import type { DualScreenCombatState } from '../dualScreen' export function buildCombatDualScreenState(state: DualScreenCombatState): DualScreenCombatState { return state } export function buildPvpRoguelikeDualScreenState({ status, ...state }: Omit & { status: DualScreenCombatState['status'] | 'queueing' | 'round-countdown' }): DualScreenCombatState { return { ...state, status: status === 'queueing' || status === 'round-countdown' ? 'playing' : status, } } export function buildStadiumDualScreenState({ status, ...state }: Omit & { status: DualScreenCombatState['status'] | 'queueing' | 'round-countdown' | 'shop' }): DualScreenCombatState { return { ...state, status: status === 'queueing' || status === 'round-countdown' ? 'playing' : status === 'shop' ? 'upgrade-choice' : status, targetGroup: 0, speedMultiplier: 1, } }