Android build v1.1.16

This commit is contained in:
Warren H
2026-07-04 17:41:45 -04:00
parent 99e97e5208
commit 0d269a6041
20 changed files with 2304 additions and 307 deletions
+14 -11
View File
@@ -2,7 +2,8 @@ import { ControllerBindingLabel } from '../../components/ControllerIcons'
import { DEFAULT_BINDINGS, useInput } from '../../input'
import { IWT2_CLASS_METADATA, IWT2_PARTY_ORDER } from './content/classes'
import { IWT2_ABILITY_ACTIONS, IWT2_TARGET_ACTIONS } from './content/controls'
import { abilitiesForHealer } from './content/healerAbilities'
import { abilitiesForHealer, IWT2_HEALER_METADATA } from './content/healerAbilities'
import { loadIwt2Save } from './save/iwt2Repository'
export function Iwt2BottomDisplay() {
const {
@@ -13,7 +14,9 @@ export function Iwt2BottomDisplay() {
const activeBindings = lastDevice === 'controller'
? bindings.controller
: DEFAULT_BINDINGS.controller
const abilities = abilitiesForHealer('field_medic')
const save = loadIwt2Save()
const abilities = abilitiesForHealer(save.character.healerStyle)
const healer = IWT2_HEALER_METADATA[save.character.healerStyle]
const partyTargets = IWT2_PARTY_ORDER.map((classId) => IWT2_CLASS_METADATA[classId])
return (
@@ -21,7 +24,7 @@ export function Iwt2BottomDisplay() {
<section className="dual-controls-resource iwt2-bottom-resource">
<div>
<p className="eyebrow">I Want To Heal 2</p>
<strong>Field Medic</strong>
<strong>{healer.name}</strong>
</div>
<div className="dual-controls-mana">
<span>Mana 100 / 100</span>
@@ -34,23 +37,23 @@ export function Iwt2BottomDisplay() {
const action = IWT2_TARGET_ACTIONS[index] ?? 'targetParty1'
const label = target.id === 'healer' ? 'Player' : target.name.replace(' Tank', '')
return (
<button type="button" key={target.id}>
<div className="dual-control-chip" key={target.id}>
<ControllerBindingLabel
binding={activeBindings[action]}
iconStyle="playstation"
/>{' '}
{label}
</button>
</div>
)
})
) : (
<>
<button type="button">
<div className="dual-control-chip">
<ControllerBindingLabel binding="Button12" iconStyle="playstation" /> Previous Target
</button>
<button type="button">
</div>
<div className="dual-control-chip">
Next Target <ControllerBindingLabel binding="Button13" iconStyle="playstation" />
</button>
</div>
</>
)}
</section>
@@ -58,7 +61,7 @@ export function Iwt2BottomDisplay() {
{abilities.map((ability, index) => {
const action = IWT2_ABILITY_ACTIONS[index] ?? 'ability1'
return (
<button className="spell iwt2-bottom-spell" key={ability.id} type="button">
<div className="spell iwt2-bottom-spell" key={ability.id}>
<kbd>
<ControllerBindingLabel
binding={activeBindings[action]}
@@ -69,7 +72,7 @@ export function Iwt2BottomDisplay() {
<span className={`spell-icon spell-${ability.kind}`}>{ability.icon}</span>
<strong>{ability.name}</strong>
<small>{ability.manaCost} Mana</small>
</button>
</div>
)
})}
</section>