Compare commits

...

12 Commits

Author SHA1 Message Date
Warren H abdf4cc654 Android build v1.0.56 2026-06-21 21:00:17 -04:00
Warren H 5449276521 Android build v1.0.55 2026-06-21 20:38:55 -04:00
Warren H 787e2bbae9 Android build v1.0.54 2026-06-21 20:22:12 -04:00
Warren H 421540c52b Android build v1.0.53 2026-06-21 20:07:26 -04:00
Warren H 1e24aecad8 Android build v1.0.52 2026-06-21 12:35:10 -04:00
Warren H c9fb28ab6d Android build v1.0.50 2026-06-21 12:34:35 -04:00
Warren H c1e2c6d8b5 Android build v1.0.50 2026-06-21 00:27:07 -04:00
Warren H f7b041f86f Android build v1.0.49 2026-06-21 00:13:06 -04:00
Warren H 05bd70a9fe Android build v1.0.47 2026-06-20 23:49:20 -04:00
Warren H bb5c7e6e21 Android build v1.0.46 2026-06-20 23:45:21 -04:00
Warren H 14bec979e6 Android build v1.0.45 2026-06-20 23:13:55 -04:00
Warren H 4b45483ac3 Android build v1.0.44 2026-06-20 23:04:39 -04:00
35 changed files with 2548 additions and 391 deletions
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+2 -2
View File
@@ -7,8 +7,8 @@ android {
applicationId "com.warren.iwanttoheal"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 63
versionName "1.0.43"
versionCode 75
versionName "1.0.56"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
+89 -44
View File
@@ -455,17 +455,17 @@ INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, d
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1403, 1683005, 5, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1503, 1783005, 5, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2003, 2283101, 101, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2103, 2286101, 101, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2203, 2289101, 101, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2303, 783103, 103, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2403, 786103, 103, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2503, 789103, 103, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2603, 983104, 104, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2703, 986104, 104, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2803, 989104, 104, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2903, 1183105, 105, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (3003, 1186105, 105, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (3103, 1189105, 105, 100, 1);
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2103, id, 101, 100, 1 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2203, id, 101, 100, 1 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2303, id, 103, 100, 1 FROM items WHERE slug = 'nargacuga-raid-boss-coin-diff-103-ilvl-15';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2403, id, 103, 100, 1 FROM items WHERE slug = 'azuros-raid-boss-coin-diff-103-ilvl-15';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2503, id, 103, 100, 1 FROM items WHERE slug = 'diablos-raid-boss-coin-diff-103-ilvl-15';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2603, id, 104, 100, 1 FROM items WHERE slug = 'barroth-raid-boss-coin-diff-104-ilvl-20';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2703, id, 104, 100, 1 FROM items WHERE slug = 'tobi-kadachi-raid-boss-coin-diff-104-ilvl-20';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2803, id, 104, 100, 1 FROM items WHERE slug = 'monoblos-raid-boss-coin-diff-104-ilvl-20';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2903, id, 105, 100, 1 FROM items WHERE slug = 'anjanath-raid-boss-coin-diff-105-ilvl-25';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 3003, id, 105, 100, 1 FROM items WHERE slug = 'bazelgeuse-raid-boss-coin-diff-105-ilvl-25';
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 3103, id, 105, 100, 1 FROM items WHERE slug = 'odogaron-raid-boss-coin-diff-105-ilvl-25';
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 1, source_encounter_id = 103 WHERE id = 1001;
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 1, source_encounter_id = 103 WHERE id = 1002;
@@ -532,42 +532,87 @@ INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (10
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1007, 583001, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1008, 583001, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1009, 583001, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1101, 683002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1102, 683002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1103, 683002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1104, 783002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1105, 783002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1106, 783002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 1283004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 1283004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 1283004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1304, 1383004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1305, 1383004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1306, 1383004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1307, 1483004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1308, 1483004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1309, 1483004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1401, 1583005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1402, 1583005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1403, 1583005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1404, 1683005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1405, 1683005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1406, 1683005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1407, 1783005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1408, 1783005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1409, 1783005, 25);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1101, 383002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1101, 683002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1102, 383002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1102, 683002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1103, 383002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1103, 683002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1104, 483002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1104, 783002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1105, 483002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1105, 783002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1106, 483002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1106, 783002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 583002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 883002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 583002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 883002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 583002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 883002, 5);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1201, 683003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1201, 983003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1202, 683003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1202, 983003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1203, 683003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1203, 983003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1204, 783003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1204, 1083003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1205, 783003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1205, 1083003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1206, 783003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1206, 1083003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1207, 883003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1207, 1183003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1208, 883003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1208, 1183003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1209, 883003, 7);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1209, 1183003, 8);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 983004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 1283004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 983004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 1283004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 983004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 1283004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1304, 1083004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1304, 1383004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1305, 1083004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1305, 1383004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1306, 1083004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1306, 1383004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1307, 1183004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1307, 1483004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1308, 1183004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1308, 1483004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1309, 1183004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1309, 1483004, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1401, 1283005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1401, 1583005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1402, 1283005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1402, 1583005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1403, 1283005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1403, 1583005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1404, 1383005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1404, 1683005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1405, 1383005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1405, 1683005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1406, 1383005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1406, 1683005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1407, 1483005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1407, 1783005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1408, 1483005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1408, 1783005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1409, 1483005, 12);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1409, 1783005, 13);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2001, 2283101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2002, 2283101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2003, 2283101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2004, 2286101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2005, 2286101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2006, 2286101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2007, 2289101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2008, 2289101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2009, 2289101, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2004, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2005, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2006, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2007, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2008, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2009, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
DELETE FROM gear_upgrade_paths;
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (1, 201);
+15
View File
@@ -1908,6 +1908,21 @@ JOIN coin_sources
ON coin_sources.encounter_id = crafting_recipes.source_encounter_id
AND coin_sources.difficulty_id = crafting_recipes.difficulty_id;
DELETE FROM crafting_recipe_components
WHERE recipe_id IN (1101, 1102, 1103);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity)
SELECT recipe_id, items.id, quantity
FROM (
SELECT 1101 AS recipe_id, 'tigrex-boss-coin-diff-2-ilvl-10' AS item_slug, 5 AS quantity
UNION ALL SELECT 1101, 'bulldrome-boss-coin-diff-2-ilvl-10', 5
UNION ALL SELECT 1102, 'tigrex-boss-coin-diff-2-ilvl-10', 5
UNION ALL SELECT 1102, 'bulldrome-boss-coin-diff-2-ilvl-10', 5
UNION ALL SELECT 1103, 'tigrex-boss-coin-diff-2-ilvl-10', 5
UNION ALL SELECT 1103, 'bulldrome-boss-coin-diff-2-ilvl-10', 5
) AS requirements
JOIN items ON items.slug = requirements.item_slug;
DELETE FROM gear_upgrade_paths;
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id)
+59
View File
@@ -0,0 +1,59 @@
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="900" viewBox="0 0 1440 900">
<defs>
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#111827"/><stop offset="1" stop-color="#2f1f16"/></linearGradient>
<style>
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:16px}.title{font-size:30px;font-weight:800}.label{font-size:19px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:10}.bar-bg{fill:#2a3444;rx:8}.hp{fill:#5ed17a;rx:8}.danger{fill:#d96b55;rx:8}.mana{fill:#63a9ff;rx:8}.button{fill:#d7aa45;rx:10}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}
</style>
</defs>
<rect width="1440" height="900" fill="url(#bg)"/>
<text x="48" y="64" class="title">PC Dungeon PvP Roguelike</text>
<text x="48" y="96" class="muted">Dungeon party = 6 members per side. Upgrade timer auto-picks at 0s.</text>
<rect x="36" y="132" width="402" height="704" class="panel"/>
<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira - Priest</text>
<text x="64" y="252" class="label">Party Health</text>
<g transform="translate(64 278)">
<rect width="150" height="82" class="selected"/><text x="16" y="31" class="label">Tank</text><text x="106" y="31" class="tiny">82%</text><rect x="16" y="52" width="118" height="12" class="bar-bg"/><rect x="16" y="52" width="97" height="12" class="hp"/>
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Mira</text><text x="276" y="31" class="tiny">74%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="87" height="12" class="hp"/>
<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">55%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="65" height="12" class="danger"/>
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">92%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="109" height="12" class="hp"/>
<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">66%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="78" height="12" class="hp"/>
<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">41%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="48" height="12" class="danger"/>
</g>
<text x="64" y="626" class="tiny">Buffs: Wide Radiance x1</text><text x="64" y="654" class="tiny">Debuffs: Mana Squeeze x1</text>
<rect x="472" y="132" width="496" height="704" class="panel"/>
<text x="504" y="176" class="title">Stage 15 Boss</text><text x="504" y="204" class="muted">Bulldrome Guardian</text>
<text x="504" y="260" class="label">Your Clear</text><rect x="504" y="278" width="400" height="24" class="bar-bg"/><rect x="504" y="278" width="176" height="24" class="danger"/>
<text x="504" y="342" class="label">Astra Clear</text><rect x="504" y="360" width="400" height="24" class="bar-bg"/><rect x="504" y="360" width="246" height="24" class="danger"/>
<g transform="translate(520 436)">
<rect width="400" height="260" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
<text x="32" y="44" class="title">Choose Edge</text><text x="274" y="44" class="title">07.4s</text>
<text x="32" y="88" class="label">Self Buff</text><text x="210" y="88" class="label">Opponent Debuff</text>
<rect x="32" y="112" width="150" height="52" class="selected"/><text x="46" y="145" class="tiny">+1 Target</text>
<rect x="32" y="178" width="150" height="52" class="tile"/><text x="46" y="211" class="tiny">-25% Cost</text>
<rect x="210" y="112" width="150" height="52" class="tile"/><text x="224" y="145" class="tiny">Cost Up</text>
<rect x="210" y="178" width="150" height="52" class="selected"/><text x="224" y="211" class="tiny">Mana Squeeze</text>
</g>
<g transform="translate(520 728)">
<rect width="56" height="52" class="spell"/><text x="22" y="34" font-size="24" font-weight="800">+</text>
<rect x="68" width="56" height="52" class="spell"/><text x="88" y="34" font-size="24" font-weight="800">R</text>
<rect x="136" width="56" height="52" class="spell"/><text x="156" y="34" font-size="24" font-weight="800">S</text>
<rect x="204" width="56" height="52" class="spell"/><text x="224" y="34" font-size="24" font-weight="800">G</text>
<rect x="272" width="56" height="52" class="spell"/><text x="292" y="34" font-size="24" font-weight="800">C</text>
<rect x="340" width="56" height="52" class="spell"/><text x="360" y="34" font-size="24" font-weight="800">B</text>
</g>
<rect x="1002" y="132" width="402" height="704" class="panel"/>
<text x="1030" y="176" class="title">Opponent</text><text x="1030" y="204" class="muted">Astra - Druid</text>
<text x="1030" y="252" class="label">Opponent Party</text>
<g transform="translate(1030 278)">
<rect width="150" height="82" class="tile"/><text x="16" y="31" class="label">Tank</text><text x="106" y="31" class="tiny">59%</text><rect x="16" y="52" width="118" height="12" class="bar-bg"/><rect x="16" y="52" width="70" height="12" class="danger"/>
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Astra</text><text x="276" y="31" class="tiny">88%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="104" height="12" class="hp"/>
<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">73%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="86" height="12" class="hp"/>
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">42%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="50" height="12" class="danger"/>
<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">91%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="107" height="12" class="hp"/>
<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">66%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="78" height="12" class="hp"/>
</g>
<text x="1030" y="626" class="tiny">Buffs: Dense Shields x1</text><text x="1030" y="654" class="tiny">Debuffs: Cost Up x1</text>
</svg>

