Release v0.1.4 2026-07-12
This commit is contained in:
+16
-5
@@ -1,4 +1,5 @@
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import type { HealerClassId, InventoryItem } from "../game/types";
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import type { BossGroupId } from "../game/bossCatalog";
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import type { BossId, HealerClassId, InventoryItem } from "../game/types";
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import type { GearProgress } from "../game/progression/gear";
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import type { CollectionLog, MaterialStack } from "../game/progression/loot";
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@@ -14,14 +15,24 @@ export interface CollectionDrop {
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count: number;
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chance: string;
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itemLevel?: number;
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kind: "coin" | "pet";
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kind: "group-drop" | "pet";
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}
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export interface BossCollection {
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bossId: string;
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export interface GroupBossCollection {
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bossId: BossId;
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bossName: string;
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kills: number;
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pet: CollectionDrop;
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}
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export interface BossGroupCollection {
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groupId: BossGroupId;
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groupLetter: string;
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groupName: string;
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coreMechanic: string;
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defeated: boolean;
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drops: CollectionDrop[];
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bosses: GroupBossCollection[];
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}
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export interface HunterStats {
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@@ -38,7 +49,7 @@ export interface HealerProgress {
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}
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export interface HunterSave {
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schemaVersion: 4;
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schemaVersion: 5;
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slotId: SaveSlotId;
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hunterName: string;
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activeClassId: HealerClassId;
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