Android build v1.1.8
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@@ -7,8 +7,8 @@ android {
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applicationId "com.warren.iwanttoheal"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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versionCode 86
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versionName "1.1.7"
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versionCode 87
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versionName "1.1.8"
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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aaptOptions {
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// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
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+210
@@ -6977,6 +6977,95 @@ h2 {
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font-size: 15px;
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}
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.auth-shell {
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height: 100dvh;
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min-height: 0;
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overflow: hidden;
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padding: 10px;
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}
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.auth-panel {
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gap: 12px;
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max-height: calc(100dvh - 20px);
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}
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.auth-brand,
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.auth-card {
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padding: 14px;
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}
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.auth-brand {
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min-height: 0;
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}
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.auth-brand h1 {
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font-size: 28px;
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line-height: 1.15;
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margin: 6px 0 10px;
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}
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.auth-brand > p:last-child {
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font-size: 17px;
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line-height: 1.15;
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}
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.auth-tabs {
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gap: 5px;
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}
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.auth-tabs button {
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min-height: 34px;
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}
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.auth-card form {
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gap: 8px;
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margin-top: 10px;
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}
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.auth-card label {
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gap: 5px;
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}
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.auth-card input {
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font-size: 16px;
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padding: 7px 9px;
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}
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.auth-card .primary-button {
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min-height: 34px;
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padding: 8px 12px;
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}
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.auth-message {
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font-size: 13px;
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line-height: 1.1;
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margin-top: 8px;
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min-height: 24px;
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}
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.offline-divider {
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gap: 8px;
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margin: 8px 0;
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}
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.offline-entry {
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gap: 7px;
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padding: 10px;
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}
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.offline-entry p:not(.eyebrow) {
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display: none;
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}
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.offline-entry h2 {
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font-size: 9px;
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}
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.offline-resume-button,
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.offline-new-button {
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min-height: 32px;
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}
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.screen-heading {
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padding-bottom: 10px;
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}
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@@ -7340,6 +7429,127 @@ h2 {
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.ability-library {
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max-height: 190px;
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}
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.enemy-card {
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gap: 10px;
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margin-top: 8px;
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padding: 8px;
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}
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.enemy-portrait {
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flex-basis: 48px;
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font-size: 17px;
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height: 48px;
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}
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.enemy-info p {
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font-size: 14px;
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line-height: 1;
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margin-top: 4px;
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max-height: 28px;
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overflow: hidden;
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}
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.bar-label {
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font-size: 15px;
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}
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.combat-layout {
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gap: 8px;
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grid-template-columns: minmax(0, 1.6fr) minmax(248px, 0.85fr);
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margin-top: 8px;
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min-height: 0;
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}
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.party-panel,
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.combat-log {
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min-height: 0;
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padding: 8px;
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}
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.party-panel-top {
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margin-bottom: 6px;
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}
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.party-grid {
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gap: 7px;
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margin-top: 8px;
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}
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.party-member {
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min-height: 72px;
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padding: 7px;
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}
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.member-header {
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gap: 5px;
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}
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.member-header small {
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font-size: 12px;
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}
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.member-health {
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margin-top: 5px;
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}
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.member-effects {
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gap: 3px;
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margin-top: 4px;
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min-height: 14px;
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}
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.member-effects span {
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font-size: 11px;
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padding: 0 4px;
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}
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.combat-side-rail .panel-heading .eyebrow {
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display: none;
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}
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.combat-side-rail .panel-heading h2 {
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font-size: 10px;
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}
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.vertical-spell-bar,
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.vertical-spell-bar.six-slots {
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gap: 6px;
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grid-template-columns: repeat(2, minmax(0, 1fr));
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margin-top: 8px;
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overflow: hidden;
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padding-right: 0;
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}
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.vertical-spell-bar .spell {
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min-height: 54px;
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padding: 5px 5px 5px 36px;
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}
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.vertical-spell-bar .spell-icon {
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font-size: 10px;
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height: 22px;
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left: 6px;
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width: 22px;
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}
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.vertical-spell-bar .spell strong {
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font-size: 11px;
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line-height: 1.1;
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}
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.vertical-spell-bar .spell small {
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font-size: 10px;
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line-height: 1;
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}
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.vertical-spell-bar .spell kbd {
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font-size: 8px;
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min-height: 16px;
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padding: 1px 4px;
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right: 3px;
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top: 3px;
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}
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}
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@media (max-width: 800px) {
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+12
-3
@@ -150,6 +150,16 @@ function formatDualTime(seconds: number) {
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return `${Math.floor(total / 60)}:${String(total % 60).padStart(2, '0')}`
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}
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function shouldRelayBottomAction(
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action: InputAction,
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state: DualScreenCombatState | null,
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) {
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if (!state) return false
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if (action === 'confirm' || action === 'toggleTouchLock') return false
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if (state.status === 'playing') return true
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return action === 'pause' || action === 'back'
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}
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export function DualScreenProvider({ children }: { children: ReactNode }) {
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const [enabled, setEnabledState] = useState(
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() => localStorage.getItem(STORAGE_KEY) === 'true',
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@@ -404,8 +414,7 @@ export function DualScreenBottomDisplay() {
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}
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useGameAction((action) => {
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if (!state || state.opponentParty) return
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if (action === 'confirm' || action === 'back' || action === 'toggleTouchLock') return
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if (!shouldRelayBottomAction(action, state)) return
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sendAction(action)
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})
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@@ -458,7 +467,7 @@ export function DualScreenBottomDisplay() {
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return (
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<main
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className={`dual-bottom-display ${state.opponentParty ? 'pvp-opponent-bottom-display' : ''}`}
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data-combat-active={!state.opponentParty && state.status === 'playing' && !state.paused ? 'true' : 'false'}
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data-combat-active={state.status === 'playing' && !state.paused ? 'true' : 'false'}
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>
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<header className="dual-controls-header">
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<div>
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+2
-1
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const GAME_ACTION_EVENT = 'ashen-halls-game-action'
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const NATIVE_CONTROLLER_EVENT = 'ashen-halls-native-controller'
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const FOCUSABLE_SELECTOR = 'button:not(:disabled):not([data-controller-nav="skip"]), input:not(:disabled):not([data-controller-nav="skip"]), select:not(:disabled):not([data-controller-nav="skip"]), textarea:not(:disabled):not([data-controller-nav="skip"]), [tabindex]:not([tabindex="-1"]):not([data-controller-nav="skip"])'
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const MAIN_CONTENT_SELECTOR = '.menu-screen, .content-screen, .dungeon-run-screen'
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const MAIN_CONTENT_SELECTOR = '.auth-shell, .menu-screen, .content-screen, .dungeon-run-screen, .dual-bottom-display'
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const HEADER_CONTENT_SELECTOR = '.app-header'
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const GAMEPAD_COMBAT_POLL_MS = 1000 / 60
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const GAMEPAD_MENU_POLL_MS = 1000 / 30
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@@ -309,6 +309,7 @@ function rememberFocusableControl(element: HTMLElement) {
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function focusControl(element: HTMLElement) {
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rememberFocusableControl(element)
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element.focus({ preventScroll: true })
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element.scrollIntoView({ block: 'nearest', inline: 'nearest' })
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}
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function currentFocusableControl(candidates = focusableElements()) {
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