Android build v1.1.39
This commit is contained in:
@@ -22,7 +22,7 @@ import {
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Iwt2RoguelikeUpgradeScreen,
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Iwt2SettingsScreen,
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} from './screens/Iwt2ShellScreens'
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import { writeIwt2Save, type Iwt2Save } from './save/iwt2Repository'
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import { writeIwt2Save, type Iwt2LocalSaveSlot, type Iwt2Save } from './save/iwt2Repository'
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import { IWT2_BOSS_METADATA, type Iwt2BossId } from './content/bosses'
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import { iwt2BossCoinRewardFor } from './content/bossRewards'
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import {
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@@ -136,8 +136,8 @@ const MENU_ITEMS: Array<{
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},
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{
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screen: 'cloud-save',
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title: 'Backup Slot',
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description: 'Choose local, online, or fresh IWT2 progress.',
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title: 'Cloud Backup',
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description: 'Compare the active local slot with your online backup.',
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glyph: 'C',
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},
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{
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@@ -150,10 +150,12 @@ const MENU_ITEMS: Array<{
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export function IWantToHeal2App({
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initialSave,
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localSlot,
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onlineBackupsAvailable,
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onExitToSaveSelect,
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}: {
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initialSave: Iwt2Save
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localSlot: Iwt2LocalSaveSlot
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onlineBackupsAvailable: boolean
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onExitToSaveSelect: () => void
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}) {
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@@ -174,8 +176,8 @@ export function IWantToHeal2App({
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const cancelPvpQueueRef = useRef<(() => void) | null>(null)
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useEffect(() => {
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writeIwt2Save(save)
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}, [save])
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writeIwt2Save(save, localSlot)
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}, [localSlot, save])
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useEffect(() => () => {
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cancelPvpQueueRef.current?.()
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@@ -101,14 +101,20 @@ export type Iwt2OnlineSaveResult = {
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save: Iwt2Save | null
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}
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const IWT2_SAVE_KEY = 'i-want-to-heal-2:save:v1'
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export const IWT2_LOCAL_SAVE_SLOTS = [1, 2, 3] as const
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export type Iwt2LocalSaveSlot = (typeof IWT2_LOCAL_SAVE_SLOTS)[number]
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export type Iwt2LocalSaveSlots = Record<Iwt2LocalSaveSlot, Iwt2Save | null>
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export function createDefaultIwt2Save(): Iwt2Save {
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const IWT2_LEGACY_SAVE_KEY = 'i-want-to-heal-2:save:v1'
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const IWT2_SAVE_MIGRATION_KEY = 'i-want-to-heal-2:save-slots:migrated:v1'
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const IWT2_ACTIVE_SAVE_SLOT_KEY = 'i-want-to-heal-2:active-save-slot:v1'
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export function createDefaultIwt2Save(characterName = 'Healer'): Iwt2Save {
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return {
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version: 2,
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updatedAt: Date.now(),
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character: {
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name: 'Healer',
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name: normalizeCharacterName(characterName),
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level: 1,
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experience: 0,
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healerStyle: 'dawnweaver',
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@@ -153,12 +159,38 @@ function normalizeSave(value: unknown): Iwt2Save {
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}
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}
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export function loadIwt2Save(): Iwt2Save {
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return loadExistingIwt2Save() ?? createDefaultIwt2Save()
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function iwt2SaveSlotKey(slot: Iwt2LocalSaveSlot) {
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return `i-want-to-heal-2:save:slot-${slot}:v1`
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}
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export function loadExistingIwt2Save(): Iwt2Save | null {
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const serialized = window.localStorage.getItem(IWT2_SAVE_KEY)
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function migrateLegacyIwt2Save() {
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if (window.localStorage.getItem(IWT2_SAVE_MIGRATION_KEY)) return
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const legacySave = window.localStorage.getItem(IWT2_LEGACY_SAVE_KEY)
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const firstSlotKey = iwt2SaveSlotKey(1)
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if (legacySave && !window.localStorage.getItem(firstSlotKey)) {
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window.localStorage.setItem(firstSlotKey, legacySave)
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}
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window.localStorage.setItem(IWT2_SAVE_MIGRATION_KEY, 'true')
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}
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export function activeIwt2SaveSlot(): Iwt2LocalSaveSlot {
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const stored = Number(window.localStorage.getItem(IWT2_ACTIVE_SAVE_SLOT_KEY))
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return IWT2_LOCAL_SAVE_SLOTS.includes(stored as Iwt2LocalSaveSlot)
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? stored as Iwt2LocalSaveSlot
