0, 0];
const sample = { id: "enemy", targetId: "tank", position, target: [4, 0, 0] as const,
home: [0, 0, 0] as const, phase: "chasing" as const, health: before.enemy.health,
engaged: true, active: true, casting: false, controlled: false, attackRange: 1.5,
leashRange: 40, maximumStep: 0, nowMs: 0 };
navigator.step(sample);
navigator.step({ ...sample, nowMs: 2_000 });
expect(navigator.step({ ...sample, nowMs: 5_000 })).toBe("teleported");
expect(position[0]).toBeGreaterThan(2);
expect(useCombatStore.getState().mobs.enemy).toBe(before.enemy);
expect(useCombatStore.getState().mobs.other).toBe(before.other);
});
});
@@ -1,2 +1,2 @@
// Generated by npm run dungeon:catalog. Do not edit.
export default "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 truncated
export default "H4sIAAAAAAACCuy9a5PjNpY2+FcY+e7GzkRIKODgXhP7wa5y237b1fa6PO3d6HBMQCSUySlKzKGUWa7uqP++cQBSgu5USk63s9kfqp2ESNzOec4VB/+4WeR3fub+6ptFWc9vXrPRzaJ+aHJ/8/ofN7mb3bvydv7OzcupXyxvXt8UD/NbX8/H9+W9r8q5f9U96H5L/ntRz29GN37+WDb1fObnyx9c/sHd+sXN67/dLJr81a2b+Ve3fu4bt/TFq2n56H+o3CffvI3f+nZ2XzfLRfelPa/M3NwtlnUz+2Kx8Kvvhxeyf1t6fN81n7Kpq6qJyz/8+80vOKC8fpgvffPGLV1V3968PvrlHx/my3Lm2x93Y3F/9029vHtTN/5NPZuVuCSisAUrxERq4N4wm8ucWzpVuWNMazC8mEwnxvPN19+HVf6uzj/sH8jen66W5N5X1Woe/7hxi9zP4wbeEPLqO1eUHxbvfvh/virKZd28yqvSz5fj/KFp/Hz5yjXejSW8unfL/G789tXbL/9UVn7xJvzq1Xv8NikmOW7ifZ3fxW9+413lm3duPn6/rBt36191JDD+WDcfOjpYvArvjGOXBz/9+fPoJq8fPX7o5vXf/tHR1bcFrsadK+qPUze/HX/w/v5mdDNz99jCebKNi5vXGv9clssSaYsj6S7dsszf37uP88XNa0bt6Kap3ayc3yKNLG5eg1jTd7cbed34m8+jrTEgDXws58V4sazzD67wyTDE5jBkOgy2MwzLt0dBew6i8K6YlXO/SPpWR5YAYGcJ9O4S8J69f3RlVc5vx7l79M08GYPY2gazMQa6PQaQsD0G3XMIjft73Uz9fPyhcQ9VMgJ9jBBMj1Vg0HMIk8rlH6ZueVfPxoX39+k6mM1RqI110DvrQNnOKPpSwkNVuJmbr/vW9KwV4BSevAK383rmG3+bdm+3uhfHOZHrnalz1pcTH+Yf/HyMqF4lTBiY+/AQ+M7qC7k9BHEuFRb1x5QPGNhjBCB3yNCKnU3oy4yL3DWVX45nNcon33xKhmHsETziO3TIkeq2hqF6DuPvD9XUNY37sO4e6LHugfWAAybOYcamzj+MF/dlk1ADbG8F2xiF3mEIqdQOMMLZoyj8/fIuoQjgW3zBeDoMtUdEid3NkL1p4q6u6pmb5+lKbFODOYEMCFRPHcCyQWCsZqlw3N4Jm/Yvd6SD4DvQgF/o1f/MNe6hqOepaD46+x1UkLCDCkB7w8Ktn5aNH+d3bjFLxmCOIdOufsB2d6AvPxTY/WxTNO5wAmxwwg4qabnDCbLvBizu3HLpG1+M71xVJYwgxRYjbPAB39VTrHkyNE6qui7G04dm7lJGkAKODIHtwCLj9slDuPNVFUihQSuoWW6sxJa2tLEdbGcljHyyoF4svZs9uodqmXYvz1uFPXDQV1t7mBe+mdS3ae/qCCvsUVcVe7K6uqjcox/f+/nG4usjs4c9rLgjm3jf1XdN7paN+3vSu4Rjs7ent74vH07qpZuXuUv75sekst1VkdmTqX/m8zs3d03auziL6ox4skoQjcVx5SafmnK+vEsHIc8jPvN0AFj45Z3/8GEHBqU6xvxqjzrwZIsVPRfjZT2bbPR/jP7DGm/2z+yTlQH3kN/5uSvHefPpfgMBpTm2COK0vcx17zW4LVE7XoyXvmk2xYE5CoS7NqPYAUJ1jn44ntWNW6S6obJHBrBHHD1ZK/CL3N378bRBk/Whmd/VVeq+kOqYbN6FBm52N6TvUB6Wt64p/JYfR+pj8LCHMxk8XSi1I7gv53OXpxak1MfwoQ9I9V2F5Z0fz/2vDylTaHXMdtxBBuBPh0jsvs4fqs3+zbHJ99mCvoIxf6iCH6mejvcZDNIehelddxJ7sj8toHMcRz3fGII9ixK0frKWUjTuw/LONfV8iycUpWdJK2ufbMS7v/93XY3nvnmYpP2zY/i4Yzlp+lR6WO1CVd7eLefl/DYdBZxFDPvIsq9j6fZhXmx4MhQ95tjd7dzoJ/vzHssavTmIzGn/5sgW7Bhu9qls4O7mH9ydX47rqhh/KOe3RZ2Yr4od9efs6gycP1lnmNbNrQ8MWT+kepPicExl2CFGsaO8mr7Y2JSuwhEgSOZ3bnZfpv4EJemRxdjZEvnULbkvl2EZEBjS3o8RBN/lBmWebDyuuLLx08rny81lUEdVuN2BPBmil+X8g2+WPr8bL+7qj+hxXQ/DwBZGsXQYu5Spjo3ivqlzXzw0rhp3ccJd+mzqv/v5uPEuv0ud3+aZh1E3t/Vy6edjjAYlnl9tfusF+WV0U/hpOS+RIBYhVLcbMS73R+2W5bLCD79ftWR/3onnVdPbLuxb4PcNhmp/vXddODOv3GJR5psR5Xd1EQipWI7vPk2aEkG0KKfTMn+olp/+6prSzZdxtGFs87qZuWrjR+nTBa7PO7f4EGZT+Udf/ejmITLJzIjTX9plQNfK29UXvt34snt0ZeUmZVWGb7d/Bn3zvvELP8edwBn946aq8/a/9yzN8s7PcG7f3/s5RlarIvO/3vuibDly8TCbuQa7+BOKz2x519QPt3fZ1pdGWeGn3i2zcrnIVhSSNTWaR6PMzYsMdylb3vkMPVafMleVj57cjG6q2hXl/PadXyxCdPbmh8bfu6ac3253Qgj+/mGe37lm6YsvGu/+4sLo/7N7lu3OEAnrtqkf5rh+/4saWlDc3mkMZed1VTehwTFg9GZ0M/euiYHPKf4HKPp5dONmEwwpf4drsPGaMxNhUa8p50uMieNuUALweXRz52fl4v7ON3712uLDpzfdm0bb3KALJQ5u9ZxaOqF2+4tKfB4F/2uASlftjqSAXNti8z02uqmn04VfImnBCOhorH/5jAyx9CiJFuELD8v6YflDcK0Gnrv5ry/Z/4E5DLEF1xgf/zK6mVR+Xmz+EsIvQ0PyQ1cgBT36zd+K8NuubfXzMKB7HMrHsljeoZOe4vLFKXLUVO/xpfltVAjyer6sH5rw0XcgMqAye2NUxpjJmIAMhM6Amoxplr3nXGSaZYKqjIG6Gd284yYDbrM3jNqMGZ4xDRkok4Gg4bX3XIjMqoxbnWl98wsmDzhM/Air9VguHly15vX279HNtKx8S47xGbmtkDAemurm9c2r+IWYdrHK+njF+XgNZK823svvfP5h8TC7eX3Dc+GhsN4aj8kdzGGWh+fMc8nAGkWld0ZMCsM5ALM5dVRz55gwEzt1WiMfl3/3qClZo4USo6CIzG8r/wY59ea1sEAZRdzJ66oqIxh2U1w9GlNKN2e60XT+hPe9nsyb2mmucko9OGanU2FyVkxEMTHWT7ylTHI6KaxhGqbc6okSntlCc0clnRZa0WTeTFi1M2slJVco/XamyQ5Pk102TbY7TaWY0Uw6x11hnIKJ1UZSy5jTiikrpaKaG8oL4AYknzJGJznkwKYUitzKdJoKvS29pwmHpwmXTRN2p6klkyCm0kyYVs6zyUROClCF01IXPNe0AC35pNBGm9xKSZ2YOOnkNPecSjdJpgkUzBnT5IenyS+bJt+d5oQzp8QUBMicFrmUU80YCADgmtqpLQrpvLOSTqmSTkjtncmnjOqJnfrc+Y3dNOdMUxyeprhsmmJ3mmzCxNRZMQGTazE1lHqcCgVhhJlKJ7QRnGrqppO8mFg7meTeTycqtyafAJebvAlnTFMenqa8bJpyD9Eya8XEGS3ddKJzAANTyBVzEykMp5ZR6cE4J21hJsXEw2TKinwi1dS5nHmbTFNYdc5uqsPTVJdNU+1OE6ZTNoVcQ8GpLpRiVMmJd3o6pTlIjoNnjHmgXljFJoJNOIepoRrERFkmkmlKI86Zpj48TX3ZNPXuNIuJdJpScLnjuXWOmSnT1CvquZ0q4LkwTPpcWa8UCC+nArTPJ7YoOLd2YpJpKkHFGdM0h6dpLpum2SNQCjcpFOeCFgqUmSjlQDvnvAZKpZxMPZtA4b1yVjLwAnJq1BSmfGqUsCadJqfyHN60h6dpL5um3Z2mkdRQD1Om81wZ1IGcN/m04MZ5Psl9PtFScs+E1VL5KfWSCmONs1pw7aapQJESzpCb7LAWxC7TgtgeLchSmHBTeBB8Mply76a+8MKaYjIFPZ1QxVkhmKXFlOspsJxSWgg2RdUA2ESvp8mtNHSXN7Xi1u6d5mEtiF2mBbF9WhCYnJuJNCJXeWEceDBgmbXSeKMFc3SqCjmZOm+8EkJTnivMfi6o916kAsUado4WxA5rQewyLYjt0YJkrqy2aCzbiVK51tQwP9FeKw/TiWAKvPBMCeqBTimnwMFDLiaOWqF0IlCAcb4PaZU2Yu80D2tB7DItiO3RgizLvc5zqwstQckJ0IJZxaVSkrHCUmONBMscz3M3LYwXWio6zWmuuKdTnkCQ4EywXd0dkWv/dh5Wg9hlahDbowYp1GcnE4EKAlfFdAJcKZUXzhk+NZQZZZhT1nCwhcwdeGUFV26qYEqN1W69naD5HuZUmhu5d5qH1SB2mRrE9qhBdMINTDjaIwqM8xOaC6dyyp0UzDifg+dawMQXBUwMeJpP7JS7Qk/clE51qgYxq8+QKOywGsQuU4PYHjXIeJ/Twno6pdJapUHCxHCRWyWnHNUG6SdsQqcTZSbe5uDAyqgWCmkZX0+TK672TFMLS/cz52E1iF2mBrE9apA0uTLGS27YxMkcvMGJUiNdoXTuhQFRWA6QT50UQtFcSea9FULAhAkNa6JVRuyDWmNg/zQPq0HsMjWI7VGDtCmMUc4WxjIJmuYTwYQXlLuJ5LlxggHN7WSqp2BzkEI5qyR4KBSXOZvy1TQlpVbsantWM9gvOA+rQewyNYjtUYN4URjGclEowS0KzYk2fJLnclJoy6gFwRnlTuemKIxDP8qkkK6YFpBTPbVr7xA3iu/ZTa0o5/umCYfVILhMDYI9apCYUFc4aSUFLlC6cKWdlnzqcllI6Yw2zoIvKJdWTY2aiIILyQo9nUzB0MRE0caKM/QDOKwGwWVLine truncated
@@ -1 +1 @@
