Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c0f2daccb1 | |||
| abdf4cc654 | |||
| 5449276521 | |||
| 787e2bbae9 | |||
| 421540c52b |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -7,8 +7,8 @@ android {
|
||||
applicationId "com.warren.iwanttoheal"
|
||||
minSdkVersion rootProject.ext.minSdkVersion
|
||||
targetSdkVersion rootProject.ext.targetSdkVersion
|
||||
versionCode 71
|
||||
versionName "1.0.52"
|
||||
versionCode 76
|
||||
versionName "1.0.57"
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
aaptOptions {
|
||||
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="900" viewBox="0 0 1440 900">
|
||||
<defs>
|
||||
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#111827"/><stop offset="1" stop-color="#2f1f16"/></linearGradient>
|
||||
<style>
|
||||
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:16px}.title{font-size:30px;font-weight:800}.label{font-size:19px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:10}.bar-bg{fill:#2a3444;rx:8}.hp{fill:#5ed17a;rx:8}.danger{fill:#d96b55;rx:8}.mana{fill:#63a9ff;rx:8}.button{fill:#d7aa45;rx:10}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}
|
||||
</style>
|
||||
</defs>
|
||||
<rect width="1440" height="900" fill="url(#bg)"/>
|
||||
<text x="48" y="64" class="title">PC Dungeon PvP Roguelike</text>
|
||||
<text x="48" y="96" class="muted">Dungeon party = 6 members per side. Upgrade timer auto-picks at 0s.</text>
|
||||
|
||||
<rect x="36" y="132" width="402" height="704" class="panel"/>
|
||||
<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira - Priest</text>
|
||||
<text x="64" y="252" class="label">Party Health</text>
|
||||
<g transform="translate(64 278)">
|
||||
<rect width="150" height="82" class="selected"/><text x="16" y="31" class="label">Tank</text><text x="106" y="31" class="tiny">82%</text><rect x="16" y="52" width="118" height="12" class="bar-bg"/><rect x="16" y="52" width="97" height="12" class="hp"/>
|
||||
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Mira</text><text x="276" y="31" class="tiny">74%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="87" height="12" class="hp"/>
|
||||
<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">55%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="65" height="12" class="danger"/>
|
||||
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">92%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="109" height="12" class="hp"/>
|
||||
<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">66%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="78" height="12" class="hp"/>
|
||||
<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">41%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="48" height="12" class="danger"/>
|
||||
</g>
|
||||
<text x="64" y="626" class="tiny">Buffs: Wide Radiance x1</text><text x="64" y="654" class="tiny">Debuffs: Mana Squeeze x1</text>
|
||||
|
||||
<rect x="472" y="132" width="496" height="704" class="panel"/>
|
||||
<text x="504" y="176" class="title">Stage 15 Boss</text><text x="504" y="204" class="muted">Bulldrome Guardian</text>
|
||||
<text x="504" y="260" class="label">Your Clear</text><rect x="504" y="278" width="400" height="24" class="bar-bg"/><rect x="504" y="278" width="176" height="24" class="danger"/>
|
||||
<text x="504" y="342" class="label">Astra Clear</text><rect x="504" y="360" width="400" height="24" class="bar-bg"/><rect x="504" y="360" width="246" height="24" class="danger"/>
|
||||
<g transform="translate(520 436)">
|
||||
<rect width="400" height="260" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
|
||||
<text x="32" y="44" class="title">Choose Edge</text><text x="274" y="44" class="title">07.4s</text>
|
||||
<text x="32" y="88" class="label">Self Buff</text><text x="210" y="88" class="label">Opponent Debuff</text>
|
||||
<rect x="32" y="112" width="150" height="52" class="selected"/><text x="46" y="145" class="tiny">+1 Target</text>
|
||||
<rect x="32" y="178" width="150" height="52" class="tile"/><text x="46" y="211" class="tiny">-25% Cost</text>
|
||||
<rect x="210" y="112" width="150" height="52" class="tile"/><text x="224" y="145" class="tiny">Cost Up</text>
|
||||
<rect x="210" y="178" width="150" height="52" class="selected"/><text x="224" y="211" class="tiny">Mana Squeeze</text>
|
||||
</g>
|
||||
<g transform="translate(520 728)">
|
||||
<rect width="56" height="52" class="spell"/><text x="22" y="34" font-size="24" font-weight="800">+</text>
|
||||
<rect x="68" width="56" height="52" class="spell"/><text x="88" y="34" font-size="24" font-weight="800">R</text>
|
||||
<rect x="136" width="56" height="52" class="spell"/><text x="156" y="34" font-size="24" font-weight="800">S</text>
|
||||
<rect x="204" width="56" height="52" class="spell"/><text x="224" y="34" font-size="24" font-weight="800">G</text>
|
||||
<rect x="272" width="56" height="52" class="spell"/><text x="292" y="34" font-size="24" font-weight="800">C</text>
|
||||
<rect x="340" width="56" height="52" class="spell"/><text x="360" y="34" font-size="24" font-weight="800">B</text>
|
||||
</g>
|
||||
|
||||
<rect x="1002" y="132" width="402" height="704" class="panel"/>
|
||||
<text x="1030" y="176" class="title">Opponent</text><text x="1030" y="204" class="muted">Astra - Druid</text>
|
||||
<text x="1030" y="252" class="label">Opponent Party</text>
|
||||
<g transform="translate(1030 278)">
|
||||
<rect width="150" height="82" class="tile"/><text x="16" y="31" class="label">Tank</text><text x="106" y="31" class="tiny">59%</text><rect x="16" y="52" width="118" height="12" class="bar-bg"/><rect x="16" y="52" width="70" height="12" class="danger"/>
|
||||
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Astra</text><text x="276" y="31" class="tiny">88%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="104" height="12" class="hp"/>
|
||||
<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">73%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="86" height="12" class="hp"/>
|
||||
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">42%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="50" height="12" class="danger"/>
|
||||
<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">91%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="107" height="12" class="hp"/>
|
||||
<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">66%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="78" height="12" class="hp"/>
|
||||
</g>
|
||||
<text x="1030" y="626" class="tiny">Buffs: Dense Shields x1</text><text x="1030" y="654" class="tiny">Debuffs: Cost Up x1</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 7.1 KiB |
@@ -0,0 +1,30 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540">
|
||||
<defs>
|
||||
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#101827"/><stop offset="1" stop-color="#271a12"/></linearGradient>
|
||||
<style>
|
||||
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:15px}.title{font-size:24px;font-weight:800}.label{font-size:16px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:10}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.mana{fill:#63a9ff;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.ready{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:10}
|
||||
</style>
|
||||
</defs>
|
||||
<rect width="960" height="540" fill="url(#bg)"/>
|
||||
<text x="24" y="38" class="title">Thor Main - Dungeon PvP</text>
|
||||
<text x="24" y="62" class="muted">Dungeon party shows exactly 6 members. Opponent health stays on bottom screen.</text>
|
||||
<rect x="24" y="86" width="912" height="350" class="panel"/>
|
||||
<text x="52" y="124" class="title">Mira Party</text><text x="760" y="124" class="label">Stage 15 Boss</text>
|
||||
<rect x="760" y="140" width="132" height="16" class="bar-bg"/><rect x="760" y="140" width="58" height="16" class="danger"/>
|
||||
<g transform="translate(52 164)">
|
||||
<rect width="132" height="96" class="selected"/><text x="16" y="28" class="label">Tank</text><text x="16" y="52" class="muted">82 / 100</text><rect x="16" y="68" width="100" height="12" class="bar-bg"/><rect x="16" y="68" width="82" height="12" class="hp"/>
|
||||
<rect x="150" width="132" height="96" class="tile"/><text x="166" y="28" class="label">Mira</text><text x="166" y="52" class="muted">74 / 100</text><rect x="166" y="68" width="100" height="12" class="bar-bg"/><rect x="166" y="68" width="74" height="12" class="hp"/>
|
||||
<rect x="300" width="132" height="96" class="tile"/><text x="316" y="28" class="label">DPS</text><text x="316" y="52" class="muted">55 / 100</text><rect x="316" y="68" width="100" height="12" class="bar-bg"/><rect x="316" y="68" width="55" height="12" class="danger"/>
|
||||
<rect y="116" width="132" height="96" class="tile"/><text x="16" y="144" class="label">DPS</text><text x="16" y="168" class="muted">92 / 100</text><rect x="16" y="184" width="100" height="12" class="bar-bg"/><rect x="16" y="184" width="92" height="12" class="hp"/>
|
||||
<rect x="150" y="116" width="132" height="96" class="tile"/><text x="166" y="144" class="label">DPS</text><text x="166" y="168" class="muted">66 / 100</text><rect x="166" y="184" width="100" height="12" class="bar-bg"/><rect x="166" y="184" width="66" height="12" class="hp"/>
|
||||
<rect x="300" y="116" width="132" height="96" class="tile"/><text x="316" y="144" class="label">DPS</text><text x="316" y="168" class="muted">41 / 100</text><rect x="316" y="184" width="100" height="12" class="bar-bg"/><rect x="316" y="184" width="41" height="12" class="danger"/>
|
||||
</g>
|
||||
<rect x="24" y="452" width="912" height="68" class="panel"/>
