Android build v1.0.44

This commit is contained in:
Warren H
2026-06-20 23:04:39 -04:00
parent 6e10b37f8e
commit 4b45483ac3
10 changed files with 520 additions and 99 deletions
Binary file not shown.
+2 -2
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@@ -7,8 +7,8 @@ android {
applicationId "com.warren.iwanttoheal"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 63
versionName "1.0.43"
versionCode 64
versionName "1.0.44"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
+9
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@@ -541,6 +541,15 @@ INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (11
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1107, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1108, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1109, 883002, 10);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1201, 983003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1202, 983003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1203, 983003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1204, 1083003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1205, 1083003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1206, 1083003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1207, 1183003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1208, 1183003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1209, 1183003, 15);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1301, 1283004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1302, 1283004, 20);
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity) VALUES (1303, 1283004, 20);
+33 -1
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@@ -375,6 +375,31 @@ const server = createServer(async (request, response) => {
SELECT from_item_id AS fromItemId, to_item_id AS toItemId
FROM gear_upgrade_paths ORDER BY from_item_id
`).all()
const classes = database.prepare(`
SELECT id, slug, name, resource_name AS resourceName,
max_resource AS maxResource, theme_color AS themeColor, description
FROM classes ORDER BY id
`).all()
const abilities = database.prepare(`
SELECT id, class_id AS classId, slug, name, spell_type AS spellType,
resource_cost AS cost, cooldown_seconds AS cooldown, power,
unlock_level AS unlockLevel, glyph, description
FROM spells ORDER BY class_id, unlock_level, id
`).all()
const talents = database.prepare(`
SELECT talents.id, talents.class_id AS classId, talents.slug, talents.name,
talents.max_rank AS maxRank, talents.tier, talents.branch,
talents.prerequisite_talent_id AS prerequisiteTalentId,
talents.prerequisite_rank AS prerequisiteRank,
prerequisite.name AS prerequisiteName,
talents.effect_type AS effectType,
talents.effect_value_per_rank AS effectValuePerRank,
talents.glyph, talents.description
FROM talents
LEFT JOIN talents AS prerequisite
ON prerequisite.id = talents.prerequisite_talent_id
ORDER BY talents.class_id, talents.tier, talents.branch
`).all()
sendJson(response, 200, {
items,
encounters,
@@ -383,6 +408,11 @@ const server = createServer(async (request, response) => {
craftingRecipes: [...recipes.values()],
dungeons,
gearUpgradePaths,
classes: classes.map((gameClass) => ({
...gameClass,
abilities: abilities.filter((ability) => ability.classId === gameClass.id),
talents: talents.filter((talent) => talent.classId === gameClass.id),
})),
})
return
}
@@ -499,12 +529,14 @@ const server = createServer(async (request, response) => {
const recipeComponents = request.url.match(/^\/api\/admin\/crafting-recipes\/(\d+)\/components$/)
if (recipeComponents && request.method === 'POST') {
const payload = await readJson(request)
const quantity = Number(payload.quantity)
if (!Number.isInteger(quantity) || quantity < 1) throw new Error('Component quantity must be at least 1.')
database.prepare(`
INSERT INTO crafting_recipe_components (recipe_id, item_id, quantity)
VALUES (?, ?, ?)
ON CONFLICT(recipe_id, item_id)
DO UPDATE SET quantity = excluded.quantity
`).run(Number(recipeComponents[1]), payload.itemId, payload.quantity)
`).run(Number(recipeComponents[1]), payload.itemId, quantity)
writeAdminOverrides(database)
sendJson(response, 200, { ok: true })
return
+11 -1
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@@ -858,6 +858,8 @@ export function getProfile(database, characterId, accountId) {
quantity,
owned,
}))
const hasRequiredComponents = components.length > 0
&& components.every((component) => component.quantity > 0)
const { itemId, slug, name, slot, rarity, itemLevel, healingPower, maxResourceBonus, glyph, description, setId, setSlug, setName } = recipe
return {
id: recipe.id,
@@ -880,7 +882,8 @@ export function getProfile(database, characterId, accountId) {
setName,
},
components,
canCraft: components.every((component) => component.owned >= component.quantity),
canCraft: hasRequiredComponents
&& components.every((component) => component.owned >= component.quantity),
}
}),
dungeons: dungeons.map((dungeon) => ({
@@ -1746,6 +1749,9 @@ function craftItem(database, characterId, recipeId) {
WHERE crafting_recipe_components.recipe_id = ?