{"schemaVersion":1,"source":{"campaignManifest":"dungeon-pipeline/dungeon-campaign.json","environmentPackages":["src/game/generated/fivePlayerDungeonImports.json","src/game/generated/manastormAssetPackages.json (temporary fallback)"],"encounterCatalog":"src/game/generated/manastormRuntimeCatalog.json","azerothCoreCommit":"4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3","azerothCoreSourceLock":"src/game/generated/azerothCoreSourceLock.json","spellCatalog":{"ascension":"../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc","epoch":"../HealerMan-Storage/pipeline-work/dungeons/epoch-client/DBFilesClient/Spell.dbc"}},"coverage":[{"dungeonId":"shadowfang-keep","mapId":33,"encounters":7,"entities":31,"staticSpawns":109,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"stormwind-stockade","mapId":34,"encounters":5,"entities":11,"staticSpawns":93,"roamingPacks":0,"source":"azerothcore"},{"dungeonId":"deadmines","mapId":36,"encounters":7,"entities":22,"staticSpawns":179,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"wailing-caverns","mapId":43,"encounters":8,"entities":20,"staticSpawns":252,"roamingPacks":7,"source":"azerothcore"},{"dungeonId":"razorfen-kraul","mapId":47,"encounters":7,"entities":38,"staticSpawns":179,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"blackfathom-deeps","mapId":48,"encounters":6,"entities":27,"staticSpawns":201,"roamingPacks":10,"source":"azerothcore"},{"dungeonId":"uldaman","mapId":70,"encounters":7,"entities":38,"staticSpawns":302,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"gnomeregan","mapId":90,"encounters":4,"entities":31,"staticSpawns":371,"roamingPacks":31,"source":"azerothcore"},{"dungeonId":"sunken-temple","mapId":109,"encounters":4,"entities":33,"staticSpawns":245,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"razorfen-downs","mapId":129,"encounters":6,"entities":25,"staticSpawns":194,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"scarlet-monastery","mapId":189,"encounters":5,"entities":37,"staticSpawns":310,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"zulfarrak","mapId":209,"encounters":5,"entities":21,"staticSpawns":252,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"blackrock-spire","mapId":229,"encounters":15,"entities":78,"staticSpawns":566,"roamingPacks":22,"source":"azerothcore"},{"dungeonId":"blackrock-depths","mapId":230,"encounters":13,"entities":61,"staticSpawns":1040,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"scholomance","mapId":289,"encounters":8,"entities":38,"staticSpawns":327,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"stratholme","mapId":329,"encounters":9,"entities":50,"staticSpawns":431,"roamingPacks":29,"source":"azerothcore"},{"dungeonId":"maraudon","mapId":349,"encounters":8,"entities":33,"staticSpawns":525,"roamingPacks":20,"source":"azerothcore"},{"dungeonId":"ragefire-chasm","mapId":389,"encounters":4,"entities":11,"staticSpawns":127,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"dire-maul","mapId":429,"encounters":12,"entities":75,"staticSpawns":756,"roamingPacks":59,"source":"azerothcore"},{"dungeonId":"shattered-halls","mapId":540,"encounters":3,"entities":32,"staticSpawns":198,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"blood-furnace","mapId":542,"encounters":3,"entities":17,"staticSpawns":139,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"hellfire-ramparts","mapId":543,"encounters":2,"entities":12,"staticSpawns":85,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"steamvault","mapId":545,"encounters":3,"entities":17,"staticSpawns":127,"roamingPacks":17,"source":"azerothcore"},{"dungeonId":"underbog","mapId":546,"encounters":4,"entities":22,"staticSpawns":161,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"slave-pens","mapId":547,"encounters":3,"entities":21,"staticSpawns":122,"roamingPacks":32,"source":"azerothcore"},{"dungeonId":"arcatraz","mapId":552,"encounters":4,"entities":29,"staticSpawns":85,"roamingPacks":9,"source":"azerothcore"},{"dungeonId":"botanica","mapId":553,"encounters":5,"entities":29,"staticSpawns":171,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"mechanar","mapId":554,"encounters":3,"entities":17,"staticSpawns":84,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"shadow-labyrinth","mapId":555,"encounters":4,"entities":22,"staticSpawns":189,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"sethekk-halls","mapId":556,"encounters":2,"entities":16,"staticSpawns":104,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"mana-tombs","mapId":557,"encounters":3,"entities":14,"staticSpawns":119,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"auchenai-crypts","mapId":558,"encounters":2,"entities":14,"staticSpawns":93,"roamingPacks":37,"source":"azerothcore"},{"dungeonId":"magisters-terrace","mapId":585,"encounters":3,"entities":18,"staticSpawns":147,"roamingPacks":6,"source":"azerothcore"},{"dungeonId":"black-morass","mapId":269,"encounters":3,"entitiesLine truncated
{"schemaVersion":1,"source":{"campaignManifest":"dungeon-pipeline/dungeon-campaign.json","environmentPackages":["src/game/generated/fivePlayerDungeonImports.json","src/game/generated/manastormAssetPackages.json (temporary fallback)"],"encounterCatalog":"src/game/generated/manastormRuntimeCatalog.json","azerothCoreCommit":"4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3","azerothCoreSourceLock":"src/game/generated/azerothCoreSourceLock.json","spellCatalog":{"ascension":"../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc","epoch":"../HealerMan-Storage/pipeline-work/dungeons/epoch-client/DBFilesClient/Spell.dbc"}},"coverage":[{"dungeonId":"shadowfang-keep","mapId":33,"encounters":7,"entities":31,"staticSpawns":109,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"stormwind-stockade","mapId":34,"encounters":5,"entities":11,"staticSpawns":93,"roamingPacks":0,"source":"azerothcore"},{"dungeonId":"deadmines","mapId":36,"encounters":7,"entities":22,"staticSpawns":179,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"wailing-caverns","mapId":43,"encounters":8,"entities":20,"staticSpawns":252,"roamingPacks":7,"source":"azerothcore"},{"dungeonId":"razorfen-kraul","mapId":47,"encounters":7,"entities":38,"staticSpawns":179,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"blackfathom-deeps","mapId":48,"encounters":6,"entities":27,"staticSpawns":201,"roamingPacks":10,"source":"azerothcore"},{"dungeonId":"uldaman","mapId":70,"encounters":7,"entities":38,"staticSpawns":302,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"gnomeregan","mapId":90,"encounters":4,"entities":31,"staticSpawns":371,"roamingPacks":31,"source":"azerothcore"},{"dungeonId":"sunken-temple","mapId":109,"encounters":4,"entities":33,"staticSpawns":245,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"razorfen-downs","mapId":129,"encounters":6,"entities":25,"staticSpawns":194,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"scarlet-monastery","mapId":189,"encounters":5,"entities":37,"staticSpawns":310,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"zulfarrak","mapId":209,"encounters":5,"entities":21,"staticSpawns":252,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"blackrock-spire","mapId":229,"encounters":15,"entities":78,"staticSpawns":566,"roamingPacks":22,"source":"azerothcore"},{"dungeonId":"blackrock-depths","mapId":230,"encounters":13,"entities":61,"staticSpawns":1040,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"scholomance","mapId":289,"encounters":8,"entities":38,"staticSpawns":327,