Android build v1.1.15

This commit is contained in:
Warren H
2026-07-04 12:43:59 -04:00
parent a849cd2c69
commit 99e97e5208
47 changed files with 8470 additions and 1610 deletions
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import type { Spell } from '../../../game'
import type { Ability } from '../../../profile'
import { toCombatSpell } from '../../../combat/rules'
export type Iwt2AbilityTarget = 'party-member' | 'self' | 'ground'
export type Iwt2HealerAbility = {
id: string
healerId: string
slot: number
name: string
icon: string
kind: Spell['kind']
power: number
effectType?: string
manaCost: number
cooldownSeconds: number
target: Iwt2AbilityTarget
}
const IWT1_DAWNWEAVER_ABILITIES: Ability[] = [
{
id: 1,
classId: 1,
slug: 'mend',
name: 'Mend',
spellType: 'direct_heal',
cost: 5,
cooldown: 0.5,
power: 30,
unlockLevel: 1,
glyph: '+',
description: 'A fast, efficient single-target heal.',
},
{
id: 2,
classId: 1,
slug: 'renew',
name: 'Renew',
spellType: 'heal_over_time',
cost: 7,
cooldown: 0.5,
power: 12,
unlockLevel: 1,
glyph: '~',
description: 'Heals now and continues healing over time.',
},
{
id: 3,
classId: 1,
slug: 'radiance',
name: 'Radiance',
spellType: 'party_heal',
cost: 12,
cooldown: 8,
power: 18,
unlockLevel: 1,
glyph: '*',
description: 'Restores health to up to 4 injured party members.',
},
{
id: 4,
classId: 1,
slug: 'sun-ward',
name: 'Sun Ward',
spellType: 'absorb',
cost: 8,
cooldown: 7,
power: 36,
unlockLevel: 1,
glyph: 'O',
description: 'Places a damage-absorbing shield on your target.',
},
{
id: 5,
classId: 1,
slug: 'purify',
name: 'Purify',
spellType: 'cleanse',
cost: 5,
cooldown: 5,
power: 10,
unlockLevel: 1,
glyph: 'x',
description: 'Removes a harmful effect and restores health.',
},
{
id: 6,
classId: 1,
slug: 'dawn-burst',
name: 'Dawn Burst',
spellType: 'party_heal',
cost: 16,
cooldown: 12,
power: 28,
unlockLevel: 5,
glyph: 'D',
description: 'A brilliant wave of healing for up to 4 injured allies.',
},
]
function toIwt2Ability(ability: Ability, index: number): Iwt2HealerAbility {
const spell = toCombatSpell(ability, String(index + 1))
return {
id: spell.id,
healerId: 'field_medic',
slot: index + 1,
name: spell.name,
icon: spell.glyph,
kind: spell.kind,
power: spell.power,
effectType: spell.effectType,
manaCost: spell.cost,
cooldownSeconds: spell.cooldown,
target: 'party-member',
}
}
export const IWT2_HEALER_ABILITIES: Record<string, Iwt2HealerAbility[]> = {
field_medic: IWT1_DAWNWEAVER_ABILITIES.map(toIwt2Ability),
}
export function abilitiesForHealer(healerId: string) {
return IWT2_HEALER_ABILITIES[healerId] ?? IWT2_HEALER_ABILITIES.field_medic
}