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@@ -0,0 +1,20 @@
|
||||
{
|
||||
"name": "local-plugins",
|
||||
"interface": {
|
||||
"displayName": "Local Plugins"
|
||||
},
|
||||
"plugins": [
|
||||
{
|
||||
"name": "caveman",
|
||||
"source": {
|
||||
"source": "local",
|
||||
"path": "./.codex-plugins/caveman"
|
||||
},
|
||||
"policy": {
|
||||
"installation": "AVAILABLE",
|
||||
"authentication": "ON_INSTALL"
|
||||
},
|
||||
"category": "Productivity"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
{
|
||||
"name": "caveman",
|
||||
"version": "0.1.0",
|
||||
"description": "Ultra-compressed communication mode. Cut filler. Keep technical accuracy.",
|
||||
"author": {
|
||||
"name": "Julius Brussee",
|
||||
"url": "https://github.com/JuliusBrussee"
|
||||
},
|
||||
"homepage": "https://github.com/JuliusBrussee/caveman",
|
||||
"repository": "https://github.com/JuliusBrussee/caveman",
|
||||
"license": "MIT",
|
||||
"keywords": [
|
||||
"productivity",
|
||||
"communication",
|
||||
"brevity",
|
||||
"writing"
|
||||
],
|
||||
"skills": "./skills/",
|
||||
"interface": {
|
||||
"displayName": "Caveman",
|
||||
"shortDescription": "Talk like caveman. Cut filler. Keep technical accuracy.",
|
||||
"longDescription": "Ultra-compressed communication mode for Codex. Use fewer words. Keep exact technical substance.",
|
||||
"developerName": "Julius Brussee",
|
||||
"category": "Productivity",
|
||||
"capabilities": [
|
||||
"Write"
|
||||
],
|
||||
"websiteURL": "https://github.com/JuliusBrussee/caveman",
|
||||
"privacyPolicyURL": "https://github.com/JuliusBrussee/caveman/blob/main/README.md",
|
||||
"termsOfServiceURL": "https://github.com/JuliusBrussee/caveman/blob/main/LICENSE",
|
||||
"defaultPrompt": [
|
||||
"Use caveman mode. Cut filler. Keep technical accuracy."
|
||||
],
|
||||
"composerIcon": "./assets/caveman-small.svg",
|
||||
"logo": "./assets/caveman.svg",
|
||||
"screenshots": [],
|
||||
"brandColor": "#6B7280"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
---
|
||||
name: caveman
|
||||
description: >
|
||||
Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman
|
||||
while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra,
|
||||
wenyan-lite, wenyan-full, wenyan-ultra.
|
||||
Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens",
|
||||
"be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.
|
||||
---
|
||||
|
||||
Respond terse like smart caveman. All technical substance stay. Only fluff die.
|
||||
|
||||
Default: **full**. Switch: `/caveman lite|full|ultra`.
|
||||
|
||||
## Rules
|
||||
|
||||
Drop: articles (a/an/the), filler (just/really/basically/actually/simply), pleasantries (sure/certainly/of course/happy to), hedging. Fragments OK. Short synonyms (big not extensive, fix not "implement a solution for"). Technical terms exact. Code blocks unchanged. Errors quoted exact.
|
||||
|
||||
Pattern: `[thing] [action] [reason]. [next step].`
|
||||
|
||||
Not: "Sure! I'd be happy to help you with that. The issue you're experiencing is likely caused by..."
|
||||
Yes: "Bug in auth middleware. Token expiry check use `<` not `<=`. Fix:"
|
||||
|
||||
## Intensity
|
||||
|
||||
| Level | What change |
|
||||
|-------|------------|
|
||||
| **lite** | No filler/hedging. Keep articles + full sentences. Professional but tight |
|
||||
| **full** | Drop articles, fragments OK, short synonyms. Classic caveman |
|
||||
| **ultra** | Abbreviate (DB/auth/config/req/res/fn/impl), strip conjunctions, arrows for causality (X → Y), one word when one word enough |
|
||||
| **wenyan-lite** | Semi-classical. Drop filler/hedging but keep grammar structure, classical register |
|
||||
| **wenyan-full** | Maximum classical terseness. Fully 文言文. 80-90% character reduction. Classical sentence patterns, verbs precede objects, subjects often omitted, classical particles (之/乃/為/其) |
|
||||
| **wenyan-ultra** | Extreme abbreviation while keeping classical Chinese feel. Maximum compression, ultra terse |
|
||||
|
||||
Example — "Why React component re-render?"
|
||||
- lite: "Your component re-renders because you create a new object reference each render. Wrap it in `useMemo`."
|
||||
- full: "New object ref each render. Inline object prop = new ref = re-render. Wrap in `useMemo`."
|
||||
- ultra: "Inline obj prop → new ref → re-render. `useMemo`."
|
||||
- wenyan-lite: "組件頻重繪,以每繪新生對象參照故。以 useMemo 包之。"
|
||||
- wenyan-full: "物出新參照,致重繪。useMemo .Wrap之。"
|
||||
- wenyan-ultra: "新參照→重繪。useMemo Wrap。"
|
||||
|
||||
Example — "Explain database connection pooling."
|
||||
- lite: "Connection pooling reuses open connections instead of creating new ones per request. Avoids repeated handshake overhead."
|
||||
- full: "Pool reuse open DB connections. No new connection per request. Skip handshake overhead."
|
||||
- ultra: "Pool = reuse DB conn. Skip handshake → fast under load."
|
||||
- wenyan-full: "池reuse open connection。不每req新開。skip handshake overhead。"
|
||||
- wenyan-ultra: "池reuse conn。skip handshake → fast。"
|
||||
|
||||
## Auto-Clarity
|
||||
|
||||
Drop caveman for: security warnings, irreversible action confirmations, multi-step sequences where fragment order risks misread, user confused. Resume caveman after clear part done.
|
||||
|
||||
Example — destructive op:
|
||||
> **Warning:** This will permanently delete all rows in the `users` table and cannot be undone.
|
||||
> ```sql
|
||||
> DROP TABLE users;
|
||||
> ```
|
||||
> Caveman resume. Verify backup exist first.
|
||||
|
||||
## Boundaries
|
||||
|
||||
Code/commits/PRs: write normal. "stop caveman" or "normal mode": revert. Level persist until changed or session end.
|
||||
@@ -0,0 +1,51 @@
|
||||
# Project Notes
|
||||
|
||||
## Target Hardware: AYN Thor
|
||||
|
||||
- AYN Thor main display: 6-inch AMOLED, 1920 x 1080, 120Hz.
|
||||
- AYN Thor secondary display: 3.92-inch AMOLED, 1240 x 1080, 60Hz.
|
||||
- AYN Thor UI sizing must be designed against Android CSS/layout viewport, not physical framebuffer pixels.
|
||||
- Approximate Thor CSS viewports: main display 960 x 540, secondary display 620 x 540.
|
||||
- Test top-screen UI only against the main display viewport, and bottom-screen UI only against the secondary display viewport.
|
||||
|
||||
## Input Requirements
|
||||
|
||||
- Every game screen, menu, dialog, overlay, and gameplay interaction must be fully navigable by controller at all times.
|
||||
- Any time a screen, menu, dialog, overlay, or gameplay interaction is added or changed, verify controller navigation still works for that surface before considering the work complete.
|
||||
- Controller navigation must not depend on touch, mouse, keyboard, or hidden developer-only shortcuts.
|
||||
- Focus state must always be visible and predictable when controller navigation is active.
|
||||
- Avoid interaction patterns that trap focus, lose focus, or require precise pointer input.
|
||||
|
||||
## Architecture Requirements
|
||||
|
||||
- Keep systems modular and scoped by responsibility.
|
||||
- Prefer small reusable modules/components over large files with mixed concerns.
|
||||
- Keep shared game logic independent from platform-specific web or mobile wrappers whenever practical.
|
||||
- Apply game changes to both web version and mobile app version.
|
||||
|
||||
## I Want To Heal 1 vs I Want To Heal 2
|
||||
|
||||
- I Want To Heal 1 is the existing healer-first menu/combat game. Preserve its current progression, saves, inventories, collection logs, combat screens, and content unless the user explicitly asks to change IWT1.
|
||||
- I Want To Heal 2 is the new 2D boss-arena version. Keep IWT2 code, content, save data, inventories, character levels, and collection logs separate from IWT1 so the two modes are not confused.
|
||||
- The app should offer a game-select screen before the main menu: `I Want To Heal 1` launches the old version, and `I Want To Heal 2` launches the new 2D version.
|
||||
- Both games must remain usable from the same Android APK and from `iwanttoheal.phenomrom.com`.
|
||||
- Prefer an explicit folder split for IWT2, such as `src/modes/iwt2/`, with subfolders for screens, simulation, rendering, content, and save/repository code.
|
||||
- Keep IWT2 simulation state independent from rendering. Arena movement, AI, boss attacks, collisions, damage, stun/knockdown, progression, inventory, and collection logs should live in pure TypeScript modules where practical.
|
||||
- IWT2 rendering can use a 2D canvas/game runtime, but renderer objects must not become the source of truth for saveable gameplay state.
|
||||
- IWT2 needs continuous movement input: left analog stick on AYN Thor and WASD on keyboard. Do not rely only on existing menu-style navigation actions for arena movement.
|
||||
- IWT2 menus, dialogs, inventory, collection log, pause overlays, and game-select screen must still follow controller navigation requirements.
|
||||
- IWT2 boss mechanics and indicators must be modular. Add reusable hit-shape, damage/status, telegraph/indicator, hazard, and marker primitives under `src/modes/iwt2/sim/` or `src/modes/iwt2/render/` instead of hardcoding boss-specific rules in Phaser scenes. Boss AI may compose these primitives, but renderer code should draw sim-owned indicators generically.
|
||||
- First IWT2 boss conversion target: Bulldrome. Bulldrome should have normal melee tank damage, a charge across the arena that damages and knocks down/stuns hit players for 0.75 seconds, and every 3rd charge should be followed by an AoE ground slam around the boss that also damages and knocks down/stuns hit players for 0.75 seconds.
|
||||
- IWT2 starter party fantasy: player-controlled healer plus visible party members moving in the arena. Paladin tank holds aggro; ranger fires arrows; mage fires fireballs; rogue flanks; warrior fights in melee. Each class should have a distinct icon and color scheme.
|
||||
|
||||
## Performance Requirements
|
||||
|
||||
- Treat CPU, GPU, memory, battery, and startup cost as first-class constraints.
|
||||
- Avoid unnecessary per-frame allocations, polling, timers, layout work, and re-renders.
|
||||
- Keep assets sized appropriately for Thor displays; do not ship oversized textures, images, audio, or data blobs without need.
|
||||
- Prefer event-driven updates and cached calculations for UI and game systems.
|
||||
- Profile or measure when changing hot paths, rendering, animation, input handling, asset loading, or persistent state.
|
||||
|
||||
## Build Requirements
|
||||
|
||||
- User rebuilds app; do not rebuild APK unless explicitly requested.
|
||||
@@ -43,6 +43,227 @@ Keep the game server bound to `127.0.0.1`. Set `TRUST_PROXY=1` only when the
|
||||
server can be reached solely through your local reverse proxy. This lets account
|
||||
limits use the visitor's public IP instead of the proxy's address.
|
||||
|
||||
## TrueNAS single-container hosting
|
||||
|
||||
### TrueNAS SCALE runbook
|
||||
|
||||
This is the simplest TrueNAS setup. One container serves the browser game,
|
||||
auth routes, game API routes, and one SQLite database. Use this when you want
|
||||
`iwanttoheal.phenomrom.com` to host the playable browser version and you want
|
||||
code updates to be a Git pull plus app restart.
|
||||
|
||||
Portainer is not required. Use TrueNAS **Apps > Discover > Install via YAML**.
|
||||
|
||||
Repository:
|
||||
|
||||
```text
|
||||
https://git.whoagland.com/phenom/i-want-to-heal.git
|
||||
```
|
||||
|
||||
TrueNAS paths:
|
||||
|
||||
```text
|
||||
/mnt/usbssds/apps/iwanttoheal/app
|
||||
/mnt/usbssds/apps/iwanttoheal/data
|
||||
```
|
||||
|
||||
Create the app directory and clone the repo:
|
||||
|
||||
```sh
|
||||
sudo mkdir -p /mnt/usbssds/apps/iwanttoheal
|
||||
cd /mnt/usbssds/apps/iwanttoheal
|
||||
sudo git clone https://git.whoagland.com/phenom/i-want-to-heal.git app
|
||||
```
|
||||
|
||||
Because the clone was run with `sudo`, give the normal TrueNAS user ownership:
|
||||
|
||||
```sh
|
||||
sudo chown -R truenas_admin:truenas_admin /mnt/usbssds/apps/iwanttoheal
|
||||
```
|
||||
|
||||
Create the persistent data folder:
|
||||
|
||||
```sh
|
||||
mkdir -p /mnt/usbssds/apps/iwanttoheal/data
|
||||
```
|
||||
|
||||
Check that the production server file exists:
|
||||
|
||||
```sh
|
||||
ls /mnt/usbssds/apps/iwanttoheal/app/server/production.mjs
|
||||
```
|
||||
|
||||
If that file is missing, push the latest code to `git.whoagland.com` from the
|
||||
development machine, then pull on TrueNAS:
|
||||
|
||||
```sh
|
||||
cd /mnt/usbssds/apps/iwanttoheal/app
|
||||
git pull
|
||||
```
|
||||
|
||||
If Git fails with `chmod ... Operation not permitted`, do not use a media or SMB
|
||||
dataset for the repo. Git needs normal file locking and chmod behavior. Create or
|
||||
use a dedicated apps dataset and clone under `/mnt/usbssds/apps/...`.
|
||||
|
||||
### TrueNAS app YAML
|
||||
|
||||
In TrueNAS:
|
||||
|
||||
1. Open **Apps**.
|
||||
2. Open **Discover**.
|
||||
3. Click the three-dot menu.
|
||||
4. Choose **Install via YAML**.
|
||||
5. Name the app `iwanttoheal`.
|
||||
6. Paste this YAML:
|
||||
|
||||
```yaml
|
||||
services:
|
||||
iwanttoheal:
|
||||
image: node:24-bookworm-slim
|
||||
working_dir: /app
|
||||
command: sh -lc "npm ci && npm run db:init && npm run build && npm start"
|
||||
environment:
|
||||
HOST: 0.0.0.0
|
||||
PORT: "4173"
|
||||
TRUST_PROXY: "1"
|
||||
COOKIE_SECURE: "1"
|
||||
CORS_ORIGINS: "http://localhost,https://localhost,capacitor://localhost,https://iwanttoheal.phenomrom.com,https://auth.phenomrom.com"
|
||||
ports:
|
||||
- "4173:4173"
|
||||
volumes:
|
||||
- /mnt/usbssds/apps/iwanttoheal/app:/app
|
||||
- /mnt/usbssds/apps/iwanttoheal/data:/app/data
|
||||
restart: unless-stopped
|
||||
```
|
||||
|
||||
The app listens inside Docker on port `4173`. The database lives at
|
||||
`/mnt/usbssds/apps/iwanttoheal/data/game.db` because that host directory is
|
||||
mounted into the container as `/app/data`. This is persistent runtime data, not
|
||||
code. Do not commit it and do not copy the Mac `data/game.db` over it during
|
||||
deploys.
|
||||
|
||||
The startup command installs dependencies, applies schema/static-content
|
||||
updates, builds the web app, and starts the production server.
|
||||
|
||||
Test the local TrueNAS service:
|
||||
|
||||
```sh
|
||||
curl http://TRUENAS-IP:4173/api/auth/session
|
||||
```
|
||||
|
||||
Expected response:
|
||||
|
||||
```json
|
||||
{"account":null,"profile":null}
|
||||
```
|
||||
|
||||
### Reverse proxy
|
||||
|
||||
Point `iwanttoheal.phenomrom.com` at the TrueNAS app through HTTPS. Do not expose
|
||||
port `4173` directly to the internet. Put Caddy or another reverse proxy in
|
||||
front:
|
||||
|
||||
```caddyfile
|
||||
iwanttoheal.phenomrom.com {
|
||||
reverse_proxy TRUENAS-IP:4173
|
||||
}
|
||||
|
||||
auth.phenomrom.com {
|
||||
reverse_proxy TRUENAS-IP:4173
|
||||
}
|
||||
```
|
||||
|
||||
Both hostnames can point at the same container. `iwanttoheal.phenomrom.com`
|
||||
serves the browser game. `auth.phenomrom.com` stays available as an auth URL for
|
||||
Android or other clients that need a dedicated auth hostname.
|
||||
|
||||
DNS should point both hostnames at the public IP or dynamic DNS name that reaches
|
||||
the reverse proxy. Forward public ports `80` and `443` to the reverse proxy host.
|
||||
|
||||
Test the public game and auth URLs:
|
||||
|
||||
```sh
|
||||
curl https://iwanttoheal.phenomrom.com
|
||||
curl https://auth.phenomrom.com/api/auth/session
|
||||
```
|
||||
|
||||
Expected auth response:
|
||||
|
||||
```json
|
||||
{"account":null,"profile":null}
|
||||
```
|
||||
|
||||
### App build config
|
||||
|
||||
For the hosted browser game, no separate auth build setting is needed. The web
|
||||
app can call same-origin routes like `/api/auth/login` and `/api/profile`.
|
||||
|
||||
For an Android build that should use the TrueNAS-hosted game API, build with:
|
||||
|
||||
```sh
|
||||
npm run android:apk:truenas
|
||||
```
|
||||
|
||||
If you intentionally want Android auth calls to use `auth.phenomrom.com`, also
|
||||
set `VITE_AUTH_API_BASE_URL=https://auth.phenomrom.com`. Otherwise, leave it
|
||||
unset and auth uses the same base URL as the game API.
|
||||
|
||||
Android runs the bundled web app from a local Capacitor origin, not from
|
||||
`iwanttoheal.phenomrom.com`. The hosted server must allow that origin through
|
||||
CORS, which is why the TrueNAS YAML includes `http://localhost`,
|
||||
`https://localhost`, and `capacitor://localhost`.
|
||||
|
||||
### Updating the TrueNAS game app
|
||||
|
||||
Push changes from the development machine to `git.whoagland.com`, then pull them
|
||||
on TrueNAS:
|
||||
|
||||
```sh
|
||||
cd /mnt/usbssds/apps/iwanttoheal/app
|
||||
git pull
|
||||
```
|
||||
|
||||
Before restarting, back up the persistent database:
|
||||
|
||||
```sh
|
||||
cp /mnt/usbssds/apps/iwanttoheal/data/game.db \
|
||||
"/mnt/usbssds/apps/iwanttoheal/data/game-before-update-$(date +%Y%m%d-%H%M%S).db"
|
||||
```
|
||||
|
||||
Restart the `iwanttoheal` app in the TrueNAS Apps UI after pulling. The app
|
||||
command runs `npm ci`, `npm run db:init`, `npm run build`, and `npm start` on
|
||||
startup, so dependency, schema, and browser bundle changes are applied each time
|
||||
the container restarts.
|
||||
|
||||
`npm run db:init` updates schema and seeded static game content. It should not
|
||||
erase accounts, characters, inventory, or save progress. Character resets are
|
||||
separate manual operations and should only be run intentionally.
|
||||
|
||||
Normal update workflow:
|
||||
|
||||
```sh
|
||||
# development machine
|
||||
git add .
|
||||
git commit -m "Update game"
|
||||
git push origin main
|
||||
|
||||
# TrueNAS shell
|
||||
cd /mnt/usbssds/apps/iwanttoheal/app
|
||||
git pull
|
||||
cp /mnt/usbssds/apps/iwanttoheal/data/game.db \
|
||||
"/mnt/usbssds/apps/iwanttoheal/data/game-before-update-$(date +%Y%m%d-%H%M%S).db"
|
||||
```
|
||||
|
||||
Then restart the TrueNAS app.
|
||||
|
||||
For the shorter checklist, see [docs/push-updates.md](docs/push-updates.md).
|
||||
|
||||
### Existing auth-only app
|
||||
|
||||
If `iwanttoheal-auth` was already created during earlier testing, the simplest
|
||||
path is to stop that app and use the single `iwanttoheal` app above. The single
|
||||
container serves both domains and avoids two processes sharing one SQLite file.
|
||||
|
||||
## Account limits
|
||||
|
||||
Registration permits one account per public IP by default. Login and API rate
|
||||
|
||||
@@ -57,13 +57,13 @@ For an online production build, see [DEPLOYMENT.md](DEPLOYMENT.md).
|
||||
- Dungeon XP rewards, level-up handling, talent-point awards, and ability unlocks
|
||||
- SQLite-backed class talent trees with ranks, tiers, prerequisites, refunds,
|
||||
and immediate persistence
|
||||
- Seven equipment slots, starter item-level 1 gear, inventory comparison, and
|
||||
persistent equipping
|
||||
- Nine equipment slots, empty starter inventory, craftable item-level 1 gear,
|
||||
inventory comparison, and persistent equipping
|
||||
- Aggregate item level, healing power, and resource bonuses that affect combat
|
||||
- Five SQLite-authored dungeon difficulty tiers with level gates, combat
|
||||
scaling, XP multipliers, and item-level reward bands
|
||||
- Encounter-specific weighted loot tables for every difficulty, with authored
|
||||
drop chances, slot pools, and item-level 5 through 25 reward variants
|
||||
- Four playable SQLite-authored content tiers at item levels 1, 10, 20, and 25
|
||||
with level gates, combat scaling, XP multipliers, and reward bands
|
||||
- Gear progression through item levels 1, 5, 10, 15, 20, and 25 with
|
||||
boss-coin crafting and upgrade steps
|
||||
- One live loot roll per defeated encounter, shown in the combat log and
|
||||
dungeon-complete summary
|
||||
- Atomic inventory awards with retry-safe roll records and stacked duplicate
|
||||
|
||||
@@ -7,8 +7,8 @@ android {
|
||||
applicationId "com.warren.iwanttoheal"
|
||||
minSdkVersion rootProject.ext.minSdkVersion
|
||||
targetSdkVersion rootProject.ext.targetSdkVersion
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
versionCode 94
|
||||
versionName "1.1.15"
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
aaptOptions {
|
||||
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
|
||||
@@ -24,6 +24,18 @@ android {
|
||||
}
|
||||
}
|
||||
|
||||
def invalidAndroidResCopies = tasks.register('removeInvalidAndroidResCopies', Delete) {
|
||||
delete fileTree("${projectDir}/src/main/res") {
|
||||
include '**/* *.*'
|
||||
}
|
||||
}
|
||||
|
||||
tasks.matching { task ->
|
||||
task.name.startsWith('merge') && task.name.endsWith('Resources')
|
||||
}.configureEach {
|
||||
dependsOn(invalidAndroidResCopies)
|
||||
}
|
||||
|
||||
repositories {
|
||||
flatDir{
|
||||
dirs '../capacitor-cordova-android-plugins/src/main/libs', 'libs'
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
package com.warren.iwanttoheal;
|
||||
|
||||
import android.view.Display;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
|
||||
final class AndroidDisplayPerformance {
|
||||
|
||||
private static final float TARGET_REFRESH_RATE = 60.0f;
|
||||
|
||||
private AndroidDisplayPerformance() {}
|
||||
|
||||
static void preferBatteryRefreshRate(Window window, Display display) {
|
||||
if (window == null || display == null) return;
|
||||
Display.Mode currentMode = display.getMode();
|
||||
Display.Mode selectedMode = closestBatteryMode(display, currentMode);
|
||||
if (selectedMode == null) return;
|
||||
|
||||
WindowManager.LayoutParams attributes = window.getAttributes();
|
||||
if (attributes.preferredDisplayModeId == selectedMode.getModeId()) return;
|
||||
attributes.preferredDisplayModeId = selectedMode.getModeId();
|
||||
window.setAttributes(attributes);
|
||||
}
|
||||
|
||||
private static Display.Mode closestBatteryMode(Display display, Display.Mode currentMode) {
|
||||
Display.Mode selectedMode = null;
|
||||
float selectedScore = Float.MAX_VALUE;
|
||||
|
||||
for (Display.Mode mode : display.getSupportedModes()) {
|
||||
if (
|
||||
currentMode != null
|
||||
&& (
|
||||
mode.getPhysicalWidth() != currentMode.getPhysicalWidth()
|
||||
|| mode.getPhysicalHeight() != currentMode.getPhysicalHeight()
|
||||
)
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
|
||||
float refreshRate = mode.getRefreshRate();
|
||||
float score = Math.abs(refreshRate - TARGET_REFRESH_RATE);
|
||||
if (refreshRate > TARGET_REFRESH_RATE + 0.5f) score += 1000.0f;
|
||||
if (score < selectedScore) {
|
||||
selectedMode = mode;
|
||||
selectedScore = score;
|
||||
}
|
||||
}
|
||||
|
||||
return selectedMode;
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,46 @@
|
||||
package com.warren.iwanttoheal;
|
||||
|
||||
import android.content.Intent;
|
||||
import android.content.SharedPreferences;
|
||||
import android.content.pm.PackageInfo;
|
||||
import android.content.pm.PackageManager;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.os.SystemClock;
|
||||
import android.view.InputDevice;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.View;
|
||||
import com.getcapacitor.BridgeActivity;
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public abstract class ControllerBridgeActivity extends BridgeActivity {
|
||||
|
||||
public static final String EXTRA_INITIAL_URL = "com.warren.iwanttoheal.INITIAL_URL";
|
||||
private static final String PREFS_NAME = "com.warren.iwanttoheal.performance";
|
||||
private static final String CACHE_CLEARED_VERSION_KEY = "webview_cache_cleared_version";
|
||||
private static final float AXIS_DEAD_ZONE = 0.45f;
|
||||
private static final long DPAD_THROTTLE_MS = 55;
|
||||
private final long[] lastDpadDispatchAt = new long[16];
|
||||
private final Set<String> activeMotionTokens = new HashSet<>();
|
||||
private final Map<String, Long> lastMotionDispatchAt = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
boolean shouldClearWebViewCache = shouldClearWebViewCacheForCurrentVersion();
|
||||
if (shouldClearWebViewCache) clearWebViewServiceWorkers();
|
||||
super.onCreate(savedInstanceState);
|
||||
AndroidDisplayPerformance.preferBatteryRefreshRate(getWindow(), getWindowManager().getDefaultDisplay());
|
||||
if (bridge != null) {
|
||||
if (shouldClearWebViewCache) {
|
||||
bridge.getWebView().clearCache(true);
|
||||
markWebViewCacheClearedForCurrentVersion();
|
||||
}
|
||||
}
|
||||
loadIntentUrl();
|
||||
}
|
||||
|
||||
@@ -26,7 +54,25 @@ public abstract class ControllerBridgeActivity extends BridgeActivity {
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
if (hasFocus) enableImmersiveMode();
|
||||
if (hasFocus) {
|
||||
enableImmersiveMode();
|
||||
AndroidDisplayPerformance.preferBatteryRefreshRate(
|
||||
getWindow(),
|
||||
getWindowManager().getDefaultDisplay()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchTouchEvent(MotionEvent event) {
|
||||
if (
|
||||
event.getActionMasked() == MotionEvent.ACTION_DOWN
|
||||
&& bridge != null
|
||||
&& bridge.getWebView() != null
|
||||
) {
|
||||
bridge.getWebView().requestFocus();
|
||||
}
|
||||
return super.dispatchTouchEvent(event);
|
||||
}
|
||||
|
||||
private void loadIntentUrl() {
|
||||
@@ -47,6 +93,53 @@ public abstract class ControllerBridgeActivity extends BridgeActivity {
|
||||
);
|
||||
}
|
||||
|
||||
private void clearWebViewServiceWorkers() {
|
||||
File webViewData = new File(getApplicationInfo().dataDir, "app_webview");
|
||||
deleteIfExists(new File(webViewData, "Default/Service Worker"));
|
||||
deleteIfExists(new File(webViewData, "Service Worker"));
|
||||
}
|
||||
|
||||
private boolean shouldClearWebViewCacheForCurrentVersion() {
|
||||
return performancePreferences().getLong(CACHE_CLEARED_VERSION_KEY, -1L)
|
||||
!= currentVersionCode();
|
||||
}
|
||||
|
||||
private void markWebViewCacheClearedForCurrentVersion() {
|
||||
performancePreferences()
|
||||
.edit()
|
||||
.putLong(CACHE_CLEARED_VERSION_KEY, currentVersionCode())
|
||||
.apply();
|
||||
}
|
||||
|
||||
private SharedPreferences performancePreferences() {
|
||||
return getSharedPreferences(PREFS_NAME, MODE_PRIVATE);
|
||||
}
|
||||
|
||||
private long currentVersionCode() {
|
||||
try {
|
||||
PackageInfo packageInfo = getPackageManager().getPackageInfo(getPackageName(), 0);
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
return packageInfo.getLongVersionCode();
|
||||
}
|
||||
return packageInfo.versionCode;
|
||||
} catch (PackageManager.NameNotFoundException exception) {
|
||||
return -1L;
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteIfExists(File file) {
|
||||
if (!file.exists()) return;
|
||||
if (file.isDirectory()) {
|
||||
File[] children = file.listFiles();
|
||||
if (children != null) {
|
||||
for (File child : children) {
|
||||
deleteIfExists(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
file.delete();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||
String token = controllerToken(event.getKeyCode());
|
||||
@@ -54,23 +147,124 @@ public abstract class ControllerBridgeActivity extends BridgeActivity {
|
||||
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
boolean repeat = event.getRepeatCount() > 0;
|
||||
if (isDpadToken(token) && shouldThrottleDpad(token)) return true;
|
||||
dispatchNativeControllerToken(token, repeat);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchGenericMotionEvent(MotionEvent event) {
|
||||
if (
|
||||
bridge == null
|
||||
|| event.getActionMasked() != MotionEvent.ACTION_MOVE
|
||||
|| !isControllerMotionEvent(event)
|
||||
) {
|
||||
return super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
|
||||
Set<String> currentTokens = new HashSet<>();
|
||||
addAxisTokens(
|
||||
currentTokens,
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_X),
|
||||
"Button14",
|
||||
"Button15"
|
||||
);
|
||||
addAxisTokens(
|
||||
currentTokens,
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_Y),
|
||||
"Button12",
|
||||
"Button13"
|
||||
);
|
||||
addAxisTokens(
|
||||
currentTokens,
|
||||
event.getAxisValue(MotionEvent.AXIS_X),
|
||||
"Axis0-",
|
||||
"Axis0+"
|
||||
);
|
||||
addAxisTokens(
|
||||
currentTokens,
|
||||
event.getAxisValue(MotionEvent.AXIS_Y),
|
||||
"Axis1-",
|
||||
"Axis1+"
|
||||
);
|
||||
|
||||
boolean hadMotionTokens = !activeMotionTokens.isEmpty();
|
||||
long now = SystemClock.uptimeMillis();
|
||||
for (String token : currentTokens) {
|
||||
boolean repeat = activeMotionTokens.contains(token);
|
||||
long lastDispatchAt = lastMotionDispatchAt.containsKey(token)
|
||||
? lastMotionDispatchAt.get(token)
|
||||
: 0L;
|
||||
if (!repeat || now - lastDispatchAt >= DPAD_THROTTLE_MS) {
|
||||
dispatchNativeControllerToken(token, repeat);
|
||||
lastMotionDispatchAt.put(token, now);
|
||||
}
|
||||
}
|
||||
activeMotionTokens.clear();
|
||||
activeMotionTokens.addAll(currentTokens);
|
||||
|
||||
if (currentTokens.isEmpty() && !hadMotionTokens) {
|
||||
return super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isControllerMotionEvent(MotionEvent event) {
|
||||
int source = event.getSource();
|
||||
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK
|
||||
|| (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD
|
||||
|| (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
|
||||
}
|
||||
|
||||
private void addAxisTokens(
|
||||
Set<String> tokens,
|
||||
float value,
|
||||
String negativeToken,
|
||||
String positiveToken
|
||||
) {
|
||||
if (value <= -AXIS_DEAD_ZONE) tokens.add(negativeToken);
|
||||
if (value >= AXIS_DEAD_ZONE) tokens.add(positiveToken);
|
||||
}
|
||||
|
||||
private void dispatchNativeControllerToken(String token, boolean repeat) {
|
||||
if (bridge == null || bridge.getWebView() == null) return;
|
||||
String script =
|
||||
"window.dispatchEvent(new CustomEvent('ashen-halls-native-controller',"
|
||||
+ "{detail:{token:'" + token + "',repeat:" + repeat + "}}));";
|
||||
bridge.getWebView().post(
|
||||
() -> bridge.getWebView().evaluateJavascript(script, null)
|
||||
() -> {
|
||||
bridge.getWebView().requestFocus();
|
||||
bridge.getWebView().evaluateJavascript(script, null);
|
||||
}
|
||||
);
|
||||
}
|
||||
return true;
|
||||
|
||||
private boolean shouldThrottleDpad(String token) {
|
||||
int buttonIndex = Integer.parseInt(token.substring("Button".length()));
|
||||
long now = SystemClock.uptimeMillis();
|
||||
if (now - lastDpadDispatchAt[buttonIndex] < DPAD_THROTTLE_MS) return true;
|
||||
lastDpadDispatchAt[buttonIndex] = now;
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isDpadToken(String token) {
|
||||
return token.equals("Button12")
|
||||
|| token.equals("Button13")
|
||||
|| token.equals("Button14")
|
||||
|| token.equals("Button15");
|
||||
}
|
||||
|
||||
private String controllerToken(int keyCode) {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
case KeyEvent.KEYCODE_DPAD_CENTER:
|
||||
case KeyEvent.KEYCODE_ENTER:
|
||||
case KeyEvent.KEYCODE_NUMPAD_ENTER:
|
||||
return "Button0";
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_ESCAPE:
|
||||
return "Button1";
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
return "Button2";
|
||||
|
||||
@@ -66,9 +66,10 @@ public class DualScreenPlugin extends Plugin {
|
||||
}
|
||||
|
||||
String gameUrl = bridge.getLocalUrl();
|
||||
String topGameUrl = gameUrl + "/?display=top";
|
||||
String controlsUrl = gameUrl + "/?display=bottom";
|
||||
String targetUrl = launchPlan.targetIsTopDisplay ? gameUrl : controlsUrl;
|
||||
String currentUrl = launchPlan.currentIsTopDisplay ? gameUrl : controlsUrl;
|
||||
String targetUrl = launchPlan.targetIsTopDisplay ? topGameUrl : controlsUrl;
|
||||
String currentUrl = launchPlan.currentIsTopDisplay ? topGameUrl : controlsUrl;
|
||||
|
||||
closePresentation();
|
||||
presentation = new TopDisplayPresentation(
|
||||
@@ -258,9 +259,11 @@ public class DualScreenPlugin extends Plugin {
|
||||
private final class TopDisplayPresentation extends Presentation {
|
||||
|
||||
private final String initialUrl;
|
||||
private final Display display;
|
||||
|
||||
TopDisplayPresentation(Context context, Display display, String initialUrl) {
|
||||
super(context, display);
|
||||
this.display = display;
|
||||
this.initialUrl = initialUrl;
|
||||
}
|
||||
|
||||
@@ -276,6 +279,7 @@ public class DualScreenPlugin extends Plugin {
|
||||
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
);
|
||||
AndroidDisplayPerformance.preferBatteryRefreshRate(getWindow(), display);
|
||||
|
||||
FrameLayout container = new FrameLayout(getContext());
|
||||
container.setBackgroundColor(Color.BLACK);
|
||||
|
||||
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
@@ -0,0 +1,674 @@
|
||||
-- Generated by local admin panel. Commit this file with uploaded art changes.