After

Width:  |  Height:  |  Size: 7.1 KiB

+30
View File
@@ -0,0 +1,30 @@
<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540">
<defs>
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#101827"/><stop offset="1" stop-color="#271a12"/></linearGradient>
<style>
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:15px}.title{font-size:24px;font-weight:800}.label{font-size:16px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:10}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.mana{fill:#63a9ff;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.ready{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:10}
</style>
</defs>
<rect width="960" height="540" fill="url(#bg)"/>
<text x="24" y="38" class="title">Thor Main - Dungeon PvP</text>
<text x="24" y="62" class="muted">Dungeon party shows exactly 6 members. Opponent health stays on bottom screen.</text>
<rect x="24" y="86" width="912" height="350" class="panel"/>
<text x="52" y="124" class="title">Mira Party</text><text x="760" y="124" class="label">Stage 15 Boss</text>
<rect x="760" y="140" width="132" height="16" class="bar-bg"/><rect x="760" y="140" width="58" height="16" class="danger"/>
<g transform="translate(52 164)">
<rect width="132" height="96" class="selected"/><text x="16" y="28" class="label">Tank</text><text x="16" y="52" class="muted">82 / 100</text><rect x="16" y="68" width="100" height="12" class="bar-bg"/><rect x="16" y="68" width="82" height="12" class="hp"/>
<rect x="150" width="132" height="96" class="tile"/><text x="166" y="28" class="label">Mira</text><text x="166" y="52" class="muted">74 / 100</text><rect x="166" y="68" width="100" height="12" class="bar-bg"/><rect x="166" y="68" width="74" height="12" class="hp"/>
<rect x="300" width="132" height="96" class="tile"/><text x="316" y="28" class="label">DPS</text><text x="316" y="52" class="muted">55 / 100</text><rect x="316" y="68" width="100" height="12" class="bar-bg"/><rect x="316" y="68" width="55" height="12" class="danger"/>
<rect y="116" width="132" height="96" class="tile"/><text x="16" y="144" class="label">DPS</text><text x="16" y="168" class="muted">92 / 100</text><rect x="16" y="184" width="100" height="12" class="bar-bg"/><rect x="16" y="184" width="92" height="12" class="hp"/>
<rect x="150" y="116" width="132" height="96" class="tile"/><text x="166" y="144" class="label">DPS</text><text x="166" y="168" class="muted">66 / 100</text><rect x="166" y="184" width="100" height="12" class="bar-bg"/><rect x="166" y="184" width="66" height="12" class="hp"/>
<rect x="300" y="116" width="132" height="96" class="tile"/><text x="316" y="144" class="label">DPS</text><text x="316" y="168" class="muted">41 / 100</text><rect x="316" y="184" width="100" height="12" class="bar-bg"/><rect x="316" y="184" width="41" height="12" class="danger"/>
</g>
<rect x="24" y="452" width="912" height="68" class="panel"/>
<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
</svg>

After

Width:  |  Height:  |  Size: 4.1 KiB

+62
View File
@@ -0,0 +1,62 @@
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="900" viewBox="0 0 1440 900">
<defs>
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#111827"/><stop offset="1" stop-color="#2f1f16"/></linearGradient>
<style>
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:14px}.title{font-size:30px;font-weight:800}.label{font-size:18px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:8}
</style>
</defs>
<rect width="1440" height="900" fill="url(#bg)"/>
<text x="48" y="64" class="title">PC Raid PvP Roguelike</text>
<text x="48" y="96" class="muted">Raid party = compact roster. Opponent panel mirrors raid health without crowding center.</text>
<rect x="36" y="132" width="430" height="704" class="panel"/>
<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira Raid Group</text>
<g transform="translate(64 238)">
<rect width="104" height="56" class="selected"/><text x="10" y="24" class="tiny">Tank 82%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="69" height="8" class="hp"/>
<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Mira 74%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="62" height="8" class="hp"/>
<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 55%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="46" height="8" class="danger"/>
<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 92%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="77" height="8" class="hp"/>
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 66%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="55" height="8" class="hp"/>
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 41%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="34" height="8" class="danger"/>
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 88%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="74" height="8" class="hp"/>
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 63%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="53" height="8" class="hp"/>
<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 77%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="65" height="8" class="hp"/>
<rect y="216" width="104" height="56" class="tile"/><text x="10" y="240" class="tiny">DPS 49%</text><rect x="10" y="252" width="84" height="8" class="bar-bg"/><rect x="10" y="252" width="41" height="8" class="danger"/>
<rect x="116" y="216" width="104" height="56" class="tile"/><text x="126" y="240" class="tiny">DPS 96%</text><rect x="126" y="252" width="84" height="8" class="bar-bg"/><rect x="126" y="252" width="81" height="8" class="hp"/>
<rect x="232" y="216" width="104" height="56" class="tile"/><text x="242" y="240" class="tiny">DPS 70%</text><rect x="242" y="252" width="84" height="8" class="bar-bg"/><rect x="242" y="252" width="59" height="8" class="hp"/>
</g>
<text x="64" y="590" class="tiny">Direct target group: 1 / 2</text><text x="64" y="620" class="tiny">Buffs: Wide Radiance x1</text>
<rect x="502" y="132" width="436" height="704" class="panel"/>
<text x="534" y="176" class="title">Raid Stage 20 Boss</text><text x="534" y="204" class="muted">Ashen Warden</text>
<text x="534" y="260" class="label">Your Clear</text><rect x="534" y="278" width="340" height="24" class="bar-bg"/><rect x="534" y="278" width="176" height="24" class="danger"/>
<text x="534" y="342" class="label">Astra Clear</text><rect x="534" y="360" width="340" height="24" class="bar-bg"/><rect x="534" y="360" width="218" height="24" class="danger"/>
<rect x="534" y="438" width="340" height="220" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
<text x="558" y="482" class="title">Choose Edge</text><text x="766" y="482" class="title">10.0s</text>
<rect x="558" y="520" width="132" height="48" class="selected"/><text x="572" y="551" class="tiny">Raid Heal +</text>
<rect x="708" y="520" width="132" height="48" class="tile"/><text x="722" y="551" class="tiny">Mana Squeeze</text>
<rect x="558" y="584" width="132" height="48" class="tile"/><text x="572" y="615" class="tiny">Shield Boost</text>
<rect x="708" y="584" width="132" height="48" class="selected"/><text x="722" y="615" class="tiny">Cooldown Up</text>
<g transform="translate(534 724)">
<rect width="48" height="48" class="spell"/><text x="18" y="32" font-size="22" font-weight="800">+</text>
<rect x="60" width="48" height="48" class="spell"/><text x="77" y="32" font-size="22" font-weight="800">R</text>
<rect x="120" width="48" height="48" class="spell"/><text x="137" y="32" font-size="22" font-weight="800">S</text>
<rect x="180" width="48" height="48" class="spell"/><text x="197" y="32" font-size="22" font-weight="800">G</text>
<rect x="240" width="48" height="48" class="spell"/><text x="257" y="32" font-size="22" font-weight="800">C</text>
<rect x="300" width="48" height="48" class="spell"/><text x="317" y="32" font-size="22" font-weight="800">B</text>
</g>
<rect x="974" y="132" width="430" height="704" class="panel"/>
<text x="1002" y="176" class="title">Opponent Raid</text><text x="1002" y="204" class="muted">Astra Group</text>
<g transform="translate(1002 238)">
<rect width="104" height="56" class="tile"/><text x="10" y="24" class="tiny">Tank 61%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="51" height="8" class="danger"/>
<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Astra 89%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="75" height="8" class="hp"/>
<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 73%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="61" height="8" class="hp"/>
<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 42%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="35" height="8" class="danger"/>
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 91%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="76" height="8" class="hp"/>
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 66%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="55" height="8" class="hp"/>
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 79%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="66" height="8" class="hp"/>
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 58%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="49" height="8" class="danger"/>
<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 84%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="71" height="8" class="hp"/>
</g>
<text x="1002" y="590" class="tiny">Opponent buffs/debuffs visible here</text><text x="1002" y="620" class="tiny">Raid bottom screen can scroll second group if needed</text>
</svg>

After

Width:  |  Height:  |  Size: 8.3 KiB

+36
View File
@@ -0,0 +1,36 @@
<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540">
<defs>
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#101827"/><stop offset="1" stop-color="#271a12"/></linearGradient>
<style>
text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:15px}.title{font-size:24px;font-weight:800}.label{font-size:15px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:10}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.mana{fill:#63a9ff;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.ready{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:10}
</style>
</defs>
<rect width="960" height="540" fill="url(#bg)"/>
<text x="24" y="38" class="title">Thor Main - Raid PvP</text>
<text x="24" y="62" class="muted">Raid party uses compact tiles plus target group toggle. Bottom screen mirrors opponent raid.</text>
<rect x="24" y="86" width="912" height="350" class="panel"/>
<text x="52" y="122" class="title">Mira Raid</text><text x="214" y="122" class="muted">Target Group 1 / 2</text>
<text x="760" y="122" class="label">Raid Boss</text><rect x="760" y="138" width="132" height="16" class="bar-bg"/><rect x="760" y="138" width="72" height="16" class="danger"/>
<g transform="translate(52 156)">
<rect width="104" height="72" class="selected"/><text x="12" y="28" class="label">Tank</text><text x="62" y="28" class="muted">82%</text><rect x="12" y="46" width="80" height="10" class="bar-bg"/><rect x="12" y="46" width="66" height="10" class="hp"/>
<rect x="118" width="104" height="72" class="tile"/><text x="130" y="28" class="label">Mira</text><text x="180" y="28" class="muted">74%</text><rect x="130" y="46" width="80" height="10" class="bar-bg"/><rect x="130" y="46" width="59" height="10" class="hp"/>
<rect x="236" width="104" height="72" class="tile"/><text x="248" y="28" class="label">DPS</text><text x="298" y="28" class="muted">55%</text><rect x="248" y="46" width="80" height="10" class="bar-bg"/><rect x="248" y="46" width="44" height="10" class="danger"/>
<rect x="354" width="104" height="72" class="tile"/><text x="366" y="28" class="label">DPS</text><text x="416" y="28" class="muted">92%</text><rect x="366" y="46" width="80" height="10" class="bar-bg"/><rect x="366" y="46" width="74" height="10" class="hp"/>
<rect x="472" width="104" height="72" class="tile"/><text x="484" y="28" class="label">DPS</text><text x="534" y="28" class="muted">66%</text><rect x="484" y="46" width="80" height="10" class="bar-bg"/><rect x="484" y="46" width="53" height="10" class="hp"/>
<rect x="590" width="104" height="72" class="tile"/><text x="602" y="28" class="label">DPS</text><text x="652" y="28" class="muted">41%</text><rect x="602" y="46" width="80" height="10" class="bar-bg"/><rect x="602" y="46" width="33" height="10" class="danger"/>
<rect y="92" width="104" height="72" class="tile"/><text x="12" y="120" class="label">DPS</text><text x="62" y="120" class="muted">88%</text><rect x="12" y="138" width="80" height="10" class="bar-bg"/><rect x="12" y="138" width="70" height="10" class="hp"/>
<rect x="118" y="92" width="104" height="72" class="tile"/><text x="130" y="120" class="label">DPS</text><text x="180" y="120" class="muted">63%</text><rect x="130" y="138" width="80" height="10" class="bar-bg"/><rect x="130" y="138" width="50" height="10" class="hp"/>
<rect x="236" y="92" width="104" height="72" class="tile"/><text x="248" y="120" class="label">DPS</text><text x="298" y="120" class="muted">77%</text><rect x="248" y="138" width="80" height="10" class="bar-bg"/><rect x="248" y="138" width="62" height="10" class="hp"/>
<rect x="354" y="92" width="104" height="72" class="tile"/><text x="366" y="120" class="label">DPS</text><text x="416" y="120" class="muted">49%</text><rect x="366" y="138" width="80" height="10" class="bar-bg"/><rect x="366" y="138" width="39" height="10" class="danger"/>
<rect x="472" y="92" width="104" height="72" class="tile"/><text x="484" y="120" class="label">DPS</text><text x="534" y="120" class="muted">96%</text><rect x="484" y="138" width="80" height="10" class="bar-bg"/><rect x="484" y="138" width="77" height="10" class="hp"/>
<rect x="590" y="92" width="104" height="72" class="tile"/><text x="602" y="120" class="label">DPS</text><text x="652" y="120" class="muted">70%</text><rect x="602" y="138" width="80" height="10" class="bar-bg"/><rect x="602" y="138" width="56" height="10" class="hp"/>
</g>
<rect x="24" y="452" width="912" height="68" class="panel"/>
<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
</svg>

