# Action Mode Progression ## Mode Separation Action Mode has its own character, inventory, coins, experience, and dungeon progress. Normal Mode data remains separate. ## Dungeon Item-Level Tiers Action Mode dungeons use four item-level tiers: | Tier | Coin Color | Boss Health | Boss Damage | Loot Multiplier | | --- | --- | ---: | ---: | ---: | | iLvl 1 | White | 1.00x | 1.00x | 1x | | iLvl 10 | Green | 1.55x | 1.28x | 2x | | iLvl 20 | Blue | 2.25x | 1.62x | 3x | | iLvl 30 | Purple | 3.10x | 2.05x | 4x | The selected tier controls: - enemy health scaling - enemy attack damage scaling - coin color dropped - item level of dropped gear - XP reward ## Coins Coins are tracked per boss family and per tier color. - Bulldrome: White/Green/Blue/Purple Bulldrome Coins - Yian Kut-Ku: White/Green/Blue/Purple Yian Kut-Ku Coins Legacy white coin totals are migrated into the new wallet. ## Gear Boss gear drops at the selected dungeon tier: - iLvl 1 tier drops iLvl 1 gear - iLvl 10 tier drops iLvl 10 gear - iLvl 20 tier drops iLvl 20 gear - iLvl 30 tier drops iLvl 30 gear Gear can upgrade within its tier band. Current rule: a piece can upgrade up to four item levels above its base tier using coins from that tier color.