Files
i-want-to-heal-mmo/src/frontend/saveRepository.test.ts
T
2026-07-12 23:39:57 -04:00

170 lines
8.4 KiB
TypeScript

import { describe, expect, it } from "vitest";
import { SaveRepository, type StorageAdapter } from "./saveRepository";
import { groupDrop } from "../game/progression/loot";
import { RUN_BUFF_ORDER } from "../game/roguelike";
function memoryStorage(): StorageAdapter {
const data = new Map<string, string>();
return {
getItem: (key) => data.get(key) ?? null,
setItem: (key, value) => { data.set(key, value); },
};
}
describe("SaveRepository", () => {
it("creates exactly three offline-first slot views with timestamps", () => {
const repository = new SaveRepository(memoryStorage(), () => "2026-07-10T12:00:00.000Z");
repository.create(2, "Seraphine");
const slots = repository.listLocal();
expect(slots.map((slot) => slot.id)).toEqual([1, 2, 3]);
expect(slots[1].local?.updatedAt).toBe("2026-07-10T12:00:00.000Z");
expect(slots[1].local?.hunterName).toBe("Seraphine");
expect(slots[1].online).toBeNull();
});
it("copies a local save into another slot without sharing nested state", () => {
let now = "2026-07-10T12:00:00.000Z";
const repository = new SaveRepository(memoryStorage(), () => now);
repository.create(1, "Aelia");
now = "2026-07-10T13:00:00.000Z";
repository.copyLocal(1, 3);
repository.updateLocal(3, (save) => ({
...save,
healers: { ...save.healers, druid: { ...save.healers.druid, level: 99 } },
}));
const slots = repository.listLocal();
expect(slots[0].local?.healers.druid.level).toBe(1);
expect(slots[2].local?.healers.druid.level).toBe(99);
expect(slots[2].local?.slotId).toBe(3);
});
it("replaces a local slot with a downloaded server snapshot", () => {
let now = "2026-07-10T12:00:00.000Z";
const repository = new SaveRepository(memoryStorage(), () => now);
const serverSave = repository.create(1, "Aelia");
serverSave.healers.priest.level = 40;
now = "2026-07-10T14:00:00.000Z";
repository.replaceLocal(serverSave);
expect(repository.listLocal()[0].local?.healers.priest.level).toBe(40);
expect(repository.listLocal()[0].local?.updatedAt).toBe(now);
});
it("deletes the local copy without inventing an online record", () => {
const repository = new SaveRepository(memoryStorage(), () => "2026-07-10T12:00:00.000Z");
repository.create(1, "Aelia");
repository.deleteLocal(1);
const slot = repository.listLocal()[0];
expect(slot.local).toBeNull();
expect(slot.online).toBeNull();
});
it("keeps class progression and inventories independent under one hunter name", () => {
const repository = new SaveRepository(memoryStorage(), () => "2026-07-10T12:00:00.000Z");
repository.create(1, "Aelia");
repository.updateLocal(1, (save) => ({
...save,
activeClassId: "druid",
healers: {
...save.healers,
druid: { level: 8, inventory: [...save.healers.druid.inventory, { ...save.healers.druid.inventory[0], id: "druid-drop" }] },
},
}));
const save = repository.listLocal()[0].local!;
expect(save.hunterName).toBe("Aelia");
expect(save.activeClassId).toBe("druid");
expect(save.healers.druid.level).toBe(8);
expect(save.healers.priest.level).toBe(1);
expect(save.healers.druid.inventory).toHaveLength(4);
expect(save.healers.priest.inventory).toHaveLength(4);
});
it("resets every legacy save into fresh v5 progression while preserving identity and timestamp", () => {
const storage = memoryStorage();
const repository = new SaveRepository(storage, () => "2026-07-10T12:00:00.000Z");
const created = repository.create(1, "Legacy");
const legacy = {
...created,
schemaVersion: 4,
activeClassId: "druid",
playSeconds: 999,
healers: Object.fromEntries(Object.entries(created.healers).map(([id, healer]) => [id, { ...healer, level: 27 }])),
stats: { totalBossKills: 22, flawlessClears: 9, alliesSaved: 4, healingDone: 1200, bossKills: { bulldrome: 22 }, highestRoguelikeRound: 12 },
materials: [{ id: "legacy-boss-coin", name: "Legacy coin", quantity: 99, rarity: "common", itemLevel: 1, glyph: "R" }],
collectionLog: { dropsFound: { "legacy-boss-coin": 99 }, petsFound: { "bulldrome-pet": 1 } },
gearProgress: Object.fromEntries(Object.entries(created.gearProgress).map(([id, owner]) => [id, {