After

Width:  |  Height:  |  Size: 5.7 KiB

+41
View File
@@ -0,0 +1,41 @@
<svg xmlns="http://www.w3.org/2000/svg" width="620" height="540" viewBox="0 0 620 540">
<defs>
<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1">
<stop offset="0" stop-color="#101827"/>
<stop offset="1" stop-color="#271a12"/>
</linearGradient>
<style>
text { font-family: Inter, Arial, sans-serif; fill: #f8f1df; }
.muted { fill: #c8bca6; font-size: 14px; }
.title { font-size: 22px; font-weight: 800; }
.label { font-size: 15px; font-weight: 700; }
.panel { fill: #1b2433; stroke: #6f5535; stroke-width: 2; rx: 10; }
.tile { fill: #253244; stroke: #7d6743; stroke-width: 2; rx: 8; }
.bar-bg { fill: #2a3444; rx: 7; }
.hp { fill: #5ed17a; rx: 7; }
.danger { fill: #d96b55; rx: 7; }
.mana { fill: #63a9ff; rx: 7; }
</style>
</defs>
<rect width="620" height="540" fill="url(#bg)"/>
<text x="20" y="36" class="title">Thor Bottom Screen - Opponent View</text>
<text x="20" y="60" class="muted">Secondary display shows real opponent health/progress.</text>
<rect x="20" y="82" width="580" height="424" class="panel"/>
<text x="44" y="122" class="title">Astra</text>
<text x="44" y="146" class="muted">Druid - live opponent</text>
<text x="376" y="122" class="label">Opponent Clear</text>
<rect x="376" y="136" width="172" height="16" class="bar-bg"/><rect x="376" y="136" width="106" height="16" class="danger"/>
<text x="44" y="192" class="label">Opponent Party Health</text>
<g transform="translate(44 216)">
<rect width="158" height="72" class="tile"/><text x="14" y="26" class="label">Tank</text><text x="104" y="26" class="muted">59%</text><rect x="14" y="44" width="128" height="12" class="bar-bg"/><rect x="14" y="44" width="76" height="12" class="danger"/>
<rect x="176" width="158" height="72" class="tile"/><text x="190" y="26" class="label">Astra</text><text x="280" y="26" class="muted">88%</text><rect x="190" y="44" width="128" height="12" class="bar-bg"/><rect x="190" y="44" width="113" height="12" class="hp"/>
<rect x="352" width="158" height="72" class="tile"/><text x="366" y="26" class="label">DPS</text><text x="456" y="26" class="muted">73%</text><rect x="366" y="44" width="128" height="12" class="bar-bg"/><rect x="366" y="44" width="93" height="12" class="hp"/>
<rect y="92" width="158" height="72" class="tile"/><text x="14" y="118" class="label">DPS</text><text x="104" y="118" class="muted">42%</text><rect x="14" y="136" width="128" height="12" class="bar-bg"/><rect x="14" y="136" width="54" height="12" class="danger"/>
<rect x="176" y="92" width="158" height="72" class="tile"/><text x="190" y="118" class="label">DPS</text><text x="280" y="118" class="muted">91%</text><rect x="190" y="136" width="128" height="12" class="bar-bg"/><rect x="190" y="136" width="116" height="12" class="hp"/>
<rect x="352" y="92" width="158" height="72" class="tile"/><text x="366" y="118" class="label">DPS</text><text x="456" y="118" class="muted">66%</text><rect x="366" y="136" width="128" height="12" class="bar-bg"/><rect x="366" y="136" width="84" height="12" class="hp"/>
</g>
<text x="44" y="420" class="label">Mana 86 / 100</text>
<rect x="154" y="408" width="214" height="16" class="bar-bg"/><rect x="154" y="408" width="184" height="16" class="mana"/>
<text x="44" y="462" class="muted">Buffs: Dense Shields x1</text>
<text x="318" y="462" class="muted">Debuffs: Cost Up x1</text>
</svg>

