Android build v1.1.27

This commit is contained in:
Warren H
2026-07-06 11:46:53 -04:00
parent de2f86e101
commit d70941f43e
24 changed files with 598 additions and 46 deletions
+6 -4
View File
@@ -266,6 +266,7 @@ export function CombatScreen({
roguelikeAbilityLabelMode = 'ability',
roguelikeEncounterPool,
onExit,
onMainMenu = onExit,
onProfileUpdated,
}: {
difficulty: Difficulty
@@ -279,6 +280,7 @@ export function CombatScreen({
roguelikeAbilityLabelMode?: RoguelikeAbilityLabelMode
roguelikeEncounterPool?: DungeonEncounter[]
onExit: () => void
onMainMenu?: () => void
onProfileUpdated: (profile: CharacterProfile) => void
}) {
const staticEncounters = useMemo(
@@ -1399,10 +1401,10 @@ export function CombatScreen({
<div>
<p className="eyebrow">Game Paused</p>
<h2>{dungeon.name}</h2>
<p>Combat is stopped. Resume the fight or leave the current run.</p>
<button onClick={() => setPaused(false)} type="button">Resume</button>
<button className="secondary-result-button" onClick={onExit} type="button">
Leave {contentName}
<p>Combat is stopped. Continue the fight or return to the main menu.</p>
<button onClick={() => setPaused(false)} type="button">Continue</button>
<button className="secondary-result-button" onClick={onMainMenu} type="button">
Main Menu
</button>
</div>
</div>