Files
healer-man/server/dungeon-reports.mjs
T
2026-09-12 23:55:24 -04:00

95 lines
4.3 KiB
JavaScript

import { randomUUID } from "node:crypto";
import availability from "../src/game/generated/dungeonAvailability.json" with { type: "json" };
import policy from "../shared/dungeon-report-policy.json" with { type: "json" };
export const REPORT_DUNGEON_IDS = new Set(["forsaken-abbey", ...Object.keys(availability.enabled)]);
export function createDungeonReportRepository(database, { isGameMaster, ErrorType }) {
database.exec(`
CREATE TABLE IF NOT EXISTS dungeon_reports (
id TEXT PRIMARY KEY,
dungeon_id TEXT NOT NULL,
comment TEXT NOT NULL CHECK (length(comment) BETWEEN 1 AND 500),
status TEXT NOT NULL CHECK (status IN ('Submitted', 'In-Progress', 'Testing Fixes', 'Closed')),
submitted_by_account_id TEXT REFERENCES accounts(id) ON DELETE SET NULL,
submitted_by_username TEXT NOT NULL,
created_at INTEGER NOT NULL,
updated_at INTEGER NOT NULL,
updated_by_username TEXT,
revision INTEGER NOT NULL DEFAULT 0
) STRICT;
CREATE INDEX IF NOT EXISTS dungeon_reports_dungeon_status_idx ON dungeon_reports(dungeon_id, status);
`);
const insert = database.prepare(`
INSERT INTO dungeon_reports (
id, dungeon_id, comment, status, submitted_by_account_id, submitted_by_username, created_at, updated_at
) VALUES (?, ?, ?, 'Submitted', ?, ?, ?, ?)
`);
const byId = database.prepare("SELECT * FROM dungeon_reports WHERE id = ?");
const list = database.prepare(`
SELECT * FROM dungeon_reports
WHERE (? IS NULL OR status = ?) AND (? IS NULL OR dungeon_id = ?)
ORDER BY created_at DESC, id ASC
`);
const counts = database.prepare(`
SELECT dungeon_id, COUNT(*) AS count FROM dungeon_reports WHERE status != 'Closed' GROUP BY dungeon_id
`);
const update = database.prepare(`
UPDATE dungeon_reports SET status = ?, updated_at = ?, updated_by_username = ?, revision = revision + 1
WHERE id = ? AND revision = ? RETURNING *
`);
function validateDungeon(id) {
if (!REPORT_DUNGEON_IDS.has(id)) throw new ErrorType("Choose a valid dungeon.", 400, "invalid_dungeon");
}
function validateStatus(status) {
if (!policy.statuses.includes(status)) throw new ErrorType("Choose a valid report status.", 400, "invalid_report_status");
}
function publicReport(row) {
return {
id: row.id,
dungeonId: row.dungeon_id,
comment: row.comment,
status: row.status,
submittedBy: row.submitted_by_username,
createdAt: Number(row.created_at),
updatedAt: Number(row.updated_at),
updatedBy: row.updated_by_username,
revision: Number(row.revision),
};
}
return {
listDungeonReports({ status = null, dungeonId = null } = {}) {
if (status !== null) validateStatus(status);
if (dungeonId !== null) validateDungeon(dungeonId);
return {
reports: list.all(status, status, dungeonId, dungeonId).map(publicReport),
openCounts: Object.fromEntries(counts.all().map((row) => [row.dungeon_id, Number(row.count)])),
};
},
submitDungeonReport(account, input) {
validateDungeon(input?.dungeonId);
if (typeof input?.comment !== "string" || !input.comment.trim() || input.comment.length > policy.commentMaxLength) {
throw new ErrorType("Describe the issue in 1-500 characters.", 400, "invalid_report_comment");
}
const id = randomUUID();
const now = Date.now();
insert.run(id, input.dungeonId, input.comment.replace(/\r\n?/g, "\n").trim(), account?.id ?? null,
account?.username ?? "Guest player", now, now);
return publicReport(byId.get(id));
},
updateDungeonReport(account, id, input) {
if (!isGameMaster(account)) throw new ErrorType("Game Master access is required.", 403, "gm_required");
validateStatus(input?.status);
if (!Number.isInteger(input?.expectedRevision) || input.expectedRevision < 0) {
throw new ErrorType("A valid expected revision is required.", 400, "invalid_revision");
}
if (!byId.get(id)) throw new ErrorType("Report not found.", 404, "report_not_found");
const row = update.get(input.status, Date.now(), account.username, id, input.expectedRevision);
if (!row) throw new ErrorType("This report has changed. Refresh reports and try again.", 409, "report_conflict");
return publicReport(row);
},
};
}