After

Width:  |  Height:  |  Size: 3.4 KiB

+7 -2
View File
@@ -1,5 +1,6 @@
import { readFileSync, writeFileSync } from 'node:fs'
import { DatabaseSync } from 'node:sqlite'
import { catalogPayload } from '../server/catalog.mjs'
import { getProfile } from '../server/game-api.mjs'
const database = new DatabaseSync(':memory:')
@@ -7,10 +8,14 @@ const database = new DatabaseSync(':memory:')
try {
database.exec(readFileSync('db/schema.sql', 'utf8'))
database.exec(readFileSync('db/seed.sql', 'utf8'))
const profile = getProfile(database, 1)
const catalog = catalogPayload(getProfile(database, 1))
writeFileSync(
'src/offline-starter-profile.json',
`${JSON.stringify(profile, null, 2)}\n`,
`${JSON.stringify(catalog.profile, null, 2)}\n`,
)
writeFileSync(
'src/offline-catalog-meta.ts',
`export const bundledCatalogHash = '${catalog.hash}'\n`,
)
console.log('Offline starter profile exported from SQLite.')
} finally {
+33 -1
View File
@@ -375,6 +375,31 @@ const server = createServer(async (request, response) => {
SELECT from_item_id AS fromItemId, to_item_id AS toItemId
FROM gear_upgrade_paths ORDER BY from_item_id
`).all()
const classes = database.prepare(`
SELECT id, slug, name, resource_name AS resourceName,
max_resource AS maxResource, theme_color AS themeColor, description
FROM classes ORDER BY id
`).all()
const abilities = database.prepare(`
SELECT id, class_id AS classId, slug, name, spell_type AS spellType,
resource_cost AS cost, cooldown_seconds AS cooldown, power,
unlock_level AS unlockLevel, glyph, description
FROM spells ORDER BY class_id, unlock_level, id
`).all()
const talents = database.prepare(`
SELECT talents.id, talents.class_id AS classId, talents.slug, talents.name,
talents.max_rank AS maxRank, talents.tier, talents.branch,
talents.prerequisite_talent_id AS prerequisiteTalentId,
talents.prerequisite_rank AS prerequisiteRank,
prerequisite.name AS prerequisiteName,
talents.effect_type AS effectType,
talents.effect_value_per_rank AS effectValuePerRank,
talents.glyph, talents.description
FROM talents
LEFT JOIN talents AS prerequisite
ON prerequisite.id = talents.prerequisite_talent_id
ORDER BY talents.class_id, talents.tier, talents.branch
`).all()
sendJson(response, 200, {
items,
encounters,
@@ -383,6 +408,11 @@ const server = createServer(async (request, response) => {
craftingRecipes: [...recipes.values()],
dungeons,
gearUpgradePaths,
classes: classes.map((gameClass) => ({
...gameClass,
abilities: abilities.filter((ability) => ability.classId === gameClass.id),
talents: talents.filter((talent) => talent.classId === gameClass.id),
})),
})
return
}
@@ -499,12 +529,14 @@ const server = createServer(async (request, response) => {
const recipeComponents = request.url.match(/^\/api\/admin\/crafting-recipes\/(\d+)\/components$/)
if (recipeComponents && request.method === 'POST') {
const payload = await readJson(request)
const quantity = Number(payload.quantity)
if (!Number.isInteger(quantity) || quantity < 1) throw new Error('Component quantity must be at least 1.')
database.prepare(`
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity)
VALUES (?, ?, ?)
ON CONFLICT(recipe_id, item_id)
DO UPDATE SET quantity = excluded.quantity
`).run(Number(recipeComponents[1]), payload.itemId, payload.quantity)
`).run(Number(recipeComponents[1]), payload.itemId, quantity)
writeAdminOverrides(database)
sendJson(response, 200, { ok: true })
return
+74
View File
@@ -0,0 +1,74 @@
import { createHash } from 'node:crypto'
function normalizeRecipe(recipe) {
return {
...recipe,
components: recipe.components.map((component) => ({
...component,
owned: 0,
})),
canCraft: false,
}
}
function normalizeDungeon(dungeon) {
return {
...dungeon,
completionCount: 0,
leaderboard: [],
leaderboards: {
part_1: [],
part_2: [],
part_3: [],
full_run: [],
},
}
}
export function normalizeCatalogProfile(profile) {
return {
...profile,
character: {
...profile.character,
id: 1,
name: 'Mira',
level: 1,
experience: 0,
talentPoints: 1,
currentLevelExperience: 0,
nextLevelExperience: 100,
},
abilitySlots: profile.abilitySlots,
allocatedTalentPoints: 0,
inventory: [],
completedDungeonParts: 0,
completedRaidPhases: 0,
gearStats: {
averageItemLevel: 0,
healingPower: 0,
maxResourceBonus: 0,
},
setBonuses: profile.setBonuses.map((bonus) => ({
...bonus,
equippedPieces: 0,
active: false,
})),
craftingRecipes: profile.craftingRecipes.map(normalizeRecipe),
dungeons: profile.dungeons.map(normalizeDungeon),
}
}
export function catalogHash(profile) {
return createHash('sha256')
.update(JSON.stringify(profile))
.digest('hex')
}
export function catalogPayload(profile) {
const normalized = normalizeCatalogProfile(profile)
return {
version: 1,
hash: catalogHash(normalized),
profile: normalized,
}
}
+321 -6
View File
@@ -9,6 +9,7 @@ import {
import { isIP } from 'node:net'
import { extname, resolve, sep } from 'node:path'
import { DatabaseSync } from 'node:sqlite'
import { catalogPayload } from './catalog.mjs'
const databasePath = fileURLToPath(new URL('../data/game.db', import.meta.url))
const bossImageDirectory = fileURLToPath(new URL('../data/uploads/bosses/', import.meta.url))
@@ -26,6 +27,10 @@ const directCraftItemLevels = new Set([1, 10, 20, 25])
const sessionCookieName = 'chronicle_session'
const sessionLifetimeSeconds = 60 * 60 * 24 * 30
const rateLimitBuckets = new Map()
const pvpQueue = new Map()
const pvpMatches = new Map()
const pvpQueueTtlMs = 15 * 1000
const pvpMatchTtlMs = 60 * 60 * 1000
function sendJson(response, status, body, headers = {}) {
response.statusCode = status
@@ -348,10 +353,13 @@ function currentSession(database, request) {
accounts.id AS accountId,
accounts.username,
characters.id AS characterId,
characters.class_id AS classId
characters.class_id AS classId,
characters.name AS characterName,
classes.name AS className
FROM sessions
JOIN accounts ON accounts.id = sessions.account_id
JOIN characters ON characters.id = sessions.active_character_id
JOIN classes ON classes.id = characters.class_id
WHERE sessions.token_hash = ?
AND sessions.expires_at > CURRENT_TIMESTAMP
`).get(tokenHash(token)) ?? null
@@ -858,6 +866,8 @@ export function getProfile(database, characterId, accountId) {
quantity,
owned,
}))
const hasRequiredComponents = components.length > 0
&& components.every((component) => component.quantity > 0)
const { itemId, slug, name, slot, rarity, itemLevel, healingPower, maxResourceBonus, glyph, description, setId, setSlug, setName } = recipe
return {
id: recipe.id,
@@ -880,7 +890,8 @@ export function getProfile(database, characterId, accountId) {
setName,
},
components,
canCraft: components.every((component) => component.owned >= component.quantity),
canCraft: hasRequiredComponents
&& components.every((component) => component.owned >= component.quantity),
}
}),
dungeons: dungeons.map((dungeon) => ({
@@ -1746,6 +1757,9 @@ function craftItem(database, characterId, recipeId) {
WHERE crafting_recipe_components.recipe_id = ?
`).all(characterId, recipeId)
if (components.length === 0) throw new Error('That recipe has no component requirements.')
if (components.some((component) => component.quantity <= 0)) {
throw new Error('Recipe components must require at least one item.')
}
const missing = components.find((component) => component.owned < component.quantity)
if (missing) {
const item = itemById(database, missing.itemId)
@@ -1845,6 +1859,10 @@ function upgradeItem(database, characterId, itemId) {
AND character_inventory.character_id = ?
WHERE crafting_recipe_components.recipe_id = ?
`).all(characterId, targetRecipe.id)
if (components.length === 0) throw new Error('That upgrade has no component requirements.')
if (components.some((component) => component.quantity <= 0)) {
throw new Error('Upgrade components must require at least one item.')
}
const missing = components.find((component) => component.owned < component.quantity)
if (missing) {
const componentItem = itemById(database, missing.itemId)
@@ -2289,7 +2307,10 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
const bossesCleared = Number(runMetrics?.bossesCleared ?? Math.floor(encountersCleared / 3))
const experienceMode = runMetrics?.experienceMode === 'pvp-boss-quarter-level'
? 'pvp-boss-quarter-level'
: runMetrics?.experienceMode === 'pvp-fight-twelfth-level'
? 'pvp-fight-twelfth-level'
: 'default'
const fightsCleared = Number(runMetrics?.fightsCleared ?? encountersCleared)
const resourceSpent = Number(runMetrics?.resourceSpent)
const durationSeconds = Number(runMetrics?.durationSeconds)
if (!Number.isInteger(dungeonId) || dungeonId < 1) {
@@ -2304,6 +2325,9 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
if (!Number.isInteger(bossesCleared) || bossesCleared < 0 || bossesCleared > 100000) {
throw new Error('The roguelike boss total is invalid.')
}
if (!Number.isInteger(fightsCleared) || fightsCleared < 0 || fightsCleared > 100000) {
throw new Error('The roguelike fight total is invalid.')
}
if (!Number.isInteger(resourceSpent) || resourceSpent < 0 || resourceSpent > 100000) {
throw new Error('The run resource total is invalid.')
}
@@ -2356,14 +2380,15 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
`).get(maxLevel).experienceRequired
let newExperience = character.experience
let newLevel = character.level
if (experienceMode === 'pvp-boss-quarter-level') {
if (experienceMode === 'pvp-boss-quarter-level' || experienceMode === 'pvp-fight-twelfth-level') {
const catchUpTargetLevel = database.prepare(`
SELECT COALESCE(MAX(level), 0) AS level
FROM characters
WHERE account_id = ?
AND id != ?
`).get(accountId, characterId).level
for (let bossIndex = 0; bossIndex < bossesCleared && newExperience < maxExperience; bossIndex += 1) {
const rewardUnits = experienceMode === 'pvp-boss-quarter-level' ? bossesCleared : fightsCleared
for (let rewardIndex = 0; rewardIndex < rewardUnits && newExperience < maxExperience; rewardIndex += 1) {
const currentLevelFloor = database.prepare(`
SELECT experience_required AS experienceRequired
FROM level_progression
@@ -2377,7 +2402,9 @@ function completeRoguelike(database, characterId, accountId, runMetrics) {
WHERE level = ?
`).get(newLevel + 1).experienceRequired
const levelBand = Math.max(1, nextLevelExperience - currentLevelFloor)
const rewardRate = catchUpTargetLevel > newLevel ? 0.5 : 0.25
const rewardRate = experienceMode === 'pvp-boss-quarter-level'
? (catchUpTargetLevel > newLevel ? 0.5 : 0.25)
: (catchUpTargetLevel > newLevel ? 1 / 6 : 1 / 12)
newExperience = Math.min(maxExperience, newExperience + Math.round(levelBand * rewardRate))
newLevel = database.prepare(`
SELECT MAX(level) AS level
@@ -2527,6 +2554,246 @@ function saveProfile(database, characterId, accountId, payload) {
}
}
function cleanupPvpMemory(now = Date.now()) {
for (const [ticketId, ticket] of pvpQueue.entries()) {
if (now - ticket.updatedAt > pvpQueueTtlMs) pvpQueue.delete(ticketId)
}
for (const [matchId, match] of pvpMatches.entries()) {
if (now - match.updatedAt > pvpMatchTtlMs) pvpMatches.delete(matchId)
}
}
function validatePvpContentType(value) {
if (value !== 'dungeon' && value !== 'raid') {
throw new Error('The PvP content type is invalid.')
}
return value
}
function validatePvpStartStage(value) {
const startStage = Number(value)
if (!Number.isInteger(startStage) || startStage < 1 || startStage > 1000) {
throw new Error('The PvP start stage is invalid.')
}
return startStage
}
function pvpPlayerInfo(session) {
return {
accountId: session.accountId,
characterId: session.characterId,
characterName: session.characterName,
className: session.className,
}
}
function pvpSnapshot(match) {
return {
id: match.id,
contentType: match.contentType,
startStage: match.startStage,
createdAt: match.createdAt,
players: match.players,
states: match.states,
statuses: match.statuses,
progress: match.progress,
upgradeChoices: match.upgradeChoices,
rematchRequests: match.rematchRequests,
updatedAt: match.updatedAt,
}
}
function createPvpMatch(contentType, startStage, players, now = Date.now()) {
const matchId = randomBytes(12).toString('base64url')
const match = {
id: matchId,
contentType,
startStage,
createdAt: now,
players,
states: {},
statuses: {},
progress: {},
upgradeChoices: {},
rematchRequests: {},
updatedAt: now,
}
pvpMatches.set(matchId, match)
return match
}
function joinPvpQueue(session, payload) {
const now = Date.now()
cleanupPvpMemory(now)
const contentType = validatePvpContentType(payload.contentType)
const startStage = validatePvpStartStage(payload.startStage)
const existingTicket = [...pvpQueue.values()].find((ticket) =>
ticket.accountId === session.accountId
&& ticket.characterId === session.characterId
&& ticket.contentType === contentType
&& ticket.startStage === startStage
)
if (existingTicket?.matchId) {
const match = pvpMatches.get(existingTicket.matchId)
if (match) {
const side = match.players.a.accountId === session.accountId ? 'a' : 'b'
return { ticketId: existingTicket.id, status: 'matched', side, match: pvpSnapshot(match) }
}
}
const opponent = [...pvpQueue.values()]
.filter((ticket) =>
!ticket.matchId
