{ "name": "Obsidian Ram Golem", "assetId": "obsidian-ram-golem", "authoringTool": "5.1.2", "format": "glTF 2.0 binary (GLB)", "runtime": { "renderMesh": "ObsidianRam_Body", "armature": "ObsidianRam_Rig", "collisionAsset": "obsidian-ram-golem_collision.glb", "materials": [ "M_Obsidian", "M_Basalt", "M_Armor", "M_Lava" ], "trianglesApprox": 916 }, "animations": { "Idle": { "frames": 60, "seconds": 2.0, "loop": true }, "Walk": { "frames": 32, "seconds": 1.067, "loop": true }, "Charge": { "frames": 30, "seconds": 1.0, "loop": false }, "Quake": { "frames": 36, "seconds": 1.2, "loop": false }, "ArmorShatter": { "frames": 42, "seconds": 1.4, "loop": false }, "Stagger": { "frames": 26, "seconds": 0.867, "loop": false }, "Death": { "frames": 70, "seconds": 2.333, "loop": false } } }