Files
healer-man/scripts/playtest-balance-lab.cjs
T
2026-09-18 09:34:59 -04:00

151 lines
9.2 KiB
JavaScript

const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const os = require('node:os');
const path = require('node:path');
const directory = path.resolve(process.env.BALANCE_LAB_PLAYTEST_DIR || 'playtest-artifacts/balance-lab');
const port = Number(process.env.BALANCE_LAB_PLAYTEST_PORT || 4191);
const base = `http://127.0.0.1:${port}`;
fs.mkdirSync(directory, { recursive: true });
const runtimeData = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-balance-ui-'));
(async () => {
const { createGameServer } = await import('../server/server.mjs');
const runtime = createGameServer({
dataDir: runtimeData,
enableShelvedModes: false,
pythonExecutable: process.env.BALANCE_LAB_PYTHON,
});
await new Promise((resolve) => runtime.server.listen(port, '127.0.0.1', resolve));
const browser = await chromium.launch({ channel: 'msedge', headless: true });
const context = await browser.newContext({ viewport: { width: 1440, height: 1000 } });
const page = await context.newPage();
page.setDefaultTimeout(90_000);
const pageErrors = [];
page.on('pageerror', (error) => pageErrors.push(error.message));
const capture = async (name) => {
await page.screenshot({ path: path.join(directory, `${name}.png`), fullPage: true });
console.log(`Captured ${name}`);
};
try {
await page.goto(base, { waitUntil: 'domcontentloaded' });
await page.getByLabel('Username').fill('Phenom');
await page.getByLabel('Password').fill('balance-lab-test');
await page.getByRole('button', { name: /Create account/ }).click();
await page.locator('.character-select-screen').waitFor();
await page.getByRole('button', { name: /Create character/ }).click();
await page.getByRole('button', { name: /Customize & name/ }).click();
await page.getByLabel('Character name').fill('Balancer');
await page.getByRole('button', { name: /Create character/ }).click();
await page.getByRole('button', { name: /Continue/ }).first().click();
await page.locator('.main-menu-screen').waitFor();
const gmTools = page.getByRole('button', { name: /GM Tools/ });
const balanceLab = page.getByRole('button', { name: /Balance Lab/ });
await gmTools.waitFor();
await balanceLab.waitFor();
const gmBox = await gmTools.boundingBox();
const labBox = await balanceLab.boundingBox();
assert(gmBox && labBox && labBox.y > gmBox.y, 'Balance Lab is placed underneath GM Tools');
await capture('01-gm-menu');
await balanceLab.click();
await page.locator('.balance-lab-screen').waitFor();
await page.getByText('Server runtime ready').waitFor();
assert.match(await page.locator('.balance-lab-runtime').innerText(), /Python 3\./);
await page.getByLabel('Party source').selectOption('wow');
await page.getByLabel('Level').fill('20');
await page.getByLabel('Class/spec selection').selectOption('all');
assert(Number(await page.getByLabel('Coverage parties').inputValue()) > 1, 'all-spec coverage should derive multiple parties');
await page.getByLabel('Class/spec selection').selectOption('specific');
await page.getByLabel('Search Balance Lab class specs').fill('Paladin Holy');
await page.getByRole('checkbox', { name: /Paladin · Holy/ }).check();
assert.equal(await page.getByLabel('Coverage parties').inputValue(), '1');
await page.getByLabel('Runs per party/boss').fill('1');
await page.getByLabel('Fight limit (seconds)').fill('5');
await page.getByLabel('Bosses').selectOption('specific');
await page.getByLabel('Search Balance Lab bosses').fill('Eck the Ferocious');
await page.getByRole('checkbox', { name: /Eck the Ferocious/ }).check();
const totalSimulations = page.locator('.balance-lab-estimate span').filter({ hasText: 'Total simulations' }).locator('b');
await totalSimulations.waitFor();
assert.equal(await totalSimulations.innerText(), '1');
await capture('02-server-job-config');
await page.getByRole('button', { name: 'Run on server' }).click();
await page.locator('.balance-lab-job-list em.is-complete').waitFor({ timeout: 240_000 });
await page.getByRole('button', { name: 'Open full report' }).waitFor();
assert.equal(await page.locator('.balance-lab-artifacts > button').count(), 12);
await capture('03-server-job-complete');
await page.getByRole('button', { name: 'View graphs and filterable data' }).click();
await page.locator('.balance-results').waitFor();
assert.equal(await page.locator('.balance-results-chart').count(), 7);