&& ticket.contentType === contentType
&& ticket.startStage === startStage
&& ticket.accountId !== session.accountId
)
.sort((left, right) => left.createdAt - right.createdAt)[0]
const player = pvpPlayerInfo(session)
if (opponent) {
const match = createPvpMatch(contentType, startStage, {
a: { side: 'a', ...opponent.player },
b: { side: 'b', ...player },
}, now)
opponent.matchId = match.id
opponent.updatedAt = now
const ticketId = randomBytes(12).toString('base64url')
pvpQueue.set(ticketId, {
id: ticketId,
accountId: session.accountId,
characterId: session.characterId,
contentType,
startStage,
player,
matchId: match.id,
createdAt: now,
updatedAt: now,
})
return { ticketId, status: 'matched', side: 'b', match: pvpSnapshot(match) }
}
if (existingTicket) {
existingTicket.updatedAt = now
return { ticketId: existingTicket.id, status: 'waiting' }
}
const ticketId = randomBytes(12).toString('base64url')
pvpQueue.set(ticketId, {
id: ticketId,
accountId: session.accountId,
characterId: session.characterId,
contentType,
startStage,
player,
createdAt: now,
updatedAt: now,
})
return { ticketId, status: 'waiting' }
}
function checkPvpQueue(session, ticketId) {
cleanupPvpMemory()
const ticket = pvpQueue.get(ticketId)
if (!ticket || ticket.accountId !== session.accountId) {
const error = new Error('PvP queue ticket not found.')
error.status = 404
throw error
}
ticket.updatedAt = Date.now()
if (!ticket.matchId) return { ticketId, status: 'waiting' }
const match = pvpMatches.get(ticket.matchId)
if (!match) return { ticketId, status: 'waiting' }
const side = match.players.a.accountId === session.accountId ? 'a' : 'b'
return { ticketId, status: 'matched', side, match: pvpSnapshot(match) }
}
function cancelPvpQueue(session, ticketId) {
const ticket = pvpQueue.get(ticketId)
if (ticket && ticket.accountId === session.accountId && !ticket.matchId) {
pvpQueue.delete(ticketId)
}
return { ok: true }
}
function requirePvpMatchForSession(session, matchId) {
cleanupPvpMemory()
const match = pvpMatches.get(matchId)
if (!match) {
const error = new Error('PvP match not found.')
error.status = 404
throw error
}
const side = match.players.a.accountId === session.accountId ? 'a'
: match.players.b.accountId === session.accountId ? 'b'
: null
if (!side) {
const error = new Error('That PvP match belongs to another account.')
error.status = 403
throw error
}
return { match, side }
}
function updatePvpMatchState(session, matchId, payload) {
const { match, side } = requirePvpMatchForSession(session, matchId)
const status = ['playing', 'upgrade-choice', 'won', 'lost'].includes(payload.status)
? payload.status
: 'playing'
const progress = {
stage: validatePvpStartStage(payload.stage),
encounterIndex: Math.max(0, Math.floor(Number(payload.encounterIndex) || 0)),
encountersCleared: Math.max(0, Math.floor(Number(payload.encountersCleared) || 0)),
enemyHealth: Math.max(0, Number(payload.enemyHealth) || 0),
alive: Boolean(payload.alive),
elapsedTicks: Math.max(0, Math.floor(Number(payload.elapsedTicks) || 0)),
}
match.states[side] = payload.state ?? null
match.statuses[side] = status
match.progress[side] = progress
match.updatedAt = Date.now()
return pvpSnapshot(match)
}
function submitPvpUpgradeChoice(session, matchId, payload) {
const { match, side } = requirePvpMatchForSession(session, matchId)
const encounterIndex = Math.max(0, Math.floor(Number(payload.encounterIndex) || 0))
if (!match.upgradeChoices[side]) match.upgradeChoices[side] = {}
match.upgradeChoices[side][String(encounterIndex)] = {
encounterIndex,
buffId: String(payload.buffId ?? ''),
debuffId: String(payload.debuffId ?? ''),
}
match.updatedAt = Date.now()
return pvpSnapshot(match)
}
function requestPvpRematch(session, matchId) {
const { match, side } = requirePvpMatchForSession(session, matchId)
if (match.nextMatchId) {
const nextMatch = pvpMatches.get(match.nextMatchId)
if (nextMatch) return { status: 'matched', side, match: pvpSnapshot(nextMatch) }
}
match.rematchRequests = match.rematchRequests ?? {}
match.rematchRequests[side] = true
match.updatedAt = Date.now()
const opponentSide = side === 'a' ? 'b' : 'a'
if (!match.rematchRequests[opponentSide]) {
return { status: 'waiting', match: pvpSnapshot(match), side }
}
const nextMatch = createPvpMatch(
match.contentType,
match.startStage,
{
a: match.players.a,
b: match.players.b,
},
Date.now(),
)
match.nextMatchId = nextMatch.id
match.updatedAt = Date.now()
return { status: 'matched', side, match: pvpSnapshot(nextMatch) }
}
export function gameApiPlugin() {
return {
name: 'ashen-halls-game-api',
@@ -2677,7 +2944,7 @@ export async function handleApiRequest(request, response, next) {
try {
const ip = requestIp(request)
consumeRateLimit(`api:${ip}`, 240, 60 * 1000)
consumeRateLimit(`api:${ip}`, 900, 60 * 1000)
database.prepare(`
DELETE FROM sessions WHERE expires_at <= CURRENT_TIMESTAMP
`).run()
@@ -2686,6 +2953,11 @@ export async function handleApiRequest(request, response, next) {
return
}
if (request.url === '/api/catalog' && request.method === 'GET') {
sendJson(response, 200, catalogPayload(getProfile(database, 1)))
return
}
const session = requireSession(database, request)
if (request.url === '/api/profile/sync-save' && request.method === 'GET') {
@@ -2711,6 +2983,49 @@ export async function handleApiRequest(request, response, next) {
return
}
if (request.url === '/api/pvp/queue' && request.method === 'POST') {
const payload = await readJson(request)
sendJson(response, 200, joinPvpQueue(session, payload))
return
}
const pvpQueueTicket = request.url.match(/^\/api\/pvp\/queue\/([A-Za-z0-9_-]+)$/)
if (pvpQueueTicket && request.method === 'GET') {
sendJson(response, 200, checkPvpQueue(session, pvpQueueTicket[1]))
return
}
if (pvpQueueTicket && request.method === 'DELETE') {
sendJson(response, 200, cancelPvpQueue(session, pvpQueueTicket[1]))
return
}
const pvpMatchState = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/state$/)
if (pvpMatchState && request.method === 'POST') {
const payload = await readJson(request, 128 * 1024)
sendJson(response, 200, updatePvpMatchState(session, pvpMatchState[1], payload))
return
}
const pvpUpgradeChoice = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/upgrade-choice$/)
if (pvpUpgradeChoice && request.method === 'POST') {
const payload = await readJson(request)
sendJson(response, 200, submitPvpUpgradeChoice(session, pvpUpgradeChoice[1], payload))
return
}
const pvpRematch = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)\/rematch$/)
if (pvpRematch && request.method === 'POST') {
sendJson(response, 200, requestPvpRematch(session, pvpRematch[1]))
return
}
const pvpMatch = request.url.match(/^\/api\/pvp\/matches\/([A-Za-z0-9_-]+)$/)
if (pvpMatch && request.method === 'GET') {
sendJson(response, 200, pvpSnapshot(requirePvpMatchForSession(session, pvpMatch[1]).match))
return
}
const dungeonCompletion = request.url.match(/^\/api\/dungeons\/(\d+)\/complete$/)
if (dungeonCompletion && request.method === 'POST') {
const payload = await readJson(request)
+608 -61
View File
@@ -621,6 +621,7 @@ textarea:focus-visible,
min-height: 120px;
outline: 2px solid #3a3944;
padding: 14px;
position: relative;
}
.dual-top-member.selected {
@@ -773,7 +774,7 @@ textarea:focus-visible,
display: grid;
gap: 10px;
height: calc(100dvh - 20px);
grid-template-rows: auto 1fr;
grid-template-rows: auto minmax(0, 1fr) auto;
min-height: 0;
}
@@ -803,6 +804,84 @@ textarea:focus-visible,
outline-color: var(--gold);
}
.dual-top-spell-strip {
align-items: center;
background: var(--panel);
border: 3px solid #0c0d11;
display: grid;
gap: 8px;
grid-template-columns: repeat(6, 54px) minmax(180px, 1fr);
min-height: 64px;
outline: 2px solid var(--edge);
padding: 8px 10px;
}
.dual-top-spell {
align-items: center;
background: #20232c;
border: 2px solid #08090c;
color: var(--ink);
display: flex;
height: 48px;
justify-content: center;
min-width: 0;
outline: 2px solid #4d4c58;
padding: 0;
position: relative;
}
.dual-top-spell:not(:disabled) {
cursor: pointer;
}
.dual-top-spell:disabled {
opacity: 0.62;
}
.dual-top-spell .spell-icon {
font-size: 20px;
height: 32px;
margin: 0;
width: 32px;
}
.dual-top-spell > i {
background: rgba(0, 0, 0, 0.58);
bottom: 0;
display: block;
left: 0;
pointer-events: none;
position: absolute;
right: 0;
}
.dual-top-spell > small {
color: #fff4a8;
font-family: 'Press Start 2P', monospace;
font-size: 10px;
position: absolute;
}
.dual-top-resource {
align-self: center;
color: #82bfff;
font-family: 'Press Start 2P', monospace;
font-size: 8px;
justify-self: end;
min-width: 220px;
width: min(280px, 100%);
}
.dual-top-resource strong {
display: block;
margin-bottom: 6px;
text-align: right;
}
.dual-top-resource .bar {
height: 14px;
}
.dual-bottom-display {
background:
linear-gradient(rgba(8, 9, 12, 0.91), rgba(8, 9, 12, 0.91)),
@@ -815,6 +894,10 @@ textarea:focus-visible,
padding: 10px;
}
.pvp-opponent-bottom-display {
grid-template-rows: auto auto minmax(0, 1fr) auto;
}
.dual-controls-header,
.dual-controls-resource,
.dual-controls-targets,
@@ -837,6 +920,109 @@ textarea:focus-visible,
font-size: clamp(14px, 2.2vw, 23px);
}
.dual-controls-header small {
color: var(--muted);
display: block;
font-size: 14px;
margin-top: 4px;
}
.dual-opponent-progress,
.dual-opponent-effects {
background: var(--panel);
border: 3px solid #0c0d11;
outline: 2px solid var(--edge);
}
.dual-opponent-progress {
align-items: center;
display: grid;
gap: 12px;
grid-template-columns: minmax(130px, 0.45fr) minmax(0, 1fr);
padding: 10px 14px;
}
.dual-opponent-progress strong {
color: var(--ink);
font-size: 19px;
}
.dual-opponent-progress .bar {
height: 22px;
}
.dual-opponent-party-grid {
background: var(--panel);
border: 3px solid #0c0d11;
display: grid;
gap: 8px;
grid-template-columns: repeat(3, minmax(0, 1fr));
min-height: 0;
outline: 2px solid var(--edge);
overflow: hidden;
padding: 10px;
}
.dual-opponent-party-grid.raid {
grid-template-columns: repeat(4, minmax(0, 1fr));
overflow-y: auto;
}
.dual-opponent-member {
background: var(--panel-light);
border: 2px solid #0a0b0e;
min-width: 0;
outline: 2px solid #3a3944;
padding: 9px;
}
.dual-opponent-member.dead {
filter: grayscale(1);
opacity: 0.5;
}
.dual-opponent-member .member-header {
gap: 5px;
}
.dual-opponent-member .member-header strong {
font-size: 17px;
}
.dual-opponent-member .member-header small {
font-size: 13px;
}
.dual-opponent-member .bar {
height: 14px;
margin-top: 7px;
}
.dual-opponent-party-grid.raid .dual-opponent-member {
padding: 7px;
}
.dual-opponent-party-grid.raid .member-header strong {
font-size: 15px;
}
.dual-opponent-party-grid.raid .member-header small {
display: none;
}
.dual-opponent-party-grid.raid .dual-opponent-member .bar {
height: 12px;
}
.dual-opponent-effects {
color: var(--muted);
display: grid;
font-size: 14px;
gap: 8px;
grid-template-columns: 1fr 1fr;
padding: 8px 12px;
}
.dual-controls-progress {
color: var(--muted);
font-family: 'Press Start 2P', monospace;
@@ -949,6 +1135,10 @@ textarea:focus-visible,
line-height: 1.2;
}
.dual-controls-header small {
font-size: 11px;
}
.dual-controls-progress {
font-size: 6px;
}
@@ -1022,6 +1212,67 @@ textarea:focus-visible,
.dual-controls-spells .spell small {
font-size: 12px;
}
.pvp-opponent-bottom-display {
grid-template-rows: auto auto minmax(0, 1fr) auto;
}
.dual-opponent-progress {
border-width: 2px;
gap: 8px;
grid-template-columns: minmax(100px, 0.45fr) minmax(0, 1fr);
padding: 6px 8px;
}
.dual-opponent-progress .eyebrow {
font-size: 6px;
margin-bottom: 3px;
}
.dual-opponent-progress strong {
font-size: 14px;
}
.dual-opponent-progress .bar {
height: 16px;
}
.dual-opponent-party-grid {
border-width: 2px;
gap: 6px;
padding: 6px;
}
.dual-opponent-party-grid.raid {
grid-template-columns: repeat(4, minmax(0, 1fr));
}
.dual-opponent-member {
padding: 6px;
}
.dual-opponent-member .member-header strong {
font-size: 13px;
}
.dual-opponent-member .member-header small {
font-size: 11px;
}
.dual-opponent-member .bar {
height: 10px;
margin-top: 5px;
}
.dual-opponent-member .member-effects {
display: none;
}
.dual-opponent-effects {
border-width: 2px;
font-size: 11px;
padding: 6px 8px;
}
}
.dual-bottom-waiting {
@@ -1685,7 +1936,7 @@ h2 {
.equipment-screen .crafting-panel,
.talent-screen .talent-tree,
.talent-screen .spell-effect-layout {
flex: 1;
flex: 0 0 auto;
min-height: 0;
}
@@ -1712,7 +1963,8 @@ h2 {
.customize-screen > .embedded-screen {
flex: 1;
min-height: 0;
overflow: hidden;
overflow-x: hidden;
overflow-y: auto;
}
.customize-screen .loadout-editor {
@@ -2664,10 +2916,15 @@ h2 {
.crafting-layout {
gap: 6px;
grid-template-columns: minmax(134px, 0.42fr) minmax(248px, 1fr) minmax(190px, 0.72fr);
grid-template-columns: minmax(160px, 1fr) minmax(0, 2fr);
margin-top: 6px;
}
.crafting-available-panel {
gap: 6px;
grid-template-columns: minmax(0, 1.25fr) minmax(170px, 0.75fr);
}
.crafting-filters {
gap: 7px;
}
@@ -3514,6 +3771,7 @@ h2 {
.spell-effect-layout {
display: grid;
flex: 0 0 auto;
gap: 14px;
grid-template-columns: 220px minmax(0, 1fr);
margin-top: 17px;
@@ -3532,6 +3790,7 @@ h2 {
}
