17 lines
1.2 KiB
JavaScript
17 lines
1.2 KiB
JavaScript
export const verifiedRuneWakerParticlePhases = [
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{ spellId: 491147, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true },
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{ spellId: 491147, phase: "impact", model: "model/fx/skill/holy/act_benedictory_heal_t_down.ros", partialVisual: true },
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{ spellId: 490261, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true },
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{ spellId: 490281, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true },
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{ spellId: 490256, phase: "cast-start", model: "model/fx/skill/ice/act_icecone01_c_hand.ros" },
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{ spellId: 490256, phase: "release", model: "model/fx/skill/ice/act_icecone01_f.ros" },
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{ spellId: 490256, phase: "impact", model: "model/fx/skill/ice/act_riptide_t_freeze_hit.ros" },
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{ spellId: 490150, phase: "cast-start", model: "model/fx/skill/physical/act_charge02_c_down.ros" },
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{ spellId: 490175, phase: "impact", model: "model/fx/hit_fx/act_shieldstorm_t_freeze_hit_e.ros", scale: 2.5 },
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{ spellId: 491168, phase: "release", model: "model/fx/skill/wind/act_electric_ball_f_i.ros" },
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];
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export const verifiedRuneWakerParticleModels = new Set(
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verifiedRuneWakerParticlePhases.map((entry) => entry.model),
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);
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