Android build v1.1.2

This commit is contained in:
Warren H
2026-06-29 22:35:49 -04:00
parent cbe42b6164
commit c6251167a5
52 changed files with 5554 additions and 3117 deletions
+55
View File
@@ -254,6 +254,61 @@ CREATE TABLE IF NOT EXISTS character_inventory (
PRIMARY KEY (character_id, item_id)
);
CREATE TABLE IF NOT EXISTS action_characters (
id INTEGER PRIMARY KEY,
account_id INTEGER REFERENCES accounts(id) ON DELETE CASCADE,
class_id INTEGER NOT NULL REFERENCES classes(id),
name TEXT NOT NULL,
level INTEGER NOT NULL DEFAULT 1,
experience INTEGER NOT NULL DEFAULT 0,
bulldrome_coins INTEGER NOT NULL DEFAULT 0,
bulldrome_normal_clears INTEGER NOT NULL DEFAULT 0,
bulldrome_hard_clears INTEGER NOT NULL DEFAULT 0,
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP,
UNIQUE (account_id, class_id)
);
CREATE TABLE IF NOT EXISTS action_gear_items (
id INTEGER PRIMARY KEY,
slug TEXT NOT NULL,
name TEXT NOT NULL,
slot TEXT NOT NULL CHECK (slot IN ('weapon', 'helmet', 'chest', 'gloves', 'boots', 'pants', 'ring', 'necklace', 'trinket')),
item_level INTEGER NOT NULL CHECK (item_level BETWEEN 1 AND 5),
source TEXT NOT NULL DEFAULT 'bulldrome',
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS action_character_inventory (
id INTEGER PRIMARY KEY,
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
item_id INTEGER REFERENCES items(id),
action_gear_item_id INTEGER REFERENCES action_gear_items(id),
quantity INTEGER NOT NULL DEFAULT 1 CHECK (quantity > 0),
equipped INTEGER NOT NULL DEFAULT 0 CHECK (equipped IN (0, 1))
);
CREATE TABLE IF NOT EXISTS action_dungeon_runs (
id INTEGER PRIMARY KEY,
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
dungeon_id INTEGER NOT NULL REFERENCES dungeons(id),
difficulty TEXT NOT NULL CHECK (difficulty IN ('normal', 'hard')),
result TEXT NOT NULL CHECK (result IN ('clear', 'wipe')),
coins_awarded INTEGER NOT NULL DEFAULT 0,
duration_seconds INTEGER NOT NULL DEFAULT 0,
completed_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS action_encounter_loot_rolls (
id INTEGER PRIMARY KEY,
action_character_id INTEGER NOT NULL REFERENCES action_characters(id) ON DELETE CASCADE,
dungeon_run_id INTEGER REFERENCES action_dungeon_runs(id) ON DELETE CASCADE,
encounter_id INTEGER NOT NULL REFERENCES encounters(id),
item_id INTEGER NOT NULL REFERENCES items(id),
quantity INTEGER NOT NULL DEFAULT 1 CHECK (quantity > 0),
difficulty TEXT NOT NULL CHECK (difficulty IN ('normal', 'hard')),
created_at TEXT NOT NULL DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS encounter_loot_rolls (
id INTEGER PRIMARY KEY,
character_id INTEGER NOT NULL REFERENCES characters(id) ON DELETE CASCADE,