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"stratholme","mapId":329,"encounters":9,"entities":50,"staticSpawns":431,"roamingPacks":29,"source":"azerothcore"},{"dungeonId":"maraudon","mapId":349,"encounters":8,"entities":33,"staticSpawns":525,"roamingPacks":20,"source":"azerothcore"},{"dungeonId":"ragefire-chasm","mapId":389,"encounters":4,"entities":11,"staticSpawns":127,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"dire-maul","mapId":429,"encounters":12,"entities":75,"staticSpawns":756,"roamingPacks":59,"source":"azerothcore"},{"dungeonId":"shattered-halls","mapId":540,"encounters":3,"entities":32,"staticSpawns":198,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"blood-furnace","mapId":542,"encounters":3,"entities":17,"staticSpawns":139,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"hellfire-ramparts","mapId":543,"encounters":2,"entities":12,"staticSpawns":85,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"steamvault","mapId":545,"encounters":3,"entities":17,"staticSpawns":127,"roamingPacks":17,"source":"azerothcore"},{"dungeonId":"underbog","mapId":546,"encounters":4,"entities":22,"staticSpawns":161,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"slave-pens","mapId":547,"encounters":3,"entities":21,"staticSpawns":122,"roamingPacks":32,"source":"azerothcore"},{"dungeonId":"arcatraz","mapId":552,"encounters":4,"entities":29,"staticSpawns":85,"roamingPacks":9,"source":"azerothcore"},{"dungeonId":"botanica","mapId":553,"encounters":5,"entities":29,"staticSpawns":171,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"mechanar","mapId":554,"encounters":3,"entities":17,"staticSpawns":84,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"shadow-labyrinth","mapId":555,"encounters":4,"entities":22,"staticSpawns":189,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"sethekk-halls","mapId":556,"encounters":2,"entities":16,"staticSpawns":104,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"mana-tombs","mapId":557,"encounters":3,"entities":14,"staticSpawns":119,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"auchenai-crypts","mapId":558,"encounters":2,"entities":14,"staticSpawns":93,"roamingPacks":37,"source":"azerothcore"},{"dungeonId":"magisters-terrace","mapId":585,"encounters":3,"entities":18,"staticSpawns":147,"roamingPacks":6,"source":"azerothcore"},{"dungeonId":"black-morass","mapId":269,"encounters":3,"entitiesLine truncated
@@ -15,6 +15,110 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
"loot": 0
},
"bossRows": [],
"scriptedBossSpawns": [
{
"scriptedPlacementId": "cayus",
"sourceAnchorSpawnId": 41927224,
"controllerSpawnId": 41928351,
"templateId": 105616,
"name": "Cayus",
"sourcePosition": [
-348.7113952636719,
1254.5040283203125,
-999.6005249023438
],
"sourceScriptRoot": "Dy_Z19_BOSSN_AIC",
"objective": true,
"evidence": [
"Resource/luascript/02345.lua:CreateObjByFlag(105616,780696,1,1)"
]
},
{
"scriptedPlacementId": "ardmond",
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"templateId": 105542,
"name": "Ardmond",
"sourcePosition": [
-1427.9969482421875,
1133.35498046875,
-1353.3699951171875
],
"sourceScriptRoot": "kg_105542_01",
"objective": true,
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"scriptedPlacementId": "issac",
"sourceAnchorSpawnId": 41926939,
"controllerSpawnId": 41928345,
"templateId": 105543,
"name": "Issac",
"sourcePosition": [
-1427.9969482421875,
1133.35498046875,
-1313.3699951171875
],
"sourceScriptRoot": "kg_105542_01",
"objective": false,
"evidence": [
"Resource/luascript/02324.lua:kg_105542_CreateBoss"
]
},
{
"scriptedPlacementId": "boro-boro-brothers",
"sourceAnchorSpawnId": 41926924,
"controllerSpawnId": 41927347,
"templateId": 105224,
"name": "Boro-Boro Brothers",
"sourcePosition": [
-2172.174072265625,
1095.10400390625,
-22.212709426879883
],
"sourceScriptRoot": "ic_105224_01",
"objective": true,
"evidence": [
"Resource/luascript/02231.lua:CreateObjByFlag(105224,780775,1,1)"
]
},
{
"scriptedPlacementId": "conjurer-chapeaunoir",
"sourceAnchorSpawnId": 41926979,
"controllerSpawnId": 41927358,
"templateId": 105204,
"name": "Conjurer Chapeaunoir",
"sourcePosition": [
-1732.9649658203125,
914.618896484375,
1190.8310546875
],
"sourceScriptRoot": "cl_136_105205_N",
"objective": true,
"evidence": [
"Resource/luascript/02330.lua:CreateObjByFlag(105204,780767,0,1)"
]
},
{
"scriptedPlacementId": "larvanger-barkud",
"sourceAnchorSpawnId": 41927071,
"controllerSpawnId": 41927369,
"templateId": 105351,
"name": "Larvanger Barkud",
"sourcePosition": [
-305.8063049316406,
902.5551147460938,
941.4002075195312
],
"sourceScriptRoot": "un_zone19_boss5_allconreal_1_01",
"objective": true,
"evidence": [
"Resource/luascript/02297.lua:CreateObjByFlag(105351,780838,1,1)"
]
}
],
"templateCandidates": [
{
"templateId": 102678,
@@ -94,6 +198,18 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
"templateScripts": [],
"spells": []
},
{
"templateId": 105204,
"name": "Conjurer Chapeaunoir",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"cl_136_105205_N"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105205,
"name": "Template 105205",
@@ -109,7 +225,7 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
{
"templateId": 105210,
"name": "Template 105210",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 1,
"autoPlots": [
"kg_105542_01"
@@ -204,10 +320,82 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
"templateScripts": [],
"spells": []
},
{
"templateId": 105224,
"name": "Boro-Boro Brothers",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"ic_105224_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105229,
"name": "Smirking Castle Clown",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105230,
"name": "Odd Castle Clown",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105233,
"name": "Cursed Steel Soldier",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105235,
"name": "Conjurer's Apprentice",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105236,
"name": "Giant Enraged Bear",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105237,
"name": "Manipulated Bear",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105254,
"name": "Template 105254",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 10,
"autoPlots": [
"cl_136_01_01_N",
@@ -225,7 +413,7 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
{
"templateId": 105258,
"name": "Template 105258",
"classification": "combat",
"classification": "deferred-object",
"spawnCount": 5,
"autoPlots": [
"cl_105258_1",
@@ -265,6 +453,42 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
"templateScripts": [],
"spells": []
},
{
"templateId": 105351,
