Android build v1.1.15
This commit is contained in:
@@ -1,5 +1,11 @@
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import { useEffect, useState } from 'react'
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import type { CSSProperties, Dispatch, SetStateAction } from 'react'
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import {
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IWT2_BOSS_METADATA,
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type Iwt2BalanceOverrides,
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type Iwt2BossId,
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type Iwt2BossMetadata,
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} from '../modes/iwt2/content/bosses'
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type AdminItem = {
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id: number
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@@ -130,7 +136,38 @@ type AdminData = {
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classes: AdminClass[]
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}
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type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades' | 'classes'
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type Iwt2AdminAsset = {
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filename: string
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size: number
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url: string
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}
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type Iwt2AdminData = {
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balanceOverrides: Iwt2BalanceOverrides
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bossAssets: Iwt2AdminAsset[]
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}
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type Iwt2AdminAttack = {
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name: string
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frequency: string
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damage: string
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details: string
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}
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type Iwt2AdminEntityRow = {
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id: string
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bossId: Iwt2BossId
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kind: 'boss' | 'mob'
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name: string
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slug: string
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icon: string
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color: string
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maxHealth: number
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attacks: Iwt2AdminAttack[]
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assets: Iwt2AdminAsset[]
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}
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type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades' | 'classes' | 'iwt2'
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type SavingState = Record<string, boolean>
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type SetData = Dispatch<SetStateAction<AdminData | null>>
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type SetSaving = Dispatch<SetStateAction<SavingState>>
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@@ -144,6 +181,7 @@ const tabs: { id: AdminTab; label: string }[] = [
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{ id: 'crafting', label: 'Crafting' },
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{ id: 'upgrades', label: 'Upgrades' },
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{ id: 'classes', label: 'Classes' },
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{ id: 'iwt2', label: 'IWT2' },
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]
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async function fetchJson<T>(url: string, init?: RequestInit): Promise<T> {
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@@ -189,6 +227,7 @@ export function AdminScreen({ onBack }: { onBack: () => void }) {
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{tab === 'crafting' && <CraftingTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
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{tab === 'upgrades' && <UpgradesTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
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{tab === 'classes' && <ClassesTab data={data} />}
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{tab === 'iwt2' && <Iwt2AdminTab />}
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</section>
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)
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}
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@@ -1155,6 +1194,196 @@ function ClassesTab({ data }: { data: AdminData }) {
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)
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}
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function Iwt2AdminTab() {
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const [metadata, setMetadata] = useState<Record<Iwt2BossId, Iwt2BossMetadata>>(IWT2_BOSS_METADATA)
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const [adminData, setAdminData] = useState<Iwt2AdminData | null>(null)
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const [error, setError] = useState('')
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const [selectedEntityId, setSelectedEntityId] = useState<string>('bulldrome')
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const [draftHp, setDraftHp] = useState<Record<string, string>>({})
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const [saving, setSaving] = useState<Record<string, boolean>>({})
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useEffect(() => {
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fetchJson<Iwt2AdminData>(`${API}/iwt2/data`)
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.then((result) => {
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setAdminData(result)
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setMetadata(applyIwt2AdminOverrides(IWT2_BOSS_METADATA, result.balanceOverrides))
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})
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.catch((e: unknown) => {
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setError(e instanceof Error ? e.message : 'Failed to load IWT2 admin data')
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setAdminData({ balanceOverrides: { bosses: {} }, bossAssets: [] })
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})
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}, [])
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const rows = createIwt2AdminRows(metadata, adminData?.bossAssets ?? [])
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const selectedRow = rows.find((row) => row.id === selectedEntityId) ?? rows[0]
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async function saveHp(row: Iwt2AdminEntityRow) {
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const value = Number(draftHp[row.id] ?? row.maxHealth)
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if (!Number.isFinite(value) || value <= 0) {
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alert('HP must be greater than zero.')
