Android build v1.0.35

This commit is contained in:
Warren H
2026-06-20 16:10:35 -04:00
parent 1281be69d8
commit 2300973164
15 changed files with 877 additions and 293 deletions
+55 -6
View File
@@ -1862,9 +1862,13 @@ function upgradeItem(database, characterId, itemId) {
return getProfile(database, characterId)
}
function talentEffectCapacity(level) {
return Math.min(4, Math.max(0, Math.floor(level / 5)))
}
function allocateTalent(database, characterId, talentId) {
const character = database.prepare(`
SELECT class_id AS classId, talent_points AS talentPoints
SELECT class_id AS classId, level, talent_points AS talentPoints
FROM characters
WHERE id = ?
`).get(characterId)
@@ -1884,6 +1888,49 @@ function allocateTalent(database, characterId, talentId) {
if (!talent || talent.classId !== character.classId) {
throw new Error('That talent does not belong to the active class.')
}
if (character.classId === 1) {
const currentRank = database.prepare(`
SELECT rank
FROM character_talents
WHERE character_id = ? AND talent_id = ?
`).get(characterId, talentId)?.rank ?? 0
database.exec('BEGIN')
try {
if (currentRank > 0) {
database.prepare(`
DELETE FROM character_talents
WHERE character_id = ? AND talent_id = ?
`).run(characterId, talentId)
} else {
const capacity = talentEffectCapacity(character.level)
if (capacity <= 0) throw new Error('Spell effects unlock at level 5.')
const activeCount = database.prepare(`
SELECT COUNT(*) AS count
FROM character_talents
JOIN talents ON talents.id = character_talents.talent_id
WHERE character_talents.character_id = ?
AND talents.class_id = ?
AND character_talents.rank > 0
`).get(characterId, character.classId).count
if (activeCount >= capacity) {
throw new Error(`Level ${character.level} allows ${capacity} active spell effect${capacity === 1 ? '' : 's'}.`)
}
database.prepare(`
INSERT INTO character_talents (character_id, talent_id, rank)
VALUES (?, ?, 1)
ON CONFLICT(character_id, talent_id)
DO UPDATE SET rank = 1
`).run(characterId, talentId)
}
database.exec('COMMIT')
} catch (error) {
database.exec('ROLLBACK')
throw error
}
return getProfile(database, characterId)
}
if (character.talentPoints <= 0) {
throw new Error('No talent points are available.')
}
@@ -1962,11 +2009,13 @@ function resetTalents(database, characterId) {
WHERE character_id = ?
AND talent_id IN (SELECT id FROM talents WHERE class_id = ?)
`).run(characterId, character.classId)
database.prepare(`
UPDATE characters
SET talent_points = MIN(level, talent_points + ?)
WHERE id = ?
`).run(refunded, characterId)
if (character.classId !== 1) {
database.prepare(`
UPDATE characters
SET talent_points = MIN(level, talent_points + ?)
WHERE id = ?
`).run(refunded, characterId)
}
database.exec('COMMIT')
} catch (error) {
database.exec('ROLLBACK')