Android build v1.0.32

This commit is contained in:
Warren H
2026-06-20 12:50:48 -04:00
parent 207fcd1a15
commit 7313c968e6
13 changed files with 527 additions and 151 deletions
+36 -17
View File
@@ -88,6 +88,7 @@ function App() {
const [roguelikeAbilityLabelMode, setRoguelikeAbilityLabelMode] = useState<RoguelikeAbilityLabelMode>('ability')
const [pvpContentType, setPvpContentType] = useState<PvpContentType>('dungeon')
const [selectedPart, setSelectedPart] = useState(1)
const [selectedHardMode, setSelectedHardMode] = useState(false)
const [combatContentId, setCombatContentId] = useState(1)
const [leaderboardCategory, setLeaderboardCategory] = useState<'part_1' | 'part_2' | 'part_3' | 'full_run'>('part_1')
const [showLoot, setShowLoot] = useState(false)
@@ -235,6 +236,7 @@ function App() {
<CombatScreen
difficulty={difficulty}
dungeon={dungeon}
hardMode={selectedHardMode && combatContentId > 0}
profile={profile}
roguelikeMode={combatContentId < 0 ? roguelikeKind : undefined}
roguelikeUpgradeTiming={combatContentId < 0 ? roguelikeUpgradeTiming : undefined}
@@ -294,6 +296,7 @@ function App() {
setSelectedDifficultyId(baseDungeon?.difficulties[0]?.id ?? 1)
}
setSelectedPart(1)
setSelectedHardMode(false)
setScreen('combat')
}
const tierOptions = activityOptions
@@ -328,9 +331,9 @@ function App() {
: profile.completedDungeonParts
const sectionName = activity.contentType === 'raid' ? 'Phase' : 'Part'
const parts = [
{ part: 1, name: `${sectionName} 1`, encounterCount: 3, unlocked: true },
{ part: 2, name: `${sectionName} 2`, encounterCount: 3, unlocked: completedSections >= 1 },
{ part: 3, name: `${sectionName} 3`, encounterCount: 3, unlocked: completedSections >= 2 },
{ part: 1, name: `${sectionName} 1`, encounterCount: 3, unlocked: true, hardUnlocked: completedSections >= 1 },
{ part: 2, name: `${sectionName} 2`, encounterCount: 3, unlocked: completedSections >= 1, hardUnlocked: completedSections >= 2 },
{ part: 3, name: `${sectionName} 3`, encounterCount: 3, unlocked: completedSections >= 2, hardUnlocked: completedSections >= 3 },
]
const cloudSync = getCloudSyncStatus()
const canShowCloudSync = account.id !== -1 && cloudSync.available
@@ -728,20 +731,36 @@ function App() {
</div>
<div className="part-picker">
{parts.map((p) => (
<button
key={p.part}
className={`primary-button ${selectedPart === p.part ? 'selected-part' : ''} ${!p.unlocked ? 'locked' : ''}`}
disabled={difficultyLocked || !p.unlocked}
onClick={() => {
setSelectedPart(p.part)
setCombatContentId(activity.id)
setSelectedDifficultyId(selectedDifficulty.id)
setScreen('combat')
}}
type="button"
>
{p.name}
</button>
<div className="part-start-row" key={p.part}>
<button
className={`primary-button ${selectedPart === p.part && !selectedHardMode ? 'selected-part' : ''} ${!p.unlocked ? 'locked' : ''}`}
disabled={difficultyLocked || !p.unlocked}
onClick={() => {
setSelectedPart(p.part)
setSelectedHardMode(false)
setCombatContentId(activity.id)
setSelectedDifficultyId(selectedDifficulty.id)
setScreen('combat')
}}
type="button"
>
{p.name}
</button>
<button
className={`primary-button hard-mode-button ${selectedPart === p.part && selectedHardMode ? 'selected-part' : ''} ${!p.hardUnlocked ? 'locked' : ''}`}
disabled={difficultyLocked || !p.hardUnlocked}
onClick={() => {
setSelectedPart(p.part)
setSelectedHardMode(true)
setCombatContentId(activity.id)
setSelectedDifficultyId(selectedDifficulty.id)
setScreen('combat')
}}
type="button"
>
Hard
</button>
</div>
))}
</div>
</section>