|
||||
PRAGMA foreign_keys = ON;
|
||||
BEGIN TRANSACTION;
|
||||
|
||||
UPDATE dungeons SET slug = 'bulldrome-hunting-ground', name = 'Bulldrome Hunting Ground', recommended_level = 1, content_type = 'dungeon', party_size = 6, experience_reward = 125, image_url = '/api/dungeon-images/bulldrome-hunting-ground-1782008229745-0b8d91e2.png', description = 'A focused hunt through Bulldrome territory.' WHERE id = 1;
|
||||
UPDATE dungeons SET slug = 'yian-kut-ku-hunting-ground', name = 'Yian Kut-Ku Hunting Ground', recommended_level = 1, content_type = 'dungeon', party_size = 6, experience_reward = 125, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Yian Kut-Ku territory.' WHERE id = 2;
|
||||
UPDATE dungeons SET slug = 'rathian-hunting-ground', name = 'Rathian Hunting Ground', recommended_level = 1, content_type = 'dungeon', party_size = 6, experience_reward = 125, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Rathian territory.' WHERE id = 3;
|
||||
UPDATE dungeons SET slug = 'tigrex-hunting-ground', name = 'Tigrex Hunting Ground', recommended_level = 10, content_type = 'dungeon', party_size = 6, experience_reward = 205, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Tigrex territory.' WHERE id = 4;
|
||||
UPDATE dungeons SET slug = 'rathalos-hunting-ground', name = 'Rathalos Hunting Ground', recommended_level = 10, content_type = 'dungeon', party_size = 6, experience_reward = 205, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Rathalos territory.' WHERE id = 5;
|
||||
UPDATE dungeons SET slug = 'gypceros-hunting-ground', name = 'Gypceros Hunting Ground', recommended_level = 10, content_type = 'dungeon', party_size = 6, experience_reward = 205, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Gypceros territory.' WHERE id = 6;
|
||||
UPDATE dungeons SET slug = 'nargacuga-hunting-ground', name = 'Nargacuga Hunting Ground', recommended_level = 15, content_type = 'dungeon', party_size = 6, experience_reward = 245, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Nargacuga territory.' WHERE id = 7;
|
||||
UPDATE dungeons SET slug = 'azuros-hunting-ground', name = 'Azuros Hunting Ground', recommended_level = 15, content_type = 'dungeon', party_size = 6, experience_reward = 245, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Azuros territory.' WHERE id = 8;
|
||||
UPDATE dungeons SET slug = 'diablos-hunting-ground', name = 'Diablos Hunting Ground', recommended_level = 15, content_type = 'dungeon', party_size = 6, experience_reward = 245, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Diablos territory.' WHERE id = 9;
|
||||
UPDATE dungeons SET slug = 'barroth-hunting-ground', name = 'Barroth Hunting Ground', recommended_level = 20, content_type = 'dungeon', party_size = 6, experience_reward = 285, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Barroth territory.' WHERE id = 10;
|
||||
UPDATE dungeons SET slug = 'tobi-kadachi-hunting-ground', name = 'Tobi Kadachi Hunting Ground', recommended_level = 20, content_type = 'dungeon', party_size = 6, experience_reward = 285, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Tobi Kadachi territory.' WHERE id = 11;
|
||||
UPDATE dungeons SET slug = 'monoblos-hunting-ground', name = 'Monoblos Hunting Ground', recommended_level = 20, content_type = 'dungeon', party_size = 6, experience_reward = 285, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Monoblos territory.' WHERE id = 12;
|
||||
UPDATE dungeons SET slug = 'anjanath-hunting-ground', name = 'Anjanath Hunting Ground', recommended_level = 25, content_type = 'dungeon', party_size = 6, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Anjanath territory.' WHERE id = 13;
|
||||
UPDATE dungeons SET slug = 'bazelgeuse-hunting-ground', name = 'Bazelgeuse Hunting Ground', recommended_level = 25, content_type = 'dungeon', party_size = 6, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Bazelgeuse territory.' WHERE id = 14;
|
||||
UPDATE dungeons SET slug = 'odogaron-hunting-ground', name = 'Odogaron Hunting Ground', recommended_level = 25, content_type = 'dungeon', party_size = 6, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A focused hunt through Odogaron territory.' WHERE id = 15;
|
||||
UPDATE dungeons SET slug = 'apex-tigrex-raid', name = 'Apex Tigrex Raid', recommended_level = 10, content_type = 'raid', party_size = 18, experience_reward = 275, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Tigrex.' WHERE id = 20;
|
||||
UPDATE dungeons SET slug = 'apex-rathalos-raid', name = 'Apex Rathalos Raid', recommended_level = 10, content_type = 'raid', party_size = 18, experience_reward = 275, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Rathalos.' WHERE id = 21;
|
||||
UPDATE dungeons SET slug = 'apex-gypceros-raid', name = 'Apex Gypceros Raid', recommended_level = 10, content_type = 'raid', party_size = 18, experience_reward = 275, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Gypceros.' WHERE id = 22;
|
||||
UPDATE dungeons SET slug = 'apex-nargacuga-raid', name = 'Apex Nargacuga Raid', recommended_level = 15, content_type = 'raid', party_size = 18, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Nargacuga.' WHERE id = 23;
|
||||
UPDATE dungeons SET slug = 'apex-azuros-raid', name = 'Apex Azuros Raid', recommended_level = 15, content_type = 'raid', party_size = 18, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Azuros.' WHERE id = 24;
|
||||
UPDATE dungeons SET slug = 'apex-diablos-raid', name = 'Apex Diablos Raid', recommended_level = 15, content_type = 'raid', party_size = 18, experience_reward = 325, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Diablos.' WHERE id = 25;
|
||||
UPDATE dungeons SET slug = 'apex-barroth-raid', name = 'Apex Barroth Raid', recommended_level = 20, content_type = 'raid', party_size = 18, experience_reward = 375, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Barroth.' WHERE id = 26;
|
||||
UPDATE dungeons SET slug = 'apex-tobi-kadachi-raid', name = 'Apex Tobi Kadachi Raid', recommended_level = 20, content_type = 'raid', party_size = 18, experience_reward = 375, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Tobi Kadachi.' WHERE id = 27;
|
||||
UPDATE dungeons SET slug = 'apex-monoblos-raid', name = 'Apex Monoblos Raid', recommended_level = 20, content_type = 'raid', party_size = 18, experience_reward = 375, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Monoblos.' WHERE id = 28;
|
||||
UPDATE dungeons SET slug = 'apex-anjanath-raid', name = 'Apex Anjanath Raid', recommended_level = 25, content_type = 'raid', party_size = 18, experience_reward = 425, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Anjanath.' WHERE id = 29;
|
||||
UPDATE dungeons SET slug = 'apex-bazelgeuse-raid', name = 'Apex Bazelgeuse Raid', recommended_level = 25, content_type = 'raid', party_size = 18, experience_reward = 425, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Bazelgeuse.' WHERE id = 30;
|
||||
UPDATE dungeons SET slug = 'apex-odogaron-raid', name = 'Apex Odogaron Raid', recommended_level = 25, content_type = 'raid', party_size = 18, experience_reward = 425, image_url = '/boss-placeholder.svg', description = 'A raid-scale hunt against Apex Odogaron.' WHERE id = 31;
|
||||
|
||||
UPDATE encounters SET slug = 'bulldrome-approach', name = 'Bulldrome Approach', encounter_type = 'trash', max_health = 465, base_damage = 14, tank_damage = 9, party_damage = 26, description = 'Hunters clear the path before Bulldrome.', image_url = '/api/boss-images/bulldrome-approach-1782009080839-e94761e7.png' WHERE id = 101;
|
||||
UPDATE encounters SET slug = 'bulldrome-guardians', name = 'Bulldrome Guardians', encounter_type = 'trash', max_health = 555, base_damage = 16, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Bulldrome.', image_url = '/api/boss-images/bulldrome-guardians-1782009078446-a2d2e266.png' WHERE id = 102;
|
||||
UPDATE encounters SET slug = 'bulldrome-boss', name = 'Bulldrome', encounter_type = 'boss', max_health = 895, base_damage = 20, tank_damage = 15, party_damage = 31, description = 'Bulldrome drops boss coins for crafting.', image_url = '/api/boss-images/bulldrome-boss-1782009066079-e670cb7e.png' WHERE id = 103;
|
||||
UPDATE encounters SET slug = 'yian-kut-ku-approach', name = 'Yian Kut-Ku Approach', encounter_type = 'trash', max_health = 465, base_damage = 14, tank_damage = 9, party_damage = 26, description = 'Hunters clear the path before Yian Kut-Ku.', image_url = '/boss-placeholder.svg' WHERE id = 201;
|
||||
UPDATE encounters SET slug = 'yian-kut-ku-guardians', name = 'Yian Kut-Ku Guardians', encounter_type = 'trash', max_health = 555, base_damage = 16, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Yian Kut-Ku.', image_url = '/boss-placeholder.svg' WHERE id = 202;
|
||||
UPDATE encounters SET slug = 'yian-kut-ku-boss', name = 'Yian Kut-Ku', encounter_type = 'boss', max_health = 895, base_damage = 20, tank_damage = 15, party_damage = 31, description = 'Yian Kut-Ku drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 203;
|
||||
UPDATE encounters SET slug = 'rathian-approach', name = 'Rathian Approach', encounter_type = 'trash', max_health = 465, base_damage = 14, tank_damage = 9, party_damage = 26, description = 'Hunters clear the path before Rathian.', image_url = '/boss-placeholder.svg' WHERE id = 301;
|
||||
UPDATE encounters SET slug = 'rathian-guardians', name = 'Rathian Guardians', encounter_type = 'trash', max_health = 555, base_damage = 16, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Rathian.', image_url = '/boss-placeholder.svg' WHERE id = 302;
|
||||
UPDATE encounters SET slug = 'rathian-boss', name = 'Rathian', encounter_type = 'boss', max_health = 895, base_damage = 20, tank_damage = 15, party_damage = 31, description = 'Rathian drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 303;
|
||||
UPDATE encounters SET slug = 'tigrex-approach', name = 'Tigrex Approach', encounter_type = 'trash', max_health = 780, base_damage = 15, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Tigrex.', image_url = '/boss-placeholder.svg' WHERE id = 401;
|
||||
UPDATE encounters SET slug = 'tigrex-guardians', name = 'Tigrex Guardians', encounter_type = 'trash', max_health = 870, base_damage = 17, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Tigrex.', image_url = '/boss-placeholder.svg' WHERE id = 402;
|
||||
UPDATE encounters SET slug = 'tigrex-boss', name = 'Tigrex', encounter_type = 'boss', max_health = 1210, base_damage = 21, tank_damage = 16, party_damage = 33, description = 'Tigrex drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 403;
|
||||
UPDATE encounters SET slug = 'rathalos-approach', name = 'Rathalos Approach', encounter_type = 'trash', max_health = 780, base_damage = 15, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Rathalos.', image_url = '/boss-placeholder.svg' WHERE id = 501;
|
||||
UPDATE encounters SET slug = 'rathalos-guardians', name = 'Rathalos Guardians', encounter_type = 'trash', max_health = 870, base_damage = 17, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Rathalos.', image_url = '/boss-placeholder.svg' WHERE id = 502;
|
||||
UPDATE encounters SET slug = 'rathalos-boss', name = 'Rathalos', encounter_type = 'boss', max_health = 1210, base_damage = 21, tank_damage = 16, party_damage = 33, description = 'Rathalos drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 503;
|
||||
UPDATE encounters SET slug = 'gypceros-approach', name = 'Gypceros Approach', encounter_type = 'trash', max_health = 780, base_damage = 15, tank_damage = 10, party_damage = 28, description = 'Hunters clear the path before Gypceros.', image_url = '/boss-placeholder.svg' WHERE id = 601;
|
||||
UPDATE encounters SET slug = 'gypceros-guardians', name = 'Gypceros Guardians', encounter_type = 'trash', max_health = 870, base_damage = 17, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Gypceros.', image_url = '/boss-placeholder.svg' WHERE id = 602;
|
||||
UPDATE encounters SET slug = 'gypceros-boss', name = 'Gypceros', encounter_type = 'boss', max_health = 1210, base_damage = 21, tank_damage = 16, party_damage = 33, description = 'Gypceros drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 603;
|
||||
UPDATE encounters SET slug = 'nargacuga-approach', name = 'Nargacuga Approach', encounter_type = 'trash', max_health = 955, base_damage = 16, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Nargacuga.', image_url = '/boss-placeholder.svg' WHERE id = 701;
|
||||
UPDATE encounters SET slug = 'nargacuga-guardians', name = 'Nargacuga Guardians', encounter_type = 'trash', max_health = 1045, base_damage = 18, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Nargacuga.', image_url = '/boss-placeholder.svg' WHERE id = 702;
|
||||
UPDATE encounters SET slug = 'nargacuga-boss', name = 'Nargacuga', encounter_type = 'boss', max_health = 1385, base_damage = 22, tank_damage = 17, party_damage = 35, description = 'Nargacuga drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 703;
|
||||
UPDATE encounters SET slug = 'azuros-approach', name = 'Azuros Approach', encounter_type = 'trash', max_health = 955, base_damage = 16, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Azuros.', image_url = '/boss-placeholder.svg' WHERE id = 801;
|
||||
UPDATE encounters SET slug = 'azuros-guardians', name = 'Azuros Guardians', encounter_type = 'trash', max_health = 1045, base_damage = 18, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Azuros.', image_url = '/boss-placeholder.svg' WHERE id = 802;
|
||||
UPDATE encounters SET slug = 'azuros-boss', name = 'Azuros', encounter_type = 'boss', max_health = 1385, base_damage = 22, tank_damage = 17, party_damage = 35, description = 'Azuros drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 803;
|
||||
UPDATE encounters SET slug = 'diablos-approach', name = 'Diablos Approach', encounter_type = 'trash', max_health = 955, base_damage = 16, tank_damage = 11, party_damage = 30, description = 'Hunters clear the path before Diablos.', image_url = '/boss-placeholder.svg' WHERE id = 901;
|
||||
UPDATE encounters SET slug = 'diablos-guardians', name = 'Diablos Guardians', encounter_type = 'trash', max_health = 1045, base_damage = 18, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Diablos.', image_url = '/boss-placeholder.svg' WHERE id = 902;
|
||||
UPDATE encounters SET slug = 'diablos-boss', name = 'Diablos', encounter_type = 'boss', max_health = 1385, base_damage = 22, tank_damage = 17, party_damage = 35, description = 'Diablos drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 903;
|
||||
UPDATE encounters SET slug = 'barroth-approach', name = 'Barroth Approach', encounter_type = 'trash', max_health = 1130, base_damage = 17, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Barroth.', image_url = '/boss-placeholder.svg' WHERE id = 1001;
|
||||
UPDATE encounters SET slug = 'barroth-guardians', name = 'Barroth Guardians', encounter_type = 'trash', max_health = 1220, base_damage = 19, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Barroth.', image_url = '/boss-placeholder.svg' WHERE id = 1002;
|
||||
UPDATE encounters SET slug = 'barroth-boss', name = 'Barroth', encounter_type = 'boss', max_health = 1560, base_damage = 23, tank_damage = 18, party_damage = 37, description = 'Barroth drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1003;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-approach', name = 'Tobi Kadachi Approach', encounter_type = 'trash', max_health = 1130, base_damage = 17, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Tobi Kadachi.', image_url = '/boss-placeholder.svg' WHERE id = 1101;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-guardians', name = 'Tobi Kadachi Guardians', encounter_type = 'trash', max_health = 1220, base_damage = 19, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Tobi Kadachi.', image_url = '/boss-placeholder.svg' WHERE id = 1102;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-boss', name = 'Tobi Kadachi', encounter_type = 'boss', max_health = 1560, base_damage = 23, tank_damage = 18, party_damage = 37, description = 'Tobi Kadachi drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1103;
|
||||
UPDATE encounters SET slug = 'monoblos-approach', name = 'Monoblos Approach', encounter_type = 'trash', max_health = 1130, base_damage = 17, tank_damage = 12, party_damage = 32, description = 'Hunters clear the path before Monoblos.', image_url = '/boss-placeholder.svg' WHERE id = 1201;
|
||||
UPDATE encounters SET slug = 'monoblos-guardians', name = 'Monoblos Guardians', encounter_type = 'trash', max_health = 1220, base_damage = 19, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Monoblos.', image_url = '/boss-placeholder.svg' WHERE id = 1202;
|
||||
UPDATE encounters SET slug = 'monoblos-boss', name = 'Monoblos', encounter_type = 'boss', max_health = 1560, base_damage = 23, tank_damage = 18, party_damage = 37, description = 'Monoblos drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1203;
|
||||
UPDATE encounters SET slug = 'anjanath-approach', name = 'Anjanath Approach', encounter_type = 'trash', max_health = 1305, base_damage = 18, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Anjanath.', image_url = '/boss-placeholder.svg' WHERE id = 1301;
|
||||
UPDATE encounters SET slug = 'anjanath-guardians', name = 'Anjanath Guardians', encounter_type = 'trash', max_health = 1395, base_damage = 20, tank_damage = 14, party_damage = 36, description = 'Hunters clear the path before Anjanath.', image_url = '/boss-placeholder.svg' WHERE id = 1302;
|
||||
UPDATE encounters SET slug = 'anjanath-boss', name = 'Anjanath', encounter_type = 'boss', max_health = 1735, base_damage = 24, tank_damage = 19, party_damage = 39, description = 'Anjanath drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1303;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-approach', name = 'Bazelgeuse Approach', encounter_type = 'trash', max_health = 1305, base_damage = 18, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Bazelgeuse.', image_url = '/boss-placeholder.svg' WHERE id = 1401;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-guardians', name = 'Bazelgeuse Guardians', encounter_type = 'trash', max_health = 1395, base_damage = 20, tank_damage = 14, party_damage = 36, description = 'Hunters clear the path before Bazelgeuse.', image_url = '/boss-placeholder.svg' WHERE id = 1402;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-boss', name = 'Bazelgeuse', encounter_type = 'boss', max_health = 1735, base_damage = 24, tank_damage = 19, party_damage = 39, description = 'Bazelgeuse drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1403;
|
||||
UPDATE encounters SET slug = 'odogaron-approach', name = 'Odogaron Approach', encounter_type = 'trash', max_health = 1305, base_damage = 18, tank_damage = 13, party_damage = 34, description = 'Hunters clear the path before Odogaron.', image_url = '/boss-placeholder.svg' WHERE id = 1501;
|
||||
UPDATE encounters SET slug = 'odogaron-guardians', name = 'Odogaron Guardians', encounter_type = 'trash', max_health = 1395, base_damage = 20, tank_damage = 14, party_damage = 36, description = 'Hunters clear the path before Odogaron.', image_url = '/boss-placeholder.svg' WHERE id = 1502;
|
||||
UPDATE encounters SET slug = 'odogaron-boss', name = 'Odogaron', encounter_type = 'boss', max_health = 1735, base_damage = 24, tank_damage = 19, party_damage = 39, description = 'Odogaron drops boss coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 1503;
|
||||
UPDATE encounters SET slug = 'tigrex-raid-approach', name = 'Apex Tigrex Approach', encounter_type = 'trash', max_health = 1900, base_damage = 17, tank_damage = 11, party_damage = 54, description = 'Hunters clear the raid path before Apex Tigrex.', image_url = '/boss-placeholder.svg' WHERE id = 2001;
|
||||
UPDATE encounters SET slug = 'tigrex-raid-guardians', name = 'Apex Tigrex Guardians', encounter_type = 'trash', max_health = 1970, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Tigrex.', image_url = '/boss-placeholder.svg' WHERE id = 2002;
|
||||
UPDATE encounters SET slug = 'tigrex-raid-boss', name = 'Apex Tigrex', encounter_type = 'boss', max_health = 2230, base_damage = 22, tank_damage = 16, party_damage = 60, description = 'Apex Tigrex drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2003;
|
||||
UPDATE encounters SET slug = 'rathalos-raid-approach', name = 'Apex Rathalos Approach', encounter_type = 'trash', max_health = 1900, base_damage = 17, tank_damage = 11, party_damage = 54, description = 'Hunters clear the raid path before Apex Rathalos.', image_url = '/boss-placeholder.svg' WHERE id = 2101;
|
||||
UPDATE encounters SET slug = 'rathalos-raid-guardians', name = 'Apex Rathalos Guardians', encounter_type = 'trash', max_health = 1970, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Rathalos.', image_url = '/boss-placeholder.svg' WHERE id = 2102;
|
||||
UPDATE encounters SET slug = 'rathalos-raid-boss', name = 'Apex Rathalos', encounter_type = 'boss', max_health = 2230, base_damage = 22, tank_damage = 16, party_damage = 60, description = 'Apex Rathalos drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2103;
|
||||
UPDATE encounters SET slug = 'gypceros-raid-approach', name = 'Apex Gypceros Approach', encounter_type = 'trash', max_health = 1900, base_damage = 17, tank_damage = 11, party_damage = 54, description = 'Hunters clear the raid path before Apex Gypceros.', image_url = '/boss-placeholder.svg' WHERE id = 2201;
|
||||
UPDATE encounters SET slug = 'gypceros-raid-guardians', name = 'Apex Gypceros Guardians', encounter_type = 'trash', max_health = 1970, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Gypceros.', image_url = '/boss-placeholder.svg' WHERE id = 2202;
|
||||
UPDATE encounters SET slug = 'gypceros-raid-boss', name = 'Apex Gypceros', encounter_type = 'boss', max_health = 2230, base_damage = 22, tank_damage = 16, party_damage = 60, description = 'Apex Gypceros drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2203;
|
||||
UPDATE encounters SET slug = 'nargacuga-raid-approach', name = 'Apex Nargacuga Approach', encounter_type = 'trash', max_health = 2075, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Nargacuga.', image_url = '/boss-placeholder.svg' WHERE id = 2301;
|
||||
UPDATE encounters SET slug = 'nargacuga-raid-guardians', name = 'Apex Nargacuga Guardians', encounter_type = 'trash', max_health = 2145, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Nargacuga.', image_url = '/boss-placeholder.svg' WHERE id = 2302;
|
||||
UPDATE encounters SET slug = 'nargacuga-raid-boss', name = 'Apex Nargacuga', encounter_type = 'boss', max_health = 2405, base_damage = 23, tank_damage = 17, party_damage = 62, description = 'Apex Nargacuga drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2303;
|
||||
UPDATE encounters SET slug = 'azuros-raid-approach', name = 'Apex Azuros Approach', encounter_type = 'trash', max_health = 2075, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Azuros.', image_url = '/boss-placeholder.svg' WHERE id = 2401;
|
||||
UPDATE encounters SET slug = 'azuros-raid-guardians', name = 'Apex Azuros Guardians', encounter_type = 'trash', max_health = 2145, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Azuros.', image_url = '/boss-placeholder.svg' WHERE id = 2402;
|
||||
UPDATE encounters SET slug = 'azuros-raid-boss', name = 'Apex Azuros', encounter_type = 'boss', max_health = 2405, base_damage = 23, tank_damage = 17, party_damage = 62, description = 'Apex Azuros drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2403;
|
||||
UPDATE encounters SET slug = 'diablos-raid-approach', name = 'Apex Diablos Approach', encounter_type = 'trash', max_health = 2075, base_damage = 18, tank_damage = 12, party_damage = 56, description = 'Hunters clear the raid path before Apex Diablos.', image_url = '/boss-placeholder.svg' WHERE id = 2501;
|
||||
UPDATE encounters SET slug = 'diablos-raid-guardians', name = 'Apex Diablos Guardians', encounter_type = 'trash', max_health = 2145, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Diablos.', image_url = '/boss-placeholder.svg' WHERE id = 2502;
|
||||
UPDATE encounters SET slug = 'diablos-raid-boss', name = 'Apex Diablos', encounter_type = 'boss', max_health = 2405, base_damage = 23, tank_damage = 17, party_damage = 62, description = 'Apex Diablos drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2503;
|
||||
UPDATE encounters SET slug = 'barroth-raid-approach', name = 'Apex Barroth Approach', encounter_type = 'trash', max_health = 2250, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Barroth.', image_url = '/boss-placeholder.svg' WHERE id = 2601;
|
||||
UPDATE encounters SET slug = 'barroth-raid-guardians', name = 'Apex Barroth Guardians', encounter_type = 'trash', max_health = 2320, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Barroth.', image_url = '/boss-placeholder.svg' WHERE id = 2602;
|
||||
UPDATE encounters SET slug = 'barroth-raid-boss', name = 'Apex Barroth', encounter_type = 'boss', max_health = 2580, base_damage = 24, tank_damage = 18, party_damage = 64, description = 'Apex Barroth drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2603;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-raid-approach', name = 'Apex Tobi Kadachi Approach', encounter_type = 'trash', max_health = 2250, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Tobi Kadachi.', image_url = '/boss-placeholder.svg' WHERE id = 2701;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-raid-guardians', name = 'Apex Tobi Kadachi Guardians', encounter_type = 'trash', max_health = 2320, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Tobi Kadachi.', image_url = '/boss-placeholder.svg' WHERE id = 2702;
|
||||
UPDATE encounters SET slug = 'tobi-kadachi-raid-boss', name = 'Apex Tobi Kadachi', encounter_type = 'boss', max_health = 2580, base_damage = 24, tank_damage = 18, party_damage = 64, description = 'Apex Tobi Kadachi drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2703;
|
||||
UPDATE encounters SET slug = 'monoblos-raid-approach', name = 'Apex Monoblos Approach', encounter_type = 'trash', max_health = 2250, base_damage = 19, tank_damage = 13, party_damage = 58, description = 'Hunters clear the raid path before Apex Monoblos.', image_url = '/boss-placeholder.svg' WHERE id = 2801;
|
||||
UPDATE encounters SET slug = 'monoblos-raid-guardians', name = 'Apex Monoblos Guardians', encounter_type = 'trash', max_health = 2320, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Monoblos.', image_url = '/boss-placeholder.svg' WHERE id = 2802;
|
||||
UPDATE encounters SET slug = 'monoblos-raid-boss', name = 'Apex Monoblos', encounter_type = 'boss', max_health = 2580, base_damage = 24, tank_damage = 18, party_damage = 64, description = 'Apex Monoblos drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2803;
|
||||
UPDATE encounters SET slug = 'anjanath-raid-approach', name = 'Apex Anjanath Approach', encounter_type = 'trash', max_health = 2425, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Anjanath.', image_url = '/boss-placeholder.svg' WHERE id = 2901;
|
||||
UPDATE encounters SET slug = 'anjanath-raid-guardians', name = 'Apex Anjanath Guardians', encounter_type = 'trash', max_health = 2495, base_damage = 21, tank_damage = 15, party_damage = 62, description = 'Hunters clear the raid path before Apex Anjanath.', image_url = '/boss-placeholder.svg' WHERE id = 2902;
|
||||
UPDATE encounters SET slug = 'anjanath-raid-boss', name = 'Apex Anjanath', encounter_type = 'boss', max_health = 2755, base_damage = 25, tank_damage = 19, party_damage = 66, description = 'Apex Anjanath drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 2903;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-raid-approach', name = 'Apex Bazelgeuse Approach', encounter_type = 'trash', max_health = 2425, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Bazelgeuse.', image_url = '/boss-placeholder.svg' WHERE id = 3001;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-raid-guardians', name = 'Apex Bazelgeuse Guardians', encounter_type = 'trash', max_health = 2495, base_damage = 21, tank_damage = 15, party_damage = 62, description = 'Hunters clear the raid path before Apex Bazelgeuse.', image_url = '/boss-placeholder.svg' WHERE id = 3002;
|
||||
UPDATE encounters SET slug = 'bazelgeuse-raid-boss', name = 'Apex Bazelgeuse', encounter_type = 'boss', max_health = 2755, base_damage = 25, tank_damage = 19, party_damage = 66, description = 'Apex Bazelgeuse drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 3003;
|
||||
UPDATE encounters SET slug = 'odogaron-raid-approach', name = 'Apex Odogaron Approach', encounter_type = 'trash', max_health = 2425, base_damage = 20, tank_damage = 14, party_damage = 60, description = 'Hunters clear the raid path before Apex Odogaron.', image_url = '/boss-placeholder.svg' WHERE id = 3101;
|
||||
UPDATE encounters SET slug = 'odogaron-raid-guardians', name = 'Apex Odogaron Guardians', encounter_type = 'trash', max_health = 2495, base_damage = 21, tank_damage = 15, party_damage = 62, description = 'Hunters clear the raid path before Apex Odogaron.', image_url = '/boss-placeholder.svg' WHERE id = 3102;
|
||||
UPDATE encounters SET slug = 'odogaron-raid-boss', name = 'Apex Odogaron', encounter_type = 'boss', max_health = 2755, base_damage = 25, tank_damage = 19, party_damage = 66, description = 'Apex Odogaron drops raid coins for crafting.', image_url = '/boss-placeholder.svg' WHERE id = 3103;
|
||||
|
||||
UPDATE items SET slug = 'emberglass-sigil', name = 'Honed Yian Kut-Ku Ring', slot = 'ring', rarity = 'uncommon', item_level = 5, healing_power = 4, max_resource_bonus = 5, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 1;
|
||||
UPDATE items SET slug = 'wardens-cinderwrap', name = 'Honed Bulldrome Chest', slot = 'chest', rarity = 'uncommon', item_level = 5, healing_power = 3, max_resource_bonus = 0, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bulldrome coins.' WHERE id = 2;
|
||||
UPDATE items SET slug = 'ashwood-crook', name = 'Honed Rathian Weapon', slot = 'weapon', rarity = 'uncommon', item_level = 5, healing_power = 5, max_resource_bonus = 0, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 3;
|
||||
UPDATE items SET slug = 'cinderstep-boots', name = 'Honed Yian Kut-Ku Boots', slot = 'boots', rarity = 'uncommon', item_level = 5, healing_power = 3, max_resource_bonus = 0, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 4;
|
||||
UPDATE items SET slug = 'adepts-hood', name = 'Honed Bulldrome Helmet', slot = 'helmet', rarity = 'uncommon', item_level = 5, healing_power = 3, max_resource_bonus = 4, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bulldrome coins.' WHERE id = 5;
|
||||
UPDATE items SET slug = 'furnace-tenders-wraps', name = 'Honed Bulldrome Gloves', slot = 'gloves', rarity = 'uncommon', item_level = 5, healing_power = 3, max_resource_bonus = 2, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bulldrome coins.' WHERE id = 6;
|
||||
UPDATE items SET slug = 'warden-ember', name = 'Honed Yian Kut-Ku Trinket', slot = 'trinket', rarity = 'uncommon', item_level = 5, healing_power = 4, max_resource_bonus = 4, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 7;
|
||||
UPDATE items SET slug = 'ashwalker-legwraps', name = 'Honed Rathian Pants', slot = 'pants', rarity = 'uncommon', item_level = 5, healing_power = 3, max_resource_bonus = 3, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 8;
|
||||
UPDATE items SET slug = 'sootglass-pendant', name = 'Honed Rathian Necklace', slot = 'necklace', rarity = 'uncommon', item_level = 5, healing_power = 4, max_resource_bonus = 4, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 9;
|
||||
UPDATE items SET slug = 'novice-crook', name = 'Raw Rathian Weapon', slot = 'weapon', rarity = 'common', item_level = 1, healing_power = 1, max_resource_bonus = 0, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 100;
|
||||
UPDATE items SET slug = 'novice-cowl', name = 'Raw Legacy Loot Encounter 3 Helmet', slot = 'helmet', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 1, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Legacy Loot Encounter 3 coins.' WHERE id = 101;
|
||||
UPDATE items SET slug = 'novice-vestment', name = 'Raw Legacy Loot Encounter 3 Chest', slot = 'chest', rarity = 'common', item_level = 1, healing_power = 1, max_resource_bonus = 0, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Legacy Loot Encounter 3 coins.' WHERE id = 102;
|
||||
UPDATE items SET slug = 'novice-wraps', name = 'Raw Legacy Loot Encounter 3 Gloves', slot = 'gloves', rarity = 'common', item_level = 1, healing_power = 1, max_resource_bonus = 0, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Legacy Loot Encounter 3 coins.' WHERE id = 103;
|
||||
UPDATE items SET slug = 'novice-slippers', name = 'Raw Yian Kut-Ku Boots', slot = 'boots', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 1, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 104;
|
||||
UPDATE items SET slug = 'novice-band', name = 'Raw Yian Kut-Ku Ring', slot = 'ring', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 1, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 105;
|
||||
UPDATE items SET slug = 'novice-token', name = 'Raw Yian Kut-Ku Trinket', slot = 'trinket', rarity = 'common', item_level = 1, healing_power = 1, max_resource_bonus = 0, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Yian Kut-Ku coins.' WHERE id = 106;
|
||||
UPDATE items SET slug = 'novice-wand', name = 'Novice Wand', slot = 'weapon', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 2, glyph = '!', image_url = '/equipment-placeholder.svg', description = 'A spare focus that favors a deeper resource pool.' WHERE id = 107;
|
||||
UPDATE items SET slug = 'novice-trousers', name = 'Raw Rathian Pants', slot = 'pants', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 1, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 108;
|
||||
UPDATE items SET slug = 'novice-pendant', name = 'Raw Rathian Necklace', slot = 'necklace', rarity = 'common', item_level = 1, healing_power = 1, max_resource_bonus = 0, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathian coins.' WHERE id = 109;
|
||||
UPDATE items SET slug = 'tempered-emberglass-sigil', name = 'Green Rathalos Ring', slot = 'ring', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 9, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathalos coins.' WHERE id = 201;
|
||||
UPDATE items SET slug = 'tempered-cinderwrap', name = 'Green Tigrex Chest', slot = 'chest', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 2, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tigrex coins.' WHERE id = 202;
|
||||
UPDATE items SET slug = 'tempered-ashwood-crook', name = 'Green Gypceros Weapon', slot = 'weapon', rarity = 'uncommon', item_level = 10, healing_power = 10, max_resource_bonus = 2, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Gypceros coins.' WHERE id = 203;
|
||||
UPDATE items SET slug = 'tempered-cinderstep-boots', name = 'Green Rathalos Boots', slot = 'boots', rarity = 'uncommon', item_level = 10, healing_power = 6, max_resource_bonus = 5, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathalos coins.' WHERE id = 204;
|
||||
UPDATE items SET slug = 'tempered-adepts-hood', name = 'Green Tigrex Helmet', slot = 'helmet', rarity = 'uncommon', item_level = 10, healing_power = 6, max_resource_bonus = 6, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tigrex coins.' WHERE id = 205;
|
||||
UPDATE items SET slug = 'tempered-furnace-wraps', name = 'Green Tigrex Gloves', slot = 'gloves', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 4, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tigrex coins.' WHERE id = 206;
|
||||
UPDATE items SET slug = 'tempered-warden-ember', name = 'Green Rathalos Trinket', slot = 'trinket', rarity = 'uncommon', item_level = 10, healing_power = 8, max_resource_bonus = 7, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Rathalos coins.' WHERE id = 207;
|
||||
UPDATE items SET slug = 'tempered-ashwalker-legwraps', name = 'Green Gypceros Pants', slot = 'pants', rarity = 'uncommon', item_level = 10, healing_power = 6, max_resource_bonus = 6, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Gypceros coins.' WHERE id = 208;
|
||||
UPDATE items SET slug = 'tempered-sootglass-pendant', name = 'Green Gypceros Necklace', slot = 'necklace', rarity = 'uncommon', item_level = 10, healing_power = 8, max_resource_bonus = 7, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Gypceros coins.' WHERE id = 209;
|
||||
UPDATE items SET slug = 'runed-emberglass-sigil', name = 'Blue Azuros Ring', slot = 'ring', rarity = 'rare', item_level = 15, healing_power = 10, max_resource_bonus = 13, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Azuros coins.' WHERE id = 301;
|
||||
UPDATE items SET slug = 'runed-cinderwrap', name = 'Blue Nargacuga Chest', slot = 'chest', rarity = 'rare', item_level = 15, healing_power = 11, max_resource_bonus = 3, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Nargacuga coins.' WHERE id = 302;
|
||||
UPDATE items SET slug = 'runed-ashwood-crook', name = 'Blue Diablos Weapon', slot = 'weapon', rarity = 'rare', item_level = 15, healing_power = 15, max_resource_bonus = 3, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Diablos coins.' WHERE id = 303;
|
||||
UPDATE items SET slug = 'runed-cinderstep-boots', name = 'Blue Azuros Boots', slot = 'boots', rarity = 'rare', item_level = 15, healing_power = 9, max_resource_bonus = 8, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Azuros coins.' WHERE id = 304;
|
||||
UPDATE items SET slug = 'runed-adepts-hood', name = 'Blue Nargacuga Helmet', slot = 'helmet', rarity = 'rare', item_level = 15, healing_power = 9, max_resource_bonus = 9, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Nargacuga coins.' WHERE id = 305;
|
||||
UPDATE items SET slug = 'runed-furnace-wraps', name = 'Blue Nargacuga Gloves', slot = 'gloves', rarity = 'rare', item_level = 15, healing_power = 11, max_resource_bonus = 6, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Nargacuga coins.' WHERE id = 306;
|
||||
UPDATE items SET slug = 'runed-warden-ember', name = 'Blue Azuros Trinket', slot = 'trinket', rarity = 'rare', item_level = 15, healing_power = 12, max_resource_bonus = 10, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Azuros coins.' WHERE id = 307;
|
||||
UPDATE items SET slug = 'runed-ashwalker-legwraps', name = 'Blue Diablos Pants', slot = 'pants', rarity = 'rare', item_level = 15, healing_power = 9, max_resource_bonus = 9, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Diablos coins.' WHERE id = 308;
|
||||
UPDATE items SET slug = 'runed-sootglass-pendant', name = 'Blue Diablos Necklace', slot = 'necklace', rarity = 'rare', item_level = 15, healing_power = 12, max_resource_bonus = 10, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Diablos coins.' WHERE id = 309;
|
||||
UPDATE items SET slug = 'mythic-emberglass-sigil', name = 'Purple Tobi Kadachi Ring', slot = 'ring', rarity = 'epic', item_level = 20, healing_power = 14, max_resource_bonus = 17, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tobi Kadachi coins.' WHERE id = 401;
|
||||
UPDATE items SET slug = 'mythic-cinderwrap', name = 'Purple Barroth Chest', slot = 'chest', rarity = 'epic', item_level = 20, healing_power = 15, max_resource_bonus = 4, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Barroth coins.' WHERE id = 402;
|
||||
UPDATE items SET slug = 'mythic-ashwood-crook', name = 'Purple Monoblos Weapon', slot = 'weapon', rarity = 'epic', item_level = 20, healing_power = 20, max_resource_bonus = 4, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Monoblos coins.' WHERE id = 403;
|
||||
UPDATE items SET slug = 'mythic-cinderstep-boots', name = 'Purple Tobi Kadachi Boots', slot = 'boots', rarity = 'epic', item_level = 20, healing_power = 12, max_resource_bonus = 11, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tobi Kadachi coins.' WHERE id = 404;
|
||||
UPDATE items SET slug = 'mythic-adepts-hood', name = 'Purple Barroth Helmet', slot = 'helmet', rarity = 'epic', item_level = 20, healing_power = 12, max_resource_bonus = 12, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Barroth coins.' WHERE id = 405;
|
||||
UPDATE items SET slug = 'mythic-furnace-wraps', name = 'Purple Barroth Gloves', slot = 'gloves', rarity = 'epic', item_level = 20, healing_power = 15, max_resource_bonus = 8, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Barroth coins.' WHERE id = 406;
|
||||
UPDATE items SET slug = 'mythic-warden-ember', name = 'Purple Tobi Kadachi Trinket', slot = 'trinket', rarity = 'epic', item_level = 20, healing_power = 16, max_resource_bonus = 13, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Tobi Kadachi coins.' WHERE id = 407;
|
||||
UPDATE items SET slug = 'mythic-ashwalker-legwraps', name = 'Purple Monoblos Pants', slot = 'pants', rarity = 'epic', item_level = 20, healing_power = 12, max_resource_bonus = 12, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Monoblos coins.' WHERE id = 408;
|
||||
UPDATE items SET slug = 'mythic-sootglass-pendant', name = 'Purple Monoblos Necklace', slot = 'necklace', rarity = 'epic', item_level = 20, healing_power = 16, max_resource_bonus = 13, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Monoblos coins.' WHERE id = 409;
|
||||
UPDATE items SET slug = 'ascendant-emberglass-sigil', name = 'Orange Bazelgeuse Ring', slot = 'ring', rarity = 'legendary', item_level = 25, healing_power = 18, max_resource_bonus = 21, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bazelgeuse coins.' WHERE id = 501;
|
||||
UPDATE items SET slug = 'ascendant-cinderwrap', name = 'Orange Anjanath Chest', slot = 'chest', rarity = 'legendary', item_level = 25, healing_power = 19, max_resource_bonus = 5, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Anjanath coins.' WHERE id = 502;
|
||||
UPDATE items SET slug = 'ascendant-ashwood-crook', name = 'Orange Odogaron Weapon', slot = 'weapon', rarity = 'legendary', item_level = 25, healing_power = 25, max_resource_bonus = 5, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Odogaron coins.' WHERE id = 503;
|
||||
UPDATE items SET slug = 'ascendant-cinderstep-boots', name = 'Orange Bazelgeuse Boots', slot = 'boots', rarity = 'legendary', item_level = 25, healing_power = 15, max_resource_bonus = 14, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bazelgeuse coins.' WHERE id = 504;
|
||||