"name": "Larvanger Barkud",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"un_zone19_boss5_allconreal_1_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105542,
"name": "Ardmond",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"kg_105542_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105543,
"name": "Issac",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"kg_105542_01"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105596,
"name": "Smirking Castle Clown",
@@ -332,6 +556,16 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
}
]
},
{
"templateId": 105599,
"name": "Cursed Steel Soldier",
"classification": "combat",
"spawnCount": 0,
"autoPlots": [],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 105600,
"name": "Juggler's Apprentice",
@@ -420,6 +654,18 @@ export const GRAFU_CASTLE_MECHANICS_AUDIT = {
}
]
},
{
"templateId": 105616,
"name": "Cayus",
"classification": "boss",
"spawnCount": 0,
"autoPlots": [
"Dy_Z19_BOSSN_AIC"
],
"plotClassNames": [],
"templateScripts": [],
"spells": []
},
{
"templateId": 116434,
"name": "Skeleton of an Adventurer",
File diff suppressed because it is too large. Load diff
+73
View File
@@ -0,0 +1,73 @@
import { describe, expect, it } from "vitest";
import {
GRAFU_CASTLE_BOSSES,
GRAFU_CASTLE_ENTITIES,
GRAFU_CASTLE_POPULATION_PROVENANCE,
GRAFU_CASTLE_STATIC_SPAWNS,
} from "./generated/grafuCastlePopulation.generated";
const CONTROLLER_ENTITY_IDS = [
"rw-grafu-castle-105210",
"rw-grafu-castle-105254",
"rw-grafu-castle-105258",
] as const;
const BOSS_ENTITY_IDS = [
"rw-grafu-castle-105204",
"rw-grafu-castle-105224",
"rw-grafu-castle-105351",
"rw-grafu-castle-105542",
"rw-grafu-castle-105543",
"rw-grafu-castle-105616",
] as const;
describe("Grafu Castle population", () => {
it("does not render Lua controllers as mushroom combat mobs", () => {
for (const controllerId of CONTROLLER_ENTITY_IDS) {
expect(GRAFU_CASTLE_ENTITIES).not.toHaveProperty(controllerId);
expect(GRAFU_CASTLE_STATIC_SPAWNS.some((spawn) => (
String(spawn.entityId) === controllerId
))).toBe(false);
}
});
it("materializes the source-authored patrol formations", () => {
const formationSpawns = GRAFU_CASTLE_STATIC_SPAWNS.filter((spawn) => (
spawn.id.startsWith("rw-grafu-castle-scripted-castle-patrol-")
));
expect(formationSpawns).toHaveLength(38);
expect(new Set(formationSpawns.map((spawn) => GRAFU_CASTLE_ENTITIES[spawn.entityId]?.name)))
.toEqual(new Set([
"Conjurer's Apprentice",
"Cursed Steel Soldier",
"Giant Enraged Bear",
"Manipulated Bear",
"Manipulated Steel Soldier",
"Odd Castle Clown",
"Smirking Castle Clown",
]));
});
it("ships all five normal encounters and both members of the duo", () => {
expect(GRAFU_CASTLE_BOSSES.map((boss) => boss.name)).toEqual([
"Cayus",
"Ardmond and Issac",
"Boro-Boro Brothers",
"Conjurer Chapeaunoir",
"Larvanger Barkud",
]);
expect(GRAFU_CASTLE_POPULATION_PROVENANCE.bossSpawnCount).toBe(5);
expect(GRAFU_CASTLE_POPULATION_PROVENANCE.scriptedSpawnCount).toBe(44);
for (const entityId of BOSS_ENTITY_IDS) {
expect(GRAFU_CASTLE_ENTITIES[entityId].kind).toBe("boss");
expect(GRAFU_CASTLE_ENTITIES[entityId].visual.model?.url).toMatch(
/^\/assets\/creatures\/grafu-castle\/.+\.glb$/,
);
expect(GRAFU_CASTLE_STATIC_SPAWNS.some((spawn) => spawn.entityId === entityId)).toBe(true);
}
for (const objective of GRAFU_CASTLE_BOSSES) {
expect(GRAFU_CASTLE_STATIC_SPAWNS.some((spawn) => spawn.id === objective.id)).toBe(true);
}
});
});
+1 -20
View File
@@ -478,23 +478,4 @@ export function isGameMasterSession(session: { readonly kind: string; readonly a
return Boolean(session?.kind === "account" && session.accessToken && session.roles?.includes("gm"));
}
export function derivePartySpawnSlots(spawn: WorldSpawn, partySize = 5): readonly WorldSpawn[] {
const size = Math.max(1, Math.min(5, Math.trunc(partySize)));
const offsets = [
[0, 0],
[-1.65, -1.8],
[1.65, -1.8],
[-3.05, -3.5],
[3.05, -3.5],
] as const;
const sin = Math.sin(spawn.yaw);
const cos = Math.cos(spawn.yaw);
return Object.freeze(offsets.slice(0, size).map(([lateral, forward]) => ({
footPosition: [
spawn.footPosition[0] + lateral * cos + forward * sin,
spawn.footPosition[1],
spawn.footPosition[2] - lateral * sin + forward * cos,
] as const,
yaw: spawn.yaw,
})));
}
export { derivePartySpawnSlots } from "./partySpawnSlots";
+133
View File
@@ -0,0 +1,133 @@
import { describe, expect, it } from "vitest";
import { createMobPursuit, chooseMobPursuitLanding, type MobPursuitSample, type MobPursuitSpatial } from "./mobPursuit";
import type { PartyNavigationGraph } from "./partyNavigation";
function sample(patch: Partial<MobPursuitSample> = {}): MobPursuitSample {
return { id: "mob", targetId: "tank", position: [0, 0, 0], target: [4, 0, 0], home: [0, 0, 0],
phase: "chasing", health: 100, engaged: true, active: true, casting: false, controlled: false,
attackRange: 1.5, leashRange: 40, maximumStep: 0, nowMs: 0, ...patch };
}
function spatial(patch: Partial<MobPursuitSpatial> = {}): MobPursuitSpatial {
return { graph: () => null, hasLineOfSight: () => false, directAllowed: () => false,
routeAllowed: () => true, validateLanding: (point) => point, ...patch };
}
describe("wall-aware mob pursuit", () => {
it("moves toward a blocked target even when the old combat snapshot says attacking", () => {
const navigator = createMobPursuit(spatial({ directAllowed: () => true }));
const state = sample({ phase: "attacking", attackRange: 6, maximumStep: 0.2 });
expect(navigator.step(state)).toBe("none");
expect(state.position[0]).toBeCloseTo(0.2);
});
it("holds only when range and clear sight agree", () => {
const navigator = createMobPursuit(spatial({ hasLineOfSight: () => true, directAllowed: () => true }));
const state = sample({ attackRange: 6, maximumStep: 0.2 });
navigator.step(state);
expect(state.position).toEqual([0, 0, 0]);
expect(navigator.step({ ...state, nowMs: 10_000 })).toBe("none");
});
it("routes around a wall through a doorway rather than cutting through it", () => {
const positions = [[-2, 0, 0], [-2, 0, 3], [2, 0, 3], [2, 0, 0]] as const;
const graph: PartyNavigationGraph = {
nodes: positions.map((position, id) => ({ id, position, neighbors: [id - 1, id + 1]
.filter((to) => to >= 0 && to < positions.length).map((to) => ({ to, cost: 4 })) })),
weldTolerance: 0.001, sourceVertexCount: 4, sourceTriangleCount: 0,
weldedNodeCount: 4, componentCount: 1, discardedNodeCount: 0,
};
const clear = (a: readonly number[], b: readonly number[]) => {
if (a[0] * b[0] >= 0) return true;
const t = -a[0] / (b[0] - a[0]);
return a[2] + (b[2] - a[2]) * t >= 2.5;
};
const navigator = createMobPursuit(spatial({ graph: () => graph, directAllowed: clear, hasLineOfSight: clear }));
