Android build v1.1.23
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@@ -1127,9 +1127,6 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
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throw new Error('That difficulty is not available for this dungeon.')
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}
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const cd = save.characters[save.activeClassId]
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if (cd.level < difficulty.unlockLevel) {
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throw new Error(`${difficulty.name} unlocks at level ${difficulty.unlockLevel}.`)
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}
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const previousLevel = cd.level
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const previousExperience = cd.experience
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@@ -1251,9 +1248,6 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
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throw new Error('That difficulty is not available for this roguelike.')
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}
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const cd = save.characters[save.activeClassId]
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if (cd.level < difficulty.unlockLevel) {
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throw new Error(`${difficulty.name} unlocks at level ${difficulty.unlockLevel}.`)
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}
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const previousLevel = cd.level
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const previousExperience = cd.experience
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