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return
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}
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const nextHealth = Math.round(value)
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setSaving((prev) => ({ ...prev, [row.id]: true }))
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try {
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await fetchJson(`${API}/iwt2/entities/${encodeURIComponent(row.id)}/hp`, jsonRequest('PUT', { maxHealth: nextHealth }))
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setMetadata((current) => {
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const boss = current[row.bossId]
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return {
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...current,
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[row.bossId]: row.kind === 'boss'
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? { ...boss, maxHealth: nextHealth }
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: { ...boss, birdHealth: nextHealth },
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}
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})
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setDraftHp((prev) => {
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const next = { ...prev }
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delete next[row.id]
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return next
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})
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} catch (e: unknown) {
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alert(e instanceof Error ? e.message : 'Save failed')
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} finally {
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setSaving((prev) => ({ ...prev, [row.id]: false }))
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}
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}
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return (
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<div className="admin-panel iwt2-admin-panel">
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{error && <p className="error-message">{error}</p>}
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<div className="iwt2-admin-summary">
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<span>{rows.length} mobs / bosses</span>
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<span>{adminData?.bossAssets.length ?? 0} uploaded boss assets</span>
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<span>HP edits write to IWT2 balance overrides</span>
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</div>
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<div className="iwt2-admin-layout">
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<aside className="iwt2-admin-entity-list" aria-label="IWT2 mobs and bosses">
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{rows.map((row) => (
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<button
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className={selectedRow?.id === row.id ? 'active' : ''}
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key={row.id}
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onClick={() => setSelectedEntityId(row.id)}
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type="button"
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>
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<span className="iwt2-admin-token" style={{ '--iwt2-entity-color': row.color } as CSSProperties}>{row.icon}</span>
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<span>
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<strong>{row.name}</strong>
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<small>{row.kind} · {row.maxHealth} hp · {row.attacks.length} attacks</small>
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</span>
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</button>
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))}
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</aside>
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{selectedRow && (
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<Iwt2AdminDetail
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draftHp={draftHp}
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row={selectedRow}
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saveHp={saveHp}
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saving={saving}
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setDraftHp={setDraftHp}
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/>
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)}
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</div>
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</div>
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)
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}
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function Iwt2AdminDetail({
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draftHp,
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row,
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saveHp,
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saving,
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setDraftHp,
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}: {
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draftHp: Record<string, string>
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row: Iwt2AdminEntityRow
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saveHp: (row: Iwt2AdminEntityRow) => void
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saving: Record<string, boolean>
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setDraftHp: Dispatch<SetStateAction<Record<string, string>>>
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}) {
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const value = draftHp[row.id] ?? String(row.maxHealth)
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const changed = Number(value) !== row.maxHealth
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return (
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<section className="iwt2-admin-detail">
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<header className="iwt2-admin-detail-hero">
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<span className="iwt2-admin-token" style={{ '--iwt2-entity-color': row.color } as CSSProperties}>{row.icon}</span>
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<div>
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<p className="eyebrow">{row.kind}</p>
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<h2>{row.name}</h2>
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<small>{row.slug} · source boss: {row.bossId}</small>
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</div>
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</header>
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<label className="iwt2-admin-hp">
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HP
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<input
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min="1"
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step="1"
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type="number"
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value={value}
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onChange={(event) => setDraftHp((prev) => ({ ...prev, [row.id]: event.target.value }))}
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/>
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<button
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className="primary-button"
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disabled={!changed || saving[row.id]}
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onClick={() => saveHp(row)}
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type="button"
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>
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{saving[row.id] ? 'Saving...' : 'Save HP'}
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</button>
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</label>
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<section className="iwt2-admin-section">
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<div className="iwt2-admin-section-heading">
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<h3>Assets</h3>
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<span>{row.assets.length} uploaded</span>
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</div>
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<div className="iwt2-admin-assets">
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<div className="iwt2-admin-swatch" style={{ '--iwt2-entity-color': row.color } as CSSProperties}>
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<span>{row.icon}</span>
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<strong>Runtime Token</strong>
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<small>Icon and color used by current arena renderer.</small>
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</div>
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{row.assets.length > 0 ? row.assets.map((asset) => {
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const label = iwt2AssetLabel(asset.filename)
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return (
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<a href={asset.url} key={asset.filename} target="_blank" rel="noreferrer">
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<img src={asset.url} alt={`${row.name} ${label}`} />
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<strong>{label}</strong>
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<small>{asset.filename}</small>
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</a>
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)
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}) : (
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<p className="admin-item-desc">No uploaded raster asset matched. Runtime uses shape, icon, and color.</p>
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)}
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</div>
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</section>
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<section className="iwt2-admin-section">
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<div className="iwt2-admin-section-heading">
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<h3>Attacks</h3>
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<span>{row.attacks.length} mechanics</span>
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</div>
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<div className="iwt2-admin-attacks">
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<div className="iwt2-admin-attack-head">
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<span>Attack</span>
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<span>Frequency</span>
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<span>Damage</span>
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</div>
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{row.attacks.map((attack) => (
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<div className="iwt2-admin-attack-row" key={`${row.id}-${attack.name}`}>
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<strong>{attack.name}</strong>
