Release v0.1.3 2026-07-11
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{
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"name": "Obsidian Ram Golem",
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"assetId": "obsidian-ram-golem",
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"authoringTool": "5.1.2",
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"format": "glTF 2.0 binary (GLB)",
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"runtime": {
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"renderMesh": "ObsidianRam_Body",
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"armature": "ObsidianRam_Rig",
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"collisionAsset": "obsidian-ram-golem_collision.glb",
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"materials": [
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"M_Obsidian",
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"M_Basalt",
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"M_Armor",
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"M_Lava"
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],
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"trianglesApprox": 916
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},
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"animations": {
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"Idle": {
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"frames": 60,
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"seconds": 2.0,
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"loop": true
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},
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"Walk": {
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"frames": 32,
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"seconds": 1.067,
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"loop": true
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},
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"Charge": {
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"frames": 30,
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"seconds": 1.0,
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"loop": false
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},
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"Quake": {
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"frames": 36,
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"seconds": 1.2,
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"loop": false
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},
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"ArmorShatter": {
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"frames": 42,
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"seconds": 1.4,
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"loop": false
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},
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"Stagger": {
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"frames": 26,
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"seconds": 0.867,
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"loop": false
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},
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"Death": {
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"frames": 70,
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"seconds": 2.333,
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"loop": false
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}
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}
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}
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