import assert from "node:assert/strict"; import { mkdtempSync, rmSync } from "node:fs"; import { createServer } from "node:http"; import { tmpdir } from "node:os"; import { join } from "node:path"; import { after, before, test } from "node:test"; import { createGameApiHandler } from "./game-api.mjs"; const dataDirectory = mkdtempSync(join(tmpdir(), "iwt-heal-api-")); const api = createGameApiHandler({ dataDirectory }); const server = createServer((request, response) => { void api.handle(request, response, () => { response.statusCode = 404; response.end(); }); }); let baseUrl; before(async () => { await new Promise((resolve) => server.listen(0, "127.0.0.1", resolve)); const address = server.address(); baseUrl = `http://127.0.0.1:${address.port}`; }); after(async () => { await new Promise((resolve) => server.close(resolve)); api.close(); rmSync(dataDirectory, { recursive: true, force: true }); }); async function json(path, init = {}) { const response = await fetch(`${baseUrl}${path}`, init); const body = await response.json(); return { response, body }; } function save(slotId, hunterName, bulldromeKills, highestRoguelikeRound) { return { schemaVersion: 5, slotId, hunterName, stats: { bossKills: { bulldrome: bulldromeKills }, highestRoguelikeRound }, }; } test("health endpoint reports persistent database readiness", async () => { const { response, body } = await json("/api/health"); assert.equal(response.status, 200); assert.deepEqual(body, { ok: true, database: "ready" }); }); test("accounts, server saves, and top-five plus current rankings work end to end", async () => { const players = []; for (let index = 0; index < 6; index += 1) { const username = `hunter_${index}`; const registration = await json("/api/auth/register", { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ username, password: `long-password-${index}` }), }); assert.equal(registration.response.status, 201); const token = registration.body.token; const kills = 60 - index * 10; const highestRound = 30 - index * 4; const upload = await json("/api/saves/1", { method: "PUT", headers: { Authorization: `Bearer ${token}`, "Content-Type": "application/json" }, body: JSON.stringify({ save: save(1, `Hero ${index}`, kills, highestRound) }), }); assert.equal(upload.response.status, 200); players.push({ token, kills, highestRound }); } const current = players[5]; const bossBoard = await json("/api/leaderboards/boss/bulldrome?slot=1", { headers: { Authorization: `Bearer ${current.token}` }, }); assert.equal(bossBoard.body.top.length, 5); assert.equal(bossBoard.body.top[0].value, 60); assert.equal(bossBoard.body.current.rank, 6); assert.equal(bossBoard.body.current.value, current.kills); const rogueBoard = await json("/api/leaderboards/roguelike?slot=1", { headers: { Authorization: `Bearer ${current.token}` }, }); assert.equal(rogueBoard.body.top.length, 5); assert.equal(rogueBoard.body.current.rank, 6); assert.equal(rogueBoard.body.current.value, current.highestRound); const download = await json("/api/saves/1", { headers: { Authorization: `Bearer ${current.token}` }, }); assert.equal(download.body.save.hunterName, "Hero 5"); }); test("invalid credentials cannot access server saves", async () => { const login = await json("/api/auth/login", { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ username: "hunter_0", password: "incorrect-password" }), }); assert.equal(login.response.status, 401); const saves = await json("/api/saves"); assert.equal(saves.response.status, 401); });