|
||||
<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
|
||||
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
|
||||
<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
|
||||
<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
|
||||
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
|
||||
<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
|
||||
<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 4.1 KiB |
@@ -0,0 +1,62 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="900" viewBox="0 0 1440 900">
|
||||
<defs>
|
||||
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#111827"/><stop offset="1" stop-color="#2f1f16"/></linearGradient>
|
||||
<style>
|
||||
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:14px}.title{font-size:30px;font-weight:800}.label{font-size:18px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:8}
|
||||
</style>
|
||||
</defs>
|
||||
<rect width="1440" height="900" fill="url(#bg)"/>
|
||||
<text x="48" y="64" class="title">PC Raid PvP Roguelike</text>
|
||||
<text x="48" y="96" class="muted">Raid party = compact roster. Opponent panel mirrors raid health without crowding center.</text>
|
||||
<rect x="36" y="132" width="430" height="704" class="panel"/>
|
||||
<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira Raid Group</text>
|
||||
<g transform="translate(64 238)">
|
||||
<rect width="104" height="56" class="selected"/><text x="10" y="24" class="tiny">Tank 82%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="69" height="8" class="hp"/>
|
||||
<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Mira 74%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="62" height="8" class="hp"/>
|
||||
<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 55%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="46" height="8" class="danger"/>
|
||||
<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 92%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="77" height="8" class="hp"/>
|
||||
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 66%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="55" height="8" class="hp"/>
|
||||
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 41%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="34" height="8" class="danger"/>
|
||||
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 88%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="74" height="8" class="hp"/>
|
||||
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 63%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="53" height="8" class="hp"/>
|
||||
<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 77%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="65" height="8" class="hp"/>
|
||||
<rect y="216" width="104" height="56" class="tile"/><text x="10" y="240" class="tiny">DPS 49%</text><rect x="10" y="252" width="84" height="8" class="bar-bg"/><rect x="10" y="252" width="41" height="8" class="danger"/>
|
||||
<rect x="116" y="216" width="104" height="56" class="tile"/><text x="126" y="240" class="tiny">DPS 96%</text><rect x="126" y="252" width="84" height="8" class="bar-bg"/><rect x="126" y="252" width="81" height="8" class="hp"/>
|
||||
<rect x="232" y="216" width="104" height="56" class="tile"/><text x="242" y="240" class="tiny">DPS 70%</text><rect x="242" y="252" width="84" height="8" class="bar-bg"/><rect x="242" y="252" width="59" height="8" class="hp"/>
|
||||
</g>
|
||||
<text x="64" y="590" class="tiny">Direct target group: 1 / 2</text><text x="64" y="620" class="tiny">Buffs: Wide Radiance x1</text>
|
||||
|
||||
<rect x="502" y="132" width="436" height="704" class="panel"/>
|
||||
<text x="534" y="176" class="title">Raid Stage 20 Boss</text><text x="534" y="204" class="muted">Ashen Warden</text>
|
||||
<text x="534" y="260" class="label">Your Clear</text><rect x="534" y="278" width="340" height="24" class="bar-bg"/><rect x="534" y="278" width="176" height="24" class="danger"/>
|
||||
<text x="534" y="342" class="label">Astra Clear</text><rect x="534" y="360" width="340" height="24" class="bar-bg"/><rect x="534" y="360" width="218" height="24" class="danger"/>
|
||||
<rect x="534" y="438" width="340" height="220" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
|
||||
<text x="558" y="482" class="title">Choose Edge</text><text x="766" y="482" class="title">10.0s</text>
|
||||
<rect x="558" y="520" width="132" height="48" class="selected"/><text x="572" y="551" class="tiny">Raid Heal +</text>
|
||||
<rect x="708" y="520" width="132" height="48" class="tile"/><text x="722" y="551" class="tiny">Mana Squeeze</text>
|
||||
<rect x="558" y="584" width="132" height="48" class="tile"/><text x="572" y="615" class="tiny">Shield Boost</text>
|
||||
<rect x="708" y="584" width="132" height="48" class="selected"/><text x="722" y="615" class="tiny">Cooldown Up</text>
|
||||
<g transform="translate(534 724)">
|
||||
<rect width="48" height="48" class="spell"/><text x="18" y="32" font-size="22" font-weight="800">+</text>
|
||||
<rect x="60" width="48" height="48" class="spell"/><text x="77" y="32" font-size="22" font-weight="800">R</text>
|
||||
<rect x="120" width="48" height="48" class="spell"/><text x="137" y="32" font-size="22" font-weight="800">S</text>
|
||||
<rect x="180" width="48" height="48" class="spell"/><text x="197" y="32" font-size="22" font-weight="800">G</text>
|
||||
<rect x="240" width="48" height="48" class="spell"/><text x="257" y="32" font-size="22" font-weight="800">C</text>
|
||||
<rect x="300" width="48" height="48" class="spell"/><text x="317" y="32" font-size="22" font-weight="800">B</text>
|
||||
</g>
|
||||
|
||||
<rect x="974" y="132" width="430" height="704" class="panel"/>
|
||||
<text x="1002" y="176" class="title">Opponent Raid</text><text x="1002" y="204" class="muted">Astra Group</text>
|
||||
<g transform="translate(1002 238)">
|
||||
<rect width="104" height="56" class="tile"/><text x="10" y="24" class="tiny">Tank 61%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="51" height="8" class="danger"/>
|
||||
<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Astra 89%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="75" height="8" class="hp"/>
|
||||
<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 73%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="61" height="8" class="hp"/>
|
||||
<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 42%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="35" height="8" class="danger"/>
|
||||
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 91%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="76" height="8" class="hp"/>
|
||||
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 66%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="55" height="8" class="hp"/>
|
||||
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 79%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="66" height="8" class="hp"/>
|
||||
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 58%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="49" height="8" class="danger"/>
|
||||
<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 84%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="71" height="8" class="hp"/>
|
||||
</g>
|
||||
<text x="1002" y="590" class="tiny">Opponent buffs/debuffs visible here</text><text x="1002" y="620" class="tiny">Raid bottom screen can scroll second group if needed</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 8.3 KiB |
@@ -0,0 +1,36 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540">
|
||||
<defs>
|
||||
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#101827"/><stop offset="1" stop-color="#271a12"/></linearGradient>
|
||||
<style>
|
||||
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:15px}.title{font-size:24px;font-weight:800}.label{font-size:15px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:10}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.mana{fill:#63a9ff;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.ready{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:10}
|
||||
</style>
|
||||
</defs>
|
||||
<rect width="960" height="540" fill="url(#bg)"/>
|
||||
<text x="24" y="38" class="title">Thor Main - Raid PvP</text>
|
||||
<text x="24" y="62" class="muted">Raid party uses compact tiles plus target group toggle. Bottom screen mirrors opponent raid.</text>
|
||||
<rect x="24" y="86" width="912" height="350" class="panel"/>
|
||||
<text x="52" y="122" class="title">Mira Raid</text><text x="214" y="122" class="muted">Target Group 1 / 2</text>
|
||||
<text x="760" y="122" class="label">Raid Boss</text><rect x="760" y="138" width="132" height="16" class="bar-bg"/><rect x="760" y="138" width="72" height="16" class="danger"/>
|
||||
<g transform="translate(52 156)">
|
||||
<rect width="104" height="72" class="selected"/><text x="12" y="28" class="label">Tank</text><text x="62" y="28" class="muted">82%</text><rect x="12" y="46" width="80" height="10" class="bar-bg"/><rect x="12" y="46" width="66" height="10" class="hp"/>
|
||||
<rect x="118" width="104" height="72" class="tile"/><text x="130" y="28" class="label">Mira</text><text x="180" y="28" class="muted">74%</text><rect x="130" y="46" width="80" height="10" class="bar-bg"/><rect x="130" y="46" width="59" height="10" class="hp"/>
|
||||
<rect x="236" width="104" height="72" class="tile"/><text x="248" y="28" class="label">DPS</text><text x="298" y="28" class="muted">55%</text><rect x="248" y="46" width="80" height="10" class="bar-bg"/><rect x="248" y="46" width="44" height="10" class="danger"/>
