Update game 1.0.27

This commit is contained in:
Warren H
2026-06-19 16:00:47 -04:00
parent 814eb1998d
commit bf12aefeeb
42 changed files with 1732 additions and 1225 deletions
+6 -6
View File
@@ -57,13 +57,13 @@ For an online production build, see [DEPLOYMENT.md](DEPLOYMENT.md).
- Dungeon XP rewards, level-up handling, talent-point awards, and ability unlocks
- SQLite-backed class talent trees with ranks, tiers, prerequisites, refunds,
and immediate persistence
- Seven equipment slots, starter item-level 1 gear, inventory comparison, and
persistent equipping
- Nine equipment slots, empty starter inventory, craftable item-level 1 gear,
inventory comparison, and persistent equipping
- Aggregate item level, healing power, and resource bonuses that affect combat
- Five SQLite-authored dungeon difficulty tiers with level gates, combat
scaling, XP multipliers, and item-level reward bands
- Encounter-specific weighted loot tables for every difficulty, with authored
drop chances, slot pools, and item-level 5 through 25 reward variants
- Four playable SQLite-authored content tiers at item levels 1, 10, 20, and 25
with level gates, combat scaling, XP multipliers, and reward bands
- Gear progression through item levels 1, 5, 10, 15, 20, and 25 with
boss-coin crafting and upgrade steps
- One live loot roll per defeated encounter, shown in the combat log and
dungeon-complete summary
- Atomic inventory awards with retry-safe roll records and stacked duplicate