Android build v1.0.43
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@@ -134,6 +134,11 @@ export type CraftingRecipe = {
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canCraft: boolean
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}
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export type GearUpgradePath = {
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fromItemId: number
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toItemId: number
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}
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export type LootRollItem = Omit<Item, 'quantity' | 'equipped'> & {
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quantity: number
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duplicate: boolean
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@@ -163,6 +168,7 @@ export type Dungeon = {
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partySize: number
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completionItemLevel: number | null
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experienceReward: number
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imageUrl: string
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description: string
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locationName: string
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difficulties: Difficulty[]
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@@ -224,6 +230,7 @@ export type CharacterProfile = {
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}
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setBonuses: SetBonus[]
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craftingRecipes: CraftingRecipe[]
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gearUpgradePaths: GearUpgradePath[]
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dungeons: Dungeon[]
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}
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