const state = sample({ position: [-2, 0, 0], home: [-2, 0, 0], target: [2, 0, 0], maximumStep: 0.1, attackRange: 0.5 });
let reachedDoorway = false;
for (let frame = 0; frame < 120; frame += 1) {
const previous = [...state.position];
expect(navigator.step({ ...state, nowMs: frame * 50 })).toBe("none");
expect(clear(previous, state.position)).toBe(true);
if (state.position[2] >= 2.5) reachedDoorway = true;
}
expect(reachedDoorway).toBe(true);
expect(Math.hypot(state.position[0] - 2, state.position[2])).toBeLessThanOrEqual(0.6);
});
it("recovers a nearby stalled mob only after five seconds and preserves a ten-second cooldown", () => {
const navigator = createMobPursuit(spatial({ hasLineOfSight: (a) => a[0] > 2 }));
const state = sample();
navigator.step(state);
expect(navigator.step({ ...state, nowMs: 2_000 })).toBe("none");
expect(navigator.step({ ...state, nowMs: 4_999 })).toBe("none");
expect(navigator.step({ ...state, nowMs: 5_000 })).toBe("teleported");
expect(state.position[0]).toBeGreaterThan(2);
state.position[0] = 0;
navigator.step({ ...state, nowMs: 5_001 });
navigator.step({ ...state, nowMs: 7_001 });
expect(navigator.step({ ...state, nowMs: 14_999 })).toBe("none");
expect(navigator.step({ ...state, nowMs: 15_000 })).toBe("teleported");
});
it.each([
{ active: false }, { casting: true }, { controlled: true }, { health: 0 }, { engaged: false },
])("does not recover intentional immobility %j", (exclusion) => {
const navigator = createMobPursuit(spatial());
const state = sample(exclusion);
navigator.step(state);
expect(navigator.step({ ...state, nowMs: 10_000 })).toBe("none");
expect(state.position).toEqual([0, 0, 0]);
});
it.each([
{ target: [12, 0, 0] as const }, { target: [4, 5, 0] as const }, { leashRange: 2 },
])("resets instead of teleporting to a distant, wrong-floor, or out-of-leash target %j", (patch) => {
const navigator = createMobPursuit(spatial());
const state = sample(patch);
navigator.step(state);
navigator.step({ ...state, nowMs: 2_000 });
expect(navigator.step({ ...state, nowMs: 5_000 })).toBe("reset");
expect(state.position).toEqual(state.home);
});
it("resets when every nearby target landing is blocked without applying an invalid home landing", () => {
const navigator = createMobPursuit(spatial({ validateLanding: () => null }));
const state = sample({ position: [1, 0, 0] });
navigator.step(state);
navigator.step({ ...state, nowMs: 2_000 });
expect(navigator.step({ ...state, nowMs: 5_000 })).toBe("reset");
expect(state.position).toEqual([1, 0, 0]);
});
it("recovers a stalled return to validated home, never to the old target", () => {
const navigator = createMobPursuit(spatial());
const state = sample({ engaged: false, phase: "returning", position: [5, 0, 0] });
navigator.step(state);
navigator.step({ ...state, nowMs: 2_000 });
expect(navigator.step({ ...state, nowMs: 5_000 })).toBe("home");
expect(state.position).toEqual(state.home);
});
it("bounds landing checks, rejects unsafe projections, and never blindly uses the target", () => {
let checks = 0;
const result = chooseMobPursuitLanding(sample(), spatial({
hasLineOfSight: () => true,
validateLanding: () => { checks += 1; return [20, 0, 0]; },
}));
expect(result).toBeNull();
expect(checks).toBe(16);
});
it("keeps different mobs' timers independent", () => {
const navigator = createMobPursuit(spatial({ hasLineOfSight: (a) => a[0] > 2 }));
const first = sample();
const second = sample({ id: "other", position: [0, 0, 0] });
navigator.step(first);
navigator.step({ ...second, nowMs: 4_000 });
navigator.step({ ...first, nowMs: 2_000 });
expect(navigator.step({ ...first, nowMs: 5_000 })).toBe("teleported");
expect(navigator.step({ ...second, nowMs: 5_000 })).toBe("none");
expect(second.position).toEqual([0, 0, 0]);
});
});
+142
View File
@@ -0,0 +1,142 @@
import type { PartyNavigationGraph } from "./partyNavigation";
import { distanceSquared, moveMobToward, type MobAiPhase, type MobAiPosition, type MutableMobAiPosition } from "./mobAi";
import { emptyPartyRouteState, nextPartyRouteRecoveryWaypoint, nextPartyRouteWaypoint, partyRouteNeedsPlanning, planPartyRoute } from "./partyPathing";
import { createPartyStuckRecoveryState, markPartyStuckRecovered, updatePartyStuckRecovery, type PartyStuckRecoveryState } from "./partyStuckRecovery";
export const MOB_NEAR_RECOVERY_DISTANCE = 10;
const SAME_FLOOR_TOLERANCE = 1.25;
export interface MobPursuitSample {
readonly id: string;
readonly targetId: string | null;
readonly position: MutableMobAiPosition;
readonly target: MobAiPosition;
readonly home: MobAiPosition;
readonly phase: MobAiPhase;
readonly health: number;
readonly engaged: boolean;
readonly active: boolean;
readonly casting: boolean;
readonly controlled: boolean;
readonly attackRange: number;
readonly leashRange: number;
readonly maximumStep: number;
readonly nowMs: number;
}
export interface MobPursuitSpatial {
readonly graph: () => PartyNavigationGraph | null;
readonly hasLineOfSight: (from: MobAiPosition, to: MobAiPosition) => boolean;
readonly directAllowed: (from: MobAiPosition, to: MobAiPosition) => boolean;
readonly routeAllowed: (from: MobAiPosition, to: MobAiPosition) => boolean;
readonly validateLanding: (point: MobAiPosition, anchor: MobAiPosition) => MobAiPosition | null;
}
/** Never blindly land inside the target, a wall, or an overlapping dungeon floor. */
export function chooseMobPursuitLanding(sample: MobPursuitSample, spatial: MobPursuitSpatial): MobAiPosition | null {
const { position, target, home } = sample;
if (distanceSquared(position, target) > MOB_NEAR_RECOVERY_DISTANCE ** 2
|| Math.abs(position[1] - target[1]) > SAME_FLOOR_TOLERANCE
|| distanceSquared(home, target) > sample.leashRange ** 2) return null;
const bearing = Math.atan2(position[0] - target[0], position[2] - target[2]);
const radius = Math.max(0.85, Math.min(2, sample.attackRange * 0.6));
for (let offset = 0; offset < 16; offset += 1) {
const angle = bearing + offset * Math.PI / 8;
const candidate: MobAiPosition = [target[0] + Math.sin(angle) * radius, target[1], target[2] + Math.cos(angle) * radius];
const landing = spatial.validateLanding(candidate, target);
if (landing?.every(Number.isFinite) && distanceSquared(landing, candidate) <= 0.85 ** 2
&& distanceSquared(landing, target) <= sample.attackRange ** 2
&& distanceSquared(landing, home) <= sample.leashRange ** 2
&& Math.abs(landing[1] - target[1]) <= SAME_FLOOR_TOLERANCE
&& spatial.hasLineOfSight(landing, target)) return [...landing];
}
return null;
}
/** Shared imperative adapter for static spawns, roaming packs, and summoned enemies. */
export function createMobPursuit(spatial: MobPursuitSpatial) {
const states = new Map<string, {
route: ReturnType<typeof emptyPartyRouteState>;