.effect-slots-panel {
align-content: start;
display: grid;
gap: 10px;
grid-auto-rows: minmax(76px, auto);
@@ -3635,12 +3894,12 @@ h2 {
.effect-pool {
align-content: start;
display: grid;
flex: 1;
flex: 0 0 auto;
gap: 10px;
grid-template-columns: repeat(4, minmax(0, 1fr));
grid-template-rows: repeat(2, 62px);
margin-top: 12px;
min-height: 0;
min-height: 134px;
overflow: hidden;
}
@@ -4154,13 +4413,14 @@ h2 {
display: grid;
gap: 12px;
flex: 1;
grid-template-columns: minmax(210px, 0.55fr) minmax(360px, 1fr) minmax(320px, 0.85fr);
grid-template-columns: minmax(230px, 1fr) minmax(0, 2fr);
margin-top: 13px;
min-height: 0;
overflow: hidden;
}
.crafting-filters,
.crafting-available-panel,
.crafting-list-panel,
.crafting-detail-panel {
background: var(--panel-light);
@@ -4177,10 +4437,20 @@ h2 {
gap: 14px;
}
.crafting-available-panel {
background: transparent;
border: 0;
display: grid;
gap: 12px;
grid-template-columns: minmax(360px, 1.05fr) minmax(280px, 0.95fr);
outline: 0;
padding: 0;
}
.crafting-filter-grid {
display: grid;
gap: 7px;
grid-template-columns: repeat(2, minmax(0, 1fr));
grid-template-columns: minmax(0, 1fr);
}
.crafting-filter-grid button,
@@ -4687,7 +4957,7 @@ h2 {
.customize-tabs {
display: grid;
gap: 8px;
grid-template-columns: repeat(3, minmax(0, 1fr));
grid-template-columns: repeat(4, minmax(0, 1fr));
margin-top: 16px;
}
@@ -5236,22 +5506,6 @@ h2 {
top: 0;
}
.member-health .health-text {
color: var(--ink);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
font-style: normal;
left: 50%;
line-height: 1;
pointer-events: none;
position: absolute;
text-shadow: 1px 1px #08090c;
top: 50%;
transform: translate(-50%, -50%);
white-space: nowrap;
z-index: 2;
}
.raid-party-grid .party-member {
min-height: 66px;
padding: 7px;
@@ -5286,6 +5540,7 @@ h2 {
inset: 0;
pointer-events: none;
position: absolute;
z-index: 3;
}
.floating-heal {
@@ -5832,27 +6087,17 @@ h2 {
.pvp-board {
display: grid;
gap: 8px;
grid-template-columns: minmax(0, 1fr) minmax(210px, 0.68fr) minmax(0, 1fr);
grid-template-columns: repeat(2, minmax(0, 1fr));
grid-template-rows: minmax(0, 1fr) auto;
min-height: 0;
}
.pvp-side,
.pvp-middle-panel {
.pvp-side {
gap: 8px;
min-height: 0;
padding: 8px;
}
.pvp-vertical-spell-bar,
.pvp-vertical-spell-bar.six-slots {
grid-template-columns: 1fr;
}
.pvp-vertical-spell-bar .spell {
min-height: 58px;
padding: 6px;
}
.pvp-screen-tools {
align-items: center;
display: flex;
@@ -5863,18 +6108,41 @@ h2 {
justify-content: flex-end;
}
.pvp-resource-wrap {
color: #82bfff;
min-width: 150px;
text-align: right;
width: min(170px, 100%);
.pvp-side-bars {
display: grid;
gap: 8px;
min-width: min(320px, 45%);
width: min(360px, 48%);
}
.pvp-clear-wrap,
.pvp-resource-wrap {
color: var(--muted);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
text-align: right;
width: 100%;
}
.pvp-clear-wrap > span,
.pvp-resource-wrap > span {
display: block;
margin-bottom: 4px;
}
.pvp-clear-wrap .bar,
.pvp-resource-wrap .bar {
height: 13px;
}
.pvp-clear-wrap {
color: #ff8d9a;
}
.pvp-resource-wrap {
color: #82bfff;
}
.pvp-side .party-member,
.pvp-side .party-member > div,
.pvp-side .party-member > small {
@@ -5892,7 +6160,7 @@ h2 {
}
.pvp-side .pvp-party-grid.raid .party-member {
min-height: 62px;
min-height: 96px;
padding: 6px;
}
@@ -5929,6 +6197,29 @@ h2 {
height: 14px;
}
.pvp-side .member-health {
position: relative;
}
.pvp-side .member-health .health-text {
align-items: center;
color: #fff3c7;
display: flex;
font-family: 'Press Start 2P', monospace;
font-size: 7px;
font-style: normal;
inset: 0;
justify-content: center;
pointer-events: none;
position: absolute;
text-shadow: 1px 1px 0 #08090c, -1px -1px 0 #08090c;
z-index: 2;
}
.pvp-side .party-member .member-header small {
display: none;
}
.pvp-side .member-effects {
margin-top: 4px;
}
@@ -5947,26 +6238,61 @@ h2 {
gap: 8px;
}
.pvp-middle-panel .encounter-header h2 {
font-size: 20px;
}
.pvp-middle-panel .encounter-header small,
.pvp-enemy-race small {
font-size: 14px;
}
.pvp-middle-panel .roguelike-upgrade-list,
.pvp-side .roguelike-upgrade-list {
font-size: 12px;
line-height: 1.1;
margin-top: 4px;
}
.pvp-bottom-spell-bar {
background: var(--panel);
border: 3px solid #0c0d11;
box-shadow: 4px 4px 0 #08090c;
display: grid;
gap: 8px;
grid-column: 1 / -1;
grid-template-columns: repeat(6, minmax(0, 1fr));
outline: 2px solid var(--edge);
padding: 8px;
}
.pvp-bottom-spell-bar .spell {
align-items: center;
display: grid;
gap: 6px;
grid-template-columns: auto auto minmax(0, 1fr) auto;
min-height: 58px;
padding: 7px;
text-align: left;
}
.pvp-bottom-spell-bar .spell-icon {
height: 34px;
margin: 0;
width: 34px;
}
.pvp-bottom-spell-bar .spell strong {
font-size: 13px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.pvp-bottom-spell-bar .spell small {
font-size: 13px;
text-align: right;
white-space: nowrap;
}
.pvp-choice-columns {
display: grid;
gap: 10px;
grid-template-columns: 1fr;
grid-template-columns: repeat(2, minmax(0, 1fr));
margin-top: 0;
}
@@ -6001,6 +6327,29 @@ h2 {
margin-top: 8px !important;
}
.pvp-upgrade-header {
align-items: center;
display: flex;
gap: 16px;
justify-content: space-between;
margin-bottom: 10px;
}
.pvp-upgrade-header h2 {
font-size: 18px;
}
.pvp-upgrade-header > strong {
color: var(--gold);
font-family: 'Press Start 2P', monospace;
font-size: 16px;
white-space: nowrap;
}
.pvp-upgrade-header > strong.danger {
color: #ff8190;
}
.pvp-upgrade-dialog .pvp-choice-columns {
gap: 10px;
margin-top: 0;
@@ -6573,7 +6922,8 @@ h2 {
.gear-summary,
.equipment-layout,
.crafting-layout {
.crafting-layout,
.crafting-available-panel {
grid-template-columns: 1fr;
}
@@ -7244,9 +7594,203 @@ h2 {
margin-left: auto;
}
.admin-class-layout {
display: grid;
gap: 14px;
grid-template-columns: minmax(220px, 0.35fr) minmax(0, 1fr);
}
.admin-class-list {
background: #1c1e25;
border: 2px solid #090a0d;
display: flex;
flex-direction: column;
gap: 8px;
outline: 2px solid #494754;
padding: 12px;
}
.admin-class-list button {
align-items: center;
background: var(--panel-light);
border: 2px solid #090a0d;
color: var(--ink);
cursor: pointer;
display: grid;
gap: 9px;
grid-template-columns: 38px 1fr;
min-height: 54px;
outline: 2px solid #41404a;
padding: 8px;
text-align: left;
}
.admin-class-list button.active,
.admin-class-list button:hover {
outline-color: var(--class-color, var(--gold));
}
.admin-class-list button > span,
.admin-class-hero > span {
align-items: center;
background: var(--class-color, var(--gold));
color: #111217;
display: flex;
font-family: 'Press Start 2P', monospace;
font-size: 13px;
height: 38px;
justify-content: center;
}
.admin-class-list strong,
.admin-class-list small {
display: block;
}
.admin-class-list small {
color: var(--muted);
font-size: 12px;
margin-top: 3px;
}
.admin-class-detail {
display: flex;
flex-direction: column;
gap: 14px;
min-width: 0;
}
.admin-class-hero {
align-items: center;
background: var(--panel-light);
border: 2px solid #090a0d;
display: grid;
gap: 12px;
grid-template-columns: 54px minmax(180px, auto) minmax(0, 1fr);
outline: 2px solid #494754;
padding: 12px;
}
.admin-class-hero > span {
height: 54px;
}
.admin-class-hero h2 {
font-family: 'Press Start 2P', monospace;
font-size: 13px;
}
.admin-class-hero small,
.admin-class-hero p {
color: var(--muted);
font-size: 14px;
}
.admin-class-table {
display: grid;
gap: 6px;
}
.admin-class-table-head,
.admin-class-row {
align-items: center;
display: grid;
gap: 8px;
grid-template-columns: minmax(230px, 1.5fr) minmax(90px, 0.7fr) minmax(110px, 0.6fr) minmax(65px, 0.45fr) minmax(80px, 0.5fr) minmax(70px, 0.45fr);
}
.admin-class-table-head {
color: var(--gold);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
padding: 0 10px;
text-transform: uppercase;
}
.admin-class-row {
background: var(--panel-light);
border: 2px solid #090a0d;
outline: 2px solid #494754;
padding: 9px 10px;
}
.admin-class-row > span {
color: var(--muted);
font-size: 13px;
}
.admin-class-row > span:first-child {
align-items: center;
display: grid;
gap: 8px;
grid-template-columns: 30px minmax(0, 1fr);
}
.admin-class-row i {
color: var(--gold);
font-style: normal;
text-align: center;
}
.admin-class-row strong,
.admin-class-row small {
display: block;
}
.admin-class-row small {
color: var(--muted);
font-size: 11px;
margin-top: 3px;
}
.admin-class-talent-grid {
display: grid;
gap: 8px;
grid-template-columns: repeat(auto-fill, minmax(240px, 1fr));
}
.admin-class-talent {
background: var(--panel-light);
border: 2px solid #090a0d;
display: flex;
flex-direction: column;
gap: 6px;
outline: 2px solid #494754;
padding: 10px;
}
.admin-class-talent > div {
align-items: center;
display: flex;
gap: 8px;
}
.admin-class-talent > div > span {
color: var(--gold);
font-family: 'Press Start 2P', monospace;
width: 26px;
}
.admin-class-talent small,
.admin-class-talent p {
color: var(--muted);
font-size: 12px;
}
.admin-class-talent em {
color: var(--green);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
font-style: normal;
}
@media (max-width: 800px) {
.admin-upgrade-toolbar,
.admin-upgrade-step {
.admin-upgrade-step,
.admin-class-layout,
.admin-class-hero,
.admin-class-table-head,
.admin-class-row {
grid-template-columns: 1fr;
}
@@ -7678,15 +8222,18 @@ h2 {
.workshop-shell .crafting-layout {
gap: 6px;
grid-template-columns: minmax(0, 1fr);
grid-template-rows: auto minmax(0, 1fr);
grid-template-columns: minmax(150px, 1fr) minmax(0, 2fr);
margin-top: 6px;
}
.workshop-shell .crafting-filters {
display: grid;
.workshop-shell .crafting-available-panel {
gap: 6px;
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filters {
display: flex;
gap: 6px;
grid-template-columns: minmax(0, 1fr) auto;
}
.workshop-shell .crafting-filter-grid,
@@ -7695,7 +8242,7 @@ h2 {
}
.workshop-shell .crafting-filter-grid {
grid-template-columns: repeat(10, minmax(0, 1fr));
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filter-grid button {
@@ -7985,7 +8532,7 @@ h2 {
}
.workshop-shell .crafting-layout {
grid-template-columns: 110px minmax(0, 1fr) 174px;
grid-template-columns: 110px minmax(0, 1fr);
}
.workshop-shell .crafting-filter-grid {
@@ -8189,7 +8736,7 @@ h2 {
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filters {
.workshop-shell .crafting-available-panel {
grid-template-columns: minmax(0, 1fr);
}
+144 -4
View File
@@ -1,5 +1,5 @@
import { useEffect, useState } from 'react'
import type { Dispatch, SetStateAction } from 'react'
import type { CSSProperties, Dispatch, SetStateAction } from 'react'
type AdminItem = {
id: number
@@ -76,6 +76,49 @@ type AdminUpgradePath = {
toItemId: number
}
type AdminAbility = {
id: number
classId: number
slug: string
name: string
spellType: string
cost: number
cooldown: number
power: number
unlockLevel: number
glyph: string
description: string
}
type AdminTalent = {
id: number
classId: number
slug: string
name: string
maxRank: number
tier: number
branch: number
prerequisiteTalentId: number | null
prerequisiteRank: number
prerequisiteName: string | null
effectType: string
effectValuePerRank: number
glyph: string
description: string
}
type AdminClass = {
id: number
slug: string
name: string
resourceName: string
maxResource: number
themeColor: string
description: string
abilities: AdminAbility[]
talents: AdminTalent[]
}
type AdminData = {
items: AdminItem[]
encounters: AdminEncounter[]
@@ -84,9 +127,10 @@ type AdminData = {
craftingRecipes: AdminRecipe[]
dungeons: AdminDungeon[]
gearUpgradePaths: AdminUpgradePath[]
classes: AdminClass[]
}
type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades'
type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades' | 'classes'
type SavingState = Record<string, boolean>
type SetData = Dispatch<SetStateAction<AdminData | null>>
type SetSaving = Dispatch<SetStateAction<SavingState>>
@@ -99,6 +143,7 @@ const tabs: { id: AdminTab; label: string }[] = [
{ id: 'loot', label: 'Loot' },
{ id: 'crafting', label: 'Crafting' },
{ id: 'upgrades', label: 'Upgrades' },
{ id: 'classes', label: 'Classes' },
]
async function fetchJson<T>(url: string, init?: RequestInit): Promise<T> {
@@ -143,6 +188,7 @@ export function AdminScreen({ onBack }: { onBack: () => void }) {
{tab === 'loot' && <LootTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'crafting' && <CraftingTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'upgrades' && <UpgradesTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'classes' && <ClassesTab data={data} />}
</section>
)
}
@@ -830,7 +876,9 @@ function CraftingTab({ data, setData, setSaving, saving }: {
)}
<h3 className="admin-loot-title">Required Components</h3>
{(!recipe || recipe.components.length === 0) && <p className="admin-empty">No component requirements.</p>}
{(!recipe || recipe.components.length === 0) && (
<p className="admin-empty">No component requirements. Crafting and upgrades are blocked until materials are added.</p>
)}
<div className="admin-loot-list">
{recipe?.components.map((comp) => (
<div key={comp.itemId} className="admin-loot-row">
@@ -981,7 +1029,7 @@ function UpgradesTab({ data, setData, setSaving, saving }: {
