Release v0.1.18 2026-07-19

This commit is contained in:
Warren H
2026-07-19 13:58:47 -04:00
parent 016a012c78
commit 7b522e3bc8
18 changed files with 758 additions and 101 deletions
+61 -3
View File
@@ -1,6 +1,6 @@
import { beforeEach, describe, expect, it } from "vitest";
import { createClassInventory } from "./healers";
import { HOCKEY_PVP_GOAL_DAMAGE, HOCKEY_PVP_GOAL_Z, hockeyPvpBossAt } from "./hockeyHealingPvp";
import { HOCKEY_PVP_BOSS_DAMAGE_MULTIPLIER, HOCKEY_PVP_GOAL_DAMAGE, HOCKEY_PVP_GOAL_Z, hockeyPvpBossAt, type HockeyPvpRemoteSnapshot } from "./hockeyHealingPvp";
import { upcomingEncounterMechanic, useGameStore } from "./store";
import { freshParty } from "./data";
import { createDefaultGearProgress, GEAR_OWNER_ORDER, GEAR_SLOT_ORDER, MAX_GEAR_LEVEL } from "./progression/gear";
@@ -42,6 +42,7 @@ describe("Healing Hockey PVP encounter integration", () => {
expect(state.boss.id).toBe(hockeyPvpBossAt(MATCH.seed, 0));
expect(state.hockeyPvpOpponent.boss.id).toBe(state.boss.id);
expect(state.hockeyPvp.opponentName).toBe("CPU Aster");
expect(state.difficultyDamageMultiplier).toBe(HOCKEY_PVP_BOSS_DAMAGE_MULTIPLIER);
});
it("normalizes both parties to default base gear without changing saved upgrades", () => {
@@ -170,13 +171,16 @@ describe("Healing Hockey PVP encounter integration", () => {
expect(useGameStore.getState().boss.id).toBe(useGameStore.getState().hockeyPvpOpponent.boss.id);
});
it("wins when opponent party falls", () => {
it("wins when opponent companions fall while rival healer remains alive", () => {
useGameStore.getState().startEncounter();
useGameStore.getState().setActiveTab("map");
useGameStore.setState((state) => ({
hockeyPvpOpponent: {
...state.hockeyPvpOpponent,
party: state.hockeyPvpOpponent.party.map((member) => ({ ...member, hp: 0 })),
party: state.hockeyPvpOpponent.party.map((member) => ({
...member,
hp: member.id === "aelia" ? member.hp : 0,
})),
},
}));
useGameStore.getState().tick(0.01);
@@ -185,6 +189,60 @@ describe("Healing Hockey PVP encounter integration", () => {
expect(useGameStore.getState().activeTab).toBe("combat");
});
it("loses when local companions fall while healer remains alive", () => {
useGameStore.getState().startEncounter();
useGameStore.setState((state) => ({
party: state.party.map((member) => ({
...member,
hp: member.id === "aelia" ? member.hp : 0,
})),
}));
useGameStore.getState().tick(0.01);
expect(useGameStore.getState().party.find((member) => member.id === "aelia")?.hp).toBeGreaterThan(0);
expect(useGameStore.getState().phase).toBe("defeat");
expect(useGameStore.getState().hockeyPvp.status).toBe("lost");
});
it("wins an online match when remote companions fall while rival healer remains alive", () => {
useGameStore.getState().configureHealer(
"priest",
"Aelia",
createClassInventory("priest"),
[hockeyPvpBossAt(MATCH.seed, 0)],
"hockey-healing-pvp",
undefined,
"initiate",
{ ...MATCH, matchId: "online-match", role: "guest" },
);
useGameStore.getState().startEncounter();
const state = useGameStore.getState();
const snapshot: HockeyPvpRemoteSnapshot = {
sequence: 1,
time: state.time,
party: state.hockeyPvpOpponent.party.map((member) => ({
...member,
hp: member.id === "aelia" ? member.hp : 0,
})),
partyPositions: structuredClone(state.hockeyPvpOpponent.partyPositions),
boss: {
id: state.hockeyPvpOpponent.boss.id,
name: state.hockeyPvpOpponent.boss.name,
hp: state.hockeyPvpOpponent.boss.hp,
maxHp: state.hockeyPvpOpponent.boss.maxHp,
},
bossPosition: [...state.hockeyPvpOpponent.bossMotion.position],
bossMode: state.hockeyPvpOpponent.bossMotion.mode,
bossKills: 0,
playerPosition: [...state.hockeyPvp.opponentPlayerPosition],
aimDirection: [...state.hockeyPvp.opponentAimDirection],
};
useGameStore.getState().applyHockeyPvpRemoteSnapshot(snapshot);
expect(useGameStore.getState().phase).toBe("victory");
expect(useGameStore.getState().hockeyPvp.status).toBe("won");
});
it("keeps HUD mechanic data defined during instant boss replacement", () => {
useGameStore.setState((state) => ({ boss: { ...state.boss, hp: 0 } }));
expect(upcomingEncounterMechanic(useGameStore.getState())).toEqual({