|
||||
<rect x="354" width="104" height="72" class="tile"/><text x="366" y="28" class="label">DPS</text><text x="416" y="28" class="muted">92%</text><rect x="366" y="46" width="80" height="10" class="bar-bg"/><rect x="366" y="46" width="74" height="10" class="hp"/>
|
||||
<rect x="472" width="104" height="72" class="tile"/><text x="484" y="28" class="label">DPS</text><text x="534" y="28" class="muted">66%</text><rect x="484" y="46" width="80" height="10" class="bar-bg"/><rect x="484" y="46" width="53" height="10" class="hp"/>
|
||||
<rect x="590" width="104" height="72" class="tile"/><text x="602" y="28" class="label">DPS</text><text x="652" y="28" class="muted">41%</text><rect x="602" y="46" width="80" height="10" class="bar-bg"/><rect x="602" y="46" width="33" height="10" class="danger"/>
|
||||
<rect y="92" width="104" height="72" class="tile"/><text x="12" y="120" class="label">DPS</text><text x="62" y="120" class="muted">88%</text><rect x="12" y="138" width="80" height="10" class="bar-bg"/><rect x="12" y="138" width="70" height="10" class="hp"/>
|
||||
<rect x="118" y="92" width="104" height="72" class="tile"/><text x="130" y="120" class="label">DPS</text><text x="180" y="120" class="muted">63%</text><rect x="130" y="138" width="80" height="10" class="bar-bg"/><rect x="130" y="138" width="50" height="10" class="hp"/>
|
||||
<rect x="236" y="92" width="104" height="72" class="tile"/><text x="248" y="120" class="label">DPS</text><text x="298" y="120" class="muted">77%</text><rect x="248" y="138" width="80" height="10" class="bar-bg"/><rect x="248" y="138" width="62" height="10" class="hp"/>
|
||||
<rect x="354" y="92" width="104" height="72" class="tile"/><text x="366" y="120" class="label">DPS</text><text x="416" y="120" class="muted">49%</text><rect x="366" y="138" width="80" height="10" class="bar-bg"/><rect x="366" y="138" width="39" height="10" class="danger"/>
|
||||
<rect x="472" y="92" width="104" height="72" class="tile"/><text x="484" y="120" class="label">DPS</text><text x="534" y="120" class="muted">96%</text><rect x="484" y="138" width="80" height="10" class="bar-bg"/><rect x="484" y="138" width="77" height="10" class="hp"/>
|
||||
<rect x="590" y="92" width="104" height="72" class="tile"/><text x="602" y="120" class="label">DPS</text><text x="652" y="120" class="muted">70%</text><rect x="602" y="138" width="80" height="10" class="bar-bg"/><rect x="602" y="138" width="56" height="10" class="hp"/>
|
||||
</g>
|
||||
<rect x="24" y="452" width="912" height="68" class="panel"/>
|
||||
<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
|
||||
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
|
||||
<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
|
||||
<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
|
||||
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
|
||||
<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
|
||||
<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 5.7 KiB |
@@ -0,0 +1,41 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="620" height="540" viewBox="0 0 620 540">
|
||||
<defs>
|
||||
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1">
|
||||
<stop offset="0" stop-color="#101827"/>
|
||||
<stop offset="1" stop-color="#271a12"/>
|
||||
</linearGradient>
|
||||
<style>
|
||||
text { font-family: Inter, Arial, sans-serif; fill: #f8f1df; }
|
||||
.muted { fill: #c8bca6; font-size: 14px; }
|
||||
.title { font-size: 22px; font-weight: 800; }
|
||||
.label { font-size: 15px; font-weight: 700; }
|
||||
.panel { fill: #1b2433; stroke: #6f5535; stroke-width: 2; rx: 10; }
|
||||
.tile { fill: #253244; stroke: #7d6743; stroke-width: 2; rx: 8; }
|
||||
.bar-bg { fill: #2a3444; rx: 7; }
|
||||
.hp { fill: #5ed17a; rx: 7; }
|
||||
.danger { fill: #d96b55; rx: 7; }
|
||||
.mana { fill: #63a9ff; rx: 7; }
|
||||
</style>
|
||||
</defs>
|
||||
<rect width="620" height="540" fill="url(#bg)"/>
|
||||
<text x="20" y="36" class="title">Thor Bottom Screen - Opponent View</text>
|
||||
<text x="20" y="60" class="muted">Secondary display shows real opponent health/progress.</text>
|
||||
<rect x="20" y="82" width="580" height="424" class="panel"/>
|
||||
<text x="44" y="122" class="title">Astra</text>
|
||||
<text x="44" y="146" class="muted">Druid - live opponent</text>
|
||||
<text x="376" y="122" class="label">Opponent Clear</text>
|
||||
<rect x="376" y="136" width="172" height="16" class="bar-bg"/><rect x="376" y="136" width="106" height="16" class="danger"/>
|
||||
<text x="44" y="192" class="label">Opponent Party Health</text>
|
||||
<g transform="translate(44 216)">
|
||||
<rect width="158" height="72" class="tile"/><text x="14" y="26" class="label">Tank</text><text x="104" y="26" class="muted">59%</text><rect x="14" y="44" width="128" height="12" class="bar-bg"/><rect x="14" y="44" width="76" height="12" class="danger"/>
|
||||
<rect x="176" width="158" height="72" class="tile"/><text x="190" y="26" class="label">Astra</text><text x="280" y="26" class="muted">88%</text><rect x="190" y="44" width="128" height="12" class="bar-bg"/><rect x="190" y="44" width="113" height="12" class="hp"/>
|
||||
<rect x="352" width="158" height="72" class="tile"/><text x="366" y="26" class="label">DPS</text><text x="456" y="26" class="muted">73%</text><rect x="366" y="44" width="128" height="12" class="bar-bg"/><rect x="366" y="44" width="93" height="12" class="hp"/>
|
||||
<rect y="92" width="158" height="72" class="tile"/><text x="14" y="118" class="label">DPS</text><text x="104" y="118" class="muted">42%</text><rect x="14" y="136" width="128" height="12" class="bar-bg"/><rect x="14" y="136" width="54" height="12" class="danger"/>
|
||||
<rect x="176" y="92" width="158" height="72" class="tile"/><text x="190" y="118" class="label">DPS</text><text x="280" y="118" class="muted">91%</text><rect x="190" y="136" width="128" height="12" class="bar-bg"/><rect x="190" y="136" width="116" height="12" class="hp"/>
|
||||
<rect x="352" y="92" width="158" height="72" class="tile"/><text x="366" y="118" class="label">DPS</text><text x="456" y="118" class="muted">66%</text><rect x="366" y="136" width="128" height="12" class="bar-bg"/><rect x="366" y="136" width="84" height="12" class="hp"/>
|
||||
</g>
|
||||
<text x="44" y="420" class="label">Mana 86 / 100</text>
|
||||
<rect x="154" y="408" width="214" height="16" class="bar-bg"/><rect x="154" y="408" width="184" height="16" class="mana"/>
|
||||
<text x="44" y="462" class="muted">Buffs: Dense Shields x1</text>
|
||||
<text x="318" y="462" class="muted">Debuffs: Cost Up x1</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 3.4 KiB |
+304
-5
@@ -27,6 +27,10 @@ const directCraftItemLevels = new Set([1, 10, 20, 25])
|
||||
const sessionCookieName = 'chronicle_session'
|
||||
const sessionLifetimeSeconds = 60 * 60 * 24 * 30
|
||||
const rateLimitBuckets = new Map()
|
||||
const pvpQueue = new Map()
|
||||
const pvpMatches = new Map()
|
||||
const pvpQueueTtlMs = 15 * 1000
|
||||
const pvpMatchTtlMs = 60 * 60 * 1000
|
||||
|
||||
function sendJson(response, status, body, headers = {}) {
|
||||
response.statusCode = status
|
||||
@@ -349,10 +353,13 @@ function currentSession(database, request) {
|
||||
accounts.id AS accountId,
|
||||
accounts.username,
|
||||
characters.id AS characterId,
|
||||
characters.class_id AS classId
|
||||
characters.class_id AS classId,
|
||||
characters.name AS characterName,
|
||||
classes.name AS className
|
||||
FROM sessions
|
||||
JOIN accounts ON accounts.id = sessions.account_id
|
||||
JOIN characters ON characters.id = sessions.active_character_id
|
||||
JOIN classes ON classes.id = characters.class_id
|
||||
WHERE sessions.token_hash = ?
|
||||
AND sessions.expires_at > CURRENT_TIMESTAMP
|
||||
`).get(tokenHash(token)) ?? null
|
||||
@@ -2300,7 +2307,10 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
|
||||
const bossesCleared = Number(runMetrics?.bossesCleared ?? Math.floor(encountersCleared / 3))
|
||||
const experienceMode = runMetrics?.experienceMode === 'pvp-boss-quarter-level'
|
||||
? 'pvp-boss-quarter-level'
|
||||
: runMetrics?.experienceMode === 'pvp-fight-twelfth-level'
|
||||
? 'pvp-fight-twelfth-level'
|
||||
: 'default'
|
||||
const fightsCleared = Number(runMetrics?.fightsCleared ?? encountersCleared)
|
||||
const resourceSpent = Number(runMetrics?.resourceSpent)
|
||||
const durationSeconds = Number(runMetrics?.durationSeconds)
|
||||
if (!Number.isInteger(dungeonId) || dungeonId < 1) {
|
||||
@@ -2315,6 +2325,9 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
|
||||
if (!Number.isInteger(bossesCleared) || bossesCleared < 0 || bossesCleared > 100000) {
|
||||
throw new Error('The roguelike boss total is invalid.')
|
||||
}
|
||||
if (!Number.isInteger(fightsCleared) || fightsCleared < 0 || fightsCleared > 100000) {
|
||||
throw new Error('The roguelike fight total is invalid.')
|
||||
}
|
||||
if (!Number.isInteger(resourceSpent) || resourceSpent < 0 || resourceSpent > 100000) {
|
||||
throw new Error('The run resource total is invalid.')
|
||||
}
|
||||
@@ -2367,14 +2380,15 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
|
||||
`).get(maxLevel).experienceRequired
|
||||
let newExperience = character.experience
|
||||
let newLevel = character.level
|
||||
if (experienceMode === 'pvp-boss-quarter-level') {
|
||||
if (experienceMode === 'pvp-boss-quarter-level' || experienceMode === 'pvp-fight-twelfth-level') {
|
||||
const catchUpTargetLevel = database.prepare(`
|
||||
SELECT COALESCE(MAX(level), 0) AS level
|
||||
FROM characters
|
||||
WHERE account_id = ?
|
||||
AND id != ?