watchdog: PartyStuckRecoveryState;
graph: PartyNavigationGraph | null;
}>();
const desired: MutableMobAiPosition = [0, 0, 0];
const next: MutableMobAiPosition = [0, 0, 0];
return {
clear: () => states.clear(),
step(sample: MobPursuitSample): "none" | "teleported" | "reset" | "home" {
const { position, target, home, nowMs } = sample;
if (![...position, ...target, ...home, nowMs, sample.attackRange, sample.leashRange, sample.maximumStep].every(Number.isFinite)) return "none";
let state = states.get(sample.id);
if (!state) {
state = { route: emptyPartyRouteState(), watchdog: createPartyStuckRecoveryState(position, nowMs), graph: spatial.graph() };
states.set(sample.id, state);
}
const returning = sample.phase === "returning";
const goal = returning ? home : target;
const visible = spatial.hasLineOfSight(position, target);
const inRange = visible && distanceSquared(position, target) <= sample.attackRange ** 2;
const movementExpected = returning ? distanceSquared(position, home) > 0.2 ** 2 : sample.engaged && !inRange;
const excluded = !sample.active || sample.health <= 0 || sample.controlled || sample.casting;
const goalKey = returning ? "return-home" : `target:${sample.targetId}`;
const graph = spatial.graph();
if (state.graph !== graph) {
state.graph = graph;
state.route = emptyPartyRouteState();
}
let waypoint: MobAiPosition | null = null;
let approvedRouteStep = false;
if (movementExpected && !excluded) {
if (spatial.directAllowed(position, goal)) waypoint = goal;
else {
if (partyRouteNeedsPlanning(state.route, goalKey, position, goal, nowMs, { replanIntervalMs: 350, blockedRetryMs: 800 })) {
state.route = planPartyRoute(graph, goalKey, position, goal, nowMs, {
maxOriginSnapDistance: 3, maxDestinationSnapDistance: 3,
directSegmentAllowed: spatial.directAllowed,
routeSegmentAllowed: graph?.triangles?.length ? spatial.routeAllowed : undefined,
destinationReached: (surface, destination) => distanceSquared(surface, destination)
<= (returning ? 0.2 : sample.attackRange) ** 2
&& (returning || spatial.hasLineOfSight(surface, destination)),
});
}
if (nextPartyRouteWaypoint(state.route, position, desired)) {
waypoint = desired;
approvedRouteStep = true;
} else if (nextPartyRouteRecoveryWaypoint(state.route, position, desired, spatial.directAllowed)) waypoint = desired;
}
if (waypoint) {
moveMobToward(position, waypoint, sample.maximumStep, next);
// Recast edges are already agent-radius eroded. A second full-radius
// sweep at boundary vertices can reject a valid stair corridor;
// use the same center/wall check as companions on approved edges.
// Off-surface connectors and direct shortcuts still need body sweeps.
if (spatial.directAllowed(position, next) || (approvedRouteStep && spatial.routeAllowed(position, next))) {
position[0] = next[0]; position[1] = next[1]; position[2] = next[2];
}
}
}
const recovery = updatePartyStuckRecovery(state.watchdog, {
position, waypoint, goalKey, movementExpected, nowMs, health: sample.health,
paused: !sample.active, stopped: false, casting: sample.casting, controlled: sample.controlled,
});
if (returning && !excluded && !movementExpected) return "home";
if (recovery !== "none") state.route = emptyPartyRouteState();
if (recovery !== "recover") return "none";
const landing = returning ? spatial.validateLanding(home, home) : chooseMobPursuitLanding(sample, spatial);
if (landing && (!returning || distanceSquared(landing, home) <= 0.85 ** 2)) {
position[0] = landing[0]; position[1] = landing[1]; position[2] = landing[2];
markPartyStuckRecovered(state.watchdog, position, nowMs);
return returning ? "home" : "teleported";
}
if (!returning) {
const homeLanding = spatial.validateLanding(home, home);
if (homeLanding?.every(Number.isFinite) && distanceSquared(homeLanding, home) <= 0.85 ** 2) {
position[0] = homeLanding[0]; position[1] = homeLanding[1]; position[2] = homeLanding[2];
}
markPartyStuckRecovered(state.watchdog, position, nowMs);
return "reset";
}
return "none";
},
};
}
+7 -25
View File
@@ -7,15 +7,11 @@ import {
nextPartyBreadcrumbWaypoint,
partyCombatMovementGoal,
partyFormationPosition,
partyMadeStuckProgress,
partyMovementProfile,
partyNaturalFollowPosition,
partyPersonalizedCombatMovementGoal,
partyPresentationY,
partySeparationGoal,
partyShouldRecallForStuck,
partyShouldMoveToComfortTarget,
PARTY_STUCK_RECALL_DISTANCE,
personalizedPartyCombatRangeBand,
resetPartyBreadcrumbTrail,
stepPartyPosition,
@@ -102,7 +98,7 @@ describe("party world movement", () => {
}
});
it("uses a stable combat bearing and separates overlapping allies", () => {
it("uses a stable combat bearing without forcing in-range actors to reposition", () => {
const out: [number, number, number] = [0, 0, 0];
expect(partyPersonalizedCombatMovementGoal(
[20, 0, 0],
@@ -110,34 +106,20 @@ describe("party world movement", () => {
true,
{ minimum: 10, preferred: 14, maximum: 18 },
Math.PI / 2,
false,
out,
)).toBe("approach");
expect(out[0]).toBeCloseTo(14);
expect(out[1]).toBe(0);
expect(out[2]).toBeCloseTo(0);
const separated: [number, number, number] = [0, 0, 0];
expect(partySeparationGoal(
expect(partyPersonalizedCombatMovementGoal(
[1, 0, 1],
[2, 0, 2],
[[1, 0, 1]],
[0, 0, 0],
true,
{ minimum: 0, preferred: 2.9, maximum: 3.15 },
Math.PI / 2,
separated,
)).toBe(true);
expect(separated[0]).toBeGreaterThan(2);
expect(separated[2]).toBeCloseTo(2);
});
it("recalls only distant allies that should be moving and stopped making progress", () => {
expect(partyMadeStuckProgress([0, 0, 0], [0.45, 4, 0])).toBe(true);
expect(partyMadeStuckProgress([0, 0, 0], [0.44, 0, 0])).toBe(false);
expect(PARTY_STUCK_RECALL_DISTANCE).toBe(80);
expect(partyShouldRecallForStuck([80, 0, 0], [0, 0, 0], true, 4_500, 1_000)).toBe(true);
expect(partyShouldRecallForStuck([79.9, 0, 0], [0, 0, 0], true, 4_500, 1_000)).toBe(false);
expect(partyShouldRecallForStuck([80, 0, 0], [0, 0, 0], false, 4_500, 1_000)).toBe(false);
expect(partyShouldRecallForStuck([80, 0, 0], [0, 0, 0], true, 4_499, 1_000)).toBe(false);
out,
)).toBe("hold");
});
it("makes melee approach a fleeing target and hold once in range", () => {
+3 -81
View File
@@ -19,7 +19,7 @@ export interface PartyBreadcrumbCursor {
breadcrumbId: number | null;
}
export type PartyCombatMovementIntent = "hold" | "approach" | "retreat" | "reposition";
export type PartyCombatMovementIntent = "hold" | "approach" | "retreat";
export interface PartyMovementProfile {
readonly followDistanceJitter: number;
@@ -86,45 +86,6 @@ export function partyMovementProfile(memberId: string, livingRank: number): Part
};
}
// Allow companions to operate across a full boss arena before the stuck
// watchdog treats their separation from the player as a reason to recall.
