Android build v1.1.23
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@@ -49,7 +49,7 @@ type ShardCone = {
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const RIMEBASTION_BALANCE = {
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iceWallCooldown: 7.2,
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iceWallDamage: 6,
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iceWallDamage: 18,
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iceWallStunSeconds: 0.25,
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iceWallWindup: 1,
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iceCircleCount: 2,
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@@ -57,16 +57,16 @@ const RIMEBASTION_BALANCE = {
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iceWallLaneCount: 3,
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iceWallWidth: 22,
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meleeCooldown: 1.45,
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meleeDamage: 4,
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meleeDamage: 10,
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meleeRange: 66,
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moveSpeed: 64,
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relocateCooldownFloor: 1.3,
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relocateSpeed: 112,
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relocateSeconds: 1.6,
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shatterConeAngleRadians: Math.PI * 0.34,
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shatterConeDamage: 9,
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shatterConeDamage: 30,
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shatterConeRange: 158,
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shatterLaneDamage: 11,
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shatterLaneDamage: 34,
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shatterLaneWidth: 34,
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shatterRecover: 0.52,
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shatterStunSeconds: 0.4,
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