`).all(characterId, recipeId)
if (components.length === 0) throw new Error('That recipe has no component requirements.')
if (components.some((component) => component.quantity <= 0)) {
throw new Error('Recipe components must require at least one item.')
}
const missing = components.find((component) => component.owned < component.quantity)
if (missing) {
const item = itemById(database, missing.itemId)
@@ -1845,6 +1851,10 @@ function upgradeItem(database, characterId, itemId) {
AND character_inventory.character_id = ?
WHERE crafting_recipe_components.recipe_id = ?
`).all(characterId, targetRecipe.id)
if (components.length === 0) throw new Error('That upgrade has no component requirements.')
if (components.some((component) => component.quantity <= 0)) {
throw new Error('Upgrade components must require at least one item.')
}
const missing = components.find((component) => component.owned < component.quantity)
if (missing) {
const componentItem = itemById(database, missing.itemId)
+227 -13
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@@ -2664,10 +2664,15 @@ h2 {
.crafting-layout {
gap: 6px;
grid-template-columns: minmax(134px, 0.42fr) minmax(248px, 1fr) minmax(190px, 0.72fr);
grid-template-columns: minmax(160px, 1fr) minmax(0, 2fr);
margin-top: 6px;
}
.crafting-available-panel {
gap: 6px;
grid-template-columns: minmax(0, 1.25fr) minmax(170px, 0.75fr);
}
.crafting-filters {
gap: 7px;
}
@@ -4154,13 +4159,14 @@ h2 {
display: grid;
gap: 12px;
flex: 1;
grid-template-columns: minmax(210px, 0.55fr) minmax(360px, 1fr) minmax(320px, 0.85fr);
grid-template-columns: minmax(230px, 1fr) minmax(0, 2fr);
margin-top: 13px;
min-height: 0;
overflow: hidden;
}
.crafting-filters,
.crafting-available-panel,
.crafting-list-panel,
.crafting-detail-panel {
background: var(--panel-light);
@@ -4177,10 +4183,20 @@ h2 {
gap: 14px;
}
.crafting-available-panel {
background: transparent;
border: 0;
display: grid;
gap: 12px;
grid-template-columns: minmax(360px, 1.05fr) minmax(280px, 0.95fr);
outline: 0;
padding: 0;
}
.crafting-filter-grid {
display: grid;
gap: 7px;
grid-template-columns: repeat(2, minmax(0, 1fr));
grid-template-columns: minmax(0, 1fr);
}
.crafting-filter-grid button,
@@ -6573,7 +6589,8 @@ h2 {
.gear-summary,
.equipment-layout,
.crafting-layout {
.crafting-layout,
.crafting-available-panel {
grid-template-columns: 1fr;
}
@@ -7244,9 +7261,203 @@ h2 {
margin-left: auto;
}
.admin-class-layout {
display: grid;
gap: 14px;
grid-template-columns: minmax(220px, 0.35fr) minmax(0, 1fr);
}
.admin-class-list {
background: #1c1e25;
border: 2px solid #090a0d;
display: flex;
flex-direction: column;
gap: 8px;
outline: 2px solid #494754;
padding: 12px;
}
.admin-class-list button {
align-items: center;
background: var(--panel-light);
border: 2px solid #090a0d;
color: var(--ink);
cursor: pointer;
display: grid;
gap: 9px;
grid-template-columns: 38px 1fr;
min-height: 54px;
outline: 2px solid #41404a;
padding: 8px;
text-align: left;
}
.admin-class-list button.active,
.admin-class-list button:hover {
outline-color: var(--class-color, var(--gold));
}
.admin-class-list button > span,
.admin-class-hero > span {
align-items: center;
background: var(--class-color, var(--gold));
color: #111217;
display: flex;
font-family: 'Press Start 2P', monospace;
font-size: 13px;
height: 38px;
justify-content: center;
}
.admin-class-list strong,
.admin-class-list small {
display: block;
}
.admin-class-list small {
color: var(--muted);
font-size: 12px;
margin-top: 3px;
}
.admin-class-detail {
display: flex;
flex-direction: column;
gap: 14px;
min-width: 0;
}
.admin-class-hero {
align-items: center;
background: var(--panel-light);
border: 2px solid #090a0d;
display: grid;
gap: 12px;
grid-template-columns: 54px minmax(180px, auto) minmax(0, 1fr);
outline: 2px solid #494754;
padding: 12px;
}
.admin-class-hero > span {
height: 54px;
}
.admin-class-hero h2 {
font-family: 'Press Start 2P', monospace;
font-size: 13px;
}
.admin-class-hero small,
.admin-class-hero p {
color: var(--muted);
font-size: 14px;
}
.admin-class-table {
display: grid;
gap: 6px;
}
.admin-class-table-head,
.admin-class-row {
align-items: center;
display: grid;
gap: 8px;
grid-template-columns: minmax(230px, 1.5fr) minmax(90px, 0.7fr) minmax(110px, 0.6fr) minmax(65px, 0.45fr) minmax(80px, 0.5fr) minmax(70px, 0.45fr);
}
.admin-class-table-head {
color: var(--gold);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
padding: 0 10px;
text-transform: uppercase;
}
.admin-class-row {
background: var(--panel-light);
border: 2px solid #090a0d;
outline: 2px solid #494754;
padding: 9px 10px;
}
.admin-class-row > span {
color: var(--muted);
font-size: 13px;
}
.admin-class-row > span:first-child {
align-items: center;
display: grid;
gap: 8px;
grid-template-columns: 30px minmax(0, 1fr);
}
.admin-class-row i {
color: var(--gold);
font-style: normal;
text-align: center;
}
.admin-class-row strong,
.admin-class-row small {
display: block;
}
.admin-class-row small {
color: var(--muted);
font-size: 11px;
margin-top: 3px;
}
.admin-class-talent-grid {
display: grid;
gap: 8px;
grid-template-columns: repeat(auto-fill, minmax(240px, 1fr));
}
.admin-class-talent {
background: var(--panel-light);
border: 2px solid #090a0d;
display: flex;
flex-direction: column;
gap: 6px;
outline: 2px solid #494754;
padding: 10px;
}
.admin-class-talent > div {
align-items: center;
display: flex;
gap: 8px;
}
.admin-class-talent > div > span {
color: var(--gold);
font-family: 'Press Start 2P', monospace;
width: 26px;
}
.admin-class-talent small,
.admin-class-talent p {
color: var(--muted);
font-size: 12px;
}
.admin-class-talent em {
color: var(--green);
font-family: 'Press Start 2P', monospace;
font-size: 7px;
font-style: normal;
}
@media (max-width: 800px) {
.admin-upgrade-toolbar,
.admin-upgrade-step {
.admin-upgrade-step,
.admin-class-layout,
.admin-class-hero,
.admin-class-table-head,
.admin-class-row {
grid-template-columns: 1fr;
}
@@ -7678,15 +7889,18 @@ h2 {
.workshop-shell .crafting-layout {
gap: 6px;
grid-template-columns: minmax(0, 1fr);
grid-template-rows: auto minmax(0, 1fr);
grid-template-columns: minmax(150px, 1fr) minmax(0, 2fr);
margin-top: 6px;
}
.workshop-shell .crafting-filters {
display: grid;
.workshop-shell .crafting-available-panel {
gap: 6px;
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filters {
display: flex;
gap: 6px;
grid-template-columns: minmax(0, 1fr) auto;
}
.workshop-shell .crafting-filter-grid,
@@ -7695,7 +7909,7 @@ h2 {
}
.workshop-shell .crafting-filter-grid {
grid-template-columns: repeat(10, minmax(0, 1fr));
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filter-grid button {
@@ -7985,7 +8199,7 @@ h2 {
}
.workshop-shell .crafting-layout {
grid-template-columns: 110px minmax(0, 1fr) 174px;
grid-template-columns: 110px minmax(0, 1fr);
}
.workshop-shell .crafting-filter-grid {
@@ -8189,7 +8403,7 @@ h2 {
grid-template-columns: minmax(0, 1fr);
}
.workshop-shell .crafting-filters {
.workshop-shell .crafting-available-panel {
grid-template-columns: minmax(0, 1fr);
}
+144 -4
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@@ -1,5 +1,5 @@
import { useEffect, useState } from 'react'
import type { Dispatch, SetStateAction } from 'react'
import type { CSSProperties, Dispatch, SetStateAction } from 'react'
type AdminItem = {
id: number
@@ -76,6 +76,49 @@ type AdminUpgradePath = {
toItemId: number
}
type AdminAbility = {
id: number
classId: number
slug: string
name: string
spellType: string
cost: number
cooldown: number
power: number
unlockLevel: number
glyph: string
description: string
}
type AdminTalent = {
id: number
classId: number
slug: string
name: string
maxRank: number
tier: number
branch: number
prerequisiteTalentId: number | null
prerequisiteRank: number
prerequisiteName: string | null
effectType: string
effectValuePerRank: number
glyph: string
description: string
}
type AdminClass = {
id: number
slug: string
name: string
resourceName: string
maxResource: number
themeColor: string
description: string
abilities: AdminAbility[]
talents: AdminTalent[]
}
type AdminData = {
items: AdminItem[]
encounters: AdminEncounter[]
@@ -84,9 +127,10 @@ type AdminData = {
craftingRecipes: AdminRecipe[]
dungeons: AdminDungeon[]
gearUpgradePaths: AdminUpgradePath[]
classes: AdminClass[]
}
type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades'
type AdminTab = 'items' | 'dungeons' | 'encounters' | 'loot' | 'crafting' | 'upgrades' | 'classes'
type SavingState = Record<string, boolean>
type SetData = Dispatch<SetStateAction<AdminData | null>>
type SetSaving = Dispatch<SetStateAction<SavingState>>
@@ -99,6 +143,7 @@ const tabs: { id: AdminTab; label: string }[] = [
{ id: 'loot', label: 'Loot' },
{ id: 'crafting', label: 'Crafting' },
{ id: 'upgrades', label: 'Upgrades' },
{ id: 'classes', label: 'Classes' },
]
async function fetchJson<T>(url: string, init?: RequestInit): Promise<T> {
@@ -143,6 +188,7 @@ export function AdminScreen({ onBack }: { onBack: () => void }) {
{tab === 'loot' && <LootTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'crafting' && <CraftingTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'upgrades' && <UpgradesTab data={data} setData={setData} setSaving={setSaving} saving={saving} />}
{tab === 'classes' && <ClassesTab data={data} />}
</section>
)
}
@@ -830,7 +876,9 @@ function CraftingTab({ data, setData, setSaving, saving }: {
)}
<h3 className="admin-loot-title">Required Components</h3>
{(!recipe || recipe.components.length === 0) && <p className="admin-empty">No component requirements.</p>}
{(!recipe || recipe.components.length === 0) && (
<p className="admin-empty">No component requirements. Crafting and upgrades are blocked until materials are added.</p>
)}
<div className="admin-loot-list">
{recipe?.components.map((comp) => (
<div key={comp.itemId} className="admin-loot-row">
@@ -981,7 +1029,7 @@ function UpgradesTab({ data, setData, setSaving, saving }: {
{target
? `Target requirements: ${targetRecipe && targetRecipe.components.length > 0
? targetRecipe.components.map((component) => `${component.quantity}x ${itemName(data, component.itemId)}`).join(', ')
: 'none'}`
: 'none configured - upgrade blocked until materials are added'}`
: 'No next upgrade selected.'}
</p>
<div className="admin-edit-actions">
@@ -1015,6 +1063,98 @@ function UpgradesTab({ data, setData, setSaving, saving }: {
)
}
function ClassesTab({ data }: { data: AdminData }) {
const [classId, setClassId] = useState(data.classes[0]?.id ?? 0)
const selectedClass = data.classes.find((candidate) => candidate.id === classId)
?? data.classes[0]
?? null
return (
<div className="admin-panel">
<div className="admin-class-layout">
<aside className="admin-class-list">
<p className="eyebrow">Classes</p>
{data.classes.map((gameClass) => (
<button
className={selectedClass?.id === gameClass.id ? 'active' : ''}
key={gameClass.id}
onClick={() => setClassId(gameClass.id)}
style={{ '--class-color': gameClass.themeColor } as CSSProperties}
type="button"
>
<span>{gameClass.name[0]}</span>
<div>
<strong>{gameClass.name}</strong>
<small>{gameClass.resourceName} {gameClass.maxResource}</small>
</div>
</button>
))}
</aside>
{selectedClass ? (
<section className="admin-class-detail">
<div className="admin-class-hero" style={{ '--class-color': selectedClass.themeColor } as CSSProperties}>
<span>{selectedClass.name[0]}</span>
<div>
<p className="eyebrow">{selectedClass.slug}</p>
<h2>{selectedClass.name}</h2>
<small>{selectedClass.resourceName} pool: {selectedClass.maxResource}</small>
</div>
<p>{selectedClass.description}</p>
</div>
<section>
<h3 className="admin-loot-title">Abilities ({selectedClass.abilities.length})</h3>
<div className="admin-class-table">
<div className="admin-class-table-head">
<span>Ability</span>
<span>Type</span>
<span>Default Strength</span>
<span>Cost</span>
<span>Cooldown</span>
<span>Unlock</span>
</div>
{selectedClass.abilities.map((ability) => (
<div key={ability.id} className="admin-class-row">
<span><i>{ability.glyph}</i><strong>{ability.name}</strong><small>{ability.description}</small></span>
<span>{ability.spellType}</span>
<span>{ability.power}</span>
<span>{ability.cost}</span>
<span>{ability.cooldown}s</span>
<span>Lvl {ability.unlockLevel}</span>
</div>
))}
</div>
</section>
<section>
<h3 className="admin-loot-title">Talents ({selectedClass.talents.length})</h3>
<div className="admin-class-talent-grid">
{selectedClass.talents.map((talent) => (
<article key={talent.id} className="admin-class-talent">
<div>
<span>{talent.glyph}</span>
<strong>{talent.name}</strong>
</div>
<small>Tier {talent.tier} · Branch {talent.branch} · Max {talent.maxRank}</small>
<p>{talent.description}</p>
<em>{talent.effectType}: {talent.effectValuePerRank}/rank</em>
{talent.prerequisiteName && (
<small>Requires {talent.prerequisiteName} rank {talent.prerequisiteRank}</small>
)}
</article>
))}
</div>
</section>
</section>
) : (
<p className="admin-empty">No classes found.</p>
)}
</div>
</div>
)
}
function jsonRequest(method: 'POST' | 'PUT', body: unknown): RequestInit {
return {
method,
+77 -68
View File
@@ -596,8 +596,12 @@ export function EquipmentScreen({
/>
<div className="crafting-layout">
<aside className="crafting-filters">
<EquipmentHeading
eyebrow="Slots"
title="Gear Slots"
detail={slotFilter === 'all' ? 'All' : SLOT_LABELS[slotFilter]}
/>
<div>
<p className="eyebrow">Slot</p>
<div className="crafting-filter-grid">
<button
className={slotFilter === 'all' ? 'active' : ''}
@@ -657,38 +661,39 @@ export function EquipmentScreen({
</div>
</aside>
<section className="crafting-list-panel">
<EquipmentHeading
eyebrow="Recipes"
title={slotFilter === 'all' ? 'Available' : SLOT_LABELS[slotFilter]}
detail={`Page ${recipePage + 1}/${recipePageCount}`}
/>
{filteredRecipes.length === 0 ? (
<p className="inventory-empty">No recipes match filters.</p>
) : (
<div className="crafting-list">
{recipePageItems.map((recipe) => (
<button
className={`${selectedRecipeId === recipe.id ? 'selected' : ''} rarity-${recipe.item.rarity}`}
key={recipe.id}
onClick={() => setSelectedRecipeId(recipe.id)}
type="button"
>
<span>{recipe.item.glyph}</span>
<div>
<strong>{recipe.item.name}</strong>
<small>
{SLOT_LABELS[recipe.item.slot]} - Item Level {recipe.item.itemLevel}
{recipe.item.setName ? ` - ${recipe.item.setName}` : ''}
</small>
</div>
<i className={recipe.canCraft ? 'ready' : 'missing'}>
{recipe.canCraft ? 'Ready' : 'Needs materials'}
</i>
</button>
))}
</div>
)}
<section className="crafting-available-panel">
<section className="crafting-list-panel">
<EquipmentHeading
eyebrow="Available Gear"
title={slotFilter === 'all' ? 'Craftable Gear' : SLOT_LABELS[slotFilter]}
detail={`Page ${recipePage + 1}/${recipePageCount}`}
/>
{filteredRecipes.length === 0 ? (
<p className="inventory-empty">No recipes match filters.</p>
) : (
<div className="crafting-list">
{recipePageItems.map((recipe) => (
<button
className={`${selectedRecipeId === recipe.id ? 'selected' : ''} rarity-${recipe.item.rarity}`}
key={recipe.id}
onClick={() => setSelectedRecipeId(recipe.id)}
type="button"
>
<span>{recipe.item.glyph}</span>
<div>
<strong>{recipe.item.name}</strong>
<small>
{SLOT_LABELS[recipe.item.slot]} - Item Level {recipe.item.itemLevel}
{recipe.item.setName ? ` - ${recipe.item.setName}` : ''}
</small>
</div>
<i className={recipe.canCraft ? 'ready' : 'missing'}>
{recipe.canCraft ? 'Ready' : 'Needs materials'}
</i>
</button>
))}
</div>
)}
{filteredRecipes.length > CRAFTING_LIST_PAGE_SIZE && (
<ListPager
label={`Page ${recipePage + 1} / ${recipePageCount}`}
@@ -698,42 +703,46 @@ export function EquipmentScreen({
previousDisabled={recipePage <= 0}
/>
)}
<div className="crafting-action-row">
<button
className="primary-button"
disabled={selectedRecipeRequiresUpgrade || !selectedRecipe?.canCraft || crafting}
onClick={craftSelected}
type="button"
>
{crafting ? 'Crafting...' : selectedRecipeRequiresUpgrade ? 'Upgrade Existing Item' : 'Craft Item'}
</button>
</div>
</section>
<section className="crafting-detail-panel">
{selectedRecipe ? (
<div className={`crafting-detail rarity-${selectedRecipe.item.rarity}`}>
<ItemDetail title="Craft Output" item={{ ...selectedRecipe.item, quantity: 1, equipped: false }} />
<div className="crafting-detail-heading">
<p className="eyebrow">Materials</p>
<span>{selectedRecipe.canCraft ? 'Ready' : 'Missing components'}</span>
</div>
<div className="crafting-components">
{selectedRecipe.components.map((component) => (
<div
className={component.owned >= component.quantity ? 'ready' : 'missing'}
key={component.item.id}
>
<span>{component.item.glyph}</span>
<strong>{component.item.name}</strong>
<i>{component.owned}/{component.quantity}</i>
</div>
))}
</div>
<div className="crafting-action-row">
<button
className="primary-button"
disabled={selectedRecipeRequiresUpgrade || !selectedRecipe?.canCraft || crafting}
onClick={craftSelected}
type="button"
>
{crafting ? 'Crafting...' : selectedRecipeRequiresUpgrade ? 'Upgrade Existing Item' : 'Craft Item'}
</button>
</div>
) : (
<p className="inventory-empty">Select a recipe.</p>
)}
</section>
<section className="crafting-detail-panel">
{selectedRecipe ? (
<div className={`crafting-detail rarity-${selectedRecipe.item.rarity}`}>
<ItemDetail title="Craft Output" item={{ ...selectedRecipe.item, quantity: 1, equipped: false }} />
<div className="crafting-detail-heading">
<p className="eyebrow">Materials</p>
<span>{selectedRecipe.canCraft ? 'Ready' : 'Missing components'}</span>
</div>
<div className="crafting-components">
{selectedRecipe.components.length === 0 && (
<p className="inventory-empty">No materials configured. Crafting disabled.</p>
)}
{selectedRecipe.components.map((component) => (
<div
className={component.owned >= component.quantity ? 'ready' : 'missing'}
key={component.item.id}
>
<span>{component.item.glyph}</span>
<strong>{component.item.name}</strong>
<i>{component.owned}/{component.quantity}</i>
</div>
))}
</div>
</div>
) : (
<p className="inventory-empty">Select a recipe.</p>
)}
</section>
</section>
</div>
</section>
+8 -1
View File
@@ -364,10 +364,13 @@ function updateCraftingRecipes(profile: CharacterProfile) {
...component,
owned: owned.get(component.item.id) ?? 0,
}))
const hasRequiredComponents = components.length > 0
&& components.every((component) => component.quantity > 0)
return {
...recipe,
components,
canCraft: components.every((component) => component.owned >= component.quantity),
canCraft: hasRequiredComponents
&& components.every((component) => component.owned >= component.quantity),
}
})
}
@@ -1301,12 +1304,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
if (!recipe) throw new Error('That crafting recipe does not exist.')
const requiresUpgrade = !DIRECT_CRAFT_ITEM_LEVELS.has(recipe.item.itemLevel)
if (requiresUpgrade) throw new Error('Upgrade the previous item tier instead.')
if (recipe.components.length === 0) throw new Error('That recipe has no component requirements.')
const missing = recipe.components.find((component) => component.owned < component.quantity)
if (missing) {
throw new Error(`Need ${missing.quantity} ${missing.item.name} to craft this item.`)
}
for (const component of recipe.components) {
if (component.quantity <= 0) throw new Error('Recipe components must require at least one item.')
const owned = profile.inventory.find((candidate) => candidate.id === component.item.id)
if (!owned) throw new Error(`Need ${component.quantity} ${component.item.name} to craft this item.`)
owned.quantity -= component.quantity
@@ -1331,12 +1336,14 @@ function createLocalRepository(store: LocalSaveStore): GameRepository {
? selectUpgradeRecipe(profile.gearUpgradePaths ?? [], profile.craftingRecipes, item)
: null
if (!targetRecipe) throw new Error('No upgrade is available for this item.')
if (targetRecipe.components.length === 0) throw new Error('That upgrade has no component requirements.')
const missing = targetRecipe.components.find((component) => component.owned < component.quantity)
if (missing) {
throw new Error(`Need ${missing.quantity} ${missing.item.name} to upgrade this item.`)
}
for (const component of targetRecipe.components) {
if (component.quantity <= 0) throw new Error('Upgrade components must require at least one item.')
const owned = profile.inventory.find((candidate) => candidate.id === component.item.id)
if (!owned) throw new Error(`Need ${component.quantity} ${component.item.name} to upgrade this item.`)
owned.quantity -= component.quantity
+9 -9
View File
@@ -1797,7 +1797,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1203,
@@ -1820,7 +1820,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1201,
@@ -1843,7 +1843,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1204,
@@ -1866,7 +1866,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1205,
@@ -1889,7 +1889,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1206,
@@ -1912,7 +1912,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1209,
@@ -1935,7 +1935,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1208,
@@ -1958,7 +1958,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1207,
@@ -1981,7 +1981,7 @@
"setName": null
},
"components": [],
"canCraft": true
"canCraft": false
},
{
"id": 1302,