|
||||
`).get(accountId, characterId).level
|
||||
for (let bossIndex = 0; bossIndex < bossesCleared && newExperience < maxExperience; bossIndex += 1) {
|
||||
const rewardUnits = experienceMode === 'pvp-boss-quarter-level' ? bossesCleared : fightsCleared
|
||||
for (let rewardIndex = 0; rewardIndex < rewardUnits && newExperience < maxExperience; rewardIndex += 1) {
|
||||
const currentLevelFloor = database.prepare(`
|
||||
SELECT experience_required AS experienceRequired
|
||||
FROM level_progression
|
||||
@@ -2388,7 +2402,9 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
|
||||
WHERE level = ?
|
||||
`).get(newLevel + 1).experienceRequired
|
||||
const levelBand = Math.max(1, nextLevelExperience - currentLevelFloor)
|
||||
const rewardRate = catchUpTargetLevel > newLevel ? 0.5 : 0.25
|
||||
const rewardRate = experienceMode === 'pvp-boss-quarter-level'
|
||||
? (catchUpTargetLevel > newLevel ? 0.5 : 0.25)
|
||||
: (catchUpTargetLevel > newLevel ? 1 / 6 : 1 / 12)
|
||||
newExperience = Math.min(maxExperience, newExperience + Math.round(levelBand * rewardRate))
|
||||
newLevel = database.prepare(`
|
||||
SELECT MAX(level) AS level
|
||||
@@ -2538,6 +2554,246 @@ function saveProfile(database, characterId, accountId, payload) {
|
||||
}
|
||||
}
|
||||
|
||||
function cleanupPvpMemory(now = Date.now()) {
|
||||
for (const [ticketId, ticket] of pvpQueue.entries()) {
|
||||
if (now - ticket.updatedAt > pvpQueueTtlMs) pvpQueue.delete(ticketId)
|
||||
}
|
||||
for (const [matchId, match] of pvpMatches.entries()) {
|
||||
if (now - match.updatedAt > pvpMatchTtlMs) pvpMatches.delete(matchId)
|
||||
}
|
||||
}
|
||||
|
||||
function validatePvpContentType(value) {
|
||||
if (value !== 'dungeon' && value !== 'raid') {
|
||||
throw new Error('The PvP content type is invalid.')
|
||||
}
|
||||
return value
|
||||
}
|
||||
|
||||
function validatePvpStartStage(value) {
|
||||
const startStage = Number(value)
|
||||
if (!Number.isInteger(startStage) || startStage < 1 || startStage > 1000) {
|
||||
throw new Error('The PvP start stage is invalid.')
|
||||
}
|
||||
return startStage
|
||||
}
|
||||
|
||||
function pvpPlayerInfo(session) {
|
||||
return {
|
||||
accountId: session.accountId,
|
||||
characterId: session.characterId,
|
||||
characterName: session.characterName,
|
||||
className: session.className,
|
||||
}
|
||||
}
|
||||
|
||||
function pvpSnapshot(match) {
|
||||
return {
|
||||
id: match.id,
|
||||
contentType: match.contentType,
|
||||
startStage: match.startStage,
|
||||
createdAt: match.createdAt,
|
||||
players: match.players,
|
||||
states: match.states,
|
||||
statuses: match.statuses,
|
||||
progress: match.progress,
|
||||
upgradeChoices: match.upgradeChoices,
|
||||
rematchRequests: match.rematchRequests,
|
||||
updatedAt: match.updatedAt,
|
||||
}
|
||||
}
|
||||
|
||||
function createPvpMatch(contentType, startStage, players, now = Date.now()) {
|
||||
const matchId = randomBytes(12).toString('base64url')
|
||||
const match = {
|
||||
id: matchId,
|
||||
contentType,
|
||||
startStage,
|
||||
createdAt: now,
|
||||
players,
|
||||
states: {},
|
||||
statuses: {},
|
||||
progress: {},
|
||||
upgradeChoices: {},
|
||||
rematchRequests: {},
|
||||
updatedAt: now,
|
||||
}
|
||||
pvpMatches.set(matchId, match)
|
||||
return match
|
||||
}
|
||||
|
||||
function joinPvpQueue(session, payload) {
|
||||
const now = Date.now()
|
||||
cleanupPvpMemory(now)
|
||||
const contentType = validatePvpContentType(payload.contentType)
|
||||
const startStage = validatePvpStartStage(payload.startStage)
|
||||
const existingTicket = [...pvpQueue.values()].find((ticket) =>
|
||||
ticket.accountId === session.accountId
|
||||
&& ticket.characterId === session.characterId
|
||||
&& ticket.contentType === contentType
|
||||
&& ticket.startStage === startStage
|
||||
)
|
||||
if (existingTicket?.matchId) {
|
||||
const match = pvpMatches.get(existingTicket.matchId)
|
||||
if (match) {
|
||||
const side = match.players.a.accountId === session.accountId ? 'a' : 'b'
|
||||
return { ticketId: existingTicket.id, status: 'matched', side, match: pvpSnapshot(match) }
|
||||
}
|
||||
}
|
||||
|
||||
const opponent = [...pvpQueue.values()]
|
||||
.filter((ticket) =>
|
||||
!ticket.matchId
|
||||
&& ticket.contentType === contentType
|
||||
&& ticket.startStage === startStage
|
||||
&& ticket.accountId !== session.accountId
|
||||
)
|
||||
.sort((left, right) => left.createdAt - right.createdAt)[0]
|
||||
const player = pvpPlayerInfo(session)
|
||||
if (opponent) {
|
||||
const match = createPvpMatch(contentType, startStage, {
|
||||
a: { side: 'a', ...opponent.player },
|
||||
b: { side: 'b', ...player },
|
||||
}, now)
|
||||
opponent.matchId = match.id
|
||||
opponent.updatedAt = now
|
||||
const ticketId = randomBytes(12).toString('base64url')
|
||||
pvpQueue.set(ticketId, {
|
||||
id: ticketId,
|
||||
accountId: session.accountId,
|
||||
characterId: session.characterId,
|
||||
contentType,
|
||||
startStage,
|
||||
player,
|
||||
matchId: match.id,
|
||||
createdAt: now,
|
||||
updatedAt: now,
|
||||
})
|
||||
return { ticketId, status: 'matched', side: 'b', match: pvpSnapshot(match) }
|
||||
}
|
||||
|
||||
if (existingTicket) {
|
||||
existingTicket.updatedAt = now
|
||||
return { ticketId: existingTicket.id, status: 'waiting' }
|
||||
}
|
||||
|
||||
const ticketId = randomBytes(12).toString('base64url')
|
||||
pvpQueue.set(ticketId, {
|
||||
id: ticketId,
|
||||
accountId: session.accountId,
|
||||
characterId: session.characterId,
|
||||
contentType,
|
||||
startStage,
|
||||
player,
|
||||
createdAt: now,
|
||||
updatedAt: now,
|
||||
})
|
||||
return { ticketId, status: 'waiting' }
|
||||
}
|
||||
|
||||
function checkPvpQueue(session, ticketId) {
|
||||
cleanupPvpMemory()
|
||||
const ticket = pvpQueue.get(ticketId)
|
||||
if (!ticket || ticket.accountId !== session.accountId) {
|
||||
const error = new Error('PvP queue ticket not found.')
|
||||
error.status = 404
|
||||
throw error
|
||||
}
|
||||
ticket.updatedAt = Date.now()
|
||||
if (!ticket.matchId) return { ticketId, status: 'waiting' }
|
||||
const match = pvpMatches.get(ticket.matchId)
|
||||
if (!match) return { ticketId, status: 'waiting' }
|
||||
const side = match.players.a.accountId === session.accountId ? 'a' : 'b'
|
||||
return { ticketId, status: 'matched', side, match: pvpSnapshot(match) }
|
||||
}
|
||||
|
||||
function cancelPvpQueue(session, ticketId) {
|
||||
const ticket = pvpQueue.get(ticketId)
|
||||
if (ticket && ticket.accountId === session.accountId && !ticket.matchId) {
|
||||
pvpQueue.delete(ticketId)
|
||||
}
|
||||
return { ok: true }
|
||||
}
|
||||
|
||||
function requirePvpMatchForSession(session, matchId) {
|
||||
cleanupPvpMemory()
|
||||
const match = pvpMatches.get(matchId)
|
||||
if (!match) {
|
||||
const error = new Error('PvP match not found.')
|
||||
error.status = 404
|
||||
throw error
|
||||
}
|
||||
const side = match.players.a.accountId === session.accountId ? 'a'
|
||||
: match.players.b.accountId === session.accountId ? 'b'
|
||||
: null
|
||||
if (!side) {
|
||||
const error = new Error('That PvP match belongs to another account.')
