Files
healer-man/scripts/dungeon-pipeline/optimize-environment.mjs
T
2026-10-07 13:05:04 -04:00

148 lines
6.3 KiB
JavaScript

import { spawn } from "node:child_process";
import { copyFile, mkdtemp, rm, stat } from "node:fs/promises";
import os from "node:os";
import path from "node:path";
import { exists, loadRecipe, projectRoot, readJson, workRoot, writeJson } from "./lib.mjs";
import { preprocessShadowfangVisual } from "./shadowfang-fallback-preprocess.mjs";
function runCli(args) {
const cli = path.join(projectRoot, "node_modules/@gltf-transform/cli/bin/cli.js");
return new Promise((resolve, reject) => {
const child = spawn(process.execPath, [cli, ...args], { cwd: projectRoot, stdio: "inherit", windowsHide: true });
child.once("error", reject);
child.once("exit", (code) => code === 0 ? resolve() : reject(new Error(`gltf-transform exited with code ${code}.`)));
});
}
function compressKtx2(file) {
const compressor = path.join(projectRoot, "scripts/asset-pipeline/compress-ktx2.mjs");
return new Promise((resolve, reject) => {
const child = spawn(process.execPath, [
compressor,
file,
"--concurrency",
"1",
"--jobs",
"2",
], { cwd: projectRoot, stdio: "inherit", windowsHide: true });
child.once("error", reject);
child.once("exit", (code) => code === 0
? resolve()
: reject(new Error(`KTX2 compression exited with code ${code}.`)));
});
}
export function dungeonEnvironmentOptimizationArguments(sourceFile, outputFile, { preserveSpatialBoundaries = false } = {}) {
return [
"optimize",
sourceFile,
outputFile,
"--compress",
"false",
"--meshopt-level",
"high",
"--instance",
preserveSpatialBoundaries ? "false" : "true",
"--instance-min",
"3",
"--flatten",
preserveSpatialBoundaries ? "false" : "true",
"--join",
preserveSpatialBoundaries ? "false" : "true",
"--weld",
preserveSpatialBoundaries ? "false" : "true",
"--simplify",
"false",
"--texture-compress",
"false",
];
}
export function dungeonEnvironmentFinalPackingArguments(sourceFile, outputFile) {
return [
"meshopt",
sourceFile,
outputFile,
"--level",
"high",
"--quantize-position",
"16",
"--quantize-texcoord",
"16",
];
}
export async function optimizeDungeonEnvironment(slug) {
const recipe = await loadRecipe(slug);
const directory = path.join(workRoot, slug, "staging", "environment");
const conversionFile = path.join(directory, "conversion-report.json");
if (!await exists(conversionFile)) return { status: "blocked", dungeonId: slug, blockers: ["Run dungeon:convert first."] };
const conversion = await readJson(conversionFile);
const source = path.join(directory, conversion.visual.file);
if (!await exists(source)) return { status: "blocked", dungeonId: slug, blockers: ["The lossless visual GLB is missing."] };
const selectiveProfile = recipe.visualOptimization?.selectiveFallbackSimplification;
if (slug === "shadowfang-keep" && !selectiveProfile) {
throw new Error("Shadowfang optimization requires its source-pinned selective fallback recipe profile.");
}
if (slug !== "shadowfang-keep" && selectiveProfile) {
throw new Error(`The Shadowfang-only selective fallback profile cannot be applied to ${slug}.`);
}
const preserveSpatialBoundaries = recipe.visualOptimization?.preserveSpatialBoundaries === true;
const optimized = path.join(directory, `${slug}-visual.optimized.glb`);
const packed = path.join(directory, `${slug}-visual.meshopt-final.glb`);
let temporaryDirectory = null;
let optimizationSource = source;
let sourcePreprocessing = null;
try {
if (slug === "shadowfang-keep") {
temporaryDirectory = await mkdtemp(path.join(os.tmpdir(), "shadowfang-optimizer-source-"));
optimizationSource = path.join(temporaryDirectory, "shadowfang-selective-source.glb");
sourcePreprocessing = await preprocessShadowfangVisual(source, optimizationSource);
}
await runCli(dungeonEnvironmentOptimizationArguments(optimizationSource, optimized, { preserveSpatialBoundaries }));
await compressKtx2(optimized);
await rm(packed, { force: true });
await runCli(dungeonEnvironmentFinalPackingArguments(optimized, packed));
await copyFile(packed, optimized);
await rm(packed, { force: true });
const finalPackingCommand = "gltf-transform meshopt <optimized.glb> <meshopt-final.glb> --level high --quantize-position 16 --quantize-texcoord 16";
const report = {
schemaVersion: 1,
dungeonId: slug,
status: "review-required",
source: { file: path.basename(source), size: (await stat(source)).size },
sourcePreprocessing: sourcePreprocessing ? {
method: "source-pinned selective simplification of untextured ADT_Terrain and ADT_Liquid_B2 fallback materials",
sourceSha256: sourcePreprocessing.source.sha256,
texturedPrimitiveAccessorHashesUnchanged: sourcePreprocessing.texturedPrimitiveAccessorHashesUnchanged,
sourceTextureBytesUnchanged: sourcePreprocessing.sourceTextureBytesUnchanged,
...sourcePreprocessing.profile,
selectedByMaterial: sourcePreprocessing.selectedByMaterial,
} : null,
optimized: { file: path.basename(optimized), size: (await stat(optimized)).size },
compression: "meshopt+ktx2",
meshoptQuantization: { positionBits: 16, texcoordBits: 16 },
preserveSpatialBoundaries,
meshoptPackingRestoredAfterTextureCompression: true,
finalPackedStage: {
status: "complete",
file: path.basename(optimized),
size: (await stat(optimized)).size,
extension: "EXT_meshopt_compression",
command: finalPackingCommand,
},
commands: [
...(sourcePreprocessing ? ["source-pinned Shadowfang fallback preprocessing (see sourcePreprocessing profile)"] : []),
`gltf-transform optimize --compress false --instance ${preserveSpatialBoundaries ? "false" : "true"} --flatten ${preserveSpatialBoundaries ? "false" : "true"} --join ${preserveSpatialBoundaries ? "false" : "true"} --weld ${preserveSpatialBoundaries ? "false" : "true"} --simplify false --texture-compress false`,
"node scripts/asset-pipeline/compress-ktx2.mjs <optimized.glb> --concurrency 1 --jobs 2",
finalPackingCommand,
],
};
await writeJson(path.join(directory, "optimization-report.json"), report);
return report;
} finally {
if (temporaryDirectory) await rm(temporaryDirectory, { recursive: true, force: true });
}
}