export const PARTY_STUCK_RECALL_DISTANCE = 80;
export const PARTY_STUCK_RECALL_DELAY_MS = 3_500;
export const PARTY_STUCK_PROGRESS_DISTANCE = 0.45;
/** Tests whether an expected move has made enough planar progress to reset the stuck timer. */
export function partyMadeStuckProgress(
previous: PartyWorldPosition,
current: PartyWorldPosition,
minimumDistance = PARTY_STUCK_PROGRESS_DISTANCE,
): boolean {
const minimum = Math.max(0, Number.isFinite(minimumDistance) ? minimumDistance : 0);
const distance = Math.hypot(current[0] - previous[0], current[2] - previous[2]);
return Number.isFinite(distance) && distance >= minimum;
}
/**
* A distant ally is stuck only while it should be moving and its progress
* timer has expired. Intentional ranged/melee holds never enter this state.
*/
export function partyShouldRecallForStuck(
current: PartyWorldPosition,
player: PartyWorldPosition,
movementExpected: boolean,
nowMs: number,
lastProgressAtMs: number,
recallDistance = PARTY_STUCK_RECALL_DISTANCE,
stuckDelayMs = PARTY_STUCK_RECALL_DELAY_MS,
): boolean {
if (!movementExpected || !Number.isFinite(nowMs) || !Number.isFinite(lastProgressAtMs)) return false;
const distance = Math.hypot(current[0] - player[0], current[2] - player[2]);
const minimumDistance = Math.max(0, Number.isFinite(recallDistance) ? recallDistance : 0);
const delay = Math.max(0, Number.isFinite(stuckDelayMs) ? stuckDelayMs : 0);
return Number.isFinite(distance)
&& distance >= minimumDistance
&& nowMs - lastProgressAtMs >= delay;
}
export function createPartyBreadcrumbTrail(): PartyBreadcrumbTrail {
return { points: [], nextId: 0 };
}
@@ -427,44 +388,6 @@ export function personalizedPartyCombatRangeBand(
};
}
/** Adds a bounded local repulsion so allies do not occupy the same point. */
export function partySeparationGoal(
current: PartyWorldPosition,
desired: PartyWorldPosition,
peers: readonly PartyWorldPosition[],
fallbackAngle: number,
out: MutablePartyWorldPosition,
separationDistance = 0.85,
maximumCorrection = 0.35,
): boolean {
let offsetX = 0;
let offsetZ = 0;
const safeSeparation = Math.max(EPSILON, separationDistance);
for (const peer of peers) {
const dx = current[0] - peer[0];
const dz = current[2] - peer[2];
const distance = Math.hypot(dx, dz);
if (!Number.isFinite(distance) || distance >= safeSeparation) continue;
const weight = (safeSeparation - distance) / safeSeparation;
if (distance <= EPSILON) {
offsetX += Math.sin(fallbackAngle) * weight;
offsetZ += Math.cos(fallbackAngle) * weight;
} else {
offsetX += dx / distance * weight;
offsetZ += dz / distance * weight;
}
}
const length = Math.hypot(offsetX, offsetZ);
out[0] = desired[0];
out[1] = desired[1];
out[2] = desired[2];
if (length <= EPSILON) return false;
const correction = Math.min(Math.max(0, maximumCorrection), length);
out[0] += offsetX / length * correction;
out[2] += offsetZ / length * correction;
return true;
}
/**
* Chooses an individual combat destination. Melee only closes distance;
* ranged attackers also back out when a target collapses their preferred band.
@@ -524,7 +447,6 @@ export function partyPersonalizedCombatMovementGoal(
targetVisible: boolean,
rangeBand: PartyCombatRangeLike,
preferredBearing: number,
forceReposition: boolean,
out: MutablePartyWorldPosition,
): PartyCombatMovementIntent {
const intent = partyCombatMovementGoal(
@@ -538,10 +460,10 @@ export function partyPersonalizedCombatMovementGoal(
Math.sin(preferredBearing),
Math.cos(preferredBearing),
);
if (!targetVisible || (intent === "hold" && !forceReposition)) return intent;
if (!targetVisible || intent === "hold") return intent;
out[0] = target[0] + Math.sin(preferredBearing) * rangeBand.preferred;
out[1] = target[1];
out[2] = target[2] + Math.cos(preferredBearing) * rangeBand.preferred;
return intent === "hold" ? "reposition" : intent;
return intent;
}
+4
View File
@@ -126,6 +126,10 @@ describe("party navigation graph", () => {
expect(graph).toMatchObject({ componentCount: 1, discardedNodeCount: 0 });
expect(graph.triangles).toBeUndefined();
expect(findNearestPartyNavigationSurface(graph, [0.25, 0.5, 0.25], 1)).toMatchObject({
triangleId: -1,
distance: expect.any(Number),
});
expect(findPartyNavigationPath(graph, [0, 0, 0], [11, 0, 10])).not.toBeNull();
expect(findPartyNavigationPath(graph, [11, 0, 10], [0, 0, 0])).not.toBeNull();
});
+10 -1
View File
@@ -570,7 +570,16 @@ export function findNearestPartyNavigationSurface(
maxDistance = Number.POSITIVE_INFINITY,
): PartyNavigationSurfaceMatch | null {
const triangles = graph.triangles;
if (!triangles?.length) return null;
if (!triangles?.length) {
const nearest = findNearestPartyNavigationNode(graph, point, maxDistance);
return nearest
? Object.freeze({
position: nearest.node.position,
triangleId: -1,
distance: nearest.distance,
})
: null;
}
const target = pointComponents(point);
const limit = Number.isFinite(maxDistance) ? Math.max(0, maxDistance) : Number.POSITIVE_INFINITY;
let nearestPosition: PartyNavigationPosition | null = null;
+29 -1
View File
@@ -1,4 +1,10 @@
import { BufferGeometry, Float32BufferAttribute, Group, Mesh } from "three";
import {
BufferAttribute,
BufferGeometry,
Float32BufferAttribute,
Group,
Mesh,
} from "three";
import { describe, expect, it } from "vitest";
import { preparePartyNavigationGraph } from "./partyNavigationAssetCache";
@@ -33,4 +39,26 @@ describe("party navigation asset cache", () => {
}]);
expect(second).not.toBe(first);
});
it("expands normalized quantized positions before baking the node transform", () => {
const geometry = new BufferGeometry();
geometry.setAttribute("position", new BufferAttribute(new Int16Array([
0, 0, 0,
32_767, 0, 0,
0, 0, 32_767,
]), 3, true));
const mesh = new Mesh(geometry);
mesh.position.set(10, 2, -5);
mesh.scale.setScalar(100);
const scene = new Group();
scene.add(mesh);
const graph = preparePartyNavigationGraph("/navigation/quantized-transform.glb", scene, []);
expect(graph.nodes.map((node) => node.position)).toEqual([
[10, 2, -5],
[110, 2, -5],
[10, 2, 95],
]);
});
});
+31 -6
View File
@@ -1,5 +1,6 @@
import { BufferGeometry, type Group, type Mesh } from "three";
import type { DungeonNavigationLink } from "./dungeonTypes";
import { BufferGeometry, Float32BufferAttribute, type Group, type Mesh } from "three";
import type { DungeonNavigationLink, DungeonTraversalRamp } from "./dungeonTypes";
import { bridgeDungeonStairNavigation, smoothDungeonStairGeometry } from "./dungeonTraversalRamps";
import {
buildPartyNavigationGraph,
type PartyNavigationGraph,
@@ -9,14 +10,18 @@ import { MAX_SYNCHRONOUS_PARTY_NAVIGATION_TRIANGLES } from "./partyNavigationPol
const MAX_CACHED_NAVIGATION_GRAPHS = 8;
const graphCache = new Map<string, PartyNavigationGraph>();
function graphCacheKey(url: string, offMeshLinks: readonly DungeonNavigationLink[]): string {
function graphCacheKey(
url: string,
offMeshLinks: readonly DungeonNavigationLink[],
ramps: readonly DungeonTraversalRamp[],
): string {
const links = offMeshLinks.map((link) => [
link.id,
link.start,
link.end,
link.bidirectional,
]);
return `${url}:${JSON.stringify(links)}`;
return `${url}:${JSON.stringify([links, ramps])}`;
}
function navigationGeometry(scene: Group): BufferGeometry {
@@ -33,6 +38,19 @@ function navigationGeometry(scene: Group): BufferGeometry {
});
if (!sourceMesh) throw new Error("The party navigation GLB has no triangle geometry.");
const geometry = (sourceMesh as Mesh).geometry.clone();
const position = geometry.getAttribute("position");
// BufferAttribute.applyMatrix4 writes back through the source component
// type. Quantized normalized integers therefore clamp world coordinates to
// [-1, 1] while baking their node transform. Expand them to floats first.