|
||||
error.status = 403
|
||||
throw error
|
||||
}
|
||||
return { match, side }
|
||||
}
|
||||
|
||||
function updatePvpMatchState(session, matchId, payload) {
|
||||
const { match, side } = requirePvpMatchForSession(session, matchId)
|
||||
const status = ['playing', 'upgrade-choice', 'won', 'lost'].includes(payload.status)
|
||||
? payload.status
|
||||
: 'playing'
|
||||
const progress = {
|
||||
stage: validatePvpStartStage(payload.stage),
|
||||
encounterIndex: Math.max(0, Math.floor(Number(payload.encounterIndex) || 0)),
|
||||
encountersCleared: Math.max(0, Math.floor(Number(payload.encountersCleared) || 0)),
|
||||
enemyHealth: Math.max(0, Number(payload.enemyHealth) || 0),
|
||||
alive: Boolean(payload.alive),
|
||||
elapsedTicks: Math.max(0, Math.floor(Number(payload.elapsedTicks) || 0)),
|
||||
}
|
||||
match.states[side] = payload.state ?? null
|
||||
match.statuses[side] = status
|
||||
match.progress[side] = progress
|
||||
match.updatedAt = Date.now()
|
||||
return pvpSnapshot(match)
|
||||
}
|
||||
|
||||
function submitPvpUpgradeChoice(session, matchId, payload) {
|
||||
const { match, side } = requirePvpMatchForSession(session, matchId)
|
||||
const encounterIndex = Math.max(0, Math.floor(Number(payload.encounterIndex) || 0))
|
||||
if (!match.upgradeChoices[side]) match.upgradeChoices[side] = {}
|
||||
match.upgradeChoices[side][String(encounterIndex)] = {
|
||||
encounterIndex,
|
||||
buffId: String(payload.buffId ?? ''),
|
||||
debuffId: String(payload.debuffId ?? ''),
|
||||
}
|
||||
match.updatedAt = Date.now()
|
||||
return pvpSnapshot(match)
|
||||
}
|
||||
|
||||
function requestPvpRematch(session, matchId) {
|
||||
const { match, side } = requirePvpMatchForSession(session, matchId)
|
||||
if (match.nextMatchId) {
|
||||
const nextMatch = pvpMatches.get(match.nextMatchId)
|
||||
if (nextMatch) return { status: 'matched', side, match: pvpSnapshot(nextMatch) }
|
||||
}
|
||||
match.rematchRequests = match.rematchRequests ?? {}
|
||||
match.rematchRequests[side] = true
|
||||
match.updatedAt = Date.now()
|
||||
const opponentSide = side === 'a' ? 'b' : 'a'
|
||||
if (!match.rematchRequests[opponentSide]) {
|
||||
return { status: 'waiting', match: pvpSnapshot(match), side }
|
||||
}
|
||||
const nextMatch = createPvpMatch(
|
||||
match.contentType,
|
||||
match.startStage,
|
||||
{
|
||||
a: match.players.a,
|
||||
b: match.players.b,
|
||||
},
|
||||
Date.now(),
|
||||
)
|
||||
match.nextMatchId = nextMatch.id
|
||||
match.updatedAt = Date.now()
|
||||
return { status: 'matched', side, match: pvpSnapshot(nextMatch) }
|
||||
}
|
||||
|
||||
export function gameApiPlugin() {
|
||||
return {
|
||||
name: 'ashen-halls-game-api',
|
||||
@@ -2688,7 +2944,7 @@ export async function handleApiRequest(request, response, next) {
|
||||
|
||||
try {
|
||||
const ip = requestIp(request)
|
||||
consumeRateLimit(`api:${ip}`, 240, 60 * 1000)
|
||||
consumeRateLimit(`api:${ip}`, 900, 60 * 1000)
|
||||
database.prepare(`
|
||||
DELETE FROM sessions WHERE expires_at <= CURRENT_TIMESTAMP
|
||||
`).run()
|
||||
@@ -2727,6 +2983,49 @@ export async function handleApiRequest(request, response, next) {
|
||||
return
|
||||
}
|
||||
|
||||
if (request.url === '/api/pvp/queue' && request.method === 'POST') {
|
||||
const payload = await readJson(request)
|
||||
sendJson(response, 200, joinPvpQueue(session, payload))
|
||||
return
|
||||
}
|
||||
|
||||
const pvpQueueTicket = request.url.match(/^\/api\/pvp\/queue\/([A-Za-z0-9_-]+)$/)
|
||||
if (pvpQueueTicket && request.method === 'GET') {
|
||||
sendJson(response, 200, checkPvpQueue(session, pvpQueueTicket[1]))
|
||||
return
|
||||
}
|
||||
|
||||
if (pvpQueueTicket && request.method === 'DELETE') {
|
||||
sendJson(response, 200, cancelPvpQueue(session, pvpQueueTicket[1]))
|
||||
return
|
||||
}
|
||||
|
||||
const pvpMatchState = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/state$/)
|
||||
if (pvpMatchState && request.method === 'POST') {
|
||||
const payload = await readJson(request, 128 * 1024)
|
||||
sendJson(response, 200, updatePvpMatchState(session, pvpMatchState[1], payload))
|
||||
return
|
||||
}
|
||||
|
||||
const pvpUpgradeChoice = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/upgrade-choice$/)
|
||||
if (pvpUpgradeChoice && request.method === 'POST') {
|
||||
const payload = await readJson(request)
|
||||
sendJson(response, 200, submitPvpUpgradeChoice(session, pvpUpgradeChoice[1], payload))
|
||||
return
|
||||
}
|
||||
|
||||
const pvpRematch = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/rematch$/)
|
||||
if (pvpRematch && request.method === 'POST') {
|
||||
sendJson(response, 200, requestPvpRematch(session, pvpRematch[1]))
|
||||
return
|
||||
}
|
||||
|
||||
const pvpMatch = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)$/)
|
||||
if (pvpMatch && request.method === 'GET') {
|
||||
sendJson(response, 200, pvpSnapshot(requirePvpMatchForSession(session, pvpMatch[1]).match))
|
||||
return
|
||||
}
|
||||
|
||||
const dungeonCompletion = request.url.match(/^\/api\/dungeons\/(\d+)\/complete$/)
|
||||
if (dungeonCompletion && request.method === 'POST') {
|
||||
const payload = await readJson(request)
|
||||
|
||||
+406
-49
@@ -774,7 +774,7 @@ textarea:focus-visible,
|
||||
display: grid;
|
||||
gap: 10px;
|
||||
height: calc(100dvh - 20px);
|
||||
grid-template-rows: auto 1fr;
|
||||
grid-template-rows: auto minmax(0, 1fr) auto;
|
||||
min-height: 0;
|
||||
}
|
||||
|
||||
@@ -804,6 +804,84 @@ textarea:focus-visible,
|
||||
outline-color: var(--gold);
|
||||
}
|
||||
|
||||
.dual-top-spell-strip {
|
||||
align-items: center;
|
||||
background: var(--panel);
|
||||
border: 3px solid #0c0d11;
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
grid-template-columns: repeat(6, 54px) minmax(180px, 1fr);
|
||||
min-height: 64px;
|
||||
outline: 2px solid var(--edge);
|
||||
padding: 8px 10px;
|
||||
}
|
||||
|
||||
.dual-top-spell {
|
||||
align-items: center;
|
||||
background: #20232c;
|
||||
border: 2px solid #08090c;
|
||||
color: var(--ink);
|
||||
display: flex;
|
||||
height: 48px;
|
||||
justify-content: center;
|
||||
min-width: 0;
|
||||
outline: 2px solid #4d4c58;
|
||||
padding: 0;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.dual-top-spell:not(:disabled) {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.dual-top-spell:disabled {
|
||||
opacity: 0.62;
|
||||
}
|
||||
|
||||
.dual-top-spell .spell-icon {
|
||||
font-size: 20px;
|
||||
height: 32px;
|
||||
margin: 0;
|
||||
width: 32px;
|
||||
}
|
||||
|
||||
.dual-top-spell > i {
|
||||
background: rgba(0, 0, 0, 0.58);
|
||||
bottom: 0;
|
||||
display: block;
|
||||
left: 0;
|
||||
pointer-events: none;
|
||||
position: absolute;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
.dual-top-spell > small {
|
||||
color: #fff4a8;
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 10px;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.dual-top-resource {
|
||||
align-self: center;
|
||||
color: #82bfff;
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 8px;
|
||||
justify-self: end;
|
||||
min-width: 220px;
|
||||
width: min(280px, 100%);
|
||||
}
|
||||
|
||||
.dual-top-resource strong {
|
||||
display: block;
|
||||
margin-bottom: 6px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.dual-top-resource .bar {
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
.dual-bottom-display {
|
||||
background:
|
||||
linear-gradient(rgba(8, 9, 12, 0.91), rgba(8, 9, 12, 0.91)),
|
||||
@@ -816,6 +894,10 @@ textarea:focus-visible,
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.pvp-opponent-bottom-display {
|
||||
grid-template-rows: auto auto minmax(0, 1fr) auto;
|
||||
}
|
||||
|
||||
.dual-controls-header,
|
||||
.dual-controls-resource,
|
||||
.dual-controls-targets,
|
||||
@@ -838,6 +920,109 @@ textarea:focus-visible,
|
||||
font-size: clamp(14px, 2.2vw, 23px);
|
||||
}
|
||||
|
||||
.dual-controls-header small {
|
||||
color: var(--muted);
|
||||
display: block;
|
||||
font-size: 14px;
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress,
|
||||
.dual-opponent-effects {
|
||||
background: var(--panel);
|
||||
border: 3px solid #0c0d11;
|
||||
outline: 2px solid var(--edge);
|
||||
}
|
||||
|
||||
.dual-opponent-progress {
|
||||
align-items: center;
|
||||
display: grid;
|
||||
gap: 12px;
|
||||
grid-template-columns: minmax(130px, 0.45fr) minmax(0, 1fr);
|
||||
padding: 10px 14px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress strong {
|
||||
color: var(--ink);
|
||||
font-size: 19px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress .bar {
|
||||