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<span>{attack.frequency}</span>
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<span>{attack.damage}</span>
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<small>{attack.details}</small>
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</div>
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))}
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</div>
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</section>
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</section>
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)
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}
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function jsonRequest(method: 'POST' | 'PUT', body: unknown): RequestInit {
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return {
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method,
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@@ -1163,6 +1392,136 @@ function jsonRequest(method: 'POST' | 'PUT', body: unknown): RequestInit {
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}
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}
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function applyIwt2AdminOverrides(
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metadata: Record<Iwt2BossId, Iwt2BossMetadata>,
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overrides: Iwt2BalanceOverrides,
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): Record<Iwt2BossId, Iwt2BossMetadata> {
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return {
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bulldrome: {
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...metadata.bulldrome,
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...overrides.bosses?.bulldrome,
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},
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'yian-kut-ku': {
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...metadata['yian-kut-ku'],
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...overrides.bosses?.['yian-kut-ku'],
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},
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}
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}
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function createIwt2AdminRows(
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metadata: Record<Iwt2BossId, Iwt2BossMetadata>,
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bossAssets: Iwt2AdminAsset[],
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): Iwt2AdminEntityRow[] {
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const bosses = Object.values(metadata).map((boss): Iwt2AdminEntityRow => ({
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assets: assetsForIwt2Boss(boss.id, bossAssets),
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attacks: bossAttacks(boss),
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bossId: boss.id,
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color: boss.color,
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icon: boss.icon,
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id: boss.id,
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kind: 'boss',
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maxHealth: boss.maxHealth,
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name: boss.name,
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slug: boss.id,
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}))
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const yian = metadata['yian-kut-ku']
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if (!yian.birdHealth) return bosses
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return [
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...bosses,
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{
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assets: [],
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attacks: yianBirdAttacks(yian),
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bossId: yian.id,
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color: '#f0b84f',
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icon: 'v',
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id: `${yian.id}:yian-bird`,
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kind: 'mob',
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maxHealth: yian.birdHealth,
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name: 'Yian Kut Ku Hatchling',
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slug: 'yian-bird',
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},
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]
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}
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function bossAttacks(boss: Iwt2BossMetadata): Iwt2AdminAttack[] {
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const attacks: Iwt2AdminAttack[] = [{
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damage: `${boss.meleeDamage}`,
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details: `Range ${boss.meleeRange}px`,
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frequency: `${formatSeconds(boss.meleeCooldown)} cooldown`,
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name: 'Melee',
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}]
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if (boss.chargeCooldown > 0) {
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attacks.push({
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damage: `${boss.chargeDamage}`,
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details: `${formatSeconds(boss.chargeWindup)} windup, ${formatSeconds(boss.chargeStunSeconds)} stun / knockdown`,
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frequency: `${formatSeconds(boss.chargeCooldown)} cooldown`,
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name: 'Charge',
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})
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}
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if (boss.slamDamage > 0) {
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attacks.push({
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damage: `${boss.slamDamage}`,
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details: `${boss.slamRadius}px radius, ${formatSeconds(boss.slamStunSeconds)} stun / knockdown`,
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frequency: 'Every 3rd charge',
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name: 'Ground Slam',
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})
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}
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if (boss.fireballCooldown && boss.fireballDamage) {
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attacks.push({
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damage: `${boss.fireballDamage} hit + ${boss.firePuddleDamage ?? 0}/tick puddle`,
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details: `${boss.firePuddleRadius ?? 0}px puddle for ${formatSeconds(boss.firePuddleSeconds ?? 0)}`,
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frequency: `${formatSeconds(boss.fireballCooldown)} cooldown`,
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name: 'Fireball',
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})
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}
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if (boss.birdWaveThresholds?.length) {
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attacks.push({
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damage: `${boss.birdContactDamage ?? 0} contact`,
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details: `${boss.birdWaveThresholds.map((threshold) => `${Math.round(threshold * 100)}%`).join(', ')} HP thresholds`,
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frequency: 'Health threshold',
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name: 'Bird Wave',
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})
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}
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return attacks
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}
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function yianBirdAttacks(boss: Iwt2BossMetadata): Iwt2AdminAttack[] {
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return [
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{
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damage: `${boss.birdContactDamage ?? 0}`,
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details: `Contact radius ${boss.birdRadius ?? 0}px`,
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frequency: '1.15s cooldown',
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name: 'Peck',
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},
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{
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damage: '10',
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details: `${formatSeconds(boss.birdFlightWindup ?? 0)} windup, ${formatSeconds(boss.birdStunSeconds ?? 0)} stun`,
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frequency: `${formatSeconds(boss.birdFlightCooldown ?? 0)} cooldown`,
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name: 'Flight Lane',
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},
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]
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}
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function assetsForIwt2Boss(bossId: Iwt2BossId, bossAssets: Iwt2AdminAsset[]): Iwt2AdminAsset[] {
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const terms = bossId.split('-').filter((part) => part.length > 2)
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return bossAssets.filter((asset) => {
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const filename = asset.filename.toLowerCase()
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return filename.includes(bossId) || terms.some((term) => filename.includes(term))
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})
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}
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function iwt2AssetLabel(filename: string) {
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const normalized = filename.toLowerCase()
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if (normalized.includes('approach')) return 'Approach Illustration'
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if (normalized.includes('guardians')) return 'Party Encounter Art'
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if (normalized.includes('boss')) return 'Boss Portrait'
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return 'Primary Boss Art'
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}
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function formatSeconds(value: number) {
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return `${Number.isInteger(value) ? value.toFixed(0) : value.toFixed(2).replace(/0$/, '')}s`
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}
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function fileToDataUrl(file: File) {
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return new Promise<string>((resolve, reject) => {
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const reader = new FileReader()
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