Release v0.1.20 2026-07-19
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@@ -194,6 +194,7 @@ export function BottomDisplayApp() {
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return false;
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},
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setEndlessChoiceSelection: (selection) => postCommand({ name: "setEndlessChoiceSelection", selection }),
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setHockeyPvpPostMatchSelection: (selection) => postCommand({ name: "setHockeyPvpPostMatchSelection", selection }),
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dispatchRpgAction: (action) => {
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postCommand({ name: "dispatchRpgAction", action });
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return false;
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@@ -254,7 +255,7 @@ export function BottomDisplayApp() {
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return (
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<main className="bottom-display-root">
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{surface.screen === "game"
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? <Suspense fallback={<CompanionStandby screen="game" hunterName={surface.hunterName} notice="Loading field controls…" />}><BottomScreen onExit={() => postFrontendCommand({ name: "exitGame" })} /></Suspense>
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? <Suspense fallback={<CompanionStandby screen="game" hunterName={surface.hunterName} notice="Loading field controls…" />}><BottomScreen onExit={() => postFrontendCommand({ name: "exitGame" })} onHockeyPvpAction={(action) => postFrontendCommand({ name: "hockeyPvpPostMatch", action })} /></Suspense>
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: surface.notice === "Linking upper display…"
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? <CompanionStandby screen={surface.screen} hunterName={surface.hunterName} notice={surface.notice} />
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: <FrontEnd onLaunch={launchGame} />}
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