height: 22px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid {
|
||||
background: var(--panel);
|
||||
border: 3px solid #0c0d11;
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
grid-template-columns: repeat(3, minmax(0, 1fr));
|
||||
min-height: 0;
|
||||
outline: 2px solid var(--edge);
|
||||
overflow: hidden;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid {
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.dual-opponent-member {
|
||||
background: var(--panel-light);
|
||||
border: 2px solid #0a0b0e;
|
||||
min-width: 0;
|
||||
outline: 2px solid #3a3944;
|
||||
padding: 9px;
|
||||
}
|
||||
|
||||
.dual-opponent-member.dead {
|
||||
filter: grayscale(1);
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-header {
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-header strong {
|
||||
font-size: 17px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-header small {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .bar {
|
||||
height: 14px;
|
||||
margin-top: 7px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid .dual-opponent-member {
|
||||
padding: 7px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid .member-header strong {
|
||||
font-size: 15px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid .member-header small {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid .dual-opponent-member .bar {
|
||||
height: 12px;
|
||||
}
|
||||
|
||||
.dual-opponent-effects {
|
||||
color: var(--muted);
|
||||
display: grid;
|
||||
font-size: 14px;
|
||||
gap: 8px;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
padding: 8px 12px;
|
||||
}
|
||||
|
||||
.dual-controls-progress {
|
||||
color: var(--muted);
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
@@ -950,6 +1135,10 @@ textarea:focus-visible,
|
||||
line-height: 1.2;
|
||||
}
|
||||
|
||||
.dual-controls-header small {
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.dual-controls-progress {
|
||||
font-size: 6px;
|
||||
}
|
||||
@@ -1023,6 +1212,67 @@ textarea:focus-visible,
|
||||
.dual-controls-spells .spell small {
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.pvp-opponent-bottom-display {
|
||||
grid-template-rows: auto auto minmax(0, 1fr) auto;
|
||||
}
|
||||
|
||||
.dual-opponent-progress {
|
||||
border-width: 2px;
|
||||
gap: 8px;
|
||||
grid-template-columns: minmax(100px, 0.45fr) minmax(0, 1fr);
|
||||
padding: 6px 8px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress .eyebrow {
|
||||
font-size: 6px;
|
||||
margin-bottom: 3px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress strong {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.dual-opponent-progress .bar {
|
||||
height: 16px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid {
|
||||
border-width: 2px;
|
||||
gap: 6px;
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
.dual-opponent-party-grid.raid {
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.dual-opponent-member {
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-header strong {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-header small {
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .bar {
|
||||
height: 10px;
|
||||
margin-top: 5px;
|
||||
}
|
||||
|
||||
.dual-opponent-member .member-effects {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.dual-opponent-effects {
|
||||
border-width: 2px;
|
||||
font-size: 11px;
|
||||
padding: 6px 8px;
|
||||
}
|
||||
}
|
||||
|
||||
.dual-bottom-waiting {
|
||||
@@ -1686,7 +1936,7 @@ h2 {
|
||||
.equipment-screen .crafting-panel,
|
||||
.talent-screen .talent-tree,
|
||||
.talent-screen .spell-effect-layout {
|
||||
flex: 1;
|
||||
flex: 0 0 auto;
|
||||
min-height: 0;
|
||||
}
|
||||
|
||||
@@ -1713,7 +1963,8 @@ h2 {
|
||||
.customize-screen > .embedded-screen {
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
overflow-x: hidden;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.customize-screen .loadout-editor {
|
||||
@@ -3520,6 +3771,7 @@ h2 {
|
||||
|
||||
.spell-effect-layout {
|
||||
display: grid;
|
||||
flex: 0 0 auto;
|
||||
gap: 14px;
|
||||
grid-template-columns: 220px minmax(0, 1fr);
|
||||
margin-top: 17px;
|
||||
@@ -3538,6 +3790,7 @@ h2 {
|
||||
}
|
||||
|
||||
.effect-slots-panel {
|
||||
align-content: start;
|
||||
display: grid;
|
||||
gap: 10px;
|
||||
grid-auto-rows: minmax(76px, auto);
|
||||
@@ -3641,12 +3894,12 @@ h2 {
|
||||
.effect-pool {
|
||||
align-content: start;
|
||||
display: grid;
|
||||
flex: 1;
|
||||
flex: 0 0 auto;
|
||||
gap: 10px;
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
grid-template-rows: repeat(2, 62px);
|
||||
margin-top: 12px;
|
||||
min-height: 0;
|
||||
min-height: 134px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
@@ -4704,7 +4957,7 @@ h2 {
|
||||
.customize-tabs {
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
grid-template-columns: repeat(3, minmax(0, 1fr));
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
margin-top: 16px;
|
||||
}
|
||||
|
||||
@@ -5253,23 +5506,6 @@ h2 {
|
||||
top: 0;
|
||||
}
|
||||
|
||||
.member-health .health-text {
|
||||
color: var(--ink);
|
||||
display: none;
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 7px;
|
||||
font-style: normal;
|
||||
left: 50%;
|
||||
line-height: 1;
|
||||
pointer-events: none;
|
||||
position: absolute;
|
||||
text-shadow: 1px 1px #08090c;
|
||||
top: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
white-space: nowrap;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.raid-party-grid .party-member {
|
||||
min-height: 66px;
|
||||
padding: 7px;
|
||||
@@ -5652,6 +5888,33 @@ h2 {
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
.pvp-round-countdown {
|
||||
align-items: center;
|
||||
background: rgba(5, 5, 8, 0.55);
|
||||
display: flex;
|
||||
inset: 0;
|
||||
justify-content: center;
|
||||
position: fixed;
|
||||
z-index: 9;
|
||||
}
|
||||
|
||||
.pvp-round-countdown > div {
|
||||
background: var(--panel);
|
||||
border: 3px solid #0b0c0f;
|
||||
box-shadow: 8px 8px 0 #050507;
|
||||
min-width: 220px;
|
||||
outline: 2px solid var(--gold);
|
||||
padding: 28px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.pvp-round-countdown h2 {
|
||||
color: var(--gold);
|
||||
font-size: clamp(48px, 8vw, 92px);
|
||||
line-height: 1;
|
||||
margin-top: 8px;
|
||||
}
|
||||
|
||||
.result-screen > div,
|
||||
.pause-screen > div {
|
||||
background: var(--panel);
|
||||
@@ -5851,27 +6114,17 @@ h2 {
|
||||
.pvp-board {
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
grid-template-columns: minmax(0, 1fr) minmax(210px, 0.68fr) minmax(0, 1fr);
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
grid-template-rows: minmax(0, 1fr) auto;
|
||||
min-height: 0;
|
||||
}
|
||||
|
||||
.pvp-side,
|
||||
.pvp-middle-panel {
|
||||
.pvp-side {
|
||||
gap: 8px;
|
||||
min-height: 0;
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
.pvp-vertical-spell-bar,
|
||||
.pvp-vertical-spell-bar.six-slots {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.pvp-vertical-spell-bar .spell {
|
||||
min-height: 58px;
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
.pvp-screen-tools {
|
||||
align-items: center;
|
||||
display: flex;
|
||||
@@ -5882,18 +6135,41 @@ h2 {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
.pvp-resource-wrap {
|
||||
color: #82bfff;
|
||||
min-width: 150px;
|
||||
text-align: right;
|
||||
width: min(170px, 100%);
|
||||
.pvp-side-bars {
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
min-width: min(320px, 45%);
|
||||
width: min(360px, 48%);
|
||||
}
|
||||
|
||||
.pvp-clear-wrap,
|
||||
.pvp-resource-wrap {
|
||||
color: var(--muted);
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 7px;
|
||||
text-align: right;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.pvp-clear-wrap > span,
|
||||
.pvp-resource-wrap > span {
|
||||
display: block;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
.pvp-clear-wrap .bar,
|
||||
.pvp-resource-wrap .bar {
|
||||
height: 13px;
|
||||
}
|
||||
|
||||
.pvp-clear-wrap {
|
||||
color: #ff8d9a;
|
||||
}
|
||||
|
||||
.pvp-resource-wrap {
|
||||
color: #82bfff;
|
||||
}
|
||||
|
||||
.pvp-side .party-member,
|
||||
.pvp-side .party-member > div,
|
||||
.pvp-side .party-member > small {
|
||||
@@ -5911,7 +6187,7 @@ h2 {
|
||||
}
|
||||
|
||||
.pvp-side .pvp-party-grid.raid .party-member {
|
||||
min-height: 62px;
|
||||
min-height: 96px;
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
@@ -5948,6 +6224,29 @@ h2 {
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
.pvp-side .member-health {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.pvp-side .member-health .health-text {
|
||||
align-items: center;
