I Want To Heal 2 build v1.0.5 code

This commit is contained in:
Warren H
2026-06-28 13:29:39 -04:00
parent 8abb44ea02
commit 257c34fc8d
53 changed files with 18187 additions and 1199 deletions
+10
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@@ -19,6 +19,14 @@
- Fireballs persist until roughly one second before the next volley.
- Birds fly to the left side, dive across the arena, then return to the tank.
### Cyber Dragon Core
- Boss fight starts directly against Cyber Dragon.
- Cyber Dragon spawns one slow spinning blade every 10 seconds.
- Each blade follows a random living party member or player, lasts 15 seconds, deals contact damage while overlapping, and applies non-dispellable Bleed.
- Cyber Dragon circles the room, then charges the nearest living party member or player.
- Targets hit by the circular charge are stunned for 1 second.
## Reusable Attack Modules
Action Mode mobs and bosses use configurable attack modules:
@@ -28,6 +36,8 @@ Action Mode mobs and bosses use configurable attack modules:
- `groundSlam`
- `fireballVolley`
- `birdDive`
- `spinningBlade`
- `circularCharge`
- `bodyContact`
Each module can define:
@@ -4,7 +4,7 @@
- `src/actionMode.ts`: Action Mode character save, tier data, coins, rewards, gear stats, and upgrade rules.
- `src/actionBoss/actionEncounterConfig.ts`: reusable mob/boss attack module defaults and local admin persistence.
- `src/actionBoss/bulldromeSimulation.ts`: Action Mode combat simulation and enemy state machines.
- `src/actionBoss/actionCombatSimulation.ts`: Action Mode combat simulation and enemy state machines.
- `src/actionBoss/BulldromeScene.ts`: Phaser rendering/input adapter.
- `src/components/BulldromeBossSlice.tsx`: browser fight shell, party frames, boss bar, spell bar, and result handling.
- `src/components/ActionModeScreen.tsx`: Action Mode menus, dungeons, customization, and mechanics admin UI.
@@ -20,6 +20,6 @@
## Current Follow-Ups
- Add Rathian dungeon mechanics.
- Add Cyber Dragon coin and gear family.
- Move Action Mode mechanic config from local storage into SQL tables when the backend persistence pass starts.
- Add admin CRUD for new attacks, not just enable/disable existing modules.