{target
? `Target requirements: ${targetRecipe && targetRecipe.components.length > 0
? targetRecipe.components.map((component) => `${component.quantity}x ${itemName(data, component.itemId)}`).join(', ')
: 'none'}`
: 'none configured - upgrade blocked until materials are added'}`
: 'No next upgrade selected.'}
</p>
<div className="admin-edit-actions">
@@ -1015,6 +1063,98 @@ function UpgradesTab({ data, setData, setSaving, saving }: {
)
}
function ClassesTab({ data }: { data: AdminData }) {
const [classId, setClassId] = useState(data.classes[0]?.id ?? 0)
const selectedClass = data.classes.find((candidate) => candidate.id === classId)
?? data.classes[0]
?? null
return (
<div className="admin-panel">
<div className="admin-class-layout">
<aside className="admin-class-list">
<p className="eyebrow">Classes</p>
{data.classes.map((gameClass) => (
<button
className={selectedClass?.id === gameClass.id ? 'active' : ''}
key={gameClass.id}
onClick={() => setClassId(gameClass.id)}
style={{ '--class-color': gameClass.themeColor } as CSSProperties}
type="button"
>
<span>{gameClass.name[0]}</span>
<div>
<strong>{gameClass.name}</strong>
<small>{gameClass.resourceName} {gameClass.maxResource}</small>
</div>
</button>
))}
</aside>
{selectedClass ? (
<section className="admin-class-detail">
<div className="admin-class-hero" style={{ '--class-color': selectedClass.themeColor } as CSSProperties}>
<span>{selectedClass.name[0]}</span>
<div>
<p className="eyebrow">{selectedClass.slug}</p>
<h2>{selectedClass.name}</h2>
<small>{selectedClass.resourceName} pool: {selectedClass.maxResource}</small>
</div>
<p>{selectedClass.description}</p>
</div>
<section>
<h3 className="admin-loot-title">Abilities ({selectedClass.abilities.length})</h3>
<div className="admin-class-table">
<div className="admin-class-table-head">
<span>Ability</span>
<span>Type</span>
<span>Default Strength</span>
<span>Cost</span>
<span>Cooldown</span>
<span>Unlock</span>
</div>
{selectedClass.abilities.map((ability) => (
<div key={ability.id} className="admin-class-row">
<span><i>{ability.glyph}</i><strong>{ability.name}</strong><small>{ability.description}</small></span>
<span>{ability.spellType}</span>
<span>{ability.power}</span>
<span>{ability.cost}</span>
<span>{ability.cooldown}s</span>
<span>Lvl {ability.unlockLevel}</span>
</div>
))}
</div>
</section>
<section>
<h3 className="admin-loot-title">Talents ({selectedClass.talents.length})</h3>
<div className="admin-class-talent-grid">
{selectedClass.talents.map((talent) => (
<article key={talent.id} className="admin-class-talent">
<div>
<span>{talent.glyph}</span>
<strong>{talent.name}</strong>
</div>
<small>Tier {talent.tier} · Branch {talent.branch} · Max {talent.maxRank}</small>
<p>{talent.description}</p>
<em>{talent.effectType}: {talent.effectValuePerRank}/rank</em>
{talent.prerequisiteName && (
<small>Requires {talent.prerequisiteName} rank {talent.prerequisiteRank}</small>
)}
</article>
))}
</div>
</section>
</section>
) : (
<p className="admin-empty">No classes found.</p>
)}
</div>
</div>
)
}
function jsonRequest(method: 'POST' | 'PUT', body: unknown): RequestInit {
return {
method,
+3 -1
View File
@@ -1375,6 +1375,7 @@ export function CombatScreen({
encounterIndex,
encounterCount: encounters.length,
party,
floatingTexts,
partySize: dungeon.partySize,
selectedId,
log,
@@ -1430,6 +1431,7 @@ export function CombatScreen({
selectedId,
spells,
freeCastReady,
floatingTexts,
roguelikeUpgrades,
speedMultiplier,
status,
@@ -1521,7 +1523,6 @@ export function CombatScreen({
<div className="bar member-health">
<span style={{ width: `${(member.health / effectiveMaxHealth(member)) * 100}%` }} />
{member.shield > 0 && <i style={{ width: `${(member.shield / effectiveMaxHealth(member)) * 100}%` }} />}
<em className="health-text">{Math.ceil(member.health)} / {effectiveMaxHealth(member)}</em>
</div>
<div className="floating-combat-texts" aria-hidden="true">
{floatingTexts
@@ -1595,6 +1596,7 @@ export function CombatScreen({
{dualScreenEnabled && (
<DualScreenTopCombat
state={dualScreenState}
onCastSpell={castSpell}
onSelectTarget={setSelectedTargetId}
/>
)}
+12 -3
View File
@@ -596,8 +596,12 @@ export function EquipmentScreen({
/>
<div className="crafting-layout">
<aside className="crafting-filters">
<EquipmentHeading
eyebrow="Slots"
title="Gear Slots"
detail={slotFilter === 'all' ? 'All' : SLOT_LABELS[slotFilter]}
/>
<div>
<p className="eyebrow">Slot</p>
<div className="crafting-filter-grid">
<button
className={slotFilter === 'all' ? 'active' : ''}
@@ -657,10 +661,11 @@ export function EquipmentScreen({
</div>
</aside>
<section className="crafting-available-panel">
<section className="crafting-list-panel">
<EquipmentHeading
eyebrow="Recipes"
title={slotFilter === 'all' ? 'Available' : SLOT_LABELS[slotFilter]}
eyebrow="Available Gear"
title={slotFilter === 'all' ? 'Craftable Gear' : SLOT_LABELS[slotFilter]}
detail={`Page ${recipePage + 1}/${recipePageCount}`}
/>
{filteredRecipes.length === 0 ? (
@@ -719,6 +724,9 @@ export function EquipmentScreen({
<span>{selectedRecipe.canCraft ? 'Ready' : 'Missing components'}</span>
</div>
<div className="crafting-components">
{selectedRecipe.components.length === 0 && (
<p className="inventory-empty">No materials configured. Crafting disabled.</p>
)}
{selectedRecipe.components.map((component) => (
<div
className={component.owned >= component.quantity ? 'ready' : 'missing'}
@@ -735,6 +743,7 @@ export function EquipmentScreen({
<p className="inventory-empty">Select a recipe.</p>
)}
</section>
</section>
</div>
</section>
)}
File diff suppressed because it is too large Load Diff
+104 -5
View File
@@ -39,6 +39,18 @@ export type DualScreenCombatState = {
encounterIndex: number
encounterCount: number
party: PartyMember[]
opponentName?: string
opponentClassName?: string
opponentParty?: PartyMember[]
opponentResource?: number
opponentEnemyHealth?: number
opponentBuffSummary?: string
opponentDebuffSummary?: string
floatingTexts: Array<{
id: number
memberId: string
value: number
}>
partySize: number
selectedId: string
log: CombatLogEntry[]
@@ -426,17 +438,62 @@ export function DualScreenBottomDisplay() {
}
return (
<main className="dual-bottom-display">
<main className={`dual-bottom-display ${state.opponentParty ? 'pvp-opponent-bottom-display' : ''}`}>
<header className="dual-controls-header">
<div>
<p className="eyebrow">{state.difficultyName} {state.contentName}</p>
<h1>{state.dungeonName}</h1>
<p className="eyebrow">{state.opponentParty ? 'Opponent View' : `${state.difficultyName} ${state.contentName}`}</p>
<h1>{state.opponentParty ? state.opponentName : state.dungeonName}</h1>
{state.opponentParty && <small>{state.opponentClassName}</small>}
</div>
<div className="dual-controls-progress">
<span>Encounter {state.encounterIndex + 1}/{state.encounterCount}</span>
<span>{state.opponentParty ? 'Live PvP' : `Encounter ${state.encounterIndex + 1}/${state.encounterCount}`}</span>
</div>
</header>
{state.opponentParty ? (
<>
<section className="dual-opponent-progress">
<div>
<p className="eyebrow">Opponent Clear</p>
<strong>{Math.max(0, Math.floor(state.opponentEnemyHealth ?? 0))} / {state.encounterMaxHealth}</strong>
</div>
<div className="bar enemy-health boss-bar">
<span style={{ width: `${Math.max(0, ((state.opponentEnemyHealth ?? 0) / state.encounterMaxHealth) * 100)}%` }} />
</div>
</section>
<section className={`dual-opponent-party-grid ${state.opponentParty.length > 6 ? 'raid' : ''}`}>
{state.opponentParty.map((member) => (
<article className={`dual-opponent-member ${member.health <= 0 ? 'dead' : ''}`} key={member.id}>
<div className="member-header">
<span className={`role role-${member.role.toLowerCase()}`}>{member.role[0]}</span>
<strong>{member.name}</strong>
<small>{Math.ceil(member.health)} / {member.maxHealth}</small>
</div>
<div className="bar member-health">
<span style={{ width: `${(member.health / member.maxHealth) * 100}%` }} />
{member.shield > 0 && (
<i style={{ width: `${(member.shield / member.maxHealth) * 100}%` }} />
)}
</div>
<div className="member-effects">
{memberHotEffects(member).map((effect) => (
<span className="buff" key={effect.id}>{effect.label}</span>
))}
{member.debuff && <span className="debuff">{member.debuff}</span>}
</div>
</article>
))}
</section>
<section className="dual-opponent-effects">
<span>Buffs: {state.opponentBuffSummary || 'none'}</span>
<span>Debuffs: {state.opponentDebuffSummary || 'none'}</span>
</section>
</>
) : (
<>
<section className="dual-controls-resource">
<div>
<p className="eyebrow">Active Target</p>
@@ -537,6 +594,8 @@ export function DualScreenBottomDisplay() {
)
})}
</section>
</>
)}
</main>
)
}
@@ -544,9 +603,11 @@ export function DualScreenBottomDisplay() {
export function DualScreenTopCombat({
state,
onSelectTarget,
onCastSpell,
}: {
state: DualScreenCombatState
onSelectTarget: (id: string) => void
onCastSpell?: (spell: Spell) => void
}) {
const enemyPercent = Math.max(
0,
@@ -597,7 +658,11 @@ export function DualScreenTopCombat({
{member.shield > 0 && (
<i style={{ width: `${(member.shield / member.maxHealth) * 100}%` }} />
)}
<em className="health-text">{Math.ceil(member.health)} / {member.maxHealth}</em>
</div>
<div className="floating-combat-texts" aria-hidden="true">
{state.floatingTexts
.filter((entry) => entry.memberId === member.id)
.map((entry) => <span className="floating-heal" key={entry.id}>+{entry.value}</span>)}
</div>
{state.directPartyTargeting && targetBinding && (
<div className="member-target-key">
@@ -619,6 +684,40 @@ export function DualScreenTopCombat({
</div>
</section>
<section className="dual-top-spell-strip">
{state.spells.map((spell, slotIndex) => {
if (!spell) return <div className="dual-top-spell empty" key={`empty-${slotIndex}`} />
const percent = spell.remaining > 0
? Math.min(100, (spell.remaining / Math.max(1, spell.cooldown)) * 100)
: 0
return (
<button
className="dual-top-spell"
disabled={
!state.playerIsAlive
|| state.resource < spell.cost
|| spell.remaining > 0
|| state.status !== 'playing'
|| state.paused
}
key={spell.id}
onClick={() => onCastSpell?.(spell)}
type="button"
>
<span className={`spell-icon spell-${spell.kind}`}>{spell.glyph}</span>
{spell.remaining > 0 && <i style={{ height: `${percent}%` }} />}
{spell.remaining > 0 && <small>{spell.remaining.toFixed(0)}</small>}
</button>
)
})}
<div className="dual-top-resource">
<strong>{state.resourceName} {Math.floor(state.resource)} / {state.maxResource}</strong>
<div className="bar mana-bar">
<span style={{ width: `${(state.resource / state.maxResource) * 100}%` }} />
</div>
</div>
</section>
</div>
)
}
+114 -6
View File
@@ -1,4 +1,5 @@
import starterProfile from './offline-starter-profile.json'
import { bundledCatalogHash } from './offline-catalog-meta'
import type {
Account,
AuthSession,
@@ -36,7 +37,8 @@ export interface GameRepository {
durationSeconds: number,
options?: {
bossesCleared?: number
experienceMode?: 'default' | 'pvp-boss-quarter-level'
experienceMode?: 'default' | 'pvp-boss-quarter-level' | 'pvp-fight-twelfth-level'
fightsCleared?: number
lootSourceEncounterId?: number
roguelikeStage?: number
},
@@ -82,6 +84,12 @@ type OnlineCache = {
dirty: boolean
}
type CatalogCache = {
version: 1
hash: string
profile: CharacterProfile
}
export type CloudSyncStatus = {
available: boolean
dirty: boolean
@@ -102,6 +110,8 @@ type LocalSaveStore = {
const modeKey = 'chronicle.repositoryMode'
const offlineSaveKey = 'chronicle.offlineSave.v1'
const onlineCacheKey = 'chronicle.onlineCache.v1'
const catalogCacheKey = 'chronicle.catalog.v1'
const catalogBundleKey = 'chronicle.catalog.bundleHash.v1'
const authTokenKey = 'chronicle.authToken.v1'
const offlineAccount = { id: -1, username: 'Offline' }
const ABILITY_SLOT_COUNT = 6
@@ -281,8 +291,42 @@ function clearOnlineCache() {
localStorage.removeItem(onlineCacheKey)
}
function bundledCatalog(): CatalogCache {
return {
version: 1,
hash: bundledCatalogHash,
profile: starterProfile as CharacterProfile,
}
}
function readCatalogCache(): CatalogCache | null {
if (localStorage.getItem(catalogBundleKey) !== bundledCatalogHash) {
localStorage.removeItem(catalogCacheKey)
localStorage.setItem(catalogBundleKey, bundledCatalogHash)
return null
}
const serialized = localStorage.getItem(catalogCacheKey)
if (!serialized) return null
try {
const raw = JSON.parse(serialized) as CatalogCache
if (raw.version !== 1 || typeof raw.hash !== 'string' || !raw.profile) return null
return raw
} catch {
return null
}
}
function writeCatalogCache(cache: CatalogCache) {
localStorage.setItem(catalogBundleKey, bundledCatalogHash)
localStorage.setItem(catalogCacheKey, JSON.stringify(cache))
}
function activeCatalog(): CatalogCache {
return readCatalogCache() ?? bundledCatalog()
}
function buildProfile(save: OfflineSave): CharacterProfile {
const static_ = clone(starterProfile) as CharacterProfile
const static_ = clone(activeCatalog().profile)
const cd = save.characters[save.activeClassId]
const gameClass = static_.classes.find((c) => c.id === save.activeClassId)!
