# Action Mode Progression

## Mode Separation

Action Mode has its own character, inventory, coins, experience, and dungeon progress. Normal Mode data remains separate.

## Dungeon Item-Level Tiers

Action Mode dungeons use four item-level tiers:

| Tier | Coin Color | Boss Health | Boss Damage | Loot Multiplier |
| --- | --- | ---: | ---: | ---: |
| iLvl 1 | White | 1.00x | 1.00x | 1x |
| iLvl 10 | Green | 1.55x | 1.28x | 2x |
| iLvl 20 | Blue | 2.25x | 1.62x | 3x |
| iLvl 30 | Purple | 3.10x | 2.05x | 4x |

The selected tier controls:

- enemy health scaling
- enemy attack damage scaling
- coin color dropped
- item level of dropped gear
- XP reward

## Coins

Coins are tracked per boss family and per tier color.

- Bulldrome: White/Green/Blue/Purple Bulldrome Coins
- Yian Kut-Ku: White/Green/Blue/Purple Yian Kut-Ku Coins

Legacy white coin totals are migrated into the new wallet.

## Gear

Boss gear drops at the selected dungeon tier:

- iLvl 1 tier drops iLvl 1 gear
- iLvl 10 tier drops iLvl 10 gear
- iLvl 20 tier drops iLvl 20 gear
- iLvl 30 tier drops iLvl 30 gear

Gear can upgrade within its tier band. Current rule: a piece can upgrade up to four item levels above its base tier using coins from that tier color.