assert.match(await page.locator('.balance-results-chart').filter({ hasText: 'Boss damage to party' }).innerText(), /Eck the Ferocious/);
await capture('04-run-analytics');
await page.getByRole('button', { name: 'bosses', exact: true }).click();
assert.equal(await page.locator('.balance-results-table-panel tbody tr').count(), 1);
assert.match(await page.locator('.balance-results-table-panel tbody').innerText(), /Eck the Ferocious/);
await page.getByRole('button', { name: 'Class / spec', exact: true }).click();
const allClassRows = await page.locator('.balance-results-table-panel tbody tr').count();
assert(allClassRows >= 5, 'the complete five-member party should be present in the class/spec table');
await page.getByLabel('Sort class specs').selectOption('totalDamageTaken');
assert.equal(await page.getByLabel('Sort class specs').inputValue(), 'totalDamageTaken');
await page.getByLabel('Class role').selectOption('damage');
const damageRows = await page.locator('.balance-results-table-panel tbody tr').count();
assert(damageRows > 0 && damageRows < allClassRows, 'role filtering should narrow the complete class/spec table');
await page.getByLabel('Class role').selectOption('all');
const damageSpecRow = page.locator('.balance-results-table-panel tbody tr').filter({
has: page.locator('td:nth-child(3)').getByText('damage', { exact: true }),
}).first();
const damageSpecClass = await damageSpecRow.locator('td:first-child strong').innerText();
const damageSpecName = await damageSpecRow.locator('td:first-child small').innerText();
await damageSpecRow.getByRole('button', { name: `View ${damageSpecClass} ${damageSpecName} ability damage` }).click();
await page.getByRole('heading', { name: `${damageSpecClass} · ${damageSpecName} ability damage` }).waitFor();
assert.notEqual(await page.getByLabel('Filter ability class spec').inputValue(), 'all');
assert.equal(await page.getByLabel('Filter ability usage').inputValue(), 'damage');
const abilityRows = page.locator('.balance-results-abilities tbody tr');
assert(await abilityRows.count() > 0, 'spec drill-down should show abilities that dealt damage');
assert(Number((await abilityRows.first().locator('td:nth-child(12)').innerText()).replaceAll(',', '')) > 0, 'drilled ability rows should include effective damage');
const abilityHeaders = await page.locator('.balance-results-abilities thead').innerText();
assert.match(abilityHeaders, /CASTS/);
assert.match(abilityHeaders, /EFFECTIVE DAMAGE/);
assert.match(abilityHeaders, /DAMAGE SHARE/);
assert.match(abilityHeaders, /DPS/);
await page.getByLabel('Filter ability usage').selectOption('unused');
assert(await abilityRows.count() > 0, 'available but unused abilities should remain visible');
await page.getByLabel('Filter ability usage').selectOption('all');
await page.getByLabel('Sort abilities').selectOption('effectiveDamage');
await capture('04b-ability-breakdown');
await page.getByRole('button', { name: 'parties', exact: true }).click();
assert.equal(await page.locator('.balance-results-table-panel tbody tr').count(), 1);
await page.getByLabel('Search Balance Lab run history').fill('does-not-match');
await page.getByText('No saved runs match these filters.').waitFor();
await page.getByLabel('Search Balance Lab run history').fill('wow');
assert.equal(await page.locator('.balance-lab-job-list > button').count(), 1);
await page.setViewportSize({ width: 480, height: 900 });
await page.waitForTimeout(250);
assert.equal(await page.evaluate(() => document.documentElement.scrollWidth <= window.innerWidth), true);
await page.locator('#balance-lab-analysis').scrollIntoViewIfNeeded();
await page.getByRole('button', { name: 'overview', exact: true }).click();
await page.getByRole('heading', { name: 'Boss damage to party' }).waitFor();
await page.getByRole('button', { name: 'Main menu' }).waitFor();
await capture('05-mobile-analytics');
await page.getByRole('button', { name: 'abilities', exact: true }).click();
await page.getByText('Every class/spec ability').scrollIntoViewIfNeeded();
assert.equal(await page.evaluate(() => document.documentElement.scrollWidth <= window.innerWidth), true);
await capture('06-mobile-abilities');
assert.deepEqual(pageErrors, []);
console.log('Balance Lab GM playtest passed');
} finally {
await browser.close();
await new Promise((resolve) => runtime.server.close(resolve));
fs.rmSync(runtimeData, { recursive: true, force: true });
}
})().catch((error) => {
console.error(error);
process.exitCode = 1;
});