I Want To Heal 2 build v1.0.5 code

This commit is contained in:
Warren H
2026-06-28 13:29:39 -04:00
parent 8abb44ea02
commit 257c34fc8d
53 changed files with 18187 additions and 1199 deletions
+10
View File
@@ -19,6 +19,14 @@
- Fireballs persist until roughly one second before the next volley.
- Birds fly to the left side, dive across the arena, then return to the tank.
### Cyber Dragon Core
- Boss fight starts directly against Cyber Dragon.
- Cyber Dragon spawns one slow spinning blade every 10 seconds.
- Each blade follows a random living party member or player, lasts 15 seconds, deals contact damage while overlapping, and applies non-dispellable Bleed.
- Cyber Dragon circles the room, then charges the nearest living party member or player.
- Targets hit by the circular charge are stunned for 1 second.
## Reusable Attack Modules
Action Mode mobs and bosses use configurable attack modules:
@@ -28,6 +36,8 @@ Action Mode mobs and bosses use configurable attack modules:
- `groundSlam`
- `fireballVolley`
- `birdDive`
- `spinningBlade`
- `circularCharge`
- `bodyContact`
Each module can define: