Android build v1.0.44
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+11
-1
@@ -858,6 +858,8 @@ export function getProfile(database, characterId, accountId) {
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quantity,
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owned,
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}))
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const hasRequiredComponents = components.length > 0
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&& components.every((component) => component.quantity > 0)
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const { itemId, slug, name, slot, rarity, itemLevel, healingPower, maxResourceBonus, glyph, description, setId, setSlug, setName } = recipe
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return {
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id: recipe.id,
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@@ -880,7 +882,8 @@ export function getProfile(database, characterId, accountId) {
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setName,
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},
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components,
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canCraft: components.every((component) => component.owned >= component.quantity),
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canCraft: hasRequiredComponents
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&& components.every((component) => component.owned >= component.quantity),
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}
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}),
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dungeons: dungeons.map((dungeon) => ({
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@@ -1746,6 +1749,9 @@ function craftItem(database, characterId, recipeId) {
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WHERE crafting_recipe_components.recipe_id = ?
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`).all(characterId, recipeId)
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if (components.length === 0) throw new Error('That recipe has no component requirements.')
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if (components.some((component) => component.quantity <= 0)) {
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throw new Error('Recipe components must require at least one item.')
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}
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const missing = components.find((component) => component.owned < component.quantity)
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if (missing) {
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const item = itemById(database, missing.itemId)
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@@ -1845,6 +1851,10 @@ function upgradeItem(database, characterId, itemId) {
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AND character_inventory.character_id = ?
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WHERE crafting_recipe_components.recipe_id = ?
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`).all(characterId, targetRecipe.id)
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if (components.length === 0) throw new Error('That upgrade has no component requirements.')
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if (components.some((component) => component.quantity <= 0)) {
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throw new Error('Upgrade components must require at least one item.')
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}
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const missing = components.find((component) => component.owned < component.quantity)
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if (missing) {
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const componentItem = itemById(database, missing.itemId)
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