if (position.normalized) {
const expanded = new Float32Array(position.count * 3);
for (let index = 0; index < position.count; index += 1) {
expanded[index * 3] = position.getX(index);
expanded[index * 3 + 1] = position.getY(index);
expanded[index * 3 + 2] = position.getZ(index);
}
geometry.setAttribute("position", new Float32BufferAttribute(expanded, 3));
}
geometry.applyMatrix4((sourceMesh as Mesh).matrixWorld);
return geometry;
}
@@ -41,8 +59,9 @@ export function preparePartyNavigationGraph(
url: string,
scene: Group,
offMeshLinks: readonly DungeonNavigationLink[],
ramps: readonly DungeonTraversalRamp[] = [],
): PartyNavigationGraph {
const cacheKey = graphCacheKey(url, offMeshLinks);
const cacheKey = graphCacheKey(url, offMeshLinks, ramps);
const cached = graphCache.get(cacheKey);
if (cached) {
graphCache.delete(cacheKey);
@@ -53,9 +72,15 @@ export function preparePartyNavigationGraph(
const geometry = navigationGeometry(scene);
let graph: PartyNavigationGraph;
try {
if (ramps.length) {
// Recast normally lifts its walkable surface slightly above collision.
smoothDungeonStairGeometry(geometry, ramps, 0.05);
bridgeDungeonStairNavigation(geometry, ramps, 0.05);
}
const bridgedLinks = new Set(ramps.map((ramp) => ramp.navigationBridge.linkId));
graph = buildPartyNavigationGraph(geometry, {
maxSourceTriangles: MAX_SYNCHRONOUS_PARTY_NAVIGATION_TRIANGLES,
offMeshLinks,
offMeshLinks: offMeshLinks.filter((link) => !bridgedLinks.has(link.id)),
});
} finally {
geometry.dispose();
+9 -3
View File
@@ -102,7 +102,10 @@ describe("party navigation fleet safety", () => {
if (shouldLoadPartyNavigation("dungeon", dungeon, null)) {
enabled.push(dungeon.id);
expect(dungeon.validation.status, dungeon.id).toBe("green");
expect(
dungeon.validation.status === "green" || dungeon.validation.navigation === "green",
dungeon.id,
).toBe(true);
expect(actualTriangles, dungeon.id)
.toBeLessThanOrEqual(MAX_SYNCHRONOUS_PARTY_NAVIGATION_TRIANGLES);
} else {
@@ -113,8 +116,11 @@ describe("party navigation fleet safety", () => {
// Raksha Temple and The Origin now ship their full source-assembled
// navigation geometry, which correctly moves both above the synchronous
// graph-build ceiling and onto the breadcrumb fallback path.
expect(enabled).toHaveLength(29);
expect(fallback).toHaveLength(55);
// Stockades has a reviewed navigation override without claiming that its
// broader encounter/reset validation is complete.
expect(enabled).toContain("stormwind-stockade");
expect(enabled).toHaveLength(30);
expect(fallback).toHaveLength(54);
});
it("covers every Manastorm package and keeps actual synchronous geometry under budget", () => {
+10 -1
View File
@@ -25,6 +25,7 @@ function manastormPackageWithNavigationTriangles(
function dungeonWithNavigation(
status: DungeonDefinition["validation"]["status"],
triangleCount: number,
navigation?: DungeonDefinition["validation"]["navigation"],
): Pick<DungeonDefinition, "assets" | "validation"> {
return {
assets: {
@@ -32,7 +33,7 @@ function dungeonWithNavigation(
collision: [],
navigation: { id: "navigation", fileName: "navigation.glb", triangleCount },
},
validation: { status, blockers: [], warnings: [] },
validation: { status, navigation, blockers: [], warnings: [] },
};
}
@@ -61,6 +62,14 @@ describe("party navigation loading policy", () => {
)).toBe(false);
});
it("loads an independently reviewed dungeon navigation graph", () => {
expect(shouldLoadPartyNavigation(
"dungeon",
dungeonWithNavigation("unvalidated", 1_000, "green"),
null,
)).toBe(true);
});
it("protects Manastorm from oversized or unmeasured synchronous graphs", () => {
const fallbackDungeon = requireDungeonDefinition("wailing-caverns");
+7 -3
View File
@@ -21,9 +21,13 @@ export function shouldLoadPartyNavigation(
: dungeon.assets.navigation;
if (!navigation) return false;
// Imported dungeon packs already use local/breadcrumb following until their
// routes are reviewed, so building their navigation graph provides no value.
if (gameMode === "dungeon" && dungeon.validation.status !== "green") return false;
// Navigation can be reviewed independently from encounter/checkpoint content.
// Do not make safe melee routing wait for unrelated dungeon validation work.
if (
gameMode === "dungeon"
&& dungeon.validation.status !== "green"
&& dungeon.validation.navigation !== "green"
) return false;
const triangleCount = navigation.triangleCount;
return typeof triangleCount === "number"
+13
View File
@@ -92,6 +92,19 @@ describe("party path controller", () => {
expect(route.blocked).toBe(true);
});
it("accepts an in-range surface finish only when combat sight approves it", () => {
const options = { maxSnapDistance: 1, localFinishDistance: 1, directSegmentAllowed: () => false };
const visible = planPartyRoute(corridorGraph, "mob", [0, 0, 0], [2.5, 0, 2], 100, {
...options, destinationReached: (surface, target) => Math.hypot(surface[0] - target[0], surface[2] - target[2]) <= 1,
});
expect(visible.blocked).toBe(false);
expect(visible.waypoints.at(-1)).toEqual([2, 0, 2]);
const obstructed = planPartyRoute(corridorGraph, "mob", [0, 0, 0], [2.5, 0, 2], 100, {
...options, destinationReached: () => false,
});
expect(obstructed.blocked).toBe(true);
});
it("advances only one close-spaced waypoint at a corner", () => {
const route = {
...emptyPartyRouteState(),
+3 -1
View File
@@ -34,6 +34,8 @@ export interface PartyRouteOptions {
start: PartyWorldPosition,
end: PartyWorldPosition,
) => boolean;
/** Combat may finish on the retained surface only when range AND sight allow a hit. */
readonly destinationReached?: (surface: PartyWorldPosition, destination: PartyWorldPosition) => boolean;
}
const DEFAULT_MAX_SNAP_DISTANCE = 3;
@@ -117,7 +119,7 @@ export function planPartyRoute(
) return blocked(waypoints);
const finishDistance = fullDistance(waypoints[waypoints.length - 1], destination);
if (finishDistance > localFinishDistance) return blocked(waypoints);
if (finishDistance > reachedDistance * 0.5) {
if (finishDistance > reachedDistance * 0.5 && !options.destinationReached?.(waypoints[waypoints.length - 1], destination)) {
if (!options.directSegmentAllowed?.(waypoints[waypoints.length - 1], destination)) {
return blocked(waypoints);
}
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