|
||||
color: #fff3c7;
|
||||
display: flex;
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 7px;
|
||||
font-style: normal;
|
||||
inset: 0;
|
||||
justify-content: center;
|
||||
pointer-events: none;
|
||||
position: absolute;
|
||||
text-shadow: 1px 1px 0 #08090c, -1px -1px 0 #08090c;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.pvp-side .party-member .member-header small {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.pvp-side .member-effects {
|
||||
margin-top: 4px;
|
||||
}
|
||||
@@ -5966,26 +6265,61 @@ h2 {
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.pvp-middle-panel .encounter-header h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.pvp-middle-panel .encounter-header small,
|
||||
.pvp-enemy-race small {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.pvp-middle-panel .roguelike-upgrade-list,
|
||||
.pvp-side .roguelike-upgrade-list {
|
||||
font-size: 12px;
|
||||
line-height: 1.1;
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.pvp-bottom-spell-bar {
|
||||
background: var(--panel);
|
||||
border: 3px solid #0c0d11;
|
||||
box-shadow: 4px 4px 0 #08090c;
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
grid-column: 1 / -1;
|
||||
grid-template-columns: repeat(6, minmax(0, 1fr));
|
||||
outline: 2px solid var(--edge);
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
.pvp-bottom-spell-bar .spell {
|
||||
align-items: center;
|
||||
display: grid;
|
||||
gap: 6px;
|
||||
grid-template-columns: auto auto minmax(0, 1fr) auto;
|
||||
min-height: 58px;
|
||||
padding: 7px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.pvp-bottom-spell-bar .spell-icon {
|
||||
height: 34px;
|
||||
margin: 0;
|
||||
width: 34px;
|
||||
}
|
||||
|
||||
.pvp-bottom-spell-bar .spell strong {
|
||||
font-size: 13px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.pvp-bottom-spell-bar .spell small {
|
||||
font-size: 13px;
|
||||
text-align: right;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.pvp-choice-columns {
|
||||
display: grid;
|
||||
gap: 10px;
|
||||
grid-template-columns: 1fr;
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
margin-top: 0;
|
||||
}
|
||||
|
||||
@@ -6020,6 +6354,29 @@ h2 {
|
||||
margin-top: 8px !important;
|
||||
}
|
||||
|
||||
.pvp-upgrade-header {
|
||||
align-items: center;
|
||||
display: flex;
|
||||
gap: 16px;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.pvp-upgrade-header h2 {
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
.pvp-upgrade-header > strong {
|
||||
color: var(--gold);
|
||||
font-family: 'Press Start 2P', monospace;
|
||||
font-size: 16px;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.pvp-upgrade-header > strong.danger {
|
||||
color: #ff8190;
|
||||
}
|
||||
|
||||
.pvp-upgrade-dialog .pvp-choice-columns {
|
||||
gap: 10px;
|
||||
margin-top: 0;
|
||||
|
||||
@@ -1523,7 +1523,6 @@ export function CombatScreen({
|
||||
<div className="bar member-health">
|
||||
<span style={{ width: `${(member.health / effectiveMaxHealth(member)) * 100}%` }} />
|
||||
{member.shield > 0 && <i style={{ width: `${(member.shield / effectiveMaxHealth(member)) * 100}%` }} />}
|
||||
<em className="health-text">{Math.ceil(member.health)} / {effectiveMaxHealth(member)}</em>
|
||||
</div>
|
||||
<div className="floating-combat-texts" aria-hidden="true">
|
||||
{floatingTexts
|
||||
@@ -1597,6 +1596,7 @@ export function CombatScreen({
|
||||
{dualScreenEnabled && (
|
||||
<DualScreenTopCombat
|
||||
state={dualScreenState}
|
||||
onCastSpell={castSpell}
|
||||
onSelectTarget={setSelectedTargetId}
|
||||
/>
|
||||
)}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+94
-5
@@ -39,6 +39,13 @@ export type DualScreenCombatState = {
|
||||
encounterIndex: number
|
||||
encounterCount: number
|
||||
party: PartyMember[]
|
||||
opponentName?: string
|
||||
opponentClassName?: string
|
||||
opponentParty?: PartyMember[]
|
||||
opponentResource?: number
|
||||
opponentEnemyHealth?: number
|
||||
opponentBuffSummary?: string
|
||||
opponentDebuffSummary?: string
|
||||
floatingTexts: Array<{
|
||||
id: number
|
||||
memberId: string
|
||||
@@ -431,17 +438,62 @@ export function DualScreenBottomDisplay() {
|
||||
}
|
||||
|
||||
return (
|
||||
<main className="dual-bottom-display">
|
||||
<main className={`dual-bottom-display ${state.opponentParty ? 'pvp-opponent-bottom-display' : ''}`}>
|
||||
<header className="dual-controls-header">
|
||||
<div>
|
||||
<p className="eyebrow">{state.difficultyName} {state.contentName}</p>
|
||||
<h1>{state.dungeonName}</h1>
|
||||
<p className="eyebrow">{state.opponentParty ? 'Opponent View' : `${state.difficultyName} ${state.contentName}`}</p>
|
||||
<h1>{state.opponentParty ? state.opponentName : state.dungeonName}</h1>
|
||||
{state.opponentParty && <small>{state.opponentClassName}</small>}
|
||||
</div>
|
||||
<div className="dual-controls-progress">
|
||||
<span>Encounter {state.encounterIndex + 1}/{state.encounterCount}</span>
|
||||
<span>{state.opponentParty ? 'Live PvP' : `Encounter ${state.encounterIndex + 1}/${state.encounterCount}`}</span>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{state.opponentParty ? (
|
||||
<>
|
||||
<section className="dual-opponent-progress">
|
||||
<div>
|
||||
<p className="eyebrow">Opponent Clear</p>
|
||||
<strong>{Math.max(0, Math.floor(state.opponentEnemyHealth ?? 0))} / {state.encounterMaxHealth}</strong>
|
||||
</div>
|
||||
<div className="bar enemy-health boss-bar">
|
||||
<span style={{ width: `${Math.max(0, ((state.opponentEnemyHealth ?? 0) / state.encounterMaxHealth) * 100)}%` }} />
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section className={`dual-opponent-party-grid ${state.opponentParty.length > 6 ? 'raid' : ''}`}>
|
||||
{state.opponentParty.map((member) => (
|
||||
<article className={`dual-opponent-member ${member.health <= 0 ? 'dead' : ''}`} key={member.id}>
|
||||
<div className="member-header">
|
||||
<span className={`role role-${member.role.toLowerCase()}`}>{member.role[0]}</span>
|
||||
<strong>{member.name}</strong>
|
||||
<small>{Math.ceil(member.health)} / {member.maxHealth}</small>
|
||||
</div>
|
||||
<div className="bar member-health">
|
||||
<span style={{ width: `${(member.health / member.maxHealth) * 100}%` }} />
|
||||
{member.shield > 0 && (
|
||||
<i style={{ width: `${(member.shield / member.maxHealth) * 100}%` }} />
|
||||
)}
|
||||
</div>
|
||||
<div className="member-effects">
|
||||
{memberHotEffects(member).map((effect) => (
|
||||
<span className="buff" key={effect.id}>{effect.label}</span>
|
||||
))}
|
||||
{member.debuff && <span className="debuff">{member.debuff}</span>}
|
||||
</div>
|
||||
</article>
|
||||
))}
|
||||
</section>
|
||||
|
||||
<section className="dual-opponent-effects">
|
||||
<span>Buffs: {state.opponentBuffSummary || 'none'}</span>
|
||||
<span>Debuffs: {state.opponentDebuffSummary || 'none'}</span>
|
||||
</section>
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
|
||||
<section className="dual-controls-resource">
|
||||
<div>
|
||||
<p className="eyebrow">Active Target</p>
|
||||
@@ -542,6 +594,8 @@ export function DualScreenBottomDisplay() {
|
||||
)
|
||||
})}
|
||||
</section>
|
||||
</>
|
||||
)}
|
||||
</main>
|
||||
)
|
||||
}
|
||||
@@ -549,9 +603,11 @@ export function DualScreenBottomDisplay() {
|
||||
export function DualScreenTopCombat({
|
||||
state,
|
||||
onSelectTarget,
|
||||
onCastSpell,
|
||||
}: {
|
||||
state: DualScreenCombatState
|
||||
onSelectTarget: (id: string) => void
|
||||
onCastSpell?: (spell: Spell) => void
|
||||
}) {
|
||||
const enemyPercent = Math.max(
|
||||
0,
|
||||
@@ -602,7 +658,6 @@ export function DualScreenTopCombat({
|
||||
{member.shield > 0 && (
|
||||
<i style={{ width: `${(member.shield / member.maxHealth) * 100}%` }} />
|
||||
)}
|
||||
<em className="health-text">{Math.ceil(member.health)} / {member.maxHealth}</em>
|
||||
</div>
|
||||
<div className="floating-combat-texts" aria-hidden="true">
|
||||
{state.floatingTexts
|
||||
@@ -629,6 +684,40 @@ export function DualScreenTopCombat({
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section className="dual-top-spell-strip">
|
||||
{state.spells.map((spell, slotIndex) => {
|
||||
if (!spell) return <div className="dual-top-spell empty" key={`empty-${slotIndex}`} />
|
||||
const percent = spell.remaining > 0
|
||||
? Math.min(100, (spell.remaining / Math.max(1, spell.cooldown)) * 100)
|
||||
: 0
|
||||
return (
|
||||
<button
|
||||
className="dual-top-spell"
|
||||
disabled={
|
||||
!state.playerIsAlive
|
||||
|| state.resource < spell.cost
|
||||
|| spell.remaining > 0
|
||||
|| state.status !== 'playing'
