Android build v1.0.34

This commit is contained in:
Warren H
2026-06-20 15:08:51 -04:00
parent 4fc15ebe9a
commit 1281be69d8
9 changed files with 1098 additions and 47 deletions
+5 -5
View File
@@ -44,7 +44,7 @@ type PvpEncounter = DungeonEncounter & {
sourceEncounterId?: number
}
type SlotKey = '1' | '2' | '3' | '4' | '5'
type SlotKey = '1' | '2' | '3' | '4' | '5' | '6'
type AbilityLabelMode = 'ability' | 'slot'
type SelfBuffId =
@@ -164,7 +164,7 @@ function slotLabel(slot: SlotKey, spells: Spell[], labelMode: AbilityLabelMode)
}
function buildSelfBuffChoices(spells: Spell[], labelMode: AbilityLabelMode): Array<Choice<SelfBuffId>> {
const slotChoices = (['1', '2', '3', '4', '5'] as SlotKey[]).flatMap((slot) => {
const slotChoices = (['1', '2', '3', '4', '5', '6'] as SlotKey[]).flatMap((slot) => {
const label = slotLabel(slot, spells, labelMode)
return [
{
@@ -193,7 +193,7 @@ function buildSelfBuffChoices(spells: Spell[], labelMode: AbilityLabelMode): Arr
}
function buildOpponentDebuffChoices(spells: Spell[], labelMode: AbilityLabelMode): Array<Choice<OpponentDebuffId>> {
const slotChoices = (['1', '2', '3', '4', '5'] as SlotKey[]).flatMap((slot) => {
const slotChoices = (['1', '2', '3', '4', '5', '6'] as SlotKey[]).flatMap((slot) => {
const label = slotLabel(slot, spells, labelMode)
return [
{
@@ -334,7 +334,7 @@ function scoreSelfBuff(buff: Choice<SelfBuffId>, spells: Spell[]) {
if (buff.id === 'fifth-cast-free') return 8
if (buff.id === 'group-heal-boost') return 8
if (buff.id === 'shield-boost') return 6
const slot = buff.id.match(/slot([1-5])/i)?.[1] as SlotKey | undefined
const slot = buff.id.match(/slot([1-6])/i)?.[1] as SlotKey | undefined
const spell = spells.find((candidate) => candidate.key === slot)
if (!spell) return 5
if (buff.id.endsWith('extra-target')) {
@@ -408,7 +408,7 @@ export function PvPRoguelikeScreen({
const gameClass = profile.classes.find((candidate) => candidate.id === profile.character.classId)!
const starterSpells = useMemo(() => gameClass.spells
.filter((spell) => spell.unlockLevel === 1)
.slice(0, 5)
.slice(0, 6)
.map((spell, index) => toCombatSpell(spell, String(index + 1))), [gameClass.spells])
const [abilityLabelMode] = useState<AbilityLabelMode>('ability')
const selfBuffChoicesCatalog = useMemo(