UPDATE items SET slug = 'ascendant-adepts-hood', name = 'Orange Anjanath Helmet', slot = 'helmet', rarity = 'legendary', item_level = 25, healing_power = 15, max_resource_bonus = 15, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Anjanath coins.' WHERE id = 505;
|
||||
UPDATE items SET slug = 'ascendant-furnace-wraps', name = 'Orange Anjanath Gloves', slot = 'gloves', rarity = 'legendary', item_level = 25, healing_power = 19, max_resource_bonus = 10, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Anjanath coins.' WHERE id = 506;
|
||||
UPDATE items SET slug = 'ascendant-warden-ember', name = 'Orange Bazelgeuse Trinket', slot = 'trinket', rarity = 'legendary', item_level = 25, healing_power = 20, max_resource_bonus = 16, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Bazelgeuse coins.' WHERE id = 507;
|
||||
UPDATE items SET slug = 'ascendant-ashwalker-legwraps', name = 'Orange Odogaron Pants', slot = 'pants', rarity = 'legendary', item_level = 25, healing_power = 15, max_resource_bonus = 15, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Odogaron coins.' WHERE id = 508;
|
||||
UPDATE items SET slug = 'ascendant-sootglass-pendant', name = 'Orange Odogaron Necklace', slot = 'necklace', rarity = 'legendary', item_level = 25, healing_power = 20, max_resource_bonus = 16, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Odogaron coins.' WHERE id = 509;
|
||||
UPDATE items SET slug = 'minor-component', name = 'Minor Component', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '◆', image_url = '/equipment-placeholder.svg', description = 'A basic crafting component.' WHERE id = 600;
|
||||
UPDATE items SET slug = 'basic-component', name = 'Basic Component', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '◇', image_url = '/equipment-placeholder.svg', description = 'A standard crafting component.' WHERE id = 601;
|
||||
UPDATE items SET slug = 'refined-component', name = 'Refined Component', slot = 'component', rarity = 'common', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '◈', image_url = '/equipment-placeholder.svg', description = 'A refined crafting component.' WHERE id = 602;
|
||||
UPDATE items SET slug = 'advanced-component', name = 'Advanced Component', slot = 'component', rarity = 'common', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '◉', image_url = '/equipment-placeholder.svg', description = 'An advanced crafting component.' WHERE id = 603;
|
||||
UPDATE items SET slug = 'superior-component', name = 'Superior Component', slot = 'component', rarity = 'common', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '◎', image_url = '/equipment-placeholder.svg', description = 'A superior crafting component.' WHERE id = 604;
|
||||
UPDATE items SET slug = 'primal-component', name = 'Primal Component', slot = 'component', rarity = 'common', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '✦', image_url = '/equipment-placeholder.svg', description = 'A primal crafting component.' WHERE id = 605;
|
||||
UPDATE items SET slug = 'caldera-signet', name = 'Caldera Signet', slot = 'ring', rarity = 'rare', item_level = 7, healing_power = 5, max_resource_bonus = 6, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'A raid-forged signet warm with caldera light.' WHERE id = 701;
|
||||
UPDATE items SET slug = 'vanguard-mantle', name = 'Vanguard Mantle', slot = 'chest', rarity = 'rare', item_level = 7, healing_power = 5, max_resource_bonus = 1, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'A reinforced mantle taken from the citadel vanguard.' WHERE id = 702;
|
||||
UPDATE items SET slug = 'pyrebinder-crook', name = 'Pyrebinder Crook', slot = 'weapon', rarity = 'rare', item_level = 7, healing_power = 7, max_resource_bonus = 1, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'A focus used to bend living flame toward restoration.' WHERE id = 703;
|
||||
UPDATE items SET slug = 'emberstep-treads', name = 'Emberstep Treads', slot = 'boots', rarity = 'rare', item_level = 7, healing_power = 4, max_resource_bonus = 5, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Raid treads made for crossing unstable volcanic stone.' WHERE id = 704;
|
||||
UPDATE items SET slug = 'gatekeeper-cowl', name = 'Gatekeeper Cowl', slot = 'helmet', rarity = 'rare', item_level = 7, healing_power = 4, max_resource_bonus = 6, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'A cowl inscribed with the wards of the outer gate.' WHERE id = 705;
|
||||
UPDATE items SET slug = 'crownward-wraps', name = 'Crownward Wraps', slot = 'gloves', rarity = 'rare', item_level = 7, healing_power = 5, max_resource_bonus = 3, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Precise wraps worn by the healers of the Ember Crown.' WHERE id = 706;
|
||||
UPDATE items SET slug = 'living-coal-charm', name = 'Living Coal Charm', slot = 'trinket', rarity = 'rare', item_level = 7, healing_power = 6, max_resource_bonus = 5, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'A coal that pulses in time with nearby heartbeats.' WHERE id = 707;
|
||||
UPDATE items SET slug = 'caldera-legwraps', name = 'Caldera Legwraps', slot = 'pants', rarity = 'rare', item_level = 7, healing_power = 4, max_resource_bonus = 6, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Raid legwraps made for unstable volcanic stone.' WHERE id = 708;
|
||||
UPDATE items SET slug = 'gateflame-pendant', name = 'Gateflame Pendant', slot = 'necklace', rarity = 'rare', item_level = 7, healing_power = 6, max_resource_bonus = 5, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'A pendant bearing a cooled mote of gateflame.' WHERE id = 709;
|
||||
UPDATE items SET slug = 'royal-caldera-signet', name = 'Green Apex Rathalos Ring', slot = 'ring', rarity = 'uncommon', item_level = 10, healing_power = 8, max_resource_bonus = 9, glyph = 'o', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Rathalos coins.' WHERE id = 710;
|
||||
UPDATE items SET slug = 'ember-crown-vestment', name = 'Green Apex Tigrex Chest', slot = 'chest', rarity = 'uncommon', item_level = 10, healing_power = 8, max_resource_bonus = 2, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Tigrex coins.' WHERE id = 711;
|
||||
UPDATE items SET slug = 'crownshard-crook', name = 'Green Apex Gypceros Weapon', slot = 'weapon', rarity = 'uncommon', item_level = 10, healing_power = 11, max_resource_bonus = 2, glyph = '/', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Gypceros coins.' WHERE id = 712;
|
||||
UPDATE items SET slug = 'caldera-walkers', name = 'Green Apex Rathalos Boots', slot = 'boots', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 8, glyph = 'b', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Rathalos coins.' WHERE id = 713;
|
||||
UPDATE items SET slug = 'inquisitors-cowl', name = 'Green Apex Tigrex Helmet', slot = 'helmet', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 9, glyph = '^', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Tigrex coins.' WHERE id = 714;
|
||||
UPDATE items SET slug = 'royal-flame-wraps', name = 'Green Apex Tigrex Gloves', slot = 'gloves', rarity = 'uncommon', item_level = 10, healing_power = 8, max_resource_bonus = 6, glyph = 'g', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Tigrex coins.' WHERE id = 715;
|
||||
UPDATE items SET slug = 'extinguished-crown', name = 'Green Apex Rathalos Trinket', slot = 'trinket', rarity = 'uncommon', item_level = 10, healing_power = 9, max_resource_bonus = 8, glyph = '*', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Rathalos coins.' WHERE id = 716;
|
||||
UPDATE items SET slug = 'royal-caldera-legwraps', name = 'Green Apex Gypceros Pants', slot = 'pants', rarity = 'uncommon', item_level = 10, healing_power = 7, max_resource_bonus = 9, glyph = 'P', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Gypceros coins.' WHERE id = 717;
|
||||
UPDATE items SET slug = 'ember-crown-pendant', name = 'Green Apex Gypceros Necklace', slot = 'necklace', rarity = 'uncommon', item_level = 10, healing_power = 9, max_resource_bonus = 8, glyph = 'n', image_url = '/equipment-placeholder.svg', description = 'Crafted with Apex Gypceros coins.' WHERE id = 718;
|
||||
UPDATE items SET slug = 'ashen-cowl-pattern', name = 'Ashen Cowl Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'H', image_url = '/equipment-placeholder.svg', description = 'A Warden Vhal pattern used to craft helmets.' WHERE id = 800;
|
||||
UPDATE items SET slug = 'ashen-vestment-pattern', name = 'Ashen Vestment Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'A Warden Vhal pattern used to craft chest pieces.' WHERE id = 801;
|
||||
UPDATE items SET slug = 'ashen-wrap-pattern', name = 'Ashen Wrap Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'G', image_url = '/equipment-placeholder.svg', description = 'A Warden Vhal pattern used to craft gloves.' WHERE id = 802;
|
||||
UPDATE items SET slug = 'cinderstep-pattern', name = 'Cinderstep Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'B', image_url = '/equipment-placeholder.svg', description = 'A Forge-Priestess Haela pattern used to craft boots.' WHERE id = 803;
|
||||
UPDATE items SET slug = 'emberglass-setting', name = 'Emberglass Setting', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'R', image_url = '/equipment-placeholder.svg', description = 'A Forge-Priestess Haela setting used to craft rings.' WHERE id = 804;
|
||||
UPDATE items SET slug = 'warden-ember-core', name = 'Warden Ember Core', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'T', image_url = '/equipment-placeholder.svg', description = 'A Forge-Priestess Haela core used to craft trinkets.' WHERE id = 805;
|
||||
UPDATE items SET slug = 'ashwood-focus-pattern', name = 'Ashwood Focus Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'W', image_url = '/equipment-placeholder.svg', description = 'An Old Furnace pattern used to craft weapons.' WHERE id = 806;
|
||||
UPDATE items SET slug = 'furnace-legwrap-pattern', name = 'Furnace Legwrap Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'L', image_url = '/equipment-placeholder.svg', description = 'An Old Furnace pattern used to craft pants.' WHERE id = 807;
|
||||
UPDATE items SET slug = 'sootglass-pendant-pattern', name = 'Sootglass Pendant Pattern', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'N', image_url = '/equipment-placeholder.svg', description = 'An Old Furnace pattern used to craft necklaces.' WHERE id = 808;
|
||||
UPDATE items SET slug = 'vhal-emberplate', name = 'Vhal Emberplate', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'V', image_url = '/equipment-placeholder.svg', description = 'A boss material from Warden Vhal.' WHERE id = 820;
|
||||
UPDATE items SET slug = 'haela-forgebrand', name = 'Haela Forgebrand', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'F', image_url = '/equipment-placeholder.svg', description = 'A boss material from Forge-Priestess Haela.' WHERE id = 821;
|
||||
UPDATE items SET slug = 'old-furnace-heartshard', name = 'Old Furnace Heartshard', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = 'O', image_url = '/equipment-placeholder.svg', description = 'A boss material from the Old Furnace.' WHERE id = 822;
|
||||
UPDATE items SET slug = 'gatekeeper-cowl-pattern', name = 'Gatekeeper Cowl Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'H', image_url = '/equipment-placeholder.svg', description = 'A Gatekeeper Arkon pattern used to craft raid helmets.' WHERE id = 830;
|
||||
UPDATE items SET slug = 'crownward-vestment-pattern', name = 'Crownward Vestment Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'C', image_url = '/equipment-placeholder.svg', description = 'A Gatekeeper Arkon pattern used to craft raid chest pieces.' WHERE id = 831;
|
||||
UPDATE items SET slug = 'crownward-wrap-pattern', name = 'Crownward Wrap Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'G', image_url = '/equipment-placeholder.svg', description = 'A Gatekeeper Arkon pattern used to craft raid gloves.' WHERE id = 832;
|
||||
UPDATE items SET slug = 'caldera-tread-pattern', name = 'Caldera Tread Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'B', image_url = '/equipment-placeholder.svg', description = 'A High Inquisitor Vael pattern used to craft raid boots.' WHERE id = 833;
|
||||
UPDATE items SET slug = 'royal-signet-setting', name = 'Royal Signet Setting', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'R', image_url = '/equipment-placeholder.svg', description = 'A High Inquisitor Vael setting used to craft raid rings.' WHERE id = 834;
|
||||
UPDATE items SET slug = 'living-coal-vessel', name = 'Living Coal Vessel', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'T', image_url = '/equipment-placeholder.svg', description = 'A High Inquisitor Vael vessel used to craft raid trinkets.' WHERE id = 835;
|
||||
UPDATE items SET slug = 'crownshard-focus-pattern', name = 'Crownshard Focus Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'W', image_url = '/equipment-placeholder.svg', description = 'An Ember Crown pattern used to craft raid weapons.' WHERE id = 836;
|
||||
UPDATE items SET slug = 'inquisitor-legwrap-pattern', name = 'Inquisitor Legwrap Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'L', image_url = '/equipment-placeholder.svg', description = 'An Ember Crown pattern used to craft raid pants.' WHERE id = 837;
|
||||
UPDATE items SET slug = 'crown-pendant-pattern', name = 'Crown Pendant Pattern', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'N', image_url = '/equipment-placeholder.svg', description = 'An Ember Crown pattern used to craft raid necklaces.' WHERE id = 838;
|
||||
UPDATE items SET slug = 'arkon-gate-sigil', name = 'Arkon Gate Sigil', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'A', image_url = '/equipment-placeholder.svg', description = 'A raid boss material from Gatekeeper Arkon.' WHERE id = 850;
|
||||
UPDATE items SET slug = 'vael-brandseal', name = 'Vael Brandseal', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'I', image_url = '/equipment-placeholder.svg', description = 'A raid boss material from High Inquisitor Vael.' WHERE id = 851;
|
||||
UPDATE items SET slug = 'ember-crown-shard', name = 'Ember Crown Shard', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = 'E', image_url = '/equipment-placeholder.svg', description = 'A raid boss material from the Ember Crown.' WHERE id = 852;
|
||||
UPDATE items SET slug = 'bulldrome-drop-1', name = 'Bulldrome Drop 1', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bulldrome.' WHERE id = 860;
|
||||
UPDATE items SET slug = 'bulldrome-drop-2', name = 'Bulldrome Drop 2', slot = 'component', rarity = 'rare', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bulldrome.' WHERE id = 861;
|
||||
UPDATE items SET slug = 'bulldrome-drop-3', name = 'Bulldrome Drop 3', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bulldrome.' WHERE id = 862;
|
||||
UPDATE items SET slug = 'bulldrome-drop-4', name = 'Bulldrome Drop 4', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bulldrome.' WHERE id = 863;
|
||||
UPDATE items SET slug = 'yian-kut-ku-drop-1', name = 'Yian Kut-Ku Drop 1', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Yian Kut-Ku.' WHERE id = 864;
|
||||
UPDATE items SET slug = 'yian-kut-ku-drop-2', name = 'Yian Kut-Ku Drop 2', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Yian Kut-Ku.' WHERE id = 865;
|
||||
UPDATE items SET slug = 'yian-kut-ku-drop-3', name = 'Yian Kut-Ku Drop 3', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Yian Kut-Ku.' WHERE id = 866;
|
||||
UPDATE items SET slug = 'yian-kut-ku-drop-4', name = 'Yian Kut-Ku Drop 4', slot = 'component', rarity = 'rare', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Yian Kut-Ku.' WHERE id = 867;
|
||||
UPDATE items SET slug = 'rathian-drop-1', name = 'Rathian Drop 1', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathian.' WHERE id = 868;
|
||||
UPDATE items SET slug = 'rathian-drop-2', name = 'Rathian Drop 2', slot = 'component', rarity = 'uncommon', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathian.' WHERE id = 869;
|
||||
UPDATE items SET slug = 'rathian-drop-3', name = 'Rathian Drop 3', slot = 'component', rarity = 'rare', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathian.' WHERE id = 870;
|
||||
UPDATE items SET slug = 'rathian-drop-4', name = 'Rathian Drop 4', slot = 'component', rarity = 'epic', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathian.' WHERE id = 871;
|
||||
UPDATE items SET slug = 'tigrex-drop-1-ilvl-10', name = 'Tigrex Drop 1', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tigrex.' WHERE id = 3101;
|
||||
UPDATE items SET slug = 'tigrex-drop-2-ilvl-10', name = 'Tigrex Drop 2', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tigrex.' WHERE id = 3102;
|
||||
UPDATE items SET slug = 'tigrex-drop-3-ilvl-10', name = 'Tigrex Drop 3', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tigrex.' WHERE id = 3103;
|
||||
UPDATE items SET slug = 'tigrex-drop-4-ilvl-10', name = 'Tigrex Drop 4', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tigrex.' WHERE id = 3104;
|
||||
UPDATE items SET slug = 'rathalos-drop-1-ilvl-10', name = 'Rathalos Drop 1', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathalos.' WHERE id = 3111;
|
||||
UPDATE items SET slug = 'rathalos-drop-2-ilvl-10', name = 'Rathalos Drop 2', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathalos.' WHERE id = 3112;
|
||||
UPDATE items SET slug = 'rathalos-drop-3-ilvl-10', name = 'Rathalos Drop 3', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathalos.' WHERE id = 3113;
|
||||
UPDATE items SET slug = 'rathalos-drop-4-ilvl-10', name = 'Rathalos Drop 4', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Rathalos.' WHERE id = 3114;
|
||||
UPDATE items SET slug = 'gypceros-drop-1-ilvl-10', name = 'Gypceros Drop 1', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Gypceros.' WHERE id = 3121;
|
||||
UPDATE items SET slug = 'gypceros-drop-2-ilvl-10', name = 'Gypceros Drop 2', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Gypceros.' WHERE id = 3122;
|
||||
UPDATE items SET slug = 'gypceros-drop-3-ilvl-10', name = 'Gypceros Drop 3', slot = 'component', rarity = 'rare', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Gypceros.' WHERE id = 3123;
|
||||
UPDATE items SET slug = 'gypceros-drop-4-ilvl-10', name = 'Gypceros Drop 4', slot = 'component', rarity = 'epic', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Gypceros.' WHERE id = 3124;
|
||||
UPDATE items SET slug = 'nargacuga-drop-1-ilvl-15', name = 'Nargacuga Drop 1', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Nargacuga.' WHERE id = 3181;
|
||||
UPDATE items SET slug = 'nargacuga-drop-2-ilvl-15', name = 'Nargacuga Drop 2', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Nargacuga.' WHERE id = 3182;
|
||||
UPDATE items SET slug = 'nargacuga-drop-3-ilvl-15', name = 'Nargacuga Drop 3', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Nargacuga.' WHERE id = 3183;
|
||||
UPDATE items SET slug = 'nargacuga-drop-4-ilvl-15', name = 'Nargacuga Drop 4', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Nargacuga.' WHERE id = 3184;
|
||||
UPDATE items SET slug = 'azuros-drop-1-ilvl-15', name = 'Azuros Drop 1', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Azuros.' WHERE id = 3191;
|
||||
UPDATE items SET slug = 'azuros-drop-2-ilvl-15', name = 'Azuros Drop 2', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Azuros.' WHERE id = 3192;
|
||||
UPDATE items SET slug = 'azuros-drop-3-ilvl-15', name = 'Azuros Drop 3', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Azuros.' WHERE id = 3193;
|
||||
UPDATE items SET slug = 'azuros-drop-4-ilvl-15', name = 'Azuros Drop 4', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Azuros.' WHERE id = 3194;
|
||||
UPDATE items SET slug = 'diablos-drop-1-ilvl-15', name = 'Diablos Drop 1', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Diablos.' WHERE id = 3201;
|
||||
UPDATE items SET slug = 'diablos-drop-2-ilvl-15', name = 'Diablos Drop 2', slot = 'component', rarity = 'uncommon', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Diablos.' WHERE id = 3202;
|
||||
UPDATE items SET slug = 'diablos-drop-3-ilvl-15', name = 'Diablos Drop 3', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Diablos.' WHERE id = 3203;
|
||||
UPDATE items SET slug = 'diablos-drop-4-ilvl-15', name = 'Diablos Drop 4', slot = 'component', rarity = 'epic', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Diablos.' WHERE id = 3204;
|
||||
UPDATE items SET slug = 'barroth-drop-1-ilvl-20', name = 'Barroth Drop 1', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Barroth.' WHERE id = 3261;
|
||||
UPDATE items SET slug = 'barroth-drop-2-ilvl-20', name = 'Barroth Drop 2', slot = 'component', rarity = 'rare', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Barroth.' WHERE id = 3262;
|
||||
UPDATE items SET slug = 'barroth-drop-3-ilvl-20', name = 'Barroth Drop 3', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Barroth.' WHERE id = 3263;
|
||||
UPDATE items SET slug = 'barroth-drop-4-ilvl-20', name = 'Barroth Drop 4', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Barroth.' WHERE id = 3264;
|
||||
UPDATE items SET slug = 'tobi-kadachi-drop-1-ilvl-20', name = 'Tobi Kadachi Drop 1', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tobi Kadachi.' WHERE id = 3271;
|
||||
UPDATE items SET slug = 'tobi-kadachi-drop-2-ilvl-20', name = 'Tobi Kadachi Drop 2', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tobi Kadachi.' WHERE id = 3272;
|
||||
UPDATE items SET slug = 'tobi-kadachi-drop-3-ilvl-20', name = 'Tobi Kadachi Drop 3', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tobi Kadachi.' WHERE id = 3273;
|
||||
UPDATE items SET slug = 'tobi-kadachi-drop-4-ilvl-20', name = 'Tobi Kadachi Drop 4', slot = 'component', rarity = 'rare', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Tobi Kadachi.' WHERE id = 3274;
|
||||
UPDATE items SET slug = 'monoblos-drop-1-ilvl-20', name = 'Monoblos Drop 1', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Monoblos.' WHERE id = 3281;
|
||||
UPDATE items SET slug = 'monoblos-drop-2-ilvl-20', name = 'Monoblos Drop 2', slot = 'component', rarity = 'uncommon', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Monoblos.' WHERE id = 3282;
|
||||
UPDATE items SET slug = 'monoblos-drop-3-ilvl-20', name = 'Monoblos Drop 3', slot = 'component', rarity = 'rare', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Monoblos.' WHERE id = 3283;
|
||||
UPDATE items SET slug = 'monoblos-drop-4-ilvl-20', name = 'Monoblos Drop 4', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Monoblos.' WHERE id = 3284;
|
||||
UPDATE items SET slug = 'anjanath-drop-1-ilvl-25', name = 'Anjanath Drop 1', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Anjanath.' WHERE id = 3341;
|
||||
UPDATE items SET slug = 'anjanath-drop-2-ilvl-25', name = 'Anjanath Drop 2', slot = 'component', rarity = 'rare', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Anjanath.' WHERE id = 3342;
|
||||
UPDATE items SET slug = 'anjanath-drop-3-ilvl-25', name = 'Anjanath Drop 3', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Anjanath.' WHERE id = 3343;
|
||||
UPDATE items SET slug = 'anjanath-drop-4-ilvl-25', name = 'Anjanath Drop 4', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Anjanath.' WHERE id = 3344;
|
||||
UPDATE items SET slug = 'bazelgeuse-drop-1-ilvl-25', name = 'Bazelgeuse Drop 1', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bazelgeuse.' WHERE id = 3351;
|
||||
UPDATE items SET slug = 'bazelgeuse-drop-2-ilvl-25', name = 'Bazelgeuse Drop 2', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bazelgeuse.' WHERE id = 3352;
|
||||
UPDATE items SET slug = 'bazelgeuse-drop-3-ilvl-25', name = 'Bazelgeuse Drop 3', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bazelgeuse.' WHERE id = 3353;
|
||||
UPDATE items SET slug = 'bazelgeuse-drop-4-ilvl-25', name = 'Bazelgeuse Drop 4', slot = 'component', rarity = 'rare', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Bazelgeuse.' WHERE id = 3354;
|
||||
UPDATE items SET slug = 'odogaron-drop-1-ilvl-25', name = 'Odogaron Drop 1', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '1', image_url = '/equipment-placeholder.svg', description = 'A monster part from Odogaron.' WHERE id = 3361;
|
||||
UPDATE items SET slug = 'odogaron-drop-2-ilvl-25', name = 'Odogaron Drop 2', slot = 'component', rarity = 'uncommon', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '2', image_url = '/equipment-placeholder.svg', description = 'A monster part from Odogaron.' WHERE id = 3362;
|
||||
UPDATE items SET slug = 'odogaron-drop-3-ilvl-25', name = 'Odogaron Drop 3', slot = 'component', rarity = 'rare', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '3', image_url = '/equipment-placeholder.svg', description = 'A monster part from Odogaron.' WHERE id = 3363;
|
||||
UPDATE items SET slug = 'odogaron-drop-4-ilvl-25', name = 'Odogaron Drop 4', slot = 'component', rarity = 'epic', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '4', image_url = '/equipment-placeholder.svg', description = 'A monster part from Odogaron.' WHERE id = 3364;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-1', name = 'Raw Bulldrome Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 1 crafting.' WHERE id = 280301;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-5', name = 'Bulldrome Coin', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 5 crafting.' WHERE id = 280305;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-10', name = 'Green Bulldrome Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 10 crafting.' WHERE id = 280310;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-15', name = 'Blue Bulldrome Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 15 crafting.' WHERE id = 280315;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-20', name = 'Purple Bulldrome Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 20 crafting.' WHERE id = 280320;
|
||||
UPDATE items SET slug = 'bulldrome-coin-ilvl-25', name = 'Orange Bulldrome Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 25 crafting.' WHERE id = 280325;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-1', name = 'Raw Yian Kut-Ku Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 1 crafting.' WHERE id = 281201;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-5', name = 'Yian Kut-Ku Coin', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 5 crafting.' WHERE id = 281205;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-10', name = 'Green Yian Kut-Ku Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 10 crafting.' WHERE id = 281210;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-15', name = 'Blue Yian Kut-Ku Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 15 crafting.' WHERE id = 281215;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-20', name = 'Purple Yian Kut-Ku Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 20 crafting.' WHERE id = 281220;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-ilvl-25', name = 'Orange Yian Kut-Ku Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 25 crafting.' WHERE id = 281225;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-1', name = 'Raw Rathian Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 1 crafting.' WHERE id = 282201;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-5', name = 'Rathian Coin', slot = 'component', rarity = 'common', item_level = 5, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 5 crafting.' WHERE id = 282205;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-10', name = 'Green Rathian Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 10 crafting.' WHERE id = 282210;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-15', name = 'Blue Rathian Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 15 crafting.' WHERE id = 282215;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-20', name = 'Purple Rathian Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 20 crafting.' WHERE id = 282220;
|
||||
UPDATE items SET slug = 'rathian-coin-ilvl-25', name = 'Orange Rathian Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 25 crafting.' WHERE id = 282225;
|
||||
UPDATE items SET slug = 'legacy-loot-encounter-3-coin-diff-1-ilvl-1', name = 'Raw Legacy Loot Encounter 3 Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Legacy Loot Encounter 3 used for item level 1 crafting.' WHERE id = 283001;
|
||||
UPDATE items SET slug = 'legacy-loot-encounter-3-coin-diff-2-ilvl-10', name = 'Green Legacy Loot Encounter 3 Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Legacy Loot Encounter 3 used for item level 10 crafting.' WHERE id = 283002;
|
||||
UPDATE items SET slug = 'legacy-loot-encounter-3-coin-diff-3-ilvl-15', name = 'Blue Legacy Loot Encounter 3 Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Legacy Loot Encounter 3 used for item level 15 crafting.' WHERE id = 283003;
|
||||
UPDATE items SET slug = 'legacy-loot-encounter-3-coin-diff-4-ilvl-20', name = 'Purple Legacy Loot Encounter 3 Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Legacy Loot Encounter 3 used for item level 20 crafting.' WHERE id = 283004;
|
||||
UPDATE items SET slug = 'legacy-loot-encounter-3-coin-diff-5-ilvl-25', name = 'Orange Legacy Loot Encounter 3 Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Legacy Loot Encounter 3 used for item level 25 crafting.' WHERE id = 283005;
|
||||
UPDATE items SET slug = 'tigrex-raid-coin-ilvl-10', name = 'Green Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 10 crafting.' WHERE id = 290210;
|
||||
UPDATE items SET slug = 'rathalos-raid-coin-ilvl-10', name = 'Green Rathalos Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 10 crafting.' WHERE id = 290510;
|
||||
UPDATE items SET slug = 'gypceros-raid-coin-ilvl-10', name = 'Green Gypceros Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 10 crafting.' WHERE id = 290810;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-1-ilvl-1', name = 'Raw Yian Kut-Ku Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 1 crafting.' WHERE id = 292001;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-2-ilvl-10', name = 'Green Yian Kut-Ku Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 10 crafting.' WHERE id = 292002;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-3-ilvl-15', name = 'Blue Yian Kut-Ku Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 15 crafting.' WHERE id = 292003;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-4-ilvl-20', name = 'Purple Yian Kut-Ku Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 20 crafting.' WHERE id = 292004;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-5-ilvl-25', name = 'Orange Yian Kut-Ku Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 25 crafting.' WHERE id = 292005;
|
||||
UPDATE items SET slug = 'yian-kut-ku-coin-diff-101-ilvl-10', name = 'Green Yian Kut-Ku Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 10 crafting.' WHERE id = 292101;
|
||||
UPDATE items SET slug = 'rathian-coin-diff-1-ilvl-1', name = 'Raw Rathian Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 1 crafting.' WHERE id = 302001;
|
||||
UPDATE items SET slug = 'rathian-coin-diff-2-ilvl-10', name = 'Green Rathian Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 10 crafting.' WHERE id = 302002;
|
||||
UPDATE items SET slug = 'rathian-coin-diff-3-ilvl-15', name = 'Blue Rathian Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 15 crafting.' WHERE id = 302003;
|
||||
UPDATE items SET slug = 'rathian-coin-diff-4-ilvl-20', name = 'Purple Rathian Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 20 crafting.' WHERE id = 302004;
|
||||
UPDATE items SET slug = 'rathian-coin-diff-5-ilvl-25', name = 'Orange Rathian Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 25 crafting.' WHERE id = 302005;
|
||||
UPDATE items SET slug = 'tigrex-dungeon-boss-coin-ilvl-10', name = 'Green Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 10 crafting.' WHERE id = 310310;
|
||||
UPDATE items SET slug = 'rathalos-dungeon-boss-coin-ilvl-10', name = 'Green Rathalos Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 10 crafting.' WHERE id = 310610;
|
||||
UPDATE items SET slug = 'gypceros-dungeon-boss-coin-ilvl-10', name = 'Green Gypceros Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 10 crafting.' WHERE id = 310910;
|
||||
UPDATE items SET slug = 'tigrex-coin-ilvl-10', name = 'Green Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 10 crafting.' WHERE id = 320310;
|
||||
UPDATE items SET slug = 'tigrex-coin-ilvl-15', name = 'Blue Tigrex Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 15 crafting.' WHERE id = 320315;
|
||||
UPDATE items SET slug = 'tigrex-coin-ilvl-20', name = 'Purple Tigrex Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 20 crafting.' WHERE id = 320320;
|
||||
UPDATE items SET slug = 'tigrex-coin-ilvl-25', name = 'Orange Tigrex Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 25 crafting.' WHERE id = 320325;
|
||||
UPDATE items SET slug = 'azuros-dungeon-boss-coin-ilvl-15', name = 'Blue Azuros Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Azuros used for item level 15 crafting.' WHERE id = 320615;
|
||||
UPDATE items SET slug = 'diablos-dungeon-boss-coin-ilvl-15', name = 'Blue Diablos Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Diablos used for item level 15 crafting.' WHERE id = 320915;
|
||||
UPDATE items SET slug = 'nargacuga-raid-boss-coin-ilvl-15', name = 'Blue Nargacuga Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Nargacuga used for item level 15 crafting.' WHERE id = 330315;
|
||||
UPDATE items SET slug = 'azuros-raid-boss-coin-ilvl-15', name = 'Blue Azuros Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Azuros used for item level 15 crafting.' WHERE id = 330615;
|
||||
UPDATE items SET slug = 'diablos-raid-boss-coin-ilvl-15', name = 'Blue Diablos Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Diablos used for item level 15 crafting.' WHERE id = 330915;
|
||||
UPDATE items SET slug = 'barroth-dungeon-boss-coin-ilvl-20', name = 'Purple Barroth Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Barroth used for item level 20 crafting.' WHERE id = 340320;
|
||||
UPDATE items SET slug = 'tobi-kadachi-dungeon-boss-coin-ilvl-20', name = 'Purple Tobi Kadachi Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tobi Kadachi used for item level 20 crafting.' WHERE id = 340620;
|
||||
UPDATE items SET slug = 'monoblos-dungeon-boss-coin-ilvl-20', name = 'Purple Monoblos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Monoblos used for item level 20 crafting.' WHERE id = 340920;
|
||||
UPDATE items SET slug = 'barroth-raid-boss-coin-ilvl-20', name = 'Purple Barroth Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Barroth used for item level 20 crafting.' WHERE id = 350320;
|
||||
UPDATE items SET slug = 'tobi-kadachi-raid-boss-coin-ilvl-20', name = 'Purple Tobi Kadachi Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tobi Kadachi used for item level 20 crafting.' WHERE id = 350620;
|
||||
UPDATE items SET slug = 'monoblos-raid-boss-coin-ilvl-20', name = 'Purple Monoblos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Monoblos used for item level 20 crafting.' WHERE id = 350920;
|
||||
UPDATE items SET slug = 'anjanath-dungeon-boss-coin-ilvl-25', name = 'Orange Anjanath Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Anjanath used for item level 25 crafting.' WHERE id = 360325;
|
||||
UPDATE items SET slug = 'bazelgeuse-dungeon-boss-coin-ilvl-25', name = 'Orange Bazelgeuse Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bazelgeuse used for item level 25 crafting.' WHERE id = 360625;
|
||||
UPDATE items SET slug = 'odogaron-dungeon-boss-coin-ilvl-25', name = 'Orange Odogaron Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Odogaron used for item level 25 crafting.' WHERE id = 360925;
|
||||
UPDATE items SET slug = 'anjanath-raid-boss-coin-ilvl-25', name = 'Orange Anjanath Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Anjanath used for item level 25 crafting.' WHERE id = 370325;
|
||||
UPDATE items SET slug = 'bazelgeuse-raid-boss-coin-ilvl-25', name = 'Orange Bazelgeuse Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bazelgeuse used for item level 25 crafting.' WHERE id = 370625;
|
||||
UPDATE items SET slug = 'odogaron-raid-boss-coin-ilvl-25', name = 'Orange Odogaron Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Odogaron used for item level 25 crafting.' WHERE id = 370925;
|
||||
UPDATE items SET slug = 'tigrex-raid-coin-diff-101-ilvl-10', name = 'Green Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 10 crafting.' WHERE id = 382101;
|
||||
UPDATE items SET slug = 'bulldrome-boss-coin-diff-1-ilvl-1', name = 'Raw Bulldrome Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 1 crafting.' WHERE id = 383001;
|
||||
UPDATE items SET slug = 'bulldrome-boss-coin-diff-2-ilvl-10', name = 'Green Bulldrome Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 10 crafting.' WHERE id = 383002;
|
||||
UPDATE items SET slug = 'bulldrome-boss-coin-diff-3-ilvl-15', name = 'Blue Bulldrome Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 15 crafting.' WHERE id = 383003;
|
||||
UPDATE items SET slug = 'bulldrome-boss-coin-diff-4-ilvl-20', name = 'Purple Bulldrome Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 20 crafting.' WHERE id = 383004;
|
||||
UPDATE items SET slug = 'bulldrome-boss-coin-diff-5-ilvl-25', name = 'Orange Bulldrome Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bulldrome used for item level 25 crafting.' WHERE id = 383005;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-1-ilvl-1', name = 'Raw High Inquisitor Vael Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 1 crafting.' WHERE id = 385001;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-2-ilvl-10', name = 'Green High Inquisitor Vael Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 10 crafting.' WHERE id = 385002;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-3-ilvl-15', name = 'Blue High Inquisitor Vael Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 15 crafting.' WHERE id = 385003;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-4-ilvl-20', name = 'Purple High Inquisitor Vael Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 20 crafting.' WHERE id = 385004;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-5-ilvl-25', name = 'Orange High Inquisitor Vael Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 25 crafting.' WHERE id = 385005;
|
||||
UPDATE items SET slug = 'high-inquisitor-vael-coin-diff-101-ilvl-10', name = 'Green High Inquisitor Vael Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from High Inquisitor Vael used for item level 10 crafting.' WHERE id = 385101;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-1-ilvl-1', name = 'Raw The Ember Crown Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 1 crafting.' WHERE id = 388001;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-2-ilvl-10', name = 'Green The Ember Crown Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 10 crafting.' WHERE id = 388002;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-3-ilvl-15', name = 'Blue The Ember Crown Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 15 crafting.' WHERE id = 388003;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-4-ilvl-20', name = 'Purple The Ember Crown Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 20 crafting.' WHERE id = 388004;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-5-ilvl-25', name = 'Orange The Ember Crown Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 25 crafting.' WHERE id = 388005;
|
||||
UPDATE items SET slug = 'the-ember-crown-coin-diff-101-ilvl-10', name = 'Green The Ember Crown Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from The Ember Crown used for item level 10 crafting.' WHERE id = 388101;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-1-ilvl-1', name = 'Raw Yian Kut-Ku Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 1 crafting.' WHERE id = 483001;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-2-ilvl-10', name = 'Green Yian Kut-Ku Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 10 crafting.' WHERE id = 483002;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-3-ilvl-15', name = 'Blue Yian Kut-Ku Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 15 crafting.' WHERE id = 483003;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-4-ilvl-20', name = 'Purple Yian Kut-Ku Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 20 crafting.' WHERE id = 483004;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-5-ilvl-25', name = 'Orange Yian Kut-Ku Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 25 crafting.' WHERE id = 483005;
|
||||
UPDATE items SET slug = 'yian-kut-ku-boss-coin-diff-101-ilvl-10', name = 'Green Yian Kut-Ku Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Yian Kut-Ku used for item level 10 crafting.' WHERE id = 483101;
|
||||
UPDATE items SET slug = 'rathian-boss-coin-diff-1-ilvl-1', name = 'Raw Rathian Coin', slot = 'component', rarity = 'common', item_level = 1, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 1 crafting.' WHERE id = 583001;
|
||||
UPDATE items SET slug = 'rathian-boss-coin-diff-2-ilvl-10', name = 'Green Rathian Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 10 crafting.' WHERE id = 583002;
|
||||
UPDATE items SET slug = 'rathian-boss-coin-diff-3-ilvl-15', name = 'Blue Rathian Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 15 crafting.' WHERE id = 583003;
|
||||
UPDATE items SET slug = 'rathian-boss-coin-diff-4-ilvl-20', name = 'Purple Rathian Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 20 crafting.' WHERE id = 583004;
|
||||
UPDATE items SET slug = 'rathian-boss-coin-diff-5-ilvl-25', name = 'Orange Rathian Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathian used for item level 25 crafting.' WHERE id = 583005;
|
||||
UPDATE items SET slug = 'tigrex-boss-coin-diff-2-ilvl-10', name = 'Green Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 10 crafting.' WHERE id = 683002;
|
||||
UPDATE items SET slug = 'tigrex-boss-coin-diff-3-ilvl-15', name = 'Blue Tigrex Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 15 crafting.' WHERE id = 683003;
|
||||
UPDATE items SET slug = 'tigrex-boss-coin-diff-4-ilvl-20', name = 'Purple Tigrex Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 20 crafting.' WHERE id = 683004;
|
||||
UPDATE items SET slug = 'tigrex-boss-coin-diff-5-ilvl-25', name = 'Orange Tigrex Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tigrex used for item level 25 crafting.' WHERE id = 683005;
