Android build v1.0.29
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@@ -4,6 +4,7 @@ import {
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type CharacterProfile,
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type GameClass,
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} from '../profile'
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import { useDualScreen, useDualScreenWorkshopPublisher, type DualScreenWorkshopState } from '../dualScreen'
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import { EquipmentScreen } from './EquipmentScreen'
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import { TalentScreen } from './TalentScreen'
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@@ -14,7 +15,8 @@ type Props = {
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}
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export function CustomizeScreen({ profile, onBack, onSaved }: Props) {
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const [activeTab, setActiveTab] = useState<'equipment' | 'talents' | 'class'>('class')
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const [activeTab, setActiveTab] = useState<'equipment' | 'crafting' | 'talents' | 'class'>('class')
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const { enabled: dualScreenEnabled } = useDualScreen()
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const [classId, setClassId] = useState(profile.character.classId)
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const [slots, setSlots] = useState<Array<number | null>>(profile.abilitySlots)
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const [selectedSlot, setSelectedSlot] = useState(0)
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@@ -63,6 +65,29 @@ export function CustomizeScreen({ profile, onBack, onSaved }: Props) {
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)
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}
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const classWorkshopState = useMemo<DualScreenWorkshopState | null>(() => {
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if (activeTab !== 'class') return null
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return {
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mode: 'class',
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title: 'Ability Library',
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subtitle: gameClass.name,
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summary: `Selected slot ${selectedSlot + 1}. ${message || 'Choose an ability for the active loadout.'}`,
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items: gameClass.spells.map((ability) => {
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const locked = ability.unlockLevel > profile.character.level
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const equipped = slots.includes(ability.id)
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return {
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glyph: locked ? 'L' : ability.glyph,
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title: ability.name,
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meta: locked ? `Level ${ability.unlockLevel}` : `${ability.cost} ${gameClass.resourceName}`,
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detail: ability.description,
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status: equipped ? 'Equipped' : locked ? 'Locked' : '',
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}
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}),
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}
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}, [activeTab, gameClass, message, profile.character.level, selectedSlot, slots])
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useDualScreenWorkshopPublisher(classWorkshopState, dualScreenEnabled)
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async function persistChanges() {
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saveScroll()
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setSaving(true)
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@@ -91,6 +116,7 @@ export function CustomizeScreen({ profile, onBack, onSaved }: Props) {
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<div className="customize-tabs" role="tablist" aria-label="Customize character sections">
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{([
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{ key: 'equipment', label: 'Equipment' },
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{ key: 'crafting', label: 'Crafting' },
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{ key: 'talents', label: 'Talents' },
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{ key: 'class', label: 'Class' },
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] as const).map((tab) => (
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@@ -110,6 +136,18 @@ export function CustomizeScreen({ profile, onBack, onSaved }: Props) {
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{activeTab === 'equipment' && (
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<EquipmentScreen
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embedded
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mode="equipment"
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showModeTabs={false}
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profile={profile}
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onUpdated={onSaved}
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/>
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)}
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{activeTab === 'crafting' && (
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<EquipmentScreen
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embedded
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mode="crafting"
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showModeTabs={false}
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profile={profile}
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onUpdated={onSaved}
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/>
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