import { describe, expect, it } from "vitest"; import { BOSS_INDICATOR_DEATH_FADE_MS, BOSS_DEATH_DESPAWN_SECONDS, BOSS_DEATH_FADE_SECONDS, BOSS_DEATH_HOLD_SECONDS, advanceBossIndicatorOpacity, bossCanTrackTarget, bossDeathDespawnSeconds, bossDeathHoldSeconds, bossDeathOpacity, consumeBossIndicatorPatch, createBossIndicatorPatchState, updateBossIndicatorPatchState, } from "./bossDeathVisuals"; describe("boss death visuals", () => { it("stops target tracking as soon as boss health reaches zero", () => { expect(bossCanTrackTarget(1)).toBe(true); expect(bossCanTrackTarget(0)).toBe(false); expect(bossCanTrackTarget(-1)).toBe(false); }); it("fades mechanic indicators to zero over the death transition", () => { const halfway = advanceBossIndicatorOpacity(1, true, BOSS_INDICATOR_DEATH_FADE_MS / 2_000); expect(halfway).toBeCloseTo(0.5); expect(advanceBossIndicatorOpacity(halfway, true, BOSS_INDICATOR_DEATH_FADE_MS / 2_000)).toBe(0); expect(advanceBossIndicatorOpacity(0.4, false, 1 / 60)).toBe(1); }); it("patches indicator meshes once per defeat, including a replacement boss", () => { let state = createBossIndicatorPatchState(false); expect(state.pending).toBe(false); state = updateBossIndicatorPatchState(state, true); expect(state.pending).toBe(true); state = consumeBossIndicatorPatch(state); expect(state.pending).toBe(false); expect(updateBossIndicatorPatchState(state, true)).toBe(state); state = updateBossIndicatorPatchState(state, false); expect(state.pending).toBe(false); state = updateBossIndicatorPatchState(state, true); expect(state.pending).toBe(true); }); it("holds the death pose for a few seconds, then fades the model", () => { expect(bossDeathOpacity(BOSS_DEATH_HOLD_SECONDS)).toBe(1); expect(bossDeathOpacity(BOSS_DEATH_HOLD_SECONDS + BOSS_DEATH_FADE_SECONDS / 2)).toBeCloseTo(0.5); expect(bossDeathOpacity(BOSS_DEATH_DESPAWN_SECONDS)).toBe(0); }); it("keeps Gravehorn visible through its full authored fall", () => { const hold = bossDeathHoldSeconds("gravehorn-triceratops"); expect(hold).toBeGreaterThan(5.73); expect(bossDeathOpacity(5.73, "gravehorn-triceratops")).toBe(1); expect(bossDeathOpacity(bossDeathDespawnSeconds("gravehorn-triceratops"), "gravehorn-triceratops")).toBe(0); }); });