|
||||
UPDATE items SET slug = 'rathalos-boss-coin-diff-2-ilvl-10', name = 'Green Rathalos Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 10 crafting.' WHERE id = 783002;
|
||||
UPDATE items SET slug = 'rathalos-boss-coin-diff-3-ilvl-15', name = 'Blue Rathalos Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 15 crafting.' WHERE id = 783003;
|
||||
UPDATE items SET slug = 'rathalos-boss-coin-diff-4-ilvl-20', name = 'Purple Rathalos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 20 crafting.' WHERE id = 783004;
|
||||
UPDATE items SET slug = 'rathalos-boss-coin-diff-5-ilvl-25', name = 'Orange Rathalos Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Rathalos used for item level 25 crafting.' WHERE id = 783005;
|
||||
UPDATE items SET slug = 'nargacuga-raid-boss-coin-diff-103-ilvl-15', name = 'Blue Apex Nargacuga Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Nargacuga used for item level 15 crafting.' WHERE id = 783103;
|
||||
UPDATE items SET slug = 'azuros-raid-boss-coin-diff-103-ilvl-15', name = 'Blue Apex Azuros Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Azuros used for item level 15 crafting.' WHERE id = 786103;
|
||||
UPDATE items SET slug = 'diablos-raid-boss-coin-diff-103-ilvl-15', name = 'Blue Apex Diablos Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Diablos used for item level 15 crafting.' WHERE id = 789103;
|
||||
UPDATE items SET slug = 'gypceros-boss-coin-diff-2-ilvl-10', name = 'Green Gypceros Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 10 crafting.' WHERE id = 883002;
|
||||
UPDATE items SET slug = 'gypceros-boss-coin-diff-3-ilvl-15', name = 'Blue Gypceros Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 15 crafting.' WHERE id = 883003;
|
||||
UPDATE items SET slug = 'gypceros-boss-coin-diff-4-ilvl-20', name = 'Purple Gypceros Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 20 crafting.' WHERE id = 883004;
|
||||
UPDATE items SET slug = 'gypceros-boss-coin-diff-5-ilvl-25', name = 'Orange Gypceros Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Gypceros used for item level 25 crafting.' WHERE id = 883005;
|
||||
UPDATE items SET slug = 'nargacuga-boss-coin-diff-3-ilvl-15', name = 'Blue Nargacuga Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Nargacuga used for item level 15 crafting.' WHERE id = 983003;
|
||||
UPDATE items SET slug = 'nargacuga-boss-coin-diff-4-ilvl-20', name = 'Purple Nargacuga Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Nargacuga used for item level 20 crafting.' WHERE id = 983004;
|
||||
UPDATE items SET slug = 'nargacuga-boss-coin-diff-5-ilvl-25', name = 'Orange Nargacuga Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Nargacuga used for item level 25 crafting.' WHERE id = 983005;
|
||||
UPDATE items SET slug = 'barroth-raid-boss-coin-diff-104-ilvl-20', name = 'Purple Apex Barroth Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Barroth used for item level 20 crafting.' WHERE id = 983104;
|
||||
UPDATE items SET slug = 'tobi-kadachi-raid-boss-coin-diff-104-ilvl-20', name = 'Purple Apex Tobi Kadachi Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Tobi Kadachi used for item level 20 crafting.' WHERE id = 986104;
|
||||
UPDATE items SET slug = 'monoblos-raid-boss-coin-diff-104-ilvl-20', name = 'Purple Apex Monoblos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Monoblos used for item level 20 crafting.' WHERE id = 989104;
|
||||
UPDATE items SET slug = 'azuros-boss-coin-diff-3-ilvl-15', name = 'Blue Azuros Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Azuros used for item level 15 crafting.' WHERE id = 1083003;
|
||||
UPDATE items SET slug = 'azuros-boss-coin-diff-4-ilvl-20', name = 'Purple Azuros Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Azuros used for item level 20 crafting.' WHERE id = 1083004;
|
||||
UPDATE items SET slug = 'azuros-boss-coin-diff-5-ilvl-25', name = 'Orange Azuros Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Azuros used for item level 25 crafting.' WHERE id = 1083005;
|
||||
UPDATE items SET slug = 'diablos-boss-coin-diff-3-ilvl-15', name = 'Blue Diablos Coin', slot = 'component', rarity = 'rare', item_level = 15, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Diablos used for item level 15 crafting.' WHERE id = 1183003;
|
||||
UPDATE items SET slug = 'diablos-boss-coin-diff-4-ilvl-20', name = 'Purple Diablos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Diablos used for item level 20 crafting.' WHERE id = 1183004;
|
||||
UPDATE items SET slug = 'diablos-boss-coin-diff-5-ilvl-25', name = 'Orange Diablos Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Diablos used for item level 25 crafting.' WHERE id = 1183005;
|
||||
UPDATE items SET slug = 'anjanath-raid-boss-coin-diff-105-ilvl-25', name = 'Orange Apex Anjanath Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Anjanath used for item level 25 crafting.' WHERE id = 1183105;
|
||||
UPDATE items SET slug = 'bazelgeuse-raid-boss-coin-diff-105-ilvl-25', name = 'Orange Apex Bazelgeuse Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Bazelgeuse used for item level 25 crafting.' WHERE id = 1186105;
|
||||
UPDATE items SET slug = 'odogaron-raid-boss-coin-diff-105-ilvl-25', name = 'Orange Apex Odogaron Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Odogaron used for item level 25 crafting.' WHERE id = 1189105;
|
||||
UPDATE items SET slug = 'barroth-boss-coin-diff-4-ilvl-20', name = 'Purple Barroth Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Barroth used for item level 20 crafting.' WHERE id = 1283004;
|
||||
UPDATE items SET slug = 'barroth-boss-coin-diff-5-ilvl-25', name = 'Orange Barroth Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Barroth used for item level 25 crafting.' WHERE id = 1283005;
|
||||
UPDATE items SET slug = 'tobi-kadachi-boss-coin-diff-4-ilvl-20', name = 'Purple Tobi Kadachi Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tobi Kadachi used for item level 20 crafting.' WHERE id = 1383004;
|
||||
UPDATE items SET slug = 'tobi-kadachi-boss-coin-diff-5-ilvl-25', name = 'Orange Tobi Kadachi Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Tobi Kadachi used for item level 25 crafting.' WHERE id = 1383005;
|
||||
UPDATE items SET slug = 'monoblos-boss-coin-diff-4-ilvl-20', name = 'Purple Monoblos Coin', slot = 'component', rarity = 'epic', item_level = 20, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Monoblos used for item level 20 crafting.' WHERE id = 1483004;
|
||||
UPDATE items SET slug = 'monoblos-boss-coin-diff-5-ilvl-25', name = 'Orange Monoblos Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Monoblos used for item level 25 crafting.' WHERE id = 1483005;
|
||||
UPDATE items SET slug = 'anjanath-boss-coin-diff-5-ilvl-25', name = 'Orange Anjanath Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Anjanath used for item level 25 crafting.' WHERE id = 1583005;
|
||||
UPDATE items SET slug = 'bazelgeuse-boss-coin-diff-5-ilvl-25', name = 'Orange Bazelgeuse Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Bazelgeuse used for item level 25 crafting.' WHERE id = 1683005;
|
||||
UPDATE items SET slug = 'odogaron-boss-coin-diff-5-ilvl-25', name = 'Orange Odogaron Coin', slot = 'component', rarity = 'legendary', item_level = 25, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Odogaron used for item level 25 crafting.' WHERE id = 1783005;
|
||||
UPDATE items SET slug = 'tigrex-raid-boss-coin-diff-101-ilvl-10', name = 'Green Apex Tigrex Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Tigrex used for item level 10 crafting.' WHERE id = 2283101;
|
||||
UPDATE items SET slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10', name = 'Green Apex Rathalos Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Rathalos used for item level 10 crafting.' WHERE id = 2286101;
|
||||
UPDATE items SET slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10', name = 'Green Apex Gypceros Coin', slot = 'component', rarity = 'uncommon', item_level = 10, healing_power = 0, max_resource_bonus = 0, glyph = '$', image_url = '/equipment-placeholder.svg', description = 'A boss coin from Apex Gypceros used for item level 10 crafting.' WHERE id = 2289101;
|
||||
|
||||
DELETE FROM encounter_loot;
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (103, 383001, 1, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (103, 383002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (103, 383003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (103, 383004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (103, 383005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (203, 483001, 1, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (203, 483002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (203, 483003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (203, 483004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (203, 483005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (303, 583001, 1, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (303, 583002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (303, 583003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (303, 583004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (303, 583005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (403, 683002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (403, 683003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (403, 683004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (403, 683005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (503, 783002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (503, 783003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (503, 783004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (503, 783005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (603, 883002, 2, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (603, 883003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (603, 883004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (603, 883005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (703, 983003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (703, 983004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (703, 983005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (803, 1083003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (803, 1083004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (803, 1083005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (903, 1183003, 3, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (903, 1183004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (903, 1183005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1003, 1283004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1003, 1283005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1103, 1383004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1103, 1383005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1203, 1483004, 4, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1203, 1483005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1303, 1583005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1403, 1683005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (1503, 1783005, 5, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (2003, 2283101, 101, 100, 1);
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2103, id, 101, 100, 1 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2203, id, 101, 100, 1 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2303, id, 103, 100, 1 FROM items WHERE slug = 'nargacuga-raid-boss-coin-diff-103-ilvl-15';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2403, id, 103, 100, 1 FROM items WHERE slug = 'azuros-raid-boss-coin-diff-103-ilvl-15';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2503, id, 103, 100, 1 FROM items WHERE slug = 'diablos-raid-boss-coin-diff-103-ilvl-15';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2603, id, 104, 100, 1 FROM items WHERE slug = 'barroth-raid-boss-coin-diff-104-ilvl-20';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2703, id, 104, 100, 1 FROM items WHERE slug = 'tobi-kadachi-raid-boss-coin-diff-104-ilvl-20';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2803, id, 104, 100, 1 FROM items WHERE slug = 'monoblos-raid-boss-coin-diff-104-ilvl-20';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 2903, id, 105, 100, 1 FROM items WHERE slug = 'anjanath-raid-boss-coin-diff-105-ilvl-25';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 3003, id, 105, 100, 1 FROM items WHERE slug = 'bazelgeuse-raid-boss-coin-diff-105-ilvl-25';
|
||||
INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) SELECT 3103, id, 105, 100, 1 FROM items WHERE slug = 'odogaron-raid-boss-coin-diff-105-ilvl-25';
|
||||
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 1, source_encounter_id = 103 WHERE id = 1001;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 1, source_encounter_id = 103 WHERE id = 1002;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 1, source_encounter_id = 103 WHERE id = 1003;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 2, source_encounter_id = 203 WHERE id = 1004;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 2, source_encounter_id = 203 WHERE id = 1005;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 2, source_encounter_id = 203 WHERE id = 1006;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 3, source_encounter_id = 303 WHERE id = 1007;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 3, source_encounter_id = 303 WHERE id = 1008;
|
||||
UPDATE crafting_recipes SET difficulty_id = 1, source_dungeon_id = 3, source_encounter_id = 303 WHERE id = 1009;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 4, source_encounter_id = 403 WHERE id = 1101;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 4, source_encounter_id = 403 WHERE id = 1102;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 4, source_encounter_id = 403 WHERE id = 1103;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 5, source_encounter_id = 503 WHERE id = 1104;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 5, source_encounter_id = 503 WHERE id = 1105;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 5, source_encounter_id = 503 WHERE id = 1106;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 6, source_encounter_id = 603 WHERE id = 1107;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 6, source_encounter_id = 603 WHERE id = 1108;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 6, source_encounter_id = 603 WHERE id = 1109;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 7, source_encounter_id = 703 WHERE id = 1201;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 7, source_encounter_id = 703 WHERE id = 1202;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 7, source_encounter_id = 703 WHERE id = 1203;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 8, source_encounter_id = 803 WHERE id = 1204;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 8, source_encounter_id = 803 WHERE id = 1205;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 8, source_encounter_id = 803 WHERE id = 1206;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 9, source_encounter_id = 903 WHERE id = 1207;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 9, source_encounter_id = 903 WHERE id = 1208;
|
||||
UPDATE crafting_recipes SET difficulty_id = 2, source_dungeon_id = 9, source_encounter_id = 903 WHERE id = 1209;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 10, source_encounter_id = 1003 WHERE id = 1301;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 10, source_encounter_id = 1003 WHERE id = 1302;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 10, source_encounter_id = 1003 WHERE id = 1303;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 11, source_encounter_id = 1103 WHERE id = 1304;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 11, source_encounter_id = 1103 WHERE id = 1305;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 11, source_encounter_id = 1103 WHERE id = 1306;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 12, source_encounter_id = 1203 WHERE id = 1307;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 12, source_encounter_id = 1203 WHERE id = 1308;
|
||||
UPDATE crafting_recipes SET difficulty_id = 4, source_dungeon_id = 12, source_encounter_id = 1203 WHERE id = 1309;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 13, source_encounter_id = 1303 WHERE id = 1401;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 13, source_encounter_id = 1303 WHERE id = 1402;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 13, source_encounter_id = 1303 WHERE id = 1403;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 14, source_encounter_id = 1403 WHERE id = 1404;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 14, source_encounter_id = 1403 WHERE id = 1405;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 14, source_encounter_id = 1403 WHERE id = 1406;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 15, source_encounter_id = 1503 WHERE id = 1407;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 15, source_encounter_id = 1503 WHERE id = 1408;
|
||||
UPDATE crafting_recipes SET difficulty_id = 5, source_dungeon_id = 15, source_encounter_id = 1503 WHERE id = 1409;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 20, source_encounter_id = 2003 WHERE id = 2001;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 20, source_encounter_id = 2003 WHERE id = 2002;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 20, source_encounter_id = 2003 WHERE id = 2003;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 21, source_encounter_id = 2103 WHERE id = 2004;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 21, source_encounter_id = 2103 WHERE id = 2005;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 21, source_encounter_id = 2103 WHERE id = 2006;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 22, source_encounter_id = 2203 WHERE id = 2007;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 22, source_encounter_id = 2203 WHERE id = 2008;
|
||||
UPDATE crafting_recipes SET difficulty_id = 101, source_dungeon_id = 22, source_encounter_id = 2203 WHERE id = 2009;
|
||||
|
||||
DELETE FROM crafting_recipe_components;
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1001, 383001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1002, 383001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1003, 383001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1004, 483001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1005, 483001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1006, 483001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1007, 583001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1008, 583001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1009, 583001, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1101, 383002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1101, 683002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1102, 383002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1102, 683002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1103, 383002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1103, 683002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1104, 483002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1104, 783002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1105, 483002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1105, 783002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1106, 483002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1106, 783002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 583002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 883002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 583002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 883002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 583002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 883002, 5);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1201, 683003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1201, 983003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1202, 683003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1202, 983003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1203, 683003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1203, 983003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1204, 783003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1204, 1083003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1205, 783003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1205, 1083003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1206, 783003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1206, 1083003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1207, 883003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1207, 1183003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1208, 883003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1208, 1183003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1209, 883003, 7);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1209, 1183003, 8);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 983004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 1283004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 983004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 1283004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 983004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 1283004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1304, 1083004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1304, 1383004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1305, 1083004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1305, 1383004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1306, 1083004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1306, 1383004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1307, 1183004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1307, 1483004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1308, 1183004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1308, 1483004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1309, 1183004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1309, 1483004, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1401, 1283005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1401, 1583005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1402, 1283005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1402, 1583005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1403, 1283005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1403, 1583005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1404, 1383005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1404, 1683005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1405, 1383005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1405, 1683005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1406, 1383005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1406, 1683005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1407, 1483005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1407, 1783005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1408, 1483005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1408, 1783005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1409, 1483005, 12);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1409, 1783005, 13);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2001, 2283101, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2002, 2283101, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (2003, 2283101, 10);
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2004, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2005, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2006, id, 10 FROM items WHERE slug = 'rathalos-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2007, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2008, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) SELECT 2009, id, 10 FROM items WHERE slug = 'gypceros-raid-boss-coin-diff-101-ilvl-10';
|
||||
|
||||
DELETE FROM gear_upgrade_paths;
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (1, 201);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (2, 202);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (3, 203);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (4, 204);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (5, 205);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (6, 206);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (7, 207);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (8, 208);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (9, 209);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (100, 3);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (101, 5);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (102, 2);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (103, 6);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (104, 4);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (105, 1);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (106, 7);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (107, 3);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (108, 8);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (109, 9);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (201, 301);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (202, 302);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (203, 303);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (204, 304);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (205, 305);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (206, 306);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (207, 307);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (208, 308);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (209, 309);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (301, 401);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (302, 402);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (303, 403);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (304, 404);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (305, 405);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (306, 406);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (307, 407);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (308, 408);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (309, 409);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (401, 501);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (402, 502);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (403, 503);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (404, 504);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (405, 505);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (406, 506);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (407, 507);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (408, 508);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (409, 509);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (710, 301);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (711, 302);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (712, 303);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (713, 304);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (714, 305);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (715, 306);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (716, 307);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (717, 308);
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (718, 309);
|
||||
|
||||
COMMIT;
|
||||
@@ -14,9 +14,10 @@ CREATE TABLE IF NOT EXISTS dungeons (
|
||||
name TEXT NOT NULL,
|
||||
recommended_level INTEGER NOT NULL DEFAULT 1,
|
||||
content_type TEXT NOT NULL DEFAULT 'dungeon' CHECK (content_type IN ('dungeon', 'raid')),
|
||||
party_size INTEGER NOT NULL DEFAULT 5,
|
||||
party_size INTEGER NOT NULL DEFAULT 6,
|
||||
completion_item_level INTEGER,
|
||||
experience_reward INTEGER NOT NULL DEFAULT 100,
|
||||
image_url TEXT NOT NULL DEFAULT '/boss-placeholder.svg',
|
||||
description TEXT NOT NULL
|
||||
);
|
||||
|
||||
@@ -132,6 +133,12 @@ CREATE TABLE IF NOT EXISTS crafting_recipe_components (
|
||||
PRIMARY KEY (recipe_id, item_id)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS gear_upgrade_paths (
|
||||
from_item_id INTEGER PRIMARY KEY REFERENCES items(id) ON DELETE CASCADE,
|
||||
to_item_id INTEGER NOT NULL REFERENCES items(id) ON DELETE CASCADE,
|
||||
CHECK (from_item_id <> to_item_id)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS item_sets (
|
||||
id INTEGER PRIMARY KEY,
|
||||
slug TEXT NOT NULL UNIQUE,
|
||||
@@ -162,7 +169,8 @@ CREATE TABLE IF NOT EXISTS accounts (
|
||||
completed_dungeon_parts INTEGER NOT NULL DEFAULT 0,
|
||||
completed_raid_phases INTEGER NOT NULL DEFAULT 0,
|
||||
created_ip TEXT NOT NULL,
|
||||
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
|
||||
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
last_saved_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS account_ip_allowances (
|
||||
@@ -247,6 +255,75 @@ CREATE TABLE IF NOT EXISTS character_inventory (
|
||||
PRIMARY KEY (character_id, item_id)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS character_boss_stats (
|
||||
character_id INTEGER NOT NULL REFERENCES characters(id) ON DELETE CASCADE,
|
||||
encounter_id INTEGER NOT NULL REFERENCES encounters(id) ON DELETE CASCADE,
|
||||
kills INTEGER NOT NULL DEFAULT 0 CHECK (kills >= 0),
|
||||
pet_quantity INTEGER NOT NULL DEFAULT 0 CHECK (pet_quantity >= 0),
|
||||
PRIMARY KEY (character_id, encounter_id)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS character_pvp_stats (
|
||||
character_id INTEGER PRIMARY KEY REFERENCES characters(id) ON DELETE CASCADE,
|
||||
matches_played INTEGER NOT NULL DEFAULT 0 CHECK (matches_played >= 0),
|
||||
matches_won INTEGER NOT NULL DEFAULT 0 CHECK (matches_won >= 0)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS action_characters (
|
||||
id INTEGER PRIMARY KEY,
|
||||
account_id INTEGER REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
class_id INTEGER NOT NULL REFERENCES classes(id),
|
||||
name TEXT NOT NULL,
|
||||
level INTEGER NOT NULL DEFAULT 1,
|
||||
experience INTEGER NOT NULL DEFAULT 0,
|
||||
bulldrome_coins INTEGER NOT NULL DEFAULT 0,
|
||||
bulldrome_normal_clears INTEGER NOT NULL DEFAULT 0,
|
||||
bulldrome_hard_clears INTEGER NOT NULL DEFAULT 0,
|
||||
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
UNIQUE (account_id, class_id)
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS action_gear_items (
|
||||
id INTEGER PRIMARY KEY,
|
||||
slug TEXT NOT NULL,
|
||||
name TEXT NOT NULL,
|
||||
slot TEXT NOT NULL CHECK (slot IN ('weapon', 'helmet', 'chest', 'gloves', 'boots', 'pants', 'ring', 'necklace', 'trinket')),
|
||||
item_level INTEGER NOT NULL CHECK (item_level BETWEEN 1 AND 5),
|
||||
source TEXT NOT NULL DEFAULT 'bulldrome',
|
||||
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS action_character_inventory (
|
||||
id INTEGER PRIMARY KEY,
|
||||
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
|
||||
item_id INTEGER REFERENCES items(id),
|
||||
action_gear_item_id INTEGER REFERENCES action_gear_items(id),
|
||||
quantity INTEGER NOT NULL DEFAULT 1 CHECK (quantity > 0),
|
||||
equipped INTEGER NOT NULL DEFAULT 0 CHECK (equipped IN (0, 1))
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS action_dungeon_runs (
|
||||
id INTEGER PRIMARY KEY,
|
||||
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
|
||||
dungeon_id INTEGER NOT NULL REFERENCES dungeons(id),
|
||||
difficulty TEXT NOT NULL CHECK (difficulty IN ('normal', 'hard')),
|
||||
result TEXT NOT NULL CHECK (result IN ('clear', 'wipe')),
|
||||
coins_awarded INTEGER NOT NULL DEFAULT 0,
|
||||
duration_seconds INTEGER NOT NULL DEFAULT 0,
|
||||
completed_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS action_encounter_loot_rolls (
|
||||
id INTEGER PRIMARY KEY,
|
||||
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
|
||||
dungeon_run_id INTEGER REFERENCES action_dungeon_runs(id) ON DELETE CASCADE,
|
||||
encounter_id INTEGER NOT NULL REFERENCES encounters(id),
|
||||
item_id INTEGER NOT NULL REFERENCES items(id),
|
||||
quantity INTEGER NOT NULL DEFAULT 1 CHECK (quantity > 0),
|
||||
difficulty TEXT NOT NULL CHECK (difficulty IN ('normal', 'hard')),
|
||||
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS encounter_loot_rolls (
|
||||
id INTEGER PRIMARY KEY,
|
||||
character_id INTEGER NOT NULL REFERENCES characters(id) ON DELETE CASCADE,
|
||||
|
||||
@@ -0,0 +1,139 @@
|
||||
# Gearing System
|
||||
|
||||
## Current Rule
|
||||
|
||||
The game uses fewer playable content tiers and more gear upgrade steps.
|
||||
|
||||
Content tiers:
|
||||
|
||||
| Content Tier | Unlock Level | Purpose |
|
||||
| --- | ---: | --- |
|
||||
| iLvl 1 | 1 | First real gear set |
|
||||
| iLvl 10 | 10 | Midgame jump |
|
||||
| iLvl 20 | 20 | Endgame jump |
|
||||
| iLvl 25 | 25 | Hard endgame |
|
||||
|
||||
Gear tiers:
|
||||
|
||||
| Gear Tier | How It Is Used |
|
||||
| ---: | --- |
|
||||
| 1 | Crafted from iLvl 1 content |
|
||||
| 5 | Upgrade tier from iLvl 1 content coins |
|
||||
| 10 | Crafted/upgraded from iLvl 10 content coins |
|
||||
| 15 | Gear-only upgrade tier from iLvl 10 content coins |
|
||||
| 20 | Crafted/upgraded from iLvl 20 content coins |
|
||||
| 25 | Crafted/upgraded from iLvl 25 content coins |
|
||||
|
||||
This keeps the dungeon/raid picker simple while still giving players steady gear goals.
|
||||
|
||||
## New Characters
|
||||
|
||||
New characters start with no gear equipped.
|
||||
|
||||
The first goal is to clear iLvl 1 content, earn raw boss coins, and craft the first iLvl 1 set. Starter gear exists as craftable gear, not automatic inventory.
|
||||
|
||||
## Coin Tiers
|
||||
|
||||
Coins are component items. Each coin is tied to a boss and a content tier.
|
||||
|
||||
| Content Tier | Coin Prefix | Rarity Key | Example |
|
||||
| ---: | --- | --- | --- |
|
||||
| 1 | Raw | common | Raw Bulldrome Coin |
|
||||
| 10 | Green | uncommon | Green Bulldrome Coin |
|
||||
| 20 | Purple | epic | Purple Bulldrome Coin |
|
||||
| 25 | Orange | legendary | Orange Bulldrome Coin |
|
||||
|
||||
iLvl 5 and iLvl 15 gear do not have their own playable content tier. They use coins from the previous playable tier:
|
||||
|
||||
| Gear Tier | Coin Tier Used |
|
||||
| ---: | ---: |
|
||||
| 1 | 1 |
|
||||
| 5 | 1 |
|
||||
| 10 | 10 |
|
||||
| 15 | 10 |
|
||||
| 20 | 20 |
|
||||
| 25 | 25 |
|
||||
|
||||
## Boss Loot
|
||||
|
||||
Each boss drops one boss coin for the selected content tier.
|
||||
|
||||
Examples:
|
||||
|
||||
- Bulldrome at iLvl 1 drops Raw Bulldrome Coins.
|
||||
- Tigrex at iLvl 10 drops Green Tigrex Coins.
|
||||
- Barroth at iLvl 20 drops Purple Barroth Coins.
|
||||
- Anjanath at iLvl 25 drops Orange Anjanath Coins.
|
||||
|
||||
## Crafting And Upgrades
|
||||
|
||||
The first gear item in a boss/item line can be crafted directly. Higher versions should be reached through Upgrade.
|
||||
|
||||
Current rule:
|
||||
|
||||
- Craft iLvl 1 boss gear directly.
|
||||
- Upgrade iLvl 1 -> 5 with iLvl 1 coins.
|
||||
- Craft or upgrade iLvl 10 gear from iLvl 10 content.
|
||||
- Upgrade iLvl 10 -> 15 with iLvl 10 coins.
|
||||
- Craft or upgrade iLvl 20 gear from iLvl 20 content.
|
||||
- Craft or upgrade iLvl 25 gear from iLvl 25 content.
|
||||
|
||||
Upgrade consumes the old item and awards the upgraded item. This avoids duplicate clutter and keeps item identity clear.
|
||||
|
||||
Examples:
|
||||
|
||||
| Upgrade | Cost Source |
|
||||
| --- | --- |
|
||||
| Raw Bulldrome Helmet iLvl 1 -> Honed Bulldrome Helmet iLvl 5 | Raw Bulldrome Coins |
|
||||
| Green Tigrex Helmet iLvl 10 -> Blue Tigrex Helmet iLvl 15 | Green Tigrex Coins |
|
||||
| Purple Bulldrome Helmet iLvl 20 -> Orange Bulldrome Helmet iLvl 25 | Orange Bulldrome Coins |
|
||||
|
||||
## UI Behavior
|
||||
|
||||
The dungeon and raid picker only shows playable content tiers:
|
||||
|
||||
```text
|
||||
iLvl 1 -> iLvl 10 -> iLvl 20 -> iLvl 25
|
||||
```
|
||||
|
||||
The equipment screen still shows gear recipes for:
|
||||
|
||||
```text
|
||||
iLvl 1 -> iLvl 5 -> iLvl 10 -> iLvl 15 -> iLvl 20 -> iLvl 25
|
||||
```
|
||||
|
||||
Direct crafting is blocked for recipes that have a lower item-level version in the same boss/item line. Use the selected item's Upgrade button for those.
|
||||
|
||||
## Roguelike Loot
|
||||
|
||||
Roguelike gear should follow the same tier brackets.
|
||||
|
||||
Recommended mapping:
|
||||
|
||||
| Stage Band | Coin Tier |
|
||||
| --- | ---: |
|
||||
| 1-4 | 1 |
|
||||
| 5-9 | 10 |
|
||||
| 10-14 | 10 |
|
||||
| 15-19 | 20 |
|
||||
| 20+ | 25 |
|
||||
|
||||
Boss-based coins are still preferred. A roguelike boss should award coins for its actual boss template when possible.
|
||||
|
||||
## Data Notes
|
||||
|
||||
Authoritative gearing data lives in SQLite seed data:
|
||||
|
||||
- `db/seed.sql`
|
||||
- `src/offline-starter-profile.json`
|
||||
|
||||
Run this after changing seed data:
|
||||
|
||||
```sh
|
||||
npm run db:init
|
||||
npm run offline:export
|
||||
```
|
||||
|
||||
`npm run build` already runs `offline:export`, so a production build also refreshes the offline starter profile.
|
||||
|
||||
TrueNAS keeps its own persistent `data/game.db`. Pushing code does not merge or replace that database. The TrueNAS app applies seed/schema changes when the container starts and runs `npm run db:init`.
|
||||
@@ -0,0 +1,164 @@
|
||||
# Push Updates
|
||||
|
||||
Use this when pushing code from the Mac to `git.whoagland.com`, then updating the TrueNAS-hosted server.
|
||||
|
||||
## Rules
|
||||
|
||||
- Git deploys code only.
|
||||
- TrueNAS save data lives in `/mnt/usbssds/apps/iwanttoheal/data/game.db`.
|
||||
- Do not commit, copy, or replace `data/game.db`.
|
||||
- Do not run character reset commands unless you intentionally want a wipe.
|
||||
- Restarting the TrueNAS app runs `npm ci`, `npm run db:init`, `npm run build`, and `npm start`.
|
||||
|
||||
## Step 1: Build Web Locally
|
||||
|
||||
```sh
|
||||
cd /Users/warren/Documents/testgame/testgame
|
||||
npm run build
|
||||
```
|
||||
|
||||
This validates TypeScript, builds the browser app, and refreshes `src/offline-starter-profile.json`.
|
||||
|
||||
## Step 2: Optional Android APK
|
||||
|
||||
Only run this when building a new APK.
|
||||
|
||||
```sh
|
||||
set -e
|
||||
|
||||
cd /Users/warren/Documents/testgame/testgame
|
||||
|
||||
export JAVA_HOME="/Applications/Android Studio.app/Contents/jbr/Contents/Home"
|
||||
export PATH="$JAVA_HOME/bin:$PATH"
|
||||
|
||||
VERSION="1.0.27"
|
||||
|
||||
CURRENT_CODE=$(grep -E 'versionCode [0-9]+' android/app/build.gradle | awk '{print $2}')
|
||||
NEXT_CODE=$((CURRENT_CODE + 1))
|
||||
|
||||
perl -0pi -e "s/versionCode\s+\d+/versionCode $NEXT_CODE/" android/app/build.gradle
|
||||
perl -0pi -e "s/versionName\s+\"[^\"]+\"/versionName \"$VERSION\"/" android/app/build.gradle
|
||||
|
||||
VITE_API_BASE_URL="https://iwanttoheal.phenomrom.com" npm run android:sync
|
||||
|
||||
cd android
|
||||
./gradlew clean assembleDebug
|
||||
cd ..
|
||||
|
||||
cp android/app/build/outputs/apk/debug/app-debug.apk "IWantToHeal-Thor-v$VERSION.apk"
|
||||
ls -lh "IWantToHeal-Thor-v$VERSION.apk"
|
||||
```
|
||||
|
||||
## Step 3: Commit And Push Code
|
||||
|
||||
```sh
|
||||
cd /Users/warren/Documents/testgame/testgame
|
||||
|
||||
git add .
|
||||
git commit -m "Update game 1.0.27"
|
||||
git push origin main
|
||||
```
|
||||
|
||||
Check before committing:
|
||||
|
||||
```sh
|
||||
git status --short
|
||||
```
|
||||
|
||||
Expected: source/doc/build-output changes only. Do not stage `data/game.db`.
|
||||
|
||||
## Step 4: Optional Gitea Release For APK
|
||||
|
||||
Only run this when Step 2 created a new APK.
|
||||
|
||||
```sh
|
||||
set -e
|
||||
|
||||
cd /Users/warren/Documents/testgame/testgame
|
||||
|
||||
export GITEA_URL="https://git.whoagland.com"
|
||||
export GITEA_OWNER="phenom"
|
||||
export GITEA_REPO="i-want-to-heal"
|
||||
export GITEA_TOKEN="ed2db3fd54546e9658377d0551b3fc3961583f1d"
|
||||
|
||||
VERSION="1.0.27"
|
||||
APK="IWantToHeal-Thor-v$VERSION.apk"
|
||||
|
||||
RELEASE_JSON=$(curl -sS -X POST "$GITEA_URL/api/v1/repos/$GITEA_OWNER/$GITEA_REPO/releases" \
|
||||
-H "Authorization: token $GITEA_TOKEN" \
|
||||
-H "Content-Type: application/json" \
|
||||
-d "{\"tag_name\":\"v$VERSION\",\"target_commitish\":\"main\",\"name\":\"v$VERSION\",\"body\":\"I Want to Heal Android build v$VERSION\",\"draft\":false,\"prerelease\":false}")
|
||||
|
||||
RELEASE_ID=$(python3 -c 'import sys,json; data=json.load(sys.stdin); print(data.get("id") or data)' <<< "$RELEASE_JSON")
|
||||
|
||||
curl -sS -X POST "$GITEA_URL/api/v1/repos/$GITEA_OWNER/$GITEA_REPO/releases/$RELEASE_ID/assets?name=$APK" \
|
||||
-H "Authorization: token $GITEA_TOKEN" \
|
||||
-F "attachment=@$APK"
|
||||
```
|
||||
|
||||
## Step 5: Update TrueNAS
|
||||
|
||||
```sh
|
||||
cd /mnt/usbssds/apps/iwanttoheal/app
|
||||
git pull
|
||||
```
|
||||
|
||||
Before restarting, make a DB backup:
|
||||
|
||||
```sh
|
||||
cp /mnt/usbssds/apps/iwanttoheal/data/game.db \
|
||||
"/mnt/usbssds/apps/iwanttoheal/data/game-before-update-$(date +%Y%m%d-%H%M%S).db"
|
||||
```
|
||||
|
||||
Then restart the `iwanttoheal` app in the TrueNAS Apps UI.
|
||||
|
||||
## What Happens On Restart
|
||||
|
||||
The app command runs:
|
||||
|
||||
```sh
|
||||
npm ci && npm run db:init && npm run build && npm start
|
||||
```
|
||||
|
||||
That means:
|
||||
|
||||
- dependency changes apply
|
||||
- schema changes apply
|
||||
- seed/static-content updates apply
|
||||
- browser files rebuild
|
||||
- existing accounts and characters stay in `data/game.db`
|
||||
|
||||
`npm run db:init` should not wipe saves. Character wipes are separate manual reset operations.
|
||||
|
||||
## Resetting TrueNAS Characters
|
||||
|
||||
Only run a reset when intentionally starting everyone over.
|
||||
|
||||
Resetting the Mac database does not reset TrueNAS. TrueNAS has its own persistent DB at:
|
||||
|
||||
```text
|
||||
/mnt/usbssds/apps/iwanttoheal/data/game.db
|
||||
```
|
||||
|
||||
Back it up first, then run the reset command or reset SQL on TrueNAS.