|
||||
|| state.paused
|
||||
}
|
||||
key={spell.id}
|
||||
onClick={() => onCastSpell?.(spell)}
|
||||
type="button"
|
||||
>
|
||||
<span className={`spell-icon spell-${spell.kind}`}>{spell.glyph}</span>
|
||||
{spell.remaining > 0 && <i style={{ height: `${percent}%` }} />}
|
||||
{spell.remaining > 0 && <small>{spell.remaining.toFixed(0)}</small>}
|
||||
</button>
|
||||
)
|
||||
})}
|
||||
<div className="dual-top-resource">
|
||||
<strong>{state.resourceName} {Math.floor(state.resource)} / {state.maxResource}</strong>
|
||||
<div className="bar mana-bar">
|
||||
<span style={{ width: `${(state.resource / state.maxResource) * 100}%` }} />
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
+40
-2
@@ -37,7 +37,8 @@ export interface GameRepository {
|
||||
durationSeconds: number,
|
||||
options?: {
|
||||
bossesCleared?: number
|
||||
experienceMode?: 'default' | 'pvp-boss-quarter-level'
|
||||
experienceMode?: 'default' | 'pvp-boss-quarter-level' | 'pvp-fight-twelfth-level'
|
||||
fightsCleared?: number
|
||||
lootSourceEncounterId?: number
|
||||
roguelikeStage?: number
|
||||
},
|
||||
@@ -503,6 +504,31 @@ function scaledPvpBossExperience(
|
||||
return { experience, level }
|
||||
}
|
||||
|
||||
function scaledPvpFightExperience(
|
||||
startingExperience: number,
|
||||
startingLevel: number,
|
||||
fightsCleared: number,
|
||||
maxLevel: number,
|
||||
targetLevel = startingLevel,
|
||||
) {
|
||||
let experience = startingExperience
|
||||
let level = startingLevel
|
||||
const maxExperience = experienceForLevel(maxLevel)
|
||||
for (let fightIndex = 0; fightIndex < fightsCleared && experience < maxExperience; fightIndex += 1) {
|
||||
const currentLevelFloor = experienceForLevel(level)
|
||||
const nextLevelExperience = level >= maxLevel
|
||||
? maxExperience
|
||||
: experienceForLevel(level + 1)
|
||||
const levelBand = Math.max(1, nextLevelExperience - currentLevelFloor)
|
||||
const rewardRate = targetLevel > level ? 1 / 6 : 1 / 12
|
||||
experience = Math.min(maxExperience, experience + Math.round(levelBand * rewardRate))
|
||||
while (level < maxLevel && experienceForLevel(level + 1) <= experience) {
|
||||
level += 1
|
||||
}
|
||||
}
|
||||
return { experience, level }
|
||||
}
|
||||
|
||||
function talentEffectCapacity(level: number) {
|
||||
return Math.min(4, Math.max(0, Math.floor(level / 5)))
|
||||
}
|
||||
@@ -671,7 +697,7 @@ function getApiBaseUrl(path: string): string {
|
||||
return ''
|
||||
}
|
||||
|
||||
async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
|
||||
export async function requestGameApiJson<T>(path: string, init?: RequestInit): Promise<T> {
|
||||
const baseUrl = getApiBaseUrl(path)
|
||||
const url = baseUrl ? `${baseUrl}${path}` : path
|
||||
const headers = new Headers(init?.headers)
|
||||
@@ -696,6 +722,10 @@ async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
|
||||
return body
|
||||
}
|
||||
|
||||
async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
|
||||
return requestGameApiJson(path, init)
|
||||
}
|
||||
|
||||
function isNetworkError(reason: unknown): reason is NetworkError {
|
||||
return reason instanceof Error && Boolean((reason as NetworkError).network)
|
||||
}
|
||||
@@ -1138,6 +1168,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
|
||||
const bossesCleared = Math.max(0, Math.floor(options?.bossesCleared ?? encountersCleared / 3))
|
||||
const scaledReward = options?.experienceMode === 'pvp-boss-quarter-level'
|
||||
? scaledPvpBossExperience(previousExperience, previousLevel, bossesCleared, profile.maxLevel, highestOtherClassLevel(save))
|
||||
: options?.experienceMode === 'pvp-fight-twelfth-level'
|
||||
? scaledPvpFightExperience(
|
||||
previousExperience,
|
||||
previousLevel,
|
||||
Math.max(0, Math.floor(options.fightsCleared ?? encountersCleared)),
|
||||
profile.maxLevel,
|
||||
highestOtherClassLevel(save),
|
||||
)
|
||||
: null
|
||||
const baseRoguelikeReward = Math.round(dungeon.experienceReward * difficulty.experienceMultiplier * (encountersCleared / 3))
|
||||
const newExperience = scaledReward
|
||||
|
||||
+2
-1
@@ -349,7 +349,8 @@ export async function completeRoguelike(
|
||||
durationSeconds: number,
|
||||
options?: {
|
||||
bossesCleared?: number
|
||||
experienceMode?: 'default' | 'pvp-boss-quarter-level'
|
||||
experienceMode?: 'default' | 'pvp-boss-quarter-level' | 'pvp-fight-twelfth-level'
|
||||
fightsCleared?: number
|
||||
lootSourceEncounterId?: number
|
||||
roguelikeStage?: number
|
||||
},
|
||||
|
||||
@@ -1,5 +1,56 @@
|
||||
import { requestGameApiJson } from './gameRepository'
|
||||
|
||||
export type PvpContentType = 'dungeon' | 'raid'
|
||||
export type CpuDifficulty = 1 | 2 | 3 | 4 | 5
|
||||
export type PvpMatchSide = 'a' | 'b'
|
||||
|
||||
export type PvpPlayerInfo = {
|
||||
side: PvpMatchSide
|
||||
accountId: number
|
||||
characterId: number
|
||||
characterName: string
|
||||
className: string
|
||||
}
|
||||
|
||||
export type PvpUpgradeChoicePayload = {
|
||||
encounterIndex: number
|
||||
buffId: string
|
||||
debuffId: string
|
||||
}
|
||||
|
||||
export type PvpMatchSnapshot<TSideState = unknown> = {
|
||||
id: string
|
||||
contentType: PvpContentType
|
||||
startStage: number
|
||||
createdAt: number
|
||||
players: Record<PvpMatchSide, PvpPlayerInfo>
|
||||
states: Partial<Record<PvpMatchSide, TSideState>>
|
||||
statuses: Partial<Record<PvpMatchSide, 'playing' | 'upgrade-choice' | 'won' | 'lost'>>
|
||||
progress: Partial<Record<PvpMatchSide, {
|
||||
stage: number
|
||||
encounterIndex: number
|
||||
encountersCleared: number
|
||||
enemyHealth: number
|
||||
alive: boolean
|
||||
elapsedTicks: number
|
||||
}>>
|
||||
upgradeChoices: Partial<Record<PvpMatchSide, Record<string, PvpUpgradeChoicePayload>>>
|
||||
rematchRequests?: Partial<Record<PvpMatchSide, boolean>>
|
||||
updatedAt: number
|
||||
}
|
||||
|
||||
export type PvpQueueResponse<TSideState = unknown> = {
|
||||
ticketId: string
|
||||
status: 'waiting' | 'matched'
|
||||
match?: PvpMatchSnapshot<TSideState>
|
||||
side?: PvpMatchSide
|
||||
}
|
||||
|
||||
export type PvpRematchResponse<TSideState = unknown> = {
|
||||
status: 'waiting' | 'matched'
|
||||
match?: PvpMatchSnapshot<TSideState>
|
||||
side?: PvpMatchSide
|
||||
}
|
||||
|
||||
export type CpuPvpLeaderboardEntry = {
|
||||
characterName: string
|
||||
@@ -66,3 +117,65 @@ export function recordPvpRoguelikeCheckpoint(
|
||||
localStorage.setItem(checkpointStorageKey(characterId, contentType), String(next))
|
||||
return next
|
||||
}
|
||||
|
||||
export function joinPvpQueue<TSideState>(
|
||||
contentType: PvpContentType,
|
||||
startStage: number,
|
||||
): Promise<PvpQueueResponse<TSideState>> {
|
||||
return requestGameApiJson('/api/pvp/queue', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ contentType, startStage }),
|
||||
})
|
||||
}
|
||||
|
||||
export function checkPvpQueue<TSideState>(ticketId: string): Promise<PvpQueueResponse<TSideState>> {
|
||||
return requestGameApiJson(`/api/pvp/queue/${encodeURIComponent(ticketId)}`)
|
||||
}
|
||||
|
||||
export function cancelPvpQueue(ticketId: string): Promise<{ ok: true }> {
|
||||
return requestGameApiJson(`/api/pvp/queue/${encodeURIComponent(ticketId)}`, {
|
||||
method: 'DELETE',
|
||||
})
|
||||
}
|
||||
|
||||
export function publishPvpMatchState<TSideState>(
|
||||
matchId: string,
|
||||
payload: {
|
||||
state: TSideState
|
||||
status: 'playing' | 'upgrade-choice' | 'won' | 'lost'
|
||||
stage: number
|
||||
encounterIndex: number
|
||||
encountersCleared: number
|
||||
enemyHealth: number
|
||||
alive: boolean
|
||||
elapsedTicks: number
|
||||
},
|
||||
): Promise<PvpMatchSnapshot<TSideState>> {
|
||||
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/state`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(payload),
|
||||
})
|
||||
}
|
||||
|
||||
export function loadPvpMatch<TSideState>(matchId: string): Promise<PvpMatchSnapshot<TSideState>> {
|
||||
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}`)
|
||||
}
|
||||
|
||||
export function submitPvpUpgradeChoice(
|
||||
matchId: string,
|
||||
payload: PvpUpgradeChoicePayload,
|
||||
): Promise<PvpMatchSnapshot> {
|
||||
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/upgrade-choice`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(payload),
|
||||
})
|
||||
}
|
||||
|
||||
export function requestPvpRematch<TSideState>(matchId: string): Promise<PvpRematchResponse<TSideState>> {
|
||||
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/rematch`, {
|
||||
method: 'POST',
|
||||
})
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user