@@ -364,10 +408,13 @@ function updateCraftingRecipes(profile: CharacterProfile) {
...component,
owned: owned.get(component.item.id) ?? 0,
}))
const hasRequiredComponents = components.length > 0
&& components.every((component) => component.quantity > 0)
return {
...recipe,
components,
canCraft: components.every((component) => component.owned >= component.quantity),
canCraft: hasRequiredComponents
&& components.every((component) => component.owned >= component.quantity),
}
})
}
@@ -457,6 +504,31 @@ function scaledPvpBossExperience(
return { experience, level }
}
function scaledPvpFightExperience(
startingExperience: number,
startingLevel: number,
fightsCleared: number,
maxLevel: number,
targetLevel = startingLevel,
) {
let experience = startingExperience
let level = startingLevel
const maxExperience = experienceForLevel(maxLevel)
for (let fightIndex = 0; fightIndex < fightsCleared && experience < maxExperience; fightIndex += 1) {
const currentLevelFloor = experienceForLevel(level)
const nextLevelExperience = level >= maxLevel
? maxExperience
: experienceForLevel(level + 1)
const levelBand = Math.max(1, nextLevelExperience - currentLevelFloor)
const rewardRate = targetLevel > level ? 1 / 6 : 1 / 12
experience = Math.min(maxExperience, experience + Math.round(levelBand * rewardRate))
while (level < maxLevel && experienceForLevel(level + 1) <= experience) {
level += 1
}
}
return { experience, level }
}
function talentEffectCapacity(level: number) {
return Math.min(4, Math.max(0, Math.floor(level / 5)))
}
@@ -625,7 +697,7 @@ function getApiBaseUrl(path: string): string {
return ''
}
async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
export async function requestGameApiJson<T>(path: string, init?: RequestInit): Promise<T> {
const baseUrl = getApiBaseUrl(path)
const url = baseUrl ? `${baseUrl}${path}` : path
const headers = new Headers(init?.headers)
@@ -650,10 +722,31 @@ async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
return body
}
async function requestJson<T>(path: string, init?: RequestInit): Promise<T> {
return requestGameApiJson(path, init)
}
function isNetworkError(reason: unknown): reason is NetworkError {
return reason instanceof Error && Boolean((reason as NetworkError).network)
}
async function loadServerCatalog(): Promise<CatalogCache> {
return requestJson('/api/catalog')
}
async function refreshCatalogFromServer(): Promise<CatalogCache | null> {
try {
const catalog = await loadServerCatalog()
if (catalog.version !== 1 || !catalog.hash || !catalog.profile) return null
if (catalog.hash !== activeCatalog().hash || !readCatalogCache()) {
writeCatalogCache(catalog)
}
return catalog
} catch {
return null
}
}
function cachedOnlineSession(): AuthSession | null {
const cache = readOnlineCache()
if (!cache) return null
@@ -695,6 +788,7 @@ async function pushServerSyncSave(save: OfflineSave): Promise<{ profile: Charact
async function finalizeOnlineSession(session: AuthSession): Promise<AuthSession> {
const cache = readOnlineCache()
if (session.token) writeAuthToken(session.token)
await refreshCatalogFromServer()
if (!session.account || !session.profile) {
if (session.account && cache?.account.id === session.account.id) {
return {
@@ -845,7 +939,7 @@ const serverRepository: GameRepository = {
}
function emptyCharacterData(classId: number): CharacterData {
const static_ = clone(starterProfile) as CharacterProfile
const static_ = clone(activeCatalog().profile)
const gc = static_.classes.find((c) => c.id === classId)!
const talentRanks: Record<string, number> = {}
for (const t of gc.talents) talentRanks[String(t.id)] = 0
@@ -1074,6 +1168,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
const bossesCleared = Math.max(0, Math.floor(options?.bossesCleared ?? encountersCleared / 3))
const scaledReward = options?.experienceMode === 'pvp-boss-quarter-level'
? scaledPvpBossExperience(previousExperience, previousLevel, bossesCleared, profile.maxLevel, highestOtherClassLevel(save))
: options?.experienceMode === 'pvp-fight-twelfth-level'
? scaledPvpFightExperience(
previousExperience,
previousLevel,
Math.max(0, Math.floor(options.fightsCleared ?? encountersCleared)),
profile.maxLevel,
highestOtherClassLevel(save),
)
: null
const baseRoguelikeReward = Math.round(dungeon.experienceReward * difficulty.experienceMultiplier * (encountersCleared / 3))
const newExperience = scaledReward
@@ -1301,12 +1403,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
if (!recipe) throw new Error('That crafting recipe does not exist.')
const requiresUpgrade = !DIRECT_CRAFT_ITEM_LEVELS.has(recipe.item.itemLevel)
if (requiresUpgrade) throw new Error('Upgrade the previous item tier instead.')
if (recipe.components.length === 0) throw new Error('That recipe has no component requirements.')
const missing = recipe.components.find((component) => component.owned < component.quantity)
if (missing) {
throw new Error(`Need ${missing.quantity} ${missing.item.name} to craft this item.`)
}
for (const component of recipe.components) {
if (component.quantity <= 0) throw new Error('Recipe components must require at least one item.')
const owned = profile.inventory.find((candidate) => candidate.id === component.item.id)
if (!owned) throw new Error(`Need ${component.quantity} ${component.item.name} to craft this item.`)
owned.quantity -= component.quantity
@@ -1331,12 +1435,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
? selectUpgradeRecipe(profile.gearUpgradePaths ?? [], profile.craftingRecipes, item)
: null
if (!targetRecipe) throw new Error('No upgrade is available for this item.')
if (targetRecipe.components.length === 0) throw new Error('That upgrade has no component requirements.')
const missing = targetRecipe.components.find((component) => component.owned < component.quantity)
if (missing) {
throw new Error(`Need ${missing.quantity} ${missing.item.name} to upgrade this item.`)
}
for (const component of targetRecipe.components) {
if (component.quantity <= 0) throw new Error('Upgrade components must require at least one item.')
const owned = profile.inventory.find((candidate) => candidate.id === component.item.id)
if (!owned) throw new Error(`Need ${component.quantity} ${component.item.name} to upgrade this item.`)
owned.quantity -= component.quantity
@@ -1537,7 +1643,9 @@ export async function syncCloudSave(): Promise<CharacterProfile> {
if (!cache) {
throw new Error('No signed-in save is available for cloud sync.')
}
await refreshCatalogFromServer()
const synced = await pushServerSyncSave(cache.save)
await refreshCatalogFromServer()
writeOnlineCache({
version: 1,
account: cache.account,
@@ -1545,7 +1653,7 @@ export async function syncCloudSave(): Promise<CharacterProfile> {
dirty: false,
})
writeMode('online')
return synced.profile
return buildProfile(synced.save)
}
export function selectOnlineMode() {
+1
View File
@@ -0,0 +1 @@
export const bundledCatalogHash = '07506c52bab428c439f09a9b82e39e6eff2b243fb972d664da48852059bcd937'
+60 -12
View File
@@ -1437,6 +1437,22 @@
"setName": null
},
"components": [
{
"item": {
"id": 383002,
"slug": "bulldrome-boss-coin-diff-2-ilvl-10",
"name": "Green Bulldrome Coin",
"slot": "component",
"rarity": "uncommon",
"itemLevel": 10,
"healingPower": 0,
"maxResourceBonus": 0,
"glyph": "$",
"description": "A boss coin from Bulldrome used for item level 10 crafting."
},
"quantity": 5,
"owned": 0
},
{
"item": {
"id": 683002,
@@ -1450,7 +1466,7 @@
"glyph": "$",
"description": "A boss coin from Tigrex used for item level 10 crafting."
},
"quantity": 10,
"quantity": 5,
"owned": 0
}
],
@@ -1477,6 +1493,22 @@
"setName": null
},
"components": [
{
"item": {
"id": 383002,
"slug": "bulldrome-boss-coin-diff-2-ilvl-10",
"name": "Green Bulldrome Coin",
"slot": "component",
"rarity": "uncommon",
"itemLevel": 10,
"healingPower": 0,
"maxResourceBonus": 0,
"glyph": "$",
"description": "A boss coin from Bulldrome used for item level 10 crafting."
},
"quantity": 5,
"owned": 0
},
{
"item": {
"id": 683002,
@@ -1490,7 +1522,7 @@
"glyph": "$",
"description": "A boss coin from Tigrex used for item level 10 crafting."
},
"quantity": 10,
"quantity": 5,
"owned": 0
}
],
@@ -1517,6 +1549,22 @@
"setName": null
},
"components": [
{
"item": {
"id": 383002,
"slug": "bulldrome-boss-coin-diff-2-ilvl-10",
"name": "Green Bulldrome Coin",
"slot": "component",
"rarity": "uncommon",
"itemLevel": 10,
"healingPower": 0,
"maxResourceBonus": 0,
"glyph": "$",
"description": "A boss coin from Bulldrome used for item level 10 crafting."
},
"quantity": 5,
"owned": 0
},
{
"item": {
"id": 683002,
@@ -1530,7 +1578,7 @@
"glyph": "$",
"description": "A boss coin from Tigrex used for item level 10 crafting."
},
"quantity": 10,
"quantity": 5,
"owned": 0
}
],
@@ -1797,7 +1845,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1203,
@@ -1820,7 +1868,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1201,
@@ -1843,7 +1891,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1204,
@@ -1866,7 +1914,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1205,
@@ -1889,7 +1937,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1206,
@@ -1912,7 +1960,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1209,
@@ -1935,7 +1983,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1208,
@@ -1958,7 +2006,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1207,
@@ -1981,7 +2029,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1302,
+2 -1
View File
@@ -349,7 +349,8 @@ export async function completeRoguelike(
durationSeconds: number,
options?: {
bossesCleared?: number
experienceMode?: 'default' | 'pvp-boss-quarter-level'
experienceMode?: 'default' | 'pvp-boss-quarter-level' | 'pvp-fight-twelfth-level'
fightsCleared?: number
lootSourceEncounterId?: number
roguelikeStage?: number
},
+113
View File
@@ -1,5 +1,56 @@
import { requestGameApiJson } from './gameRepository'
export type PvpContentType = 'dungeon' | 'raid'
export type CpuDifficulty = 1 | 2 | 3 | 4 | 5
export type PvpMatchSide = 'a' | 'b'
export type PvpPlayerInfo = {
side: PvpMatchSide
accountId: number
characterId: number
characterName: string
className: string
}
export type PvpUpgradeChoicePayload = {
encounterIndex: number
buffId: string
debuffId: string
}
export type PvpMatchSnapshot<TSideState = unknown> = {
id: string
contentType: PvpContentType
startStage: number
createdAt: number
players: Record<PvpMatchSide, PvpPlayerInfo>
states: Partial<Record<PvpMatchSide, TSideState>>
statuses: Partial<Record<PvpMatchSide, 'playing' | 'upgrade-choice' | 'won' | 'lost'>>
progress: Partial<Record<PvpMatchSide, {
stage: number
encounterIndex: number
encountersCleared: number
enemyHealth: number
alive: boolean
elapsedTicks: number
}>>
upgradeChoices: Partial<Record<PvpMatchSide, Record<string, PvpUpgradeChoicePayload>>>
rematchRequests?: Partial<Record<PvpMatchSide, boolean>>
updatedAt: number
}
export type PvpQueueResponse<TSideState = unknown> = {
ticketId: string
status: 'waiting' | 'matched'
match?: PvpMatchSnapshot<TSideState>
side?: PvpMatchSide
}
export type PvpRematchResponse<TSideState = unknown> = {
status: 'waiting' | 'matched'
match?: PvpMatchSnapshot<TSideState>
side?: PvpMatchSide
}
export type CpuPvpLeaderboardEntry = {
characterName: string
@@ -66,3 +117,65 @@ export function recordPvpRoguelikeCheckpoint(
localStorage.setItem(checkpointStorageKey(characterId, contentType), String(next))
return next
}
export function joinPvpQueue<TSideState>(
contentType: PvpContentType,
startStage: number,
): Promise<PvpQueueResponse<TSideState>> {
return requestGameApiJson('/api/pvp/queue', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ contentType, startStage }),
})
}
export function checkPvpQueue<TSideState>(ticketId: string): Promise<PvpQueueResponse<TSideState>> {
return requestGameApiJson(`/api/pvp/queue/${encodeURIComponent(ticketId)}`)
}
export function cancelPvpQueue(ticketId: string): Promise<{ ok: true }> {
return requestGameApiJson(`/api/pvp/queue/${encodeURIComponent(ticketId)}`, {
method: 'DELETE',
})
}
export function publishPvpMatchState<TSideState>(
matchId: string,
payload: {
state: TSideState
status: 'playing' | 'upgrade-choice' | 'won' | 'lost'
stage: number
encounterIndex: number
encountersCleared: number
enemyHealth: number
alive: boolean
elapsedTicks: number
},
): Promise<PvpMatchSnapshot<TSideState>> {
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/state`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payload),
})
}
export function loadPvpMatch<TSideState>(matchId: string): Promise<PvpMatchSnapshot<TSideState>> {
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}`)
}
export function submitPvpUpgradeChoice(
matchId: string,
payload: PvpUpgradeChoicePayload,
): Promise<PvpMatchSnapshot> {
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/upgrade-choice`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payload),
})
}
export function requestPvpRematch<TSideState>(matchId: string): Promise<PvpRematchResponse<TSideState>> {
return requestGameApiJson(`/api/pvp/matches/${encodeURIComponent(matchId)}/rematch`, {
method: 'POST',
})
}