|
||||
|
||||
## If Something Looks Wrong
|
||||
|
||||
Check the mounted DB path:
|
||||
|
||||
```sh
|
||||
ls -lh /mnt/usbssds/apps/iwanttoheal/data/game.db
|
||||
```
|
||||
|
||||
Check the latest code:
|
||||
|
||||
```sh
|
||||
cd /mnt/usbssds/apps/iwanttoheal/app
|
||||
git log --oneline -5
|
||||
```
|
||||
|
||||
Check the app API:
|
||||
|
||||
```sh
|
||||
curl http://127.0.0.1:4173/api/auth/session
|
||||
```
|
||||
@@ -0,0 +1,60 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="1280" height="720" viewBox="0 0 1280 720">
|
||||
<rect width="1280" height="720" fill="#111218"/>
|
||||
<rect x="48" y="36" width="1184" height="648" fill="#1b1c24" stroke="#090a0d" stroke-width="4"/>
|
||||
<text x="78" y="78" fill="#8f90a0" font-family="monospace" font-size="18">ADVENTURE</text>
|
||||
<text x="78" y="114" fill="#f2f0dc" font-family="monospace" font-size="34" font-weight="700">Dungeons</text>
|
||||
<text x="1075" y="88" fill="#e5b95f" font-family="monospace" font-size="18">B Back</text>
|
||||
|
||||
<text x="78" y="158" fill="#e5b95f" font-family="monospace" font-size="18">Pick Dungeon</text>
|
||||
<g>
|
||||
<rect x="78" y="178" width="335" height="128" fill="#24262f" stroke="#e5b95f" stroke-width="5"/>
|
||||
<rect x="94" y="194" width="72" height="72" fill="#481e29" stroke="#090a0d" stroke-width="3"/>
|
||||
<text x="116" y="241" fill="#ef6574" font-family="monospace" font-size="28" font-weight="700">AH</text>
|
||||
<text x="184" y="216" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Ashen Halls</text>
|
||||
<text x="184" y="246" fill="#aaa9b7" font-family="monospace" font-size="16">Level 1 • 6 Players</text>
|
||||
<text x="184" y="276" fill="#e5b95f" font-family="monospace" font-size="16">Selected</text>
|
||||
</g>
|
||||
<g>
|
||||
<rect x="436" y="178" width="335" height="128" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<rect x="452" y="194" width="72" height="72" fill="#2a263f" stroke="#090a0d" stroke-width="3"/>
|
||||
<text x="474" y="241" fill="#8ca9ff" font-family="monospace" font-size="28" font-weight="700">SC</text>
|
||||
<text x="542" y="216" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Sunken Crypt</text>
|
||||
<text x="542" y="246" fill="#aaa9b7" font-family="monospace" font-size="16">Level 5 • 6 Players</text>
|
||||
</g>
|
||||
<g opacity="0.65">
|
||||
<rect x="794" y="178" width="335" height="128" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<rect x="810" y="194" width="72" height="72" fill="#223226" stroke="#090a0d" stroke-width="3"/>
|
||||
<text x="832" y="241" fill="#70d990" font-family="monospace" font-size="28" font-weight="700">GM</text>
|
||||
<text x="900" y="216" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Grove Maw</text>
|
||||
<text x="900" y="246" fill="#aaa9b7" font-family="monospace" font-size="16">Level 10 • 6 Players</text>
|
||||
</g>
|
||||
|
||||
<text x="78" y="356" fill="#e5b95f" font-family="monospace" font-size="18">Pick Part</text>
|
||||
<g>
|
||||
<rect x="78" y="376" width="282" height="82" fill="#29291f" stroke="#e5b95f" stroke-width="5"/>
|
||||
<text x="112" y="426" fill="#f2f0dc" font-family="monospace" font-size="24" font-weight="700">Part 1</text>
|
||||
<text x="250" y="426" fill="#8f90a0" font-family="monospace" font-size="16">3 fights</text>
|
||||
</g>
|
||||
<g>
|
||||
<rect x="382" y="376" width="282" height="82" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="416" y="426" fill="#f2f0dc" font-family="monospace" font-size="24" font-weight="700">Part 2</text>
|
||||
<text x="554" y="426" fill="#8f90a0" font-family="monospace" font-size="16">Locked</text>
|
||||
</g>
|
||||
<g>
|
||||
<rect x="686" y="376" width="282" height="82" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="720" y="426" fill="#f2f0dc" font-family="monospace" font-size="24" font-weight="700">Part 3</text>
|
||||
<text x="858" y="426" fill="#8f90a0" font-family="monospace" font-size="16">Locked</text>
|
||||
</g>
|
||||
|
||||
<text x="78" y="508" fill="#e5b95f" font-family="monospace" font-size="18">Pick Difficulty</text>
|
||||
<rect x="78" y="528" width="240" height="64" fill="#29291f" stroke="#e5b95f" stroke-width="5"/>
|
||||
<text x="116" y="568" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Normal</text>
|
||||
<rect x="342" y="528" width="240" height="64" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="380" y="568" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Heroic</text>
|
||||
<rect x="606" y="528" width="240" height="64" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="644" y="568" fill="#777988" font-family="monospace" font-size="20" font-weight="700">Mythic L10</text>
|
||||
|
||||
<rect x="914" y="508" width="238" height="86" fill="#3a2618" stroke="#e5b95f" stroke-width="5"/>
|
||||
<text x="982" y="559" fill="#f2f0dc" font-family="monospace" font-size="24" font-weight="700">Start</text>
|
||||
<text x="78" y="638" fill="#aaa9b7" font-family="monospace" font-size="17">Idea A: All choices are button grids. D-pad works everywhere. No native dropdown.</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 4.5 KiB |
@@ -0,0 +1,44 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="1280" height="720" viewBox="0 0 1280 720">
|
||||
<rect width="1280" height="720" fill="#111218"/>
|
||||
<rect x="48" y="36" width="1184" height="648" fill="#1b1c24" stroke="#090a0d" stroke-width="4"/>
|
||||
<text x="78" y="78" fill="#8f90a0" font-family="monospace" font-size="18">ADVENTURE</text>
|
||||
<text x="78" y="114" fill="#f2f0dc" font-family="monospace" font-size="34" font-weight="700">Dungeons</text>
|
||||
<text x="1014" y="88" fill="#e5b95f" font-family="monospace" font-size="18">LB/RB Change</text>
|
||||
|
||||
<rect x="78" y="150" width="760" height="398" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<rect x="112" y="184" width="164" height="164" fill="#481e29" stroke="#090a0d" stroke-width="4"/>
|
||||
<text x="151" y="280" fill="#ef6574" font-family="monospace" font-size="48" font-weight="700">AH</text>
|
||||
<text x="306" y="202" fill="#8f90a0" font-family="monospace" font-size="18">CURRENT DUNGEON</text>
|
||||
<text x="306" y="248" fill="#f2f0dc" font-family="monospace" font-size="34" font-weight="700">Ashen Halls</text>
|
||||
<text x="306" y="286" fill="#aaa9b7" font-family="monospace" font-size="18">Guide a six-player party through burning halls.</text>
|
||||
<text x="306" y="324" fill="#e5b95f" font-family="monospace" font-size="18">Level 1 • 6 Players • 100 XP</text>
|
||||
<rect x="112" y="384" width="690" height="104" fill="#15161c" stroke="#33343d" stroke-width="3"/>
|
||||
<text x="138" y="425" fill="#f2f0dc" font-family="monospace" font-size="19">Ashen Halls</text>
|
||||
<text x="356" y="425" fill="#8f90a0" font-family="monospace" font-size="19">Sunken Crypt</text>
|
||||
<text x="608" y="425" fill="#8f90a0" font-family="monospace" font-size="19">Grove Maw</text>
|
||||
<rect x="128" y="448" width="146" height="8" fill="#e5b95f"/>
|
||||
|
||||
<rect x="874" y="150" width="278" height="398" fill="#20222a" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="906" y="194" fill="#e5b95f" font-family="monospace" font-size="18">Setup</text>
|
||||
<text x="906" y="232" fill="#f2f0dc" font-family="monospace" font-size="22" font-weight="700">Part</text>
|
||||
<rect x="906" y="252" width="68" height="54" fill="#29291f" stroke="#e5b95f" stroke-width="4"/>
|
||||
<text x="932" y="286" fill="#f2f0dc" font-family="monospace" font-size="20">1</text>
|
||||
<rect x="990" y="252" width="68" height="54" fill="#20222a" stroke="#41404a" stroke-width="3"/>
|
||||
<text x="1016" y="286" fill="#8f90a0" font-family="monospace" font-size="20">2</text>
|
||||
<rect x="1074" y="252" width="68" height="54" fill="#20222a" stroke="#41404a" stroke-width="3"/>
|
||||
<text x="1100" y="286" fill="#8f90a0" font-family="monospace" font-size="20">3</text>
|
||||
|
||||
<text x="906" y="350" fill="#f2f0dc" font-family="monospace" font-size="22" font-weight="700">Difficulty</text>
|
||||
<rect x="906" y="372" width="236" height="52" fill="#29291f" stroke="#e5b95f" stroke-width="4"/>
|
||||
<text x="938" y="405" fill="#f2f0dc" font-family="monospace" font-size="18">Normal</text>
|
||||
<rect x="906" y="436" width="236" height="52" fill="#20222a" stroke="#41404a" stroke-width="3"/>
|
||||
<text x="938" y="469" fill="#aaa9b7" font-family="monospace" font-size="18">Heroic</text>
|
||||
|
||||
<rect x="78" y="580" width="238" height="70" fill="#15161c" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="120" y="624" fill="#e5b95f" font-family="monospace" font-size="22">Prev</text>
|
||||
<rect x="342" y="580" width="238" height="70" fill="#15161c" stroke="#41404a" stroke-width="4"/>
|
||||
<text x="392" y="624" fill="#e5b95f" font-family="monospace" font-size="22">Next</text>
|
||||
<rect x="874" y="580" width="278" height="70" fill="#3a2618" stroke="#e5b95f" stroke-width="5"/>
|
||||
<text x="963" y="624" fill="#f2f0dc" font-family="monospace" font-size="24" font-weight="700">Start</text>
|
||||
<text x="78" y="684" fill="#aaa9b7" font-family="monospace" font-size="17">Idea B: One big focused dungeon. Shoulder buttons or side buttons cycle dungeon.</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 3.8 KiB |
@@ -0,0 +1,48 @@
|
||||
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<text x="136" y="447" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Sunken Crypt • Part 1</text>
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<text x="136" y="543" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Ashen Halls • Part 2</text>
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<text x="136" y="571" fill="#aaa9b7" font-family="monospace" font-size="16">Normal • Locked until Part 1 clear</text>
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<text x="684" y="262" fill="#ef6574" font-family="monospace" font-size="42" font-weight="700">AH</text>
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<text x="812" y="194" fill="#8f90a0" font-family="monospace" font-size="18">SELECTED RUN</text>
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<text x="812" y="238" fill="#f2f0dc" font-family="monospace" font-size="30" font-weight="700">Ashen Halls</text>
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<text x="812" y="278" fill="#e5b95f" font-family="monospace" font-size="20">Part 1 • Normal</text>
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<text x="650" y="358" fill="#aaa9b7" font-family="monospace" font-size="17">Fastest path for controller play. One list item is the exact run.</text>
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<text x="650" y="394" fill="#aaa9b7" font-family="monospace" font-size="17">No separate dungeon, phase, or difficulty controls.</text>
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<text x="955" y="570" fill="#e5b95f" font-family="monospace" font-size="22">Loot</text>
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<text x="78" y="684" fill="#aaa9b7" font-family="monospace" font-size="17">Idea C: Flat mission list. Most controller-friendly, least setup flexibility on one screen.</text>
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<svg xmlns="http://www.w3.org/2000/svg" width="1280" height="720" viewBox="0 0 1280 720">
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<rect width="1280" height="720" fill="#111218"/>
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<text x="78" y="78" fill="#8f90a0" font-family="monospace" font-size="18">ADVENTURE</text>
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<text x="108" y="240" fill="#8f90a0" font-family="monospace" font-size="12">Initiate</text>
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<g>
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<text x="310" y="222" fill="#f2f0dc" font-family="monospace" font-size="22">10</text>
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<text x="300" y="240" fill="#8f90a0" font-family="monospace" font-size="12">Veteran</text>
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<text x="500" y="222" fill="#f2f0dc" font-family="monospace" font-size="22">15</text>
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<text x="488" y="240" fill="#8f90a0" font-family="monospace" font-size="12">Champion</text>
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<g>
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<text x="690" y="240" fill="#e5b95f" font-family="monospace" font-size="12">Mythic</text>
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<text x="880" y="222" fill="#777988" font-family="monospace" font-size="22">25</text>
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<text x="864" y="240" fill="#777988" font-family="monospace" font-size="12">Level 20</text>
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<text x="114" y="387" fill="#ef6574" font-family="monospace" font-size="24" font-weight="700">AH</text>
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<text x="178" y="360" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Ashen Halls</text>
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<text x="178" y="389" fill="#aaa9b7" font-family="monospace" font-size="15">Mythic • iLvl 20</text>
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<text x="96" y="446" fill="#e5b95f" font-family="monospace" font-size="16">Part 1 unlocked</text>
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<g>
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<rect x="436" y="324" width="335" height="154" fill="#20222a" stroke="#41404a" stroke-width="4"/>
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<rect x="454" y="346" width="64" height="64" fill="#2a263f" stroke="#090a0d" stroke-width="3"/>
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<text x="472" y="387" fill="#8ca9ff" font-family="monospace" font-size="24" font-weight="700">SC</text>
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<text x="536" y="360" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Sunken Crypt</text>
|
||||
<text x="536" y="389" fill="#aaa9b7" font-family="monospace" font-size="15">Mythic • iLvl 20</text>
|
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<text x="454" y="446" fill="#aaa9b7" font-family="monospace" font-size="16">Part 1 unlocked</text>
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<g>
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<rect x="794" y="324" width="335" height="154" fill="#20222a" stroke="#41404a" stroke-width="4"/>
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<rect x="812" y="346" width="64" height="64" fill="#223226" stroke="#090a0d" stroke-width="3"/>
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<text x="830" y="387" fill="#70d990" font-family="monospace" font-size="24" font-weight="700">GM</text>
|
||||
<text x="894" y="360" fill="#f2f0dc" font-family="monospace" font-size="20" font-weight="700">Grove Maw</text>
|
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<text x="894" y="389" fill="#aaa9b7" font-family="monospace" font-size="15">Mythic • iLvl 20</text>
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<text x="812" y="446" fill="#777988" font-family="monospace" font-size="16">Locked dungeon</text>
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<text x="78" y="532" fill="#e5b95f" font-family="monospace" font-size="18">3. Pick Part</text>
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<text x="124" y="592" fill="#f2f0dc" font-family="monospace" font-size="20">Part 1</text>
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<text x="398" y="592" fill="#aaa9b7" font-family="monospace" font-size="20">Part 2</text>
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<text x="672" y="592" fill="#aaa9b7" font-family="monospace" font-size="20">Part 3</text>
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<text x="991" y="592" fill="#f2f0dc" font-family="monospace" font-size="22" font-weight="700">Start</text>
|
||||
|
||||
<text x="78" y="662" fill="#aaa9b7" font-family="monospace" font-size="17">Idea D: submenu flow. Pick item level first, then only compatible dungeon cards appear.</text>
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</svg>
|
||||
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 37 KiB |
|
After Width: | Height: | Size: 60 KiB |
|
After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 38 KiB |
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<style>
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text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:16px}.title{font-size:30px;font-weight:800}.label{font-size:19px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:4;rx:10}.bar-bg{fill:#2a3444;rx:8}.hp{fill:#5ed17a;rx:8}.danger{fill:#d96b55;rx:8}.mana{fill:#63a9ff;rx:8}.button{fill:#d7aa45;rx:10}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}
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<text x="48" y="64" class="title">PC Dungeon PvP Roguelike</text>
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<text x="48" y="96" class="muted">Dungeon party = 6 members per side. Upgrade timer auto-picks at 0s.</text>
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<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira - Priest</text>
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<text x="64" y="252" class="label">Party Health</text>
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<g transform="translate(64 278)">
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<rect width="150" height="82" class="selected"/><text x="16" y="31" class="label">Tank</text><text x="106" y="31" class="tiny">82%</text><rect x="16" y="52" width="118" height="12" class="bar-bg"/><rect x="16" y="52" width="97" height="12" class="hp"/>
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||||
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Mira</text><text x="276" y="31" class="tiny">74%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="87" height="12" class="hp"/>
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<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">55%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="65" height="12" class="danger"/>
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||||
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">92%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="109" height="12" class="hp"/>
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||||
<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">66%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="78" height="12" class="hp"/>
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||||
<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">41%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="48" height="12" class="danger"/>
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</g>
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<text x="64" y="626" class="tiny">Buffs: Wide Radiance x1</text><text x="64" y="654" class="tiny">Debuffs: Mana Squeeze x1</text>
|
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|
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<text x="504" y="260" class="label">Your Clear</text><rect x="504" y="278" width="400" height="24" class="bar-bg"/><rect x="504" y="278" width="176" height="24" class="danger"/>
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<text x="504" y="342" class="label">Astra Clear</text><rect x="504" y="360" width="400" height="24" class="bar-bg"/><rect x="504" y="360" width="246" height="24" class="danger"/>
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<g transform="translate(520 436)">
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<rect width="400" height="260" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
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<text x="32" y="88" class="label">Self Buff</text><text x="210" y="88" class="label">Opponent Debuff</text>
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<rect x="210" y="112" width="150" height="52" class="tile"/><text x="224" y="145" class="tiny">Cost Up</text>
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<rect x="210" y="178" width="150" height="52" class="selected"/><text x="224" y="211" class="tiny">Mana Squeeze</text>
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<g transform="translate(520 728)">
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||||
<rect width="56" height="52" class="spell"/><text x="22" y="34" font-size="24" font-weight="800">+</text>
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<rect x="68" width="56" height="52" class="spell"/><text x="88" y="34" font-size="24" font-weight="800">R</text>
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<rect x="136" width="56" height="52" class="spell"/><text x="156" y="34" font-size="24" font-weight="800">S</text>
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<rect x="204" width="56" height="52" class="spell"/><text x="224" y="34" font-size="24" font-weight="800">G</text>
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<rect x="272" width="56" height="52" class="spell"/><text x="292" y="34" font-size="24" font-weight="800">C</text>
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<rect x="340" width="56" height="52" class="spell"/><text x="360" y="34" font-size="24" font-weight="800">B</text>
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<rect x="1002" y="132" width="402" height="704" class="panel"/>
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||||
<rect x="170" width="150" height="82" class="tile"/><text x="186" y="31" class="label">Astra</text><text x="276" y="31" class="tiny">88%</text><rect x="186" y="52" width="118" height="12" class="bar-bg"/><rect x="186" y="52" width="104" height="12" class="hp"/>
|
||||
<rect y="104" width="150" height="82" class="tile"/><text x="16" y="135" class="label">DPS</text><text x="106" y="135" class="tiny">73%</text><rect x="16" y="156" width="118" height="12" class="bar-bg"/><rect x="16" y="156" width="86" height="12" class="hp"/>
|
||||
<rect x="170" y="104" width="150" height="82" class="tile"/><text x="186" y="135" class="label">DPS</text><text x="276" y="135" class="tiny">42%</text><rect x="186" y="156" width="118" height="12" class="bar-bg"/><rect x="186" y="156" width="50" height="12" class="danger"/>
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<rect y="208" width="150" height="82" class="tile"/><text x="16" y="239" class="label">DPS</text><text x="106" y="239" class="tiny">91%</text><rect x="16" y="260" width="118" height="12" class="bar-bg"/><rect x="16" y="260" width="107" height="12" class="hp"/>
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<rect x="170" y="208" width="150" height="82" class="tile"/><text x="186" y="239" class="label">DPS</text><text x="276" y="239" class="tiny">66%</text><rect x="186" y="260" width="118" height="12" class="bar-bg"/><rect x="186" y="260" width="78" height="12" class="hp"/>
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|
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<text x="1030" y="626" class="tiny">Buffs: Dense Shields x1</text><text x="1030" y="654" class="tiny">Debuffs: Cost Up x1</text>
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</svg>
|
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|
After Width: | Height: | Size: 7.1 KiB |
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<rect x="24" y="86" width="912" height="350" class="panel"/>
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<g transform="translate(52 164)">
|
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<rect width="132" height="96" class="selected"/><text x="16" y="28" class="label">Tank</text><text x="16" y="52" class="muted">82 / 100</text><rect x="16" y="68" width="100" height="12" class="bar-bg"/><rect x="16" y="68" width="82" height="12" class="hp"/>
|
||||
<rect x="150" width="132" height="96" class="tile"/><text x="166" y="28" class="label">Mira</text><text x="166" y="52" class="muted">74 / 100</text><rect x="166" y="68" width="100" height="12" class="bar-bg"/><rect x="166" y="68" width="74" height="12" class="hp"/>
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||||
<rect x="300" width="132" height="96" class="tile"/><text x="316" y="28" class="label">DPS</text><text x="316" y="52" class="muted">55 / 100</text><rect x="316" y="68" width="100" height="12" class="bar-bg"/><rect x="316" y="68" width="55" height="12" class="danger"/>
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<rect y="116" width="132" height="96" class="tile"/><text x="16" y="144" class="label">DPS</text><text x="16" y="168" class="muted">92 / 100</text><rect x="16" y="184" width="100" height="12" class="bar-bg"/><rect x="16" y="184" width="92" height="12" class="hp"/>
|
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<rect x="150" y="116" width="132" height="96" class="tile"/><text x="166" y="144" class="label">DPS</text><text x="166" y="168" class="muted">66 / 100</text><rect x="166" y="184" width="100" height="12" class="bar-bg"/><rect x="166" y="184" width="66" height="12" class="hp"/>
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<rect x="300" y="116" width="132" height="96" class="tile"/><text x="316" y="144" class="label">DPS</text><text x="316" y="168" class="muted">41 / 100</text><rect x="316" y="184" width="100" height="12" class="bar-bg"/><rect x="316" y="184" width="41" height="12" class="danger"/>
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</g>
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<rect x="24" y="452" width="912" height="68" class="panel"/>
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<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
|
||||
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
|
||||
<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
|
||||
<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
|
||||
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
|
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<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
|
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<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
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</svg>
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|
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<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="900" viewBox="0 0 1440 900">
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<defs>
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<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#111827"/><stop offset="1" stop-color="#2f1f16"/></linearGradient>
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<style>
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text{font-family:Inter,Arial,sans-serif;fill:#f8f1df}.muted{fill:#c8bca6;font-size:20px}.tiny{fill:#d8cab1;font-size:14px}.title{font-size:30px;font-weight:800}.label{font-size:18px;font-weight:700}.panel{fill:#1b2433;stroke:#6f5535;stroke-width:2;rx:12}.tile{fill:#253244;stroke:#7d6743;stroke-width:2;rx:8}.bar-bg{fill:#2a3444;rx:7}.hp{fill:#5ed17a;rx:7}.danger{fill:#d96b55;rx:7}.spell{fill:#273449;stroke:#8d7349;stroke-width:2;rx:10}.selected{fill:#31483b;stroke:#d7aa45;stroke-width:3;rx:8}
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</style>
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</defs>
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<rect width="1440" height="900" fill="url(#bg)"/>
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<text x="48" y="64" class="title">PC Raid PvP Roguelike</text>
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<text x="48" y="96" class="muted">Raid party = compact roster. Opponent panel mirrors raid health without crowding center.</text>
|
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<rect x="36" y="132" width="430" height="704" class="panel"/>
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<text x="64" y="176" class="title">You</text><text x="64" y="204" class="muted">Mira Raid Group</text>
|
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<g transform="translate(64 238)">
|
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<rect width="104" height="56" class="selected"/><text x="10" y="24" class="tiny">Tank 82%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="69" height="8" class="hp"/>
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<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Mira 74%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="62" height="8" class="hp"/>
|
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<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 55%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="46" height="8" class="danger"/>
|
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<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 92%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="77" height="8" class="hp"/>
|
||||
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 66%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="55" height="8" class="hp"/>
|
||||
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 41%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="34" height="8" class="danger"/>
|
||||
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 88%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="74" height="8" class="hp"/>
|
||||
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 63%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="53" height="8" class="hp"/>
|
||||
<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 77%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="65" height="8" class="hp"/>
|
||||
<rect y="216" width="104" height="56" class="tile"/><text x="10" y="240" class="tiny">DPS 49%</text><rect x="10" y="252" width="84" height="8" class="bar-bg"/><rect x="10" y="252" width="41" height="8" class="danger"/>
|
||||
<rect x="116" y="216" width="104" height="56" class="tile"/><text x="126" y="240" class="tiny">DPS 96%</text><rect x="126" y="252" width="84" height="8" class="bar-bg"/><rect x="126" y="252" width="81" height="8" class="hp"/>
|
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<rect x="232" y="216" width="104" height="56" class="tile"/><text x="242" y="240" class="tiny">DPS 70%</text><rect x="242" y="252" width="84" height="8" class="bar-bg"/><rect x="242" y="252" width="59" height="8" class="hp"/>
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</g>
|
||||
<text x="64" y="590" class="tiny">Direct target group: 1 / 2</text><text x="64" y="620" class="tiny">Buffs: Wide Radiance x1</text>
|
||||
|
||||
<rect x="502" y="132" width="436" height="704" class="panel"/>
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||||
<text x="534" y="176" class="title">Raid Stage 20 Boss</text><text x="534" y="204" class="muted">Ashen Warden</text>
|
||||
<text x="534" y="260" class="label">Your Clear</text><rect x="534" y="278" width="340" height="24" class="bar-bg"/><rect x="534" y="278" width="176" height="24" class="danger"/>
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<text x="534" y="342" class="label">Astra Clear</text><rect x="534" y="360" width="340" height="24" class="bar-bg"/><rect x="534" y="360" width="218" height="24" class="danger"/>
|
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<rect x="534" y="438" width="340" height="220" fill="#161f2c" stroke="#d7aa45" stroke-width="3" rx="14"/>
|
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<text x="558" y="482" class="title">Choose Edge</text><text x="766" y="482" class="title">10.0s</text>
|
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<rect x="558" y="520" width="132" height="48" class="selected"/><text x="572" y="551" class="tiny">Raid Heal +</text>
|
||||
<rect x="708" y="520" width="132" height="48" class="tile"/><text x="722" y="551" class="tiny">Mana Squeeze</text>
|
||||
<rect x="558" y="584" width="132" height="48" class="tile"/><text x="572" y="615" class="tiny">Shield Boost</text>
|
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<rect x="708" y="584" width="132" height="48" class="selected"/><text x="722" y="615" class="tiny">Cooldown Up</text>
|
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<g transform="translate(534 724)">
|
||||
<rect width="48" height="48" class="spell"/><text x="18" y="32" font-size="22" font-weight="800">+</text>
|
||||
<rect x="60" width="48" height="48" class="spell"/><text x="77" y="32" font-size="22" font-weight="800">R</text>
|
||||
<rect x="120" width="48" height="48" class="spell"/><text x="137" y="32" font-size="22" font-weight="800">S</text>
|
||||
<rect x="180" width="48" height="48" class="spell"/><text x="197" y="32" font-size="22" font-weight="800">G</text>
|
||||
<rect x="240" width="48" height="48" class="spell"/><text x="257" y="32" font-size="22" font-weight="800">C</text>
|
||||
<rect x="300" width="48" height="48" class="spell"/><text x="317" y="32" font-size="22" font-weight="800">B</text>
|
||||
</g>
|
||||
|
||||
<rect x="974" y="132" width="430" height="704" class="panel"/>
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||||
<text x="1002" y="176" class="title">Opponent Raid</text><text x="1002" y="204" class="muted">Astra Group</text>
|
||||
<g transform="translate(1002 238)">
|
||||
<rect width="104" height="56" class="tile"/><text x="10" y="24" class="tiny">Tank 61%</text><rect x="10" y="36" width="84" height="8" class="bar-bg"/><rect x="10" y="36" width="51" height="8" class="danger"/>
|
||||
<rect x="116" width="104" height="56" class="tile"/><text x="126" y="24" class="tiny">Astra 89%</text><rect x="126" y="36" width="84" height="8" class="bar-bg"/><rect x="126" y="36" width="75" height="8" class="hp"/>
|
||||
<rect x="232" width="104" height="56" class="tile"/><text x="242" y="24" class="tiny">DPS 73%</text><rect x="242" y="36" width="84" height="8" class="bar-bg"/><rect x="242" y="36" width="61" height="8" class="hp"/>
|
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<rect y="72" width="104" height="56" class="tile"/><text x="10" y="96" class="tiny">DPS 42%</text><rect x="10" y="108" width="84" height="8" class="bar-bg"/><rect x="10" y="108" width="35" height="8" class="danger"/>
|
||||
<rect x="116" y="72" width="104" height="56" class="tile"/><text x="126" y="96" class="tiny">DPS 91%</text><rect x="126" y="108" width="84" height="8" class="bar-bg"/><rect x="126" y="108" width="76" height="8" class="hp"/>
|
||||
<rect x="232" y="72" width="104" height="56" class="tile"/><text x="242" y="96" class="tiny">DPS 66%</text><rect x="242" y="108" width="84" height="8" class="bar-bg"/><rect x="242" y="108" width="55" height="8" class="hp"/>
|
||||
<rect y="144" width="104" height="56" class="tile"/><text x="10" y="168" class="tiny">DPS 79%</text><rect x="10" y="180" width="84" height="8" class="bar-bg"/><rect x="10" y="180" width="66" height="8" class="hp"/>
|
||||
<rect x="116" y="144" width="104" height="56" class="tile"/><text x="126" y="168" class="tiny">DPS 58%</text><rect x="126" y="180" width="84" height="8" class="bar-bg"/><rect x="126" y="180" width="49" height="8" class="danger"/>
|
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<rect x="232" y="144" width="104" height="56" class="tile"/><text x="242" y="168" class="tiny">DPS 84%</text><rect x="242" y="180" width="84" height="8" class="bar-bg"/><rect x="242" y="180" width="71" height="8" class="hp"/>
|
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</g>
|
||||
<text x="1002" y="590" class="tiny">Opponent buffs/debuffs visible here</text><text x="1002" y="620" class="tiny">Raid bottom screen can scroll second group if needed</text>
|
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</svg>
|
||||
|
After Width: | Height: | Size: 8.3 KiB |
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540">
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<defs>
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<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1"><stop offset="0" stop-color="#101827"/><stop offset="1" stop-color="#271a12"/></linearGradient>
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<style>
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</defs>
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<rect width="960" height="540" fill="url(#bg)"/>
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<text x="24" y="38" class="title">Thor Main - Raid PvP</text>
|
||||
<text x="24" y="62" class="muted">Raid party uses compact tiles plus target group toggle. Bottom screen mirrors opponent raid.</text>
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<rect x="24" y="86" width="912" height="350" class="panel"/>
|
||||
<text x="52" y="122" class="title">Mira Raid</text><text x="214" y="122" class="muted">Target Group 1 / 2</text>
|
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<text x="760" y="122" class="label">Raid Boss</text><rect x="760" y="138" width="132" height="16" class="bar-bg"/><rect x="760" y="138" width="72" height="16" class="danger"/>
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<g transform="translate(52 156)">
|
||||
<rect width="104" height="72" class="selected"/><text x="12" y="28" class="label">Tank</text><text x="62" y="28" class="muted">82%</text><rect x="12" y="46" width="80" height="10" class="bar-bg"/><rect x="12" y="46" width="66" height="10" class="hp"/>
|
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<rect x="118" width="104" height="72" class="tile"/><text x="130" y="28" class="label">Mira</text><text x="180" y="28" class="muted">74%</text><rect x="130" y="46" width="80" height="10" class="bar-bg"/><rect x="130" y="46" width="59" height="10" class="hp"/>
|
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<rect x="236" width="104" height="72" class="tile"/><text x="248" y="28" class="label">DPS</text><text x="298" y="28" class="muted">55%</text><rect x="248" y="46" width="80" height="10" class="bar-bg"/><rect x="248" y="46" width="44" height="10" class="danger"/>
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||||
<rect x="354" width="104" height="72" class="tile"/><text x="366" y="28" class="label">DPS</text><text x="416" y="28" class="muted">92%</text><rect x="366" y="46" width="80" height="10" class="bar-bg"/><rect x="366" y="46" width="74" height="10" class="hp"/>
|
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<rect x="472" width="104" height="72" class="tile"/><text x="484" y="28" class="label">DPS</text><text x="534" y="28" class="muted">66%</text><rect x="484" y="46" width="80" height="10" class="bar-bg"/><rect x="484" y="46" width="53" height="10" class="hp"/>
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<rect x="590" width="104" height="72" class="tile"/><text x="602" y="28" class="label">DPS</text><text x="652" y="28" class="muted">41%</text><rect x="602" y="46" width="80" height="10" class="bar-bg"/><rect x="602" y="46" width="33" height="10" class="danger"/>
|
||||
<rect y="92" width="104" height="72" class="tile"/><text x="12" y="120" class="label">DPS</text><text x="62" y="120" class="muted">88%</text><rect x="12" y="138" width="80" height="10" class="bar-bg"/><rect x="12" y="138" width="70" height="10" class="hp"/>
|
||||
<rect x="118" y="92" width="104" height="72" class="tile"/><text x="130" y="120" class="label">DPS</text><text x="180" y="120" class="muted">63%</text><rect x="130" y="138" width="80" height="10" class="bar-bg"/><rect x="130" y="138" width="50" height="10" class="hp"/>
|
||||
<rect x="236" y="92" width="104" height="72" class="tile"/><text x="248" y="120" class="label">DPS</text><text x="298" y="120" class="muted">77%</text><rect x="248" y="138" width="80" height="10" class="bar-bg"/><rect x="248" y="138" width="62" height="10" class="hp"/>
|
||||
<rect x="354" y="92" width="104" height="72" class="tile"/><text x="366" y="120" class="label">DPS</text><text x="416" y="120" class="muted">49%</text><rect x="366" y="138" width="80" height="10" class="bar-bg"/><rect x="366" y="138" width="39" height="10" class="danger"/>
|
||||
<rect x="472" y="92" width="104" height="72" class="tile"/><text x="484" y="120" class="label">DPS</text><text x="534" y="120" class="muted">96%</text><rect x="484" y="138" width="80" height="10" class="bar-bg"/><rect x="484" y="138" width="77" height="10" class="hp"/>
|
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<rect x="590" y="92" width="104" height="72" class="tile"/><text x="602" y="120" class="label">DPS</text><text x="652" y="120" class="muted">70%</text><rect x="602" y="138" width="80" height="10" class="bar-bg"/><rect x="602" y="138" width="56" height="10" class="hp"/>
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</g>
|
||||
<rect x="24" y="452" width="912" height="68" class="panel"/>
|
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<rect x="48" y="468" width="52" height="40" class="ready"/><text x="66" y="496" font-size="22" font-weight="800">+</text>
|
||||
<rect x="112" y="468" width="52" height="40" class="spell"/><text x="129" y="496" font-size="22" font-weight="800">R</text><text x="143" y="483" font-size="12">3</text>
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<rect x="176" y="468" width="52" height="40" class="spell"/><text x="194" y="496" font-size="22" font-weight="800">S</text><text x="207" y="483" font-size="12">8</text>
|
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<rect x="240" y="468" width="52" height="40" class="ready"/><text x="258" y="496" font-size="22" font-weight="800">G</text>
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||||
<rect x="304" y="468" width="52" height="40" class="spell"/><text x="322" y="496" font-size="22" font-weight="800">C</text><text x="335" y="483" font-size="12">5</text>
|
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<rect x="368" y="468" width="52" height="40" class="ready"/><text x="386" y="496" font-size="22" font-weight="800">B</text>
|
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<text x="650" y="480" class="label">Mana 73 / 100</text><rect x="650" y="492" width="240" height="14" class="bar-bg"/><rect x="650" y="492" width="175" height="14" class="mana"/>
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</svg>
|
||||
|
After Width: | Height: | Size: 5.7 KiB |
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<svg xmlns="http://www.w3.org/2000/svg" width="620" height="540" viewBox="0 0 620 540">
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<defs>
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<linearGradient id="bg" x1="0" x2="1" y1="0" y2="1">
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<stop offset="0" stop-color="#101827"/>
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<stop offset="1" stop-color="#271a12"/>
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</linearGradient>
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<style>
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text { font-family: Inter, Arial, sans-serif; fill: #f8f1df; }
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.muted { fill: #c8bca6; font-size: 14px; }
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.title { font-size: 22px; font-weight: 800; }
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.label { font-size: 15px; font-weight: 700; }
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.panel { fill: #1b2433; stroke: #6f5535; stroke-width: 2; rx: 10; }
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.tile { fill: #253244; stroke: #7d6743; stroke-width: 2; rx: 8; }
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.bar-bg { fill: #2a3444; rx: 7; }
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.hp { fill: #5ed17a; rx: 7; }
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.danger { fill: #d96b55; rx: 7; }
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.mana { fill: #63a9ff; rx: 7; }
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</style>
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</defs>
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<rect width="620" height="540" fill="url(#bg)"/>
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<text x="20" y="36" class="title">Thor Bottom Screen - Opponent View</text>
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<text x="20" y="60" class="muted">Secondary display shows real opponent health/progress.</text>
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<rect x="20" y="82" width="580" height="424" class="panel"/>
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<text x="44" y="122" class="title">Astra</text>
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<text x="44" y="146" class="muted">Druid - live opponent</text>
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<text x="376" y="122" class="label">Opponent Clear</text>
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<rect x="376" y="136" width="172" height="16" class="bar-bg"/><rect x="376" y="136" width="106" height="16" class="danger"/>
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<text x="44" y="192" class="label">Opponent Party Health</text>
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<g transform="translate(44 216)">
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<rect width="158" height="72" class="tile"/><text x="14" y="26" class="label">Tank</text><text x="104" y="26" class="muted">59%</text><rect x="14" y="44" width="128" height="12" class="bar-bg"/><rect x="14" y="44" width="76" height="12" class="danger"/>
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<rect x="176" width="158" height="72" class="tile"/><text x="190" y="26" class="label">Astra</text><text x="280" y="26" class="muted">88%</text><rect x="190" y="44" width="128" height="12" class="bar-bg"/><rect x="190" y="44" width="113" height="12" class="hp"/>
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<rect x="352" width="158" height="72" class="tile"/><text x="366" y="26" class="label">DPS</text><text x="456" y="26" class="muted">73%</text><rect x="366" y="44" width="128" height="12" class="bar-bg"/><rect x="366" y="44" width="93" height="12" class="hp"/>
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<rect y="92" width="158" height="72" class="tile"/><text x="14" y="118" class="label">DPS</text><text x="104" y="118" class="muted">42%</text><rect x="14" y="136" width="128" height="12" class="bar-bg"/><rect x="14" y="136" width="54" height="12" class="danger"/>
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<rect x="176" y="92" width="158" height="72" class="tile"/><text x="190" y="118" class="label">DPS</text><text x="280" y="118" class="muted">91%</text><rect x="190" y="136" width="128" height="12" class="bar-bg"/><rect x="190" y="136" width="116" height="12" class="hp"/>
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<rect x="352" y="92" width="158" height="72" class="tile"/><text x="366" y="118" class="label">DPS</text><text x="456" y="118" class="muted">66%</text><rect x="366" y="136" width="128" height="12" class="bar-bg"/><rect x="366" y="136" width="84" height="12" class="hp"/>
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</g>
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<text x="44" y="420" class="label">Mana 86 / 100</text>
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<rect x="154" y="408" width="214" height="16" class="bar-bg"/><rect x="154" y="408" width="184" height="16" class="mana"/>
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<text x="44" y="462" class="muted">Buffs: Dense Shields x1</text>
|
||||
<text x="318" y="462" class="muted">Debuffs: Cost Up x1</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 3.4 KiB |
@@ -0,0 +1,67 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="620" height="540" viewBox="0 0 620 540" role="img" aria-label="Ayn Thor secondary display spell effect quick swap mockup">
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<rect width="620" height="540" fill="#111219"/>
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<rect x="16" y="16" width="588" height="48" fill="#20222d" stroke="#0a0b0e" stroke-width="3"/>
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<text x="32" y="36" fill="#8aa0b7" font-family="monospace" font-size="11" font-weight="700">SPELL EFFECTS</text>
|
||||
<text x="32" y="56" fill="#f5e6b2" font-family="monospace" font-size="18" font-weight="900">Quick Swap</text>
|
||||
<text x="460" y="47" fill="#83d99b" font-family="monospace" font-size="13" font-weight="900">4/4 ACTIVE</text>
|
||||
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||||
<g transform="translate(16 82)">
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<rect width="588" height="118" fill="#191b25" stroke="#3a3944" stroke-width="2"/>
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<text x="16" y="28" fill="#8aa0b7" font-family="monospace" font-size="10" font-weight="700">ACTIVE SLOTS</text>
|
||||
<g transform="translate(14 46)">
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<rect width="130" height="54" fill="#29291f" stroke="#e5b95f" stroke-width="3"/>
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||||
<text x="10" y="20" fill="#e5b95f" font-family="monospace" font-size="11" font-weight="900">LV 5</text>
|
||||
<text x="10" y="39" fill="#f7f2d7" font-family="monospace" font-size="12" font-weight="900">Mend Renew</text>
|
||||
</g>
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<g transform="translate(154 46)">
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<rect width="130" height="54" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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<text x="10" y="20" fill="#6da7df" font-family="monospace" font-size="11" font-weight="900">LV 10</text>
|
||||
<text x="10" y="39" fill="#f7f2d7" font-family="monospace" font-size="12" font-weight="900">Rad Shield</text>
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</g>
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<g transform="translate(294 46)">
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<rect width="130" height="54" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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<text x="10" y="20" fill="#4fb978" font-family="monospace" font-size="11" font-weight="900">LV 15</text>
|
||||
<text x="10" y="39" fill="#f7f2d7" font-family="monospace" font-size="12" font-weight="900">Shield DR</text>
|
||||
</g>
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<g transform="translate(434 46)">
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<rect width="130" height="54" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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<text x="10" y="20" fill="#b16dde" font-family="monospace" font-size="11" font-weight="900">LV 20</text>
|
||||
<text x="10" y="39" fill="#f7f2d7" font-family="monospace" font-size="12" font-weight="900">Mend CD</text>
|
||||
</g>
|
||||
</g>
|
||||
|
||||
<g transform="translate(16 218)">
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||||
<rect width="278" height="286" fill="#191b25" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="16" y="28" fill="#8aa0b7" font-family="monospace" font-size="10" font-weight="700">POOL</text>
|
||||
<g transform="translate(14 46)">
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||||
<rect width="250" height="42" fill="#29291f" stroke="#e5b95f" stroke-width="3"/>
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||||
<text x="12" y="26" fill="#f5e6b2" font-family="monospace" font-size="13" font-weight="900">Mend applies Renew</text>
|
||||
</g>
|
||||
<g transform="translate(14 98)">
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<rect width="250" height="42" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<text x="12" y="26" fill="#f7f2d7" font-family="monospace" font-size="13" font-weight="900">Shield applies Renew</text>
|
||||
</g>
|
||||
<g transform="translate(14 150)">
|
||||
<rect width="250" height="42" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<text x="12" y="26" fill="#f7f2d7" font-family="monospace" font-size="13" font-weight="900">Mend adds Shield</text>
|
||||
</g>
|
||||
<g transform="translate(14 202)">
|
||||
<rect width="250" height="42" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="12" y="26" fill="#f7f2d7" font-family="monospace" font-size="13" font-weight="900">Radiance Renew</text>
|
||||
</g>
|
||||
</g>
|
||||
|
||||
<g transform="translate(310 218)">
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||||
<rect width="294" height="286" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<text x="16" y="28" fill="#8aa0b7" font-family="monospace" font-size="10" font-weight="700">DETAIL</text>
|
||||
<text x="16" y="58" fill="#f5e6b2" font-family="monospace" font-size="18" font-weight="900">Mend applies Renew</text>
|
||||
<text x="16" y="92" fill="#d7dbe0" font-family="monospace" font-size="13">Mend also applies Renew to</text>
|
||||
<text x="16" y="112" fill="#d7dbe0" font-family="monospace" font-size="13">the target.</text>
|
||||
<text x="16" y="150" fill="#83d99b" font-family="monospace" font-size="12" font-weight="900">Rule: same HoT refreshes.</text>
|
||||
<text x="16" y="172" fill="#83d99b" font-family="monospace" font-size="12" font-weight="900">Different HoTs coexist.</text>
|
||||
<rect x="16" y="216" width="120" height="44" rx="3" fill="#e5b95f" stroke="#0a0b0e" stroke-width="3"/>
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||||
<text x="50" y="244" fill="#21180a" font-family="monospace" font-size="14" font-weight="900">Equip</text>
|
||||
<rect x="154" y="216" width="120" height="44" rx="3" fill="#191b25" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="184" y="244" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Clear</text>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 4.8 KiB |
@@ -0,0 +1,90 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-label="Ayn Thor main display talent effect planner mockup">
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||||
<rect width="960" height="540" fill="#111219"/>
|
||||
<rect x="20" y="18" width="920" height="50" fill="#20222d" stroke="#0a0b0e" stroke-width="3"/>
|
||||
<text x="38" y="39" fill="#8aa0b7" font-family="monospace" font-size="12" font-weight="700">CHARACTER WORKSHOP</text>
|
||||
<text x="38" y="59" fill="#f5e6b2" font-family="monospace" font-size="20" font-weight="900">Spell Effects</text>
|
||||
<rect x="764" y="28" width="154" height="30" rx="3" fill="#e5b95f" stroke="#0a0b0e" stroke-width="3"/>
|
||||
<text x="786" y="49" fill="#21180a" font-family="monospace" font-size="13" font-weight="900">Save Loadout</text>
|
||||
|
||||
<g transform="translate(20 88)">
|
||||
<rect width="294" height="420" fill="#191b25" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="18" y="28" fill="#8aa0b7" font-family="monospace" font-size="11" font-weight="700">UNLOCKED SLOTS</text>
|
||||
<text x="18" y="53" fill="#f7f2d7" font-family="monospace" font-size="19" font-weight="900">4 active effects</text>
|
||||
|
||||
<g transform="translate(16 76)">
|
||||
<rect width="262" height="58" fill="#29291f" stroke="#e5b95f" stroke-width="3"/>
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||||
<circle cx="29" cy="29" r="15" fill="#e5b95f"/>
|
||||
<text x="22" y="34" fill="#21180a" font-family="monospace" font-size="13" font-weight="900">5</text>
|
||||
<text x="56" y="25" fill="#f5e6b2" font-family="monospace" font-size="15" font-weight="900">Mend applies Renew</text>
|
||||
<text x="56" y="45" fill="#83d99b" font-family="monospace" font-size="11">Selected</text>
|
||||
</g>
|
||||
<g transform="translate(16 148)">
|
||||
<rect width="262" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<circle cx="29" cy="29" r="15" fill="#6da7df"/>
|
||||
<text x="18" y="34" fill="#08111c" font-family="monospace" font-size="12" font-weight="900">10</text>
|
||||
<text x="56" y="25" fill="#f7f2d7" font-family="monospace" font-size="15" font-weight="900">Radiance adds shield</text>
|
||||
<text x="56" y="45" fill="#8aa0b7" font-family="monospace" font-size="11">30 percent strength</text>
|
||||
</g>
|
||||
<g transform="translate(16 220)">
|
||||
<rect width="262" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<circle cx="29" cy="29" r="15" fill="#4fb978"/>
|
||||
<text x="18" y="34" fill="#071408" font-family="monospace" font-size="12" font-weight="900">15</text>
|
||||
<text x="56" y="25" fill="#f7f2d7" font-family="monospace" font-size="15" font-weight="900">Shielded takes less</text>
|
||||
<text x="56" y="45" fill="#8aa0b7" font-family="monospace" font-size="11">20 percent damage cut</text>
|
||||
</g>
|
||||
<g transform="translate(16 292)">
|
||||
<rect width="262" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<circle cx="29" cy="29" r="15" fill="#b16dde"/>
|
||||
<text x="18" y="34" fill="#15071c" font-family="monospace" font-size="12" font-weight="900">20</text>
|
||||
<text x="56" y="25" fill="#f7f2d7" font-family="monospace" font-size="15" font-weight="900">Mend lowers Radiance</text>
|
||||
<text x="56" y="45" fill="#8aa0b7" font-family="monospace" font-size="11">-2 sec cooldown</text>
|
||||
</g>
|
||||
</g>
|
||||
|
||||
<g transform="translate(334 88)">
|
||||
<rect width="606" height="286" fill="#191b25" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="18" y="28" fill="#8aa0b7" font-family="monospace" font-size="11" font-weight="700">EFFECT POOL</text>
|
||||
<text x="18" y="53" fill="#f7f2d7" font-family="monospace" font-size="19" font-weight="900">Pick effects, swap anytime</text>
|
||||
|
||||
<g transform="translate(18 76)">
|
||||
<rect width="276" height="58" fill="#29291f" stroke="#e5b95f" stroke-width="3"/>
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||||
<text x="14" y="24" fill="#f5e6b2" font-family="monospace" font-size="14" font-weight="900">Mend applies Renew</text>
|
||||
<text x="14" y="45" fill="#b7c3d0" font-family="monospace" font-size="11">Direct heal also applies Renew.</text>
|
||||
<text x="226" y="24" fill="#83d99b" font-family="monospace" font-size="10" font-weight="900">ON</text>
|
||||
</g>
|
||||
<g transform="translate(312 76)">
|
||||
<rect width="276" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<text x="14" y="24" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Shield applies Renew</text>
|
||||
<text x="14" y="45" fill="#b7c3d0" font-family="monospace" font-size="11">Sun Ward adds a Renew effect.</text>
|
||||
</g>
|
||||
<g transform="translate(18 148)">
|
||||
<rect width="276" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
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||||
<text x="14" y="24" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Mend adds Shield</text>
|
||||
<text x="14" y="45" fill="#b7c3d0" font-family="monospace" font-size="11">50 percent shield strength.</text>
|
||||
</g>
|
||||
<g transform="translate(312 148)">
|
||||
<rect width="276" height="58" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="14" y="24" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Radiance adds Shield</text>
|
||||
<text x="14" y="45" fill="#b7c3d0" font-family="monospace" font-size="11">30 percent to affected allies.</text>
|
||||
</g>
|
||||
<g transform="translate(18 220)">
|
||||
<rect width="276" height="46" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="14" y="20" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Radiance applies Renew</text>
|
||||
<text x="14" y="38" fill="#b7c3d0" font-family="monospace" font-size="11">50 percent duration.</text>
|
||||
</g>
|
||||
<g transform="translate(312 220)">
|
||||
<rect width="276" height="46" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="14" y="20" fill="#f7f2d7" font-family="monospace" font-size="14" font-weight="900">Shielded gets +healing</text>
|
||||
<text x="14" y="38" fill="#b7c3d0" font-family="monospace" font-size="11">20 percent more healing.</text>
|
||||
</g>
|
||||
</g>
|
||||
|
||||
<g transform="translate(334 392)">
|
||||
<rect width="606" height="116" fill="#20222d" stroke="#3a3944" stroke-width="2"/>
|
||||
<text x="18" y="26" fill="#8aa0b7" font-family="monospace" font-size="11" font-weight="700">SELECTED EFFECT</text>
|
||||
<text x="18" y="52" fill="#f5e6b2" font-family="monospace" font-size="20" font-weight="900">Mend applies Renew</text>
|
||||
<text x="18" y="78" fill="#d7dbe0" font-family="monospace" font-size="13">Casting Mend also applies Renew to the same target. Renew refreshes itself; different HoTs coexist.</text>
|
||||
<rect x="470" y="32" width="112" height="42" rx="3" fill="#e5b95f" stroke="#0a0b0e" stroke-width="3"/>
|
||||
<text x="497" y="58" fill="#21180a" font-family="monospace" font-size="14" font-weight="900">Equip</text>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 6.6 KiB |
@@ -10,12 +10,14 @@
|
||||
"dependencies": {
|
||||
"@capacitor/android": "^8.4.0",
|
||||
"@capacitor/core": "^8.4.0",
|
||||
"phaser": "^4.2.0",
|
||||
"react": "^19.2.6",
|
||||
"react-dom": "^19.2.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@capacitor/cli": "^8.4.0",
|
||||
"@eslint/js": "^10.0.1",
|
||||
"@playwright/test": "^1.61.1",
|
||||
"@types/node": "^24.12.3",
|
||||
"@types/react": "^19.2.14",
|
||||
"@types/react-dom": "^19.2.3",
|
||||
@@ -801,6 +803,22 @@
|
||||
"url": "https://github.com/sponsors/Boshen"
|
||||
}
|
||||
},
|
||||
"node_modules/@playwright/test": {
|
||||
"version": "1.61.1",
|
||||
"resolved": "https://registry.npmjs.org/@playwright/test/-/test-1.61.1.tgz",
|
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"integrity": "sha512-8nKv6+0RJSL9FE4jYOEGXnPeM/Hg12qZpmqzZjRh3qM0Y7c3z1mrOTfFLids72RDQYVh9WpLEfR5WdpNX4fkig==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"dependencies": {
|
||||
"playwright": "1.61.1"
|
||||
},
|
||||
"bin": {
|
||||
"playwright": "cli.js"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
}
|
||||
},
|
||||
"node_modules/@rolldown/binding-android-arm64": {
|
||||
"version": "1.0.3",
|
||||
"resolved": "https://registry.npmjs.org/@rolldown/binding-android-arm64/-/binding-android-arm64-1.0.3.tgz",
|
||||
@@ -2013,6 +2031,12 @@
|
||||
"node": ">=0.10.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eventemitter3": {
|
||||
"version": "5.0.4",
|
||||
"resolved": "https://registry.npmjs.org/eventemitter3/-/eventemitter3-5.0.4.tgz",
|
||||
"integrity": "sha512-mlsTRyGaPBjPedk6Bvw+aqbsXDtoAyAzm5MO7JgU+yVRyMQ5O8bD4Kcci7BS85f93veegeCPkL8R4GLClnjLFw==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/fast-deep-equal": {
|
||||
"version": "3.1.3",
|
||||
"resolved": "https://registry.npmjs.org/fast-deep-equal/-/fast-deep-equal-3.1.3.tgz",
|
||||
@@ -2952,6 +2976,15 @@
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/phaser": {
|
||||
"version": "4.2.0",
|
||||
"resolved": "https://registry.npmjs.org/phaser/-/phaser-4.2.0.tgz",
|
||||
"integrity": "sha512-9nSQZs4CJ9+V96i2mRC3BBStBcsQWGJJBRpdFYSbpL40/i/QM+wLofaCYMsxNyDk8WJOlHGZUh3uVRKa7lj6yg==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"eventemitter3": "^5.0.4"
|
||||
}
|
||||
},
|
||||
"node_modules/picocolors": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://registry.npmjs.org/picocolors/-/picocolors-1.1.1.tgz",
|
||||
@@ -2972,6 +3005,53 @@
|
||||
"url": "https://github.com/sponsors/jonschlinkert"
|
||||
}
|
||||
},
|
||||
"node_modules/playwright": {
|
||||
"version": "1.61.1",
|
||||
"resolved": "https://registry.npmjs.org/playwright/-/playwright-1.61.1.tgz",
|
||||
"integrity": "sha512-DWnY5o3YbLWK4GovuAVwpqL+1VwGNdUGrRr++8j8PtQQzvAVZUIMjKQ90fY689sEJZJBbZVw1rXaOKSTitkzPQ==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"dependencies": {
|
||||
"playwright-core": "1.61.1"
|
||||
},
|
||||
"bin": {
|
||||
"playwright": "cli.js"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
},
|
||||
"optionalDependencies": {
|
||||
"fsevents": "2.3.2"
|
||||
}
|
||||
},
|
||||
"node_modules/playwright-core": {
|
||||
"version": "1.61.1",
|
||||
"resolved": "https://registry.npmjs.org/playwright-core/-/playwright-core-1.61.1.tgz",
|
||||
"integrity": "sha512-h7Qlt6m4REp25qvIdvbDtVmD4LqVXfpRxhORv9L0jzETM05p4fuPJ3dKyuSXQxDSbXnmS79HAgi9589lGSpLkg==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"bin": {
|
||||
"playwright-core": "cli.js"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
}
|
||||
},
|
||||
"node_modules/playwright/node_modules/fsevents": {
|
||||
"version": "2.3.2",
|
||||
"resolved": "https://registry.npmjs.org/fsevents/-/fsevents-2.3.2.tgz",
|
||||
"integrity": "sha512-xiqMQR4xAeHTuB9uWm+fFRcIOgKBMiOBP+eXiyT7jsgVCq1bkVygt00oASowB7EdtpOHaaPgKt812P9ab+DDKA==",
|
||||
"dev": true,
|
||||
"hasInstallScript": true,
|
||||
"license": "MIT",
|
||||
"optional": true,
|
||||
"os": [
|
||||
"darwin"
|
||||
],
|
||||
"engines": {
|
||||
"node": "^8.16.0 || ^10.6.0 || >=11.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/plist": {
|
||||
"version": "3.1.1",
|
||||
"resolved": "https://registry.npmjs.org/plist/-/plist-3.1.1.tgz",
|
||||
|
||||
@@ -6,16 +6,21 @@
|
||||
"scripts": {
|
||||
"predev": "npm run db:init",
|
||||
"dev": "vite",
|
||||
"build": "npx tsc -b --noEmit && npx vite build && node scripts/generate-service-worker.mjs",
|
||||
"build": "npm run offline:export && npx tsc -b --noEmit && npx vite build && node scripts/generate-service-worker.mjs",
|
||||
"android:sync": "npm run build && cap sync android",
|
||||
"android:sync:truenas": "VITE_API_BASE_URL=https://iwanttoheal.phenomrom.com npm run android:sync",
|
||||
"android:open": "cap open android",
|
||||
"android:apk": "npm run android:sync && cd android && ./gradlew assembleDebug",
|
||||
"android:apk": "npm run android:sync && cd android && ./gradlew clean assembleDebug",
|
||||
"android:apk:truenas": "VITE_API_BASE_URL=https://iwanttoheal.phenomrom.com npm run android:apk",
|
||||
"release:gui": "python3 scripts/release_game.py",
|
||||
"release:cli": "python3 scripts/release_game_cli.py",
|
||||
"accounts:ip": "node scripts/manage-ip-allowance.mjs",
|
||||
"db:backup": "node scripts/backup-db.mjs",
|
||||
"db:init": "node scripts/init-db.mjs",
|
||||
"offline:export": "node scripts/export-offline-profile.mjs",
|
||||
"lint": "eslint .",
|
||||
"admin:start": "node server/admin.mjs",
|
||||
"auth:start": "node server/auth.mjs",
|
||||
"start": "node server/production.mjs",
|
||||
"prepreview": "npm run db:init",
|
||||
"preview": "vite preview"
|
||||
@@ -23,12 +28,14 @@
|
||||
"dependencies": {
|
||||
"@capacitor/android": "^8.4.0",
|
||||
"@capacitor/core": "^8.4.0",
|
||||
"phaser": "^4.2.0",
|
||||
"react": "^19.2.6",
|
||||
"react-dom": "^19.2.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@capacitor/cli": "^8.4.0",
|
||||
"@eslint/js": "^10.0.1",
|
||||
"@playwright/test": "^1.61.1",
|
||||
"@types/node": "^24.12.3",
|
||||
"@types/react": "^19.2.14",
|
||||
"@types/react-dom": "^19.2.3",
|
||||
|
||||
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 37 KiB |
|
After Width: | Height: | Size: 42 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 36 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 27 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 49 KiB |
|
After Width: | Height: | Size: 45 KiB |
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 45 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 36 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 61 KiB |
|
After Width: | Height: | Size: 53 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 36 KiB |
@@ -1,5 +1,6 @@
|
||||
import { readFileSync, writeFileSync } from 'node:fs'
|
||||
import { DatabaseSync } from 'node:sqlite'
|
||||
import { catalogPayload } from '../server/catalog.mjs'
|
||||
import { getProfile } from '../server/game-api.mjs'
|
||||
|
||||
const database = new DatabaseSync(':memory:')
|
||||
@@ -7,10 +8,14 @@ const database = new DatabaseSync(':memory:')
|
||||
try {
|
||||
database.exec(readFileSync('db/schema.sql', 'utf8'))
|
||||
database.exec(readFileSync('db/seed.sql', 'utf8'))
|
||||
const profile = getProfile(database, 1)
|
||||
const catalog = catalogPayload(getProfile(database, 1))
|
||||
writeFileSync(
|
||||
'src/offline-starter-profile.json',
|
||||
`${JSON.stringify(profile, null, 2)}\n`,
|
||||
`${JSON.stringify(catalog.profile, null, 2)}\n`,
|
||||
)
|
||||
writeFileSync(
|
||||
'src/offline-catalog-meta.ts',
|
||||
`export const bundledCatalogHash = '${catalog.hash}'\n`,
|
||||
)
|
||||
console.log('Offline starter profile exported from SQLite.')