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: 1
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}
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export function selectActiveIwt2SaveSlot(slot: Iwt2LocalSaveSlot) {
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window.localStorage.setItem(IWT2_ACTIVE_SAVE_SLOT_KEY, String(slot))
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}
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export function loadIwt2Save(slot = activeIwt2SaveSlot()): Iwt2Save {
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return loadExistingIwt2Save(slot) ?? createDefaultIwt2Save()
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}
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export function loadExistingIwt2Save(slot = activeIwt2SaveSlot()): Iwt2Save | null {
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migrateLegacyIwt2Save()
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const serialized = window.localStorage.getItem(iwt2SaveSlotKey(slot))
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if (!serialized) return null
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try {
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return normalizeSave(JSON.parse(serialized))
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@@ -167,6 +199,14 @@ export function loadExistingIwt2Save(): Iwt2Save | null {
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}
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}
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export function loadIwt2SaveSlots(): Iwt2LocalSaveSlots {
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return {
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1: loadExistingIwt2Save(1),
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2: loadExistingIwt2Save(2),
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3: loadExistingIwt2Save(3),
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}
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}
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export async function loadIwt2OnlineSave(): Promise<Iwt2OnlineSaveResult> {
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const result = await requestGameApiJson<{ save: unknown | null }>('/api/iwt2/sync-save')
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return {
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@@ -185,12 +225,12 @@ export async function writeIwt2OnlineSave(save: Iwt2Save): Promise<Iwt2OnlineSav
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}
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}
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export function writeIwt2Save(save: Iwt2Save) {
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replaceIwt2Save(save)
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export function writeIwt2Save(save: Iwt2Save, slot = activeIwt2SaveSlot()) {
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replaceIwt2Save(save, slot)
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}
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export function replaceIwt2Save(save: Iwt2Save) {
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window.localStorage.setItem(IWT2_SAVE_KEY, JSON.stringify(normalizeSave(save)))
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export function replaceIwt2Save(save: Iwt2Save, slot = activeIwt2SaveSlot()) {
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window.localStorage.setItem(iwt2SaveSlotKey(slot), JSON.stringify(normalizeSave(save)))
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}
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export function recordIwt2BossKill(
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@@ -9,7 +9,6 @@ import {
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import { useDualScreen, useDualScreenWorkshopPublisher, type DualScreenWorkshopState } from '../../../dualScreen'
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import { getGameMode } from '../../../gameRepository'
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import {
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createDefaultIwt2Save,
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loadIwt2OnlineSave,
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setIwt2InfusionAbility,
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setIwt2PassiveInfusion,
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@@ -1946,11 +1945,6 @@ export function Iwt2CloudSaveScreen({
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setMessage('Local save now uses online progress.')
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}, [onlineBackupsAvailable, onlineSave, onSaveUpdated])
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const handleUseNewSave = useCallback(() => {
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onSaveUpdated(createDefaultIwt2Save())
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setMessage('Started a new local IWT2 save.')
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}, [onSaveUpdated])
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const actions = useMemo<Iwt2NavAction[]>(() => withBackAction([
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{
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key: 'use-local',
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@@ -1970,16 +1964,8 @@ export function Iwt2CloudSaveScreen({
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disabled: syncingOnlineSave || !onlineBackupsAvailable || !onlineSave,
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onConfirm: handleUseOnlineSave,
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},
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{
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key: 'new-save',
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label: 'Use New Save File',
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detail: 'Start over with a fresh IWT2 character. Online save is not overwritten until you choose local save.',
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value: 'New',
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onConfirm: handleUseNewSave,
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},
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], onBack), [
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handleUseLocalSave,
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handleUseNewSave,
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handleUseOnlineSave,
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onlineBackupsAvailable,
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onlineSave,
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@@ -1989,7 +1975,7 @@ export function Iwt2CloudSaveScreen({
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])
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return (
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<Iwt2ScreenShell title="Backup Slot" onBack={onBack}>
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<Iwt2ScreenShell title="Cloud Backup" onBack={onBack}>
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{statusMessage && <p className="iwt2-screen-note">{statusMessage}</p>}
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<Iwt2ActionList actions={actions} />
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</Iwt2ScreenShell>
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