...owner,
slots: Object.fromEntries(Object.entries(owner.slots).map(([slotId]) => [slotId, { level: 10 }])),
infusionAbilityId: "priest-sanctuary",
}])),
} as Record<string, unknown>;
storage.setItem("i-want-to-heal:saves:local:v1", JSON.stringify({ 1: legacy }));
const migrated = repository.listLocal()[0].local!;
expect(migrated.schemaVersion).toBe(5);
expect(migrated.hunterName).toBe("Legacy");
expect(migrated.activeClassId).toBe("priest");
expect(migrated.playSeconds).toBe(0);
expect(Object.values(migrated.healers).every((healer) => healer.level === 1 && healer.inventory.length > 0)).toBe(true);
expect(migrated.stats).toEqual({ totalBossKills: 0, flawlessClears: 0, alliesSaved: 0, healingDone: 0, bossKills: {}, highestRoguelikeRound: 0, highestRogueTrialsEndlessKills: 0 });
expect(migrated.materials).toEqual([]);
expect(migrated.collectionLog).toEqual({ dropsFound: {}, petsFound: {} });
expect(Object.values(migrated.gearProgress).every((owner) => owner.infusionAbilityId === null && owner.passiveInfusionId === null && Object.values(owner.slots).every((slot) => slot.level === 0))).toBe(true);
expect(JSON.parse(storage.getItem("i-want-to-heal:saves:local:v1") ?? "{}")["1"].schemaVersion).toBe(5);
});
it("preserves valid v5 progression and group-drop inventory", () => {
const storage = memoryStorage();
const repository = new SaveRepository(storage, () => "2026-07-10T12:00:00.000Z");
const created = repository.create(1, "Veteran");
const drop = groupDrop("charge", "veteran");
created.healers.priest.level = 8;
created.stats = { ...created.stats, totalBossKills: 2, bossKills: { bulldrome: 2 } };
created.stats.highestRogueTrialsEndlessKills = 14;
created.materials = [{ id: drop.id, name: drop.name, quantity: 4, rarity: drop.rarity, itemLevel: drop.itemLevel, glyph: drop.glyph }];
created.collectionLog = { dropsFound: { [drop.id]: 4 }, petsFound: { "bulldrome-pet": 1 } };
storage.setItem("i-want-to-heal:saves:local:v1", JSON.stringify({ 1: created }));
const migrated = repository.listLocal()[0].local!;
expect(migrated.schemaVersion).toBe(5);
expect(migrated.healers.priest.level).toBe(8);
expect(migrated.stats.bossKills).toEqual({ bulldrome: 2 });
expect(migrated.stats.highestRogueTrialsEndlessKills).toBe(14);
expect(migrated.materials[0]).toMatchObject({ id: drop.id, quantity: 4 });
expect(migrated.collectionLog).toEqual(created.collectionLog);
});
it("normalizes valid v5 infusion choices and discards stale ids", () => {
const storage = memoryStorage();
const repository = new SaveRepository(storage, () => "2026-07-10T12:00:00.000Z");
const created = repository.create(1, "Infused");
created.gearProgress.priest.infusionAbilityId = "priest-sanctuary";
created.gearProgress.priest.passiveInfusionId = "restoring-grace" as never;
created.gearProgress.druid.passiveInfusionId = "mend-echo";
created.gearProgress.brann.infusionAbilityId = "removed-infusion";
created.gearProgress.brann.passiveInfusionId = "deep-wells" as never;
storage.setItem("i-want-to-heal:saves:local:v1", JSON.stringify({ 1: created }));
const migrated = repository.listLocal()[0].local!;
expect(migrated.schemaVersion).toBe(5);
expect(migrated.gearProgress.priest.infusionAbilityId).toBe("priest-sanctuary");
expect(migrated.gearProgress.priest.passiveInfusionId).toBeNull();
expect(migrated.gearProgress.druid.passiveInfusionId).toBe("mend-echo");
expect(migrated.gearProgress.brann.infusionAbilityId).toBeNull();
expect(migrated.gearProgress.brann.passiveInfusionId).toBeNull();
});
it("persists every new roguelike buff as a healer passive infusion", () => {
for (const passiveId of RUN_BUFF_ORDER) {
const storage = memoryStorage();
const repository = new SaveRepository(storage, () => "2026-07-10T12:00:00.000Z");
const created = repository.create(1, "Infused");
created.gearProgress.priest.passiveInfusionId = passiveId;
storage.setItem("i-want-to-heal:saves:local:v1", JSON.stringify({ 1: created }));
expect(repository.listLocal()[0].local?.gearProgress.priest.passiveInfusionId).toBe(passiveId);
}
});
});