|
||||
} finally {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { mkdirSync } from 'node:fs'
|
||||
import { existsSync, mkdirSync } from 'node:fs'
|
||||
import { readFile } from 'node:fs/promises'
|
||||
import { DatabaseSync } from 'node:sqlite'
|
||||
|
||||
@@ -7,6 +7,7 @@ mkdirSync('data', { recursive: true })
|
||||
const database = new DatabaseSync('data/game.db')
|
||||
const schema = await readFile(new URL('../db/schema.sql', import.meta.url), 'utf8')
|
||||
const seed = await readFile(new URL('../db/seed.sql', import.meta.url), 'utf8')
|
||||
const adminOverridesUrl = new URL('../db/admin-overrides.sql', import.meta.url)
|
||||
|
||||
database.exec(schema)
|
||||
|
||||
@@ -205,6 +206,7 @@ addColumnIfMissing('dungeons', 'content_type', "TEXT NOT NULL DEFAULT 'dungeon'"
|
||||
addColumnIfMissing('dungeons', 'party_size', 'INTEGER NOT NULL DEFAULT 5')
|
||||
addColumnIfMissing('dungeons', 'completion_item_level', 'INTEGER')
|
||||
addColumnIfMissing('dungeons', 'experience_reward', 'INTEGER NOT NULL DEFAULT 100')
|
||||
addColumnIfMissing('dungeons', 'image_url', "TEXT NOT NULL DEFAULT '/boss-placeholder.svg'")
|
||||
addColumnIfMissing('classes', 'theme_color', "TEXT NOT NULL DEFAULT '#e5b95f'")
|
||||
addColumnIfMissing('spells', 'unlock_level', 'INTEGER NOT NULL DEFAULT 1')
|
||||
addColumnIfMissing('spells', 'glyph', "TEXT NOT NULL DEFAULT '+'")
|
||||
@@ -239,6 +241,12 @@ addColumnIfMissing('encounters', 'image_url', "TEXT NOT NULL DEFAULT '/boss-plac
|
||||
|
||||
addColumnIfMissing('accounts', 'completed_dungeon_parts', 'INTEGER NOT NULL DEFAULT 0')
|
||||
addColumnIfMissing('accounts', 'completed_raid_phases', 'INTEGER NOT NULL DEFAULT 0')
|
||||
addColumnIfMissing('accounts', 'last_saved_at', 'TEXT')
|
||||
database.prepare(`
|
||||
UPDATE accounts
|
||||
SET last_saved_at = COALESCE(NULLIF(last_saved_at, ''), created_at, CURRENT_TIMESTAMP)
|
||||
WHERE last_saved_at IS NULL OR last_saved_at = ''
|
||||
`).run()
|
||||
addColumnIfMissing('sessions', 'active_character_id', 'INTEGER REFERENCES characters(id)')
|
||||
|
||||
migrateCharacterAccountConstraint()
|
||||
@@ -249,6 +257,11 @@ addColumnIfMissing('items', 'image_url', "TEXT NOT NULL DEFAULT '/equipment-plac
|
||||
|
||||
database.exec(seed)
|
||||
|
||||
if (existsSync(adminOverridesUrl)) {
|
||||
const adminOverrides = await readFile(adminOverridesUrl, 'utf8')
|
||||
database.exec(adminOverrides)
|
||||
}
|
||||
|
||||
const counts = database
|
||||
.prepare(`
|
||||
SELECT
|
||||
|
||||
@@ -0,0 +1,502 @@
|
||||
#!/usr/bin/env python3
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import os
|
||||
import queue
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import urllib.error
|
||||
import urllib.parse
|
||||
import urllib.request
|
||||
from dataclasses import dataclass
|
||||
from getpass import getpass
|
||||
from pathlib import Path
|
||||
from typing import Callable
|
||||
|
||||
try:
|
||||
import tkinter as tk
|
||||
from tkinter import messagebox, ttk
|
||||
except ImportError:
|
||||
tk = None
|
||||
messagebox = None
|
||||
ttk = None
|
||||
|
||||
|
||||
REPO_ROOT = Path(__file__).resolve().parents[1]
|
||||
GRADLE_FILE = REPO_ROOT / "android" / "app" / "build.gradle"
|
||||
DEFAULT_JAVA_HOME = "/Applications/Android Studio.app/Contents/jbr/Contents/Home"
|
||||
DEFAULT_API_BASE_URL = "https://iwanttoheal.phenomrom.com"
|
||||
DEFAULT_GITEA_URL = "https://git.whoagland.com"
|
||||
DEFAULT_GITEA_OWNER = "phenom"
|
||||
DEFAULT_GITEA_REPO = "i-want-to-heal"
|
||||
DEFAULT_BRANCH = "main"
|
||||
DEFAULT_TRUENAS_PATH = "/mnt/usbssds/apps/iwanttoheal/app"
|
||||
DEFAULT_DB_PATH = "/mnt/usbssds/apps/iwanttoheal/data/game.db"
|
||||
|
||||
|
||||
class ReleaseError(RuntimeError):
|
||||
pass
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ReleaseConfig:
|
||||
version: str
|
||||
token: str
|
||||
api_base_url: str
|
||||
java_home: str
|
||||
gitea_url: str
|
||||
gitea_owner: str
|
||||
gitea_repo: str
|
||||
branch: str
|
||||
truenas_path: str
|
||||
truenas_db_path: str
|
||||
restart_command: str
|
||||
run_build: bool
|
||||
run_commit_push: bool
|
||||
run_release: bool
|
||||
run_truenas_pull: bool
|
||||
run_truenas_backup: bool
|
||||
run_restart: bool
|
||||
|
||||
|
||||
def read_current_version() -> str:
|
||||
text = GRADLE_FILE.read_text()
|
||||
match = re.search(r'versionName\s+"([^"]+)"', text)
|
||||
return match.group(1) if match else ""
|
||||
|
||||
|
||||
def run_command(
|
||||
args: list[str],
|
||||
*,
|
||||
cwd: Path,
|
||||
env: dict[str, str] | None,
|
||||
log: Callable[[str], None],
|
||||
) -> None:
|
||||
log(f"$ {' '.join(args)}")
|
||||
proc = subprocess.Popen(
|
||||
args,
|
||||
cwd=cwd,
|
||||
env=env,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.STDOUT,
|
||||
text=True,
|
||||
bufsize=1,
|
||||
)
|
||||
assert proc.stdout is not None
|
||||
for line in proc.stdout:
|
||||
log(line.rstrip("\n"))
|
||||
code = proc.wait()
|
||||
if code != 0:
|
||||
raise ReleaseError(f"Command failed ({code}): {' '.join(args)}")
|
||||
|
||||
|
||||
def update_gradle_version(version: str, log: Callable[[str], None]) -> int:
|
||||
text = GRADLE_FILE.read_text()
|
||||
code_match = re.search(r"versionCode\s+(\d+)", text)
|
||||
if not code_match:
|
||||
raise ReleaseError(f"Could not find versionCode in {GRADLE_FILE}")
|
||||
|
||||
next_code = int(code_match.group(1)) + 1
|
||||
text = re.sub(r"versionCode\s+\d+", f"versionCode {next_code}", text, count=1)
|
||||
text = re.sub(r'versionName\s+"[^"]+"', f'versionName "{version}"', text, count=1)
|
||||
GRADLE_FILE.write_text(text)
|
||||
log(f"Android version set: versionName {version}, versionCode {next_code}")
|
||||
return next_code
|
||||
|
||||
|
||||
def build_apk(config: ReleaseConfig, log: Callable[[str], None]) -> Path:
|
||||
update_gradle_version(config.version, log)
|
||||
env = os.environ.copy()
|
||||
env["JAVA_HOME"] = config.java_home
|
||||
env["PATH"] = f"{config.java_home}/bin:{env.get('PATH', '')}"
|
||||
env["VITE_API_BASE_URL"] = config.api_base_url
|
||||
|
||||
run_command(["npm", "run", "android:sync"], cwd=REPO_ROOT, env=env, log=log)
|
||||
run_command(["./gradlew", "clean", "assembleDebug"], cwd=REPO_ROOT / "android", env=env, log=log)
|
||||
|
||||
apk_source = REPO_ROOT / "android" / "app" / "build" / "outputs" / "apk" / "debug" / "app-debug.apk"
|
||||
if not apk_source.exists():
|
||||
raise ReleaseError(f"APK not found: {apk_source}")
|
||||
apk_target = REPO_ROOT / f"IWantToHeal-Thor-v{config.version}.apk"
|
||||
apk_target.write_bytes(apk_source.read_bytes())
|
||||
log(f"APK copied: {apk_target.name} ({apk_target.stat().st_size:,} bytes)")
|
||||
return apk_target
|
||||
|
||||
|
||||
def commit_and_push(config: ReleaseConfig, log: Callable[[str], None]) -> None:
|
||||
message = f"Android build v{config.version}"
|
||||
run_command(["git", "add", "."], cwd=REPO_ROOT, env=None, log=log)
|
||||
run_command(["git", "commit", "-m", message], cwd=REPO_ROOT, env=None, log=log)
|
||||
run_command(["git", "push", "origin", config.branch], cwd=REPO_ROOT, env=None, log=log)
|
||||
|
||||
|
||||
def gitea_request(
|
||||
config: ReleaseConfig,
|
||||
method: str,
|
||||
path: str,
|
||||
*,
|
||||
body: bytes | None = None,
|
||||
content_type: str | None = None,
|
||||
) -> tuple[int, bytes]:
|
||||
url = config.gitea_url.rstrip("/") + path
|
||||
headers = {"Authorization": f"token {config.token}"}
|
||||
if content_type:
|
||||
headers["Content-Type"] = content_type
|
||||
req = urllib.request.Request(url, data=body, headers=headers, method=method)
|
||||
try:
|
||||
with urllib.request.urlopen(req) as resp:
|
||||
return resp.status, resp.read()
|
||||
except urllib.error.HTTPError as exc:
|
||||
data = exc.read()
|
||||
return exc.code, data
|
||||
|
||||
|
||||
def parse_json_response(status: int, data: bytes, action: str) -> dict:
|
||||
try:
|
||||
parsed = json.loads(data.decode("utf-8") or "{}")
|
||||
except json.JSONDecodeError as exc:
|
||||
raise ReleaseError(f"{action} failed ({status}): {data.decode('utf-8', 'replace')}") from exc
|
||||
if status >= 400:
|
||||
raise ReleaseError(f"{action} failed ({status}): {parsed}")
|
||||
if not isinstance(parsed, dict):
|
||||
raise ReleaseError(f"{action} returned unexpected JSON: {parsed}")
|
||||
return parsed
|
||||
|
||||
|
||||
def find_or_create_release(config: ReleaseConfig, log: Callable[[str], None]) -> int:
|
||||
repo_path = f"/api/v1/repos/{config.gitea_owner}/{config.gitea_repo}"
|
||||
tag = f"v{config.version}"
|
||||
tag_path = repo_path + "/releases/tags/" + urllib.parse.quote(tag, safe="")
|
||||
status, data = gitea_request(config, "GET", tag_path)
|
||||
if status == 200:
|
||||
release = parse_json_response(status, data, "Find release")
|
||||
release_id = release.get("id")
|
||||
if not release_id:
|
||||
raise ReleaseError(f"Existing release missing id: {release}")
|
||||
log(f"Gitea release exists: {tag} (id {release_id})")
|
||||
return int(release_id)
|
||||
if status != 404:
|
||||
parse_json_response(status, data, "Find release")
|
||||
|
||||
payload = {
|
||||
"tag_name": tag,
|
||||
"target_commitish": config.branch,
|
||||
"name": tag,
|
||||
"body": f"I Want to Heal Android build v{config.version}",
|
||||
"draft": False,
|
||||
"prerelease": False,
|
||||
}
|
||||
status, data = gitea_request(
|
||||
config,
|
||||
"POST",
|
||||
repo_path + "/releases",
|
||||
body=json.dumps(payload).encode("utf-8"),
|
||||
content_type="application/json",
|
||||
)
|
||||
release = parse_json_response(status, data, "Create release")
|
||||
release_id = release.get("id")
|
||||
if not release_id:
|
||||
raise ReleaseError(f"Created release missing id: {release}")
|
||||
log(f"Gitea release created: {tag} (id {release_id})")
|
||||
return int(release_id)
|
||||
|
||||
|
||||
def upload_release_asset(config: ReleaseConfig, log: Callable[[str], None]) -> None:
|
||||
apk_path = REPO_ROOT / f"IWantToHeal-Thor-v{config.version}.apk"
|
||||
if not apk_path.exists():
|
||||
raise ReleaseError(f"APK not found for release upload: {apk_path}")
|
||||
release_id = find_or_create_release(config, log)
|
||||
|
||||
boundary = f"----iwanttoheal{int(time.time() * 1000)}"
|
||||
header = (
|
||||
f"--{boundary}\r\n"
|
||||
f'Content-Disposition: form-data; name="attachment"; filename="{apk_path.name}"\r\n'
|
||||
"Content-Type: application/vnd.android.package-archive\r\n\r\n"
|
||||
).encode("utf-8")
|
||||
footer = f"\r\n--{boundary}--\r\n".encode("utf-8")
|
||||
body = header + apk_path.read_bytes() + footer
|
||||
asset_name = urllib.parse.quote(apk_path.name)
|
||||
path = (
|
||||
f"/api/v1/repos/{config.gitea_owner}/{config.gitea_repo}"
|
||||
f"/releases/{release_id}/assets?name={asset_name}"
|
||||
)
|
||||
status, data = gitea_request(
|
||||
config,
|
||||
"POST",
|
||||
path,
|
||||
body=body,
|
||||
content_type=f"multipart/form-data; boundary={boundary}",
|
||||
)
|
||||
if status == 409:
|
||||
raise ReleaseError(f"Release asset already exists: {apk_path.name}")
|
||||
parse_json_response(status, data, "Upload release asset")
|
||||
log(f"Gitea asset uploaded: {apk_path.name}")
|
||||
|
||||
|
||||
def update_truenas(config: ReleaseConfig, log: Callable[[str], None]) -> None:
|
||||
app_path = Path(config.truenas_path)
|
||||
if not app_path.exists():
|
||||
raise ReleaseError(f"TrueNAS path not found: {app_path}")
|
||||
run_command(["git", "pull"], cwd=app_path, env=None, log=log)
|
||||
|
||||
if config.run_truenas_backup:
|
||||
db_path = Path(config.truenas_db_path)
|
||||
if not db_path.exists():
|
||||
raise ReleaseError(f"TrueNAS database not found: {db_path}")
|
||||
stamp = time.strftime("%Y%m%d-%H%M%S")
|
||||
backup_path = db_path.with_name(f"game-before-update-{stamp}.db")
|
||||
backup_path.write_bytes(db_path.read_bytes())
|
||||
log(f"TrueNAS database backup copied: {backup_path}")
|
||||
|
||||
if config.run_restart:
|
||||
if not config.restart_command.strip():
|
||||
raise ReleaseError("Restart command is empty")
|
||||
run_command(["sh", "-lc", config.restart_command], cwd=app_path, env=None, log=log)
|
||||
|
||||
|
||||
def validate_config(config: ReleaseConfig) -> None:
|
||||
if not re.fullmatch(r"\d+\.\d+\.\d+(?:[-+][0-9A-Za-z.-]+)?", config.version):
|
||||
raise ReleaseError("Version must look like 1.1.2")
|
||||
if config.run_release and not config.token:
|
||||
raise ReleaseError("Gitea token required for release step")
|
||||
if config.run_restart and not config.run_truenas_pull:
|
||||
raise ReleaseError("Restart needs TrueNAS update step enabled")
|
||||
|
||||
|
||||
def prompt_text(label: str, default: str = "", *, secret: bool = False) -> str:
|
||||
prompt = f"{label}"
|
||||
if default:
|
||||
prompt += f" [{default}]"
|
||||
prompt += ": "
|
||||
try:
|
||||
value = getpass(prompt) if secret else input(prompt)
|
||||
except EOFError:
|
||||
value = ""
|
||||
return value.strip() or default
|
||||
|
||||
|
||||
def prompt_bool(label: str, default: bool) -> bool:
|
||||
suffix = "Y/n" if default else "y/N"
|
||||
try:
|
||||
value = input(f"{label} [{suffix}]: ").strip().lower()
|
||||
except EOFError:
|
||||
value = ""
|
||||
if not value:
|
||||
return default
|
||||
return value in {"y", "yes", "true", "1"}
|
||||
|
||||
|
||||
def run_release_steps(config: ReleaseConfig, log: Callable[[str], None]) -> None:
|
||||
if config.run_build:
|
||||
build_apk(config, log)
|
||||
if config.run_commit_push:
|
||||
commit_and_push(config, log)
|
||||
if config.run_release:
|
||||
upload_release_asset(config, log)
|
||||
if config.run_truenas_pull:
|
||||
update_truenas(config, log)
|
||||
|
||||
|
||||
def cli_main() -> int:
|
||||
print("Tkinter not available. CLI mode.")
|
||||
current_version = read_current_version()
|
||||
config = ReleaseConfig(
|
||||
version=prompt_text("Version", current_version),
|
||||
token=prompt_text("Gitea token", secret=True),
|
||||
api_base_url=prompt_text("API base URL", DEFAULT_API_BASE_URL),
|
||||
java_home=prompt_text("JAVA_HOME", DEFAULT_JAVA_HOME),
|
||||
gitea_url=prompt_text("Gitea URL", DEFAULT_GITEA_URL),
|
||||
gitea_owner=prompt_text("Gitea owner", DEFAULT_GITEA_OWNER),
|
||||
gitea_repo=prompt_text("Gitea repo", DEFAULT_GITEA_REPO),
|
||||
branch=prompt_text("Git branch", DEFAULT_BRANCH),
|
||||
truenas_path=prompt_text("TrueNAS app path", DEFAULT_TRUENAS_PATH),
|
||||
truenas_db_path=prompt_text("TrueNAS DB path", DEFAULT_DB_PATH),
|
||||
restart_command=prompt_text("Restart command"),
|
||||
run_build=prompt_bool("Build APK", True),
|
||||
run_commit_push=prompt_bool("Commit + push", True),
|
||||
run_release=prompt_bool("Create Gitea release", True),
|
||||
run_truenas_pull=prompt_bool("TrueNAS pull", True),
|
||||
run_truenas_backup=prompt_bool("Backup DB", True),
|
||||
run_restart=prompt_bool("Restart", False),
|
||||
)
|
||||
validate_config(config)
|
||||
run_release_steps(config, print)
|
||||
print("Release steps complete")
|
||||
return 0
|
||||
|
||||
|
||||
if tk is not None and ttk is not None and messagebox is not None:
|
||||
|
||||
class ReleaseApp(ttk.Frame):
|
||||
def __init__(self, root: tk.Tk) -> None:
|
||||
super().__init__(root, padding=12)
|
||||
self.root = root
|
||||
self.log_queue: queue.Queue[tuple[str, str]] = queue.Queue()
|
||||
self.worker: threading.Thread | None = None
|
||||
self.vars: dict[str, tk.Variable] = {}
|
||||
self.grid(sticky="nsew")
|
||||
root.title("I Want to Heal Release Tool")
|
||||
root.geometry("920x720")
|
||||
root.columnconfigure(0, weight=1)
|
||||
root.rowconfigure(0, weight=1)
|
||||
self.columnconfigure(1, weight=1)
|
||||
self.rowconfigure(13, weight=1)
|
||||
self._build_form()
|
||||
self.after(100, self._drain_log_queue)
|
||||
|
||||
def _var(self, name: str, value: object = "") -> tk.Variable:
|
||||
if isinstance(value, bool):
|
||||
var: tk.Variable = tk.BooleanVar(value=value)
|
||||
else:
|
||||
var = tk.StringVar(value=str(value))
|
||||
self.vars[name] = var
|
||||
return var
|
||||
|
||||
def _build_form(self) -> None:
|
||||
current_version = read_current_version()
|
||||
fields = [
|
||||
("Version", "version", current_version),
|
||||
("Gitea token", "token", ""),
|
||||
("API base URL", "api_base_url", DEFAULT_API_BASE_URL),
|
||||
("JAVA_HOME", "java_home", DEFAULT_JAVA_HOME),
|
||||
("Gitea URL", "gitea_url", DEFAULT_GITEA_URL),
|
||||
("Gitea owner", "gitea_owner", DEFAULT_GITEA_OWNER),
|
||||
("Gitea repo", "gitea_repo", DEFAULT_GITEA_REPO),
|
||||
("Git branch", "branch", DEFAULT_BRANCH),
|
||||
("TrueNAS app path", "truenas_path", DEFAULT_TRUENAS_PATH),
|
||||
("TrueNAS DB path", "truenas_db_path", DEFAULT_DB_PATH),
|
||||
("Restart command", "restart_command", ""),
|
||||
]
|
||||
for row, (label, name, value) in enumerate(fields):
|
||||
ttk.Label(self, text=label).grid(row=row, column=0, sticky="w", pady=3)
|
||||
entry = ttk.Entry(self, textvariable=self._var(name, value), show="*" if name == "token" else "")
|
||||
entry.grid(row=row, column=1, sticky="ew", pady=3)
|
||||
|
||||
checks = ttk.Frame(self)
|
||||
checks.grid(row=11, column=0, columnspan=2, sticky="ew", pady=(10, 4))
|
||||
check_data = [
|
||||
("Build APK", "run_build", True),
|
||||
("Commit + push", "run_commit_push", True),
|
||||
("Create Gitea release", "run_release", True),
|
||||
("TrueNAS pull", "run_truenas_pull", True),
|
||||
("Backup DB", "run_truenas_backup", True),
|
||||
("Restart", "run_restart", False),
|
||||
]
|
||||
for index, (text, name, value) in enumerate(check_data):
|
||||
ttk.Checkbutton(checks, text=text, variable=self._var(name, value)).grid(
|
||||
row=0, column=index, padx=(0, 14), sticky="w"
|
||||
)
|
||||
|
||||
buttons = ttk.Frame(self)
|
||||
buttons.grid(row=12, column=0, columnspan=2, sticky="ew", pady=(6, 8))
|
||||
self.run_button = ttk.Button(buttons, text="Run Selected Steps", command=self.run_release)
|
||||
self.run_button.pack(side="left")
|
||||
ttk.Button(buttons, text="Start Admin Server", command=self.start_admin).pack(side="left", padx=8)
|
||||
|
||||
self.log_text = tk.Text(self, height=18, wrap="word")
|
||||
self.log_text.grid(row=13, column=0, columnspan=2, sticky="nsew")
|
||||
scroll = ttk.Scrollbar(self, command=self.log_text.yview)
|
||||
scroll.grid(row=13, column=2, sticky="ns")
|
||||
self.log_text.configure(yscrollcommand=scroll.set)
|
||||
|
||||
def config_from_form(self) -> ReleaseConfig:
|
||||
get = lambda name: str(self.vars[name].get()).strip()
|
||||
get_bool = lambda name: bool(self.vars[name].get())
|
||||
return ReleaseConfig(
|
||||
version=get("version"),
|
||||
token=get("token"),
|
||||
api_base_url=get("api_base_url"),
|
||||
java_home=get("java_home"),
|
||||
gitea_url=get("gitea_url"),
|
||||
gitea_owner=get("gitea_owner"),
|
||||
gitea_repo=get("gitea_repo"),
|
||||
branch=get("branch"),
|
||||
truenas_path=get("truenas_path"),
|
||||
truenas_db_path=get("truenas_db_path"),
|
||||
restart_command=get("restart_command"),
|
||||
run_build=get_bool("run_build"),
|
||||
run_commit_push=get_bool("run_commit_push"),
|
||||
run_release=get_bool("run_release"),
|
||||
run_truenas_pull=get_bool("run_truenas_pull"),
|
||||
run_truenas_backup=get_bool("run_truenas_backup"),
|
||||
run_restart=get_bool("run_restart"),
|
||||
)
|
||||
|
||||
def log(self, message: str) -> None:
|
||||
self.log_queue.put(("log", message))
|
||||
|
||||
def _drain_log_queue(self) -> None:
|
||||
try:
|
||||
while True:
|
||||
kind, message = self.log_queue.get_nowait()
|
||||
if kind == "done":
|
||||
self.run_button.configure(state="normal")
|
||||
if message:
|
||||
messagebox.showinfo("Release tool", message)
|
||||
elif kind == "error":
|
||||
self.run_button.configure(state="normal")
|
||||
messagebox.showerror("Release failed", message)
|
||||
else:
|
||||
self.log_text.insert("end", message + "\n")
|
||||
self.log_text.see("end")
|
||||
except queue.Empty:
|
||||
pass
|
||||
self.after(100, self._drain_log_queue)
|
||||
|
||||
def run_release(self) -> None:
|
||||
if self.worker and self.worker.is_alive():
|
||||
return
|
||||
try:
|
||||
config = self.config_from_form()
|
||||
validate_config(config)
|
||||
except ReleaseError as exc:
|
||||
messagebox.showerror("Invalid settings", str(exc))
|
||||
return
|
||||
self.run_button.configure(state="disabled")
|
||||
self.log_text.delete("1.0", "end")
|
||||
self.worker = threading.Thread(target=self._run_release_worker, args=(config,), daemon=True)
|
||||
self.worker.start()
|
||||
|
||||
def _run_release_worker(self, config: ReleaseConfig) -> None:
|
||||
try:
|
||||
run_release_steps(config, self.log)
|
||||
self.log_queue.put(("done", "Release steps complete"))
|
||||
except Exception as exc:
|
||||
self.log_queue.put(("error", str(exc)))
|
||||
|
||||
def start_admin(self) -> None:
|
||||
if self.worker and self.worker.is_alive():
|
||||
messagebox.showerror("Busy", "Release steps are still running")
|
||||
return
|
||||
self.log_text.delete("1.0", "end")
|
||||
self.run_button.configure(state="disabled")
|
||||
self.worker = threading.Thread(target=self._start_admin_worker, daemon=True)
|
||||
self.worker.start()
|
||||
|
||||
def _start_admin_worker(self) -> None:
|
||||
try:
|
||||
self.log("Admin URL: http://127.0.0.1:4174")
|
||||
run_command(["npm", "run", "admin:start"], cwd=REPO_ROOT, env=None, log=self.log)
|
||||
self.log_queue.put(("done", "Admin server stopped"))
|
||||
except Exception as exc:
|
||||
self.log_queue.put(("error", str(exc)))
|
||||
|
||||
|
||||
def main() -> int:
|
||||
if not GRADLE_FILE.exists():
|
||||
print(f"Missing Gradle file: {GRADLE_FILE}", file=sys.stderr)
|
||||
return 1
|
||||
if tk is None:
|
||||
return cli_main()
|
||||
root = tk.Tk()
|
||||
ReleaseApp(root)
|
||||
root.mainloop()
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -0,0 +1,304 @@
|
||||
#!/usr/bin/env python3
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
import re
|
||||
import shutil
|
||||
import sqlite3
|
||||
import subprocess
|
||||
import sys
|
||||
import urllib.error
|
||||
import urllib.parse
|
||||
import urllib.request
|
||||
from datetime import datetime
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
REPO_ROOT = Path(__file__).resolve().parents[1]
|
||||
GRADLE_FILE = REPO_ROOT / "android" / "app" / "build.gradle"
|
||||
JAVA_HOME = "/Applications/Android Studio.app/Contents/jbr/Contents/Home"
|
||||
API_BASE_URL = "https://iwanttoheal.phenomrom.com"
|
||||
GITEA_URL = "https://git.whoagland.com"
|
||||
GITEA_OWNER = "phenom"
|
||||
GITEA_REPO = "i-want-to-heal"
|
||||
GITEA_TOKEN = "ed2db3fd54546e9658377d0551b3fc3961583f1d"
|
||||
BRANCH = "main"
|
||||
TRUENAS_PATH = Path("/mnt/usbssds/apps/iwanttoheal/app")
|
||||
PLAYER_DATA_TABLES = [
|
||||
"encounter_loot_roll_items",
|
||||
"encounter_loot_rolls",
|
||||
"dungeon_runs",
|
||||
"character_pvp_stats",
|
||||
"character_boss_stats",
|
||||
"character_inventory",
|
||||
"character_talents",
|
||||
"character_ability_slots",
|
||||
"action_encounter_loot_rolls",
|
||||
"action_dungeon_runs",
|
||||
"action_character_inventory",
|
||||
"action_gear_items",
|
||||
"action_characters",
|
||||
"sessions",
|
||||
"characters",
|
||||
"accounts",
|
||||
]
|
||||
|
||||
|
||||
def run(args: list[str], *, cwd: Path, env: dict[str, str] | None = None) -> None:
|
||||
print(f"$ {' '.join(args)}", flush=True)
|
||||
subprocess.run(args, cwd=cwd, env=env, check=True)
|
||||
|
||||
|
||||
def parse_args(argv: list[str]) -> argparse.Namespace:
|
||||
parser = argparse.ArgumentParser(description="Build and publish an Android release.")
