Release v0.1.6 2026-07-12

This commit is contained in:
Warren H
2026-07-12 23:20:15 -04:00
parent 35553c18dd
commit 122f159b94
55 changed files with 2229 additions and 587 deletions
+9 -1
View File
@@ -70,7 +70,14 @@ export const MODE_COPY: Record<GameModeId, { eyebrow: string; title: string; des
title: "PVE",
description: "Enter without an encounter briefing, adapt to two randomized guardians, and build toward a full roguelike run.",
detail: "Two bosses selected when the run begins",
status: "Playable prototype",
status: "Playable now",
},
"rogue-trials": {
eyebrow: "14 hunters · five-round PVE trial",
title: "Rogue Trials",
description: "Build through four randomized dual-boss rounds, then face three bosses together in a final trial.",
detail: "Round 5 trio always uses bosses unseen during that run",
status: "Playable now",
},
dungeons: {
eyebrow: "14 hunters · chosen encounter",
@@ -131,6 +138,7 @@ export function createHunterSave(slotId: SaveSlotId, now: string, hunterName: st
alliesSaved: 0,
healingDone: 0,
bossKills: {},
highestRoguelikeRound: 0,
},
materials: [] as MaterialStack[],
collectionLog: createEmptyCollectionLog(),