|
||||
parser.add_argument(
|
||||
"--reset-player-data",
|
||||
action="store_true",
|
||||
help="After release, back up the database and delete all accounts, characters, sessions, runs, loot, inventory, and PvP stats.",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--reset-db",
|
||||
type=Path,
|
||||
help="SQLite game.db path to reset. Defaults to mounted TrueNAS data/game.db when present, otherwise local data/game.db.",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--yes-reset",
|
||||
action="store_true",
|
||||
help="Skip the RESET confirmation when used with --reset-player-data.",
|
||||
)
|
||||
args = parser.parse_args(argv)
|
||||
if args.yes_reset and not args.reset_player_data:
|
||||
parser.error("--yes-reset requires --reset-player-data")
|
||||
return args
|
||||
|
||||
|
||||
def prompt_version() -> str:
|
||||
current = GRADLE_FILE.read_text()
|
||||
match = re.search(r'versionName\s+"([^"]+)"', current)
|
||||
current_version = match.group(1) if match else ""
|
||||
suffix = f" [{current_version}]" if current_version else ""
|
||||
version = input(f"Version{suffix}: ").strip() or current_version
|
||||
if not re.fullmatch(r"\d+\.\d+\.\d+(?:[-+][0-9A-Za-z.-]+)?", version):
|
||||
raise SystemExit("Version must look like 1.1.2")
|
||||
return version
|
||||
|
||||
|
||||
def update_gradle_version(version: str) -> None:
|
||||
text = GRADLE_FILE.read_text()
|
||||
code_match = re.search(r"versionCode\s+(\d+)", text)
|
||||
if not code_match:
|
||||
raise SystemExit(f"Could not find versionCode in {GRADLE_FILE}")
|
||||
|
||||
next_code = int(code_match.group(1)) + 1
|
||||
text = re.sub(r"versionCode\s+\d+", f"versionCode {next_code}", text, count=1)
|
||||
text = re.sub(r'versionName\s+"[^"]+"', f'versionName "{version}"', text, count=1)
|
||||
GRADLE_FILE.write_text(text)
|
||||
print(f"Android version: {version}, versionCode: {next_code}")
|
||||
|
||||
|
||||
def build_apk(version: str) -> Path:
|
||||
update_gradle_version(version)
|
||||
env = os.environ.copy()
|
||||
env["JAVA_HOME"] = JAVA_HOME
|
||||
env["PATH"] = f"{JAVA_HOME}/bin:{env.get('PATH', '')}"
|
||||
env["VITE_API_BASE_URL"] = API_BASE_URL
|
||||
|
||||
run(["npm", "run", "android:sync"], cwd=REPO_ROOT, env=env)
|
||||
run(["./gradlew", "clean", "assembleDebug"], cwd=REPO_ROOT / "android", env=env)
|
||||
|
||||
source = REPO_ROOT / "android" / "app" / "build" / "outputs" / "apk" / "debug" / "app-debug.apk"
|
||||
apk = REPO_ROOT / f"IWantToHeal-Thor-v{version}.apk"
|
||||
shutil.copy2(source, apk)
|
||||
print(f"APK: {apk}")
|
||||
return apk
|
||||
|
||||
|
||||
def commit_and_push(version: str) -> None:
|
||||
run(["git", "add", "."], cwd=REPO_ROOT)
|
||||
run(["git", "commit", "-m", f"Android build v{version}"], cwd=REPO_ROOT)
|
||||
run(["git", "push", "origin", BRANCH], cwd=REPO_ROOT)
|
||||
|
||||
|
||||
def request_json(method: str, path: str, token: str, data: dict | None = None) -> dict:
|
||||
body = json.dumps(data).encode("utf-8") if data is not None else None
|
||||
headers = {"Authorization": f"token {token}", "Content-Type": "application/json"}
|
||||
req = urllib.request.Request(GITEA_URL + path, data=body, headers=headers, method=method)
|
||||
try:
|
||||
with urllib.request.urlopen(req) as resp:
|
||||
return json.loads(resp.read().decode("utf-8"))
|
||||
except urllib.error.HTTPError as exc:
|
||||
detail = exc.read().decode("utf-8", "replace")
|
||||
raise SystemExit(f"Gitea {method} failed ({exc.code}): {detail}") from exc
|
||||
|
||||
|
||||
def upload_asset(path: str, token: str, apk: Path) -> dict:
|
||||
boundary = "----iwanttoheal-release-boundary"
|
||||
body = (
|
||||
f"--{boundary}\r\n"
|
||||
f'Content-Disposition: form-data; name="attachment"; filename="{apk.name}"\r\n'
|
||||
"Content-Type: application/vnd.android.package-archive\r\n\r\n"
|
||||
).encode("utf-8")
|
||||
body += apk.read_bytes()
|
||||
body += f"\r\n--{boundary}--\r\n".encode("utf-8")
|
||||
headers = {
|
||||
"Authorization": f"token {token}",
|
||||
"Content-Type": f"multipart/form-data; boundary={boundary}",
|
||||
}
|
||||
req = urllib.request.Request(GITEA_URL + path, data=body, headers=headers, method="POST")
|
||||
try:
|
||||
with urllib.request.urlopen(req) as resp:
|
||||
return json.loads(resp.read().decode("utf-8"))
|
||||
except urllib.error.HTTPError as exc:
|
||||
detail = exc.read().decode("utf-8", "replace")
|
||||
raise SystemExit(f"Gitea asset upload failed ({exc.code}): {detail}") from exc
|
||||
|
||||
|
||||
def create_gitea_release(version: str, apk: Path) -> None:
|
||||
token = GITEA_TOKEN.strip()
|
||||
if not token or token == "PASTE_YOUR_GITEA_TOKEN_HERE":
|
||||
raise SystemExit("Set GITEA_TOKEN near top of scripts/release_game_cli.py")
|
||||
|
||||
repo_path = f"/api/v1/repos/{GITEA_OWNER}/{GITEA_REPO}"
|
||||
release = request_json(
|
||||
"POST",
|
||||
repo_path + "/releases",
|
||||
token,
|
||||
{
|
||||
"tag_name": f"v{version}",
|
||||
"target_commitish": BRANCH,
|
||||
"name": f"v{version}",
|
||||
"body": f"I Want to Heal Android build v{version}",
|
||||
"draft": False,
|
||||
"prerelease": False,
|
||||
},
|
||||
)
|
||||
release_id = release.get("id")
|
||||
if not release_id:
|
||||
raise SystemExit(f"Gitea release missing id: {release}")
|
||||
|
||||
asset_name = urllib.parse.quote(apk.name)
|
||||
upload_asset(f"{repo_path}/releases/{release_id}/assets?name={asset_name}", token, apk)
|
||||
print(f"Gitea release uploaded: v{version}")
|
||||
|
||||
|
||||
def update_truenas() -> None:
|
||||
if TRUENAS_PATH.exists():
|
||||
run(["git", "pull"], cwd=TRUENAS_PATH)
|
||||
print("Restart app in TrueNAS UI.")
|
||||
return
|
||||
|
||||
print("TrueNAS path not mounted here. Run on TrueNAS:")
|
||||
print(f"cd {TRUENAS_PATH}")
|
||||
print("git pull")
|
||||
print("Then restart app in TrueNAS UI.")
|
||||
|
||||
|
||||
def default_reset_database_path() -> Path:
|
||||
truenas_database = TRUENAS_PATH / "data" / "game.db"
|
||||
if truenas_database.exists():
|
||||
return truenas_database
|
||||
return REPO_ROOT / "data" / "game.db"
|
||||
|
||||
|
||||
def table_exists(database: sqlite3.Connection, table: str) -> bool:
|
||||
return database.execute(
|
||||
"SELECT 1 FROM sqlite_master WHERE type = 'table' AND name = ?",
|
||||
(table,),
|
||||
).fetchone() is not None
|
||||
|
||||
|
||||
def count_rows(database: sqlite3.Connection, table: str) -> int:
|
||||
if not table_exists(database, table):
|
||||
return 0
|
||||
return int(database.execute(f'SELECT COUNT(*) FROM "{table}"').fetchone()[0])
|
||||
|
||||
|
||||
def backup_database(database_path: Path) -> Path:
|
||||
backup_dir = database_path.parent / "backups"
|
||||
backup_dir.mkdir(parents=True, exist_ok=True)
|
||||
timestamp = datetime.now().strftime("%Y%m%d-%H%M%S")
|
||||
backup_path = backup_dir / f"{database_path.stem}-pre-player-reset-{timestamp}{database_path.suffix}"
|
||||
|
||||
source = sqlite3.connect(database_path)
|
||||
try:
|
||||
destination = sqlite3.connect(backup_path)
|
||||
try:
|
||||
source.backup(destination)
|
||||
finally:
|
||||
destination.close()
|
||||
finally:
|
||||
source.close()
|
||||
|
||||
return backup_path
|
||||
|
||||
|
||||
def reset_player_data(database_path: Path, *, assume_yes: bool) -> None:
|
||||
database_path = database_path.expanduser().resolve()
|
||||
if not database_path.exists():
|
||||
raise SystemExit(f"Database not found: {database_path}")
|
||||
|
||||
if not assume_yes:
|
||||
print(f"Reset target: {database_path}")
|
||||
confirmation = input("Type RESET to delete all accounts/characters/player data: ").strip()
|
||||
if confirmation != "RESET":
|
||||
raise SystemExit("Player data reset cancelled.")
|
||||
|
||||
backup_path = backup_database(database_path)
|
||||
database = sqlite3.connect(database_path)
|
||||
try:
|
||||
before = {
|
||||
"accounts": count_rows(database, "accounts"),
|
||||
"characters": count_rows(database, "characters"),
|
||||
"action_characters": count_rows(database, "action_characters"),
|
||||
"dungeon_runs": count_rows(database, "dungeon_runs"),
|
||||
"encounter_loot_rolls": count_rows(database, "encounter_loot_rolls"),
|
||||
}
|
||||
database.execute("PRAGMA foreign_keys = ON")
|
||||
database.execute("BEGIN")
|
||||
try:
|
||||
for table in PLAYER_DATA_TABLES:
|
||||
if table_exists(database, table):
|
||||
database.execute(f'DELETE FROM "{table}"')
|
||||
database.execute("COMMIT")
|
||||
except Exception:
|
||||
database.execute("ROLLBACK")
|
||||
raise
|
||||
|
||||
after_accounts = count_rows(database, "accounts")
|
||||
after_characters = count_rows(database, "characters")
|
||||
if after_accounts or after_characters:
|
||||
raise SystemExit(
|
||||
f"Player data reset incomplete: {after_accounts} accounts, {after_characters} characters remain."
|
||||
)
|
||||
|
||||
print(f"Database backup: {backup_path}")
|
||||
print(
|
||||
"Player data reset: "
|
||||
f"{before['accounts']} accounts, "
|
||||
f"{before['characters']} characters, "
|
||||
f"{before['action_characters']} action characters, "
|
||||
f"{before['dungeon_runs']} dungeon runs, "
|
||||
f"{before['encounter_loot_rolls']} loot rolls removed."
|
||||
)
|
||||
finally:
|
||||
database.close()
|
||||
|
||||
|
||||
def main(argv: list[str] | None = None) -> int:
|
||||
args = parse_args(sys.argv[1:] if argv is None else argv)
|
||||
os.chdir(REPO_ROOT)
|
||||
version = prompt_version()
|
||||
apk = build_apk(version)
|
||||
commit_and_push(version)
|
||||
create_gitea_release(version, apk)
|
||||
update_truenas()
|
||||
if args.reset_player_data:
|
||||
reset_player_data(args.reset_db or default_reset_database_path(), assume_yes=args.yes_reset)
|
||||
print("Done.")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -1,4 +1,4 @@
|
||||
import { createReadStream, existsSync, mkdirSync, statSync, writeFileSync } from 'node:fs'
|
||||
import { createReadStream, existsSync, mkdirSync, readdirSync, readFileSync, statSync, writeFileSync } from 'node:fs'
|
||||
import { createServer } from 'node:http'
|
||||
import { randomBytes } from 'node:crypto'
|
||||
import { extname, resolve, sep } from 'node:path'
|
||||
@@ -9,8 +9,11 @@ const host = '127.0.0.1'
|
||||
const port = Number(process.env.ADMIN_PORT ?? 4174)
|
||||
const databasePath = fileURLToPath(new URL('../data/game.db', import.meta.url))
|
||||
const distPath = fileURLToPath(new URL('../dist', import.meta.url))
|
||||
const adminOverridesPath = fileURLToPath(new URL('../db/admin-overrides.sql', import.meta.url))
|
||||
const iwt2BalanceOverridesPath = fileURLToPath(new URL('../src/modes/iwt2/content/balanceOverrides.ts', import.meta.url))
|
||||
const bossImageDirectory = fileURLToPath(new URL('../data/uploads/bosses/', import.meta.url))
|
||||
const itemImageDirectory = fileURLToPath(new URL('../data/uploads/items/', import.meta.url))
|
||||
const dungeonImageDirectory = fileURLToPath(new URL('../data/uploads/dungeons/', import.meta.url))
|
||||
|
||||
const bossImageContentTypes = {
|
||||
'.gif': 'image/gif',
|
||||
@@ -26,6 +29,88 @@ function sendJson(response, status, body) {
|
||||
response.end(JSON.stringify(body))
|
||||
}
|
||||
|
||||
function sqlValue(value) {
|
||||
if (value === null || value === undefined) return 'NULL'
|
||||
if (typeof value === 'number') return Number.isFinite(value) ? String(value) : 'NULL'
|
||||
return `'${String(value).replaceAll("'", "''")}'`
|
||||
}
|
||||
|
||||
function writeAdminOverrides(database) {
|
||||
const lines = [
|
||||
'-- Generated by local admin panel. Commit this file with uploaded art changes.',
|
||||
'PRAGMA foreign_keys = ON;',
|
||||
'BEGIN TRANSACTION;',
|
||||
'',
|
||||
]
|
||||
|
||||
for (const dungeon of database.prepare(`
|
||||
SELECT id, slug, name, recommended_level AS recommendedLevel,
|
||||
content_type AS contentType, party_size AS partySize,
|
||||
experience_reward AS experienceReward, image_url AS imageUrl, description
|
||||
FROM dungeons ORDER BY id
|
||||
`).all()) {
|
||||
lines.push(`UPDATE dungeons SET slug = ${sqlValue(dungeon.slug)}, name = ${sqlValue(dungeon.name)}, recommended_level = ${sqlValue(dungeon.recommendedLevel)}, content_type = ${sqlValue(dungeon.contentType)}, party_size = ${sqlValue(dungeon.partySize)}, experience_reward = ${sqlValue(dungeon.experienceReward)}, image_url = ${sqlValue(dungeon.imageUrl)}, description = ${sqlValue(dungeon.description)} WHERE id = ${sqlValue(dungeon.id)};`)
|
||||
}
|
||||
|
||||
lines.push('')
|
||||
for (const encounter of database.prepare(`
|
||||
SELECT id, slug, name, encounter_type AS encounterType,
|
||||
max_health AS maxHealth, base_damage AS baseDamage,
|
||||
tank_damage AS tankDamage, party_damage AS partyDamage,
|
||||
description, image_url AS imageUrl
|
||||
FROM encounters ORDER BY id
|
||||
`).all()) {
|
||||
lines.push(`UPDATE encounters SET slug = ${sqlValue(encounter.slug)}, name = ${sqlValue(encounter.name)}, encounter_type = ${sqlValue(encounter.encounterType)}, max_health = ${sqlValue(encounter.maxHealth)}, base_damage = ${sqlValue(encounter.baseDamage)}, tank_damage = ${sqlValue(encounter.tankDamage)}, party_damage = ${sqlValue(encounter.partyDamage)}, description = ${sqlValue(encounter.description)}, image_url = ${sqlValue(encounter.imageUrl)} WHERE id = ${sqlValue(encounter.id)};`)
|
||||
}
|
||||
|
||||
lines.push('')
|
||||
for (const item of database.prepare(`
|
||||
SELECT id, slug, name, slot, rarity, item_level AS itemLevel,
|
||||
healing_power AS healingPower, max_resource_bonus AS maxResourceBonus,
|
||||
glyph, image_url AS imageUrl, description
|
||||
FROM items ORDER BY id
|
||||
`).all()) {
|
||||
lines.push(`UPDATE items SET slug = ${sqlValue(item.slug)}, name = ${sqlValue(item.name)}, slot = ${sqlValue(item.slot)}, rarity = ${sqlValue(item.rarity)}, item_level = ${sqlValue(item.itemLevel)}, healing_power = ${sqlValue(item.healingPower)}, max_resource_bonus = ${sqlValue(item.maxResourceBonus)}, glyph = ${sqlValue(item.glyph)}, image_url = ${sqlValue(item.imageUrl)}, description = ${sqlValue(item.description)} WHERE id = ${sqlValue(item.id)};`)
|
||||
}
|
||||
|
||||
lines.push('', 'DELETE FROM encounter_loot;')
|
||||
for (const loot of database.prepare(`
|
||||
SELECT encounter_id AS encounterId, item_id AS itemId,
|
||||
difficulty_id AS difficultyId, drop_weight AS dropWeight, drop_chance AS dropChance
|
||||
FROM encounter_loot ORDER BY encounter_id, difficulty_id, item_id
|
||||
`).all()) {
|
||||
lines.push(`INSERT INTO encounter_loot (encounter_id, item_id, difficulty_id, drop_weight, drop_chance) VALUES (${sqlValue(loot.encounterId)}, ${sqlValue(loot.itemId)}, ${sqlValue(loot.difficultyId)}, ${sqlValue(loot.dropWeight)}, ${sqlValue(loot.dropChance)});`)
|
||||
}
|
||||
|
||||
lines.push('')
|
||||
for (const recipe of database.prepare(`
|
||||
SELECT id, difficulty_id AS difficultyId,
|
||||
source_dungeon_id AS sourceDungeonId, source_encounter_id AS sourceEncounterId
|
||||
FROM crafting_recipes ORDER BY id
|
||||
`).all()) {
|
||||
lines.push(`UPDATE crafting_recipes SET difficulty_id = ${sqlValue(recipe.difficultyId)}, source_dungeon_id = ${sqlValue(recipe.sourceDungeonId)}, source_encounter_id = ${sqlValue(recipe.sourceEncounterId)} WHERE id = ${sqlValue(recipe.id)};`)
|
||||
}
|
||||
|
||||
lines.push('', 'DELETE FROM crafting_recipe_components;')
|
||||
for (const component of database.prepare(`
|
||||
SELECT recipe_id AS recipeId, item_id AS itemId, quantity
|
||||
FROM crafting_recipe_components ORDER BY recipe_id, item_id
|
||||
`).all()) {
|
||||
lines.push(`INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (${sqlValue(component.recipeId)}, ${sqlValue(component.itemId)}, ${sqlValue(component.quantity)});`)
|
||||
}
|
||||
|
||||
lines.push('', 'DELETE FROM gear_upgrade_paths;')
|
||||
for (const path of database.prepare(`
|
||||
SELECT from_item_id AS fromItemId, to_item_id AS toItemId
|
||||
FROM gear_upgrade_paths ORDER BY from_item_id
|
||||
`).all()) {
|
||||
lines.push(`INSERT INTO gear_upgrade_paths (from_item_id, to_item_id) VALUES (${sqlValue(path.fromItemId)}, ${sqlValue(path.toItemId)});`)
|
||||
}
|
||||
|
||||
lines.push('', 'COMMIT;', '')
|
||||
writeFileSync(adminOverridesPath, lines.join('\n'), { mode: 0o644 })
|
||||
}
|
||||
|
||||
async function readJson(request, maxSize = 16 * 1024) {
|
||||
const chunks = []
|
||||
let size = 0
|
||||
@@ -83,14 +168,33 @@ function sendItemImage(request, response) {
|
||||
createReadStream(imagePath).pipe(response)
|
||||
}
|
||||
|
||||
function sendDungeonImage(request, response) {
|
||||
const pathname = decodeURIComponent(new URL(request.url, 'http://localhost').pathname)
|
||||
const filename = pathname.replace('/api/dungeon-images/', '')
|
||||
if (!/^[A-Za-z0-9._-]+$/.test(filename)) {
|
||||
sendJson(response, 404, { error: 'Image not found.' })
|
||||
return
|
||||
}
|
||||
const imagePath = resolve(dungeonImageDirectory, filename)
|
||||
const insideDirectory = imagePath.startsWith(resolve(dungeonImageDirectory) + sep)
|
||||
const extension = extname(imagePath).toLowerCase()
|
||||
if (!insideDirectory || !bossImageContentTypes[extension] || !existsSync(imagePath) || !statSync(imagePath).isFile()) {
|
||||
sendJson(response, 404, { error: 'Image not found.' })
|
||||
return
|
||||
}
|
||||
response.statusCode = 200
|
||||
response.setHeader('Content-Type', bossImageContentTypes[extension])
|
||||
response.setHeader('Cache-Control', 'public, max-age=31536000, immutable')
|
||||
response.setHeader('X-Content-Type-Options', 'nosniff')
|
||||
createReadStream(imagePath).pipe(response)
|
||||
}
|
||||
|
||||
function saveBossImage(database, encounterId, payload) {
|
||||
const encounter = database.prepare(`
|
||||
SELECT id, slug, encounter_type AS encounterType
|
||||
FROM encounters WHERE id = ?
|
||||
`).get(encounterId)
|
||||
if (!encounter || encounter.encounterType !== 'boss') {
|
||||
throw new Error('Boss encounter not found.')
|
||||
}
|
||||
if (!encounter) throw new Error('Encounter not found.')
|
||||
const dataUrl = String(payload.imageData ?? '')
|
||||
const match = dataUrl.match(/^data:(image\/(?:png|jpeg|webp|gif));base64,([A-Za-z0-9+/=]+)$/)
|
||||
if (!match) throw new Error('Upload a PNG, JPG, WebP, or GIF image.')
|
||||
@@ -126,6 +230,108 @@ function saveItemImage(database, itemId, payload) {
|
||||
return imageUrl
|
||||
}
|
||||
|
||||
function saveDungeonImage(database, dungeonId, payload) {
|
||||
const dungeon = database.prepare(`SELECT id, slug FROM dungeons WHERE id = ?`).get(dungeonId)
|
||||
if (!dungeon) throw new Error('Dungeon not found.')
|
||||
const dataUrl = String(payload.imageData ?? '')
|
||||
const match = dataUrl.match(/^data:(image\/(?:png|jpeg|webp|gif));base64,([A-Za-z0-9+/=]+)$/)
|
||||
if (!match) throw new Error('Upload a PNG, JPG, WebP, or GIF image.')
|
||||
const extensionByType = { 'image/gif': 'gif', 'image/jpeg': 'jpg', 'image/png': 'png', 'image/webp': 'webp' }
|
||||
const bytes = Buffer.from(match[2], 'base64')
|
||||
if (bytes.length === 0 || bytes.length > 4 * 1024 * 1024) {
|
||||
throw new Error('Dungeon image must be 1 byte to 4 MB.')
|
||||
}
|
||||
mkdirSync(dungeonImageDirectory, { recursive: true })
|
||||
const filename = `${dungeon.slug}-${Date.now()}-${randomBytes(4).toString('hex')}.${extensionByType[match[1]]}`
|
||||
writeFileSync(resolve(dungeonImageDirectory, filename), bytes, { mode: 0o644 })
|
||||
const imageUrl = `/api/dungeon-images/${filename}`
|
||||
database.prepare(`UPDATE dungeons SET image_url = ? WHERE id = ?`).run(imageUrl, dungeonId)
|
||||
return imageUrl
|
||||
}
|
||||
|
||||
function readIwt2BalanceOverrides() {
|
||||
if (!existsSync(iwt2BalanceOverridesPath)) return { bosses: {} }
|
||||
const source = readFileSync(iwt2BalanceOverridesPath, 'utf8')
|
||||
const exportIndex = source.indexOf('IWT2_BALANCE_OVERRIDES')
|
||||
const objectStart = source.indexOf('{', exportIndex)
|
||||
const objectEnd = source.lastIndexOf('}')
|
||||
if (exportIndex < 0 || objectStart < 0 || objectEnd <= objectStart) return { bosses: {} }
|
||||
try {
|
||||
const parsed = JSON.parse(source.slice(objectStart, objectEnd + 1))
|
||||
return sanitizeIwt2BalanceOverrides(parsed)
|
||||
} catch {
|
||||
return { bosses: {} }
|
||||
}
|
||||
}
|
||||
|
||||
function sanitizeIwt2BalanceOverrides(value) {
|
||||
const overrides = { bosses: {} }
|
||||
const bosses = value && typeof value === 'object' && value.bosses && typeof value.bosses === 'object'
|
||||
? value.bosses
|
||||
: {}
|
||||
for (const bossId of ['bulldrome', 'yian-kut-ku']) {
|
||||
const boss = bosses[bossId]
|
||||
if (!boss || typeof boss !== 'object') continue
|
||||
const nextBoss = {}
|
||||
if (Number.isFinite(Number(boss.maxHealth))) nextBoss.maxHealth = Math.max(1, Math.round(Number(boss.maxHealth)))
|
||||
if (bossId === 'yian-kut-ku' && Number.isFinite(Number(boss.birdHealth))) {
|
||||
nextBoss.birdHealth = Math.max(1, Math.round(Number(boss.birdHealth)))
|
||||
}
|
||||
if (Object.keys(nextBoss).length > 0) overrides.bosses[bossId] = nextBoss
|
||||
}
|
||||
return overrides
|
||||
}
|
||||
|
||||
function writeIwt2BalanceOverrides(overrides) {
|
||||
const source = [
|
||||
"import type { Iwt2BalanceOverrides } from './bosses'",
|
||||
'',
|
||||
'// Generated by local admin panel. Commit this file with intended IWT2 balance changes.',
|
||||
`export const IWT2_BALANCE_OVERRIDES: Iwt2BalanceOverrides = ${JSON.stringify(sanitizeIwt2BalanceOverrides(overrides), null, 2)}`,
|
||||
'',
|
||||
].join('\n')
|
||||
writeFileSync(iwt2BalanceOverridesPath, source, { mode: 0o644 })
|
||||
}
|
||||
|
||||
function updateIwt2EntityHp(entityId, payload) {
|
||||
const maxHealth = Number(payload.maxHealth)
|
||||
if (!Number.isFinite(maxHealth) || maxHealth <= 0) throw new Error('HP must be greater than zero.')
|
||||
const roundedHealth = Math.round(maxHealth)
|
||||
const overrides = readIwt2BalanceOverrides()
|
||||
const bosses = { ...(overrides.bosses ?? {}) }
|
||||
if (entityId === 'bulldrome' || entityId === 'yian-kut-ku') {
|
||||
bosses[entityId] = {
|
||||
...(bosses[entityId] ?? {}),
|
||||
maxHealth: roundedHealth,
|
||||
}
|
||||
} else if (entityId === 'yian-kut-ku:yian-bird' || entityId === 'yian-bird') {
|
||||
bosses['yian-kut-ku'] = {
|
||||
...(bosses['yian-kut-ku'] ?? {}),
|
||||
birdHealth: roundedHealth,
|
||||
}
|
||||
} else {
|
||||
throw new Error('IWT2 entity not found.')
|
||||
}
|
||||
const nextOverrides = sanitizeIwt2BalanceOverrides({ bosses })
|
||||
writeIwt2BalanceOverrides(nextOverrides)
|
||||
return nextOverrides
|
||||
}
|
||||
|
||||
function listIwt2BossAssets() {
|
||||
if (!existsSync(bossImageDirectory)) return []
|
||||
return readdirSync(bossImageDirectory, { withFileTypes: true })
|
||||
.filter((entry) => entry.isFile() && bossImageContentTypes[extname(entry.name).toLowerCase()])
|
||||
.map((entry) => {
|
||||
const imagePath = resolve(bossImageDirectory, entry.name)
|
||||
return {
|
||||
filename: entry.name,
|
||||
size: statSync(imagePath).size,
|
||||
url: `/api/boss-images/${entry.name}`,
|
||||
}
|
||||
})
|
||||
.sort((a, b) => a.filename.localeCompare(b.filename))
|
||||
}
|
||||
|
||||
function sendFile(response, filePath) {
|
||||
const contentTypes = {
|
||||
'.css': 'text/css; charset=utf-8',
|
||||
@@ -181,6 +387,27 @@ const server = createServer(async (request, response) => {
|
||||
return
|
||||
}
|
||||
|
||||
if (request.url.startsWith('/api/dungeon-images/') && request.method === 'GET') {
|
||||
sendDungeonImage(request, response)
|
||||
return
|
||||
}
|
||||
|
||||
if (request.url === '/api/admin/iwt2/data' && request.method === 'GET') {
|
||||
sendJson(response, 200, {
|
||||
balanceOverrides: readIwt2BalanceOverrides(),
|
||||
bossAssets: listIwt2BossAssets(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
const iwt2HpMatch = request.url.match(/^\/api\/admin\/iwt2\/entities\/([^/]+)\/hp$/)
|
||||
if (iwt2HpMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request)
|
||||
const balanceOverrides = updateIwt2EntityHp(decodeURIComponent(iwt2HpMatch[1]), payload)
|
||||
sendJson(response, 200, { ok: true, balanceOverrides })
|
||||
return
|
||||
}
|
||||
|
||||
if (!existsSync(databasePath)) {
|
||||
sendJson(response, 503, { error: 'Database missing. Run npm run db:init.' })
|
||||
return
|
||||
@@ -201,7 +428,9 @@ const server = createServer(async (request, response) => {
|
||||
`).all()
|
||||
const encounters = database.prepare(`
|
||||
SELECT id, dungeon_id AS dungeonId, sequence, slug, name AS enemyName,
|
||||
encounter_type AS encounterType, image_url AS imageUrl
|
||||
encounter_type AS encounterType, max_health AS maxHealth, base_damage AS baseDamage,
|
||||
tank_damage AS tankDamage, party_damage AS partyDamage,
|
||||
description, image_url AS imageUrl
|
||||
FROM encounters ORDER BY dungeon_id, sequence
|
||||
`).all()
|
||||
const difficulties = database.prepare(`
|
||||
@@ -235,8 +464,56 @@ const server = createServer(async (request, response) => {
|
||||
recipes.get(row.id).components.push({ itemId: row.componentId, quantity: row.quantity })
|
||||
}
|
||||
}
|
||||
const dungeons = database.prepare(`SELECT id, slug, name FROM dungeons ORDER BY id`).all()
|
||||
sendJson(response, 200, { items, encounters, difficulties, encounterLoot, craftingRecipes: [...recipes.values()], dungeons })
|
||||
const dungeons = database.prepare(`
|
||||
SELECT id, slug, name, recommended_level AS recommendedLevel,
|
||||
content_type AS contentType, party_size AS partySize,
|
||||
experience_reward AS experienceReward, image_url AS imageUrl,
|
||||
description
|
||||
FROM dungeons ORDER BY id
|
||||
`).all()
|
||||
const gearUpgradePaths = database.prepare(`
|
||||
SELECT from_item_id AS fromItemId, to_item_id AS toItemId
|
||||
FROM gear_upgrade_paths ORDER BY from_item_id
|
||||
`).all()
|
||||
const classes = database.prepare(`
|
||||
SELECT id, slug, name, resource_name AS resourceName,
|
||||
max_resource AS maxResource, theme_color AS themeColor, description
|
||||
FROM classes ORDER BY id
|
||||
`).all()
|
||||
const abilities = database.prepare(`
|
||||
SELECT id, class_id AS classId, slug, name, spell_type AS spellType,
|
||||
resource_cost AS cost, cooldown_seconds AS cooldown, power,
|
||||
unlock_level AS unlockLevel, glyph, description
|
||||
FROM spells ORDER BY class_id, unlock_level, id
|
||||
`).all()
|
||||
const talents = database.prepare(`
|
||||
SELECT talents.id, talents.class_id AS classId, talents.slug, talents.name,
|
||||
talents.max_rank AS maxRank, talents.tier, talents.branch,
|
||||
talents.prerequisite_talent_id AS prerequisiteTalentId,
|
||||
talents.prerequisite_rank AS prerequisiteRank,
|
||||
prerequisite.name AS prerequisiteName,
|
||||
talents.effect_type AS effectType,
|
||||
talents.effect_value_per_rank AS effectValuePerRank,
|
||||
talents.glyph, talents.description
|
||||
FROM talents
|
||||
LEFT JOIN talents AS prerequisite
|
||||
ON prerequisite.id = talents.prerequisite_talent_id
|
||||
ORDER BY talents.class_id, talents.tier, talents.branch
|
||||
`).all()
|
||||
sendJson(response, 200, {
|
||||
items,
|
||||
encounters,
|
||||
difficulties,
|
||||
encounterLoot,
|
||||
craftingRecipes: [...recipes.values()],
|
||||
dungeons,
|
||||
gearUpgradePaths,
|
||||
classes: classes.map((gameClass) => ({
|
||||
...gameClass,
|
||||
abilities: abilities.filter((ability) => ability.classId === gameClass.id),
|
||||
talents: talents.filter((talent) => talent.classId === gameClass.id),
|
||||
})),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
@@ -244,6 +521,7 @@ const server = createServer(async (request, response) => {
|
||||
if (bossImageMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request, 6 * 1024 * 1024)
|
||||
const imageUrl = saveBossImage(database, Number(bossImageMatch[1]), payload)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true, imageUrl })
|
||||
return
|
||||
}
|
||||
@@ -252,6 +530,16 @@ const server = createServer(async (request, response) => {
|
||||
if (itemImageMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request, 6 * 1024 * 1024)
|
||||
const imageUrl = saveItemImage(database, Number(itemImageMatch[1]), payload)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true, imageUrl })
|
||||
return
|
||||
}
|
||||
|
||||
const dungeonImageMatch = request.url.match(/^\/api\/admin\/dungeons\/(\d+)\/image$/)
|
||||
if (dungeonImageMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request, 6 * 1024 * 1024)
|
||||
const imageUrl = saveDungeonImage(database, Number(dungeonImageMatch[1]), payload)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true, imageUrl })
|
||||
return
|
||||
}
|
||||
@@ -271,6 +559,47 @@ const server = createServer(async (request, response) => {
|
||||
if (fields.length === 0) { sendJson(response, 400, { error: 'No fields to update.' }); return }
|
||||
values.push(itemId)
|
||||
database.prepare(`UPDATE items SET ${fields.join(', ')} WHERE id = ?`).run(...values)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
const dungeonMatch = request.url.match(/^\/api\/admin\/dungeons\/(\d+)$/)
|
||||
if (dungeonMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request)
|
||||
const dungeonId = Number(dungeonMatch[1])
|
||||
const fields = []
|
||||
const values = []
|
||||
for (const key of ['name', 'slug', 'content_type', 'description']) {
|
||||
if (payload[key] !== undefined) { fields.push(`${key} = ?`); values.push(payload[key]) }
|
||||
}
|
||||
for (const key of ['recommended_level', 'party_size', 'experience_reward']) {
|
||||
if (payload[key] !== undefined) { fields.push(`${key} = ?`); values.push(Number(payload[key])) }
|
||||
}
|
||||
if (fields.length === 0) { sendJson(response, 400, { error: 'No fields to update.' }); return }
|
||||
values.push(dungeonId)
|
||||
database.prepare(`UPDATE dungeons SET ${fields.join(', ')} WHERE id = ?`).run(...values)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
const encounterMatch = request.url.match(/^\/api\/admin\/encounters\/(\d+)$/)
|
||||
if (encounterMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request)
|
||||
const encounterId = Number(encounterMatch[1])
|
||||
const fields = []
|
||||
const values = []
|
||||
for (const key of ['name', 'slug', 'encounter_type', 'description']) {
|
||||
if (payload[key] !== undefined) { fields.push(`${key} = ?`); values.push(payload[key]) }
|
||||
}
|
||||
for (const key of ['max_health', 'base_damage', 'tank_damage', 'party_damage']) {
|
||||
if (payload[key] !== undefined) { fields.push(`${key} = ?`); values.push(Number(payload[key])) }
|
||||
}
|
||||
if (fields.length === 0) { sendJson(response, 400, { error: 'No fields to update.' }); return }
|
||||
values.push(encounterId)
|
||||
database.prepare(`UPDATE encounters SET ${fields.join(', ')} WHERE id = ?`).run(...values)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
@@ -283,6 +612,7 @@ const server = createServer(async (request, response) => {
|
||||
ON CONFLICT(encounter_id, difficulty_id, item_id)
|
||||
DO UPDATE SET drop_weight = excluded.drop_weight, drop_chance = excluded.drop_chance
|
||||
`).run(payload.encounterId, payload.itemId, payload.difficultyId, payload.dropWeight ?? 100, payload.dropChance ?? 0.65)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
@@ -291,6 +621,7 @@ const server = createServer(async (request, response) => {
|
||||
if (lootDelete && request.method === 'DELETE') {
|
||||
database.prepare(`DELETE FROM encounter_loot WHERE encounter_id = ? AND difficulty_id = ? AND item_id = ?`)
|
||||
.run(Number(lootDelete[1]), Number(lootDelete[2]), Number(lootDelete[3]))
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
@@ -298,12 +629,33 @@ const server = createServer(async (request, response) => {
|
||||
const recipeComponents = request.url.match(/^\/api\/admin\/crafting-recipes\/(\d+)\/components$/)
|
||||
if (recipeComponents && request.method === 'POST') {
|
||||
const payload = await readJson(request)
|
||||
const quantity = Number(payload.quantity)
|
||||
if (!Number.isInteger(quantity) || quantity < 1) throw new Error('Component quantity must be at least 1.')
|
||||
database.prepare(`
|
||||
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity)
|
||||
VALUES (?, ?, ?)
|
||||
ON CONFLICT(recipe_id, item_id)
|
||||
DO UPDATE SET quantity = excluded.quantity
|
||||
`).run(Number(recipeComponents[1]), payload.itemId, payload.quantity)
|
||||
`).run(Number(recipeComponents[1]), payload.itemId, quantity)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
const recipeMatch = request.url.match(/^\/api\/admin\/crafting-recipes\/(\d+)$/)
|
||||
if (recipeMatch && request.method === 'PUT') {
|
||||
const payload = await readJson(request)
|
||||
database.prepare(`
|
||||
UPDATE crafting_recipes
|
||||
SET difficulty_id = ?, source_dungeon_id = ?, source_encounter_id = ?
|
||||
WHERE id = ?
|
||||
`).run(
|
||||
payload.difficultyId ? Number(payload.difficultyId) : null,
|
||||
payload.sourceDungeonId ? Number(payload.sourceDungeonId) : null,
|
||||
payload.sourceEncounterId ? Number(payload.sourceEncounterId) : null,
|
||||
Number(recipeMatch[1]),
|
||||
)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
@@ -312,6 +664,30 @@ const server = createServer(async (request, response) => {
|
||||
if (recipeComponentDelete && request.method === 'DELETE') {
|
||||
database.prepare(`DELETE FROM crafting_recipe_components WHERE recipe_id = ? AND item_id = ?`)
|
||||
.run(Number(recipeComponentDelete[1]), Number(recipeComponentDelete[2]))
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
if (request.url === '/api/admin/gear-upgrade-paths' && request.method === 'POST') {
|
||||
const payload = await readJson(request)
|
||||
const fromItemId = Number(payload.fromItemId)
|
||||
const toItemId = Number(payload.toItemId)
|
||||
if (!fromItemId || !toItemId || fromItemId === toItemId) throw new Error('Choose two different equipment items.')
|
||||
database.prepare(`
|
||||
INSERT INTO gear_upgrade_paths (from_item_id, to_item_id)
|
||||
VALUES (?, ?)
|
||||
ON CONFLICT(from_item_id) DO UPDATE SET to_item_id = excluded.to_item_id
|
||||
`).run(fromItemId, toItemId)
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
const upgradePathDelete = request.url.match(/^\/api\/admin\/gear-upgrade-paths\/(\d+)$/)
|
||||
if (upgradePathDelete && request.method === 'DELETE') {
|
||||
database.prepare(`DELETE FROM gear_upgrade_paths WHERE from_item_id = ?`).run(Number(upgradePathDelete[1]))
|
||||
writeAdminOverrides(database)
|
||||
sendJson(response, 200, { ok: true })
|
||||
return
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
import { createServer } from 'node:http'
|
||||
import { handleAuthApiRequest } from './game-api.mjs'
|
||||
|
||||
process.env.NODE_ENV = process.env.NODE_ENV ?? 'production'
|
||||
process.env.CORS_ORIGINS = process.env.CORS_ORIGINS
|
||||
?? process.env.AUTH_CORS_ORIGINS
|
||||
?? '*'
|
||||
|
||||
const host = process.env.AUTH_HOST ?? process.env.HOST ?? '127.0.0.1'
|
||||
const port = Number(process.env.AUTH_PORT ?? process.env.PORT ?? 4174)
|
||||
|
||||
const server = createServer((request, response) => {
|
||||
handleAuthApiRequest(request, response)
|
||||
})
|
||||
|
||||
server.listen(port, host, () => {
|
||||
console.log(`I want to Heal auth listening on http://${host}:${port}`)
|
||||
})
|
||||
@@ -0,0 +1,80 @@
|
||||
import { createHash } from 'node:crypto'
|
||||
|
||||
function normalizeRecipe(recipe) {
|
||||
return {
|
||||
...recipe,
|
||||
components: recipe.components.map((component) => ({
|
||||
...component,
|
||||
owned: 0,
|
||||
})),
|
||||
canCraft: false,
|
||||
}
|
||||
}
|
||||
|
||||
function normalizeDungeon(dungeon) {
|
||||
return {
|
||||
...dungeon,
|
||||
completionCount: 0,
|
||||
leaderboard: [],
|
||||
leaderboards: {
|
||||
part_1: [],
|
||||
part_2: [],
|
||||
part_3: [],
|
||||
full_run: [],
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
export function normalizeCatalogProfile(profile) {
|
||||
return {
|
||||
...profile,
|
||||
character: {
|
||||
...profile.character,
|
||||
id: 1,
|
||||
name: 'Mira',
|
||||
level: 1,
|
||||
experience: 0,
|
||||
talentPoints: 1,
|
||||
currentLevelExperience: 0,
|
||||
nextLevelExperience: 100,
|
||||
},
|
||||
abilitySlots: profile.abilitySlots,
|
||||
allocatedTalentPoints: 0,
|
||||
inventory: [],
|
||||
completedDungeonParts: 0,
|
||||
completedRaidPhases: 0,
|
||||
gearStats: {
|
||||
averageItemLevel: 0,
|
||||
healingPower: 0,
|
||||
maxResourceBonus: 0,
|
||||
},
|
||||
setBonuses: profile.setBonuses.map((bonus) => ({
|
||||
...bonus,
|
||||
equippedPieces: 0,
|
||||
active: false,
|
||||
})),
|
||||
craftingRecipes: profile.craftingRecipes.map(normalizeRecipe),
|
||||
dungeons: profile.dungeons.map(normalizeDungeon),
|
||||
hunterStats: {
|
||||
bossKills: {},
|
||||
bossPets: {},
|
||||
pvpMatchesPlayed: 0,
|
||||
pvpMatchesWon: 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
export function catalogHash(profile) {
|
||||
return createHash('sha256')
|
||||
.update(JSON.stringify(profile))
|
||||
.digest('hex')
|
||||
}
|
||||
|
||||
export function catalogPayload(profile) {
|
||||
const normalized = normalizeCatalogProfile(profile)
|
||||
return {
|
||||
version: 1,
|
||||
hash: catalogHash(normalized),
|
||||
profile: normalized,
|
||||
}
|
||||
}
|
||||
@@ -1,795 +1,86 @@
|
||||
import { useEffect, useState } from 'react'
|
||||
import './App.css'
|
||||
import { CombatScreen } from './components/CombatScreen'
|
||||
import { AuthScreen } from './components/AuthScreen'
|
||||
import { CustomizeScreen } from './components/CustomizeScreen'
|
||||
import { EquipmentScreen } from './components/EquipmentScreen'
|
||||
import { PvPRoguelikeScreen } from './components/PvpRoguelikeScreen'
|
||||
import { TalentScreen } from './components/TalentScreen'
|
||||
import { SettingsScreen } from './components/SettingsScreen'
|
||||
import {
|
||||
loadCpuPvpLeaderboard,
|
||||
type CpuPvpLeaderboardEntry,
|
||||
type PvpContentType,
|
||||
} from './pvpRoguelike'
|
||||
import {
|
||||
loadAuthSession,
|
||||
logoutAccount,
|
||||
type Account,
|
||||
type AuthSession,
|
||||
type CharacterProfile,
|
||||
} from './profile'
|
||||
import { getGameMode, type GameMode } from './gameRepository'
|
||||
import { focusFirstControl } from './input.tsx'
|
||||
import { useState } from 'react'
|
||||
import IWantToHeal1App from './modes/iwt1/IWantToHeal1App'
|
||||
import { IWantToHeal2App } from './modes/iwt2/IWantToHeal2App'
|
||||
import { useGameAction } from './input'
|
||||
|
||||
type Screen =
|
||||
| 'menu'
|
||||
| 'dungeons'
|
||||
| 'combat'
|
||||
| 'raids'
|
||||
| 'roguelike'
|
||||
| 'pvp'
|
||||
| 'customize'
|
||||
| 'equipment'
|
||||
| 'talents'
|
||||
| 'settings'
|
||||
type GameVersion = 'iwt1' | 'iwt2'
|
||||
|
||||
const MENU_ITEMS: Array<{
|
||||
screen: Screen
|
||||
const GAME_OPTIONS: Array<{
|
||||
version: GameVersion
|
||||
title: string
|
||||
label: string
|
||||
glyph: string
|
||||
description: string
|
||||
glyph: string
|
||||
}> = [
|
||||
{ screen: 'dungeons', label: 'Dungeons', glyph: 'D', description: 'Guide a five-player party through dangerous encounters.' },
|
||||
{ screen: 'raids', label: 'Raids', glyph: 'R', description: 'Guide a ten-player party through three-phase challenges.' },
|
||||
{ screen: 'roguelike', label: 'Roguelike', glyph: 'L', description: 'Draft upgrades through escalating random encounters.' },
|
||||
{ screen: 'pvp', label: 'PvP', glyph: 'P', description: 'Race another healer through roguelike encounters with buffs and sabotage.' },
|
||||
{ screen: 'customize', label: 'Customize Character', glyph: 'C', description: 'Choose your class and prepare a six-ability loadout.' },
|
||||
{ screen: 'settings', label: 'Settings', glyph: 'S', description: 'Remap PC and controller inputs.' },
|
||||
{
|
||||
version: 'iwt1',
|
||||
title: 'I Want To Heal 1',
|
||||
label: 'Classic Healer Runs',
|
||||
description: 'Original dungeon, raid, roguelike, PvP, gear, talents, and collection progression.',
|
||||
glyph: 'I',
|
||||
},
|
||||
{
|
||||
version: 'iwt2',
|
||||
title: 'I Want To Heal 2',
|
||||
label: '2D Boss Arena',
|
||||
description: 'Move through boss arenas with a visible party, analog movement, projectiles, and separate progression.',
|
||||
glyph: 'II',
|
||||
},
|
||||
]
|
||||
|
||||
const LAST_DIFFICULTY_KEY = 'i-want-to-heal:last-difficulty'
|
||||
|
||||
function activityInitials(name: string) {
|
||||
return name
|
||||
.split(/\s+/)
|
||||
.filter((word) => /^[A-Za-z0-9]/.test(word))
|
||||
.slice(0, 2)
|
||||
.map((word) => word[0].toUpperCase())
|
||||
.join('')
|
||||
}
|
||||
|
||||
type RoguelikeUpgradeTiming = 'boss' | 'encounter'
|
||||
type RoguelikeVariant = 'pve' | 'pvp'
|
||||
type RoguelikeAbilityLabelMode = 'ability' | 'slot'
|
||||
|
||||
function App() {
|
||||
const [screen, setScreen] = useState<Screen>('menu')
|
||||
const [account, setAccount] = useState<Account | null>(null)
|
||||
const [profile, setProfile] = useState<CharacterProfile | null>(null)
|
||||
const [authChecked, setAuthChecked] = useState(false)
|
||||
const [gameMode, setGameMode] = useState<GameMode>(getGameMode())
|
||||
const [serverMessage, setServerMessage] = useState('')
|
||||
const [selectedDifficultyId, setSelectedDifficultyId] = useState(() => {
|
||||
const saved = Number(window.localStorage.getItem(LAST_DIFFICULTY_KEY))
|
||||
return Number.isFinite(saved) && saved > 0 ? saved : 1
|
||||
const [selectedVersion, setSelectedVersion] = useState<GameVersion | null>(null)
|
||||
const [selectedIndex, setSelectedIndex] = useState(0)
|
||||
|
||||
useGameAction((action, device) => {
|
||||
if (selectedVersion || device !== 'controller') return
|
||||
if (action === 'navigateLeft' || action === 'navigateUp') {
|
||||
setSelectedIndex((current) => Math.max(0, current - 1))
|
||||
} else if (action === 'navigateRight' || action === 'navigateDown') {
|
||||
setSelectedIndex((current) => Math.min(GAME_OPTIONS.length - 1, current + 1))
|
||||
} else if (action === 'confirm') {
|
||||
setSelectedVersion(GAME_OPTIONS[selectedIndex].version)
|
||||
}
|
||||
})
|
||||
const [selectedDungeonId, setSelectedDungeonId] = useState(1)
|
||||
const [selectedRaidId, setSelectedRaidId] = useState(2)
|
||||
const [roguelikeKind, setRoguelikeKind] = useState<'dungeon' | 'raid'>('dungeon')
|
||||
const [roguelikeVariant, setRoguelikeVariant] = useState<RoguelikeVariant>('pve')
|
||||
const [roguelikeUpgradeTiming, setRoguelikeUpgradeTiming] = useState<RoguelikeUpgradeTiming>('encounter')
|
||||
const [roguelikeAbilityLabelMode, setRoguelikeAbilityLabelMode] = useState<RoguelikeAbilityLabelMode>('ability')
|
||||
const [pvpContentType, setPvpContentType] = useState<PvpContentType>('dungeon')
|
||||
const [selectedPart, setSelectedPart] = useState(1)
|
||||
const [combatContentId, setCombatContentId] = useState(1)
|
||||
const [leaderboardCategory, setLeaderboardCategory] = useState<'part_1' | 'part_2' | 'part_3' | 'full_run'>('part_1')
|
||||
const [showLoot, setShowLoot] = useState(false)
|
||||
const [lootSort, setLootSort] = useState<'sequence' | 'boss'>('sequence')
|
||||
const [showLeaderboard, setShowLeaderboard] = useState(false)
|
||||
const [error, setError] = useState('')
|
||||
|
||||
useEffect(() => {
|
||||
loadAuthSession()
|
||||
.then((session) => {
|
||||
setAccount(session.account)
|
||||
setProfile(session.profile)
|
||||
})
|
||||
.catch((reason: unknown) => {
|
||||
setServerMessage(
|
||||
reason instanceof Error
|
||||
? `${reason.message} Offline play is still available.`
|
||||
: 'Unable to reach the server. Offline play is still available.',
|
||||
)
|
||||
})
|
||||
.finally(() => setAuthChecked(true))
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
if (screen === 'combat') return
|
||||
window.requestAnimationFrame(() => {
|
||||
focusFirstControl()
|
||||
})
|
||||
}, [screen])
|
||||
|
||||
useEffect(() => {
|
||||
window.localStorage.setItem(LAST_DIFFICULTY_KEY, String(selectedDifficultyId))
|
||||
}, [selectedDifficultyId])
|
||||
|
||||
const [cpuLeaderboard, setCpuLeaderboard] = useState<CpuPvpLeaderboardEntry[]>([])
|
||||
|
||||
useEffect(() => {
|
||||
setCpuLeaderboard(loadCpuPvpLeaderboard(pvpContentType))
|
||||
}, [pvpContentType, screen, roguelikeVariant])
|
||||
|
||||
function acceptSession(session: AuthSession) {
|
||||
setAccount(session.account)
|
||||
setProfile(session.profile)
|
||||
setGameMode(getGameMode())
|
||||
setScreen('menu')
|
||||
setError('')
|
||||
setServerMessage('')
|
||||
if (selectedVersion === 'iwt1') {
|
||||
return <IWantToHeal1App onBackToGameSelect={() => setSelectedVersion(null)} />
|
||||
}
|
||||
|
||||
async function signOut() {
|
||||
try {
|
||||
await logoutAccount()
|
||||
setAccount(null)
|
||||
setProfile(null)
|
||||
setGameMode(getGameMode())
|
||||
setScreen('menu')
|
||||
} catch (reason) {
|
||||
setError(reason instanceof Error ? reason.message : 'Unable to sign out.')
|
||||
}
|
||||
if (selectedVersion === 'iwt2') {
|
||||
return <IWantToHeal2App onBackToGameSelect={() => setSelectedVersion(null)} />
|
||||
}
|
||||
|
||||
if (error) {
|
||||
return (
|
||||
<main className="game-shell">
|
||||
<section className="message-panel">
|
||||
<p className="eyebrow">Database Error</p>
|
||||
<h1>Character Unavailable</h1>
|
||||
<p>{error}</p>
|
||||
<main className="game-shell game-version-shell">
|
||||
<section className="game-version-screen" data-game-nav-active="true">
|
||||
<div className="game-version-heading">
|
||||
<p className="eyebrow">Select Game</p>
|
||||
<h1>I Want To Heal</h1>
|
||||
</div>
|
||||
<div className="game-version-grid">
|
||||
{GAME_OPTIONS.map((option, index) => (
|
||||
<button
|
||||
className={`game-version-card ${selectedIndex === index ? 'game-selected' : ''}`}
|
||||
data-controller-nav="skip"
|
||||
data-game-selected={selectedIndex === index ? 'true' : undefined}
|
||||
key={option.version}
|
||||
onClick={() => setSelectedVersion(option.version)}
|
||||
onPointerDown={() => setSelectedIndex(index)}
|
||||
type="button"
|
||||
>
|
||||
<span>{option.glyph}</span>
|
||||
<div>
|
||||
<strong>{option.title}</strong>
|
||||
<small>{option.label}</small>
|
||||
<p>{option.description}</p>
|
||||
</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</section>
|
||||
</main>
|
||||
)
|
||||
}
|
||||
|
||||
if (!authChecked) {
|
||||
return (
|
||||
<main className="game-shell">
|
||||
<section className="message-panel">
|
||||
<p className="eyebrow">Opening Chronicle</p>
|
||||
<h1>Loading...</h1>
|
||||
</section>
|
||||
</main>
|
||||
)
|
||||
}
|
||||
|
||||
if (!account || !profile) {
|
||||
return (
|
||||
<AuthScreen
|
||||
onAuthenticated={acceptSession}
|
||||
serverMessage={serverMessage}
|
||||
/>
|
||||
)
|
||||
}
|
||||
|
||||
if (screen === 'combat') {
|
||||
const dungeon = combatContentId < 0
|
||||
? profile.dungeons.find((candidate) => candidate.contentType === roguelikeKind) ?? profile.dungeons[0]
|
||||
: profile.dungeons.find((candidate) => candidate.id === combatContentId) ?? profile.dungeons[0]
|
||||
const difficulty = dungeon.difficulties.find(
|
||||
(candidate) => candidate.id === selectedDifficultyId,
|
||||
) ?? dungeon.difficulties[0]
|
||||
const roguelikePool = profile.dungeons
|
||||
.filter((candidate) => candidate.contentType === roguelikeKind)
|
||||
.flatMap((candidate) => candidate.encounters)
|
||||
const startPart = selectedPart
|
||||
return (
|
||||
<CombatScreen
|
||||
difficulty={difficulty}
|
||||
dungeon={dungeon}
|
||||
profile={profile}
|
||||
roguelikeMode={combatContentId < 0 ? roguelikeKind : undefined}
|
||||
roguelikeUpgradeTiming={combatContentId < 0 ? roguelikeUpgradeTiming : undefined}
|
||||
roguelikeAbilityLabelMode={combatContentId < 0 ? roguelikeAbilityLabelMode : undefined}
|
||||
roguelikeEncounterPool={combatContentId < 0 ? roguelikePool : undefined}
|
||||
startPart={startPart}
|
||||
onExit={() => {
|
||||
setScreen(combatContentId < 0 ? 'roguelike' : dungeon.contentType === 'raid' ? 'raids' : 'dungeons')
|
||||
}}
|
||||
onProfileUpdated={setProfile}
|
||||
/>
|
||||
)
|
||||
}
|
||||
|
||||
if (screen === 'pvp') {
|
||||
const pvpPool = profile.dungeons
|
||||
.filter((candidate) => candidate.contentType === pvpContentType)
|
||||
.flatMap((candidate) => candidate.encounters)
|
||||
return (
|
||||
<PvPRoguelikeScreen
|
||||
contentType={pvpContentType}
|
||||
encounterPool={pvpPool}
|
||||
gameMode={gameMode}
|
||||
onExit={() => {
|
||||
setCpuLeaderboard(loadCpuPvpLeaderboard(pvpContentType))
|
||||
setRoguelikeVariant('pvp')
|
||||
setScreen('roguelike')
|
||||
}}
|
||||
onProfileUpdated={setProfile}
|
||||
profile={profile}
|
||||
/>
|
||||
)
|
||||
}
|
||||
|
||||
const levelStart = profile.character.currentLevelExperience
|
||||
const levelEnd = profile.character.nextLevelExperience
|
||||
const experienceIntoLevel = profile.character.experience - levelStart
|
||||
const experienceForLevel = Math.max(1, levelEnd - levelStart)
|
||||
const experiencePercent = profile.character.level >= profile.maxLevel
|
||||
? 100
|
||||
: Math.min(100, (experienceIntoLevel / experienceForLevel) * 100)
|
||||
const dungeonOptions = profile.dungeons.filter((candidate) => candidate.contentType === 'dungeon')
|
||||
const raidOptions = profile.dungeons.filter((candidate) => candidate.contentType === 'raid')
|
||||
const dungeon = dungeonOptions.find((candidate) => candidate.id === selectedDungeonId)
|
||||
?? dungeonOptions[0]!
|
||||
const raid = raidOptions.find((candidate) => candidate.id === selectedRaidId)
|
||||
?? raidOptions[0]
|
||||
const activity = screen === 'raids' && raid ? raid : dungeon
|
||||
const activityOptions = screen === 'raids' ? raidOptions : dungeonOptions
|
||||
const selectedDifficulty = activity.difficulties.find(
|
||||
(candidate) => candidate.id === selectedDifficultyId,
|
||||
) ?? activity.difficulties[0]
|
||||
const difficultyLocked = profile.character.level < selectedDifficulty.unlockLevel
|
||||
const completedSections = activity.contentType === 'raid'
|
||||
? profile.completedRaidPhases
|
||||
: profile.completedDungeonParts
|
||||
const sectionName = activity.contentType === 'raid' ? 'Phase' : 'Part'
|
||||
const parts = [
|
||||
{ part: 1, name: `${sectionName} 1`, encounterCount: 3, unlocked: true },
|
||||
{ part: 2, name: `${sectionName} 2`, encounterCount: 3, unlocked: completedSections >= 1 },
|
||||
{ part: 3, name: `${sectionName} 3`, encounterCount: 3, unlocked: completedSections >= 2 },
|
||||
]
|
||||
const lootChanceSlots = activity.contentType === 'raid' ? 8 : 5
|
||||
const lootPreviewEncounters = [...activity.encounters]
|
||||
.filter((encounter) => encounter.isBoss)
|
||||
.sort((a, b) => lootSort === 'boss'
|
||||
? a.enemyName.localeCompare(b.enemyName) || a.sequence - b.sequence
|
||||
: a.sequence - b.sequence)
|
||||
|
||||
return (
|
||||
<main className="game-shell">
|
||||
<header className="topbar app-header">
|
||||
<button
|
||||
className="brand-button"
|
||||
onClick={() => setScreen('menu')}
|
||||
type="button"
|
||||
>
|
||||
<strong>Menu</strong>
|
||||
</button>
|
||||
<div className="character-summary">
|
||||
<strong>{profile.character.name}</strong>
|
||||
<small>Level {profile.character.level}</small>
|
||||
<small>Item Level {profile.gearStats.averageItemLevel.toFixed(1)}</small>
|
||||
<div className="header-xp" title={`${profile.character.experience} total experience`}>
|
||||
<span style={{ width: `${experiencePercent}%` }} />
|
||||
</div>
|
||||
<button className="logout-button" onClick={signOut} type="button">
|
||||
{gameMode === 'offline' ? 'Leave Offline' : `Sign Out ${account.username}`}
|
||||
</button>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{screen === 'menu' && (
|
||||
<section className="menu-screen">
|
||||
<div className="main-menu-grid">
|
||||
{MENU_ITEMS.map((item) => (
|
||||
<button
|
||||
className="menu-card"
|
||||
key={item.screen}
|
||||
onClick={() => {
|
||||
if (item.screen === 'pvp') {
|
||||
setRoguelikeVariant('pvp')
|
||||
setScreen('roguelike')
|
||||
return
|
||||
}
|
||||
setScreen(item.screen)
|
||||
}}
|
||||
type="button"
|
||||
>
|
||||
<span>{item.glyph}</span>
|
||||
<div>
|
||||
<strong>{item.label}</strong>
|
||||
<small>{item.description}</small>
|
||||
</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</section>
|
||||
)}
|
||||
|
||||
{screen === 'roguelike' && (
|
||||
<section className="content-screen">
|
||||
<ScreenHeading
|
||||
eyebrow="Endless Draft"
|
||||
title="Roguelike"
|
||||
onBack={() => setScreen('menu')}
|
||||
/>
|
||||
<div className="roguelike-variant-row">
|
||||
<button
|
||||
className={`text-button ${roguelikeVariant === 'pve' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeVariant('pve')}
|
||||
type="button"
|
||||
>
|
||||
PvE
|
||||
</button>
|
||||
<button
|
||||
className={`text-button ${roguelikeVariant === 'pvp' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeVariant('pvp')}
|
||||
type="button"
|
||||
>
|
||||
PvP
|
||||
</button>
|
||||
</div>
|
||||
{roguelikeVariant === 'pve' && (
|
||||
<>
|
||||
<div className="roguelike-option-panel">
|
||||
<div>
|
||||
<p className="eyebrow">Upgrade Timing</p>
|
||||
<h2>Buff Drafts</h2>
|
||||
</div>
|
||||
<div className="roguelike-timing-row">
|
||||
<button
|
||||
className={`text-button ${roguelikeUpgradeTiming === 'encounter' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeUpgradeTiming('encounter')}
|
||||
type="button"
|
||||
>
|
||||
Every Encounter
|
||||
</button>
|
||||
<button
|
||||
className={`text-button ${roguelikeUpgradeTiming === 'boss' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeUpgradeTiming('boss')}
|
||||
type="button"
|
||||
>
|
||||
Boss Only
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="roguelike-option-panel">
|
||||
<div>
|
||||
<p className="eyebrow">Upgrade Labels</p>
|
||||
<h2>Display Mode</h2>
|
||||
</div>
|
||||
<div className="roguelike-timing-row">
|
||||
<button
|
||||
className={`text-button ${roguelikeAbilityLabelMode === 'ability' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeAbilityLabelMode('ability')}
|
||||
type="button"
|
||||
>
|
||||
Ability Names
|
||||
</button>
|
||||
<button
|
||||
className={`text-button ${roguelikeAbilityLabelMode === 'slot' ? 'active' : ''}`}
|
||||
onClick={() => setRoguelikeAbilityLabelMode('slot')}
|
||||
type="button"
|
||||
>
|
||||
Slot Names
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="roguelike-mode-grid">
|
||||
<button
|
||||
className="menu-card"
|
||||
onClick={() => {
|
||||
const baseDungeon = dungeonOptions[0]
|
||||
setRoguelikeKind('dungeon')
|
||||
setCombatContentId(-1)
|
||||
setSelectedDifficultyId(baseDungeon.difficulties[0]?.id ?? 1)
|
||||
setSelectedPart(1)
|
||||
setScreen('combat')
|
||||
}}
|
||||
type="button"
|
||||
>
|
||||
<span>D</span>
|
||||
<strong>Dungeon Roguelike</strong>
|
||||
<small>Five-player party. Two random trash enemies and a boss with a lighter early ramp.</small>
|
||||
</button>
|
||||
<button
|
||||
className="menu-card"
|
||||
onClick={() => {
|
||||
const baseRaid = raidOptions[0]
|
||||
setRoguelikeKind('raid')
|
||||
setCombatContentId(-2)
|
||||
setSelectedDifficultyId(baseRaid?.difficulties[0]?.id ?? 101)
|
||||
setSelectedPart(1)
|
||||
setScreen('combat')
|
||||
}}
|
||||
type="button"
|
||||
>
|
||||
<span>R</span>
|
||||
<strong>Raid Roguelike</strong>
|
||||
<small>Ten-player party. Raid pools, lighter early scaling, and the same upgrade draft.</small>
|
||||
</button>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
{roguelikeVariant === 'pvp' && (
|
||||
<>
|
||||
<div className="roguelike-option-panel">
|
||||
<div>
|
||||
<p className="eyebrow">Match Type</p>
|
||||
<h2>PvP Roguelike</h2>
|
||||
</div>
|
||||
<div className="roguelike-timing-row">
|
||||
<button
|
||||
className={`text-button ${pvpContentType === 'dungeon' ? 'active' : ''}`}
|
||||
onClick={() => setPvpContentType('dungeon')}
|
||||
type="button"
|
||||
>
|
||||
Dungeon
|
||||
</button>
|
||||
<button
|
||||
className={`text-button ${pvpContentType === 'raid' ? 'active' : ''}`}
|
||||
onClick={() => setPvpContentType('raid')}
|
||||
type="button"
|
||||
>
|
||||
Raid
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="menu-card pvp-queue-panel">
|
||||
<span>{gameMode === 'offline' ? 'C' : 'Q'}</span>
|
||||
<div>
|
||||
<strong>{gameMode === 'offline' ? 'Offline CPU Match' : 'Queue Then CPU Fallback'}</strong>
|
||||
<small>
|
||||
{gameMode === 'offline'
|
||||
? 'Offline mode always places you against a random CPU 1-5.'
|
||||
: 'Online mode searches briefly. If nobody is queued, a random CPU 1-5 takes the slot.'}
|
||||
</small>
|
||||
</div>
|
||||
<button
|
||||
className="text-button"
|
||||
onClick={() => setScreen('pvp')}
|
||||
type="button"
|
||||
>
|
||||
Start Match
|
||||
</button>
|
||||
</div>
|
||||
<div className="leaderboard-section">
|
||||
<div className="equipment-heading toggle-heading">
|
||||
<div>
|
||||
<p className="eyebrow">CPU Leaderboard</p>
|
||||
<h2>{pvpContentType === 'raid' ? 'Raid Clash' : 'Dungeon Clash'}</h2>
|
||||
</div>
|
||||
</div>
|
||||
<div className="leaderboard-table">
|
||||
<div className="leaderboard-header pvp-leaderboard-row">
|
||||
<strong>Rank</strong>
|
||||
<strong>Player</strong>
|
||||
<strong>CPU</strong>
|
||||
<strong>Clears</strong>
|
||||
<strong>Result</strong>
|
||||
</div>
|
||||
{cpuLeaderboard.map((entry, index) => (
|
||||
<div className="leaderboard-row pvp-leaderboard-row" key={`${entry.characterName}-${entry.completedAt}`}>
|
||||
<strong>#{index + 1}</strong>
|
||||
<span>{entry.characterName}</span>
|
||||
<span>CPU {entry.cpuDifficulty}</span>
|
||||
<span>{entry.encountersCleared}</span>
|
||||
<span>{entry.result}</span>
|
||||
</div>
|
||||
))}
|
||||
{cpuLeaderboard.length === 0 && (
|
||||
<div className="leaderboard-empty">
|
||||
No CPU runs recorded yet for this mode.
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</section>
|
||||
)}
|
||||
|
||||
{(screen === 'dungeons' || screen === 'raids') && (
|
||||
<section className="content-screen">
|
||||
<ScreenHeading
|
||||
eyebrow="Adventure"
|
||||
title={activity.contentType === 'raid' ? 'Raids' : 'Dungeons'}
|
||||
onBack={() => setScreen('menu')}
|
||||
/>
|
||||
<article className="dungeon-card">
|
||||
<div className={`dungeon-art ${activity.contentType === 'raid' ? 'raid-art' : ''}`}>
|
||||
{activityInitials(activity.name)}
|
||||
</div>
|
||||
<div>
|
||||
<p className="eyebrow">{activity.locationName}</p>
|
||||
<h2>{activity.name}</h2>
|
||||
<p>{activity.description}</p>
|
||||
<div className="tag-row">
|
||||
<span>Level {activity.recommendedLevel}</span>
|
||||
<span>{activity.partySize} Players</span>
|
||||
<span>{selectedDifficulty.name}</span>
|
||||
<span>Component Level {selectedDifficulty.droppedItemLevel}</span>
|
||||
<span>{Math.round(activity.experienceReward * selectedDifficulty.experienceMultiplier)} XP</span>
|
||||
</div>
|
||||
</div>
|
||||
{activityOptions.length > 1 && (
|
||||
<label className="activity-select">
|
||||
<span>{activity.contentType === 'raid' ? 'Raid' : 'Dungeon'}</span>
|
||||
<select
|
||||
value={activity.id}
|
||||
onChange={(event) => {
|
||||
const nextActivityId = Number(event.target.value)
|
||||
const nextActivity = activityOptions.find((candidate) => candidate.id === nextActivityId)
|
||||
if (screen === 'raids') setSelectedRaidId(nextActivityId)
|
||||
else setSelectedDungeonId(nextActivityId)
|
||||
if (nextActivity?.difficulties[0]) {
|
||||
setSelectedDifficultyId(nextActivity.difficulties[0].id)
|
||||
}
|
||||
}}
|
||||
>
|
||||
{activityOptions.map((candidate) => (
|
||||
<option key={candidate.id} value={candidate.id}>{candidate.name}</option>
|
||||
))}
|
||||
</select>
|
||||
</label>
|
||||
)}
|
||||
<div className="part-buttons">
|
||||
{parts.map((p) => (
|
||||
<button
|
||||
key={p.part}
|
||||
className={`primary-button ${selectedPart === p.part ? 'selected-part' : ''} ${!p.unlocked ? 'locked' : ''}`}
|
||||
disabled={difficultyLocked || !p.unlocked}
|
||||
onClick={() => {
|
||||
setSelectedPart(p.part)
|
||||
setCombatContentId(activity.id)
|
||||
setScreen('combat')
|
||||
}}
|
||||
type="button"
|
||||
>
|
||||
{p.name}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</article>
|
||||
<div className="difficulty-section compact-difficulty-section">
|
||||
<div className="difficulty-select-row">
|
||||
<div>
|
||||
<p className="eyebrow">Challenge Tier</p>
|
||||
<h2>Difficulty</h2>
|
||||
</div>
|
||||
<label>
|
||||
<span>Select</span>
|
||||
<select
|
||||
value={selectedDifficulty.id}
|
||||
onChange={(event) => setSelectedDifficultyId(Number(event.target.value))}
|
||||
>
|
||||
{activity.difficulties.map((difficulty, index) => (
|
||||
<option
|
||||
disabled={profile.character.level < difficulty.unlockLevel}
|
||||
key={difficulty.id}
|
||||
value={difficulty.id}
|
||||
>
|
||||
{index + 1}. {difficulty.name}
|
||||
{profile.character.level < difficulty.unlockLevel
|
||||
? ` - Level ${difficulty.unlockLevel}`
|
||||
: ''}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
<div className={`difficulty-summary ${difficultyLocked ? 'locked' : ''}`}>
|
||||
<div>
|
||||
<strong>{selectedDifficulty.name}</strong>
|
||||
<small>{difficultyLocked ? `Unlocks at level ${selectedDifficulty.unlockLevel}` : selectedDifficulty.description}</small>
|
||||
</div>
|
||||
<dl>
|
||||
<div><dt>Health</dt><dd>{selectedDifficulty.healthMultiplier.toFixed(2)}x</dd></div>
|
||||
<div><dt>Damage</dt><dd>{selectedDifficulty.damageMultiplier.toFixed(2)}x</dd></div>
|
||||
<div><dt>XP</dt><dd>{selectedDifficulty.experienceMultiplier.toFixed(1)}x</dd></div>
|
||||
<div><dt>Components</dt><dd>iLvl {selectedDifficulty.droppedItemLevel}</dd></div>
|
||||
</dl>
|
||||
</div>
|
||||
</div>
|
||||
<div className="loot-preview-section">
|
||||
<div className="equipment-heading toggle-heading">
|
||||
<div>
|
||||
<p className="eyebrow">Encounter Rewards</p>
|
||||
<h2>{selectedDifficulty.name} Loot Tables</h2>
|
||||
</div>
|
||||
<button
|
||||
className="text-button"
|
||||
onClick={() => setShowLoot((current) => !current)}
|
||||
type="button"
|
||||
>
|
||||
{showLoot ? 'Hide Loot' : 'View Loot'}
|
||||
</button>
|
||||
</div>
|
||||
{showLoot && (
|
||||
<>
|
||||
<div className="loot-toolbar">
|
||||
<label>
|
||||
<span>Sort</span>
|
||||
<select value={lootSort} onChange={(event) => setLootSort(event.target.value as 'sequence' | 'boss')}>
|
||||
<option value="sequence">Encounter order</option>
|
||||
<option value="boss">Boss name</option>
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
<p className="section-note">
|
||||
Bosses roll {lootChanceSlots} loot chances against the listed table, 1-3 materials each
|
||||
{activity.completionItemLevel
|
||||
? ` - full clear guarantees iLvl ${activity.completionItemLevel}`
|
||||
: ''}
|
||||
</p>
|
||||
<div className="loot-preview-grid">
|
||||
{lootPreviewEncounters.map((encounter) => {
|
||||
const loot = encounter.lootTables.filter(
|
||||
(entry) => entry.difficultyId === selectedDifficulty.id,
|
||||
)
|
||||
return (
|
||||
<article key={encounter.id}>
|
||||
<div className="loot-encounter-title">
|
||||
{encounter.isBoss ? (
|
||||
<img className="loot-boss-icon" src={encounter.imageUrl} alt={`${encounter.enemyName} icon`} />
|
||||
) : (
|
||||
<span>{encounter.sequence}</span>
|
||||
)}
|
||||
<div>
|
||||
<strong>{encounter.enemyName}</strong>
|
||||
<small>{loot.length > 0 ? `${lootChanceSlots} weighted chances, 1-3 each` : 'No component table'}</small>
|
||||
</div>
|
||||
</div>
|
||||
<div className="loot-items">
|
||||
{loot.map((item) => (
|
||||
<div className={`rarity-${item.rarity}`} key={item.id}>
|
||||
<span>{item.glyph}</span>
|
||||
<div>
|
||||
<strong>{item.name}</strong>
|
||||
<small>{item.slot} - iLvl {item.itemLevel}</small>
|
||||
</div>
|
||||
<i>{item.dropWeight}% weight</i>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</article>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
<div className="leaderboard-section">
|
||||
<div className="equipment-heading toggle-heading">
|
||||
<div>
|
||||
<p className="eyebrow">Efficiency Rankings</p>
|
||||
<h2>{selectedDifficulty.name} Leaderboard</h2>
|
||||
</div>
|
||||
<button
|
||||
className="text-button"
|
||||
onClick={() => setShowLeaderboard((current) => !current)}
|
||||
type="button"
|
||||
>
|
||||
{showLeaderboard ? 'Hide Leaderboard' : 'View Leaderboard'}
|
||||
</button>
|
||||
</div>
|
||||
{showLeaderboard && (
|
||||
<>
|
||||
<p className="section-note">
|
||||
{gameMode === 'offline'
|
||||
? 'Offline runs are not submitted'
|
||||
: 'Lowest resource spent ranks first'}
|
||||
</p>
|
||||
<div className="leaderboard-tabs">
|
||||
{([
|
||||
{ key: 'part_1', label: `${sectionName} 1` },
|
||||
{ key: 'part_2', label: `${sectionName} 2` },
|
||||
{ key: 'part_3', label: `${sectionName} 3` },
|
||||
{ key: 'full_run', label: 'Full Run' },
|
||||
] as const).map((tab) => (
|
||||
<button
|
||||
key={tab.key}
|
||||
className={`leaderboard-tab ${leaderboardCategory === tab.key ? 'active' : ''}`}
|
||||
onClick={() => setLeaderboardCategory(tab.key)}
|
||||
type="button"
|
||||
>
|
||||
{tab.label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<div className="leaderboard-table">
|
||||
<div className="leaderboard-header">
|
||||
<span>Rank</span>
|
||||
<span>Healer</span>
|
||||
<span>Class</span>
|
||||
<span>Level</span>
|
||||
<span>Item Level</span>
|
||||
<span>Resource</span>
|
||||
<span>Time</span>
|
||||
</div>
|
||||
{activity.leaderboards[leaderboardCategory]
|
||||
.filter((entry) => entry.difficultyId === selectedDifficulty.id)
|
||||
.map((entry) => (
|
||||
<div className="leaderboard-row" key={`${entry.rank}-${entry.completedAt}`}>
|
||||
<strong>#{entry.rank}</strong>
|
||||
<span>{entry.characterName}</span>
|
||||
<span>{entry.className}</span>
|
||||
<span>{entry.characterLevel}</span>
|
||||
<span>{entry.averageItemLevel.toFixed(1)}</span>
|
||||
<strong>{entry.resourceSpent}</strong>
|
||||
<span>{entry.durationSeconds}s</span>
|
||||
</div>
|
||||
))}
|
||||
{activity.leaderboards[leaderboardCategory].filter(
|
||||
(entry) => entry.difficultyId === selectedDifficulty.id,
|
||||
).length === 0 && (
|
||||
<div className="leaderboard-empty">
|
||||
{gameMode === 'offline'
|
||||
? 'Connect with an online character to compete in rankings.'
|
||||
: 'Complete this difficulty to claim the first ranking.'}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</section>
|
||||
)}
|
||||
|
||||
{screen === 'customize' && (
|
||||
<CustomizeScreen
|
||||
profile={profile}
|
||||
onBack={() => setScreen('menu')}
|
||||
onSaved={setProfile}
|
||||
/>
|
||||
)}
|
||||
|
||||
{screen === 'talents' && (
|
||||
<TalentScreen
|
||||
profile={profile}
|
||||
onBack={() => setScreen('menu')}
|
||||
onUpdated={setProfile}
|
||||
/>
|
||||
)}
|
||||
|
||||
{screen === 'equipment' && (
|
||||
<EquipmentScreen
|
||||
profile={profile}
|
||||
onBack={() => setScreen('menu')}
|
||||
onUpdated={setProfile}
|
||||
/>
|
||||
)}
|
||||
|
||||
{screen === 'settings' && (
|
||||
<SettingsScreen onBack={() => setScreen('menu')} />
|
||||
)}
|
||||
|
||||
</main>
|
||||
)
|
||||
}
|
||||
|
||||
function ScreenHeading({
|
||||
eyebrow,
|
||||
title,
|
||||
onBack,
|
||||
}: {
|
||||
eyebrow: string
|
||||
title: string
|
||||
onBack: () => void
|
||||
}) {
|
||||
return (
|
||||
<div className="screen-heading">
|
||||
<div>
|
||||
<p className="eyebrow">{eyebrow}</p>
|
||||
<h1>{title}</h1>
|
||||
</div>
|
||||
<button className="back-button" onClick={onBack} type="button">Back</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
export default App
|
||||
|
||||
@@ -3,9 +3,12 @@ import { createRoot } from 'react-dom/client'
|
||||
import './index.css'
|
||||
import './App.css'
|
||||
import { AdminScreen } from './components/AdminScreen'
|
||||
import { InputProvider } from './input'
|
||||
|
||||
createRoot(document.getElementById('root')!).render(
|
||||
<StrictMode>
|
||||
<InputProvider>
|
||||
<AdminScreen onBack={() => window.close()} />
|
||||
</InputProvider>
|
||||
</StrictMode>,
|
||||
)
|
||||
|
||||